<?xml version="1.0"?>
<feed xmlns="http://www.w3.org/2005/Atom" xml:lang="en">
	<id>https://planeshift.top-ix.org//pswiki/index.php?action=history&amp;feed=atom&amp;title=Landson_June_27-July_4</id>
	<title>Landson June 27-July 4 - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://planeshift.top-ix.org//pswiki/index.php?action=history&amp;feed=atom&amp;title=Landson_June_27-July_4"/>
	<link rel="alternate" type="text/html" href="https://planeshift.top-ix.org//pswiki/index.php?title=Landson_June_27-July_4&amp;action=history"/>
	<updated>2026-04-06T17:34:57Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
	<generator>MediaWiki 1.43.1</generator>
	<entry>
		<id>https://planeshift.top-ix.org//pswiki/index.php?title=Landson_June_27-July_4&amp;diff=8979&amp;oldid=prev</id>
		<title>Landson: Created page with &#039;I&#039;m now about a month and a half into my project and so far everything is perfectly on schedule. How often is it that a programmer can say that? This week I&#039;ve actually gotten a …&#039;</title>
		<link rel="alternate" type="text/html" href="https://planeshift.top-ix.org//pswiki/index.php?title=Landson_June_27-July_4&amp;diff=8979&amp;oldid=prev"/>
		<updated>2011-07-02T17:19:23Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;#039;I&amp;#039;m now about a month and a half into my project and so far everything is perfectly on schedule. How often is it that a programmer can say that? This week I&amp;#039;ve actually gotten a …&amp;#039;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;I&amp;#039;m now about a month and a half into my project and so far everything is perfectly on schedule. How often is it that a programmer can say that? This week I&amp;#039;ve actually gotten a little farther than I had planned, I had planned to finish up on the default attack and move on to special attacks, I had planned to not really get much done with them. However it turns out the way I&amp;#039;m making special attacks is much smoother and easier than I had anticipated which is great. I have managed to make a working melee special attack, it runs off of requirement checking scripts and an already implemented progression script. I still need to put in a few more checks an work out a few kinks but as of right now it completely works. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
So in summary this week:&lt;br /&gt;
&lt;br /&gt;
*I fixed the errors I waas having with the default attack&lt;br /&gt;
&lt;br /&gt;
*I fixed dual wielding to work on 1 handed attacks instead of attacks that deal with both weapons.&lt;br /&gt;
&lt;br /&gt;
*I fully implemented special melee attacks, not to say thoguh that it won&amp;#039;t be changed or tweaked.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Next Week I plan to: &lt;br /&gt;
&lt;br /&gt;
* Continue testing melee specials&lt;br /&gt;
&lt;br /&gt;
* Start implementing range specials, maybe even complete them.&lt;br /&gt;
&lt;br /&gt;
* ?Start looking in more detail how I will create the gui part, and overall planning what client side changes will need to be done?&lt;/div&gt;</summary>
		<author><name>Landson</name></author>
	</entry>
</feed>