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	<id>https://planeshift.top-ix.org//pswiki/index.php?action=history&amp;feed=atom&amp;title=Zee_August_8-August_15</id>
	<title>Zee August 8-August 15 - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://planeshift.top-ix.org//pswiki/index.php?action=history&amp;feed=atom&amp;title=Zee_August_8-August_15"/>
	<link rel="alternate" type="text/html" href="https://planeshift.top-ix.org//pswiki/index.php?title=Zee_August_8-August_15&amp;action=history"/>
	<updated>2026-04-07T12:04:28Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
	<generator>MediaWiki 1.43.1</generator>
	<entry>
		<id>https://planeshift.top-ix.org//pswiki/index.php?title=Zee_August_8-August_15&amp;diff=9106&amp;oldid=prev</id>
		<title>Zee at 20:37, 15 August 2011</title>
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		<updated>2011-08-15T20:37:22Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 20:37, 15 August 2011&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l9&quot;&gt;Line 9:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 9:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;I&amp;#039;ve added the CMD_SPAWN_BUILDING command. This will be used by the superclient to request a building from the server. I&amp;#039;m working on it atm... probably a MSGTYPE_PERSIST_ITEM will be the response sent to all clients containing the new building. (item dropped on the ground).&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;I&amp;#039;ve added the CMD_SPAWN_BUILDING command. This will be used by the superclient to request a building from the server. I&amp;#039;m working on it atm... probably a MSGTYPE_PERSIST_ITEM will be the response sent to all clients containing the new building. (item dropped on the ground).&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;As per the location of the buildings... I think I&amp;#039;ll use the easy way for now... as in... pre-select the locations for buildings and signal them in recipes.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;As per the location of the buildings... I think I&amp;#039;ll use the easy way for now... as in... pre-select the locations for buildings and signal them in recipes.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;PS: Various minor changes that I didn&#039;t note here can be found as comments on svn commits. They aren&#039;t as important on the long run though :)&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;High regards,&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Zee.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Zee</name></author>
	</entry>
	<entry>
		<id>https://planeshift.top-ix.org//pswiki/index.php?title=Zee_August_8-August_15&amp;diff=9105&amp;oldid=prev</id>
		<title>Zee: Created page with &#039;Personally I think it was a good week. I&#039;ve studied the server - superclient connection a lot to see how actions are triggered.  I&#039;ve spent the time testing how the tribe behaves…&#039;</title>
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		<updated>2011-08-15T20:36:16Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;#039;Personally I think it was a good week. I&amp;#039;ve studied the server - superclient connection a lot to see how actions are triggered.  I&amp;#039;ve spent the time testing how the tribe behaves…&amp;#039;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;Personally I think it was a good week. I&amp;#039;ve studied the server - superclient connection a lot to see how actions are triggered.&lt;br /&gt;
&lt;br /&gt;
I&amp;#039;ve spent the time testing how the tribe behaves based on some simple target recipes (like... acquire 30 members... acquire 100 gold... etc)&lt;br /&gt;
&lt;br /&gt;
I noticed that the former system had the tribe dig automatically for it&amp;#039;s wealth. I&amp;#039;ve changed this and now the tribe explores for resources... and once it finds a mine it prospects it in order to see what&amp;#039;s in it. (this is why I studied the network managers and added MSGTYPE_NPC_WORKDONE). Currently, the tribe explores and digs for whatever resource we signal in the recipes.&lt;br /&gt;
&lt;br /&gt;
I&amp;#039;ve made some tweaks in the NPC code and tribe code in order to attach buffers to each npc. I wanted npcs to have their own buffers in order to remember their targets while working. (E.G. : once they are sent mining, they store their mining place in the NPC class, so the tribe can use it&amp;#039;s buffers to keep own data or assign other tasks to other npcs) For this I added some other attributes in npcOperations. I will signal them in the wiki when I update the documentation.&lt;br /&gt;
&lt;br /&gt;
I&amp;#039;ve added the CMD_SPAWN_BUILDING command. This will be used by the superclient to request a building from the server. I&amp;#039;m working on it atm... probably a MSGTYPE_PERSIST_ITEM will be the response sent to all clients containing the new building. (item dropped on the ground).&lt;br /&gt;
As per the location of the buildings... I think I&amp;#039;ll use the easy way for now... as in... pre-select the locations for buildings and signal them in recipes.&lt;/div&gt;</summary>
		<author><name>Zee</name></author>
	</entry>
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