NPCClient math script: Difference between revisions
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NPC Client Math scripts are used from [[ | NPC Client Math scripts are used from [[Behavior_Operations#Percept_Operation|Percept Operation]]. | ||
Revision as of 16:07, 6 January 2013
NPC Client Math scripts are used from Percept Operation.
NPC Client
The NPCClient has the following properties:
| gameHour | The hour in game time |
| gameMinute | The minute in game time |
| gameMonth | The month in game time |
| gameYear | The year in game time |
Example DiurnalNight:
if (NPCClient:gameHour > 22 | NPCClient:gameHour < 6)
{
Result = 1.0;
} else
{
Result = 0.0;
}
NPC
The NPC has the following properties:
| HP | The HP for the NPC |
| InsideTribeHome | Return 1.0 if inside tribe home, otherwise 0.0. |
| InsideRegion | Return 1.0 if inside region, otherwise 0.0. |
| Mana | The Mana for the NPC |
| MaxHP | The Max HP for the NPC |
| MaxMana | The Max Mana for the NPC |
| MaxMStamina | The Max Mental Stamina for the NPC |
| MaxPStamina | The Max Physical Stamina for the NPC |
| MStamina | The Mental Stamina for the NPC |
| PStamina | The Physical Stamina for the NPC |
Example:
Health = NPC:HP/NPC:MaxHP;