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	<id>https://planeshift.top-ix.org//pswiki/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Venalan</id>
	<title>PSwiki - User contributions [en]</title>
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	<updated>2026-04-06T14:08:01Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>https://planeshift.top-ix.org//pswiki/index.php?title=PSUnreal_Programming&amp;diff=23295</id>
		<title>PSUnreal Programming</title>
		<link rel="alternate" type="text/html" href="https://planeshift.top-ix.org//pswiki/index.php?title=PSUnreal_Programming&amp;diff=23295"/>
		<updated>2020-03-27T11:13:36Z</updated>

		<summary type="html">&lt;p&gt;Venalan: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
The overall process begins by installing Unreal Engine and building from source, then follows through the PSUnreal setup page.&lt;br /&gt;
&lt;br /&gt;
== Install Unreal Engine from sources on windows ==&lt;br /&gt;
&lt;br /&gt;
A reasonably simple guide: http://www.hybridsyntax.com/en/blog/building-unreal-engine-4-on-windows.html&lt;br /&gt;
&lt;br /&gt;
High level steps:&lt;br /&gt;
&lt;br /&gt;
* Step 1:  Register an account at UnrealEngine and GitHub&lt;br /&gt;
* Step 2:  Add your GitHub username to in your UnrealEngine profile under your dashboard&lt;br /&gt;
* Step 3:  Download the source code from UE4 Repo&lt;br /&gt;
** list remote branches with: git ls-remote https://github.com/EpicGames/UnrealEngine.git&lt;br /&gt;
** get source code with: git clone -b 4.24.1-release https://github.com/EpicGames/UnrealEngine.git&lt;br /&gt;
** this will create a &amp;quot;Unreal Engine&amp;quot; directory as child of the dir where you run the command&lt;br /&gt;
* Step 4:  Install Visual Studio 2017, follow [https://docs.unrealengine.com/en-us/Programming/Development/VisualStudioSetup#optionsforanewvisualstudioinstallation these instructions] to get the right components in your Visual Studio&lt;br /&gt;
* Step 5:  Run Setup.bat to download and install the prerequisites&lt;br /&gt;
* Step 6:  Run GenerateProjectFiles.bat to make project files&lt;br /&gt;
** if it complains about windows 8.1 sdk, just install it from [https://developer.microsoft.com/en-us/windows/downloads/windows-8-1-sdk here]&lt;br /&gt;
** If you get the error &amp;quot;The reference assemblies for framework &amp;quot;.NETFramework,Version=v4.6.2&amp;quot; were not found.&amp;quot; just install it from [https://www.microsoft.com/en-us/download/details.aspx?id=53321 here]&lt;br /&gt;
* Step 7:  If you dont have it yet, you need to make an account to login to Visual Studio.&lt;br /&gt;
* Step 8:  Launch Visual Studio, open UE4.sln and Build Unreal Engine 4 with Development Editor configuration and Win64 Platform&lt;br /&gt;
* Step 9: Copy F:\UnrealEngine\Engine\Source\ThirdParty\zlib\v1.2.8\lib\Win64\VS2015\zlib.dll to F:\Unreal Projects\MyProject2\PSUnreal\Binaries\Win64&lt;br /&gt;
* Step 10:  Run the UE4Editor.exe from Engine\Binaries\Win64\ subdirectory&lt;br /&gt;
&lt;br /&gt;
[[Building UEEditor on Linux]]&lt;br /&gt;
&lt;br /&gt;
Next go here if you want to build UE for PlaneShift:&lt;br /&gt;
&lt;br /&gt;
[[Building PSUnreal on Windows]]&lt;br /&gt;
&lt;br /&gt;
[[Errors Unreal Compile]]&lt;br /&gt;
&lt;br /&gt;
[[Errors in Running the client]]&lt;br /&gt;
&lt;br /&gt;
== Engine ==&lt;br /&gt;
&lt;br /&gt;
[[Best tutorials to start]] with UE&lt;br /&gt;
&lt;br /&gt;
[[Packing and shipping a project]]&lt;br /&gt;
&lt;br /&gt;
[[CS Code convertion]]&lt;br /&gt;
&lt;br /&gt;
[[Engine inner working]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Check this article if you are suffering from slow Intellisense parsing: https://forums.unrealengine.com/development-discussion/c-gameplay-programming/65252-for-those-who-suffer-from-visual-studio-intellisense-slowness&lt;br /&gt;
&lt;br /&gt;
== PS Unreal Engine ==&lt;br /&gt;
&lt;br /&gt;
Put here the notes of our architecture for Unreal.&lt;br /&gt;
&lt;br /&gt;
[[PSUECharacter setup]]&lt;br /&gt;
&lt;br /&gt;
== Update Unreal Engine and Git commands ==&lt;br /&gt;
If you messed up your repository, try: git reset --hard&lt;br /&gt;
&lt;br /&gt;
If you miss files try : git checkout .&lt;br /&gt;
&lt;br /&gt;
To update to a newer UE version:&lt;br /&gt;
&lt;br /&gt;
* git fetch&lt;br /&gt;
* git reset --hard (to discard local changes in case you have)&lt;br /&gt;
* git tag --list (to list all available new tags)&lt;br /&gt;
* git log --tags --simplify-by-decoration --pretty=&amp;quot;format:%ai %d&amp;quot;  (to see all tags with dates)&lt;br /&gt;
* git checkout 4.24.1-release --force&lt;br /&gt;
* launch Setup.bat to update dependencies&lt;br /&gt;
* launch GenerateProjectFiles.bat&lt;br /&gt;
* Delete all files contained in PSUnreal\Intermediate&lt;br /&gt;
* Clean the UE4 project from VS&lt;br /&gt;
* Rebuild&lt;br /&gt;
&lt;br /&gt;
== Alternative Update Unreal Engine using Tortoise Git GUI ==&lt;br /&gt;
&lt;br /&gt;
[https://tortoisegit.org/download/ Get TortoiseGit here].&lt;br /&gt;
&lt;br /&gt;
To update to a newer UE version, In windows explorer right click on folder containing Unreal engine then:&lt;br /&gt;
&lt;br /&gt;
* select &amp;gt; TortoiseGit &amp;gt; fetch. (make sure in window that opens &amp;quot;tags&amp;quot; is selected under options&lt;br /&gt;
* TortoiseGit &amp;gt; revert (to discard local changes in case you have)&lt;br /&gt;
* TortoiseGit &amp;gt; switch/checkout&lt;br /&gt;
** Then select tag and choose 4.24.1-release from dropdown&lt;br /&gt;
** Under options only have &amp;quot;overwrite working tree changes (force)&amp;quot; selected&lt;br /&gt;
** Press &amp;quot;ok&amp;quot; and allow it to update.&lt;br /&gt;
* launch Setup.bat to update dependencies&lt;br /&gt;
* launch GenerateProjectFiles.bat&lt;br /&gt;
* Delete all files contained in PSUnreal\Intermediate&lt;br /&gt;
* Clean the UE4 project from VS&lt;br /&gt;
* Rebuild&lt;/div&gt;</summary>
		<author><name>Venalan</name></author>
	</entry>
	<entry>
		<id>https://planeshift.top-ix.org//pswiki/index.php?title=Glyphs&amp;diff=21262</id>
		<title>Glyphs</title>
		<link rel="alternate" type="text/html" href="https://planeshift.top-ix.org//pswiki/index.php?title=Glyphs&amp;diff=21262"/>
		<updated>2017-11-19T19:48:48Z</updated>

		<summary type="html">&lt;p&gt;Venalan: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Physical Manifestations of Magical Energy, Glyphs are the base of every spell.&lt;br /&gt;
&lt;br /&gt;
Books present in the in game world related to magic and glyphs can be found here [[Books]]&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
After his appeals to [[Laanx]] were rejected, the [[God]] [[Talad]] thoughts turned back to the people they had created and were now living in [[Yliakum]], the [[Kran]] and the [[Lemur]]s. In order to help them with some of the tasks that lay ahead, he took pure magical energy and forged it into shapes, each indicative if the power it bestowed, calling them &#039;Glyphs&#039;.&lt;br /&gt;
&lt;br /&gt;
Confusingly, a Powerful Glyph was used to create the [[Kran]] and the [[Lemur]] Races. The town of [[Hydlaa]] was later named after this Glyph. This Glyph was presumably created by [[Vodùl]].&lt;br /&gt;
&lt;br /&gt;
==Apearance==&lt;br /&gt;
Glyphs appear as marks on very different materials from a leaf to the fur of an animal, and usually of any type of rock. &lt;br /&gt;
&lt;br /&gt;
==Powers==&lt;br /&gt;
Each Glyph has a specific power. Once it has been purified, it can be researched by a person of sufficient enough intelligence and skill with the hope of gaining a spell.&lt;br /&gt;
&lt;br /&gt;
Glyphs can be combined to create more complex spells.&lt;br /&gt;
&lt;br /&gt;
Each Glyph originates from one of the six ways:&lt;br /&gt;
{{WayTable}}&lt;br /&gt;
&lt;br /&gt;
==Use==&lt;br /&gt;
There is a strong magical link between a wizard and his glyphs. When a wizard gains a new glyph, he/she/kra must purify it. This may take some time (hours or one day). After the purification process, a link is established and if the wizard dies the glyphs will be destroyed with him (or taken to the Death Realm with him).&lt;br /&gt;
&lt;br /&gt;
A wizard can trade a glyph, but in this case the glyph can only be used by the other wizard after purifying it and creating a new magic link with it.&lt;br /&gt;
&lt;br /&gt;
Once a wizard has one or more glyphs, he/she/kra studies them sperately and in conjuntion to find precisely what powers they may bestow.&lt;br /&gt;
&lt;br /&gt;
For step-by-step instructions: Got to [[Players Guide/Magic#The Glyphs|The Glyphs]] section of [[Players Guide/Magic]].&lt;br /&gt;
&lt;br /&gt;
==Retail==&lt;br /&gt;
A few basic Glyphs can be purchased from [[Levrus Dahrenn]]&#039;s [[Magic Shop]], outside [[Hydlaa]].&amp;lt;br&amp;gt;&lt;br /&gt;
More powerful Glyphs can be achieved through questing.&lt;br /&gt;
&lt;br /&gt;
=In Character References=&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
| style=&amp;quot;background:#F5DEB3;&amp;quot; | [[image:lexicon.jpg]]&lt;br /&gt;
| style=&amp;quot;background:#F5DEB3;&amp;quot; | In game, a number of books give details about the glyphs and magic. These books are spread across the many libraries and taverns, though many can be in the famous [[Hydlaa|Hydlaa]] [[Library|library]] owned by the [[Ylian]] [[Jayose]]: &lt;br /&gt;
* &#039;&#039;A Deeper Study of Yliakum Soil: Vol 1&#039;&#039;&lt;br /&gt;
* &#039;&#039;A Deeper Study of Yliakum Soil: Vol 2&#039;&#039;&lt;br /&gt;
* &#039;&#039;Clacker Ecology&#039;&#039;&lt;br /&gt;
* &#039;&#039;Communicating with Creatures&#039;&#039;&lt;br /&gt;
* &#039;&#039;Flying Animals&#039;&#039;&lt;br /&gt;
* &#039;&#039;Monsters: Consumers&#039;&#039;&lt;br /&gt;
* &#039;&#039;Monsters: Gobbles&#039;&#039;&lt;br /&gt;
* &#039;&#039;Monsters: Trepor&#039;&#039;&lt;br /&gt;
* &#039;&#039;Monsters: Ulbernaut&#039;&#039;&lt;br /&gt;
* &#039;&#039;Selected Beasts of Yliakum Vol. 1: A-K&#039;&#039;&lt;br /&gt;
* &#039;&#039;Selected Beasts of Yliakum Vol. 2: L-Y&#039;&#039;&lt;br /&gt;
* &#039;&#039;The Derghir Menace&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:Glyphs|!]]&lt;/div&gt;</summary>
		<author><name>Venalan</name></author>
	</entry>
	<entry>
		<id>https://planeshift.top-ix.org//pswiki/index.php?title=Glyphs&amp;diff=21261</id>
		<title>Glyphs</title>
		<link rel="alternate" type="text/html" href="https://planeshift.top-ix.org//pswiki/index.php?title=Glyphs&amp;diff=21261"/>
		<updated>2017-11-19T19:48:20Z</updated>

		<summary type="html">&lt;p&gt;Venalan: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Physical Manifestations of Magical Energy, Glyphs are the base of every spell.&lt;br /&gt;
&lt;br /&gt;
Books present in the in game world related to magic and glyphs can be found here [[Books]]&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
After his appeals to [[Laanx]] were rejected, the [[God]] [[Talad]] thoughts turned back to the people they had created and were now living in [[Yliakum]], the [[Kran]] and the [[Lemur]]s. In order to help them with some of the tasks that lay ahead, he took pure magical energy and forged it into shapes, each indicative if the power it bestowed, calling them &#039;Glyphs&#039;.&lt;br /&gt;
&lt;br /&gt;
Confusingly, a Powerful Glyph was used to create the [[Kran]] and the [[Lemur]] Races. The town of [[Hydlaa]] was later named after this Glyph. This Glyph was presumably created by [[Vodùl]].&lt;br /&gt;
&lt;br /&gt;
==Apearance==&lt;br /&gt;
Glyphs appear as marks on very different materials from a leaf to the fur of an animal, and usually of any type of rock. &lt;br /&gt;
&lt;br /&gt;
==Powers==&lt;br /&gt;
Each Glyph has a specific power. Once it has been purified, it can be researched by a person of sufficient enough intelligence and skill with the hope of gaining a spell.&lt;br /&gt;
&lt;br /&gt;
Glyphs can be combined to create more complex spells.&lt;br /&gt;
&lt;br /&gt;
Each Glyph originates from one of the six ways:&lt;br /&gt;
{{WayTable}}&lt;br /&gt;
&lt;br /&gt;
==Use==&lt;br /&gt;
There is a strong magical link between a wizard and his glyphs. When a wizard gains a new glyph, he/she/kra must purify it. This may take some time (hours or one day). After the purification process, a link is established and if the wizard dies the glyphs will be destroyed with him (or taken to the Death Realm with him).&lt;br /&gt;
&lt;br /&gt;
A wizard can trade a glyph, but in this case the glyph can only be used by the other wizard after purifying it and creating a new magic link with it.&lt;br /&gt;
&lt;br /&gt;
Once a wizard has one or more glyphs, he/she/kra studies them sperately and in conjuntion to find precisely what powers they may bestow.&lt;br /&gt;
&lt;br /&gt;
For step-by-step instructions: Got to [[Players Guide/Magic#The Glyphs|The Glyphs]] section of [[Players Guide/Magic]].&lt;br /&gt;
&lt;br /&gt;
==Retail==&lt;br /&gt;
A few basic Glyphs can be purchased from [[Levrus Dahrenn]]&#039;s [[Magic Shop]], outside [[Hydlaa]].&amp;lt;br&amp;gt;&lt;br /&gt;
More powerful Glyphs can be achieved through questing.&lt;br /&gt;
&lt;br /&gt;
=In Character References=&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
| style=&amp;quot;background:#F5DEB3;&amp;quot; | [[image:lexicon.jpg]]&lt;br /&gt;
| style=&amp;quot;background:#F5DEB3;&amp;quot; | In game, a number of books give details about the races found in Yliakum. These books are spread across the many libraries and taverns, though many can be in the famous [[Hydlaa|Hydlaa]] [[Library|library]] owned by the [[Ylian]] [[Jayose]]: &lt;br /&gt;
* &#039;&#039;A Deeper Study of Yliakum Soil: Vol 1&#039;&#039;&lt;br /&gt;
* &#039;&#039;A Deeper Study of Yliakum Soil: Vol 2&#039;&#039;&lt;br /&gt;
* &#039;&#039;Clacker Ecology&#039;&#039;&lt;br /&gt;
* &#039;&#039;Communicating with Creatures&#039;&#039;&lt;br /&gt;
* &#039;&#039;Flying Animals&#039;&#039;&lt;br /&gt;
* &#039;&#039;Monsters: Consumers&#039;&#039;&lt;br /&gt;
* &#039;&#039;Monsters: Gobbles&#039;&#039;&lt;br /&gt;
* &#039;&#039;Monsters: Trepor&#039;&#039;&lt;br /&gt;
* &#039;&#039;Monsters: Ulbernaut&#039;&#039;&lt;br /&gt;
* &#039;&#039;Selected Beasts of Yliakum Vol. 1: A-K&#039;&#039;&lt;br /&gt;
* &#039;&#039;Selected Beasts of Yliakum Vol. 2: L-Y&#039;&#039;&lt;br /&gt;
* &#039;&#039;The Derghir Menace&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:Glyphs|!]]&lt;/div&gt;</summary>
		<author><name>Venalan</name></author>
	</entry>
	<entry>
		<id>https://planeshift.top-ix.org//pswiki/index.php?title=Category:Races&amp;diff=21260</id>
		<title>Category:Races</title>
		<link rel="alternate" type="text/html" href="https://planeshift.top-ix.org//pswiki/index.php?title=Category:Races&amp;diff=21260"/>
		<updated>2017-11-19T19:47:19Z</updated>

		<summary type="html">&lt;p&gt;Venalan: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Here are all the pages related to the different races in Yliakum.&lt;br /&gt;
&lt;br /&gt;
[[Category:Yliakum]]&lt;br /&gt;
&lt;br /&gt;
=In Character References=&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
| style=&amp;quot;background:#F5DEB3;&amp;quot; | [[image:lexicon.jpg]]&lt;br /&gt;
| style=&amp;quot;background:#F5DEB3;&amp;quot; | In game, a number of books give details about the races found in Yliakum. These books are spread across the many libraries and taverns, though many can be in the famous [[Hydlaa|Hydlaa]] [[Library|library]] owned by the [[Ylian]] [[Jayose]]: &lt;br /&gt;
* &#039;&#039;A Deeper Study of Yliakum Soil: Vol 1&#039;&#039;&lt;br /&gt;
* &#039;&#039;A Deeper Study of Yliakum Soil: Vol 2&#039;&#039;&lt;br /&gt;
* &#039;&#039;Clacker Ecology&#039;&#039;&lt;br /&gt;
* &#039;&#039;Communicating with Creatures&#039;&#039;&lt;br /&gt;
* &#039;&#039;Flying Animals&#039;&#039;&lt;br /&gt;
* &#039;&#039;Monsters: Consumers&#039;&#039;&lt;br /&gt;
* &#039;&#039;Monsters: Gobbles&#039;&#039;&lt;br /&gt;
* &#039;&#039;Monsters: Trepor&#039;&#039;&lt;br /&gt;
* &#039;&#039;Monsters: Ulbernaut&#039;&#039;&lt;br /&gt;
* &#039;&#039;Selected Beasts of Yliakum Vol. 1: A-K&#039;&#039;&lt;br /&gt;
* &#039;&#039;Selected Beasts of Yliakum Vol. 2: L-Y&#039;&#039;&lt;br /&gt;
* &#039;&#039;The Derghir Menace&#039;&#039;&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Venalan</name></author>
	</entry>
	<entry>
		<id>https://planeshift.top-ix.org//pswiki/index.php?title=Category:Races&amp;diff=21259</id>
		<title>Category:Races</title>
		<link rel="alternate" type="text/html" href="https://planeshift.top-ix.org//pswiki/index.php?title=Category:Races&amp;diff=21259"/>
		<updated>2017-11-19T19:45:31Z</updated>

		<summary type="html">&lt;p&gt;Venalan: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Here are all the pages related to the different races in Yliakum.&lt;br /&gt;
&lt;br /&gt;
[[Category:Yliakum]]&lt;br /&gt;
&lt;br /&gt;
=In Character References=&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
| style=&amp;quot;background:#F5DEB3;&amp;quot; | [[image:lexicon.jpg]]&lt;br /&gt;
| style=&amp;quot;background:#F5DEB3;&amp;quot; | In game, a couple of books refer to Yliakum creatures. They can be found in the famous [[Hydlaa|Hydlaan]] [[Library|library]] owned by the [[Ylian]] [[Jayose]]: &lt;br /&gt;
* &#039;&#039;A Deeper Study of Yliakum Soil: Vol 1&#039;&#039;&lt;br /&gt;
* &#039;&#039;A Deeper Study of Yliakum Soil: Vol 2&#039;&#039;&lt;br /&gt;
* &#039;&#039;Clacker Ecology&#039;&#039;&lt;br /&gt;
* &#039;&#039;Communicating with Creatures&#039;&#039;&lt;br /&gt;
* &#039;&#039;Flying Animals&#039;&#039;&lt;br /&gt;
* &#039;&#039;Monsters: Consumers&#039;&#039;&lt;br /&gt;
* &#039;&#039;Monsters: Gobbles&#039;&#039;&lt;br /&gt;
* &#039;&#039;Monsters: Trepor&#039;&#039;&lt;br /&gt;
* &#039;&#039;Monsters: Ulbernaut&#039;&#039;&lt;br /&gt;
* &#039;&#039;Selected Beasts of Yliakum Vol. 1: A-K&#039;&#039;&lt;br /&gt;
* &#039;&#039;Selected Beasts of Yliakum Vol. 2: L-Y&#039;&#039;&lt;br /&gt;
* &#039;&#039;The Derghir Menace&#039;&#039;&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Venalan</name></author>
	</entry>
	<entry>
		<id>https://planeshift.top-ix.org//pswiki/index.php?title=Glyphs&amp;diff=21258</id>
		<title>Glyphs</title>
		<link rel="alternate" type="text/html" href="https://planeshift.top-ix.org//pswiki/index.php?title=Glyphs&amp;diff=21258"/>
		<updated>2017-11-19T19:43:41Z</updated>

		<summary type="html">&lt;p&gt;Venalan: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Physical Manifestations of Magical Energy, Glyphs are the base of every spell.&lt;br /&gt;
&lt;br /&gt;
Books present in the in game world related to magic and glyphs can be found here [[Books]]&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
After his appeals to [[Laanx]] were rejected, the [[God]] [[Talad]] thoughts turned back to the people they had created and were now living in [[Yliakum]], the [[Kran]] and the [[Lemur]]s. In order to help them with some of the tasks that lay ahead, he took pure magical energy and forged it into shapes, each indicative if the power it bestowed, calling them &#039;Glyphs&#039;.&lt;br /&gt;
&lt;br /&gt;
Confusingly, a Powerful Glyph was used to create the [[Kran]] and the [[Lemur]] Races. The town of [[Hydlaa]] was later named after this Glyph. This Glyph was presumably created by [[Vodùl]].&lt;br /&gt;
&lt;br /&gt;
==Apearance==&lt;br /&gt;
Glyphs appear as marks on very different materials from a leaf to the fur of an animal, and usually of any type of rock. &lt;br /&gt;
&lt;br /&gt;
==Powers==&lt;br /&gt;
Each Glyph has a specific power. Once it has been purified, it can be researched by a person of sufficient enough intelligence and skill with the hope of gaining a spell.&lt;br /&gt;
&lt;br /&gt;
Glyphs can be combined to create more complex spells.&lt;br /&gt;
&lt;br /&gt;
Each Glyph originates from one of the six ways:&lt;br /&gt;
{{WayTable}}&lt;br /&gt;
&lt;br /&gt;
==Use==&lt;br /&gt;
There is a strong magical link between a wizard and his glyphs. When a wizard gains a new glyph, he/she/kra must purify it. This may take some time (hours or one day). After the purification process, a link is established and if the wizard dies the glyphs will be destroyed with him (or taken to the Death Realm with him).&lt;br /&gt;
&lt;br /&gt;
A wizard can trade a glyph, but in this case the glyph can only be used by the other wizard after purifying it and creating a new magic link with it.&lt;br /&gt;
&lt;br /&gt;
Once a wizard has one or more glyphs, he/she/kra studies them sperately and in conjuntion to find precisely what powers they may bestow.&lt;br /&gt;
&lt;br /&gt;
For step-by-step instructions: Got to [[Players Guide/Magic#The Glyphs|The Glyphs]] section of [[Players Guide/Magic]].&lt;br /&gt;
&lt;br /&gt;
==Retail==&lt;br /&gt;
A few basic Glyphs can be purchased from [[Levrus Dahrenn]]&#039;s [[Magic Shop]], outside [[Hydlaa]].&amp;lt;br&amp;gt;&lt;br /&gt;
More powerful Glyphs can be achieved through questing.&lt;br /&gt;
&lt;br /&gt;
[[Category:Glyphs|!]]&lt;/div&gt;</summary>
		<author><name>Venalan</name></author>
	</entry>
	<entry>
		<id>https://planeshift.top-ix.org//pswiki/index.php?title=History&amp;diff=21257</id>
		<title>History</title>
		<link rel="alternate" type="text/html" href="https://planeshift.top-ix.org//pswiki/index.php?title=History&amp;diff=21257"/>
		<updated>2017-11-19T19:40:06Z</updated>

		<summary type="html">&lt;p&gt;Venalan: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Navbar|none|none|Laanx and Talad}}&lt;br /&gt;
&lt;br /&gt;
The history of Yliakum is divided into five different epochs:&lt;br /&gt;
&lt;br /&gt;
# [[Laanx and Talad]]&lt;br /&gt;
# [[The Division]]&lt;br /&gt;
# [[The Realm of Laanx]]&lt;br /&gt;
# [[The Civilization]]&lt;br /&gt;
# [[The Two Temples]]&lt;br /&gt;
&lt;br /&gt;
Books present in the in game world related to In Character history can be found here [[Books]]&lt;br /&gt;
&lt;br /&gt;
[[Category:History|!]]&lt;/div&gt;</summary>
		<author><name>Venalan</name></author>
	</entry>
	<entry>
		<id>https://planeshift.top-ix.org//pswiki/index.php?title=God&amp;diff=21256</id>
		<title>God</title>
		<link rel="alternate" type="text/html" href="https://planeshift.top-ix.org//pswiki/index.php?title=God&amp;diff=21256"/>
		<updated>2017-11-19T19:39:35Z</updated>

		<summary type="html">&lt;p&gt;Venalan: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;In [[PlaneShift]], there are numerous Gods and Deities.&lt;br /&gt;
&lt;br /&gt;
Books present in the in game world related to the Gods can be found here [[Books]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Laanx==&lt;br /&gt;
Main Page: [[Laanx]]&lt;br /&gt;
&lt;br /&gt;
Together with [[Talad]], [[Laanx]] created the cave that is now [[Yliakum]]. Originally female, [[Laanx]] later denied her femininity. He is also creditd with creating [[Lemur]]s.&lt;br /&gt;
&lt;br /&gt;
==Talad==&lt;br /&gt;
Main Page: [[Talad]]&lt;br /&gt;
&lt;br /&gt;
Together with [[Laanx]], [[Talad]] created [[Yliakum]]. He created the [[Kran]], but disfigured [[Laanx]] in the process&lt;br /&gt;
&lt;br /&gt;
==Vodùl==&lt;br /&gt;
Main Page: [[Vodùl]]&lt;br /&gt;
&lt;br /&gt;
Known as the God of Future Events, [[Vodùl]] guided [[Laanx]] and [[Talad]] to discover the planet upon which [[Yliakum]] exists.&lt;br /&gt;
&lt;br /&gt;
==Xiosia==&lt;br /&gt;
Main Page: [[Xiosia]]&lt;br /&gt;
&lt;br /&gt;
Not much is known about this deity, except that she promotes harmony. She is often called Great Mother.&lt;br /&gt;
&lt;br /&gt;
==Dakkru==&lt;br /&gt;
Main Page: [[Dakkru]]&lt;br /&gt;
&lt;br /&gt;
The Goddess of Death, not much is known about her. She curses anyone who escapes the [[Death Realm]].&lt;br /&gt;
&lt;br /&gt;
==Black Flame==&lt;br /&gt;
Main Page: [[Black Flame]]&lt;br /&gt;
&lt;br /&gt;
Believed to be the part of [[Laanx]] that was torn away when he was disfigured, worship of this deity is forbidden.&lt;br /&gt;
&lt;br /&gt;
[[Category:God|!]]&lt;/div&gt;</summary>
		<author><name>Venalan</name></author>
	</entry>
	<entry>
		<id>https://planeshift.top-ix.org//pswiki/index.php?title=Category:Geography&amp;diff=21255</id>
		<title>Category:Geography</title>
		<link rel="alternate" type="text/html" href="https://planeshift.top-ix.org//pswiki/index.php?title=Category:Geography&amp;diff=21255"/>
		<updated>2017-11-19T19:38:56Z</updated>

		<summary type="html">&lt;p&gt;Venalan: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Articles describing places and regions of Yliakum.&lt;br /&gt;
&lt;br /&gt;
Books present in the in game world related to geography can be found here [[Books]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Yliakum]]&lt;/div&gt;</summary>
		<author><name>Venalan</name></author>
	</entry>
	<entry>
		<id>https://planeshift.top-ix.org//pswiki/index.php?title=Books&amp;diff=21254</id>
		<title>Books</title>
		<link rel="alternate" type="text/html" href="https://planeshift.top-ix.org//pswiki/index.php?title=Books&amp;diff=21254"/>
		<updated>2017-11-19T19:36:43Z</updated>

		<summary type="html">&lt;p&gt;Venalan: Created page with &amp;quot;Empty list of books to be filled in later&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Empty list of books to be filled in later&lt;/div&gt;</summary>
		<author><name>Venalan</name></author>
	</entry>
	<entry>
		<id>https://planeshift.top-ix.org//pswiki/index.php?title=Tools_pipeline&amp;diff=21086</id>
		<title>Tools pipeline</title>
		<link rel="alternate" type="text/html" href="https://planeshift.top-ix.org//pswiki/index.php?title=Tools_pipeline&amp;diff=21086"/>
		<updated>2016-12-28T20:03:58Z</updated>

		<summary type="html">&lt;p&gt;Venalan: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
&lt;br /&gt;
== Overview ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
This page has been created to list the &#039;&#039;&#039;tested&#039;&#039;&#039; tool chain for every path in art. It&#039;s important to note that this page lists what has been tested with real models starting from the 3d tool up to addition in game. &#039;&#039;&#039;This guide needs to be updated!&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Complet Workflow on GNU/Linux ==&lt;br /&gt;
It use Debian SID on June 2014&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Desktop environement:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Xfce 4.10: A Simple and efficient Gtk2 Desktop environement (Low Memory, Fast, Stable)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Graphic driver&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
nvidia 331.67 : Install nvidia-kernel-dkms, nvidia-setting, nvidia-xconfig and be sure to have remove all xserver-xorg-* package before install it, that have a big impact to the stabilitty. run nvidia-xconfig as super user (sudo) one time for initial configuration.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Graphic Utility&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
libnvtt-bin : Provide nvcompress tool, it permit to manimulate images on .dds format&amp;lt;br&amp;gt;&lt;br /&gt;
Gimp 2.8.10 gimp-texturize gimp-dds : GNU Image Manipulation Program and 2 good plugins&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Text Editor&#039;&#039;&#039; &amp;lt;br&amp;gt;&lt;br /&gt;
Vim-gtk 7.4.273  |  emacs | scite&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Graphic SVN manipumation&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Thunar-vcs-plugin if you use Xfce permit to manipulate SVN from you file explorer (Thunar 1.6.3)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Audio&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Ardour3 : a tracker / sequencer .&amp;lt;br&amp;gt;&lt;br /&gt;
Audacity 2.0.5 : The ultimate Audio manipulation programe&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;3D Manipulation&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Blender 2.70a: Take care about you Graphic Driver the installation must be perfect.&amp;lt;br&amp;gt;&lt;br /&gt;
io_scene_cs : As indicat eon it document, that the Blender to CrystalSpace exporter. The last SVN version work well.&lt;br /&gt;
&lt;br /&gt;
 sudo apt-get install xfce4 xfce4-goodies blender nvidia-kernel-dkms nvidia-setting nvidia-xconfig libnvtt-bin gimp gimp-texturize gimp-dds vim-gtk thunar-vcs-plugin ardour3 audacity&lt;br /&gt;
 sudo nvidia-xconfig&lt;br /&gt;
&lt;br /&gt;
== Characters ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
New characters follow the table below. Existing characters with a rig and animation have to be edited in the application they have been built originally.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Geometry + UV ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Maya -&amp;gt; obj -&amp;gt; 3dsmax&lt;br /&gt;
&lt;br /&gt;
Maya -&amp;gt; obj -&amp;gt; Blender&lt;br /&gt;
&lt;br /&gt;
Blender&lt;br /&gt;
* 2.49 -&amp;gt; [http://www.planeshift.it/public/download/prospects/export_cal3d_py_0.9.zip export_cal3d.py version 0.9] -&amp;gt; cal3d cmf&lt;br /&gt;
* 2.5 / 2.6 -&amp;gt; https://github.com/alexeyd/blender2cal3d -&amp;gt; cal3d caf (some testing is needed on this new script)&lt;br /&gt;
&lt;br /&gt;
3dsmax -&amp;gt; cal3d cmf in game&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Rigging + Animations ===&lt;br /&gt;
&lt;br /&gt;
PlaneShift uses CAL3D as animation library. So all rigging/animation made for PlaneShift need to be then exported to CAL3D.&lt;br /&gt;
&lt;br /&gt;
==== Maya ====&lt;br /&gt;
&lt;br /&gt;
Not supported.&lt;br /&gt;
&lt;br /&gt;
==== Blender ====&lt;br /&gt;
* 2.49 -&amp;gt; [http://www.planeshift.it/public/download/prospects/export_cal3d_py_0.9.zip export_cal3d.py version 0.9] -&amp;gt; cal3d caf -&amp;gt; in game&lt;br /&gt;
* 2.5 / 2.6 -&amp;gt; https://github.com/alexeyd/blender2cal3d -&amp;gt; cal3d caf (some testing is needed on this new script)&lt;br /&gt;
Note: the 2.6x exporter needs a patch to work on latest Blender (to be provided); moreover it seems that the binary format is obsolete or somehow broken, so you have to export as xml then conver to binary with the converter in the miniviewer zip.&lt;br /&gt;
&lt;br /&gt;
* 2.7 :&lt;br /&gt;
Download Blender 3D : http://www.blender.org/download/&lt;br /&gt;
&lt;br /&gt;
Download CrystalSpace SVN version : svn checkout svn://svn.code.sf.net/p/crystal/code/CS/trunk CS_LATEST&lt;br /&gt;
&lt;br /&gt;
the io_scene_cs dir will be on CS_LATEST/scripts/blender/io_scene_cs&lt;br /&gt;
&lt;br /&gt;
 Follow Intructions from here : http://www.crystalspace3d.org/docs/online/manual/io_005fscene_005fcs-Installing.html#4&lt;br /&gt;
 Note: Don&#039;t forget to &#039;&#039;&#039;switching to the CrystalSpace render&#039;&#039;&#039; view as indicated on the documentation.&lt;br /&gt;
&lt;br /&gt;
==== 3DSMax ====&lt;br /&gt;
&lt;br /&gt;
3dsmax -&amp;gt; (using the cal3d exporter) -&amp;gt; cal3d caf in game&lt;br /&gt;
&lt;br /&gt;
==== Notes ====&lt;br /&gt;
&lt;br /&gt;
It seems that the PS engine only understands cal3d binary format (caf, csf, ...) and not xml formats (.xaf, .xsf, etc.)&lt;br /&gt;
Convert your XAF, XMF, XSF, ... to Cxx format with [http://www.planeshift.it/public/download/prospects/cal3d_converter_cal3d_010.zip Cal3d binary converter]&lt;br /&gt;
&lt;br /&gt;
To view your models exported in CAL3D format, you need the &amp;quot;miniviewer&amp;quot; program.&lt;br /&gt;
&lt;br /&gt;
[[File:Tools.png]] Miniviewer for [http://www.planeshift.it/public/download/prospects/cal3d_miniviewer_svn_507.zip Windows], for Linux (?), for MacOSX (?)&lt;br /&gt;
&lt;br /&gt;
== Items ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Existing items can easily be ported to different tools with obj format and edited.&lt;br /&gt;
&lt;br /&gt;
Items which needs to be rigged/weighted with the character follow the same rules of the chapter &amp;quot;Characters&amp;quot; above. Examples: A sword, a helmet, a bracer are not rigged with the character. A hair set, a robe, a plate mail torso are rigged with the character.&lt;br /&gt;
&lt;br /&gt;
=== Geometry + UV ===&lt;br /&gt;
&lt;br /&gt;
==== Maya ====&lt;br /&gt;
&lt;br /&gt;
Maya -&amp;gt; obj -&amp;gt; 3dsmax&lt;br /&gt;
&lt;br /&gt;
Maya -&amp;gt; obj -&amp;gt; Blender&lt;br /&gt;
&lt;br /&gt;
==== Blender ====&lt;br /&gt;
&lt;br /&gt;
Blender (2.68, with other versions YMMV) -&amp;gt; [https://svn.code.sf.net/p/crystal/code/CS/trunk/scripts/blender/ io_scene_cs] -&amp;gt; crystal space &lt;br /&gt;
&lt;br /&gt;
Blender (including blender 2.5x) -&amp;gt; obj -&amp;gt; 3dsmax&lt;br /&gt;
&lt;br /&gt;
Blender2.49 -&amp;gt; blend2cs -&amp;gt; meshfact (not supported on blender 2.5x but under developpement by CS team)&lt;br /&gt;
&lt;br /&gt;
==== 3dsmax ====&lt;br /&gt;
&lt;br /&gt;
3dsmax -&amp;gt; maxscript exporter -&amp;gt; meshfact in game&lt;br /&gt;
&lt;br /&gt;
== Levels ==&lt;br /&gt;
&lt;br /&gt;
Existing levels should be edited in the original application those were built in. It&#039;s possible to export in obj a part of the level and have it edited in another tool, then import it back, but this process is not preferred.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Geometry + UV ===&lt;br /&gt;
&lt;br /&gt;
Maya -&amp;gt; obj -&amp;gt; 3dsmax -&amp;gt; maxscript exporter -&amp;gt; world in game&lt;br /&gt;
&lt;br /&gt;
Blender(including blender 2.5x) -&amp;gt; obj -&amp;gt; 3dsmax -&amp;gt; maxscript exporter -&amp;gt; world in game&lt;br /&gt;
&lt;br /&gt;
3dsmax -&amp;gt; [[https://crystal.svn.sourceforge.net/svnroot/crystal/CS/trunk/scripts/max/ maxscript exporter]] -&amp;gt; world in game&lt;br /&gt;
&lt;br /&gt;
Blender -&amp;gt; [https://svn.code.sf.net/p/crystal/code/CS/trunk/scripts/blender/ io_scene_cs] -&amp;gt; world&lt;br /&gt;
&lt;br /&gt;
Documentation on how to use it is [http://www.crystalspace3d.org/docs/online/manual/Blender.html here].&lt;br /&gt;
&lt;br /&gt;
After exporting the world file you&#039;ll need to rename it to the name area in Planeshift; you&#039;ll also need to move the definitions of the materials and textures into materials/materials.cslib , and move the &#039;&#039;textures&#039;&#039; directory under &#039;&#039;materials&#039;&#039; directory or zipfile.&lt;br /&gt;
&lt;br /&gt;
=== Dynamic Lights ===&lt;br /&gt;
&lt;br /&gt;
Dynamic lights are the ones for the crystal and for lanterns that change intensity during the day based on the time change or an event.&lt;br /&gt;
&lt;br /&gt;
Those are exported in a PS specific XML format.&lt;br /&gt;
&lt;br /&gt;
Maya -&amp;gt; not supported&lt;br /&gt;
&lt;br /&gt;
Blender 2.49-&amp;gt; not tested&lt;br /&gt;
&lt;br /&gt;
Blender 2.5x-&amp;gt; Not supported&lt;br /&gt;
&lt;br /&gt;
3dsmax -&amp;gt; maxscript for lights -&amp;gt; world in game&lt;/div&gt;</summary>
		<author><name>Venalan</name></author>
	</entry>
	<entry>
		<id>https://planeshift.top-ix.org//pswiki/index.php?title=PS_Voiceovers&amp;diff=21080</id>
		<title>PS Voiceovers</title>
		<link rel="alternate" type="text/html" href="https://planeshift.top-ix.org//pswiki/index.php?title=PS_Voiceovers&amp;diff=21080"/>
		<updated>2016-07-28T20:40:24Z</updated>

		<summary type="html">&lt;p&gt;Venalan: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
== &#039;&#039;&#039;The addition of voice overs has been stopped.&#039;&#039;&#039; ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The current PlaneShift release allows Non Player Character voices. The NPCs can greet and speak with players using real voices.&lt;br /&gt;
&lt;br /&gt;
We want as first step to have the tutorial completely voiced and greetings of all NPCs in game.&lt;br /&gt;
&lt;br /&gt;
We may or may not use accents depending on availability of voice donors, anyway some accents can be made up, and that’s ok.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Accents by race:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
NOTE: a voiceover is better than no voiceover. So the list below is what we would like to have, but we can still use just your voice for any character.&lt;br /&gt;
&lt;br /&gt;
* Ylian: American English/Southern&lt;br /&gt;
* Nolthrir: Spanish (fallback italian)&lt;br /&gt;
* Dermorian: French&lt;br /&gt;
* Stonebreaker/Hammerwielder: Scottish/Irish (fallback german or russian)&lt;br /&gt;
* Ynnwn: Eastern European/Russian ([http://accent.gmu.edu/browse_language.php?function=detail&amp;amp;speakerid=299 male sample] [http://accent.gmu.edu/browse_language.php?function=detail&amp;amp;speakerid=305 female sample]) (fallback german or scottish/irish)&lt;br /&gt;
* Kran: American English but run through a metallic filter (fallback american english)&lt;br /&gt;
* Klyros: Italian&lt;br /&gt;
* Enkidukai: Arabic&lt;br /&gt;
&lt;br /&gt;
Races not yet used in game:&lt;br /&gt;
* Lemur: ??&lt;br /&gt;
* Diaboli: ??&lt;br /&gt;
&lt;br /&gt;
Should we use indian, chinese or japanese? Those are pretty recognizeable.&lt;br /&gt;
&lt;br /&gt;
For instructions on how to record a voiceover please [http://planeshift.ezpcusa.com/voice/ click here].&lt;br /&gt;
&lt;br /&gt;
== How to make an accent? ==&lt;br /&gt;
&lt;br /&gt;
Well, it&#039;s better if you are from the specific country, but some accents can be faked.&lt;br /&gt;
&lt;br /&gt;
[http://accent.gmu.edu/browse_language.php Here is a great resource] of accents all over the world. We should select the best clips and add it to the list above.&lt;br /&gt;
&lt;br /&gt;
Also if you think you have an accent record it!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== How to pronounce special names and locations ==&lt;br /&gt;
&lt;br /&gt;
Here is a short clip on how I (Luca) pronounce the names of races and few places. If you do a voiceover will be good to use those.&lt;br /&gt;
&lt;br /&gt;
[http://www.planeshift.it/download/prospects/ps_spelling_names.mp3 Names pronunciation]&lt;br /&gt;
&lt;br /&gt;
== Tutorial voiceover ==&lt;br /&gt;
&lt;br /&gt;
The tutorial has been improved with some small but important changes, and we need to re-record the voices to follow the new text for the following NPCs.&lt;br /&gt;
&lt;br /&gt;
Please read the transcripts and submit your samples.&lt;br /&gt;
&lt;br /&gt;
Abelia: Ynnwn female ( [[full Abelia transcript]] ) DONE! by VideoSymphony&lt;br /&gt;
&lt;br /&gt;
Naeve: Hammerwielder female ( [[full Naeve transcript]] ) DONE! by PS player&lt;br /&gt;
&lt;br /&gt;
Ibhaar: Ynnwn male ( [[full Ibhaar transcript]] ) DONE! by VideoSymphony&lt;br /&gt;
&lt;br /&gt;
Orphia: Dermorian female ( [[full Orphia transcript]] ) DONE! edited old voice&lt;br /&gt;
&lt;br /&gt;
Xargon: Klyros male ( [[full Xargon transcript]] ) DONE! by PS devs&lt;br /&gt;
&lt;br /&gt;
Xenak: Klyros male ( [[full Xenak transcript]] ) DONE! by PS devs&lt;br /&gt;
&lt;br /&gt;
Please sign up and discuss about it [http://www.hydlaaplaza.com/smf/index.php?topic=38600.0 here].&lt;br /&gt;
&lt;br /&gt;
To submit a sample of your voice, please use [http://planeshift.ezpcusa.com/voice/ this page]. We will contact you soon!&lt;br /&gt;
&lt;br /&gt;
== Greetings/Goodbye ==&lt;br /&gt;
&lt;br /&gt;
We want to have the greetings and goodbyes recorded for all our NPCs.&lt;br /&gt;
&lt;br /&gt;
To find out the phrases they use do the following:&lt;br /&gt;
* install the game!&lt;br /&gt;
* log in game and choose one NPC&lt;br /&gt;
* click on him, then go to the chat windows, and select the NPC tab, and type &amp;quot;Hi&amp;quot;. he will answer with some text.&lt;br /&gt;
* Retype &amp;quot;Hi&amp;quot; few times and he will probably answer with different phrases (usually there are 1-3).&lt;br /&gt;
* Record the audio for the phrases you got.&lt;br /&gt;
* accents as above. upload as above.&lt;br /&gt;
* Edit this page and type in the NPC name you recorded, so others will know that&#039;s done already.&lt;br /&gt;
* Do the same with &amp;quot;goodbye&amp;quot;, most NPC miss the &amp;quot;goodbye&amp;quot;, so you will most likely get a standard answer taken from the general response database.&lt;/div&gt;</summary>
		<author><name>Venalan</name></author>
	</entry>
	<entry>
		<id>https://planeshift.top-ix.org//pswiki/index.php?title=PS_Voiceovers&amp;diff=21079</id>
		<title>PS Voiceovers</title>
		<link rel="alternate" type="text/html" href="https://planeshift.top-ix.org//pswiki/index.php?title=PS_Voiceovers&amp;diff=21079"/>
		<updated>2016-07-28T20:40:05Z</updated>

		<summary type="html">&lt;p&gt;Venalan: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;The addition of voice overs has been stopped.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
The current PlaneShift release allows Non Player Character voices. The NPCs can greet and speak with players using real voices.&lt;br /&gt;
&lt;br /&gt;
We want as first step to have the tutorial completely voiced and greetings of all NPCs in game.&lt;br /&gt;
&lt;br /&gt;
We may or may not use accents depending on availability of voice donors, anyway some accents can be made up, and that’s ok.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Accents by race:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
NOTE: a voiceover is better than no voiceover. So the list below is what we would like to have, but we can still use just your voice for any character.&lt;br /&gt;
&lt;br /&gt;
* Ylian: American English/Southern&lt;br /&gt;
* Nolthrir: Spanish (fallback italian)&lt;br /&gt;
* Dermorian: French&lt;br /&gt;
* Stonebreaker/Hammerwielder: Scottish/Irish (fallback german or russian)&lt;br /&gt;
* Ynnwn: Eastern European/Russian ([http://accent.gmu.edu/browse_language.php?function=detail&amp;amp;speakerid=299 male sample] [http://accent.gmu.edu/browse_language.php?function=detail&amp;amp;speakerid=305 female sample]) (fallback german or scottish/irish)&lt;br /&gt;
* Kran: American English but run through a metallic filter (fallback american english)&lt;br /&gt;
* Klyros: Italian&lt;br /&gt;
* Enkidukai: Arabic&lt;br /&gt;
&lt;br /&gt;
Races not yet used in game:&lt;br /&gt;
* Lemur: ??&lt;br /&gt;
* Diaboli: ??&lt;br /&gt;
&lt;br /&gt;
Should we use indian, chinese or japanese? Those are pretty recognizeable.&lt;br /&gt;
&lt;br /&gt;
For instructions on how to record a voiceover please [http://planeshift.ezpcusa.com/voice/ click here].&lt;br /&gt;
&lt;br /&gt;
== How to make an accent? ==&lt;br /&gt;
&lt;br /&gt;
Well, it&#039;s better if you are from the specific country, but some accents can be faked.&lt;br /&gt;
&lt;br /&gt;
[http://accent.gmu.edu/browse_language.php Here is a great resource] of accents all over the world. We should select the best clips and add it to the list above.&lt;br /&gt;
&lt;br /&gt;
Also if you think you have an accent record it!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== How to pronounce special names and locations ==&lt;br /&gt;
&lt;br /&gt;
Here is a short clip on how I (Luca) pronounce the names of races and few places. If you do a voiceover will be good to use those.&lt;br /&gt;
&lt;br /&gt;
[http://www.planeshift.it/download/prospects/ps_spelling_names.mp3 Names pronunciation]&lt;br /&gt;
&lt;br /&gt;
== Tutorial voiceover ==&lt;br /&gt;
&lt;br /&gt;
The tutorial has been improved with some small but important changes, and we need to re-record the voices to follow the new text for the following NPCs.&lt;br /&gt;
&lt;br /&gt;
Please read the transcripts and submit your samples.&lt;br /&gt;
&lt;br /&gt;
Abelia: Ynnwn female ( [[full Abelia transcript]] ) DONE! by VideoSymphony&lt;br /&gt;
&lt;br /&gt;
Naeve: Hammerwielder female ( [[full Naeve transcript]] ) DONE! by PS player&lt;br /&gt;
&lt;br /&gt;
Ibhaar: Ynnwn male ( [[full Ibhaar transcript]] ) DONE! by VideoSymphony&lt;br /&gt;
&lt;br /&gt;
Orphia: Dermorian female ( [[full Orphia transcript]] ) DONE! edited old voice&lt;br /&gt;
&lt;br /&gt;
Xargon: Klyros male ( [[full Xargon transcript]] ) DONE! by PS devs&lt;br /&gt;
&lt;br /&gt;
Xenak: Klyros male ( [[full Xenak transcript]] ) DONE! by PS devs&lt;br /&gt;
&lt;br /&gt;
Please sign up and discuss about it [http://www.hydlaaplaza.com/smf/index.php?topic=38600.0 here].&lt;br /&gt;
&lt;br /&gt;
To submit a sample of your voice, please use [http://planeshift.ezpcusa.com/voice/ this page]. We will contact you soon!&lt;br /&gt;
&lt;br /&gt;
== Greetings/Goodbye ==&lt;br /&gt;
&lt;br /&gt;
We want to have the greetings and goodbyes recorded for all our NPCs.&lt;br /&gt;
&lt;br /&gt;
To find out the phrases they use do the following:&lt;br /&gt;
* install the game!&lt;br /&gt;
* log in game and choose one NPC&lt;br /&gt;
* click on him, then go to the chat windows, and select the NPC tab, and type &amp;quot;Hi&amp;quot;. he will answer with some text.&lt;br /&gt;
* Retype &amp;quot;Hi&amp;quot; few times and he will probably answer with different phrases (usually there are 1-3).&lt;br /&gt;
* Record the audio for the phrases you got.&lt;br /&gt;
* accents as above. upload as above.&lt;br /&gt;
* Edit this page and type in the NPC name you recorded, so others will know that&#039;s done already.&lt;br /&gt;
* Do the same with &amp;quot;goodbye&amp;quot;, most NPC miss the &amp;quot;goodbye&amp;quot;, so you will most likely get a standard answer taken from the general response database.&lt;/div&gt;</summary>
		<author><name>Venalan</name></author>
	</entry>
	<entry>
		<id>https://planeshift.top-ix.org//pswiki/index.php?title=Tutorial_Walkthrough&amp;diff=21072</id>
		<title>Tutorial Walkthrough</title>
		<link rel="alternate" type="text/html" href="https://planeshift.top-ix.org//pswiki/index.php?title=Tutorial_Walkthrough&amp;diff=21072"/>
		<updated>2016-05-07T22:15:31Z</updated>

		<summary type="html">&lt;p&gt;Venalan: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Tutorial 2013.jpg|thumb|400px|Map of the tutorial area and the positions of each NPC&lt;br /&gt;
{| style=&amp;quot;border:2px ridge #000000; align:center;&amp;quot;&lt;br /&gt;
 | style=&amp;quot;background:#ff290d; color:#ffffff; text-align:center;&amp;quot; | &amp;amp;nbsp;&#039;&#039;&#039;Abelia Aruine&#039;&#039;&#039;&amp;amp;nbsp;&lt;br /&gt;
 | style=&amp;quot;background:#0021c8; color:#ffffff; text-align:center;&amp;quot; | &amp;amp;nbsp;&#039;&#039;&#039;Neave Besetun&#039;&#039;&#039;&amp;amp;nbsp;&lt;br /&gt;
 | style=&amp;quot;background:#f2ab00; color:#ffffff; text-align:center;&amp;quot; | &amp;amp;nbsp;&#039;&#039;&#039;Ibhaar Senad&#039;&#039;&#039;&amp;amp;nbsp;&lt;br /&gt;
 |-&lt;br /&gt;
 | style=&amp;quot;background:#069c46; color:#ffffff; text-align:center;&amp;quot; | &amp;amp;nbsp;&#039;&#039;&#039;Orphia Eldri&#039;&#039;&#039;&amp;amp;nbsp;&lt;br /&gt;
 | style=&amp;quot;background:#dddddd; color:#000000; text-align:center;&amp;quot; | &amp;amp;nbsp;&#039;&#039;&#039;Telzanna Zarel&#039;&#039;&#039;&amp;amp;nbsp;&lt;br /&gt;
 | style=&amp;quot;background:#5e00c8; color:#ffffff; text-align:center;&amp;quot; | &amp;amp;nbsp;&#039;&#039;&#039;Xenak&#039;&#039;&#039;&amp;amp;nbsp;&lt;br /&gt;
 |-&lt;br /&gt;
 |}]]&lt;br /&gt;
{{Warning|&#039;&#039;&#039;Spoiler warning!&#039;&#039;&#039;&amp;lt;br /&amp;gt;&#039;&#039;This page may not only spoil fun but your learning progress!&#039;&#039;&amp;lt;br /&amp;gt;We do not condone spoilers, but because the tutorial is a guide to learning the game&#039;s basic functions, this walkthrough is provided for those needing assistance to complete the tutorial. We encourage you to complete the tutorial in game rather than simply read the dialogue transcript below, because in game you will have a richer experience of the world of Yliakum, earn a variety of useful items, as well as consider the kind of character you’d like to play.}}&lt;br /&gt;
&lt;br /&gt;
Please note that this is not the only way to complete the tutorial. Your player responses to what the [[Non-Player_Character|NPC]]s ask may differ from this guide, but this transcript is provided so that you can complete the tutorial successfully and delve into the world that is PlaneShift.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The tutorial is set up in the following way. &lt;br /&gt;
&lt;br /&gt;
There are two quests available, the first is with Abelia Aruine and you need to complete this one before you can go get quests from Neave Besetun, Ibhaar Senad, Orphia Eldri or Telzanna Zarel in any order you choose. The second quest is with the Klyros by the gate, you can speak to this NPC at any time if you want to leave the tutorial and enter the main game. We recommend you do the tutorial, but you can return at any time after you leave to complete it.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;!&#039;&#039;&#039; &#039;&#039;You can leave a comment and give feedback about PS tutorial in [http://www.hydlaaplaza.com/smf/index.php?topic=41352.0 this thread] of the game forum.&#039;&#039; &#039;&#039;&#039;!&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Begin by approaching the NPC Abelia Aruine (to walk, press the forward arrow or &#039;W&#039; key) and right-clicking (ctrl-click, for Mac users) on the NPC. Click on the &#039;TALK/LIPS&#039; icon to open the NPC dialogue box.&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
===Abelia’s Welcome===&lt;br /&gt;
[[File:Abelia.png|100px|thumb|right]]&lt;br /&gt;
&#039;&#039;&#039;You&#039;&#039;&#039; say: Hi, is all this equipment yours?&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Abelia Aruine&#039;&#039;&#039; places her broom against the table and dusts her hands off on her apron to help compose herself before smiling at you.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Abelia Aruine&#039;&#039;&#039; says: Why, yes it is.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Abelia Aruine&#039;&#039;&#039; says: And welcome to [[Hydlaa]], the central and main city of the top level of [[Yliakum]]!&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Abelia Aruine&#039;&#039;&#039; says: I&#039;ve been told to say that to all new people I see round here.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Abelia Aruine&#039;&#039;&#039; smirks as she turns round and starts gathering items from the table behind her.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Abelia Aruine&#039;&#039;&#039; says: Apparently there have been attacks coming from the Stone Labyrinths recently and lots of people fled this way.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Abelia Aruine&#039;&#039;&#039; says: It&#039;s been quiet today so far, but since it&#039;s been busy all week with new arrivals I&#039;ve been half expecting a rush this afternoon as well.&lt;br /&gt;
&amp;lt;br&amp;gt;-She peers over her shoulder at you.-&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Abelia Aruine&#039;&#039;&#039; says: You didn&#039;t see a giant crowd of people headed this way, did you?&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;-&#039;&#039;&#039;INFORMATION&#039;&#039;&#039;: To see how to interact with NPCs click on the &#039;HELP&#039; icon in the toolbar and in the &#039;START HERE SECTION&#039; read the heading &#039;[[Ingame_Help#Interacting_and_Speaking_with_NPCs|INTERACTING AND SPEAK WITH NPCs]]&#039;.-&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;You&#039;&#039;&#039; say: No, there are very few people around at the moment.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Abelia Aruine&#039;&#039;&#039; says: Ah, well, shame.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Abelia Aruine&#039;&#039;&#039; says: I made all these this morning and I&#039;d hate for them to go to waste.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Abelia Aruine&#039;&#039;&#039; finishes tidying up the table full of food and turns back to you.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Abelia Aruine&#039;&#039;&#039; says: As a new resident, or perhaps visitor, of Hydlaa I am pleased to present you with this small welcome pack on behalf of the [[Octarchs|Octarchy]] and the Hydlaa [[Vigesimi]].&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Abelia Aruine&#039;&#039;&#039; says: It has some of my bread, a bit to drink, and a few of the other delicacies that I love to bake.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Abelia Aruine&#039;&#039;&#039; says: Feel free to eat them now if you&#039;re hungry or just save them for later.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Abelia Aruine&#039;&#039;&#039; says: Either way I&#039;m sure you&#039;ll find them very refreshing and invigorating.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;-&#039;&#039;&#039;INFORMATION&#039;&#039;&#039;: The items you were just given will now be in your inventory. You can open this by clicking on the inventory icon in the main toolbar. To change the toolbar layout right click on the blue crystal in the top corner of the game window. To see details on all the game windows click on the &#039;HELP&#039; icon in the toolbar and in the &#039;START HERE SECTION&#039; read the heading &#039;[[Ingame_Help#Menus_and_Windows|MENUS AND WINDOWS]]&#039;.-&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;-&#039;&#039;&#039;INFORMATION&#039;&#039;&#039;: To eat or &#039;USE&#039; a piece of food or potion you need to open your inventory and click on the item you want to use and drop it onto the picture of your character. If it can be used then any effect it gives, healing, skill boosts etc, will be applied to your character.-&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;You&#039;&#039;&#039; say: So I could learn to cook?&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Abelia Aruine&#039;&#039;&#039; leans towards you a little.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Abelia Aruine&#039;&#039;&#039; says: If you can cook or bake already, or want to learn more I would go and see [[Jomed Parcen|Jomed]] in the main tavern in Hydlaa.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Abelia Aruine&#039;&#039;&#039; says: You can visit him once you get though the gate behind &#039;&#039;&#039;Xenak&#039;&#039;&#039; into the main city.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Abelia Aruine&#039;&#039;&#039; points over to &#039;&#039;&#039;Xenak&#039;&#039;&#039; and the gate behind him.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Abelia Aruine&#039;&#039;&#039; says: Jomed is the starting point for the [[Food Association|cooking association]] here in Hydlaa and will help you get started.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;You&#039;&#039;&#039; say: Why exactly are you greeting people?&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Abelia Aruine&#039;&#039;&#039; says: Well, for the longest time there have been invasions from the Stone Labyrinths.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Abelia Aruine&#039;&#039;&#039; says: Recently they have started to increase in frequency once again, with giant hordes of beasts headed towards Hydlaa from the area around the Eagle Bronze Doors.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Abelia Aruine&#039;&#039;&#039; says: Because of this the Octarchy has set up this small area to welcome all those who come to Hydlaa seeking protection, or who come here for any reason really.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Abelia Aruine&#039;&#039;&#039; says: We are here to make sure that you are well acquainted with as much of Hydlaa and the surrounding lands as possible before you pass into the city.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Abelia Aruine&#039;&#039;&#039; says: The hope is that those coming to Hydlaa will make a positive impact on the city and pick a craft or skill to help the Dome and Octarchy with the invasions.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;You&#039;&#039;&#039; say: What are these Bronze Doors the invasions are coming from?&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Abelia Aruine&#039;&#039;&#039; says: Ah, well.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Abelia Aruine&#039;&#039;&#039; says: Many years ago massive invasions ravaged the lands.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Abelia Aruine&#039;&#039;&#039; says: In a concerted effort between warriors and mages a series of Bronze Doors were made and set into the walls of the Dome to help prevent the creatures from leaving the Stone Labyrinth and entering the Dome.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Abelia Aruine&#039;&#039;&#039; says: I&#039;m sure you will likely end up venturing out to the Eagle Head Fortress at some point.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Abelia Aruine&#039;&#039;&#039; says: The guards there look after the closest set of doors to us.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;You&#039;&#039;&#039; say: So what about the Octarchy and Vigesimi? (The dialog response here varies slightly depending on the race you picked in character creation)&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Abelia Aruine&#039;&#039;&#039; seems a bit taken aback.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Abelia Aruine&#039;&#039;&#039; says: You don&#039;t know...&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Abelia Aruine&#039;&#039;&#039; says: Oh, well.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Abelia Aruine&#039;&#039;&#039; says: The Octarchy is the self appointed government that runs Hydlaa, the city you are about to enter, and also runs the &#039;Dome&#039; which is the top level of Yliakum and is where we are now.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Abelia Aruine&#039;&#039;&#039; says: They also rule all of the seven levels below this one, though the Octarchy didn&#039;t always exist.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Abelia Aruine&#039;&#039;&#039; looks you over.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Abelia Aruine&#039;&#039;&#039; says: Our race is a little different to all the other races as we were first made from the union between a Diaboli and a Dermorian.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Abelia Aruine&#039;&#039;&#039; says: If I remember correctly, it took almost 120 years from when our people, the Ynnwn, were first born for the Octarchy to begin to be established.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Abelia Aruine&#039;&#039;&#039; says: And in general it has been a good thing.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;You&#039;&#039;&#039; say: So they rule everyone in Yliakum?&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Abelia Aruine&#039;&#039;&#039; says: Yes they do.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Abelia Aruine&#039;&#039;&#039; says: The Octarch around here is [[Iragdun Salikarios]].&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Abelia Aruine&#039;&#039;&#039; says: You can find his residence across from the main tavern in Hydlaa.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Abelia Aruine&#039;&#039;&#039; says: Under each of the eight Octarchs, there are twenty Vigesimi, who deal with matters of law and order.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Abelia Aruine&#039;&#039;&#039; says: For instance, [[Amidison Stronghand]] is the Vigesimi of Hydlaa.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;You&#039;&#039;&#039; say: How big is the Dome?&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Abelia Aruine&#039;&#039;&#039; says: The Dome is the biggest of all the levels, with the next one down smaller than the one above, and so on, all the way to the bottom.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Abelia Aruine&#039;&#039;&#039; picks off a piece of cake and begins to eat it.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Abelia Aruine&#039;&#039;&#039; says: The Dome is called the Dome due to the domed shape of the ceiling of the Dome.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Abelia Aruine&#039;&#039;&#039; chuckles a little as she uses the word dome so much.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Abelia Aruine&#039;&#039;&#039; says: There are lots of cities spread out over the Dome, but outside of Hydlaa you are most likely to visit the [[Kran]] city of [[Gugrontid]], the [[Enkidukai]] city of [[Ojaveda]] and the [[Klyros]] city of [[Amdeneir]].&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;You&#039;&#039;&#039; say: How would I get to the other cities?&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Abelia Aruine&#039;&#039;&#039; says: Well, there are two ways really.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Abelia Aruine&#039;&#039;&#039; says: The first way is the quickest but you have to pay for it; you can arrange for the Pterosaur handlers to fly you to the city you want to go to.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Abelia Aruine&#039;&#039;&#039; says: The second way to get somewhere is just to walk there.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Abelia Aruine&#039;&#039;&#039; says: To get to Ojaveda, once you enter into the main part of Hydlaa you will have to go to your right, down and away from the Windowless tower into the plaza.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Abelia Aruine&#039;&#039;&#039; says: Once there look for the passage through into East Hydlaa; that’s where the library is.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Abelia Aruine&#039;&#039;&#039; says: Then you just follow the roads out of and away from the city until you reach Ojaveda.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Abelia Aruine&#039;&#039;&#039; says: To get to Gugrontid, once you enter into the main part of Hydlaa you need to find the North gate, which will be to your left.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Abelia Aruine&#039;&#039;&#039; says: You pass through it and then follow the path through the forest and then once out the other side head left over the hills.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Abelia Aruine&#039;&#039;&#039; says: Finally, if you want to see Amdeneir, well, the best and really only way at the moment is to fly there, which is free right now.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Abelia Aruine&#039;&#039;&#039; says: You will need to see Krestal Dhusho for that near the Laanx temple in Hydlaa; that&#039;s the giant red iron temple just off the plaza.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Abelia Aruine&#039;&#039;&#039; says: Just look round the back of it to find him.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;You&#039;&#039;&#039; say: Who and what is [[Laanx]]?&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Abelia Aruine&#039;&#039;&#039; smiles before answering.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Abelia Aruine&#039;&#039;&#039; says: Laanx is one of the gods present here in Yliakum and as you might know, he created the Lemurs.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Abelia Aruine&#039;&#039;&#039; says: Laanx’s main temple is here in Hydlaa, as I mentioned, and is run by an elderly Lemur, Sharven.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Abelia Aruine&#039;&#039;&#039; says: Another god, [[Talad]], was responsible for creating the Kran and he has a temple, unsurprisingly, in the Kran city of Gugrontid.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Abelia Aruine&#039;&#039;&#039; says: A third god is [[Xiosia]].&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Abelia Aruine&#039;&#039;&#039; says: She is very much the natural side of things and is favoured greatly by the Nolthrir and Dermorians, for they have always been very close to the land they live on.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Abelia Aruine&#039;&#039;&#039; says: Finally, there is [[Dakkru]].&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Abelia Aruine&#039;&#039;&#039; says: She is the god of death and if you ever find yourself on the wrong side of a pointed sword, you will be taken to her realm.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Abelia Aruine&#039;&#039;&#039; says: You will have to brave its depths to find your way out if you wish to come back to Yliakum again.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;You&#039;&#039;&#039; say: So, now that I&#039;m here what should I do?&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Abelia Aruine&#039;&#039;&#039; says: Good question.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Abelia Aruine&#039;&#039;&#039; says: You have a choice.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Abelia Aruine&#039;&#039;&#039; says: I would recommend talking to and getting to know the other people in this welcome area.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Abelia Aruine&#039;&#039;&#039; says: You stand to learn a lot from such an experience which could greatly help your start here in Hydlaa.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Abelia Aruine&#039;&#039;&#039; says: If this doesn&#039;t interest you, next to the gate behind you you can speak to &#039;&#039;&#039;Xenak&#039;&#039;&#039; about passing though into the main city of Hydlaa.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Abelia Aruine&#039;&#039;&#039; says: If you want to stick about you could take some lunch I have prepared to Neave the blacksmith and talk to her.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Abelia Aruine&#039;&#039;&#039; says: Are you interested in helping me out?&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;You&#039;&#039;&#039; say: I really want to see what else there is to learn.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Abelia Aruine&#039;&#039;&#039; says: Fantastic, you should start with taking this lunch pack over to Neave.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Abelia Aruine&#039;&#039;&#039; says: She is the blacksmith for this part of Hydlaa and can no doubt give you plenty of information regarding all the crafting that goes on in the city.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Abelia Aruine&#039;&#039;&#039; says: But you should know that if at any point you get fed up with learning about Hydlaa and just want to enter the city, you can go and talk to &#039;&#039;&#039;Xenak&#039;&#039;&#039; and he will let you pass into the main city.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Abelia Aruine&#039;&#039;&#039; says: If you want to come back and finish talking to the others in this area after you leave, you can return at a later point to finish.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Abelia Aruine&#039;&#039;&#039; says: Good luck, have fun, and enjoy Hydlaa.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;-&#039;&#039;&#039;INFORMATION&#039;&#039;&#039;: To see how to give items to NPCs click on the &#039;HELP&#039; icon in the toolbar and in the &#039;START HERE SECTION&#039; read the heading &#039;[[Ingame_Help#Giving_Items_to_and_Trading_with_NPCs|GIVING ITEMS TO NPCS]]&#039;. In quests you can open the quest system and click certain Menu Options to give an item to the NPC, or, you can select the NPC and choose the &#039;GIVE&#039; icon which will open a trade window. You can then pick an item to manually give to the NPC from your inventory.-&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;You can now approach any of the other NPCs in the tutorial and the quest with them will be available, you should right-click on the character and click the &#039;TALK/LIPS&#039; icon.&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
===Neave’s Hammering Time===&lt;br /&gt;
[[File:Neave.png|100px|thumb|right]]&lt;br /&gt;
&#039;&#039;&#039;You&#039;&#039;&#039; say: Hello, are you Neave?&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Neave Besetun&#039;&#039;&#039; says: Why yes, that&#039;s right.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Neave Besetun&#039;&#039;&#039; tears her eyes from the unfinished blades propped against the side of the anvil, sets down her hammer, and smiles.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Neave Besetun&#039;&#039;&#039; says: I&#039;m the local smith in this part of the city; been asked to work on weapons for the warriors coming through here before they head back out to fight against the invasions.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Neave Besetun&#039;&#039;&#039; says: I&#039;m here so the city&#039;s main blacksmith doesn&#039;t get buried under everything.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Neave Besetun&#039;&#039;&#039; says: He has a lot to do after all, working in the centre of Hydlaa just off the plaza.&lt;br /&gt;
&amp;lt;br&amp;gt;-She sniffs suddenly.-&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Neave Besetun&#039;&#039;&#039; says: Hold on.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Neave Besetun&#039;&#039;&#039; narrows her eyes, looking directly at you.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Neave Besetun&#039;&#039;&#039; says: Is that smell what I think it is!?&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;You&#039;&#039;&#039; say: Uhm, I know I&#039;ve been on the road for a while getting here, but do I really smell that bad?&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Neave Besetun&#039;&#039;&#039; says: Oh dear!&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Neave Besetun&#039;&#039;&#039; chuckles softly.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Neave Besetun&#039;&#039;&#039; says: Did I make you worry for a moment then?&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Neave Besetun&#039;&#039;&#039; says: I meant the scent of Abelia&#039;s delicious cooking; she is in my opinion the finest cook and baker in the whole of the city of Hydlaa.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Neave Besetun&#039;&#039;&#039; says: Am I right that she sent you to bring my lunch over to me?&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;You&#039;&#039;&#039; say: That&#039;s right. Here&#039;s the lunch pack she made for you.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Neave Besetun&#039;&#039;&#039; says: Oh, well look at that!&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Neave Besetun&#039;&#039;&#039; takes the pack carefully.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Neave Besetun&#039;&#039;&#039; says: She knows how hard Ibhaar has me working, what with all those blades he keeps wanting repaired for all his troops and the shields he&#039;s got me making.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Neave Besetun&#039;&#039;&#039; drops her voice slightly.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Neave Besetun&#039;&#039;&#039; says: Nothing here is ever quite good enough for him and he&#039;s determined everyone passing through proves they can use a weapon to some extent, so always has me making sure there are lots of different weapons available!&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Neave Besetun&#039;&#039;&#039; says: With the invasions, the Octarchy is quite keen on it as well, making sure all its citizens can fight and defend themselves that is.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Neave Besetun&#039;&#039;&#039; says: That’s actually one of the laws of the land; if you want to read the rest you could find a copy of the Decree in...&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Neave Besetun&#039;&#039;&#039; says: Uh...&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Neave Besetun&#039;&#039;&#039; says: [[Jayose]]’s Library.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Neave Besetun&#039;&#039;&#039; becomes a little distracted as she starts unwrapping her food.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;You&#039;&#039;&#039; say: So do you just repair things for Ibhaar?&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Neave Besetun&#039;&#039;&#039; says: Well, I&#039;m the smith here so that is generally my job.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Neave Besetun&#039;&#039;&#039; takes a big bite of her lunch.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Neave Besetun&#039;&#039;&#039; says: But if you’re interested I can tell you a little bit about the different kinds of smithy crafts you’re likely to run into in Hydlaa.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Neave Besetun&#039;&#039;&#039; says: Maybe tell you about how to start out in metalworking and blacksmithing, the same things I started out with, if it takes your fancy.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;You&#039;&#039;&#039; say: So what sorts of crafts are there?&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Neave Besetun&#039;&#039;&#039; says: Well, all sorts.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Neave Besetun&#039;&#039;&#039; says: You will be able to learn to make many different weapons and many different pieces of armour and lots of different shields.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Neave Besetun&#039;&#039;&#039; smiles warmly as she continues to eat her lunch.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Neave Besetun&#039;&#039;&#039; says: Just look behind me to the table over there.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Neave Besetun&#039;&#039;&#039; says: I&#039;ve been working on a few new shields, and then there&#039;s these half finished swords I have.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Neave Besetun&#039;&#039;&#039; points down to the blades resting against her anvil.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Neave Besetun&#039;&#039;&#039; says: Of course, as a good smith I can also work on armour, but I don’t very much.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Neave Besetun&#039;&#039;&#039; says: Chainmail gloves and good sturdy plate helms.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Neave Besetun&#039;&#039;&#039; says: Maybe it&#039;s something you should think about trying?&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Neave Besetun&#039;&#039;&#039; says: You&#039;ll see that being a smith is a very diverse skill with lots to learn beyond how to simply work with metal.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;You&#039;&#039;&#039; say: And how should I start to learn?&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Neave Besetun&#039;&#039;&#039; says: Well, you&#039;d best start looking for master [[Harnquist]] just off the Hydlaa plaza.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Neave Besetun&#039;&#039;&#039; says: He owns the smithy there and he&#039;s always happy to help out anyone looking to start training their arm with a hammer.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Neave Besetun&#039;&#039;&#039; says: He is also the starting point for anyone looking to join the Crafting Association.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Neave Besetun&#039;&#039;&#039; says: After you talk to him about that he will probably have a few little jobs you can help him with, like fetching some ore or maybe bringing him something to eat while he works; it&#039;s a good way to make some quick tria as well.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Neave Besetun&#039;&#039;&#039; grins around another mouthful.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Neave Besetun&#039;&#039;&#039; says: He likes his food as much as I do.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Neave Besetun&#039;&#039;&#039; says: And if you keep helping people in the association you will be taught how to make metal stocks from ores, then how to make bladed weapons like axes and swords, and then eventually to make many different shields.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Neave Besetun&#039;&#039;&#039; says: Harnquist will tell you all you need to know.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;You&#039;&#039;&#039; say: What about other armour?&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Neave Besetun&#039;&#039;&#039; says: Good question.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Neave Besetun&#039;&#039;&#039; says: Shields are possible to make, like I said, as are light, medium and heavy helms.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Neave Besetun&#039;&#039;&#039; says: And then you can make light armour made of leather and medium armour made of chain mail.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Neave Besetun&#039;&#039;&#039; says: But if you are interested in making leather armour you will need to take a slightly different path.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Neave Besetun&#039;&#039;&#039; says: You&#039;ll first need to learn how to work with leather, not really something you will learn from a blacksmith.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Neave Besetun&#039;&#039;&#039; says: From what I know you will have to learn to tan hides and to sew and shape the leather.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Neave Besetun&#039;&#039;&#039; says: If you ever take a trip to the Enkidukai city of Ojaveda, there is an Enkidukai there named Hirenn and I&#039;m sure he will be able to help you get started with the leatherworking skill.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;You&#039;&#039;&#039; say: Do you think I could have a go at something simple?&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Neave Besetun&#039;&#039;&#039; says: Well maybe you could...&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Neave Besetun&#039;&#039;&#039; moves over to her pile of ores and carefully looks them over while talking.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Neave Besetun&#039;&#039;&#039; says: One of the simplest things to do is to turn ore into metal ingots or stocks which you can then use in crafting.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;You&#039;&#039;&#039; say: Where would I find ore?&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Neave Besetun&#039;&#039;&#039; chuckles.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Neave Besetun&#039;&#039;&#039; says: By mining of course!&lt;br /&gt;
&amp;lt;br&amp;gt;-She gestures at the pile of different ores stacked next to her.-&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Neave Besetun&#039;&#039;&#039; says: Many, many different types of ore and gem can be mined out of the ground.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Neave Besetun&#039;&#039;&#039; says: You just need a sturdy pick and a bit of determination, but it&#039;s probably best to ask around near the smithy to see if someone can show you where to try and mine until you know where to go.&lt;br /&gt;
&amp;lt;br&amp;gt;She frowns a little, but the expression quickly changes to a grin.-&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Neave Besetun&#039;&#039;&#039; says: But mining ore is only good if you then learn to turn it into ingots and metal stock of course!&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Neave Besetun&#039;&#039;&#039; says: You could use my furnace to try the very first step of that process; that step is melting some iron ore into molten iron.&lt;br /&gt;
-She steps back to her anvil after picking up a few pieces of iron ore.-&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;You&#039;&#039;&#039; say: I&#039;d love to try.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Neave Besetun&#039;&#039;&#039; says: Perfect!&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Neave Besetun&#039;&#039;&#039; says: Just step up to the furnace behind me then and pop one ore at a time inside.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Neave Besetun&#039;&#039;&#039; says: Just wait it out and you should see the metal turning molten.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Neave Besetun&#039;&#039;&#039; says: But if you leave it in the furnace for too long it will be ruined and useless, so make sure you pay attention.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Neave Besetun&#039;&#039;&#039; hands you three pieces of ore.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Neave Besetun&#039;&#039;&#039; says: Here, try with these.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;-&#039;&#039;&#039;INFORMATION&#039;&#039;&#039;: To learn about using containers click on the &#039;HELP&#039; icon in the toolbar and in the &#039;START HERE SECTION&#039; read the heading &#039;[[Ingame_Help#Containers_and_Crafting_Containers|CRAFTING CONTAINERS]]&#039;.-&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;-&#039;&#039;&#039;INFORMATION&#039;&#039;&#039;: Simply, you need to right click and open the interaction menu for the furnace, then select &#039;EXAMINE&#039; which will open the container window for the furnace. Then you need to move the iron ore from your inventory to the container. Wait about 90 seconds and the iron ore will transform into molten iron ore which you can move back to your inventory and give to Neave.-&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;You&#039;&#039;&#039; say: Okay, I&#039;ll try later then.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Neave Besetun&#039;&#039;&#039; says: Later is fine too.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Neave Besetun&#039;&#039;&#039; looks you over and smiles slightly.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Neave Besetun&#039;&#039;&#039; says: Just don&#039;t forget, speak to Harnquist near the plaza for anything to do with metalwork and smithing!&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Neave Besetun&#039;&#039;&#039; says: Is there anything else I can help you with for now?&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;You&#039;&#039;&#039; say: Neave..there is a giant heart on top of your ores?&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Neave Besetun&#039;&#039;&#039; turns her head to look at it as though surprised and then chuckles.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Neave Besetun&#039;&#039;&#039; says: Why yes, yes there is!&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Neave Besetun&#039;&#039;&#039; pauses for a moment and gives you a rather serious look.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Neave Besetun&#039;&#039;&#039; says: There are certain metals, ones only the most experienced metallurgists can produce, and well...&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Neave Besetun&#039;&#039;&#039; blushes slightly.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Neave Besetun&#039;&#039;&#039; says: I&#039;m hoping to learn how to make them myself soon, but they do require some rather strange ingredients, like a giant ulbernaut heart.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;You&#039;&#039;&#039; say: I can&#039;t think of anything else to ask you.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Neave Besetun&#039;&#039;&#039; says: Hmm, well, okay then.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Neave Besetun&#039;&#039;&#039; says: Perhaps in this case I could ask a little favour of you instead?&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Neave Besetun&#039;&#039;&#039; moves over towards the forge and carefully lifts a sword that was hidden there.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Neave Besetun&#039;&#039;&#039; says: Ibhaar asked me to repair this for him.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Neave Besetun&#039;&#039;&#039; says: He is always taking so little care of his weapons and sending them back to me ruined, that I&#039;m beginning to think he uses them to hammer arrows into trees instead of shooting the arrows like he should.&lt;br /&gt;
&amp;lt;br&amp;gt;-She shakes her head sadly.-&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Neave Besetun&#039;&#039;&#039; says: I really wonder about him sometimes, but then Diaboli are known to be a little, well, sort of odd.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Neave Besetun&#039;&#039;&#039; says: I&#039;d really appreciate it if you could run this sword over to him for me and I&#039;m sure he&#039;ll hand you a little something for your time.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;You&#039;&#039;&#039; say: I&#039;ll take him the sword.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Neave Besetun&#039;&#039;&#039; says: Perfect then!&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Neave Besetun&#039;&#039;&#039; says: Thank you very much for your help with this!&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Neave Besetun&#039;&#039;&#039; carefully hands you a broadsword which shows the signs of heavy reworking on its blade.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Neave Besetun&#039;&#039;&#039; says: Just continue to follow the road and you will find him nearby.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Neave Besetun&#039;&#039;&#039; says: And...&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Neave Besetun&#039;&#039;&#039; says: One more thing as well.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;You&#039;&#039;&#039; say: Yes?&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Neave Besetun&#039;&#039;&#039; says: If you start to make or use weapons yourself, you might want to also learn how to repair them; it&#039;s another skill you will have a chance to learn more about in Hydlaa.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Neave Besetun&#039;&#039;&#039; says: There might be many people like Ibhaar who need help repairing their armour or weapons.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Neave Besetun&#039;&#039;&#039; says: Just take this as a small gift as well.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Neave Besetun&#039;&#039;&#039; says: Once you pick up a weapon, you should take better care of it than Ibhaar does of his by learning to do repairs.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Neave Besetun&#039;&#039;&#039; hands you a small repair kit, which includes several things you might be able to use to improve a damaged weapon.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Neave Besetun&#039;&#039;&#039; says: Take care of yourself.&lt;br /&gt;
&amp;lt;br&amp;gt;She waves you towards the road and turns back to her anvil.-&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Neave Besetun&#039;&#039;&#039; says: Right, it&#039;s hammering time.&lt;br /&gt;
&amp;lt;br&amp;gt;-She begins to whistle a somewhat recognisable tune as she picks up her hammer and starts hammering again.-&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
===Ibhaar’s Battle===&lt;br /&gt;
[[File:Ibhaar.png|100px|thumb|right]]&lt;br /&gt;
&#039;&#039;&#039;You&#039;&#039;&#039; say: Here you are, Ibhaar. Neave gave me this for you.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Ibhaar Senad&#039;&#039;&#039; says: So, that little smithy decided to repair my favourite Broadsword did she..?&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Ibhaar Senad&#039;&#039;&#039; says: If she hadn&#039;t done such a terrible job of repairing it the last few times, it probably wouldn&#039;t keep breaking every time I use it.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;You&#039;&#039;&#039; say: So what is it you do around here?&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Ibhaar Senad&#039;&#039;&#039; says: What do I do?!&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Ibhaar Senad&#039;&#039;&#039; says: I&#039;m the commander of the expeditionary forces.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Ibhaar Senad&#039;&#039;&#039; pushes his chest out as he continues.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Ibhaar Senad&#039;&#039;&#039; says: My men are sent out from Hydlaa when a city or village is attacked.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Ibhaar Senad&#039;&#039;&#039; says: It&#039;s my job to organise these Octarchy warriors.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Ibhaar Senad&#039;&#039;&#039; says: And also unfortunately,&lt;br /&gt;
&amp;lt;br&amp;gt;-He scowls a little.-&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Ibhaar Senad&#039;&#039;&#039; says: The mages...&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Ibhaar Senad&#039;&#039;&#039; says: To make sure they are all sent or stationed where they are most needed; to help keep the peace or with fighting off invasions from the Stone Labyrinth.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;You&#039;&#039;&#039; say: What sort of warriors do you have fighting for you?&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Ibhaar Senad&#039;&#039;&#039; says: All sorts.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Ibhaar Senad&#039;&#039;&#039; says: They use ranged weapons like bows, short and sharp, or long and heavy blades.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Ibhaar Senad&#039;&#039;&#039; says: Some prefer giant war hammers or diamond-sharp double-headed axes.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Ibhaar Senad&#039;&#039;&#039; seems to get a little giddy talking about all the weapons.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Ibhaar Senad&#039;&#039;&#039; says: There are many different types of blades you can use; it is all a matter of preference.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Ibhaar Senad&#039;&#039;&#039; says: I personally have these two, one for hitting, and one for stabbing.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;You&#039;&#039;&#039; say: Do you have a suggestion on what I should use?&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Ibhaar Senad&#039;&#039;&#039; shrugs as he plays with his two weapons a little.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Ibhaar Senad&#039;&#039;&#039; says: Depends on what you want to use, very close range for fast attacking, or slower, heavier things which you can do more damage with.&lt;br /&gt;
&amp;lt;br&amp;gt;-He starts to swing his blade as an example.-&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Ibhaar Senad&#039;&#039;&#039; says: Or ranged weapons like bows.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Ibhaar Senad&#039;&#039;&#039; says: You should look at my collection of weapons.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Ibhaar Senad&#039;&#039;&#039; points using his sword at the table behind him.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Ibhaar Senad&#039;&#039;&#039; says: Just take a look; there is a fair selection on there.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Ibhaar Senad&#039;&#039;&#039; says: Oh, by the way, I am supposed to give you a basic lesson on how to use a weapon of your choice and then ask you to demonstrate it to me.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Ibhaar Senad&#039;&#039;&#039; says: So, go and look at the choices and then come back and tell me which you want and I will give you one to use.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;-&#039;&#039;&#039;INFORMATION&#039;&#039;&#039;: For help on using free text to talk with NPCs click on the &#039;HELP&#039; icon in the toolbar and in the &#039;START HERE SECTION&#039; read the heading &#039;[[Ingame_Help#Interacting_and_Speaking_with_NPCs|INTERACTING AND SPEAKING WITH NPCs]]&#039;.-&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;-&#039;&#039;&#039;INFORMATION&#039;&#039;&#039;: What you are required to do with Ibhaar is to look at the weapons on the tables and on the tree and find the name of one you want. Once you have picked one, you need to return to Ibhaar, right click him and pick the talk icon. When the Quest options appear you should type the name of the weapon you want in the free text window and press enter to send the message when you are done. If you spell it right he will continue the quest with you.-&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;You&#039;&#039;&#039; say: claymore (At this point you can say any of the names of the weapons on show including, shortsword, falchion, sabre, ranged, bow, longsword, battle hammer, warhammer, battlehammer, dagger, knife, club, mace, claymore, or axe.  &lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Ibhaar Senad&#039;&#039;&#039; says: Ah, so you want to use a claymore do you?&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Ibhaar Senad&#039;&#039;&#039; says: Well in that case I think it&#039;s best you use this.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Ibhaar Senad&#039;&#039;&#039; holds up a shortsword.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Ibhaar Senad&#039;&#039;&#039; says: It&#039;s not the biggest blade you will see people using but it is perfectly suited to use as a beginner.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Ibhaar Senad&#039;&#039;&#039; says: And you aren&#039;t as likely to chop your own hand or arm off like you are using a claymore.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Ibhaar Senad&#039;&#039;&#039; says: And let this be your very first lesson in Hydlaa, you swing it so these sharp edges hit the thing you’re attacking to slice it, or you thrust this pointy end into the target, simple.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Ibhaar Senad&#039;&#039;&#039; says: I suppose you can go and kill some of the rats round here to practise after your expert lesson...&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Ibhaar Senad&#039;&#039;&#039; looks over at his precious rivnak.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Ibhaar Senad&#039;&#039;&#039; says: In fact you would be doing me a favour if you did.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Ibhaar Senad&#039;&#039;&#039; says: My rivnak gets nervous every time they get too close.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Ibhaar Senad&#039;&#039;&#039; says: Bring me a rat hide and I&#039;ll pay you a little.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;-&#039;&#039;&#039;INFORMATION&#039;&#039;&#039;: For help on fighting click on the &#039;HELP&#039; icon in the toolbar and in the &#039;START HERE SECTION&#039; read the heading &#039;[[Ingame_Help#Health_and_Combat_Styles|HEALTH AND COMBAT STYLES]]&#039;.-&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;-&#039;&#039;&#039;INFORMATION&#039;&#039;&#039;: Simply, you can fight with fists or a weapon. To equip a weapon, open your inventory and pick up and then drop your chosen weapon onto your character&#039;s &#039;SWORD&#039; or &#039;SHIELD&#039; slot. Then approach a rat, select it and open the interaction menu, and then choose the attack option. If your &#039;INFORMATION&#039; window is open you can select a rat and choose an attacking stance from &#039;full defensive&#039; to &#039;bloody&#039;. You can loot items from the dead rats by right clicking on the rat and choosing the &#039;LOOT&#039; icon and taking the items you want from the loot window which will appear.-&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;You&#039;&#039;&#039; Here I killed a rat and I have its hide for you.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Ibhaar Senad&#039;&#039;&#039; grabs the hide out of your hand.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Ibhaar Senad&#039;&#039;&#039; says: YES!&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Ibhaar Senad&#039;&#039;&#039; says: Great, well done on killing the rats.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Ibhaar Senad&#039;&#039;&#039; throws the hide away into a barrel.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Ibhaar Senad&#039;&#039;&#039; says: This will no doubt lift a great weight from my rivnak&#039;s nerves.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Ibhaar Senad&#039;&#039;&#039; says: You know, if you get another one I’ll reward you for that as well.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;You&#039;&#039;&#039; say: Here I killed a second rat and I have its hide for you.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Ibhaar Senad&#039;&#039;&#039; gabs the hide out of your hand again.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Ibhaar Senad&#039;&#039;&#039; says: HA!&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Ibhaar Senad&#039;&#039;&#039; says: See killing these rats is easy.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Ibhaar Senad&#039;&#039;&#039; says: And here, this is for you.&lt;br /&gt;
&amp;lt;br&amp;gt;-He tosses you a few more coins than the first time.-&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Ibhaar Senad&#039;&#039;&#039; says: Just to keep their numbers down and I’ll buy one more from you if you get it.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Ibhaar Senad&#039;&#039;&#039; says: Maybe there is hope you will become a reasonable warrior yet.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Ibhaar Senad&#039;&#039;&#039; drops the hide in a barrel with the others you gave him.&lt;br /&gt;
&amp;lt;br&amp;gt;-Putting his hand into a small pouch he pulls out a circle.-&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Ibhaar Senad&#039;&#039;&#039; says: For doing such a fine job in keeping my rivnak happy, this is for you.&lt;br /&gt;
&amp;lt;br&amp;gt;-He then tosses the coin at you.-&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;You&#039;&#039;&#039; say: So, who do I need to see for more lessons on using weapons?&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Ibhaar Senad&#039;&#039;&#039; says: Well who you want to go and see first will depend on which weapon type you want to learn to use.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Ibhaar Senad&#039;&#039;&#039; says: I prefer my hammer and longsword.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Ibhaar Senad&#039;&#039;&#039; says: But let me give you a list in case the weapon you chose isn’t the one you will want to learn later.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Ibhaar Senad&#039;&#039;&#039; says: Of course the [[Octarchs|Octarchy]] is always pleased when one of its citizens wants to train in combat to become a useful addition to its fighting forces.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Ibhaar Senad&#039;&#039;&#039; says: [[Percival Hawthorne]] will train you on how to use all types of swords, [[Finara Plund]] on how to use all types of axes, [[Lori Tryllyn]] will teach you to use knives and daggers and [[Taulim Wilaal]] will teach you how to use all types of ranged weapons.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;-&#039;&#039;&#039;INFORMATION&#039;&#039;&#039;: To see information about how to train a skill click on the &#039;HELP&#039; icon in the toolbar and in the &#039;START HERE SECTION&#039; read the heading &#039;[[Ingame_Help#Skills_Training|SKILL TRAINING]]&#039;.-&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;-&#039;&#039;&#039;INFORMATION&#039;&#039;&#039;: There are three parts to training a skill.&amp;lt;br&amp;gt;1 - Gaining progression points which you are awarded by doing quests, hunting and making/gathering things.&amp;lt;br&amp;gt;2 - Buying skill training--to do this you need to find the correct trainer and spend Tria and Progression points to get &#039;theoretical training&#039;.&amp;lt;br&amp;gt;3 - To gain the next level you then need to practise the skill, by fighting, harvesting, crafting etc.-&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;You&#039;&#039;&#039; say: Using weapons is all well and good, but what about armour?&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Ibhaar Senad&#039;&#039;&#039; bangs his fist against his chest.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Ibhaar Senad&#039;&#039;&#039; says: Here is some of the finest heavy armour you are ever likely to see.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Ibhaar Senad&#039;&#039;&#039; checks the spot he hit on his chest to make sure there are no marks.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Ibhaar Senad&#039;&#039;&#039; says: Well, I suppose it’s probably worth me telling you who to see to learn about using armour.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Ibhaar Senad&#039;&#039;&#039; says: You wouldn’t want to become expert with a blade and use it in combat with no protection.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Ibhaar Senad&#039;&#039;&#039; says: So Jefecra Harcrit, a member of the Hydlaa Guard can train you in using heavy armour once you are strong enough to wear it.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Ibhaar Senad&#039;&#039;&#039; says: [[Grimal Bloodaxe]], a proud StoneHammer can train you in how to best use chainmail or medium armours, again once you are strong enough to wear them.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Ibhaar Senad&#039;&#039;&#039; says: Finally, [[Jeyarp Grotemey]] who has a small stall selling leather goods can teach you how to use leather armour effectively.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;You&#039;&#039;&#039; say: Where is the best place to start hunting beasts?&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Ibhaar Senad&#039;&#039;&#039; smirks a little.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Ibhaar Senad&#039;&#039;&#039; says: That’s funny.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Ibhaar Senad&#039;&#039;&#039; says: Most of the creatures running about these lands will strike you down with one blow if you don’t train enough before running about waving your sword trying to get one of them to impale itself on the end of the blade for you.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Ibhaar Senad&#039;&#039;&#039; says: HA!&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Ibhaar Senad&#039;&#039;&#039; says: But if you seriously want to jump straight into fighting there are lots of little creatures in the sewers if you can find your way in and are brave enough to venture down there.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Ibhaar Senad&#039;&#039;&#039; says: There are also lots of different creatures and gladiators of lots of different sizes and strengths in the Arena which is probably a much better place to start.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;You&#039;&#039;&#039; say: Well if I’m going to get squashed so quickly how can I heal myself?&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Ibhaar Senad&#039;&#039;&#039; says: There are a number of ways; eating food someone has made is a good simple way, but don’t eat too much or it might just make you worse.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Ibhaar Senad&#039;&#039;&#039; says: You can use herbal remedies or potions which someone has made or you have bought or made for yourself.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Ibhaar Senad&#039;&#039;&#039; says: And I guess...&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Ibhaar Senad&#039;&#039;&#039; says: If you are desperate...&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Ibhaar Senad&#039;&#039;&#039; says: You can use magic...&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;You&#039;&#039;&#039; say: So what about using magic?&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Ibhaar Senad&#039;&#039;&#039; stares at you.&lt;br /&gt;
&amp;lt;br&amp;gt;-His eyes bulge and a vein on his forehead throbs as he seems to get ready to explode.-&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Ibhaar Senad&#039;&#039;&#039; says: MAGIC!&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Ibhaar Senad&#039;&#039;&#039; says: ...&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Ibhaar Senad&#039;&#039;&#039; says: Magic...&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Ibhaar Senad&#039;&#039;&#039; says: Really?&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Ibhaar Senad&#039;&#039;&#039; says: I don&#039;t use magic, of course I don&#039;t use magic, clearly I don&#039;t use magic...&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Ibhaar Senad&#039;&#039;&#039; says: Sword and steel and hard training will make you a real warrior.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Ibhaar Senad&#039;&#039;&#039; says: You will not get me helping you with magic or anything to do with it.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Ibhaar Senad&#039;&#039;&#039; says: Run off to...that...Dermorian, Orphia, over there if you want to get to use that horrible horrible stuff.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Ibhaar Senad&#039;&#039;&#039; points to his left a little, down the road.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
===Orphia’s Apple===&lt;br /&gt;
[[File:Orphia.png|100px|thumb|right]]&lt;br /&gt;
&#039;&#039;&#039;You&#039;&#039;&#039; say: Hello, are you Orphia?&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Orphia Eldri&#039;&#039;&#039; says: The use of Azure Way magic to control the air, linked to, oh no.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Orphia Eldri&#039;&#039;&#039; says: That can&#039;t be the reason...&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Orphia Eldri&#039;&#039;&#039; trails off mid-sentence and smiles pleasantly as she notices your presence.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Orphia Eldri&#039;&#039;&#039; says: I&#039;m sorry, I didn&#039;t see you for a moment.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Orphia Eldri&#039;&#039;&#039; says: I&#039;ve been engaged in a little magical experimentation, but never mind that.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Orphia Eldri&#039;&#039;&#039; says: You must be one of the new arrivals?&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Orphia Eldri&#039;&#039;&#039; holds up a hand to stop you from answering.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Orphia Eldri&#039;&#039;&#039; says: No, don&#039;t tell me; Ibhaar sent you on your way towards me with some form of insult or profanity against my craft?&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Orphia Eldri&#039;&#039;&#039; says: Am I correct?&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;You&#039;&#039;&#039; say: So you really are a mage as he said?&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Orphia Eldri&#039;&#039;&#039; says: I&#039;m unsure if I am whatever names he may have called me, but I certainly am a mage.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Orphia Eldri&#039;&#039;&#039; says: I have studied at least the basics in each of the six Ways of magic.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Orphia Eldri&#039;&#039;&#039; says: That&#039;s why I was chosen as the Octarchy&#039;s representative to welcome any potential students of the Ways to Hydlaa.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;You&#039;&#039;&#039; say: And you know enough to be able to teach about the Ways?&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Orphia Eldri&#039;&#039;&#039; spreads her arms to move your attention to the tables nearby.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Orphia Eldri&#039;&#039;&#039; says: As you can see from my collection of artefacts, I do have some experience.&lt;br /&gt;
&amp;lt;br&amp;gt;-She nods while studying you.-&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Orphia Eldri&#039;&#039;&#039; says: But I shouldn&#039;t let items on tables speak for me.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Orphia Eldri&#039;&#039;&#039; says: Magic can be dangerous to learn and so my ability, not words, should be what acts to reassure you.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Orphia Eldri&#039;&#039;&#039; points carefully.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Orphia Eldri&#039;&#039;&#039; says: Have you noticed the apple, just behind me floating above my enchanter?&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;You&#039;&#039;&#039; say: It&#039;s floating?&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Orphia Eldri&#039;&#039;&#039; says: Yes, it really is.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Orphia Eldri&#039;&#039;&#039; smiles pleasantly.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Orphia Eldri&#039;&#039;&#039; says: I was using Azure Way magic to cause it to levitate, but it&#039;s given me a little trouble since I managed that.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;You&#039;&#039;&#039; say: What sort of trouble?&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Orphia Eldri&#039;&#039;&#039; says: It is better to observe than merely to tell.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Orphia Eldri&#039;&#039;&#039; says: Please, pick up the apple and pass it here to me.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;-&#039;&#039;&#039;INFORMATION&#039;&#039;&#039;: To pick up an item, right click it and select the hand icon. The item will go into your inventory and a message will appear in the system tab indicating you have done so.-&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;You&#039;&#039;&#039; say: Here&#039;s the apple.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Orphia Eldri&#039;&#039;&#039; balances the apple on the palm of her hand for a moment.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Orphia Eldri&#039;&#039;&#039; says: Good.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Orphia Eldri&#039;&#039;&#039; says: Now watch it carefully because...&lt;br /&gt;
&amp;lt;br&amp;gt;-She waits and then closes her fingers around it. After some moments the apple shimmers slightly with faint azure light and then a second apple appears in the air where the first one was to begin with.-&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Orphia Eldri&#039;&#039;&#039; says: Now that I told the magic to hold the apple in the air, the magic seems unhappy if the apple is taken away.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Orphia Eldri&#039;&#039;&#039; says: It seems that it creates another apple instead to make up for this.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Orphia Eldri&#039;&#039;&#039; takes a bite from the apple she is holding and then drops her hand back to her side.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Orphia Eldri&#039;&#039;&#039; says: I&#039;m hoping to develop this further in time to see if I can find out where the new apples come from.&lt;br /&gt;
&amp;lt;br&amp;gt;-She smiles once again.-&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Orphia Eldri&#039;&#039;&#039; says: Now, perhaps having seen the progress of my research, entrusted to me by the Circles, you will trust in my ability to teach you as well.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;You&#039;&#039;&#039; say: Okay, I think I could learn from you.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Orphia Eldri&#039;&#039;&#039; says: Then I think I can teach you.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Orphia Eldri&#039;&#039;&#039; says: If you could tell me which Way you are most interested in learning about, I could certainly try to answer any questions you might have.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;You&#039;&#039;&#039; say: I don&#039;t know enough to choose one.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Orphia Eldri&#039;&#039;&#039; says: I would suspect the choice is a difficult one for many, but I can tell you which Ways you have to choose between.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Orphia Eldri&#039;&#039;&#039; says: Let me see.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Orphia Eldri&#039;&#039;&#039; reaches for the glyph sack which hangs at her side and pulls out several glyphs. She holds a new glyph up to show you with each Way that she mentions.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Orphia Eldri&#039;&#039;&#039; says: The ways are Crystal, Dark, Red, Blue, Brown, and Azure.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Orphia Eldri&#039;&#039;&#039; says: Each one has its own strengths.&lt;br /&gt;
&amp;lt;br&amp;gt;-She nods reassuringly.-&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Orphia Eldri&#039;&#039;&#039; says: I know it&#039;s a lot to take in, but we really should only focus on one of the Ways for the time being.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;You&#039;&#039;&#039; say: But what if I want to study other Ways as well?&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Orphia Eldri&#039;&#039;&#039; says: You can change your mind after reaching Hydlaa and study another then, but which would you like us to look at for today?&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Orphia Eldri&#039;&#039;&#039; says: Perhaps you would like me to tell you more about some of the Ways first.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Orphia Eldri&#039;&#039;&#039; says: If so, just tell me which you&#039;d like to hear about.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;-&#039;&#039;&#039;INFORMATION&#039;&#039;&#039;: You need to use the free text box to learn about at least one magic Way. You can choose between [[Red Way]], [[Blue Way]], [[Dark Way]], [[Crystal Way]], [[Azure Way]], or [[Brown Way]].-&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;You&#039;&#039;&#039; say: Red&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Orphia Eldri&#039;&#039;&#039; says: No one can dispute that Red Way magic is very popular here in the Dome; it is powerful, strong, and attuned with fire.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Orphia Eldri&#039;&#039;&#039; says: It has many powerful attacking spells, most involving heat; this is also why smiths usually study it to some degree.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Orphia Eldri&#039;&#039;&#039; says: The opposing Way of Red Way is Blue Way, so it is advisable not to study both of these at the same time.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;You&#039;&#039;&#039; say: Blue&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Orphia Eldri&#039;&#039;&#039; says: Blue Way magic is linked to water and time and anything that flows.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Orphia Eldri&#039;&#039;&#039; says: It is in opposition to the fire of the Red Way, and is more aligned with protection and can even be used to heal people.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Orphia Eldri&#039;&#039;&#039; says: Its link to all that flows can also let you sense the magic which flows though items, which can be useful.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;You&#039;&#039;&#039; say: Dark&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Orphia Eldri&#039;&#039;&#039; says: Dark Way magic opposes the magic of the Crystal Way.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Orphia Eldri&#039;&#039;&#039; says: It isn&#039;t evil as some might have you believe, but it draws its energy from death and entropy.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Orphia Eldri&#039;&#039;&#039; says: It can be used to spread illness or to manipulate shadows into turning against their owners.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Orphia Eldri&#039;&#039;&#039; says: It is these things that can be used by evil people, but that does not make the magic, itself, evil.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Orphia Eldri&#039;&#039;&#039; says: I have heard that to advance far you must not be afraid to seek your own death as well.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;You&#039;&#039;&#039; say: Crystal&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Orphia Eldri&#039;&#039;&#039; says: The Crystal Way is about light and life and energy.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Orphia Eldri&#039;&#039;&#039; says: It is pure and famed for its use in healing.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Orphia Eldri&#039;&#039;&#039; says: You should avoid learning too much of the Dark Way if you are interested in Crystal Way magic, as they do not mix well together.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;You&#039;&#039;&#039; say: Brown&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Orphia Eldri&#039;&#039;&#039; says: The magic of the Brown Way focuses on the stones and the earth and on protection and using nature.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Orphia Eldri&#039;&#039;&#039; says: You can use it to create armour for yourself or to shake the ground beneath the feet of one who would harm you.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Orphia Eldri&#039;&#039;&#039; says: It is also opposed to Azure Way magic, but can work in harmony with other Ways.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;You&#039;&#039;&#039; say: Azure&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Orphia Eldri&#039;&#039;&#039; says: Azure Way is the magic of the air and of the mind, with which you might find yourself able to eventually influence the thoughts of others.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Orphia Eldri&#039;&#039;&#039; pauses and smiles slightly, looking back towards the floating apple again.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Orphia Eldri&#039;&#039;&#039; says: Or with which you might cause apples to levitate.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Orphia Eldri&#039;&#039;&#039; says: It is opposed to the Brown Way, so these two should not be mixed.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;You&#039;&#039;&#039; say: I&#039;ve made my choice.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Orphia Eldri&#039;&#039;&#039; says: Are you sure?&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Orphia Eldri&#039;&#039;&#039; says: You can still ask about any other Ways or I can go over a Way again if it will help you decide.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Orphia Eldri&#039;&#039;&#039; says: You just need to ask.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;You&#039;&#039;&#039; say: Yes, I&#039;m sure, I have made my choice.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Orphia Eldri&#039;&#039;&#039; nods slightly and shows you the small collection of glyphs once again.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Orphia Eldri&#039;&#039;&#039; says: Then tell me your choice.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;You&#039;&#039;&#039; say: Azure (At his point you can say any one of the 6 ways, Red, Dark, Crystal, Brown, Azure, or blue and you will given a glyph of that way to start your character with.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Orphia Eldri&#039;&#039;&#039; says: Very well then.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Orphia Eldri&#039;&#039;&#039; says: It is a good enough choice, though of course all choices are good.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Orphia Eldri&#039;&#039;&#039; says: All Ways are worth the time to learn about.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Orphia Eldri&#039;&#039;&#039; selects a glyph and hands it across to you.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Orphia Eldri&#039;&#039;&#039; says: You must begin by learning to purify this.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;You&#039;&#039;&#039; say: How do I purify the glyph?&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Orphia Eldri&#039;&#039;&#039; says: Talad created the glyphs so we could use magic, but to use a glyph you must first connect it to yourself.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Orphia Eldri&#039;&#039;&#039; says: Focus on it carefully and try to catch hold of the energy it is connected to.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;-&#039;&#039;&#039;INFORMATION&#039;&#039;&#039;: For help on using glyphs and magic, click on the &#039;HELP&#039; icon in the toolbar and in the &#039;START HERE SECTION&#039; read the heading &#039;[[Ingame_Help#Magic.2C_Glyphs_and_Spells|MAGIC, GLYPHS, and SPELLS]]&#039;.-&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;-&#039;&#039;&#039;INFORMATION&#039;&#039;&#039;: Simply, in the toolbar open the &#039;[[Ingame_Help#Spell_Book_Window|SPELL BOOK]]&#039;, then click on &#039;RESEARCH MAGIC&#039;. You must now PURIFY the glyph you received. To do this, click to pick it up and then drop it onto the PURIFY icon in the bottom left corner. Once the glyph is purified you should see a new background behind the glyph icon. To find a spell, place the glyph in the first of the four &#039;ASSEMBLE SLOTs&#039; then click the &#039;RESEARCH MAGIC button. You may have to click many times before you find the spell. Once you have found the spell it will appear in your spell book. To cast, you need to pick a target for an attack spell and click the spell name and click cast, for a self casting spell just click the spell name and click cast.-&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;You&#039;&#039;&#039; say: And then I can learn spells?&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Orphia Eldri&#039;&#039;&#039; lowers her head gracefully to hide a wide smile.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Orphia Eldri&#039;&#039;&#039; says: It is good to see you are so eager, but yes, then you can begin to learn spells.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Orphia Eldri&#039;&#039;&#039; says: Over time you will find more powerful spells can be cast by combining different glyphs, but for now you have just one glyph and so you must use that alone to find the most simple spell in your chosen way.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Orphia Eldri&#039;&#039;&#039; says: Now once you have purified it, you should be able to sense the energy it connects to and use that connection to control it in a small way.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Orphia Eldri&#039;&#039;&#039; motions toward your hands and the glyph she just passed you.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Orphia Eldri&#039;&#039;&#039; says: Go on, try.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;You&#039;&#039;&#039; say: And what should I cast this spell on?&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Orphia Eldri&#039;&#039;&#039; says: Well, I have studied the lower spells in all of the ways, and considering your choice, your first spell is one that will be of the use most to yourself.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Orphia Eldri&#039;&#039;&#039; says: If you find yourself in danger then cast it on yourself and it will help you, but practicing while not in danger is always a good thing as well.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;You&#039;&#039;&#039; say: After practicing, where can I learn more?&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Orphia Eldri&#039;&#039;&#039; says: There are many people through Hydlaa and the Dome who can teach you more, but the best person to begin learning from is Levrus.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Orphia Eldri&#039;&#039;&#039; says: He can be a little long winded, but he will teach you much if you show willing and he will be able to tell you about the Circles and how to gain membership of one.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Orphia Eldri&#039;&#039;&#039; moves slightly, looking toward the floating apple again as she continues to speak.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Orphia Eldri&#039;&#039;&#039; says: You can usually find him in his magic shop just outside Hydlaa.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;You&#039;&#039;&#039; say: I might speak to Levrus then. Is there anything else I should know?&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Orphia Eldri&#039;&#039;&#039; says: Well, he will perhaps sell you some other simple glyphs as well, though you have to realise that casting spells with glyphs is not the only aspect of magic.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Orphia Eldri&#039;&#039;&#039; turns to look at you again.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Orphia Eldri&#039;&#039;&#039; says: The crafts of herbalism and alchemy are often connected to the Ways and can even improve your use of the Ways as well.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;You&#039;&#039;&#039; say: How would I learn more about them?&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Orphia Eldri&#039;&#039;&#039; says: Oh, Aleena often sets out a work bench on the roof of the tavern.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Orphia Eldri&#039;&#039;&#039; says: She&#039;d be the one to ask about the use of herbs, and you need to learn the basics of herbalism before you should think about progressing to alchemy.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Orphia Eldri&#039;&#039;&#039; says: You could also think about seeing Durok, a Kran often found in the library.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Orphia Eldri&#039;&#039;&#039; says: Kra will introduce you to the [[Science Association]] which herbalists and alchemists belong to.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;You&#039;&#039;&#039; say: Thank you. I will remember.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Orphia Eldri&#039;&#039;&#039; says: Good.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Orphia Eldri&#039;&#039;&#039; says: One last thing then.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Orphia Eldri&#039;&#039;&#039; says: Head down the steps just on from here.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Orphia Eldri&#039;&#039;&#039; says: You should speak to Telzanna before you move on to the city proper.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Orphia Eldri&#039;&#039;&#039; says: She might have some supplies you could barter for.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Orphia Eldri&#039;&#039;&#039; smiles.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Orphia Eldri&#039;&#039;&#039; says: And please, take an apple.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Orphia Eldri&#039;&#039;&#039; says: Wherever it is they come from, they really do taste rather nice.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
===Telzanna’s Acting===&lt;br /&gt;
[[File:Telzanna.png|100px|thumb|right]]&lt;br /&gt;
&#039;&#039;&#039;You&#039;&#039;&#039; say: Hello, Orphia suggested I come and see you.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Telzanna Zarel&#039;&#039;&#039; claps her hands together a few times as she sees you approaching.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Telzanna Zarel&#039;&#039;&#039; says: Hi, yes, hello...&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Telzanna Zarel&#039;&#039;&#039; says: I&#039;ve just recently finished setting up my stall.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Telzanna Zarel&#039;&#039;&#039; says: Fantastic isn&#039;t it?&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Telzanna Zarel&#039;&#039;&#039; says: Orphia sent one of her Orphia-lites down here not too long ago and he...&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Telzanna Zarel&#039;&#039;&#039; says: She...&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Telzanna Zarel&#039;&#039;&#039; says: Kra?&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Telzanna Zarel&#039;&#039;&#039; says: Was very nice, I don’t remember.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;You&#039;&#039;&#039; say: It&#039;s a very nice selection of items.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Telzanna Zarel&#039;&#039;&#039; says: I&#039;ve gathered some of the nicest items for sale from Hydlaa and nearby cities.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Telzanna Zarel&#039;&#039;&#039; says: After hearing about this place being set up by the Octarchy, I had to come.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Telzanna Zarel&#039;&#039;&#039; says: Had to, great here isn&#039;t it..?&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Telzanna Zarel&#039;&#039;&#039; says: Money to be made and friends to be...made, I guess.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Telzanna Zarel&#039;&#039;&#039; says: I used to be in Ojaveda, lots of cheap carpets available there.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Telzanna Zarel&#039;&#039;&#039; points to a carpet on the ground and shuffles her feet about on it.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Telzanna Zarel&#039;&#039;&#039; says: Like this one.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Telzanna Zarel&#039;&#039;&#039; says: You know there is another one like this but in blue that you could buy, very nice.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;You&#039;&#039;&#039; say: Are there many merchants?&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Telzanna Zarel&#039;&#039;&#039; says: Oh, you want to be a merchant do you?&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Telzanna Zarel&#039;&#039;&#039; says: Hard life being a merchant, buy this, maybe selling that.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Telzanna Zarel&#039;&#039;&#039; says: Trying to make money, difficult, tough, tricky and testy.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Telzanna Zarel&#039;&#039;&#039; says: There are lots of merchants buying and selling lots of many things.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Telzanna Zarel&#039;&#039;&#039; says: Armour, weapons, tools, helms, spoons, pillows, tables, beds, chests, barr-rr-rr-rrels...&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Telzanna Zarel&#039;&#039;&#039; opens her eyes wide as she says the next items.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Telzanna Zarel&#039;&#039;&#039; says: You can even get a nice jewellery box to keep all your lovely nice jewellery in.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;-&#039;&#039;&#039;INFORMATION&#039;&#039;&#039;: There are many merchants in the game. To buy from or sell to a merchant you can right click on one and choose the &#039;BUY/SELL&#039; icon. You can then browse the items they will buy from you and the items you can buy from them. Not every merchant will buy or sell every item so you should search around to find the right merchant for you.-&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;You&#039;&#039;&#039; say: You really have collected a lot here.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Telzanna Zarel&#039;&#039;&#039; says: Yes, exactly!&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Telzanna Zarel&#039;&#039;&#039; says: A!&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Telzanna Zarel&#039;&#039;&#039; says: LOT!&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Telzanna Zarel&#039;&#039;&#039; smiles.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Telzanna Zarel&#039;&#039;&#039; says: Lots of things for lots of people.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Telzanna Zarel&#039;&#039;&#039; says: I have fishing poles for the fishers you might meet.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Telzanna Zarel&#039;&#039;&#039; says: I&#039;ve got some musical instruments for those who want to play music, drums for drumming and liras...for lira-ing...is that right?&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Telzanna Zarel&#039;&#039;&#039; says: Never mind, sure it is.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;You&#039;&#039;&#039; say: There are really musicians?&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Telzanna Zarel&#039;&#039;&#039; says: What do you mean really?&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Telzanna Zarel&#039;&#039;&#039; says: Of course there are.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Telzanna Zarel&#039;&#039;&#039; says: Plenty of people learn to play music, but it can be a little tricky to get to grips with initially.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Telzanna Zarel&#039;&#039;&#039; says: You should go and see [[Dhalia Colat]] in the area where the library is in East Hydlaa; she can give you lots of lessons.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Telzanna Zarel&#039;&#039;&#039; says: Are you interested in learning to play music?&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Telzanna Zarel&#039;&#039;&#039; picks up a drum and begins to beat on it.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;You&#039;&#039;&#039; say: Yes, I think it would be great to learn something.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Telzanna Zarel&#039;&#039;&#039; talks as she drums.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Telzanna Zarel&#039;&#039;&#039; says: Then you.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Telzanna Zarel&#039;&#039;&#039; says: Are in.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Telzanna Zarel&#039;&#039;&#039; says: Luck be..&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Telzanna Zarel&#039;&#039;&#039; says: cause I.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Telzanna Zarel&#039;&#039;&#039; says: Can play.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Telzanna Zarel&#039;&#039;&#039; says: Drums better.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Telzanna Zarel&#039;&#039;&#039; says: Than anyone.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Telzanna Zarel&#039;&#039;&#039; smiles as she stops.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Telzanna Zarel&#039;&#039;&#039; says: Or any two for that matter.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Telzanna Zarel&#039;&#039;&#039; says: Here, you can have this.&lt;br /&gt;
&amp;lt;br&amp;gt;-She quickly passes you the drum.-&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Telzanna Zarel&#039;&#039;&#039; says: And you can consider my drumming as your first lesson on how to play music.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Telzanna Zarel&#039;&#039;&#039; says: Oh, and you will need a music score to play.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Telzanna Zarel&#039;&#039;&#039; says: You should scuttle off to the library quicky fasty to see [[Jayose]] for one.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;You&#039;&#039;&#039; say: A drum, interesting, what about fishing?&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Telzanna Zarel&#039;&#039;&#039; seems to have lost interest in you already.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Telzanna Zarel&#039;&#039;&#039; says: A drum what?&lt;br /&gt;
&amp;lt;br&amp;gt;-She looks back at you.-&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Telzanna Zarel&#039;&#039;&#039; says: Oh you&#039;re still here, fascinating.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Telzanna Zarel&#039;&#039;&#039; says: I would probably have left by now and gone to see that Klyros up by the gate, lovely man, kinda.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Telzanna Zarel&#039;&#039;&#039; says: You should too, funny guy.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Telzanna Zarel&#039;&#039;&#039; smiles.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Telzanna Zarel&#039;&#039;&#039; says: For fishing you should search out [[Burdess Quirain]].&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Telzanna Zarel&#039;&#039;&#039; says: She will sell you a fishing rod once you can afford it and can train you to fish.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Telzanna Zarel&#039;&#039;&#039; says: Fantastic fishing with a fishing rod!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;You&#039;&#039;&#039; say: Thank you for the information.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Telzanna Zarel&#039;&#039;&#039; says: Hey, don&#039;t call me crazy, but I’ve been thinking for the last few minutes that I should stop selling things and start up a drama school.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Telzanna Zarel&#039;&#039;&#039; says: Exciting, no!?&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Telzanna Zarel&#039;&#039;&#039; says: You should think about joining in, lots of chances for Roleplay.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;-&#039;&#039;&#039;INFORMATION&#039;&#039;&#039;: This game is a &#039;[[Players_Policy|Roleplay]]&#039; game where most of the players act out a role. Players and Game Masters create stories for their characters which other people get involved in. A big part of Roleplaying is to stay within the world of Yliakum, and not disrupt it for others or yourself. Try to join into this Roleplaying as best you can. It might take you a while to get used to lore, history, settings, and style of the game. But don&#039;t be afraid to ask for advice from other people you meet, or to get involved in a little Roleplay with people you find to get used to how to make your new character act.-&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;You&#039;&#039;&#039; say: Roleplay?&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Telzanna Zarel&#039;&#039;&#039; says: Yep, Roleplay.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Telzanna Zarel&#039;&#039;&#039; says: You know, acting out the life of a character you completely make up.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Telzanna Zarel&#039;&#039;&#039; says: Like me pretending to be a warrior.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Telzanna Zarel&#039;&#039;&#039; says: You should try and make them a little different from yourself, just to keep things exciting.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Telzanna Zarel&#039;&#039;&#039; says: You get to chose their loves, hates, desires, wants, want nots...&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Telzanna Zarel&#039;&#039;&#039; says: Every single part of the character or characters you are acting out.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Telzanna Zarel&#039;&#039;&#039; says: No doubt lots of people you will meet in Hydlaa would be interested in doing some Roleplay with you.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Telzanna Zarel&#039;&#039;&#039; says: Drama is what keeps a city lively.&lt;br /&gt;
&amp;lt;br&amp;gt;-Telzann smiles at you.-&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Telzanna Zarel&#039;&#039;&#039; says: So what sort of acting do you think you would do?&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Telzanna Zarel&#039;&#039;&#039; says: You&#039;ve met a cook, warrior, smith and mage before meeting me.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Telzanna Zarel&#039;&#039;&#039; says: Do any of these characters sound like someone you would want to Roleplay as?&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;-&#039;&#039;&#039;INFORMATION&#039;&#039;&#039;: As a point of game convention, things that your character says are In Character or [[In_Character|IC]], and can be said anywhere at any time. If you have an Out Of Character or [[Out_Of_Character|OOC]] question about game mechanics such as how to use crafting books or a problem with running the game and need to ask about them in the &#039;main&#039; tab, then they should be kept within parentheses or square brackets or asked in a /tell or group chat instead of spoken directly in the main channel.-&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;You&#039;&#039;&#039; say: A warrior like Ibhaar.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Telzanna Zarel&#039;&#039;&#039; says: A warrior!&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Telzanna Zarel&#039;&#039;&#039; says: Well if you were Roleplaying a warrior in a play, get this, based in a fake Hydlaa!&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Telzanna Zarel&#039;&#039;&#039; says: You could be a great, well, warrior.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Telzanna Zarel&#039;&#039;&#039; says: You could be a hero or a devious baddy.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Telzanna Zarel&#039;&#039;&#039; says: You could protect the weak or even be nasty and prey on them for your own benefit!&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Telzanna Zarel&#039;&#039;&#039; says: That would actually be rather horrible and in a play you would likely come up against good people trying to stop you.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Telzanna Zarel&#039;&#039;&#039; says: All sorts of things like this would be possible.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Telzanna Zarel&#039;&#039;&#039; says: But you should always remember to make your Roleplay interesting and try and Roleplay with as many others as possible in either day to day things or giant great big events.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Telzanna Zarel&#039;&#039;&#039; says: A play with one person in it could be quite boring.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;You&#039;&#039;&#039; say: That’s interesting and might be fun.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Telzanna Zarel&#039;&#039;&#039; says: Yes Roleplaying is lots of fun.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Telzanna Zarel&#039;&#039;&#039; says: To find people who might want to Roleplay with you once you get into Hyldaa you should just start by making friends.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Telzanna Zarel&#039;&#039;&#039; says: Just talking to everyone you meet at places like Harnquist’s smithy, the tavern, the arena.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Telzanna Zarel&#039;&#039;&#039; says: These are all places you could try to meet people.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Telzanna Zarel&#039;&#039;&#039; says: It shouldn’t be too hard for you to find people to help you get started in Hydlaa.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Telzanna Zarel&#039;&#039;&#039; says: People are generally friendly.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Telzanna Zarel&#039;&#039;&#039; says: You should head up to &#039;&#039;&#039;Xenak&#039;&#039;&#039; now and ask him to let you into Hydlaa.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Telzanna Zarel&#039;&#039;&#039; says: I’m sure he will.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Telzanna Zarel&#039;&#039;&#039; says: Good luck!&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
===&#039;&#039;&#039;Xenak&#039;&#039;&#039;===&lt;br /&gt;
[[File:Xenak.png|100px|thumb|right]]&lt;br /&gt;
&#039;&#039;&#039;You&#039;&#039;&#039; say: I&#039;ve spoken to everyone and want to pass into the main city.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Xenak&#039;&#039;&#039; smiles at you.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Xenak&#039;&#039;&#039; says: Really, good.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Xenak&#039;&#039;&#039; says: As you have only just arrived here I know for a fact that the people in this outpost have been told to help all those who arrive here before entering in to Hydlaa.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Xenak&#039;&#039;&#039; says: I hope you made a good choice with the weapon and glyph you got from Ibhaar and Orphia.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Xenak&#039;&#039;&#039; says: Most people who pass though this gate have a lovely selection of items.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;You&#039;&#039;&#039; say: I think I&#039;m ready for the main city.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Xenak&#039;&#039;&#039; says: Very well.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Xenak&#039;&#039;&#039; says: You will be able to pass back into this area at any point later if you want to look round, help out new arrivals yourself, or re-read the books on the noticeboard.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Xenak&#039;&#039;&#039; says: You should be aware that the city is full of different characters.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Xenak&#039;&#039;&#039; says: You should think about what part of society you are going to try and fit into when you get in there.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Xenak&#039;&#039;&#039; says: Try and stick as closely as possible to that as people here are very welcoming to those who stick to their character.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;-&#039;&#039;&#039;INFORMATION&#039;&#039;&#039;: Be aware that this is a [[Ingame_Help#Roleplay|ROLEPLAY]] game and current players will interact with you as if they, and you, are playing a role, be it warrior, thug, cook, musician, smith... The jobs just mentioned are some examples of what you could do. But BE ADVENTUROUS in the stories you try and tell and the people you work with. People in PlaneShift love to be part of stories others make. To this end try and stay In Character, IC, the character you play will only know about the world it is in, PlaneShift. And so you should try and talk and act like a character in this world, not one who knows and talks about the real world.-&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;-&#039;&#039;&#039;INFORMATION&#039;&#039;&#039;: If you need help with this please ask other players. Those you find in places like the [[Kada-El_Tavern|tavern]] or at [[Harnquist]]&#039;s smithy are generally more than happy to help get you started with playing a role in PlaneShift.-&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;You&#039;&#039;&#039; say: Very well, let me through.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Xenak&#039;&#039;&#039; says: As you wish.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Xenak&#039;&#039;&#039; says: Welcome to Hydlaa, we all hope you have fun and enjoy your stay here.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Xenak&#039;&#039;&#039; says: Once you have passed into the main city you will appear next to the Windowless Tower, the tallest object in Hydlaa which is next to the North Gate that lets people into and out of the city.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Xenak&#039;&#039;&#039; says: You should head away from that gate down into the main plaza.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Xenak&#039;&#039;&#039; says: From there you will see the giant Laanx temple, the smithy for the famous blacksmith Harnquist, the pathway into the Arena, and the pathway into East Hydlaa where the library is located.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Xenak&#039;&#039;&#039; says: You have no doubt learned lots about all that can be done in the city and who to see first about different skills.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Xenak&#039;&#039;&#039; says: You should go and see some of them to get started properly.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Xenak&#039;&#039;&#039; hands you a welcome letter.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;You&#039;&#039;&#039; say: Is that for me?&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Xenak&#039;&#039;&#039; says: Yes, this letter can serve as a reference about different places and people if you need a reminder...&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Xenak&#039;&#039;&#039; hands you the letter.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Xenak&#039;&#039;&#039; says: Now, I don&#039;t really need to ask this, but are you SURE you want to pass into the main city?&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;-&#039;&#039;&#039;INFORMATION&#039;&#039;&#039;: If you want to return to the tutorial at any time in the future to re-read information about PlaneShift which is posted on the noticeboard or for any other reason, just return to the gate where you appear in the main game and right click on it and choose &#039;enter&#039; this will bring you back into the tutorial. To return back to the main game just right click on the gate in the tutorial map and it will move you back in to Hydlaa.-&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;You&#039;&#039;&#039; say: Yes.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Xenak&#039;&#039;&#039; says: Ok, goodbye, and good luck.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Congratulations on completing the tutorial. You are now ready to find adventure in Yliakum!&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;-Credits and notes: This game is made by a group of dedicated volunteers during their free time. We all hope that you enjoy the game and spend many hours exploring the world we have created. If you encounter any problems, ask in the HELP chat tab or file a petition in the petition window of the main toolbar. If you find any bugs you want to tell the developers about you can go to http://www.hydlaaplaza.com/flyspray and make an account to report it. Most importantly, have fun, and good luck!-&lt;br /&gt;
&lt;br /&gt;
[[Category:Docs]]&lt;/div&gt;</summary>
		<author><name>Venalan</name></author>
	</entry>
	<entry>
		<id>https://planeshift.top-ix.org//pswiki/index.php?title=Tutorial_Walkthrough&amp;diff=21071</id>
		<title>Tutorial Walkthrough</title>
		<link rel="alternate" type="text/html" href="https://planeshift.top-ix.org//pswiki/index.php?title=Tutorial_Walkthrough&amp;diff=21071"/>
		<updated>2016-05-07T22:14:45Z</updated>

		<summary type="html">&lt;p&gt;Venalan: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Tutorial 2013.jpg|thumb|400px|Map of the tutorial area and the positions of each NPC&lt;br /&gt;
{| style=&amp;quot;border:2px ridge #000000; align:center;&amp;quot;&lt;br /&gt;
 | style=&amp;quot;background:#ff290d; color:#ffffff; text-align:center;&amp;quot; | &amp;amp;nbsp;&#039;&#039;&#039;Abelia Aruine&#039;&#039;&#039;&amp;amp;nbsp;&lt;br /&gt;
 | style=&amp;quot;background:#0021c8; color:#ffffff; text-align:center;&amp;quot; | &amp;amp;nbsp;&#039;&#039;&#039;Neave Besetun&#039;&#039;&#039;&amp;amp;nbsp;&lt;br /&gt;
 | style=&amp;quot;background:#f2ab00; color:#ffffff; text-align:center;&amp;quot; | &amp;amp;nbsp;&#039;&#039;&#039;Ibhaar Senad&#039;&#039;&#039;&amp;amp;nbsp;&lt;br /&gt;
 |-&lt;br /&gt;
 | style=&amp;quot;background:#069c46; color:#ffffff; text-align:center;&amp;quot; | &amp;amp;nbsp;&#039;&#039;&#039;Orphia Eldri&#039;&#039;&#039;&amp;amp;nbsp;&lt;br /&gt;
 | style=&amp;quot;background:#dddddd; color:#000000; text-align:center;&amp;quot; | &amp;amp;nbsp;&#039;&#039;&#039;Telzanna Zarel&#039;&#039;&#039;&amp;amp;nbsp;&lt;br /&gt;
 | style=&amp;quot;background:#5e00c8; color:#ffffff; text-align:center;&amp;quot; | &amp;amp;nbsp;&#039;&#039;&#039;Xenak&#039;&#039;&#039;&amp;amp;nbsp;&lt;br /&gt;
 |-&lt;br /&gt;
 |}]]&lt;br /&gt;
{{Warning|&#039;&#039;&#039;Spoiler warning!&#039;&#039;&#039;&amp;lt;br /&amp;gt;&#039;&#039;This page may not only spoil fun but your learning progress!&#039;&#039;&amp;lt;br /&amp;gt;We do not condone spoilers, but because the tutorial is a guide to learning the game&#039;s basic functions, this walkthrough is provided for those needing assistance to complete the tutorial. We encourage you to complete the tutorial in game rather than simply read the dialogue transcript below, because in game you will have a richer experience of the world of Yliakum, earn a variety of useful items, as well as consider the kind of character you’d like to play.}}&lt;br /&gt;
&lt;br /&gt;
Please note that this is not the only way to complete the tutorial. Your player responses to what the [[Non-Player_Character|NPC]]s ask may differ from this guide, but this transcript is provided so that you can complete the tutorial successfully and delve into the world that is PlaneShift.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The tutorial is set up in the following way. &lt;br /&gt;
&lt;br /&gt;
There are two quests available, the first is with Abelia Aruine and you need to complete this one before you can go get quests from Neave Besetun, Ibhaar Senad, Orphia Eldri or Telzanna Zarel in any order you choose. The second quest is with the Klyros by the gate, you can speak to this NPC at any time if you want to leave the tutorial and enter the main game. We recommend you do the tutorial, but you can return at any time after you leave to complete it.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;!&#039;&#039;&#039; &#039;&#039;You can leave a comment and give feedback about PS tutorial in [http://www.hydlaaplaza.com/smf/index.php?topic=41352.0 this thread] of the game forum.&#039;&#039; &#039;&#039;&#039;!&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Begin by approaching the NPC Abelia Aruine (to walk, press the forward arrow or &#039;W&#039; key) and right-clicking (ctrl-click, for Mac users) on the NPC. Click on the &#039;TALK/LIPS&#039; icon to open the NPC dialogue box.&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
===Abelia’s Welcome===&lt;br /&gt;
[[File:Abelia.png|100px|thumb|right]]&lt;br /&gt;
&#039;&#039;&#039;You&#039;&#039;&#039; say: Hi, is all this equipment yours?&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Abelia Aruine&#039;&#039;&#039; places her broom against the table and dusts her hands off on her apron to help compose herself before smiling at you.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Abelia Aruine&#039;&#039;&#039; says: Why, yes it is.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Abelia Aruine&#039;&#039;&#039; says: And welcome to [[Hydlaa]], the central and main city of the top level of [[Yliakum]]!&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Abelia Aruine&#039;&#039;&#039; says: I&#039;ve been told to say that to all new people I see round here.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Abelia Aruine&#039;&#039;&#039; smirks as she turns round and starts gathering items from the table behind her.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Abelia Aruine&#039;&#039;&#039; says: Apparently there have been attacks coming from the Stone Labyrinths recently and lots of people fled this way.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Abelia Aruine&#039;&#039;&#039; says: It&#039;s been quiet today so far, but since it&#039;s been busy all week with new arrivals I&#039;ve been half expecting a rush this afternoon as well.&lt;br /&gt;
&amp;lt;br&amp;gt;-She peers over her shoulder at you.-&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Abelia Aruine&#039;&#039;&#039; says: You didn&#039;t see a giant crowd of people headed this way, did you?&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;-&#039;&#039;&#039;INFORMATION&#039;&#039;&#039;: To see how to interact with NPCs click on the &#039;HELP&#039; icon in the toolbar and in the &#039;START HERE SECTION&#039; read the heading &#039;[[Ingame_Help#Interacting_and_Speaking_with_NPCs|INTERACTING AND SPEAK WITH NPCs]]&#039;.-&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;You&#039;&#039;&#039; say: No, there are very few people around at the moment.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Abelia Aruine&#039;&#039;&#039; says: Ah, well, shame.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Abelia Aruine&#039;&#039;&#039; says: I made all these this morning and I&#039;d hate for them to go to waste.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Abelia Aruine&#039;&#039;&#039; finishes tidying up the table full of food and turns back to you.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Abelia Aruine&#039;&#039;&#039; says: As a new resident, or perhaps visitor, of Hydlaa I am pleased to present you with this small welcome pack on behalf of the [[Octarchs|Octarchy]] and the Hydlaa [[Vigesimi]].&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Abelia Aruine&#039;&#039;&#039; says: It has some of my bread, a bit to drink, and a few of the other delicacies that I love to bake.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Abelia Aruine&#039;&#039;&#039; says: Feel free to eat them now if you&#039;re hungry or just save them for later.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Abelia Aruine&#039;&#039;&#039; says: Either way I&#039;m sure you&#039;ll find them very refreshing and invigorating.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;-&#039;&#039;&#039;INFORMATION&#039;&#039;&#039;: The items you were just given will now be in your inventory. You can open this by clicking on the inventory icon in the main toolbar. To change the toolbar layout right click on the blue crystal in the top corner of the game window. To see details on all the game windows click on the &#039;HELP&#039; icon in the toolbar and in the &#039;START HERE SECTION&#039; read the heading &#039;[[Ingame_Help#Menus_and_Windows|MENUS AND WINDOWS]]&#039;.-&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;-&#039;&#039;&#039;INFORMATION&#039;&#039;&#039;: To eat or &#039;USE&#039; a piece of food or potion you need to open your inventory and click on the item you want to use and drop it onto the picture of your character. If it can be used then any effect it gives, healing, skill boosts etc, will be applied to your character.-&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;You&#039;&#039;&#039; say: So I could learn to cook?&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Abelia Aruine&#039;&#039;&#039; leans towards you a little.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Abelia Aruine&#039;&#039;&#039; says: If you can cook or bake already, or want to learn more I would go and see [[Jomed Parcen|Jomed]] in the main tavern in Hydlaa.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Abelia Aruine&#039;&#039;&#039; says: You can visit him once you get though the gate behind &#039;&#039;&#039;Xenak&#039;&#039;&#039; into the main city.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Abelia Aruine&#039;&#039;&#039; points over to &#039;&#039;&#039;Xenak&#039;&#039;&#039; and the gate behind him.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Abelia Aruine&#039;&#039;&#039; says: Jomed is the starting point for the [[Food Association|cooking association]] here in Hydlaa and will help you get started.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;You&#039;&#039;&#039; say: Why exactly are you greeting people?&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Abelia Aruine&#039;&#039;&#039; says: Well, for the longest time there have been invasions from the Stone Labyrinths.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Abelia Aruine&#039;&#039;&#039; says: Recently they have started to increase in frequency once again, with giant hordes of beasts headed towards Hydlaa from the area around the Eagle Bronze Doors.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Abelia Aruine&#039;&#039;&#039; says: Because of this the Octarchy has set up this small area to welcome all those who come to Hydlaa seeking protection, or who come here for any reason really.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Abelia Aruine&#039;&#039;&#039; says: We are here to make sure that you are well acquainted with as much of Hydlaa and the surrounding lands as possible before you pass into the city.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Abelia Aruine&#039;&#039;&#039; says: The hope is that those coming to Hydlaa will make a positive impact on the city and pick a craft or skill to help the Dome and Octarchy with the invasions.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;You&#039;&#039;&#039; say: What are these Bronze Doors the invasions are coming from?&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Abelia Aruine&#039;&#039;&#039; says: Ah, well.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Abelia Aruine&#039;&#039;&#039; says: Many years ago massive invasions ravaged the lands.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Abelia Aruine&#039;&#039;&#039; says: In a concerted effort between warriors and mages a series of Bronze Doors were made and set into the walls of the Dome to help prevent the creatures from leaving the Stone Labyrinth and entering the Dome.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Abelia Aruine&#039;&#039;&#039; says: I&#039;m sure you will likely end up venturing out to the Eagle Head Fortress at some point.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Abelia Aruine&#039;&#039;&#039; says: The guards there look after the closest set of doors to us.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;You&#039;&#039;&#039; say: So what about the Octarchy and Vigesimi? (The dialog response here varies slightly depending on the race you picked in character creation)&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Abelia Aruine&#039;&#039;&#039; seems a bit taken aback.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Abelia Aruine&#039;&#039;&#039; says: You don&#039;t know...&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Abelia Aruine&#039;&#039;&#039; says: Oh, well.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Abelia Aruine&#039;&#039;&#039; says: The Octarchy is the self appointed government that runs Hydlaa, the city you are about to enter, and also runs the &#039;Dome&#039; which is the top level of Yliakum and is where we are now.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Abelia Aruine&#039;&#039;&#039; says: They also rule all of the seven levels below this one, though the Octarchy didn&#039;t always exist.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Abelia Aruine&#039;&#039;&#039; looks you over.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Abelia Aruine&#039;&#039;&#039; says: Our race is a little different to all the other races as we were first made from the union between a Diaboli and a Dermorian.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Abelia Aruine&#039;&#039;&#039; says: If I remember correctly, it took almost 120 years from when our people, the Ynnwn, were first born for the Octarchy to begin to be established.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Abelia Aruine&#039;&#039;&#039; says: And in general it has been a good thing.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;You&#039;&#039;&#039; say: So they rule everyone in Yliakum?&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Abelia Aruine&#039;&#039;&#039; says: Yes they do.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Abelia Aruine&#039;&#039;&#039; says: The Octarch around here is [[Iragdun Salikarios]].&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Abelia Aruine&#039;&#039;&#039; says: You can find his residence across from the main tavern in Hydlaa.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Abelia Aruine&#039;&#039;&#039; says: Under each of the eight Octarchs, there are twenty Vigesimi, who deal with matters of law and order.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Abelia Aruine&#039;&#039;&#039; says: For instance, [[Amidison Stronghand]] is the Vigesimi of Hydlaa.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;You&#039;&#039;&#039; say: How big is the Dome?&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Abelia Aruine&#039;&#039;&#039; says: The Dome is the biggest of all the levels, with the next one down smaller than the one above, and so on, all the way to the bottom.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Abelia Aruine&#039;&#039;&#039; picks off a piece of cake and begins to eat it.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Abelia Aruine&#039;&#039;&#039; says: The Dome is called the Dome due to the domed shape of the ceiling of the Dome.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Abelia Aruine&#039;&#039;&#039; chuckles a little as she uses the word dome so much.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Abelia Aruine&#039;&#039;&#039; says: There are lots of cities spread out over the Dome, but outside of Hydlaa you are most likely to visit the [[Kran]] city of [[Gugrontid]], the [[Enkidukai]] city of [[Ojaveda]] and the [[Klyros]] city of [[Amdeneir]].&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;You&#039;&#039;&#039; say: How would I get to the other cities?&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Abelia Aruine&#039;&#039;&#039; says: Well, there are two ways really.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Abelia Aruine&#039;&#039;&#039; says: The first way is the quickest but you have to pay for it; you can arrange for the Pterosaur handlers to fly you to the city you want to go to.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Abelia Aruine&#039;&#039;&#039; says: The second way to get somewhere is just to walk there.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Abelia Aruine&#039;&#039;&#039; says: To get to Ojaveda, once you enter into the main part of Hydlaa you will have to go to your right, down and away from the Windowless tower into the plaza.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Abelia Aruine&#039;&#039;&#039; says: Once there look for the passage through into East Hydlaa; that’s where the library is.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Abelia Aruine&#039;&#039;&#039; says: Then you just follow the roads out of and away from the city until you reach Ojaveda.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Abelia Aruine&#039;&#039;&#039; says: To get to Gugrontid, once you enter into the main part of Hydlaa you need to find the North gate, which will be to your left.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Abelia Aruine&#039;&#039;&#039; says: You pass through it and then follow the path through the forest and then once out the other side head left over the hills.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Abelia Aruine&#039;&#039;&#039; says: Finally, if you want to see Amdeneir, well, the best and really only way at the moment is to fly there, which is free right now.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Abelia Aruine&#039;&#039;&#039; says: You will need to see Krestal Dhusho for that near the Laanx temple in Hydlaa; that&#039;s the giant red iron temple just off the plaza.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Abelia Aruine&#039;&#039;&#039; says: Just look round the back of it to find him.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;You&#039;&#039;&#039; say: Who and what is [[Laanx]]?&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Abelia Aruine&#039;&#039;&#039; smiles before answering.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Abelia Aruine&#039;&#039;&#039; says: Laanx is one of the gods present here in Yliakum and as you might know, he created the Lemurs.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Abelia Aruine&#039;&#039;&#039; says: Laanx’s main temple is here in Hydlaa, as I mentioned, and is run by an elderly Lemur, Sharven.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Abelia Aruine&#039;&#039;&#039; says: Another god, [[Talad]], was responsible for creating the Kran and he has a temple, unsurprisingly, in the Kran city of Gugrontid.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Abelia Aruine&#039;&#039;&#039; says: A third god is [[Xiosia]].&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Abelia Aruine&#039;&#039;&#039; says: She is very much the natural side of things and is favoured greatly by the Nolthrir and Dermorians, for they have always been very close to the land they live on.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Abelia Aruine&#039;&#039;&#039; says: Finally, there is [[Dakkru]].&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Abelia Aruine&#039;&#039;&#039; says: She is the god of death and if you ever find yourself on the wrong side of a pointed sword, you will be taken to her realm.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Abelia Aruine&#039;&#039;&#039; says: You will have to brave its depths to find your way out if you wish to come back to Yliakum again.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;You&#039;&#039;&#039; say: So, now that I&#039;m here what should I do?&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Abelia Aruine&#039;&#039;&#039; says: Good question.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Abelia Aruine&#039;&#039;&#039; says: You have a choice.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Abelia Aruine&#039;&#039;&#039; says: I would recommend talking to and getting to know the other people in this welcome area.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Abelia Aruine&#039;&#039;&#039; says: You stand to learn a lot from such an experience which could greatly help your start here in Hydlaa.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Abelia Aruine&#039;&#039;&#039; says: If this doesn&#039;t interest you, next to the gate behind you you can speak to &#039;&#039;&#039;Xenak&#039;&#039;&#039; about passing though into the main city of Hydlaa.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Abelia Aruine&#039;&#039;&#039; says: If you want to stick about you could take some lunch I have prepared to Neave the blacksmith and talk to her.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Abelia Aruine&#039;&#039;&#039; says: Are you interested in helping me out?&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;You&#039;&#039;&#039; say: I really want to see what else there is to learn.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Abelia Aruine&#039;&#039;&#039; says: Fantastic, you should start with taking this lunch pack over to Neave.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Abelia Aruine&#039;&#039;&#039; says: She is the blacksmith for this part of Hydlaa and can no doubt give you plenty of information regarding all the crafting that goes on in the city.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Abelia Aruine&#039;&#039;&#039; says: But you should know that if at any point you get fed up with learning about Hydlaa and just want to enter the city, you can go and talk to &#039;&#039;&#039;Xenak&#039;&#039;&#039; and he will let you pass into the main city.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Abelia Aruine&#039;&#039;&#039; says: If you want to come back and finish talking to the others in this area after you leave, you can return at a later point to finish.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Abelia Aruine&#039;&#039;&#039; says: Good luck, have fun, and enjoy Hydlaa.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;-&#039;&#039;&#039;INFORMATION&#039;&#039;&#039;: To see how to give items to NPCs click on the &#039;HELP&#039; icon in the toolbar and in the &#039;START HERE SECTION&#039; read the heading &#039;[[Ingame_Help#Giving_Items_to_and_Trading_with_NPCs|GIVING ITEMS TO NPCS]]&#039;. In quests you can open the quest system and click certain Menu Options to give an item to the NPC, or, you can select the NPC and choose the &#039;GIVE&#039; icon which will open a trade window. You can then pick an item to manually give to the NPC from your inventory.-&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;You can now approach any of the other NPCs in the tutorial and the quest with them will be available, you should right-click on the character and click the &#039;TALK/LIPS&#039; icon.&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
===Neave’s Hammering Time===&lt;br /&gt;
[[File:Neave.png|100px|thumb|right]]&lt;br /&gt;
&#039;&#039;&#039;You&#039;&#039;&#039; say: Hello, are you Neave?&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Neave Besetun&#039;&#039;&#039; says: Why yes, that&#039;s right.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Neave Besetun&#039;&#039;&#039; tears her eyes from the unfinished blades propped against the side of the anvil, sets down her hammer, and smiles.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Neave Besetun&#039;&#039;&#039; says: I&#039;m the local smith in this part of the city; been asked to work on weapons for the warriors coming through here before they head back out to fight against the invasions.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Neave Besetun&#039;&#039;&#039; says: I&#039;m here so the city&#039;s main blacksmith doesn&#039;t get buried under everything.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Neave Besetun&#039;&#039;&#039; says: He has a lot to do after all, working in the centre of Hydlaa just off the plaza.&lt;br /&gt;
&amp;lt;br&amp;gt;-She sniffs suddenly.-&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Neave Besetun&#039;&#039;&#039; says: Hold on.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Neave Besetun&#039;&#039;&#039; narrows her eyes, looking directly at you.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Neave Besetun&#039;&#039;&#039; says: Is that smell what I think it is!?&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;You&#039;&#039;&#039; say: Uhm, I know I&#039;ve been on the road for a while getting here, but do I really smell that bad?&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Neave Besetun&#039;&#039;&#039; says: Oh dear!&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Neave Besetun&#039;&#039;&#039; chuckles softly.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Neave Besetun&#039;&#039;&#039; says: Did I make you worry for a moment then?&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Neave Besetun&#039;&#039;&#039; says: I meant the scent of Abelia&#039;s delicious cooking; she is in my opinion the finest cook and baker in the whole of the city of Hydlaa.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Neave Besetun&#039;&#039;&#039; says: Am I right that she sent you to bring my lunch over to me?&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;You&#039;&#039;&#039; say: That&#039;s right. Here&#039;s the lunch pack she made for you.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Neave Besetun&#039;&#039;&#039; says: Oh, well look at that!&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Neave Besetun&#039;&#039;&#039; takes the pack carefully.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Neave Besetun&#039;&#039;&#039; says: She knows how hard Ibhaar has me working, what with all those blades he keeps wanting repaired for all his troops and the shields he&#039;s got me making.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Neave Besetun&#039;&#039;&#039; drops her voice slightly.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Neave Besetun&#039;&#039;&#039; says: Nothing here is ever quite good enough for him and he&#039;s determined everyone passing through proves they can use a weapon to some extent, so always has me making sure there are lots of different weapons available!&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Neave Besetun&#039;&#039;&#039; says: With the invasions, the Octarchy is quite keen on it as well, making sure all its citizens can fight and defend themselves that is.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Neave Besetun&#039;&#039;&#039; says: That’s actually one of the laws of the land; if you want to read the rest you could find a copy of the Decree in...&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Neave Besetun&#039;&#039;&#039; says: Uh...&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Neave Besetun&#039;&#039;&#039; says: [[Jayose]]’s Library.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Neave Besetun&#039;&#039;&#039; becomes a little distracted as she starts unwrapping her food.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;You&#039;&#039;&#039; say: So do you just repair things for Ibhaar?&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Neave Besetun&#039;&#039;&#039; says: Well, I&#039;m the smith here so that is generally my job.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Neave Besetun&#039;&#039;&#039; takes a big bite of her lunch.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Neave Besetun&#039;&#039;&#039; says: But if you’re interested I can tell you a little bit about the different kinds of smithy crafts you’re likely to run into in Hydlaa.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Neave Besetun&#039;&#039;&#039; says: Maybe tell you about how to start out in metalworking and blacksmithing, the same things I started out with, if it takes your fancy.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;You&#039;&#039;&#039; say: So what sorts of crafts are there?&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Neave Besetun&#039;&#039;&#039; says: Well, all sorts.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Neave Besetun&#039;&#039;&#039; says: You will be able to learn to make many different weapons and many different pieces of armour and lots of different shields.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Neave Besetun&#039;&#039;&#039; smiles warmly as she continues to eat her lunch.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Neave Besetun&#039;&#039;&#039; says: Just look behind me to the table over there.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Neave Besetun&#039;&#039;&#039; says: I&#039;ve been working on a few new shields, and then there&#039;s these half finished swords I have.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Neave Besetun&#039;&#039;&#039; points down to the blades resting against her anvil.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Neave Besetun&#039;&#039;&#039; says: Of course, as a good smith I can also work on armour, but I don’t very much.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Neave Besetun&#039;&#039;&#039; says: Chainmail gloves and good sturdy plate helms.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Neave Besetun&#039;&#039;&#039; says: Maybe it&#039;s something you should think about trying?&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Neave Besetun&#039;&#039;&#039; says: You&#039;ll see that being a smith is a very diverse skill with lots to learn beyond how to simply work with metal.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;You&#039;&#039;&#039; say: And how should I start to learn?&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Neave Besetun&#039;&#039;&#039; says: Well, you&#039;d best start looking for master [[Harnquist]] just off the Hydlaa plaza.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Neave Besetun&#039;&#039;&#039; says: He owns the smithy there and he&#039;s always happy to help out anyone looking to start training their arm with a hammer.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Neave Besetun&#039;&#039;&#039; says: He is also the starting point for anyone looking to join the Crafting Association.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Neave Besetun&#039;&#039;&#039; says: After you talk to him about that he will probably have a few little jobs you can help him with, like fetching some ore or maybe bringing him something to eat while he works; it&#039;s a good way to make some quick tria as well.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Neave Besetun&#039;&#039;&#039; grins around another mouthful.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Neave Besetun&#039;&#039;&#039; says: He likes his food as much as I do.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Neave Besetun&#039;&#039;&#039; says: And if you keep helping people in the association you will be taught how to make metal stocks from ores, then how to make bladed weapons like axes and swords, and then eventually to make many different shields.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Neave Besetun&#039;&#039;&#039; says: Harnquist will tell you all you need to know.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;You&#039;&#039;&#039; say: What about other armour?&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Neave Besetun&#039;&#039;&#039; says: Good question.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Neave Besetun&#039;&#039;&#039; says: Shields are possible to make, like I said, as are light, medium and heavy helms.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Neave Besetun&#039;&#039;&#039; says: And then you can make light armour made of leather and medium armour made of chain mail.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Neave Besetun&#039;&#039;&#039; says: But if you are interested in making leather armour you will need to take a slightly different path.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Neave Besetun&#039;&#039;&#039; says: You&#039;ll first need to learn how to work with leather, not really something you will learn from a blacksmith.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Neave Besetun&#039;&#039;&#039; says: From what I know you will have to learn to tan hides and to sew and shape the leather.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Neave Besetun&#039;&#039;&#039; says: If you ever take a trip to the Enkidukai city of Ojaveda, there is an Enkidukai there named Hirenn and I&#039;m sure he will be able to help you get started with the leatherworking skill.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;You&#039;&#039;&#039; say: Do you think I could have a go at something simple?&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Neave Besetun&#039;&#039;&#039; says: Well maybe you could...&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Neave Besetun&#039;&#039;&#039; moves over to her pile of ores and carefully looks them over while talking.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Neave Besetun&#039;&#039;&#039; says: One of the simplest things to do is to turn ore into metal ingots or stocks which you can then use in crafting.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;You&#039;&#039;&#039; say: Where would I find ore?&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Neave Besetun&#039;&#039;&#039; chuckles.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Neave Besetun&#039;&#039;&#039; says: By mining of course!&lt;br /&gt;
&amp;lt;br&amp;gt;-She gestures at the pile of different ores stacked next to her.-&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Neave Besetun&#039;&#039;&#039; says: Many, many different types of ore and gem can be mined out of the ground.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Neave Besetun&#039;&#039;&#039; says: You just need a sturdy pick and a bit of determination, but it&#039;s probably best to ask around near the smithy to see if someone can show you where to try and mine until you know where to go.&lt;br /&gt;
&amp;lt;br&amp;gt;She frowns a little, but the expression quickly changes to a grin.-&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Neave Besetun&#039;&#039;&#039; says: But mining ore is only good if you then learn to turn it into ingots and metal stock of course!&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Neave Besetun&#039;&#039;&#039; says: You could use my furnace to try the very first step of that process; that step is melting some iron ore into molten iron.&lt;br /&gt;
-She steps back to her anvil after picking up a few pieces of iron ore.-&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;You&#039;&#039;&#039; say: I&#039;d love to try.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Neave Besetun&#039;&#039;&#039; says: Perfect!&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Neave Besetun&#039;&#039;&#039; says: Just step up to the furnace behind me then and pop one ore at a time inside.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Neave Besetun&#039;&#039;&#039; says: Just wait it out and you should see the metal turning molten.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Neave Besetun&#039;&#039;&#039; says: But if you leave it in the furnace for too long it will be ruined and useless, so make sure you pay attention.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Neave Besetun&#039;&#039;&#039; hands you three pieces of ore.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Neave Besetun&#039;&#039;&#039; says: Here, try with these.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;-&#039;&#039;&#039;INFORMATION&#039;&#039;&#039;: To learn about using containers click on the &#039;HELP&#039; icon in the toolbar and in the &#039;START HERE SECTION&#039; read the heading &#039;[[Ingame_Help#Containers_and_Crafting_Containers|CRAFTING CONTAINERS]]&#039;.-&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;-&#039;&#039;&#039;INFORMATION&#039;&#039;&#039;: Simply, you need to right click and open the interaction menu for the furnace, then select &#039;EXAMINE&#039; which will open the container window for the furnace. Then you need to move the iron ore from your inventory to the container. Wait about 90 seconds and the iron ore will transform into molten iron ore which you can move back to your inventory and give to Neave.-&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;You&#039;&#039;&#039; say: Okay, I&#039;ll try later then.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Neave Besetun&#039;&#039;&#039; says: Later is fine too.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Neave Besetun&#039;&#039;&#039; looks you over and smiles slightly.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Neave Besetun&#039;&#039;&#039; says: Just don&#039;t forget, speak to Harnquist near the plaza for anything to do with metalwork and smithing!&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Neave Besetun&#039;&#039;&#039; says: Is there anything else I can help you with for now?&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;You&#039;&#039;&#039; say: Neave..there is a giant heart on top of your ores?&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Neave Besetun&#039;&#039;&#039; turns her head to look at it as though surprised and then chuckles.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Neave Besetun&#039;&#039;&#039; says: Why yes, yes there is!&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Neave Besetun&#039;&#039;&#039; pauses for a moment and gives you a rather serious look.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Neave Besetun&#039;&#039;&#039; says: There are certain metals, ones only the most experienced metallurgists can produce, and well...&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Neave Besetun&#039;&#039;&#039; blushes slightly.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Neave Besetun&#039;&#039;&#039; says: I&#039;m hoping to learn how to make them myself soon, but they do require some rather strange ingredients, like a giant ulbernaut heart.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;You&#039;&#039;&#039; say: I can&#039;t think of anything else to ask you.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Neave Besetun&#039;&#039;&#039; says: Hmm, well, okay then.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Neave Besetun&#039;&#039;&#039; says: Perhaps in this case I could ask a little favour of you instead?&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Neave Besetun&#039;&#039;&#039; moves over towards the forge and carefully lifts a sword that was hidden there.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Neave Besetun&#039;&#039;&#039; says: Ibhaar asked me to repair this for him.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Neave Besetun&#039;&#039;&#039; says: He is always taking so little care of his weapons and sending them back to me ruined, that I&#039;m beginning to think he uses them to hammer arrows into trees instead of shooting the arrows like he should.&lt;br /&gt;
&amp;lt;br&amp;gt;-She shakes her head sadly.-&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Neave Besetun&#039;&#039;&#039; says: I really wonder about him sometimes, but then Diaboli are known to be a little, well, sort of odd.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Neave Besetun&#039;&#039;&#039; says: I&#039;d really appreciate it if you could run this sword over to him for me and I&#039;m sure he&#039;ll hand you a little something for your time.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;You&#039;&#039;&#039; say: I&#039;ll take him the sword.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Neave Besetun&#039;&#039;&#039; says: Perfect then!&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Neave Besetun&#039;&#039;&#039; says: Thank you very much for your help with this!&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Neave Besetun&#039;&#039;&#039; carefully hands you a broadsword which shows the signs of heavy reworking on its blade.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Neave Besetun&#039;&#039;&#039; says: Just continue to follow the road and you will find him nearby.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Neave Besetun&#039;&#039;&#039; says: And...&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Neave Besetun&#039;&#039;&#039; says: One more thing as well.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;You&#039;&#039;&#039; say: Yes?&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Neave Besetun&#039;&#039;&#039; says: If you start to make or use weapons yourself, you might want to also learn how to repair them; it&#039;s another skill you will have a chance to learn more about in Hydlaa.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Neave Besetun&#039;&#039;&#039; says: There might be many people like Ibhaar who need help repairing their armour or weapons.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Neave Besetun&#039;&#039;&#039; says: Just take this as a small gift as well.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Neave Besetun&#039;&#039;&#039; says: Once you pick up a weapon, you should take better care of it than Ibhaar does of his by learning to do repairs.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Neave Besetun&#039;&#039;&#039; hands you a small repair kit, which includes several things you might be able to use to improve a damaged weapon.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Neave Besetun&#039;&#039;&#039; says: Take care of yourself.&lt;br /&gt;
&amp;lt;br&amp;gt;She waves you towards the road and turns back to her anvil.-&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Neave Besetun&#039;&#039;&#039; says: Right, it&#039;s hammering time.&lt;br /&gt;
&amp;lt;br&amp;gt;-She begins to whistle a somewhat recognisable tune as she picks up her hammer and starts hammering again.-&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
===Ibhaar’s Battle===&lt;br /&gt;
[[File:Ibhaar.png|100px|thumb|right]]&lt;br /&gt;
&#039;&#039;&#039;You&#039;&#039;&#039; say: Here you are, Ibhaar. Neave gave me this for you.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Ibhaar Senad&#039;&#039;&#039; says: So, that little smithy decided to repair my favourite Broadsword did she..?&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Ibhaar Senad&#039;&#039;&#039; says: If she hadn&#039;t done such a terrible job of repairing it the last few times, it probably wouldn&#039;t keep breaking every time I use it.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;You&#039;&#039;&#039; say: So what is it you do around here?&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Ibhaar Senad&#039;&#039;&#039; says: What do I do?!&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Ibhaar Senad&#039;&#039;&#039; says: I&#039;m the commander of the expeditionary forces.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Ibhaar Senad&#039;&#039;&#039; pushes his chest out as he continues.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Ibhaar Senad&#039;&#039;&#039; says: My men are sent out from Hydlaa when a city or village is attacked.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Ibhaar Senad&#039;&#039;&#039; says: It&#039;s my job to organise these Octarchy warriors.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Ibhaar Senad&#039;&#039;&#039; says: And also unfortunately,&lt;br /&gt;
&amp;lt;br&amp;gt;-He scowls a little.-&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Ibhaar Senad&#039;&#039;&#039; says: The mages...&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Ibhaar Senad&#039;&#039;&#039; says: To make sure they are all sent or stationed where they are most needed; to help keep the peace or with fighting off invasions from the Stone Labyrinth.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;You&#039;&#039;&#039; say: What sort of warriors do you have fighting for you?&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Ibhaar Senad&#039;&#039;&#039; says: All sorts.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Ibhaar Senad&#039;&#039;&#039; says: They use ranged weapons like bows, short and sharp, or long and heavy blades.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Ibhaar Senad&#039;&#039;&#039; says: Some prefer giant war hammers or diamond-sharp double-headed axes.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Ibhaar Senad&#039;&#039;&#039; seems to get a little giddy talking about all the weapons.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Ibhaar Senad&#039;&#039;&#039; says: There are many different types of blades you can use; it is all a matter of preference.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Ibhaar Senad&#039;&#039;&#039; says: I personally have these two, one for hitting, and one for stabbing.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;You&#039;&#039;&#039; say: Do you have a suggestion on what I should use?&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Ibhaar Senad&#039;&#039;&#039; shrugs as he plays with his two weapons a little.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Ibhaar Senad&#039;&#039;&#039; says: Depends on what you want to use, very close range for fast attacking, or slower, heavier things which you can do more damage with.&lt;br /&gt;
&amp;lt;br&amp;gt;-He starts to swing his blade as an example.-&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Ibhaar Senad&#039;&#039;&#039; says: Or ranged weapons like bows.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Ibhaar Senad&#039;&#039;&#039; says: You should look at my collection of weapons.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Ibhaar Senad&#039;&#039;&#039; points using his sword at the table behind him.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Ibhaar Senad&#039;&#039;&#039; says: Just take a look; there is a fair selection on there.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Ibhaar Senad&#039;&#039;&#039; says: Oh, by the way, I am supposed to give you a basic lesson on how to use a weapon of your choice and then ask you to demonstrate it to me.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Ibhaar Senad&#039;&#039;&#039; says: So, go and look at the choices and then come back and tell me which you want and I will give you one to use.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;-&#039;&#039;&#039;INFORMATION&#039;&#039;&#039;: For help on using free text to talk with NPCs click on the &#039;HELP&#039; icon in the toolbar and in the &#039;START HERE SECTION&#039; read the heading &#039;[[Ingame_Help#Interacting_and_Speaking_with_NPCs|INTERACTING AND SPEAKING WITH NPCs]]&#039;.-&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;-&#039;&#039;&#039;INFORMATION&#039;&#039;&#039;: What you are required to do with Ibhaar is to look at the weapons on the tables and on the tree and find the name of one you want. Once you have picked one, you need to return to Ibhaar, right click him and pick the talk icon. When the Quest options appear you should type the name of the weapon you want in the free text window and press enter to send the message when you are done. If you spell it right he will continue the quest with you.-&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;You&#039;&#039;&#039; say: claymore (At this point you can say any of the names of the weapons on show including, shortsword, falchion, sabre, ranged, bow, longsword, battle hammer, warhammer, battlehammer, dagger, knife, club, mace, claymore, or axe.  &lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Ibhaar Senad&#039;&#039;&#039; says: Ah, so you want to use a claymore do you?&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Ibhaar Senad&#039;&#039;&#039; says: Well in that case I think it&#039;s best you use this.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Ibhaar Senad&#039;&#039;&#039; holds up a shortsword.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Ibhaar Senad&#039;&#039;&#039; says: It&#039;s not the biggest blade you will see people using but it is perfectly suited to use as a beginner.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Ibhaar Senad&#039;&#039;&#039; says: And you aren&#039;t as likely to chop your own hand or arm off like you are using a claymore.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Ibhaar Senad&#039;&#039;&#039; says: And let this be your very first lesson in Hydlaa, you swing it so these sharp edges hit the thing you’re attacking to slice it, or you thrust this pointy end into the target, simple.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Ibhaar Senad&#039;&#039;&#039; says: I suppose you can go and kill some of the rats round here to practise after your expert lesson...&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Ibhaar Senad&#039;&#039;&#039; looks over at his precious rivnak.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Ibhaar Senad&#039;&#039;&#039; says: In fact you would be doing me a favour if you did.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Ibhaar Senad&#039;&#039;&#039; says: My rivnak gets nervous every time they get too close.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Ibhaar Senad&#039;&#039;&#039; says: Bring me a rat hide and I&#039;ll pay you a little.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;-&#039;&#039;&#039;INFORMATION&#039;&#039;&#039;: For help on fighting click on the &#039;HELP&#039; icon in the toolbar and in the &#039;START HERE SECTION&#039; read the heading &#039;[[Ingame_Help#Health_and_Combat_Styles|HEALTH AND COMBAT STYLES]]&#039;.-&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;-&#039;&#039;&#039;INFORMATION&#039;&#039;&#039;: Simply, you can fight with fists or a weapon. To equip a weapon, open your inventory and pick up and then drop your chosen weapon onto your character&#039;s &#039;SWORD&#039; or &#039;SHIELD&#039; slot. Then approach a rat, select it and open the interaction menu, and then choose the attack option. If your &#039;INFORMATION&#039; window is open you can select a rat and choose an attacking stance from &#039;full defensive&#039; to &#039;bloody&#039;. You can loot items from the dead rats by right clicking on the rat and choosing the &#039;LOOT&#039; icon and taking the items you want from the loot window which will appear.-&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;You&#039;&#039;&#039; Here I killed a rat and I have its hide for you.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Ibhaar Senad&#039;&#039;&#039; grabs the hide out of your hand.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Ibhaar Senad&#039;&#039;&#039; says: YES!&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Ibhaar Senad&#039;&#039;&#039; says: Great, well done on killing the rats.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Ibhaar Senad&#039;&#039;&#039; throws the hide away into a barrel.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Ibhaar Senad&#039;&#039;&#039; says: This will no doubt lift a great weight from my rivnak&#039;s nerves.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Ibhaar Senad&#039;&#039;&#039; says: You know, if you get another one I’ll reward you for that as well.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;You&#039;&#039;&#039; say: Here I killed a second rat and I have its hide for you.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Ibhaar Senad&#039;&#039;&#039; gabs the hide out of your hand again.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Ibhaar Senad&#039;&#039;&#039; says: HA!&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Ibhaar Senad&#039;&#039;&#039; says: See killing these rats is easy.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Ibhaar Senad&#039;&#039;&#039; says: And here, this is for you.&lt;br /&gt;
&amp;lt;br&amp;gt;-He tosses you a few more coins than the first time.-&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Ibhaar Senad&#039;&#039;&#039; says: Just to keep their numbers down and I’ll buy one more from you if you get it.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Ibhaar Senad&#039;&#039;&#039; says: Maybe there is hope you will become a reasonable warrior yet.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Ibhaar Senad&#039;&#039;&#039; drops the hide in a barrel with the others you gave him.&lt;br /&gt;
&amp;lt;br&amp;gt;-Putting his hand into a small pouch he pulls out a circle.-&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Ibhaar Senad&#039;&#039;&#039; says: For doing such a fine job in keeping my rivnak happy, this is for you.&lt;br /&gt;
&amp;lt;br&amp;gt;-He then tosses the coin at you.-&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;You&#039;&#039;&#039; say: So, who do I need to see for more lessons on using weapons?&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Ibhaar Senad&#039;&#039;&#039; says: Well who you want to go and see first will depend on which weapon type you want to learn to use.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Ibhaar Senad&#039;&#039;&#039; says: I prefer my hammer and longsword.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Ibhaar Senad&#039;&#039;&#039; says: But let me give you a list in case the weapon you chose isn’t the one you will want to learn later.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Ibhaar Senad&#039;&#039;&#039; says: Of course the [[Octarchs|Octarchy]] is always pleased when one of its citizens wants to train in combat to become a useful addition to its fighting forces.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Ibhaar Senad&#039;&#039;&#039; says: [[Percival Hawthorne]] will train you on how to use all types of swords, [[Finara Plund]] on how to use all types of axes, [[Lori Tryllyn]] will teach you to use knives and daggers and [[Taulim Wilaal]] will teach you how to use all types of ranged weapons.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;-&#039;&#039;&#039;INFORMATION&#039;&#039;&#039;: To see information about how to train a skill click on the &#039;HELP&#039; icon in the toolbar and in the &#039;START HERE SECTION&#039; read the heading &#039;[[Ingame_Help#Skills_Training|SKILL TRAINING]]&#039;.-&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;-&#039;&#039;&#039;INFORMATION&#039;&#039;&#039;: There are three parts to training a skill.&amp;lt;br&amp;gt;1 - Gaining progression points which you are awarded by doing quests, hunting and making/gathering things.&amp;lt;br&amp;gt;2 - Buying skill training--to do this you need to find the correct trainer and spend Tria and Progression points to get &#039;theoretical training&#039;.&amp;lt;br&amp;gt;3 - To gain the next level you then need to practise the skill, by fighting, harvesting, crafting etc.-&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;You&#039;&#039;&#039; say: Using weapons is all well and good, but what about armour?&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Ibhaar Senad&#039;&#039;&#039; bangs his fist against his chest.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Ibhaar Senad&#039;&#039;&#039; says: Here is some of the finest heavy armour you are ever likely to see.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Ibhaar Senad&#039;&#039;&#039; checks the spot he hit on his chest to make sure there are no marks.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Ibhaar Senad&#039;&#039;&#039; says: Well, I suppose it’s probably worth me telling you who to see to learn about using armour.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Ibhaar Senad&#039;&#039;&#039; says: You wouldn’t want to become expert with a blade and use it in combat with no protection.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Ibhaar Senad&#039;&#039;&#039; says: So Jefecra Harcrit, a member of the Hydlaa Guard can train you in using heavy armour once you are strong enough to wear it.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Ibhaar Senad&#039;&#039;&#039; says: [[Grimal Bloodaxe]], a proud StoneHammer can train you in how to best use chainmail or medium armours, again once you are strong enough to wear them.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Ibhaar Senad&#039;&#039;&#039; says: Finally, [[Jeyarp Grotemey]] who has a small stall selling leather goods can teach you how to use leather armour effectively.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;You&#039;&#039;&#039; say: Where is the best place to start hunting beasts?&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Ibhaar Senad&#039;&#039;&#039; smirks a little.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Ibhaar Senad&#039;&#039;&#039; says: That’s funny.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Ibhaar Senad&#039;&#039;&#039; says: Most of the creatures running about these lands will strike you down with one blow if you don’t train enough before running about waving your sword trying to get one of them to impale itself on the end of the blade for you.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Ibhaar Senad&#039;&#039;&#039; says: HA!&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Ibhaar Senad&#039;&#039;&#039; says: But if you seriously want to jump straight into fighting there are lots of little creatures in the sewers if you can find your way in and are brave enough to venture down there.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Ibhaar Senad&#039;&#039;&#039; says: There are also lots of different creatures and gladiators of lots of different sizes and strengths in the Arena which is probably a much better place to start.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;You&#039;&#039;&#039; say: Well if I’m going to get squashed so quickly how can I heal myself?&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Ibhaar Senad&#039;&#039;&#039; says: There are a number of ways; eating food someone has made is a good simple way, but don’t eat too much or it might just make you worse.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Ibhaar Senad&#039;&#039;&#039; says: You can use herbal remedies or potions which someone has made or you have bought or made for yourself.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Ibhaar Senad&#039;&#039;&#039; says: And I guess...&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Ibhaar Senad&#039;&#039;&#039; says: If you are desperate...&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Ibhaar Senad&#039;&#039;&#039; says: You can use magic...&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;You&#039;&#039;&#039; say: So what about using magic?&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Ibhaar Senad&#039;&#039;&#039; stares at you.&lt;br /&gt;
&amp;lt;br&amp;gt;-His eyes bulge and a vein on his forehead throbs as he seems to get ready to explode.-&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Ibhaar Senad&#039;&#039;&#039; says: MAGIC!&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Ibhaar Senad&#039;&#039;&#039; says: ...&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Ibhaar Senad&#039;&#039;&#039; says: Magic...&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Ibhaar Senad&#039;&#039;&#039; says: Really?&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Ibhaar Senad&#039;&#039;&#039; says: I don&#039;t use magic, of course I don&#039;t use magic, clearly I don&#039;t use magic...&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Ibhaar Senad&#039;&#039;&#039; says: Sword and steel and hard training will make you a real warrior.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Ibhaar Senad&#039;&#039;&#039; says: You will not get me helping you with magic or anything to do with it.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Ibhaar Senad&#039;&#039;&#039; says: Run off to...that...Dermorian, Orphia, over there if you want to get to use that horrible horrible stuff.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Ibhaar Senad&#039;&#039;&#039; points to his left a little, down the road.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
===Orphia’s Apple===&lt;br /&gt;
[[File:Orphia.png|100px|thumb|right]]&lt;br /&gt;
&#039;&#039;&#039;You&#039;&#039;&#039; say: Hello, are you Orphia?&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Orphia Eldri&#039;&#039;&#039; says: The use of Azure Way magic to control the air, linked to, oh no.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Orphia Eldri&#039;&#039;&#039; says: That can&#039;t be the reason...&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Orphia Eldri&#039;&#039;&#039; trails off mid-sentence and smiles pleasantly as she notices your presence.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Orphia Eldri&#039;&#039;&#039; says: I&#039;m sorry, I didn&#039;t see you for a moment.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Orphia Eldri&#039;&#039;&#039; says: I&#039;ve been engaged in a little magical experimentation, but never mind that.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Orphia Eldri&#039;&#039;&#039; says: You must be one of the new arrivals?&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Orphia Eldri&#039;&#039;&#039; holds up a hand to stop you from answering.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Orphia Eldri&#039;&#039;&#039; says: No, don&#039;t tell me; Ibhaar sent you on your way towards me with some form of insult or profanity against my craft?&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Orphia Eldri&#039;&#039;&#039; says: Am I correct?&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;You&#039;&#039;&#039; say: So you really are a mage as he said?&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Orphia Eldri&#039;&#039;&#039; says: I&#039;m unsure if I am whatever names he may have called me, but I certainly am a mage.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Orphia Eldri&#039;&#039;&#039; says: I have studied at least the basics in each of the six Ways of magic.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Orphia Eldri&#039;&#039;&#039; says: That&#039;s why I was chosen as the Octarchy&#039;s representative to welcome any potential students of the Ways to Hydlaa.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;You&#039;&#039;&#039; say: And you know enough to be able to teach about the Ways?&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Orphia Eldri&#039;&#039;&#039; spreads her arms to move your attention to the tables nearby.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Orphia Eldri&#039;&#039;&#039; says: As you can see from my collection of artefacts, I do have some experience.&lt;br /&gt;
&amp;lt;br&amp;gt;-She nods while studying you.-&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Orphia Eldri&#039;&#039;&#039; says: But I shouldn&#039;t let items on tables speak for me.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Orphia Eldri&#039;&#039;&#039; says: Magic can be dangerous to learn and so my ability, not words, should be what acts to reassure you.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Orphia Eldri&#039;&#039;&#039; points carefully.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Orphia Eldri&#039;&#039;&#039; says: Have you noticed the apple, just behind me floating above my enchanter?&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;You&#039;&#039;&#039; say: It&#039;s floating?&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Orphia Eldri&#039;&#039;&#039; says: Yes, it really is.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Orphia Eldri&#039;&#039;&#039; smiles pleasantly.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Orphia Eldri&#039;&#039;&#039; says: I was using Azure Way magic to cause it to levitate, but it&#039;s given me a little trouble since I managed that.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;You&#039;&#039;&#039; say: What sort of trouble?&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Orphia Eldri&#039;&#039;&#039; says: It is better to observe than merely to tell.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Orphia Eldri&#039;&#039;&#039; says: Please, pick up the apple and pass it here to me.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;-&#039;&#039;&#039;INFORMATION&#039;&#039;&#039;: To pick up an item, right click it and select the hand icon. The item will go into your inventory and a message will appear in the system tab indicating you have done so.-&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;You&#039;&#039;&#039; say: Here&#039;s the apple.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Orphia Eldri&#039;&#039;&#039; balances the apple on the palm of her hand for a moment.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Orphia Eldri&#039;&#039;&#039; says: Good.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Orphia Eldri&#039;&#039;&#039; says: Now watch it carefully because...&lt;br /&gt;
&amp;lt;br&amp;gt;-She waits and then closes her fingers around it. After some moments the apple shimmers slightly with faint azure light and then a second apple appears in the air where the first one was to begin with.-&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Orphia Eldri&#039;&#039;&#039; says: Now that I told the magic to hold the apple in the air, the magic seems unhappy if the apple is taken away.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Orphia Eldri&#039;&#039;&#039; says: It seems that it creates another apple instead to make up for this.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Orphia Eldri&#039;&#039;&#039; takes a bite from the apple she is holding and then drops her hand back to her side.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Orphia Eldri&#039;&#039;&#039; says: I&#039;m hoping to develop this further in time to see if I can find out where the new apples come from.&lt;br /&gt;
&amp;lt;br&amp;gt;-She smiles once again.-&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Orphia Eldri&#039;&#039;&#039; says: Now, perhaps having seen the progress of my research, entrusted to me by the Circles, you will trust in my ability to teach you as well.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;You&#039;&#039;&#039; say: Okay, I think I could learn from you.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Orphia Eldri&#039;&#039;&#039; says: Then I think I can teach you.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Orphia Eldri&#039;&#039;&#039; says: If you could tell me which Way you are most interested in learning about, I could certainly try to answer any questions you might have.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;You&#039;&#039;&#039; say: I don&#039;t know enough to choose one.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Orphia Eldri&#039;&#039;&#039; says: I would suspect the choice is a difficult one for many, but I can tell you which Ways you have to choose between.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Orphia Eldri&#039;&#039;&#039; says: Let me see.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Orphia Eldri&#039;&#039;&#039; reaches for the glyph sack which hangs at her side and pulls out several glyphs. She holds a new glyph up to show you with each Way that she mentions.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Orphia Eldri&#039;&#039;&#039; says: The ways are Crystal, Dark, Red, Blue, Brown, and Azure.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Orphia Eldri&#039;&#039;&#039; says: Each one has its own strengths.&lt;br /&gt;
&amp;lt;br&amp;gt;-She nods reassuringly.-&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Orphia Eldri&#039;&#039;&#039; says: I know it&#039;s a lot to take in, but we really should only focus on one of the Ways for the time being.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;You&#039;&#039;&#039; say: But what if I want to study other Ways as well?&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Orphia Eldri&#039;&#039;&#039; says: You can change your mind after reaching Hydlaa and study another then, but which would you like us to look at for today?&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Orphia Eldri&#039;&#039;&#039; says: Perhaps you would like me to tell you more about some of the Ways first.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Orphia Eldri&#039;&#039;&#039; says: If so, just tell me which you&#039;d like to hear about.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;-&#039;&#039;&#039;INFORMATION&#039;&#039;&#039;: You need to use the free text box to learn about at least one magic Way. You can choose between [[Red Way]], [[Blue Way]], [[Dark Way]], [[Crystal Way]], [[Azure Way]], or [[Brown Way]].-&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;You&#039;&#039;&#039; say: Red&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Orphia Eldri&#039;&#039;&#039; says: No one can dispute that Red Way magic is very popular here in the Dome; it is powerful, strong, and attuned with fire.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Orphia Eldri&#039;&#039;&#039; says: It has many powerful attacking spells, most involving heat; this is also why smiths usually study it to some degree.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Orphia Eldri&#039;&#039;&#039; says: The opposing Way of Red Way is Blue Way, so it is advisable not to study both of these at the same time.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;You&#039;&#039;&#039; say: Blue&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Orphia Eldri&#039;&#039;&#039; says: Blue Way magic is linked to water and time and anything that flows.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Orphia Eldri&#039;&#039;&#039; says: It is in opposition to the fire of the Red Way, and is more aligned with protection and can even be used to heal people.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Orphia Eldri&#039;&#039;&#039; says: Its link to all that flows can also let you sense the magic which flows though items, which can be useful.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;You&#039;&#039;&#039; say: Dark&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Orphia Eldri&#039;&#039;&#039; says: Dark Way magic opposes the magic of the Crystal Way.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Orphia Eldri&#039;&#039;&#039; says: It isn&#039;t evil as some might have you believe, but it draws its energy from death and entropy.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Orphia Eldri&#039;&#039;&#039; says: It can be used to spread illness or to manipulate shadows into turning against their owners.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Orphia Eldri&#039;&#039;&#039; says: It is these things that can be used by evil people, but that does not make the magic, itself, evil.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Orphia Eldri&#039;&#039;&#039; says: I have heard that to advance far you must not be afraid to seek your own death as well.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;You&#039;&#039;&#039; say: Crystal&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Orphia Eldri&#039;&#039;&#039; says: The Crystal Way is about light and life and energy.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Orphia Eldri&#039;&#039;&#039; says: It is pure and famed for its use in healing.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Orphia Eldri&#039;&#039;&#039; says: You should avoid learning too much of the Dark Way if you are interested in Crystal Way magic, as they do not mix well together.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;You&#039;&#039;&#039; say: Brown&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Orphia Eldri&#039;&#039;&#039; says: The magic of the Brown Way focuses on the stones and the earth and on protection and using nature.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Orphia Eldri&#039;&#039;&#039; says: You can use it to create armour for yourself or to shake the ground beneath the feet of one who would harm you.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Orphia Eldri&#039;&#039;&#039; says: It is also opposed to Azure Way magic, but can work in harmony with other Ways.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;You&#039;&#039;&#039; say: Azure&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Orphia Eldri&#039;&#039;&#039; says: Azure Way is the magic of the air and of the mind, with which you might find yourself able to eventually influence the thoughts of others.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Orphia Eldri&#039;&#039;&#039; pauses and smiles slightly, looking back towards the floating apple again.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Orphia Eldri&#039;&#039;&#039; says: Or with which you might cause apples to levitate.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Orphia Eldri&#039;&#039;&#039; says: It is opposed to the Brown Way, so these two should not be mixed.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;You&#039;&#039;&#039; say: I&#039;ve made my choice.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Orphia Eldri&#039;&#039;&#039; says: Are you sure?&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Orphia Eldri&#039;&#039;&#039; says: You can still ask about any other Ways or I can go over a Way again if it will help you decide.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Orphia Eldri&#039;&#039;&#039; says: You just need to ask.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;You&#039;&#039;&#039; say: Yes, I&#039;m sure, I have made my choice.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Orphia Eldri&#039;&#039;&#039; nods slightly and shows you the small collection of glyphs once again.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Orphia Eldri&#039;&#039;&#039; says: Then tell me your choice.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;You&#039;&#039;&#039; say: Azure (At his point you can say any one of the 6 ways, Red, Dark, Crystal, Brown, Azure, or blue and you will given a glyph of that way to start your character with.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Orphia Eldri&#039;&#039;&#039; says: Very well then.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Orphia Eldri&#039;&#039;&#039; says: It is a good enough choice, though of course all choices are good.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Orphia Eldri&#039;&#039;&#039; says: All Ways are worth the time to learn about.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Orphia Eldri&#039;&#039;&#039; selects a glyph and hands it across to you.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Orphia Eldri&#039;&#039;&#039; says: You must begin by learning to purify this.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;You&#039;&#039;&#039; say: How do I purify the glyph?&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Orphia Eldri&#039;&#039;&#039; says: Talad created the glyphs so we could use magic, but to use a glyph you must first connect it to yourself.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Orphia Eldri&#039;&#039;&#039; says: Focus on it carefully and try to catch hold of the energy it is connected to.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;-&#039;&#039;&#039;INFORMATION&#039;&#039;&#039;: For help on using glyphs and magic, click on the &#039;HELP&#039; icon in the toolbar and in the &#039;START HERE SECTION&#039; read the heading &#039;[[Ingame_Help#Magic.2C_Glyphs_and_Spells|MAGIC, GLYPHS, and SPELLS]]&#039;.-&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;-&#039;&#039;&#039;INFORMATION&#039;&#039;&#039;: Simply, in the toolbar open the &#039;[[Ingame_Help#Spell_Book_Window|SPELL BOOK]]&#039;, then click on &#039;RESEARCH MAGIC&#039;. You must now PURIFY the glyph you received. To do this, click to pick it up and then drop it onto the PURIFY icon in the bottom left corner. Once the glyph is purified you should see a new background behind the glyph icon. To find a spell, place the glyph in the first of the four &#039;ASSEMBLE SLOTs&#039; then click the &#039;RESEARCH MAGIC button. You may have to click many times before you find the spell. Once you have found the spell it will appear in your spell book. To cast, you need to pick a target for an attack spell and click the spell name and click cast, for a self casting spell just click the spell name and click cast.-&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;You&#039;&#039;&#039; say: And then I can learn spells?&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Orphia Eldri&#039;&#039;&#039; lowers her head gracefully to hide a wide smile.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Orphia Eldri&#039;&#039;&#039; says: It is good to see you are so eager, but yes, then you can begin to learn spells.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Orphia Eldri&#039;&#039;&#039; says: Over time you will find more powerful spells can be cast by combining different glyphs, but for now you have just one glyph and so you must use that alone to find the most simple spell in your chosen way.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Orphia Eldri&#039;&#039;&#039; says: Now once you have purified it, you should be able to sense the energy it connects to and use that connection to control it in a small way.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Orphia Eldri&#039;&#039;&#039; motions toward your hands and the glyph she just passed you.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Orphia Eldri&#039;&#039;&#039; says: Go on, try.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;You&#039;&#039;&#039; say: And what should I cast this spell on?&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Orphia Eldri&#039;&#039;&#039; says: Well, I have studied the lower spells in all of the ways, and considering your choice, your first spell is one that will be of the use most to yourself.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Orphia Eldri&#039;&#039;&#039; says: If you find yourself in danger then cast it on yourself and it will help you, but practicing while not in danger is always a good thing as well.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;You&#039;&#039;&#039; say: After practicing, where can I learn more?&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Orphia Eldri&#039;&#039;&#039; says: There are many people through Hydlaa and the Dome who can teach you more, but the best person to begin learning from is Levrus.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Orphia Eldri&#039;&#039;&#039; says: He can be a little long winded, but he will teach you much if you show willing and he will be able to tell you about the Circles and how to gain membership of one.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Orphia Eldri&#039;&#039;&#039; moves slightly, looking toward the floating apple again as she continues to speak.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Orphia Eldri&#039;&#039;&#039; says: You can usually find him in his magic shop just outside Hydlaa.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;You&#039;&#039;&#039; say: I might speak to Levrus then. Is there anything else I should know?&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Orphia Eldri&#039;&#039;&#039; says: Well, he will perhaps sell you some other simple glyphs as well, though you have to realise that casting spells with glyphs is not the only aspect of magic.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Orphia Eldri&#039;&#039;&#039; turns to look at you again.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Orphia Eldri&#039;&#039;&#039; says: The crafts of herbalism and alchemy are often connected to the Ways and can even improve your use of the Ways as well.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;You&#039;&#039;&#039; say: How would I learn more about them?&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Orphia Eldri&#039;&#039;&#039; says: Oh, Aleena often sets out a work bench on the roof of the tavern.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Orphia Eldri&#039;&#039;&#039; says: She&#039;d be the one to ask about the use of herbs, and you need to learn the basics of herbalism before you should think about progressing to alchemy.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Orphia Eldri&#039;&#039;&#039; says: You could also think about seeing Durok, a Kran often found in the library.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Orphia Eldri&#039;&#039;&#039; says: Kra will introduce you to the [[Science Association]] which herbalists and alchemists belong to.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;You&#039;&#039;&#039; say: Thank you. I will remember.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Orphia Eldri&#039;&#039;&#039; says: Good.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Orphia Eldri&#039;&#039;&#039; says: One last thing then.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Orphia Eldri&#039;&#039;&#039; says: Head down the steps just on from here.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Orphia Eldri&#039;&#039;&#039; says: You should speak to Telzanna before you move on to the city proper.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Orphia Eldri&#039;&#039;&#039; says: She might have some supplies you could barter for.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Orphia Eldri&#039;&#039;&#039; smiles.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Orphia Eldri&#039;&#039;&#039; says: And please, take an apple.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Orphia Eldri&#039;&#039;&#039; says: Wherever it is they come from, they really do taste rather nice.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
===Telzanna’s Acting===&lt;br /&gt;
[[File:Telzanna.png|100px|thumb|right]]&lt;br /&gt;
&#039;&#039;&#039;You&#039;&#039;&#039; say: Hello, Orphia suggested I come and see you.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Telzanna Zarel&#039;&#039;&#039; claps her hands together a few times as she sees you approaching.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Telzanna Zarel&#039;&#039;&#039; says: Hi, yes, hello...&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Telzanna Zarel&#039;&#039;&#039; says: I&#039;ve just recently finished setting up my stall.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Telzanna Zarel&#039;&#039;&#039; says: Fantastic isn&#039;t it?&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Telzanna Zarel&#039;&#039;&#039; says: Orphia sent one of her Orphia-lites down here not too long ago and he...&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Telzanna Zarel&#039;&#039;&#039; says: She...&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Telzanna Zarel&#039;&#039;&#039; says: Kra?&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Telzanna Zarel&#039;&#039;&#039; says: Was very nice, I don’t remember.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;You&#039;&#039;&#039; say: It&#039;s a very nice selection of items.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Telzanna Zarel&#039;&#039;&#039; says: I&#039;ve gathered some of the nicest items for sale from Hydlaa and nearby cities.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Telzanna Zarel&#039;&#039;&#039; says: After hearing about this place being set up by the Octarchy, I had to come.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Telzanna Zarel&#039;&#039;&#039; says: Had to, great here isn&#039;t it..?&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Telzanna Zarel&#039;&#039;&#039; says: Money to be made and friends to be...made, I guess.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Telzanna Zarel&#039;&#039;&#039; says: I used to be in Ojaveda, lots of cheap carpets available there.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Telzanna Zarel&#039;&#039;&#039; points to a carpet on the ground and shuffles her feet about on it.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Telzanna Zarel&#039;&#039;&#039; says: Like this one.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Telzanna Zarel&#039;&#039;&#039; says: You know there is another one like this but in blue that you could buy, very nice.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;You&#039;&#039;&#039; say: Are there many merchants?&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Telzanna Zarel&#039;&#039;&#039; says: Oh, you want to be a merchant do you?&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Telzanna Zarel&#039;&#039;&#039; says: Hard life being a merchant, buy this, maybe selling that.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Telzanna Zarel&#039;&#039;&#039; says: Trying to make money, difficult, tough, tricky and testy.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Telzanna Zarel&#039;&#039;&#039; says: There are lots of merchants buying and selling lots of many things.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Telzanna Zarel&#039;&#039;&#039; says: Armour, weapons, tools, helms, spoons, pillows, tables, beds, chests, barr-rr-rr-rrels...&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Telzanna Zarel&#039;&#039;&#039; opens her eyes wide as she says the next items.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Telzanna Zarel&#039;&#039;&#039; says: You can even get a nice jewellery box to keep all your lovely nice jewellery in.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;-&#039;&#039;&#039;INFORMATION&#039;&#039;&#039;: There are many merchants in the game. To buy from or sell to a merchant you can right click on one and choose the &#039;BUY/SELL&#039; icon. You can then browse the items they will buy from you and the items you can buy from them. Not every merchant will buy or sell every item so you should search around to find the right merchant for you.-&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;You&#039;&#039;&#039; say: You really have collected a lot here.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Telzanna Zarel&#039;&#039;&#039; says: Yes, exactly!&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Telzanna Zarel&#039;&#039;&#039; says: A!&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Telzanna Zarel&#039;&#039;&#039; says: LOT!&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Telzanna Zarel&#039;&#039;&#039; smiles.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Telzanna Zarel&#039;&#039;&#039; says: Lots of things for lots of people.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Telzanna Zarel&#039;&#039;&#039; says: I have fishing poles for the fishers you might meet.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Telzanna Zarel&#039;&#039;&#039; says: I&#039;ve got some musical instruments for those who want to play music, drums for drumming and liras...for lira-ing...is that right?&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Telzanna Zarel&#039;&#039;&#039; says: Never mind, sure it is.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;You&#039;&#039;&#039; say: There are really musicians?&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Telzanna Zarel&#039;&#039;&#039; says: What do you mean really?&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Telzanna Zarel&#039;&#039;&#039; says: Of course there are.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Telzanna Zarel&#039;&#039;&#039; says: Plenty of people learn to play music, but it can be a little tricky to get to grips with initially.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Telzanna Zarel&#039;&#039;&#039; says: You should go and see [[Dhalia Colat]] in the area where the library is in East Hydlaa; she can give you lots of lessons.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Telzanna Zarel&#039;&#039;&#039; says: Are you interested in learning to play music?&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Telzanna Zarel&#039;&#039;&#039; picks up a drum and begins to beat on it.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;You&#039;&#039;&#039; say: Yes, I think it would be great to learn something.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Telzanna Zarel&#039;&#039;&#039; talks as she drums.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Telzanna Zarel&#039;&#039;&#039; says: Then you.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Telzanna Zarel&#039;&#039;&#039; says: Are in.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Telzanna Zarel&#039;&#039;&#039; says: Luck be..&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Telzanna Zarel&#039;&#039;&#039; says: cause I.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Telzanna Zarel&#039;&#039;&#039; says: Can play.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Telzanna Zarel&#039;&#039;&#039; says: Drums better.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Telzanna Zarel&#039;&#039;&#039; says: Than anyone.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Telzanna Zarel&#039;&#039;&#039; smiles as she stops.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Telzanna Zarel&#039;&#039;&#039; says: Or any two for that matter.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Telzanna Zarel&#039;&#039;&#039; says: Here, you can have this.&lt;br /&gt;
&amp;lt;br&amp;gt;-She quickly passes you the drum.-&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Telzanna Zarel&#039;&#039;&#039; says: And you can consider my drumming as your first lesson on how to play music.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Telzanna Zarel&#039;&#039;&#039; says: Oh, and you will need a music score to play.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Telzanna Zarel&#039;&#039;&#039; says: You should scuttle off to the library quicky fasty to see [[Jayose]] for one.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;You&#039;&#039;&#039; say: A drum, interesting, what about fishing?&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Telzanna Zarel&#039;&#039;&#039; seems to have lost interest in you already.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Telzanna Zarel&#039;&#039;&#039; says: A drum what?&lt;br /&gt;
&amp;lt;br&amp;gt;-She looks back at you.-&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Telzanna Zarel&#039;&#039;&#039; says: Oh you&#039;re still here, fascinating.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Telzanna Zarel&#039;&#039;&#039; says: I would probably have left by now and gone to see that Klyros up by the gate, lovely man, kinda.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Telzanna Zarel&#039;&#039;&#039; says: You should too, funny guy.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Telzanna Zarel&#039;&#039;&#039; smiles.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Telzanna Zarel&#039;&#039;&#039; says: For fishing you should search out [[Burdess Quirain]].&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Telzanna Zarel&#039;&#039;&#039; says: She will sell you a fishing rod once you can afford it and can train you to fish.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Telzanna Zarel&#039;&#039;&#039; says: Fantastic fishing with a fishing rod!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;You&#039;&#039;&#039; say: Thank you for the information.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Telzanna Zarel&#039;&#039;&#039; says: Hey, don&#039;t call me crazy, but I’ve been thinking for the last few minutes that I should stop selling things and start up a drama school.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Telzanna Zarel&#039;&#039;&#039; says: Exciting, no!?&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Telzanna Zarel&#039;&#039;&#039; says: You should think about joining in, lots of chances for Roleplay.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;-&#039;&#039;&#039;INFORMATION&#039;&#039;&#039;: This game is a &#039;[[Players_Policy|Roleplay]]&#039; game where most of the players act out a role. Players and Game Masters create stories for their characters which other people get involved in. A big part of Roleplaying is to stay within the world of Yliakum, and not disrupt it for others or yourself. Try to join into this Roleplaying as best you can. It might take you a while to get used to lore, history, settings, and style of the game. But don&#039;t be afraid to ask for advice from other people you meet, or to get involved in a little Roleplay with people you find to get used to how to make your new character act.-&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;You&#039;&#039;&#039; say: Roleplay?&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Telzanna Zarel&#039;&#039;&#039; says: Yep, Roleplay.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Telzanna Zarel&#039;&#039;&#039; says: You know, acting out the life of a character you completely make up.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Telzanna Zarel&#039;&#039;&#039; says: Like me pretending to be a warrior.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Telzanna Zarel&#039;&#039;&#039; says: You should try and make them a little different from yourself, just to keep things exciting.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Telzanna Zarel&#039;&#039;&#039; says: You get to chose their loves, hates, desires, wants, want nots...&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Telzanna Zarel&#039;&#039;&#039; says: Every single part of the character or characters you are acting out.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Telzanna Zarel&#039;&#039;&#039; says: No doubt lots of people you will meet in Hydlaa would be interested in doing some Roleplay with you.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Telzanna Zarel&#039;&#039;&#039; says: Drama is what keeps a city lively.&lt;br /&gt;
&amp;lt;br&amp;gt;-Telzann smiles at you.-&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Telzanna Zarel&#039;&#039;&#039; says: So what sort of acting do you think you would do?&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Telzanna Zarel&#039;&#039;&#039; says: You&#039;ve met a cook, warrior, smith and mage before meeting me.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Telzanna Zarel&#039;&#039;&#039; says: Do any of these characters sound like someone you would want to Roleplay as?&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;-&#039;&#039;&#039;INFORMATION&#039;&#039;&#039;: As a point of game convention, things that your character says are In Character or [[In_Character|IC]], and can be said anywhere at any time. If you have an Out Of Character or [[Out_Of_Character|OOC]] question about game mechanics such as how to use crafting books or a problem with running the game and need to ask about them in the &#039;main&#039; tab, then they should be kept within parentheses or square brackets or asked in a /tell or group chat instead of spoken directly in the main channel.-&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;You&#039;&#039;&#039; say: A warrior like Ibhaar.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Telzanna Zarel&#039;&#039;&#039; says: A warrior!&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Telzanna Zarel&#039;&#039;&#039; says: Well if you were Roleplaying a warrior in a play, get this, based in a fake Hydlaa!&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Telzanna Zarel&#039;&#039;&#039; says: You could be a great, well, warrior.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Telzanna Zarel&#039;&#039;&#039; says: You could be a hero or a devious baddy.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Telzanna Zarel&#039;&#039;&#039; says: You could protect the weak or even be nasty and prey on them for your own benefit!&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Telzanna Zarel&#039;&#039;&#039; says: That would actually be rather horrible and in a play you would likely come up against good people trying to stop you.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Telzanna Zarel&#039;&#039;&#039; says: All sorts of things like this would be possible.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Telzanna Zarel&#039;&#039;&#039; says: But you should always remember to make your Roleplay interesting and try and Roleplay with as many others as possible in either day to day things or giant great big events.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Telzanna Zarel&#039;&#039;&#039; says: A play with one person in it could be quite boring.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;You&#039;&#039;&#039; say: That’s interesting and might be fun.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Telzanna Zarel&#039;&#039;&#039; says: Yes Roleplaying is lots of fun.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Telzanna Zarel&#039;&#039;&#039; says: To find people who might want to Roleplay with you once you get into Hyldaa you should just start by making friends.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Telzanna Zarel&#039;&#039;&#039; says: Just talking to everyone you meet at places like Harnquist’s smithy, the tavern, the arena.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Telzanna Zarel&#039;&#039;&#039; says: These are all places you could try to meet people.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Telzanna Zarel&#039;&#039;&#039; says: It shouldn’t be too hard for you to find people to help you get started in Hydlaa.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Telzanna Zarel&#039;&#039;&#039; says: People are generally friendly.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Telzanna Zarel&#039;&#039;&#039; says: You should head up to &#039;&#039;&#039;Xenak&#039;&#039;&#039; now and ask him to let you into Hydlaa.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Telzanna Zarel&#039;&#039;&#039; says: I’m sure he will.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Telzanna Zarel&#039;&#039;&#039; says: Good luck!&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;You should now approach the NPC Xenak, right-click on the character and click the &#039;TALK/LIPS&#039; icon.&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;&#039;Xenak&#039;&#039;&#039;===&lt;br /&gt;
[[File:Xenak.png|100px|thumb|right]]&lt;br /&gt;
&#039;&#039;&#039;You&#039;&#039;&#039; say: I&#039;ve spoken to everyone and want to pass into the main city.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Xenak&#039;&#039;&#039; smiles at you.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Xenak&#039;&#039;&#039; says: Really, good.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Xenak&#039;&#039;&#039; says: As you have only just arrived here I know for a fact that the people in this outpost have been told to help all those who arrive here before entering in to Hydlaa.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Xenak&#039;&#039;&#039; says: I hope you made a good choice with the weapon and glyph you got from Ibhaar and Orphia.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Xenak&#039;&#039;&#039; says: Most people who pass though this gate have a lovely selection of items.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;You&#039;&#039;&#039; say: I think I&#039;m ready for the main city.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Xenak&#039;&#039;&#039; says: Very well.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Xenak&#039;&#039;&#039; says: You will be able to pass back into this area at any point later if you want to look round, help out new arrivals yourself, or re-read the books on the noticeboard.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Xenak&#039;&#039;&#039; says: You should be aware that the city is full of different characters.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Xenak&#039;&#039;&#039; says: You should think about what part of society you are going to try and fit into when you get in there.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Xenak&#039;&#039;&#039; says: Try and stick as closely as possible to that as people here are very welcoming to those who stick to their character.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;-&#039;&#039;&#039;INFORMATION&#039;&#039;&#039;: Be aware that this is a [[Ingame_Help#Roleplay|ROLEPLAY]] game and current players will interact with you as if they, and you, are playing a role, be it warrior, thug, cook, musician, smith... The jobs just mentioned are some examples of what you could do. But BE ADVENTUROUS in the stories you try and tell and the people you work with. People in PlaneShift love to be part of stories others make. To this end try and stay In Character, IC, the character you play will only know about the world it is in, PlaneShift. And so you should try and talk and act like a character in this world, not one who knows and talks about the real world.-&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;-&#039;&#039;&#039;INFORMATION&#039;&#039;&#039;: If you need help with this please ask other players. Those you find in places like the [[Kada-El_Tavern|tavern]] or at [[Harnquist]]&#039;s smithy are generally more than happy to help get you started with playing a role in PlaneShift.-&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;You&#039;&#039;&#039; say: Very well, let me through.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Xenak&#039;&#039;&#039; says: As you wish.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Xenak&#039;&#039;&#039; says: Welcome to Hydlaa, we all hope you have fun and enjoy your stay here.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Xenak&#039;&#039;&#039; says: Once you have passed into the main city you will appear next to the Windowless Tower, the tallest object in Hydlaa which is next to the North Gate that lets people into and out of the city.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Xenak&#039;&#039;&#039; says: You should head away from that gate down into the main plaza.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Xenak&#039;&#039;&#039; says: From there you will see the giant Laanx temple, the smithy for the famous blacksmith Harnquist, the pathway into the Arena, and the pathway into East Hydlaa where the library is located.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Xenak&#039;&#039;&#039; says: You have no doubt learned lots about all that can be done in the city and who to see first about different skills.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Xenak&#039;&#039;&#039; says: You should go and see some of them to get started properly.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Xenak&#039;&#039;&#039; hands you a welcome letter.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;You&#039;&#039;&#039; say: Is that for me?&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Xenak&#039;&#039;&#039; says: Yes, this letter can serve as a reference about different places and people if you need a reminder...&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Xenak&#039;&#039;&#039; hands you the letter.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Xenak&#039;&#039;&#039; says: Now, I don&#039;t really need to ask this, but are you SURE you want to pass into the main city?&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;-&#039;&#039;&#039;INFORMATION&#039;&#039;&#039;: If you want to return to the tutorial at any time in the future to re-read information about PlaneShift which is posted on the noticeboard or for any other reason, just return to the gate where you appear in the main game and right click on it and choose &#039;enter&#039; this will bring you back into the tutorial. To return back to the main game just right click on the gate in the tutorial map and it will move you back in to Hydlaa.-&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;You&#039;&#039;&#039; say: Yes.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Xenak&#039;&#039;&#039; says: Ok, goodbye, and good luck.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Congratulations on completing the tutorial. You are now ready to find adventure in Yliakum!&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;-Credits and notes: This game is made by a group of dedicated volunteers during their free time. We all hope that you enjoy the game and spend many hours exploring the world we have created. If you encounter any problems, ask in the HELP chat tab or file a petition in the petition window of the main toolbar. If you find any bugs you want to tell the developers about you can go to http://www.hydlaaplaza.com/flyspray and make an account to report it. Most importantly, have fun, and good luck!-&lt;br /&gt;
&lt;br /&gt;
[[Category:Docs]]&lt;/div&gt;</summary>
		<author><name>Venalan</name></author>
	</entry>
	<entry>
		<id>https://planeshift.top-ix.org//pswiki/index.php?title=Tutorial_Walkthrough&amp;diff=21070</id>
		<title>Tutorial Walkthrough</title>
		<link rel="alternate" type="text/html" href="https://planeshift.top-ix.org//pswiki/index.php?title=Tutorial_Walkthrough&amp;diff=21070"/>
		<updated>2016-05-07T22:13:22Z</updated>

		<summary type="html">&lt;p&gt;Venalan: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Tutorial 2013.jpg|thumb|400px|Map of the tutorial area and the positions of each NPC&lt;br /&gt;
{| style=&amp;quot;border:2px ridge #000000; align:center;&amp;quot;&lt;br /&gt;
 | style=&amp;quot;background:#ff290d; color:#ffffff; text-align:center;&amp;quot; | &amp;amp;nbsp;&#039;&#039;&#039;Abelia Aruine&#039;&#039;&#039;&amp;amp;nbsp;&lt;br /&gt;
 | style=&amp;quot;background:#0021c8; color:#ffffff; text-align:center;&amp;quot; | &amp;amp;nbsp;&#039;&#039;&#039;Neave Besetun&#039;&#039;&#039;&amp;amp;nbsp;&lt;br /&gt;
 | style=&amp;quot;background:#f2ab00; color:#ffffff; text-align:center;&amp;quot; | &amp;amp;nbsp;&#039;&#039;&#039;Ibhaar Senad&#039;&#039;&#039;&amp;amp;nbsp;&lt;br /&gt;
 |-&lt;br /&gt;
 | style=&amp;quot;background:#069c46; color:#ffffff; text-align:center;&amp;quot; | &amp;amp;nbsp;&#039;&#039;&#039;Orphia Eldri&#039;&#039;&#039;&amp;amp;nbsp;&lt;br /&gt;
 | style=&amp;quot;background:#dddddd; color:#000000; text-align:center;&amp;quot; | &amp;amp;nbsp;&#039;&#039;&#039;Telzanna Zarel&#039;&#039;&#039;&amp;amp;nbsp;&lt;br /&gt;
 | style=&amp;quot;background:#5e00c8; color:#ffffff; text-align:center;&amp;quot; | &amp;amp;nbsp;&#039;&#039;&#039;Xenak&#039;&#039;&#039;&amp;amp;nbsp;&lt;br /&gt;
 |-&lt;br /&gt;
 |}]]&lt;br /&gt;
{{Warning|&#039;&#039;&#039;Spoiler warning!&#039;&#039;&#039;&amp;lt;br /&amp;gt;&#039;&#039;This page may not only spoil fun but your learning progress!&#039;&#039;&amp;lt;br /&amp;gt;We do not condone spoilers, but because the tutorial is a guide to learning the game&#039;s basic functions, this walkthrough is provided for those needing assistance to complete the tutorial. We encourage you to complete the tutorial in game rather than simply read the dialogue transcript below, because in game you will have a richer experience of the world of Yliakum, earn a variety of useful items, as well as consider the kind of character you’d like to play.}}&lt;br /&gt;
&lt;br /&gt;
Please note that this is not the only way to complete the tutorial. Your player responses to what the [[Non-Player_Character|NPC]]s ask may differ from this guide, but this transcript is provided so that you can complete the tutorial successfully and delve into the world that is PlaneShift.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The tutorial is set up in the following way. &lt;br /&gt;
&lt;br /&gt;
There are two quests available, the first is with Abelia Aruine and you need to complete this one before you can go get quests from Neave Besetun, Ibhaar Senad, Orphia Eldri or Telzanna Zarel in any order you choose. The second quest is with the Klyros by the gate, you can speak to this NPC at any time if you want to leave the tutorial and enter the main game. We recommend you do the tutorial, but you can return at any time after you leave to complete it.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;!&#039;&#039;&#039; &#039;&#039;You can leave a comment and give feedback about PS tutorial in [http://www.hydlaaplaza.com/smf/index.php?topic=41352.0 this thread] of the game forum.&#039;&#039; &#039;&#039;&#039;!&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Begin by approaching the NPC Abelia Aruine (to walk, press the forward arrow or &#039;W&#039; key) and right-clicking (ctrl-click, for Mac users) on the NPC. Click on the &#039;TALK/LIPS&#039; icon to open the NPC dialogue box.&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
===Abelia’s Welcome===&lt;br /&gt;
[[File:Abelia.png|100px|thumb|right]]&lt;br /&gt;
&#039;&#039;&#039;You&#039;&#039;&#039; say: Hi, is all this equipment yours?&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Abelia Aruine&#039;&#039;&#039; places her broom against the table and dusts her hands off on her apron to help compose herself before smiling at you.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Abelia Aruine&#039;&#039;&#039; says: Why, yes it is.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Abelia Aruine&#039;&#039;&#039; says: And welcome to [[Hydlaa]], the central and main city of the top level of [[Yliakum]]!&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Abelia Aruine&#039;&#039;&#039; says: I&#039;ve been told to say that to all new people I see round here.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Abelia Aruine&#039;&#039;&#039; smirks as she turns round and starts gathering items from the table behind her.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Abelia Aruine&#039;&#039;&#039; says: Apparently there have been attacks coming from the Stone Labyrinths recently and lots of people fled this way.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Abelia Aruine&#039;&#039;&#039; says: It&#039;s been quiet today so far, but since it&#039;s been busy all week with new arrivals I&#039;ve been half expecting a rush this afternoon as well.&lt;br /&gt;
&amp;lt;br&amp;gt;-She peers over her shoulder at you.-&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Abelia Aruine&#039;&#039;&#039; says: You didn&#039;t see a giant crowd of people headed this way, did you?&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;-&#039;&#039;&#039;INFORMATION&#039;&#039;&#039;: To see how to interact with NPCs click on the &#039;HELP&#039; icon in the toolbar and in the &#039;START HERE SECTION&#039; read the heading &#039;[[Ingame_Help#Interacting_and_Speaking_with_NPCs|INTERACTING AND SPEAK WITH NPCs]]&#039;.-&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;You&#039;&#039;&#039; say: No, there are very few people around at the moment.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Abelia Aruine&#039;&#039;&#039; says: Ah, well, shame.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Abelia Aruine&#039;&#039;&#039; says: I made all these this morning and I&#039;d hate for them to go to waste.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Abelia Aruine&#039;&#039;&#039; finishes tidying up the table full of food and turns back to you.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Abelia Aruine&#039;&#039;&#039; says: As a new resident, or perhaps visitor, of Hydlaa I am pleased to present you with this small welcome pack on behalf of the [[Octarchs|Octarchy]] and the Hydlaa [[Vigesimi]].&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Abelia Aruine&#039;&#039;&#039; says: It has some of my bread, a bit to drink, and a few of the other delicacies that I love to bake.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Abelia Aruine&#039;&#039;&#039; says: Feel free to eat them now if you&#039;re hungry or just save them for later.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Abelia Aruine&#039;&#039;&#039; says: Either way I&#039;m sure you&#039;ll find them very refreshing and invigorating.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;-&#039;&#039;&#039;INFORMATION&#039;&#039;&#039;: The items you were just given will now be in your inventory. You can open this by clicking on the inventory icon in the main toolbar. To change the toolbar layout right click on the blue crystal in the top corner of the game window. To see details on all the game windows click on the &#039;HELP&#039; icon in the toolbar and in the &#039;START HERE SECTION&#039; read the heading &#039;[[Ingame_Help#Menus_and_Windows|MENUS AND WINDOWS]]&#039;.-&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;-&#039;&#039;&#039;INFORMATION&#039;&#039;&#039;: To eat or &#039;USE&#039; a piece of food or potion you need to open your inventory and click on the item you want to use and drop it onto the picture of your character. If it can be used then any effect it gives, healing, skill boosts etc, will be applied to your character.-&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;You&#039;&#039;&#039; say: So I could learn to cook?&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Abelia Aruine&#039;&#039;&#039; leans towards you a little.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Abelia Aruine&#039;&#039;&#039; says: If you can cook or bake already, or want to learn more I would go and see [[Jomed Parcen|Jomed]] in the main tavern in Hydlaa.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Abelia Aruine&#039;&#039;&#039; says: You can visit him once you get though the gate behind &#039;&#039;&#039;Xenak&#039;&#039;&#039; into the main city.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Abelia Aruine&#039;&#039;&#039; points over to &#039;&#039;&#039;Xenak&#039;&#039;&#039; and the gate behind him.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Abelia Aruine&#039;&#039;&#039; says: Jomed is the starting point for the [[Food Association|cooking association]] here in Hydlaa and will help you get started.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;You&#039;&#039;&#039; say: Why exactly are you greeting people?&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Abelia Aruine&#039;&#039;&#039; says: Well, for the longest time there have been invasions from the Stone Labyrinths.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Abelia Aruine&#039;&#039;&#039; says: Recently they have started to increase in frequency once again, with giant hordes of beasts headed towards Hydlaa from the area around the Eagle Bronze Doors.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Abelia Aruine&#039;&#039;&#039; says: Because of this the Octarchy has set up this small area to welcome all those who come to Hydlaa seeking protection, or who come here for any reason really.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Abelia Aruine&#039;&#039;&#039; says: We are here to make sure that you are well acquainted with as much of Hydlaa and the surrounding lands as possible before you pass into the city.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Abelia Aruine&#039;&#039;&#039; says: The hope is that those coming to Hydlaa will make a positive impact on the city and pick a craft or skill to help the Dome and Octarchy with the invasions.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;You&#039;&#039;&#039; say: What are these Bronze Doors the invasions are coming from?&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Abelia Aruine&#039;&#039;&#039; says: Ah, well.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Abelia Aruine&#039;&#039;&#039; says: Many years ago massive invasions ravaged the lands.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Abelia Aruine&#039;&#039;&#039; says: In a concerted effort between warriors and mages a series of Bronze Doors were made and set into the walls of the Dome to help prevent the creatures from leaving the Stone Labyrinth and entering the Dome.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Abelia Aruine&#039;&#039;&#039; says: I&#039;m sure you will likely end up venturing out to the Eagle Head Fortress at some point.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Abelia Aruine&#039;&#039;&#039; says: The guards there look after the closest set of doors to us.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;You&#039;&#039;&#039; say: So what about the Octarchy and Vigesimi? (The dialog response here varies slightly depending on the race you picked in character creation)&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Abelia Aruine&#039;&#039;&#039; seems a bit taken aback.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Abelia Aruine&#039;&#039;&#039; says: You don&#039;t know...&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Abelia Aruine&#039;&#039;&#039; says: Oh, well.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Abelia Aruine&#039;&#039;&#039; says: The Octarchy is the self appointed government that runs Hydlaa, the city you are about to enter, and also runs the &#039;Dome&#039; which is the top level of Yliakum and is where we are now.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Abelia Aruine&#039;&#039;&#039; says: They also rule all of the seven levels below this one, though the Octarchy didn&#039;t always exist.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Abelia Aruine&#039;&#039;&#039; looks you over.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Abelia Aruine&#039;&#039;&#039; says: Our race is a little different to all the other races as we were first made from the union between a Diaboli and a Dermorian.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Abelia Aruine&#039;&#039;&#039; says: If I remember correctly, it took almost 120 years from when our people, the Ynnwn, were first born for the Octarchy to begin to be established.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Abelia Aruine&#039;&#039;&#039; says: And in general it has been a good thing.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;You&#039;&#039;&#039; say: So they rule everyone in Yliakum?&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Abelia Aruine&#039;&#039;&#039; says: Yes they do.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Abelia Aruine&#039;&#039;&#039; says: The Octarch around here is [[Iragdun Salikarios]].&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Abelia Aruine&#039;&#039;&#039; says: You can find his residence across from the main tavern in Hydlaa.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Abelia Aruine&#039;&#039;&#039; says: Under each of the eight Octarchs, there are twenty Vigesimi, who deal with matters of law and order.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Abelia Aruine&#039;&#039;&#039; says: For instance, [[Amidison Stronghand]] is the Vigesimi of Hydlaa.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;You&#039;&#039;&#039; say: How big is the Dome?&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Abelia Aruine&#039;&#039;&#039; says: The Dome is the biggest of all the levels, with the next one down smaller than the one above, and so on, all the way to the bottom.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Abelia Aruine&#039;&#039;&#039; picks off a piece of cake and begins to eat it.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Abelia Aruine&#039;&#039;&#039; says: The Dome is called the Dome due to the domed shape of the ceiling of the Dome.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Abelia Aruine&#039;&#039;&#039; chuckles a little as she uses the word dome so much.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Abelia Aruine&#039;&#039;&#039; says: There are lots of cities spread out over the Dome, but outside of Hydlaa you are most likely to visit the [[Kran]] city of [[Gugrontid]], the [[Enkidukai]] city of [[Ojaveda]] and the [[Klyros]] city of [[Amdeneir]].&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;You&#039;&#039;&#039; say: How would I get to the other cities?&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Abelia Aruine&#039;&#039;&#039; says: Well, there are two ways really.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Abelia Aruine&#039;&#039;&#039; says: The first way is the quickest but you have to pay for it; you can arrange for the Pterosaur handlers to fly you to the city you want to go to.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Abelia Aruine&#039;&#039;&#039; says: The second way to get somewhere is just to walk there.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Abelia Aruine&#039;&#039;&#039; says: To get to Ojaveda, once you enter into the main part of Hydlaa you will have to go to your right, down and away from the Windowless tower into the plaza.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Abelia Aruine&#039;&#039;&#039; says: Once there look for the passage through into East Hydlaa; that’s where the library is.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Abelia Aruine&#039;&#039;&#039; says: Then you just follow the roads out of and away from the city until you reach Ojaveda.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Abelia Aruine&#039;&#039;&#039; says: To get to Gugrontid, once you enter into the main part of Hydlaa you need to find the North gate, which will be to your left.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Abelia Aruine&#039;&#039;&#039; says: You pass through it and then follow the path through the forest and then once out the other side head left over the hills.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Abelia Aruine&#039;&#039;&#039; says: Finally, if you want to see Amdeneir, well, the best and really only way at the moment is to fly there, which is free right now.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Abelia Aruine&#039;&#039;&#039; says: You will need to see Krestal Dhusho for that near the Laanx temple in Hydlaa; that&#039;s the giant red iron temple just off the plaza.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Abelia Aruine&#039;&#039;&#039; says: Just look round the back of it to find him.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;You&#039;&#039;&#039; say: Who and what is [[Laanx]]?&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Abelia Aruine&#039;&#039;&#039; smiles before answering.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Abelia Aruine&#039;&#039;&#039; says: Laanx is one of the gods present here in Yliakum and as you might know, he created the Lemurs.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Abelia Aruine&#039;&#039;&#039; says: Laanx’s main temple is here in Hydlaa, as I mentioned, and is run by an elderly Lemur, Sharven.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Abelia Aruine&#039;&#039;&#039; says: Another god, [[Talad]], was responsible for creating the Kran and he has a temple, unsurprisingly, in the Kran city of Gugrontid.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Abelia Aruine&#039;&#039;&#039; says: A third god is [[Xiosia]].&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Abelia Aruine&#039;&#039;&#039; says: She is very much the natural side of things and is favoured greatly by the Nolthrir and Dermorians, for they have always been very close to the land they live on.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Abelia Aruine&#039;&#039;&#039; says: Finally, there is [[Dakkru]].&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Abelia Aruine&#039;&#039;&#039; says: She is the god of death and if you ever find yourself on the wrong side of a pointed sword, you will be taken to her realm.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Abelia Aruine&#039;&#039;&#039; says: You will have to brave its depths to find your way out if you wish to come back to Yliakum again.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;You&#039;&#039;&#039; say: So, now that I&#039;m here what should I do?&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Abelia Aruine&#039;&#039;&#039; says: Good question.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Abelia Aruine&#039;&#039;&#039; says: You have a choice.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Abelia Aruine&#039;&#039;&#039; says: I would recommend talking to and getting to know the other people in this welcome area.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Abelia Aruine&#039;&#039;&#039; says: You stand to learn a lot from such an experience which could greatly help your start here in Hydlaa.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Abelia Aruine&#039;&#039;&#039; says: If this doesn&#039;t interest you, next to the gate behind you you can speak to &#039;&#039;&#039;Xenak&#039;&#039;&#039; about passing though into the main city of Hydlaa.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Abelia Aruine&#039;&#039;&#039; says: If you want to stick about you could take some lunch I have prepared to Neave the blacksmith and talk to her.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Abelia Aruine&#039;&#039;&#039; says: Are you interested in helping me out?&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;You&#039;&#039;&#039; say: I really want to see what else there is to learn.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Abelia Aruine&#039;&#039;&#039; says: Fantastic, you should start with taking this lunch pack over to Neave.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Abelia Aruine&#039;&#039;&#039; says: She is the blacksmith for this part of Hydlaa and can no doubt give you plenty of information regarding all the crafting that goes on in the city.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Abelia Aruine&#039;&#039;&#039; says: But you should know that if at any point you get fed up with learning about Hydlaa and just want to enter the city, you can go and talk to &#039;&#039;&#039;Xenak&#039;&#039;&#039; and he will let you pass into the main city.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Abelia Aruine&#039;&#039;&#039; says: If you want to come back and finish talking to the others in this area after you leave, you can return at a later point to finish.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Abelia Aruine&#039;&#039;&#039; says: Good luck, have fun, and enjoy Hydlaa.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;-&#039;&#039;&#039;INFORMATION&#039;&#039;&#039;: To see how to give items to NPCs click on the &#039;HELP&#039; icon in the toolbar and in the &#039;START HERE SECTION&#039; read the heading &#039;[[Ingame_Help#Giving_Items_to_and_Trading_with_NPCs|GIVING ITEMS TO NPCS]]&#039;. In quests you can open the quest system and click certain Menu Options to give an item to the NPC, or, you can select the NPC and choose the &#039;GIVE&#039; icon which will open a trade window. You can then pick an item to manually give to the NPC from your inventory.-&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;You can now approach any of the other NPCs in the tutorial and the quest with them will be available, you should right-click on the character and click the &#039;TALK/LIPS&#039; icon.&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Neave’s Hammering Time===&lt;br /&gt;
[[File:Neave.png|100px|thumb|right]]&lt;br /&gt;
&#039;&#039;&#039;You&#039;&#039;&#039; say: Hello, are you Neave?&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Neave Besetun&#039;&#039;&#039; says: Why yes, that&#039;s right.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Neave Besetun&#039;&#039;&#039; tears her eyes from the unfinished blades propped against the side of the anvil, sets down her hammer, and smiles.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Neave Besetun&#039;&#039;&#039; says: I&#039;m the local smith in this part of the city; been asked to work on weapons for the warriors coming through here before they head back out to fight against the invasions.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Neave Besetun&#039;&#039;&#039; says: I&#039;m here so the city&#039;s main blacksmith doesn&#039;t get buried under everything.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Neave Besetun&#039;&#039;&#039; says: He has a lot to do after all, working in the centre of Hydlaa just off the plaza.&lt;br /&gt;
&amp;lt;br&amp;gt;-She sniffs suddenly.-&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Neave Besetun&#039;&#039;&#039; says: Hold on.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Neave Besetun&#039;&#039;&#039; narrows her eyes, looking directly at you.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Neave Besetun&#039;&#039;&#039; says: Is that smell what I think it is!?&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;You&#039;&#039;&#039; say: Uhm, I know I&#039;ve been on the road for a while getting here, but do I really smell that bad?&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Neave Besetun&#039;&#039;&#039; says: Oh dear!&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Neave Besetun&#039;&#039;&#039; chuckles softly.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Neave Besetun&#039;&#039;&#039; says: Did I make you worry for a moment then?&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Neave Besetun&#039;&#039;&#039; says: I meant the scent of Abelia&#039;s delicious cooking; she is in my opinion the finest cook and baker in the whole of the city of Hydlaa.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Neave Besetun&#039;&#039;&#039; says: Am I right that she sent you to bring my lunch over to me?&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;You&#039;&#039;&#039; say: That&#039;s right. Here&#039;s the lunch pack she made for you.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Neave Besetun&#039;&#039;&#039; says: Oh, well look at that!&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Neave Besetun&#039;&#039;&#039; takes the pack carefully.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Neave Besetun&#039;&#039;&#039; says: She knows how hard Ibhaar has me working, what with all those blades he keeps wanting repaired for all his troops and the shields he&#039;s got me making.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Neave Besetun&#039;&#039;&#039; drops her voice slightly.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Neave Besetun&#039;&#039;&#039; says: Nothing here is ever quite good enough for him and he&#039;s determined everyone passing through proves they can use a weapon to some extent, so always has me making sure there are lots of different weapons available!&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Neave Besetun&#039;&#039;&#039; says: With the invasions, the Octarchy is quite keen on it as well, making sure all its citizens can fight and defend themselves that is.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Neave Besetun&#039;&#039;&#039; says: That’s actually one of the laws of the land; if you want to read the rest you could find a copy of the Decree in...&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Neave Besetun&#039;&#039;&#039; says: Uh...&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Neave Besetun&#039;&#039;&#039; says: [[Jayose]]’s Library.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Neave Besetun&#039;&#039;&#039; becomes a little distracted as she starts unwrapping her food.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;You&#039;&#039;&#039; say: So do you just repair things for Ibhaar?&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Neave Besetun&#039;&#039;&#039; says: Well, I&#039;m the smith here so that is generally my job.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Neave Besetun&#039;&#039;&#039; takes a big bite of her lunch.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Neave Besetun&#039;&#039;&#039; says: But if you’re interested I can tell you a little bit about the different kinds of smithy crafts you’re likely to run into in Hydlaa.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Neave Besetun&#039;&#039;&#039; says: Maybe tell you about how to start out in metalworking and blacksmithing, the same things I started out with, if it takes your fancy.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;You&#039;&#039;&#039; say: So what sorts of crafts are there?&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Neave Besetun&#039;&#039;&#039; says: Well, all sorts.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Neave Besetun&#039;&#039;&#039; says: You will be able to learn to make many different weapons and many different pieces of armour and lots of different shields.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Neave Besetun&#039;&#039;&#039; smiles warmly as she continues to eat her lunch.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Neave Besetun&#039;&#039;&#039; says: Just look behind me to the table over there.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Neave Besetun&#039;&#039;&#039; says: I&#039;ve been working on a few new shields, and then there&#039;s these half finished swords I have.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Neave Besetun&#039;&#039;&#039; points down to the blades resting against her anvil.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Neave Besetun&#039;&#039;&#039; says: Of course, as a good smith I can also work on armour, but I don’t very much.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Neave Besetun&#039;&#039;&#039; says: Chainmail gloves and good sturdy plate helms.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Neave Besetun&#039;&#039;&#039; says: Maybe it&#039;s something you should think about trying?&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Neave Besetun&#039;&#039;&#039; says: You&#039;ll see that being a smith is a very diverse skill with lots to learn beyond how to simply work with metal.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;You&#039;&#039;&#039; say: And how should I start to learn?&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Neave Besetun&#039;&#039;&#039; says: Well, you&#039;d best start looking for master [[Harnquist]] just off the Hydlaa plaza.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Neave Besetun&#039;&#039;&#039; says: He owns the smithy there and he&#039;s always happy to help out anyone looking to start training their arm with a hammer.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Neave Besetun&#039;&#039;&#039; says: He is also the starting point for anyone looking to join the Crafting Association.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Neave Besetun&#039;&#039;&#039; says: After you talk to him about that he will probably have a few little jobs you can help him with, like fetching some ore or maybe bringing him something to eat while he works; it&#039;s a good way to make some quick tria as well.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Neave Besetun&#039;&#039;&#039; grins around another mouthful.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Neave Besetun&#039;&#039;&#039; says: He likes his food as much as I do.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Neave Besetun&#039;&#039;&#039; says: And if you keep helping people in the association you will be taught how to make metal stocks from ores, then how to make bladed weapons like axes and swords, and then eventually to make many different shields.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Neave Besetun&#039;&#039;&#039; says: Harnquist will tell you all you need to know.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;You&#039;&#039;&#039; say: What about other armour?&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Neave Besetun&#039;&#039;&#039; says: Good question.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Neave Besetun&#039;&#039;&#039; says: Shields are possible to make, like I said, as are light, medium and heavy helms.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Neave Besetun&#039;&#039;&#039; says: And then you can make light armour made of leather and medium armour made of chain mail.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Neave Besetun&#039;&#039;&#039; says: But if you are interested in making leather armour you will need to take a slightly different path.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Neave Besetun&#039;&#039;&#039; says: You&#039;ll first need to learn how to work with leather, not really something you will learn from a blacksmith.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Neave Besetun&#039;&#039;&#039; says: From what I know you will have to learn to tan hides and to sew and shape the leather.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Neave Besetun&#039;&#039;&#039; says: If you ever take a trip to the Enkidukai city of Ojaveda, there is an Enkidukai there named Hirenn and I&#039;m sure he will be able to help you get started with the leatherworking skill.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;You&#039;&#039;&#039; say: Do you think I could have a go at something simple?&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Neave Besetun&#039;&#039;&#039; says: Well maybe you could...&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Neave Besetun&#039;&#039;&#039; moves over to her pile of ores and carefully looks them over while talking.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Neave Besetun&#039;&#039;&#039; says: One of the simplest things to do is to turn ore into metal ingots or stocks which you can then use in crafting.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;You&#039;&#039;&#039; say: Where would I find ore?&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Neave Besetun&#039;&#039;&#039; chuckles.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Neave Besetun&#039;&#039;&#039; says: By mining of course!&lt;br /&gt;
&amp;lt;br&amp;gt;-She gestures at the pile of different ores stacked next to her.-&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Neave Besetun&#039;&#039;&#039; says: Many, many different types of ore and gem can be mined out of the ground.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Neave Besetun&#039;&#039;&#039; says: You just need a sturdy pick and a bit of determination, but it&#039;s probably best to ask around near the smithy to see if someone can show you where to try and mine until you know where to go.&lt;br /&gt;
&amp;lt;br&amp;gt;She frowns a little, but the expression quickly changes to a grin.-&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Neave Besetun&#039;&#039;&#039; says: But mining ore is only good if you then learn to turn it into ingots and metal stock of course!&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Neave Besetun&#039;&#039;&#039; says: You could use my furnace to try the very first step of that process; that step is melting some iron ore into molten iron.&lt;br /&gt;
-She steps back to her anvil after picking up a few pieces of iron ore.-&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;You&#039;&#039;&#039; say: I&#039;d love to try.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Neave Besetun&#039;&#039;&#039; says: Perfect!&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Neave Besetun&#039;&#039;&#039; says: Just step up to the furnace behind me then and pop one ore at a time inside.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Neave Besetun&#039;&#039;&#039; says: Just wait it out and you should see the metal turning molten.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Neave Besetun&#039;&#039;&#039; says: But if you leave it in the furnace for too long it will be ruined and useless, so make sure you pay attention.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Neave Besetun&#039;&#039;&#039; hands you three pieces of ore.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Neave Besetun&#039;&#039;&#039; says: Here, try with these.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;-&#039;&#039;&#039;INFORMATION&#039;&#039;&#039;: To learn about using containers click on the &#039;HELP&#039; icon in the toolbar and in the &#039;START HERE SECTION&#039; read the heading &#039;[[Ingame_Help#Containers_and_Crafting_Containers|CRAFTING CONTAINERS]]&#039;.-&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;-&#039;&#039;&#039;INFORMATION&#039;&#039;&#039;: Simply, you need to right click and open the interaction menu for the furnace, then select &#039;EXAMINE&#039; which will open the container window for the furnace. Then you need to move the iron ore from your inventory to the container. Wait about 90 seconds and the iron ore will transform into molten iron ore which you can move back to your inventory and give to Neave.-&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;You&#039;&#039;&#039; say: Okay, I&#039;ll try later then.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Neave Besetun&#039;&#039;&#039; says: Later is fine too.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Neave Besetun&#039;&#039;&#039; looks you over and smiles slightly.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Neave Besetun&#039;&#039;&#039; says: Just don&#039;t forget, speak to Harnquist near the plaza for anything to do with metalwork and smithing!&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Neave Besetun&#039;&#039;&#039; says: Is there anything else I can help you with for now?&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;You&#039;&#039;&#039; say: Neave..there is a giant heart on top of your ores?&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Neave Besetun&#039;&#039;&#039; turns her head to look at it as though surprised and then chuckles.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Neave Besetun&#039;&#039;&#039; says: Why yes, yes there is!&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Neave Besetun&#039;&#039;&#039; pauses for a moment and gives you a rather serious look.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Neave Besetun&#039;&#039;&#039; says: There are certain metals, ones only the most experienced metallurgists can produce, and well...&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Neave Besetun&#039;&#039;&#039; blushes slightly.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Neave Besetun&#039;&#039;&#039; says: I&#039;m hoping to learn how to make them myself soon, but they do require some rather strange ingredients, like a giant ulbernaut heart.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;You&#039;&#039;&#039; say: I can&#039;t think of anything else to ask you.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Neave Besetun&#039;&#039;&#039; says: Hmm, well, okay then.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Neave Besetun&#039;&#039;&#039; says: Perhaps in this case I could ask a little favour of you instead?&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Neave Besetun&#039;&#039;&#039; moves over towards the forge and carefully lifts a sword that was hidden there.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Neave Besetun&#039;&#039;&#039; says: Ibhaar asked me to repair this for him.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Neave Besetun&#039;&#039;&#039; says: He is always taking so little care of his weapons and sending them back to me ruined, that I&#039;m beginning to think he uses them to hammer arrows into trees instead of shooting the arrows like he should.&lt;br /&gt;
&amp;lt;br&amp;gt;-She shakes her head sadly.-&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Neave Besetun&#039;&#039;&#039; says: I really wonder about him sometimes, but then Diaboli are known to be a little, well, sort of odd.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Neave Besetun&#039;&#039;&#039; says: I&#039;d really appreciate it if you could run this sword over to him for me and I&#039;m sure he&#039;ll hand you a little something for your time.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;You&#039;&#039;&#039; say: I&#039;ll take him the sword.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Neave Besetun&#039;&#039;&#039; says: Perfect then!&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Neave Besetun&#039;&#039;&#039; says: Thank you very much for your help with this!&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Neave Besetun&#039;&#039;&#039; carefully hands you a broadsword which shows the signs of heavy reworking on its blade.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Neave Besetun&#039;&#039;&#039; says: Just continue to follow the road and you will find him nearby.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Neave Besetun&#039;&#039;&#039; says: And...&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Neave Besetun&#039;&#039;&#039; says: One more thing as well.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;You&#039;&#039;&#039; say: Yes?&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Neave Besetun&#039;&#039;&#039; says: If you start to make or use weapons yourself, you might want to also learn how to repair them; it&#039;s another skill you will have a chance to learn more about in Hydlaa.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Neave Besetun&#039;&#039;&#039; says: There might be many people like Ibhaar who need help repairing their armour or weapons.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Neave Besetun&#039;&#039;&#039; says: Just take this as a small gift as well.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Neave Besetun&#039;&#039;&#039; says: Once you pick up a weapon, you should take better care of it than Ibhaar does of his by learning to do repairs.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Neave Besetun&#039;&#039;&#039; hands you a small repair kit, which includes several things you might be able to use to improve a damaged weapon.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Neave Besetun&#039;&#039;&#039; says: Take care of yourself.&lt;br /&gt;
&amp;lt;br&amp;gt;She waves you towards the road and turns back to her anvil.-&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Neave Besetun&#039;&#039;&#039; says: Right, it&#039;s hammering time.&lt;br /&gt;
&amp;lt;br&amp;gt;-She begins to whistle a somewhat recognisable tune as she picks up her hammer and starts hammering again.-&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;You should now approach the NPC Ibhaar Senad, right-click on the character and click the &#039;TALK/LIPS&#039; icon.&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Ibhaar’s Battle===&lt;br /&gt;
[[File:Ibhaar.png|100px|thumb|right]]&lt;br /&gt;
&#039;&#039;&#039;You&#039;&#039;&#039; say: Here you are, Ibhaar. Neave gave me this for you.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Ibhaar Senad&#039;&#039;&#039; says: So, that little smithy decided to repair my favourite Broadsword did she..?&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Ibhaar Senad&#039;&#039;&#039; says: If she hadn&#039;t done such a terrible job of repairing it the last few times, it probably wouldn&#039;t keep breaking every time I use it.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;You&#039;&#039;&#039; say: So what is it you do around here?&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Ibhaar Senad&#039;&#039;&#039; says: What do I do?!&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Ibhaar Senad&#039;&#039;&#039; says: I&#039;m the commander of the expeditionary forces.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Ibhaar Senad&#039;&#039;&#039; pushes his chest out as he continues.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Ibhaar Senad&#039;&#039;&#039; says: My men are sent out from Hydlaa when a city or village is attacked.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Ibhaar Senad&#039;&#039;&#039; says: It&#039;s my job to organise these Octarchy warriors.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Ibhaar Senad&#039;&#039;&#039; says: And also unfortunately,&lt;br /&gt;
&amp;lt;br&amp;gt;-He scowls a little.-&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Ibhaar Senad&#039;&#039;&#039; says: The mages...&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Ibhaar Senad&#039;&#039;&#039; says: To make sure they are all sent or stationed where they are most needed; to help keep the peace or with fighting off invasions from the Stone Labyrinth.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;You&#039;&#039;&#039; say: What sort of warriors do you have fighting for you?&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Ibhaar Senad&#039;&#039;&#039; says: All sorts.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Ibhaar Senad&#039;&#039;&#039; says: They use ranged weapons like bows, short and sharp, or long and heavy blades.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Ibhaar Senad&#039;&#039;&#039; says: Some prefer giant war hammers or diamond-sharp double-headed axes.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Ibhaar Senad&#039;&#039;&#039; seems to get a little giddy talking about all the weapons.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Ibhaar Senad&#039;&#039;&#039; says: There are many different types of blades you can use; it is all a matter of preference.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Ibhaar Senad&#039;&#039;&#039; says: I personally have these two, one for hitting, and one for stabbing.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;You&#039;&#039;&#039; say: Do you have a suggestion on what I should use?&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Ibhaar Senad&#039;&#039;&#039; shrugs as he plays with his two weapons a little.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Ibhaar Senad&#039;&#039;&#039; says: Depends on what you want to use, very close range for fast attacking, or slower, heavier things which you can do more damage with.&lt;br /&gt;
&amp;lt;br&amp;gt;-He starts to swing his blade as an example.-&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Ibhaar Senad&#039;&#039;&#039; says: Or ranged weapons like bows.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Ibhaar Senad&#039;&#039;&#039; says: You should look at my collection of weapons.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Ibhaar Senad&#039;&#039;&#039; points using his sword at the table behind him.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Ibhaar Senad&#039;&#039;&#039; says: Just take a look; there is a fair selection on there.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Ibhaar Senad&#039;&#039;&#039; says: Oh, by the way, I am supposed to give you a basic lesson on how to use a weapon of your choice and then ask you to demonstrate it to me.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Ibhaar Senad&#039;&#039;&#039; says: So, go and look at the choices and then come back and tell me which you want and I will give you one to use.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;-&#039;&#039;&#039;INFORMATION&#039;&#039;&#039;: For help on using free text to talk with NPCs click on the &#039;HELP&#039; icon in the toolbar and in the &#039;START HERE SECTION&#039; read the heading &#039;[[Ingame_Help#Interacting_and_Speaking_with_NPCs|INTERACTING AND SPEAKING WITH NPCs]]&#039;.-&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;-&#039;&#039;&#039;INFORMATION&#039;&#039;&#039;: What you are required to do with Ibhaar is to look at the weapons on the tables and on the tree and find the name of one you want. Once you have picked one, you need to return to Ibhaar, right click him and pick the talk icon. When the Quest options appear you should type the name of the weapon you want in the free text window and press enter to send the message when you are done. If you spell it right he will continue the quest with you.-&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;You&#039;&#039;&#039; say: claymore (At this point you can say any of the names of the weapons on show including, shortsword, falchion, sabre, ranged, bow, longsword, battle hammer, warhammer, battlehammer, dagger, knife, club, mace, claymore, or axe.  &lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Ibhaar Senad&#039;&#039;&#039; says: Ah, so you want to use a claymore do you?&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Ibhaar Senad&#039;&#039;&#039; says: Well in that case I think it&#039;s best you use this.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Ibhaar Senad&#039;&#039;&#039; holds up a shortsword.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Ibhaar Senad&#039;&#039;&#039; says: It&#039;s not the biggest blade you will see people using but it is perfectly suited to use as a beginner.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Ibhaar Senad&#039;&#039;&#039; says: And you aren&#039;t as likely to chop your own hand or arm off like you are using a claymore.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Ibhaar Senad&#039;&#039;&#039; says: And let this be your very first lesson in Hydlaa, you swing it so these sharp edges hit the thing you’re attacking to slice it, or you thrust this pointy end into the target, simple.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Ibhaar Senad&#039;&#039;&#039; says: I suppose you can go and kill some of the rats round here to practise after your expert lesson...&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Ibhaar Senad&#039;&#039;&#039; looks over at his precious rivnak.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Ibhaar Senad&#039;&#039;&#039; says: In fact you would be doing me a favour if you did.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Ibhaar Senad&#039;&#039;&#039; says: My rivnak gets nervous every time they get too close.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Ibhaar Senad&#039;&#039;&#039; says: Bring me a rat hide and I&#039;ll pay you a little.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;-&#039;&#039;&#039;INFORMATION&#039;&#039;&#039;: For help on fighting click on the &#039;HELP&#039; icon in the toolbar and in the &#039;START HERE SECTION&#039; read the heading &#039;[[Ingame_Help#Health_and_Combat_Styles|HEALTH AND COMBAT STYLES]]&#039;.-&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;-&#039;&#039;&#039;INFORMATION&#039;&#039;&#039;: Simply, you can fight with fists or a weapon. To equip a weapon, open your inventory and pick up and then drop your chosen weapon onto your character&#039;s &#039;SWORD&#039; or &#039;SHIELD&#039; slot. Then approach a rat, select it and open the interaction menu, and then choose the attack option. If your &#039;INFORMATION&#039; window is open you can select a rat and choose an attacking stance from &#039;full defensive&#039; to &#039;bloody&#039;. You can loot items from the dead rats by right clicking on the rat and choosing the &#039;LOOT&#039; icon and taking the items you want from the loot window which will appear.-&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;You&#039;&#039;&#039; Here I killed a rat and I have its hide for you.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Ibhaar Senad&#039;&#039;&#039; grabs the hide out of your hand.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Ibhaar Senad&#039;&#039;&#039; says: YES!&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Ibhaar Senad&#039;&#039;&#039; says: Great, well done on killing the rats.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Ibhaar Senad&#039;&#039;&#039; throws the hide away into a barrel.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Ibhaar Senad&#039;&#039;&#039; says: This will no doubt lift a great weight from my rivnak&#039;s nerves.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Ibhaar Senad&#039;&#039;&#039; says: You know, if you get another one I’ll reward you for that as well.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;You&#039;&#039;&#039; say: Here I killed a second rat and I have its hide for you.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Ibhaar Senad&#039;&#039;&#039; gabs the hide out of your hand again.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Ibhaar Senad&#039;&#039;&#039; says: HA!&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Ibhaar Senad&#039;&#039;&#039; says: See killing these rats is easy.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Ibhaar Senad&#039;&#039;&#039; says: And here, this is for you.&lt;br /&gt;
&amp;lt;br&amp;gt;-He tosses you a few more coins than the first time.-&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Ibhaar Senad&#039;&#039;&#039; says: Just to keep their numbers down and I’ll buy one more from you if you get it.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Ibhaar Senad&#039;&#039;&#039; says: Maybe there is hope you will become a reasonable warrior yet.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Ibhaar Senad&#039;&#039;&#039; drops the hide in a barrel with the others you gave him.&lt;br /&gt;
&amp;lt;br&amp;gt;-Putting his hand into a small pouch he pulls out a circle.-&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Ibhaar Senad&#039;&#039;&#039; says: For doing such a fine job in keeping my rivnak happy, this is for you.&lt;br /&gt;
&amp;lt;br&amp;gt;-He then tosses the coin at you.-&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;You&#039;&#039;&#039; say: So, who do I need to see for more lessons on using weapons?&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Ibhaar Senad&#039;&#039;&#039; says: Well who you want to go and see first will depend on which weapon type you want to learn to use.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Ibhaar Senad&#039;&#039;&#039; says: I prefer my hammer and longsword.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Ibhaar Senad&#039;&#039;&#039; says: But let me give you a list in case the weapon you chose isn’t the one you will want to learn later.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Ibhaar Senad&#039;&#039;&#039; says: Of course the [[Octarchs|Octarchy]] is always pleased when one of its citizens wants to train in combat to become a useful addition to its fighting forces.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Ibhaar Senad&#039;&#039;&#039; says: [[Percival Hawthorne]] will train you on how to use all types of swords, [[Finara Plund]] on how to use all types of axes, [[Lori Tryllyn]] will teach you to use knives and daggers and [[Taulim Wilaal]] will teach you how to use all types of ranged weapons.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;-&#039;&#039;&#039;INFORMATION&#039;&#039;&#039;: To see information about how to train a skill click on the &#039;HELP&#039; icon in the toolbar and in the &#039;START HERE SECTION&#039; read the heading &#039;[[Ingame_Help#Skills_Training|SKILL TRAINING]]&#039;.-&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;-&#039;&#039;&#039;INFORMATION&#039;&#039;&#039;: There are three parts to training a skill.&amp;lt;br&amp;gt;1 - Gaining progression points which you are awarded by doing quests, hunting and making/gathering things.&amp;lt;br&amp;gt;2 - Buying skill training--to do this you need to find the correct trainer and spend Tria and Progression points to get &#039;theoretical training&#039;.&amp;lt;br&amp;gt;3 - To gain the next level you then need to practise the skill, by fighting, harvesting, crafting etc.-&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;You&#039;&#039;&#039; say: Using weapons is all well and good, but what about armour?&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Ibhaar Senad&#039;&#039;&#039; bangs his fist against his chest.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Ibhaar Senad&#039;&#039;&#039; says: Here is some of the finest heavy armour you are ever likely to see.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Ibhaar Senad&#039;&#039;&#039; checks the spot he hit on his chest to make sure there are no marks.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Ibhaar Senad&#039;&#039;&#039; says: Well, I suppose it’s probably worth me telling you who to see to learn about using armour.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Ibhaar Senad&#039;&#039;&#039; says: You wouldn’t want to become expert with a blade and use it in combat with no protection.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Ibhaar Senad&#039;&#039;&#039; says: So Jefecra Harcrit, a member of the Hydlaa Guard can train you in using heavy armour once you are strong enough to wear it.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Ibhaar Senad&#039;&#039;&#039; says: [[Grimal Bloodaxe]], a proud StoneHammer can train you in how to best use chainmail or medium armours, again once you are strong enough to wear them.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Ibhaar Senad&#039;&#039;&#039; says: Finally, [[Jeyarp Grotemey]] who has a small stall selling leather goods can teach you how to use leather armour effectively.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;You&#039;&#039;&#039; say: Where is the best place to start hunting beasts?&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Ibhaar Senad&#039;&#039;&#039; smirks a little.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Ibhaar Senad&#039;&#039;&#039; says: That’s funny.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Ibhaar Senad&#039;&#039;&#039; says: Most of the creatures running about these lands will strike you down with one blow if you don’t train enough before running about waving your sword trying to get one of them to impale itself on the end of the blade for you.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Ibhaar Senad&#039;&#039;&#039; says: HA!&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Ibhaar Senad&#039;&#039;&#039; says: But if you seriously want to jump straight into fighting there are lots of little creatures in the sewers if you can find your way in and are brave enough to venture down there.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Ibhaar Senad&#039;&#039;&#039; says: There are also lots of different creatures and gladiators of lots of different sizes and strengths in the Arena which is probably a much better place to start.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;You&#039;&#039;&#039; say: Well if I’m going to get squashed so quickly how can I heal myself?&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Ibhaar Senad&#039;&#039;&#039; says: There are a number of ways; eating food someone has made is a good simple way, but don’t eat too much or it might just make you worse.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Ibhaar Senad&#039;&#039;&#039; says: You can use herbal remedies or potions which someone has made or you have bought or made for yourself.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Ibhaar Senad&#039;&#039;&#039; says: And I guess...&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Ibhaar Senad&#039;&#039;&#039; says: If you are desperate...&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Ibhaar Senad&#039;&#039;&#039; says: You can use magic...&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;You&#039;&#039;&#039; say: So what about using magic?&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Ibhaar Senad&#039;&#039;&#039; stares at you.&lt;br /&gt;
&amp;lt;br&amp;gt;-His eyes bulge and a vein on his forehead throbs as he seems to get ready to explode.-&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Ibhaar Senad&#039;&#039;&#039; says: MAGIC!&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Ibhaar Senad&#039;&#039;&#039; says: ...&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Ibhaar Senad&#039;&#039;&#039; says: Magic...&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Ibhaar Senad&#039;&#039;&#039; says: Really?&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Ibhaar Senad&#039;&#039;&#039; says: I don&#039;t use magic, of course I don&#039;t use magic, clearly I don&#039;t use magic...&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Ibhaar Senad&#039;&#039;&#039; says: Sword and steel and hard training will make you a real warrior.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Ibhaar Senad&#039;&#039;&#039; says: You will not get me helping you with magic or anything to do with it.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Ibhaar Senad&#039;&#039;&#039; says: Run off to...that...Dermorian, Orphia, over there if you want to get to use that horrible horrible stuff.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Ibhaar Senad&#039;&#039;&#039; points to his left a little, down the road.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;You should now approach the NPC Orphia Eldri, right-click on the character and click the &#039;TALK/LIPS&#039; icon.&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Orphia’s Apple===&lt;br /&gt;
[[File:Orphia.png|100px|thumb|right]]&lt;br /&gt;
&#039;&#039;&#039;You&#039;&#039;&#039; say: Hello, are you Orphia?&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Orphia Eldri&#039;&#039;&#039; says: The use of Azure Way magic to control the air, linked to, oh no.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Orphia Eldri&#039;&#039;&#039; says: That can&#039;t be the reason...&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Orphia Eldri&#039;&#039;&#039; trails off mid-sentence and smiles pleasantly as she notices your presence.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Orphia Eldri&#039;&#039;&#039; says: I&#039;m sorry, I didn&#039;t see you for a moment.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Orphia Eldri&#039;&#039;&#039; says: I&#039;ve been engaged in a little magical experimentation, but never mind that.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Orphia Eldri&#039;&#039;&#039; says: You must be one of the new arrivals?&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Orphia Eldri&#039;&#039;&#039; holds up a hand to stop you from answering.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Orphia Eldri&#039;&#039;&#039; says: No, don&#039;t tell me; Ibhaar sent you on your way towards me with some form of insult or profanity against my craft?&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Orphia Eldri&#039;&#039;&#039; says: Am I correct?&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;You&#039;&#039;&#039; say: So you really are a mage as he said?&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Orphia Eldri&#039;&#039;&#039; says: I&#039;m unsure if I am whatever names he may have called me, but I certainly am a mage.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Orphia Eldri&#039;&#039;&#039; says: I have studied at least the basics in each of the six Ways of magic.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Orphia Eldri&#039;&#039;&#039; says: That&#039;s why I was chosen as the Octarchy&#039;s representative to welcome any potential students of the Ways to Hydlaa.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;You&#039;&#039;&#039; say: And you know enough to be able to teach about the Ways?&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Orphia Eldri&#039;&#039;&#039; spreads her arms to move your attention to the tables nearby.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Orphia Eldri&#039;&#039;&#039; says: As you can see from my collection of artefacts, I do have some experience.&lt;br /&gt;
&amp;lt;br&amp;gt;-She nods while studying you.-&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Orphia Eldri&#039;&#039;&#039; says: But I shouldn&#039;t let items on tables speak for me.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Orphia Eldri&#039;&#039;&#039; says: Magic can be dangerous to learn and so my ability, not words, should be what acts to reassure you.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Orphia Eldri&#039;&#039;&#039; points carefully.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Orphia Eldri&#039;&#039;&#039; says: Have you noticed the apple, just behind me floating above my enchanter?&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;You&#039;&#039;&#039; say: It&#039;s floating?&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Orphia Eldri&#039;&#039;&#039; says: Yes, it really is.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Orphia Eldri&#039;&#039;&#039; smiles pleasantly.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Orphia Eldri&#039;&#039;&#039; says: I was using Azure Way magic to cause it to levitate, but it&#039;s given me a little trouble since I managed that.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;You&#039;&#039;&#039; say: What sort of trouble?&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Orphia Eldri&#039;&#039;&#039; says: It is better to observe than merely to tell.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Orphia Eldri&#039;&#039;&#039; says: Please, pick up the apple and pass it here to me.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;-&#039;&#039;&#039;INFORMATION&#039;&#039;&#039;: To pick up an item, right click it and select the hand icon. The item will go into your inventory and a message will appear in the system tab indicating you have done so.-&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;You&#039;&#039;&#039; say: Here&#039;s the apple.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Orphia Eldri&#039;&#039;&#039; balances the apple on the palm of her hand for a moment.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Orphia Eldri&#039;&#039;&#039; says: Good.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Orphia Eldri&#039;&#039;&#039; says: Now watch it carefully because...&lt;br /&gt;
&amp;lt;br&amp;gt;-She waits and then closes her fingers around it. After some moments the apple shimmers slightly with faint azure light and then a second apple appears in the air where the first one was to begin with.-&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Orphia Eldri&#039;&#039;&#039; says: Now that I told the magic to hold the apple in the air, the magic seems unhappy if the apple is taken away.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Orphia Eldri&#039;&#039;&#039; says: It seems that it creates another apple instead to make up for this.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Orphia Eldri&#039;&#039;&#039; takes a bite from the apple she is holding and then drops her hand back to her side.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Orphia Eldri&#039;&#039;&#039; says: I&#039;m hoping to develop this further in time to see if I can find out where the new apples come from.&lt;br /&gt;
&amp;lt;br&amp;gt;-She smiles once again.-&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Orphia Eldri&#039;&#039;&#039; says: Now, perhaps having seen the progress of my research, entrusted to me by the Circles, you will trust in my ability to teach you as well.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;You&#039;&#039;&#039; say: Okay, I think I could learn from you.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Orphia Eldri&#039;&#039;&#039; says: Then I think I can teach you.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Orphia Eldri&#039;&#039;&#039; says: If you could tell me which Way you are most interested in learning about, I could certainly try to answer any questions you might have.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;You&#039;&#039;&#039; say: I don&#039;t know enough to choose one.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Orphia Eldri&#039;&#039;&#039; says: I would suspect the choice is a difficult one for many, but I can tell you which Ways you have to choose between.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Orphia Eldri&#039;&#039;&#039; says: Let me see.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Orphia Eldri&#039;&#039;&#039; reaches for the glyph sack which hangs at her side and pulls out several glyphs. She holds a new glyph up to show you with each Way that she mentions.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Orphia Eldri&#039;&#039;&#039; says: The ways are Crystal, Dark, Red, Blue, Brown, and Azure.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Orphia Eldri&#039;&#039;&#039; says: Each one has its own strengths.&lt;br /&gt;
&amp;lt;br&amp;gt;-She nods reassuringly.-&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Orphia Eldri&#039;&#039;&#039; says: I know it&#039;s a lot to take in, but we really should only focus on one of the Ways for the time being.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;You&#039;&#039;&#039; say: But what if I want to study other Ways as well?&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Orphia Eldri&#039;&#039;&#039; says: You can change your mind after reaching Hydlaa and study another then, but which would you like us to look at for today?&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Orphia Eldri&#039;&#039;&#039; says: Perhaps you would like me to tell you more about some of the Ways first.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Orphia Eldri&#039;&#039;&#039; says: If so, just tell me which you&#039;d like to hear about.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;-&#039;&#039;&#039;INFORMATION&#039;&#039;&#039;: You need to use the free text box to learn about at least one magic Way. You can choose between [[Red Way]], [[Blue Way]], [[Dark Way]], [[Crystal Way]], [[Azure Way]], or [[Brown Way]].-&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;You&#039;&#039;&#039; say: Red&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Orphia Eldri&#039;&#039;&#039; says: No one can dispute that Red Way magic is very popular here in the Dome; it is powerful, strong, and attuned with fire.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Orphia Eldri&#039;&#039;&#039; says: It has many powerful attacking spells, most involving heat; this is also why smiths usually study it to some degree.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Orphia Eldri&#039;&#039;&#039; says: The opposing Way of Red Way is Blue Way, so it is advisable not to study both of these at the same time.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;You&#039;&#039;&#039; say: Blue&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Orphia Eldri&#039;&#039;&#039; says: Blue Way magic is linked to water and time and anything that flows.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Orphia Eldri&#039;&#039;&#039; says: It is in opposition to the fire of the Red Way, and is more aligned with protection and can even be used to heal people.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Orphia Eldri&#039;&#039;&#039; says: Its link to all that flows can also let you sense the magic which flows though items, which can be useful.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;You&#039;&#039;&#039; say: Dark&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Orphia Eldri&#039;&#039;&#039; says: Dark Way magic opposes the magic of the Crystal Way.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Orphia Eldri&#039;&#039;&#039; says: It isn&#039;t evil as some might have you believe, but it draws its energy from death and entropy.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Orphia Eldri&#039;&#039;&#039; says: It can be used to spread illness or to manipulate shadows into turning against their owners.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Orphia Eldri&#039;&#039;&#039; says: It is these things that can be used by evil people, but that does not make the magic, itself, evil.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Orphia Eldri&#039;&#039;&#039; says: I have heard that to advance far you must not be afraid to seek your own death as well.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;You&#039;&#039;&#039; say: Crystal&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Orphia Eldri&#039;&#039;&#039; says: The Crystal Way is about light and life and energy.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Orphia Eldri&#039;&#039;&#039; says: It is pure and famed for its use in healing.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Orphia Eldri&#039;&#039;&#039; says: You should avoid learning too much of the Dark Way if you are interested in Crystal Way magic, as they do not mix well together.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;You&#039;&#039;&#039; say: Brown&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Orphia Eldri&#039;&#039;&#039; says: The magic of the Brown Way focuses on the stones and the earth and on protection and using nature.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Orphia Eldri&#039;&#039;&#039; says: You can use it to create armour for yourself or to shake the ground beneath the feet of one who would harm you.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Orphia Eldri&#039;&#039;&#039; says: It is also opposed to Azure Way magic, but can work in harmony with other Ways.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;You&#039;&#039;&#039; say: Azure&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Orphia Eldri&#039;&#039;&#039; says: Azure Way is the magic of the air and of the mind, with which you might find yourself able to eventually influence the thoughts of others.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Orphia Eldri&#039;&#039;&#039; pauses and smiles slightly, looking back towards the floating apple again.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Orphia Eldri&#039;&#039;&#039; says: Or with which you might cause apples to levitate.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Orphia Eldri&#039;&#039;&#039; says: It is opposed to the Brown Way, so these two should not be mixed.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;You&#039;&#039;&#039; say: I&#039;ve made my choice.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Orphia Eldri&#039;&#039;&#039; says: Are you sure?&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Orphia Eldri&#039;&#039;&#039; says: You can still ask about any other Ways or I can go over a Way again if it will help you decide.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Orphia Eldri&#039;&#039;&#039; says: You just need to ask.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;You&#039;&#039;&#039; say: Yes, I&#039;m sure, I have made my choice.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Orphia Eldri&#039;&#039;&#039; nods slightly and shows you the small collection of glyphs once again.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Orphia Eldri&#039;&#039;&#039; says: Then tell me your choice.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;You&#039;&#039;&#039; say: Azure (At his point you can say any one of the 6 ways, Red, Dark, Crystal, Brown, Azure, or blue and you will given a glyph of that way to start your character with.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Orphia Eldri&#039;&#039;&#039; says: Very well then.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Orphia Eldri&#039;&#039;&#039; says: It is a good enough choice, though of course all choices are good.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Orphia Eldri&#039;&#039;&#039; says: All Ways are worth the time to learn about.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Orphia Eldri&#039;&#039;&#039; selects a glyph and hands it across to you.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Orphia Eldri&#039;&#039;&#039; says: You must begin by learning to purify this.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;You&#039;&#039;&#039; say: How do I purify the glyph?&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Orphia Eldri&#039;&#039;&#039; says: Talad created the glyphs so we could use magic, but to use a glyph you must first connect it to yourself.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Orphia Eldri&#039;&#039;&#039; says: Focus on it carefully and try to catch hold of the energy it is connected to.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;-&#039;&#039;&#039;INFORMATION&#039;&#039;&#039;: For help on using glyphs and magic, click on the &#039;HELP&#039; icon in the toolbar and in the &#039;START HERE SECTION&#039; read the heading &#039;[[Ingame_Help#Magic.2C_Glyphs_and_Spells|MAGIC, GLYPHS, and SPELLS]]&#039;.-&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;-&#039;&#039;&#039;INFORMATION&#039;&#039;&#039;: Simply, in the toolbar open the &#039;[[Ingame_Help#Spell_Book_Window|SPELL BOOK]]&#039;, then click on &#039;RESEARCH MAGIC&#039;. You must now PURIFY the glyph you received. To do this, click to pick it up and then drop it onto the PURIFY icon in the bottom left corner. Once the glyph is purified you should see a new background behind the glyph icon. To find a spell, place the glyph in the first of the four &#039;ASSEMBLE SLOTs&#039; then click the &#039;RESEARCH MAGIC button. You may have to click many times before you find the spell. Once you have found the spell it will appear in your spell book. To cast, you need to pick a target for an attack spell and click the spell name and click cast, for a self casting spell just click the spell name and click cast.-&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;You&#039;&#039;&#039; say: And then I can learn spells?&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Orphia Eldri&#039;&#039;&#039; lowers her head gracefully to hide a wide smile.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Orphia Eldri&#039;&#039;&#039; says: It is good to see you are so eager, but yes, then you can begin to learn spells.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Orphia Eldri&#039;&#039;&#039; says: Over time you will find more powerful spells can be cast by combining different glyphs, but for now you have just one glyph and so you must use that alone to find the most simple spell in your chosen way.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Orphia Eldri&#039;&#039;&#039; says: Now once you have purified it, you should be able to sense the energy it connects to and use that connection to control it in a small way.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Orphia Eldri&#039;&#039;&#039; motions toward your hands and the glyph she just passed you.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Orphia Eldri&#039;&#039;&#039; says: Go on, try.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;You&#039;&#039;&#039; say: And what should I cast this spell on?&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Orphia Eldri&#039;&#039;&#039; says: Well, I have studied the lower spells in all of the ways, and considering your choice, your first spell is one that will be of the use most to yourself.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Orphia Eldri&#039;&#039;&#039; says: If you find yourself in danger then cast it on yourself and it will help you, but practicing while not in danger is always a good thing as well.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;You&#039;&#039;&#039; say: After practicing, where can I learn more?&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Orphia Eldri&#039;&#039;&#039; says: There are many people through Hydlaa and the Dome who can teach you more, but the best person to begin learning from is Levrus.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Orphia Eldri&#039;&#039;&#039; says: He can be a little long winded, but he will teach you much if you show willing and he will be able to tell you about the Circles and how to gain membership of one.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Orphia Eldri&#039;&#039;&#039; moves slightly, looking toward the floating apple again as she continues to speak.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Orphia Eldri&#039;&#039;&#039; says: You can usually find him in his magic shop just outside Hydlaa.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;You&#039;&#039;&#039; say: I might speak to Levrus then. Is there anything else I should know?&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Orphia Eldri&#039;&#039;&#039; says: Well, he will perhaps sell you some other simple glyphs as well, though you have to realise that casting spells with glyphs is not the only aspect of magic.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Orphia Eldri&#039;&#039;&#039; turns to look at you again.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Orphia Eldri&#039;&#039;&#039; says: The crafts of herbalism and alchemy are often connected to the Ways and can even improve your use of the Ways as well.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;You&#039;&#039;&#039; say: How would I learn more about them?&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Orphia Eldri&#039;&#039;&#039; says: Oh, Aleena often sets out a work bench on the roof of the tavern.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Orphia Eldri&#039;&#039;&#039; says: She&#039;d be the one to ask about the use of herbs, and you need to learn the basics of herbalism before you should think about progressing to alchemy.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Orphia Eldri&#039;&#039;&#039; says: You could also think about seeing Durok, a Kran often found in the library.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Orphia Eldri&#039;&#039;&#039; says: Kra will introduce you to the [[Science Association]] which herbalists and alchemists belong to.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;You&#039;&#039;&#039; say: Thank you. I will remember.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Orphia Eldri&#039;&#039;&#039; says: Good.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Orphia Eldri&#039;&#039;&#039; says: One last thing then.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Orphia Eldri&#039;&#039;&#039; says: Head down the steps just on from here.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Orphia Eldri&#039;&#039;&#039; says: You should speak to Telzanna before you move on to the city proper.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Orphia Eldri&#039;&#039;&#039; says: She might have some supplies you could barter for.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Orphia Eldri&#039;&#039;&#039; smiles.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Orphia Eldri&#039;&#039;&#039; says: And please, take an apple.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Orphia Eldri&#039;&#039;&#039; says: Wherever it is they come from, they really do taste rather nice.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;You should now descend the steps to the lower plaza, approach the NPC Telzanna Zarel, right-click on the character and click the &#039;TALK/LIPS&#039; icon.&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Telzanna’s Acting===&lt;br /&gt;
[[File:Telzanna.png|100px|thumb|right]]&lt;br /&gt;
&#039;&#039;&#039;You&#039;&#039;&#039; say: Hello, Orphia suggested I come and see you.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Telzanna Zarel&#039;&#039;&#039; claps her hands together a few times as she sees you approaching.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Telzanna Zarel&#039;&#039;&#039; says: Hi, yes, hello...&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Telzanna Zarel&#039;&#039;&#039; says: I&#039;ve just recently finished setting up my stall.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Telzanna Zarel&#039;&#039;&#039; says: Fantastic isn&#039;t it?&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Telzanna Zarel&#039;&#039;&#039; says: Orphia sent one of her Orphia-lites down here not too long ago and he...&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Telzanna Zarel&#039;&#039;&#039; says: She...&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Telzanna Zarel&#039;&#039;&#039; says: Kra?&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Telzanna Zarel&#039;&#039;&#039; says: Was very nice, I don’t remember.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;You&#039;&#039;&#039; say: It&#039;s a very nice selection of items.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Telzanna Zarel&#039;&#039;&#039; says: I&#039;ve gathered some of the nicest items for sale from Hydlaa and nearby cities.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Telzanna Zarel&#039;&#039;&#039; says: After hearing about this place being set up by the Octarchy, I had to come.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Telzanna Zarel&#039;&#039;&#039; says: Had to, great here isn&#039;t it..?&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Telzanna Zarel&#039;&#039;&#039; says: Money to be made and friends to be...made, I guess.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Telzanna Zarel&#039;&#039;&#039; says: I used to be in Ojaveda, lots of cheap carpets available there.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Telzanna Zarel&#039;&#039;&#039; points to a carpet on the ground and shuffles her feet about on it.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Telzanna Zarel&#039;&#039;&#039; says: Like this one.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Telzanna Zarel&#039;&#039;&#039; says: You know there is another one like this but in blue that you could buy, very nice.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;You&#039;&#039;&#039; say: Are there many merchants?&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Telzanna Zarel&#039;&#039;&#039; says: Oh, you want to be a merchant do you?&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Telzanna Zarel&#039;&#039;&#039; says: Hard life being a merchant, buy this, maybe selling that.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Telzanna Zarel&#039;&#039;&#039; says: Trying to make money, difficult, tough, tricky and testy.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Telzanna Zarel&#039;&#039;&#039; says: There are lots of merchants buying and selling lots of many things.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Telzanna Zarel&#039;&#039;&#039; says: Armour, weapons, tools, helms, spoons, pillows, tables, beds, chests, barr-rr-rr-rrels...&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Telzanna Zarel&#039;&#039;&#039; opens her eyes wide as she says the next items.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Telzanna Zarel&#039;&#039;&#039; says: You can even get a nice jewellery box to keep all your lovely nice jewellery in.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;-&#039;&#039;&#039;INFORMATION&#039;&#039;&#039;: There are many merchants in the game. To buy from or sell to a merchant you can right click on one and choose the &#039;BUY/SELL&#039; icon. You can then browse the items they will buy from you and the items you can buy from them. Not every merchant will buy or sell every item so you should search around to find the right merchant for you.-&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;You&#039;&#039;&#039; say: You really have collected a lot here.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Telzanna Zarel&#039;&#039;&#039; says: Yes, exactly!&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Telzanna Zarel&#039;&#039;&#039; says: A!&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Telzanna Zarel&#039;&#039;&#039; says: LOT!&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Telzanna Zarel&#039;&#039;&#039; smiles.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Telzanna Zarel&#039;&#039;&#039; says: Lots of things for lots of people.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Telzanna Zarel&#039;&#039;&#039; says: I have fishing poles for the fishers you might meet.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Telzanna Zarel&#039;&#039;&#039; says: I&#039;ve got some musical instruments for those who want to play music, drums for drumming and liras...for lira-ing...is that right?&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Telzanna Zarel&#039;&#039;&#039; says: Never mind, sure it is.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;You&#039;&#039;&#039; say: There are really musicians?&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Telzanna Zarel&#039;&#039;&#039; says: What do you mean really?&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Telzanna Zarel&#039;&#039;&#039; says: Of course there are.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Telzanna Zarel&#039;&#039;&#039; says: Plenty of people learn to play music, but it can be a little tricky to get to grips with initially.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Telzanna Zarel&#039;&#039;&#039; says: You should go and see [[Dhalia Colat]] in the area where the library is in East Hydlaa; she can give you lots of lessons.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Telzanna Zarel&#039;&#039;&#039; says: Are you interested in learning to play music?&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Telzanna Zarel&#039;&#039;&#039; picks up a drum and begins to beat on it.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;You&#039;&#039;&#039; say: Yes, I think it would be great to learn something.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Telzanna Zarel&#039;&#039;&#039; talks as she drums.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Telzanna Zarel&#039;&#039;&#039; says: Then you.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Telzanna Zarel&#039;&#039;&#039; says: Are in.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Telzanna Zarel&#039;&#039;&#039; says: Luck be..&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Telzanna Zarel&#039;&#039;&#039; says: cause I.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Telzanna Zarel&#039;&#039;&#039; says: Can play.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Telzanna Zarel&#039;&#039;&#039; says: Drums better.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Telzanna Zarel&#039;&#039;&#039; says: Than anyone.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Telzanna Zarel&#039;&#039;&#039; smiles as she stops.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Telzanna Zarel&#039;&#039;&#039; says: Or any two for that matter.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Telzanna Zarel&#039;&#039;&#039; says: Here, you can have this.&lt;br /&gt;
&amp;lt;br&amp;gt;-She quickly passes you the drum.-&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Telzanna Zarel&#039;&#039;&#039; says: And you can consider my drumming as your first lesson on how to play music.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Telzanna Zarel&#039;&#039;&#039; says: Oh, and you will need a music score to play.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Telzanna Zarel&#039;&#039;&#039; says: You should scuttle off to the library quicky fasty to see [[Jayose]] for one.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;You&#039;&#039;&#039; say: A drum, interesting, what about fishing?&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Telzanna Zarel&#039;&#039;&#039; seems to have lost interest in you already.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Telzanna Zarel&#039;&#039;&#039; says: A drum what?&lt;br /&gt;
&amp;lt;br&amp;gt;-She looks back at you.-&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Telzanna Zarel&#039;&#039;&#039; says: Oh you&#039;re still here, fascinating.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Telzanna Zarel&#039;&#039;&#039; says: I would probably have left by now and gone to see that Klyros up by the gate, lovely man, kinda.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Telzanna Zarel&#039;&#039;&#039; says: You should too, funny guy.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Telzanna Zarel&#039;&#039;&#039; smiles.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Telzanna Zarel&#039;&#039;&#039; says: For fishing you should search out [[Burdess Quirain]].&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Telzanna Zarel&#039;&#039;&#039; says: She will sell you a fishing rod once you can afford it and can train you to fish.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Telzanna Zarel&#039;&#039;&#039; says: Fantastic fishing with a fishing rod!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;You&#039;&#039;&#039; say: Thank you for the information.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Telzanna Zarel&#039;&#039;&#039; says: Hey, don&#039;t call me crazy, but I’ve been thinking for the last few minutes that I should stop selling things and start up a drama school.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Telzanna Zarel&#039;&#039;&#039; says: Exciting, no!?&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Telzanna Zarel&#039;&#039;&#039; says: You should think about joining in, lots of chances for Roleplay.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;-&#039;&#039;&#039;INFORMATION&#039;&#039;&#039;: This game is a &#039;[[Players_Policy|Roleplay]]&#039; game where most of the players act out a role. Players and Game Masters create stories for their characters which other people get involved in. A big part of Roleplaying is to stay within the world of Yliakum, and not disrupt it for others or yourself. Try to join into this Roleplaying as best you can. It might take you a while to get used to lore, history, settings, and style of the game. But don&#039;t be afraid to ask for advice from other people you meet, or to get involved in a little Roleplay with people you find to get used to how to make your new character act.-&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;You&#039;&#039;&#039; say: Roleplay?&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Telzanna Zarel&#039;&#039;&#039; says: Yep, Roleplay.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Telzanna Zarel&#039;&#039;&#039; says: You know, acting out the life of a character you completely make up.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Telzanna Zarel&#039;&#039;&#039; says: Like me pretending to be a warrior.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Telzanna Zarel&#039;&#039;&#039; says: You should try and make them a little different from yourself, just to keep things exciting.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Telzanna Zarel&#039;&#039;&#039; says: You get to chose their loves, hates, desires, wants, want nots...&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Telzanna Zarel&#039;&#039;&#039; says: Every single part of the character or characters you are acting out.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Telzanna Zarel&#039;&#039;&#039; says: No doubt lots of people you will meet in Hydlaa would be interested in doing some Roleplay with you.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Telzanna Zarel&#039;&#039;&#039; says: Drama is what keeps a city lively.&lt;br /&gt;
&amp;lt;br&amp;gt;-Telzann smiles at you.-&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Telzanna Zarel&#039;&#039;&#039; says: So what sort of acting do you think you would do?&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Telzanna Zarel&#039;&#039;&#039; says: You&#039;ve met a cook, warrior, smith and mage before meeting me.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Telzanna Zarel&#039;&#039;&#039; says: Do any of these characters sound like someone you would want to Roleplay as?&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;-&#039;&#039;&#039;INFORMATION&#039;&#039;&#039;: As a point of game convention, things that your character says are In Character or [[In_Character|IC]], and can be said anywhere at any time. If you have an Out Of Character or [[Out_Of_Character|OOC]] question about game mechanics such as how to use crafting books or a problem with running the game and need to ask about them in the &#039;main&#039; tab, then they should be kept within parentheses or square brackets or asked in a /tell or group chat instead of spoken directly in the main channel.-&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;You&#039;&#039;&#039; say: A warrior like Ibhaar.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Telzanna Zarel&#039;&#039;&#039; says: A warrior!&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Telzanna Zarel&#039;&#039;&#039; says: Well if you were Roleplaying a warrior in a play, get this, based in a fake Hydlaa!&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Telzanna Zarel&#039;&#039;&#039; says: You could be a great, well, warrior.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Telzanna Zarel&#039;&#039;&#039; says: You could be a hero or a devious baddy.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Telzanna Zarel&#039;&#039;&#039; says: You could protect the weak or even be nasty and prey on them for your own benefit!&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Telzanna Zarel&#039;&#039;&#039; says: That would actually be rather horrible and in a play you would likely come up against good people trying to stop you.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Telzanna Zarel&#039;&#039;&#039; says: All sorts of things like this would be possible.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Telzanna Zarel&#039;&#039;&#039; says: But you should always remember to make your Roleplay interesting and try and Roleplay with as many others as possible in either day to day things or giant great big events.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Telzanna Zarel&#039;&#039;&#039; says: A play with one person in it could be quite boring.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;You&#039;&#039;&#039; say: That’s interesting and might be fun.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Telzanna Zarel&#039;&#039;&#039; says: Yes Roleplaying is lots of fun.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Telzanna Zarel&#039;&#039;&#039; says: To find people who might want to Roleplay with you once you get into Hyldaa you should just start by making friends.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Telzanna Zarel&#039;&#039;&#039; says: Just talking to everyone you meet at places like Harnquist’s smithy, the tavern, the arena.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Telzanna Zarel&#039;&#039;&#039; says: These are all places you could try to meet people.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Telzanna Zarel&#039;&#039;&#039; says: It shouldn’t be too hard for you to find people to help you get started in Hydlaa.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Telzanna Zarel&#039;&#039;&#039; says: People are generally friendly.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Telzanna Zarel&#039;&#039;&#039; says: You should head up to &#039;&#039;&#039;Xenak&#039;&#039;&#039; now and ask him to let you into Hydlaa.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Telzanna Zarel&#039;&#039;&#039; says: I’m sure he will.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Telzanna Zarel&#039;&#039;&#039; says: Good luck!&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;You should now approach the NPC Xenak, right-click on the character and click the &#039;TALK/LIPS&#039; icon.&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;&#039;Xenak&#039;&#039;&#039;===&lt;br /&gt;
[[File:Xenak.png|100px|thumb|right]]&lt;br /&gt;
&#039;&#039;&#039;You&#039;&#039;&#039; say: I&#039;ve spoken to everyone and want to pass into the main city.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Xenak&#039;&#039;&#039; smiles at you.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Xenak&#039;&#039;&#039; says: Really, good.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Xenak&#039;&#039;&#039; says: As you have only just arrived here I know for a fact that the people in this outpost have been told to help all those who arrive here before entering in to Hydlaa.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Xenak&#039;&#039;&#039; says: I hope you made a good choice with the weapon and glyph you got from Ibhaar and Orphia.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Xenak&#039;&#039;&#039; says: Most people who pass though this gate have a lovely selection of items.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;You&#039;&#039;&#039; say: I think I&#039;m ready for the main city.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Xenak&#039;&#039;&#039; says: Very well.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Xenak&#039;&#039;&#039; says: You will be able to pass back into this area at any point later if you want to look round, help out new arrivals yourself, or re-read the books on the noticeboard.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Xenak&#039;&#039;&#039; says: You should be aware that the city is full of different characters.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Xenak&#039;&#039;&#039; says: You should think about what part of society you are going to try and fit into when you get in there.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Xenak&#039;&#039;&#039; says: Try and stick as closely as possible to that as people here are very welcoming to those who stick to their character.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;-&#039;&#039;&#039;INFORMATION&#039;&#039;&#039;: Be aware that this is a [[Ingame_Help#Roleplay|ROLEPLAY]] game and current players will interact with you as if they, and you, are playing a role, be it warrior, thug, cook, musician, smith... The jobs just mentioned are some examples of what you could do. But BE ADVENTUROUS in the stories you try and tell and the people you work with. People in PlaneShift love to be part of stories others make. To this end try and stay In Character, IC, the character you play will only know about the world it is in, PlaneShift. And so you should try and talk and act like a character in this world, not one who knows and talks about the real world.-&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;-&#039;&#039;&#039;INFORMATION&#039;&#039;&#039;: If you need help with this please ask other players. Those you find in places like the [[Kada-El_Tavern|tavern]] or at [[Harnquist]]&#039;s smithy are generally more than happy to help get you started with playing a role in PlaneShift.-&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;You&#039;&#039;&#039; say: Very well, let me through.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Xenak&#039;&#039;&#039; says: As you wish.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Xenak&#039;&#039;&#039; says: Welcome to Hydlaa, we all hope you have fun and enjoy your stay here.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Xenak&#039;&#039;&#039; says: Once you have passed into the main city you will appear next to the Windowless Tower, the tallest object in Hydlaa which is next to the North Gate that lets people into and out of the city.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Xenak&#039;&#039;&#039; says: You should head away from that gate down into the main plaza.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Xenak&#039;&#039;&#039; says: From there you will see the giant Laanx temple, the smithy for the famous blacksmith Harnquist, the pathway into the Arena, and the pathway into East Hydlaa where the library is located.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Xenak&#039;&#039;&#039; says: You have no doubt learned lots about all that can be done in the city and who to see first about different skills.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Xenak&#039;&#039;&#039; says: You should go and see some of them to get started properly.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Xenak&#039;&#039;&#039; hands you a welcome letter.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;You&#039;&#039;&#039; say: Is that for me?&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Xenak&#039;&#039;&#039; says: Yes, this letter can serve as a reference about different places and people if you need a reminder...&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Xenak&#039;&#039;&#039; hands you the letter.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Xenak&#039;&#039;&#039; says: Now, I don&#039;t really need to ask this, but are you SURE you want to pass into the main city?&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;-&#039;&#039;&#039;INFORMATION&#039;&#039;&#039;: If you want to return to the tutorial at any time in the future to re-read information about PlaneShift which is posted on the noticeboard or for any other reason, just return to the gate where you appear in the main game and right click on it and choose &#039;enter&#039; this will bring you back into the tutorial. To return back to the main game just right click on the gate in the tutorial map and it will move you back in to Hydlaa.-&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;You&#039;&#039;&#039; say: Yes.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Xenak&#039;&#039;&#039; says: Ok, goodbye, and good luck.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Congratulations on completing the tutorial. You are now ready to find adventure in Yliakum!&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;-Credits and notes: This game is made by a group of dedicated volunteers during their free time. We all hope that you enjoy the game and spend many hours exploring the world we have created. If you encounter any problems, ask in the HELP chat tab or file a petition in the petition window of the main toolbar. If you find any bugs you want to tell the developers about you can go to http://www.hydlaaplaza.com/flyspray and make an account to report it. Most importantly, have fun, and good luck!-&lt;br /&gt;
&lt;br /&gt;
[[Category:Docs]]&lt;/div&gt;</summary>
		<author><name>Venalan</name></author>
	</entry>
	<entry>
		<id>https://planeshift.top-ix.org//pswiki/index.php?title=Tutorial_Walkthrough&amp;diff=21069</id>
		<title>Tutorial Walkthrough</title>
		<link rel="alternate" type="text/html" href="https://planeshift.top-ix.org//pswiki/index.php?title=Tutorial_Walkthrough&amp;diff=21069"/>
		<updated>2016-05-07T22:11:03Z</updated>

		<summary type="html">&lt;p&gt;Venalan: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Tutorial 2013.jpg|thumb|400px|Map of the tutorial area and the positions of each NPC&lt;br /&gt;
{| style=&amp;quot;border:2px ridge #000000; align:center;&amp;quot;&lt;br /&gt;
 | style=&amp;quot;background:#ff290d; color:#ffffff; text-align:center;&amp;quot; | &amp;amp;nbsp;&#039;&#039;&#039;Abelia Aruine&#039;&#039;&#039;&amp;amp;nbsp;&lt;br /&gt;
 | style=&amp;quot;background:#0021c8; color:#ffffff; text-align:center;&amp;quot; | &amp;amp;nbsp;&#039;&#039;&#039;Neave Besetun&#039;&#039;&#039;&amp;amp;nbsp;&lt;br /&gt;
 | style=&amp;quot;background:#f2ab00; color:#ffffff; text-align:center;&amp;quot; | &amp;amp;nbsp;&#039;&#039;&#039;Ibhaar Senad&#039;&#039;&#039;&amp;amp;nbsp;&lt;br /&gt;
 |-&lt;br /&gt;
 | style=&amp;quot;background:#069c46; color:#ffffff; text-align:center;&amp;quot; | &amp;amp;nbsp;&#039;&#039;&#039;Orphia Eldri&#039;&#039;&#039;&amp;amp;nbsp;&lt;br /&gt;
 | style=&amp;quot;background:#dddddd; color:#000000; text-align:center;&amp;quot; | &amp;amp;nbsp;&#039;&#039;&#039;Telzanna Zarel&#039;&#039;&#039;&amp;amp;nbsp;&lt;br /&gt;
 | style=&amp;quot;background:#5e00c8; color:#ffffff; text-align:center;&amp;quot; | &amp;amp;nbsp;&#039;&#039;&#039;Xenak&#039;&#039;&#039;&amp;amp;nbsp;&lt;br /&gt;
 |-&lt;br /&gt;
 |}]]&lt;br /&gt;
{{Warning|&#039;&#039;&#039;Spoiler warning!&#039;&#039;&#039;&amp;lt;br /&amp;gt;&#039;&#039;This page may not only spoil fun but your learning progress!&#039;&#039;&amp;lt;br /&amp;gt;We do not condone spoilers, but because the tutorial is a guide to learning the game&#039;s basic functions, this walkthrough is provided for those needing assistance to complete the tutorial. We encourage you to complete the tutorial in game rather than simply read the dialogue transcript below, because in game you will have a richer experience of the world of Yliakum, earn a variety of useful items, as well as consider the kind of character you’d like to play.}}&lt;br /&gt;
&lt;br /&gt;
Please note that this is not the only way to complete the tutorial. Your player responses to what the [[Non-Player_Character|NPC]]s ask may differ from this guide, but this transcript is provided so that you can complete the tutorial successfully and delve into the world that is PlaneShift.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The tutorial is set up in the following way. &lt;br /&gt;
&lt;br /&gt;
There are two quests available, the first is with Abelia Aruine and you need to complete this one before you can go get quests from Neave Besetun, Ibhaar Senad, Orphia Eldri or Telzanna Zarel in any order you choose. The second quest is with the Klyros by the gate, you can speak to this NPC at any time if you want to leave the tutorial and enter the main game. We recommend you do the tutorial, but you can return at any time after you leave to complete it.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;!&#039;&#039;&#039; &#039;&#039;You can leave a comment and give feedback about PS tutorial in [http://www.hydlaaplaza.com/smf/index.php?topic=41352.0 this thread] of the game forum.&#039;&#039; &#039;&#039;&#039;!&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Begin by approaching the NPC Abelia Aruine (to walk, press the forward arrow or &#039;W&#039; key) and right-clicking (ctrl-click, for Mac users) on the NPC. Click on the &#039;TALK/LIPS&#039; icon to open the NPC dialogue box.&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
===Abelia’s Welcome===&lt;br /&gt;
[[File:Abelia.png|100px|thumb|right]]&lt;br /&gt;
&#039;&#039;&#039;You&#039;&#039;&#039; say: Hi, is all this equipment yours?&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Abelia Aruine&#039;&#039;&#039; places her broom against the table and dusts her hands off on her apron to help compose herself before smiling at you.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Abelia Aruine&#039;&#039;&#039; says: Why, yes it is.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Abelia Aruine&#039;&#039;&#039; says: And welcome to [[Hydlaa]], the central and main city of the top level of [[Yliakum]]!&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Abelia Aruine&#039;&#039;&#039; says: I&#039;ve been told to say that to all new people I see round here.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Abelia Aruine&#039;&#039;&#039; smirks as she turns round and starts gathering items from the table behind her.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Abelia Aruine&#039;&#039;&#039; says: Apparently there have been attacks coming from the Stone Labyrinths recently and lots of people fled this way.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Abelia Aruine&#039;&#039;&#039; says: It&#039;s been quiet today so far, but since it&#039;s been busy all week with new arrivals I&#039;ve been half expecting a rush this afternoon as well.&lt;br /&gt;
&amp;lt;br&amp;gt;-She peers over her shoulder at you.-&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Abelia Aruine&#039;&#039;&#039; says: You didn&#039;t see a giant crowd of people headed this way, did you?&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;-&#039;&#039;&#039;INFORMATION&#039;&#039;&#039;: To see how to interact with NPCs click on the &#039;HELP&#039; icon in the toolbar and in the &#039;START HERE SECTION&#039; read the heading &#039;[[Ingame_Help#Interacting_and_Speaking_with_NPCs|INTERACTING AND SPEAK WITH NPCs]]&#039;.-&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;You&#039;&#039;&#039; say: No, there are very few people around at the moment.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Abelia Aruine&#039;&#039;&#039; says: Ah, well, shame.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Abelia Aruine&#039;&#039;&#039; says: I made all these this morning and I&#039;d hate for them to go to waste.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Abelia Aruine&#039;&#039;&#039; finishes tidying up the table full of food and turns back to you.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Abelia Aruine&#039;&#039;&#039; says: As a new resident, or perhaps visitor, of Hydlaa I am pleased to present you with this small welcome pack on behalf of the [[Octarchs|Octarchy]] and the Hydlaa [[Vigesimi]].&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Abelia Aruine&#039;&#039;&#039; says: It has some of my bread, a bit to drink, and a few of the other delicacies that I love to bake.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Abelia Aruine&#039;&#039;&#039; says: Feel free to eat them now if you&#039;re hungry or just save them for later.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Abelia Aruine&#039;&#039;&#039; says: Either way I&#039;m sure you&#039;ll find them very refreshing and invigorating.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;-&#039;&#039;&#039;INFORMATION&#039;&#039;&#039;: The items you were just given will now be in your inventory. You can open this by clicking on the inventory icon in the main toolbar. To change the toolbar layout right click on the blue crystal in the top corner of the game window. To see details on all the game windows click on the &#039;HELP&#039; icon in the toolbar and in the &#039;START HERE SECTION&#039; read the heading &#039;[[Ingame_Help#Menus_and_Windows|MENUS AND WINDOWS]]&#039;.-&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;-&#039;&#039;&#039;INFORMATION&#039;&#039;&#039;: To eat or &#039;USE&#039; a piece of food or potion you need to open your inventory and click on the item you want to use and drop it onto the picture of your character. If it can be used then any effect it gives, healing, skill boosts etc, will be applied to your character.-&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;You&#039;&#039;&#039; say: So I could learn to cook?&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Abelia Aruine&#039;&#039;&#039; leans towards you a little.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Abelia Aruine&#039;&#039;&#039; says: If you can cook or bake already, or want to learn more I would go and see [[Jomed Parcen|Jomed]] in the main tavern in Hydlaa.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Abelia Aruine&#039;&#039;&#039; says: You can visit him once you get though the gate behind &#039;&#039;&#039;Xenak&#039;&#039;&#039; into the main city.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Abelia Aruine&#039;&#039;&#039; points over to &#039;&#039;&#039;Xenak&#039;&#039;&#039; and the gate behind him.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Abelia Aruine&#039;&#039;&#039; says: Jomed is the starting point for the [[Food Association|cooking association]] here in Hydlaa and will help you get started.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;You&#039;&#039;&#039; say: Why exactly are you greeting people?&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Abelia Aruine&#039;&#039;&#039; says: Well, for the longest time there have been invasions from the Stone Labyrinths.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Abelia Aruine&#039;&#039;&#039; says: Recently they have started to increase in frequency once again, with giant hordes of beasts headed towards Hydlaa from the area around the Eagle Bronze Doors.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Abelia Aruine&#039;&#039;&#039; says: Because of this the Octarchy has set up this small area to welcome all those who come to Hydlaa seeking protection, or who come here for any reason really.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Abelia Aruine&#039;&#039;&#039; says: We are here to make sure that you are well acquainted with as much of Hydlaa and the surrounding lands as possible before you pass into the city.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Abelia Aruine&#039;&#039;&#039; says: The hope is that those coming to Hydlaa will make a positive impact on the city and pick a craft or skill to help the Dome and Octarchy with the invasions.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;You&#039;&#039;&#039; say: What are these Bronze Doors the invasions are coming from?&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Abelia Aruine&#039;&#039;&#039; says: Ah, well.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Abelia Aruine&#039;&#039;&#039; says: Many years ago massive invasions ravaged the lands.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Abelia Aruine&#039;&#039;&#039; says: In a concerted effort between warriors and mages a series of Bronze Doors were made and set into the walls of the Dome to help prevent the creatures from leaving the Stone Labyrinth and entering the Dome.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Abelia Aruine&#039;&#039;&#039; says: I&#039;m sure you will likely end up venturing out to the Eagle Head Fortress at some point.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Abelia Aruine&#039;&#039;&#039; says: The guards there look after the closest set of doors to us.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;You&#039;&#039;&#039; say: So what about the Octarchy and Vigesimi? (The dialog response here varies slightly depending on the race you picked in character creation)&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Abelia Aruine&#039;&#039;&#039; seems a bit taken aback.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Abelia Aruine&#039;&#039;&#039; says: You don&#039;t know...&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Abelia Aruine&#039;&#039;&#039; says: Oh, well.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Abelia Aruine&#039;&#039;&#039; says: The Octarchy is the self appointed government that runs Hydlaa, the city you are about to enter, and also runs the &#039;Dome&#039; which is the top level of Yliakum and is where we are now.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Abelia Aruine&#039;&#039;&#039; says: They also rule all of the seven levels below this one, though the Octarchy didn&#039;t always exist.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Abelia Aruine&#039;&#039;&#039; looks you over.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Abelia Aruine&#039;&#039;&#039; says: Our race is a little different to all the other races as we were first made from the union between a Diaboli and a Dermorian.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Abelia Aruine&#039;&#039;&#039; says: If I remember correctly, it took almost 120 years from when our people, the Ynnwn, were first born for the Octarchy to begin to be established.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Abelia Aruine&#039;&#039;&#039; says: And in general it has been a good thing.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;You&#039;&#039;&#039; say: So they rule everyone in Yliakum?&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Abelia Aruine&#039;&#039;&#039; says: Yes they do.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Abelia Aruine&#039;&#039;&#039; says: The Octarch around here is [[Iragdun Salikarios]].&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Abelia Aruine&#039;&#039;&#039; says: You can find his residence across from the main tavern in Hydlaa.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Abelia Aruine&#039;&#039;&#039; says: Under each of the eight Octarchs, there are twenty Vigesimi, who deal with matters of law and order.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Abelia Aruine&#039;&#039;&#039; says: For instance, [[Amidison Stronghand]] is the Vigesimi of Hydlaa.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;You&#039;&#039;&#039; say: How big is the Dome?&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Abelia Aruine&#039;&#039;&#039; says: The Dome is the biggest of all the levels, with the next one down smaller than the one above, and so on, all the way to the bottom.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Abelia Aruine&#039;&#039;&#039; picks off a piece of cake and begins to eat it.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Abelia Aruine&#039;&#039;&#039; says: The Dome is called the Dome due to the domed shape of the ceiling of the Dome.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Abelia Aruine&#039;&#039;&#039; chuckles a little as she uses the word dome so much.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Abelia Aruine&#039;&#039;&#039; says: There are lots of cities spread out over the Dome, but outside of Hydlaa you are most likely to visit the [[Kran]] city of [[Gugrontid]], the [[Enkidukai]] city of [[Ojaveda]] and the [[Klyros]] city of [[Amdeneir]].&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;You&#039;&#039;&#039; say: How would I get to the other cities?&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Abelia Aruine&#039;&#039;&#039; says: Well, there are two ways really.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Abelia Aruine&#039;&#039;&#039; says: The first way is the quickest but you have to pay for it; you can arrange for the Pterosaur handlers to fly you to the city you want to go to.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Abelia Aruine&#039;&#039;&#039; says: The second way to get somewhere is just to walk there.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Abelia Aruine&#039;&#039;&#039; says: To get to Ojaveda, once you enter into the main part of Hydlaa you will have to go to your right, down and away from the Windowless tower into the plaza.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Abelia Aruine&#039;&#039;&#039; says: Once there look for the passage through into East Hydlaa; that’s where the library is.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Abelia Aruine&#039;&#039;&#039; says: Then you just follow the roads out of and away from the city until you reach Ojaveda.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Abelia Aruine&#039;&#039;&#039; says: To get to Gugrontid, once you enter into the main part of Hydlaa you need to find the North gate, which will be to your left.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Abelia Aruine&#039;&#039;&#039; says: You pass through it and then follow the path through the forest and then once out the other side head left over the hills.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Abelia Aruine&#039;&#039;&#039; says: Finally, if you want to see Amdeneir, well, the best and really only way at the moment is to fly there, which is free right now.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Abelia Aruine&#039;&#039;&#039; says: You will need to see Krestal Dhusho for that near the Laanx temple in Hydlaa; that&#039;s the giant red iron temple just off the plaza.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Abelia Aruine&#039;&#039;&#039; says: Just look round the back of it to find him.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;You&#039;&#039;&#039; say: Who and what is [[Laanx]]?&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Abelia Aruine&#039;&#039;&#039; smiles before answering.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Abelia Aruine&#039;&#039;&#039; says: Laanx is one of the gods present here in Yliakum and as you might know, he created the Lemurs.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Abelia Aruine&#039;&#039;&#039; says: Laanx’s main temple is here in Hydlaa, as I mentioned, and is run by an elderly Lemur, Sharven.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Abelia Aruine&#039;&#039;&#039; says: Another god, [[Talad]], was responsible for creating the Kran and he has a temple, unsurprisingly, in the Kran city of Gugrontid.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Abelia Aruine&#039;&#039;&#039; says: A third god is [[Xiosia]].&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Abelia Aruine&#039;&#039;&#039; says: She is very much the natural side of things and is favoured greatly by the Nolthrir and Dermorians, for they have always been very close to the land they live on.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Abelia Aruine&#039;&#039;&#039; says: Finally, there is [[Dakkru]].&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Abelia Aruine&#039;&#039;&#039; says: She is the god of death and if you ever find yourself on the wrong side of a pointed sword, you will be taken to her realm.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Abelia Aruine&#039;&#039;&#039; says: You will have to brave its depths to find your way out if you wish to come back to Yliakum again.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;You&#039;&#039;&#039; say: So, now that I&#039;m here what should I do?&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Abelia Aruine&#039;&#039;&#039; says: Good question.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Abelia Aruine&#039;&#039;&#039; says: You have a choice.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Abelia Aruine&#039;&#039;&#039; says: I would recommend talking to and getting to know the other people in this welcome area.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Abelia Aruine&#039;&#039;&#039; says: You stand to learn a lot from such an experience which could greatly help your start here in Hydlaa.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Abelia Aruine&#039;&#039;&#039; says: If this doesn&#039;t interest you, next to the gate behind you you can speak to &#039;&#039;&#039;Xenak&#039;&#039;&#039; about passing though into the main city of Hydlaa.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Abelia Aruine&#039;&#039;&#039; says: If you want to stick about you could take some lunch I have prepared to Neave the blacksmith and talk to her.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Abelia Aruine&#039;&#039;&#039; says: Are you interested in helping me out?&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;You&#039;&#039;&#039; say: I really want to see what else there is to learn.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Abelia Aruine&#039;&#039;&#039; says: Fantastic, you should start with taking this lunch pack over to Neave.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Abelia Aruine&#039;&#039;&#039; says: She is the blacksmith for this part of Hydlaa and can no doubt give you plenty of information regarding all the crafting that goes on in the city.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Abelia Aruine&#039;&#039;&#039; says: But you should know that if at any point you get fed up with learning about Hydlaa and just want to enter the city, you can go and talk to &#039;&#039;&#039;Xenak&#039;&#039;&#039; and he will let you pass into the main city.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Abelia Aruine&#039;&#039;&#039; says: If you want to come back and finish talking to the others in this area after you leave, you can return at a later point to finish.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Abelia Aruine&#039;&#039;&#039; says: Good luck, have fun, and enjoy Hydlaa.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;-&#039;&#039;&#039;INFORMATION&#039;&#039;&#039;: To see how to give items to NPCs click on the &#039;HELP&#039; icon in the toolbar and in the &#039;START HERE SECTION&#039; read the heading &#039;[[Ingame_Help#Giving_Items_to_and_Trading_with_NPCs|GIVING ITEMS TO NPCS]]&#039;. In quests you can open the quest system and click certain Menu Options to give an item to the NPC, or, you can select the NPC and choose the &#039;GIVE&#039; icon which will open a trade window. You can then pick an item to manually give to the NPC from your inventory.-&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;You should now approach the NPC Neave Besetun, right-click on the character and click the &#039;TALK/LIPS&#039; icon.&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Neave’s Hammering Time===&lt;br /&gt;
[[File:Neave.png|100px|thumb|right]]&lt;br /&gt;
&#039;&#039;&#039;You&#039;&#039;&#039; say: Hello, are you Neave?&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Neave Besetun&#039;&#039;&#039; says: Why yes, that&#039;s right.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Neave Besetun&#039;&#039;&#039; tears her eyes from the unfinished blades propped against the side of the anvil, sets down her hammer, and smiles.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Neave Besetun&#039;&#039;&#039; says: I&#039;m the local smith in this part of the city; been asked to work on weapons for the warriors coming through here before they head back out to fight against the invasions.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Neave Besetun&#039;&#039;&#039; says: I&#039;m here so the city&#039;s main blacksmith doesn&#039;t get buried under everything.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Neave Besetun&#039;&#039;&#039; says: He has a lot to do after all, working in the centre of Hydlaa just off the plaza.&lt;br /&gt;
&amp;lt;br&amp;gt;-She sniffs suddenly.-&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Neave Besetun&#039;&#039;&#039; says: Hold on.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Neave Besetun&#039;&#039;&#039; narrows her eyes, looking directly at you.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Neave Besetun&#039;&#039;&#039; says: Is that smell what I think it is!?&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;You&#039;&#039;&#039; say: Uhm, I know I&#039;ve been on the road for a while getting here, but do I really smell that bad?&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Neave Besetun&#039;&#039;&#039; says: Oh dear!&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Neave Besetun&#039;&#039;&#039; chuckles softly.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Neave Besetun&#039;&#039;&#039; says: Did I make you worry for a moment then?&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Neave Besetun&#039;&#039;&#039; says: I meant the scent of Abelia&#039;s delicious cooking; she is in my opinion the finest cook and baker in the whole of the city of Hydlaa.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Neave Besetun&#039;&#039;&#039; says: Am I right that she sent you to bring my lunch over to me?&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;You&#039;&#039;&#039; say: That&#039;s right. Here&#039;s the lunch pack she made for you.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Neave Besetun&#039;&#039;&#039; says: Oh, well look at that!&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Neave Besetun&#039;&#039;&#039; takes the pack carefully.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Neave Besetun&#039;&#039;&#039; says: She knows how hard Ibhaar has me working, what with all those blades he keeps wanting repaired for all his troops and the shields he&#039;s got me making.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Neave Besetun&#039;&#039;&#039; drops her voice slightly.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Neave Besetun&#039;&#039;&#039; says: Nothing here is ever quite good enough for him and he&#039;s determined everyone passing through proves they can use a weapon to some extent, so always has me making sure there are lots of different weapons available!&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Neave Besetun&#039;&#039;&#039; says: With the invasions, the Octarchy is quite keen on it as well, making sure all its citizens can fight and defend themselves that is.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Neave Besetun&#039;&#039;&#039; says: That’s actually one of the laws of the land; if you want to read the rest you could find a copy of the Decree in...&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Neave Besetun&#039;&#039;&#039; says: Uh...&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Neave Besetun&#039;&#039;&#039; says: [[Jayose]]’s Library.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Neave Besetun&#039;&#039;&#039; becomes a little distracted as she starts unwrapping her food.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;You&#039;&#039;&#039; say: So do you just repair things for Ibhaar?&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Neave Besetun&#039;&#039;&#039; says: Well, I&#039;m the smith here so that is generally my job.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Neave Besetun&#039;&#039;&#039; takes a big bite of her lunch.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Neave Besetun&#039;&#039;&#039; says: But if you’re interested I can tell you a little bit about the different kinds of smithy crafts you’re likely to run into in Hydlaa.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Neave Besetun&#039;&#039;&#039; says: Maybe tell you about how to start out in metalworking and blacksmithing, the same things I started out with, if it takes your fancy.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;You&#039;&#039;&#039; say: So what sorts of crafts are there?&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Neave Besetun&#039;&#039;&#039; says: Well, all sorts.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Neave Besetun&#039;&#039;&#039; says: You will be able to learn to make many different weapons and many different pieces of armour and lots of different shields.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Neave Besetun&#039;&#039;&#039; smiles warmly as she continues to eat her lunch.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Neave Besetun&#039;&#039;&#039; says: Just look behind me to the table over there.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Neave Besetun&#039;&#039;&#039; says: I&#039;ve been working on a few new shields, and then there&#039;s these half finished swords I have.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Neave Besetun&#039;&#039;&#039; points down to the blades resting against her anvil.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Neave Besetun&#039;&#039;&#039; says: Of course, as a good smith I can also work on armour, but I don’t very much.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Neave Besetun&#039;&#039;&#039; says: Chainmail gloves and good sturdy plate helms.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Neave Besetun&#039;&#039;&#039; says: Maybe it&#039;s something you should think about trying?&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Neave Besetun&#039;&#039;&#039; says: You&#039;ll see that being a smith is a very diverse skill with lots to learn beyond how to simply work with metal.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;You&#039;&#039;&#039; say: And how should I start to learn?&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Neave Besetun&#039;&#039;&#039; says: Well, you&#039;d best start looking for master [[Harnquist]] just off the Hydlaa plaza.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Neave Besetun&#039;&#039;&#039; says: He owns the smithy there and he&#039;s always happy to help out anyone looking to start training their arm with a hammer.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Neave Besetun&#039;&#039;&#039; says: He is also the starting point for anyone looking to join the Crafting Association.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Neave Besetun&#039;&#039;&#039; says: After you talk to him about that he will probably have a few little jobs you can help him with, like fetching some ore or maybe bringing him something to eat while he works; it&#039;s a good way to make some quick tria as well.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Neave Besetun&#039;&#039;&#039; grins around another mouthful.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Neave Besetun&#039;&#039;&#039; says: He likes his food as much as I do.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Neave Besetun&#039;&#039;&#039; says: And if you keep helping people in the association you will be taught how to make metal stocks from ores, then how to make bladed weapons like axes and swords, and then eventually to make many different shields.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Neave Besetun&#039;&#039;&#039; says: Harnquist will tell you all you need to know.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;You&#039;&#039;&#039; say: What about other armour?&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Neave Besetun&#039;&#039;&#039; says: Good question.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Neave Besetun&#039;&#039;&#039; says: Shields are possible to make, like I said, as are light, medium and heavy helms.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Neave Besetun&#039;&#039;&#039; says: And then you can make light armour made of leather and medium armour made of chain mail.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Neave Besetun&#039;&#039;&#039; says: But if you are interested in making leather armour you will need to take a slightly different path.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Neave Besetun&#039;&#039;&#039; says: You&#039;ll first need to learn how to work with leather, not really something you will learn from a blacksmith.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Neave Besetun&#039;&#039;&#039; says: From what I know you will have to learn to tan hides and to sew and shape the leather.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Neave Besetun&#039;&#039;&#039; says: If you ever take a trip to the Enkidukai city of Ojaveda, there is an Enkidukai there named Hirenn and I&#039;m sure he will be able to help you get started with the leatherworking skill.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;You&#039;&#039;&#039; say: Do you think I could have a go at something simple?&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Neave Besetun&#039;&#039;&#039; says: Well maybe you could...&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Neave Besetun&#039;&#039;&#039; moves over to her pile of ores and carefully looks them over while talking.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Neave Besetun&#039;&#039;&#039; says: One of the simplest things to do is to turn ore into metal ingots or stocks which you can then use in crafting.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;You&#039;&#039;&#039; say: Where would I find ore?&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Neave Besetun&#039;&#039;&#039; chuckles.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Neave Besetun&#039;&#039;&#039; says: By mining of course!&lt;br /&gt;
&amp;lt;br&amp;gt;-She gestures at the pile of different ores stacked next to her.-&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Neave Besetun&#039;&#039;&#039; says: Many, many different types of ore and gem can be mined out of the ground.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Neave Besetun&#039;&#039;&#039; says: You just need a sturdy pick and a bit of determination, but it&#039;s probably best to ask around near the smithy to see if someone can show you where to try and mine until you know where to go.&lt;br /&gt;
&amp;lt;br&amp;gt;She frowns a little, but the expression quickly changes to a grin.-&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Neave Besetun&#039;&#039;&#039; says: But mining ore is only good if you then learn to turn it into ingots and metal stock of course!&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Neave Besetun&#039;&#039;&#039; says: You could use my furnace to try the very first step of that process; that step is melting some iron ore into molten iron.&lt;br /&gt;
-She steps back to her anvil after picking up a few pieces of iron ore.-&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;You&#039;&#039;&#039; say: I&#039;d love to try.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Neave Besetun&#039;&#039;&#039; says: Perfect!&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Neave Besetun&#039;&#039;&#039; says: Just step up to the furnace behind me then and pop one ore at a time inside.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Neave Besetun&#039;&#039;&#039; says: Just wait it out and you should see the metal turning molten.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Neave Besetun&#039;&#039;&#039; says: But if you leave it in the furnace for too long it will be ruined and useless, so make sure you pay attention.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Neave Besetun&#039;&#039;&#039; hands you three pieces of ore.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Neave Besetun&#039;&#039;&#039; says: Here, try with these.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;-&#039;&#039;&#039;INFORMATION&#039;&#039;&#039;: To learn about using containers click on the &#039;HELP&#039; icon in the toolbar and in the &#039;START HERE SECTION&#039; read the heading &#039;[[Ingame_Help#Containers_and_Crafting_Containers|CRAFTING CONTAINERS]]&#039;.-&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;-&#039;&#039;&#039;INFORMATION&#039;&#039;&#039;: Simply, you need to right click and open the interaction menu for the furnace, then select &#039;EXAMINE&#039; which will open the container window for the furnace. Then you need to move the iron ore from your inventory to the container. Wait about 90 seconds and the iron ore will transform into molten iron ore which you can move back to your inventory and give to Neave.-&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;You&#039;&#039;&#039; say: Okay, I&#039;ll try later then.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Neave Besetun&#039;&#039;&#039; says: Later is fine too.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Neave Besetun&#039;&#039;&#039; looks you over and smiles slightly.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Neave Besetun&#039;&#039;&#039; says: Just don&#039;t forget, speak to Harnquist near the plaza for anything to do with metalwork and smithing!&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Neave Besetun&#039;&#039;&#039; says: Is there anything else I can help you with for now?&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;You&#039;&#039;&#039; say: Neave..there is a giant heart on top of your ores?&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Neave Besetun&#039;&#039;&#039; turns her head to look at it as though surprised and then chuckles.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Neave Besetun&#039;&#039;&#039; says: Why yes, yes there is!&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Neave Besetun&#039;&#039;&#039; pauses for a moment and gives you a rather serious look.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Neave Besetun&#039;&#039;&#039; says: There are certain metals, ones only the most experienced metallurgists can produce, and well...&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Neave Besetun&#039;&#039;&#039; blushes slightly.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Neave Besetun&#039;&#039;&#039; says: I&#039;m hoping to learn how to make them myself soon, but they do require some rather strange ingredients, like a giant ulbernaut heart.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;You&#039;&#039;&#039; say: I can&#039;t think of anything else to ask you.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Neave Besetun&#039;&#039;&#039; says: Hmm, well, okay then.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Neave Besetun&#039;&#039;&#039; says: Perhaps in this case I could ask a little favour of you instead?&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Neave Besetun&#039;&#039;&#039; moves over towards the forge and carefully lifts a sword that was hidden there.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Neave Besetun&#039;&#039;&#039; says: Ibhaar asked me to repair this for him.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Neave Besetun&#039;&#039;&#039; says: He is always taking so little care of his weapons and sending them back to me ruined, that I&#039;m beginning to think he uses them to hammer arrows into trees instead of shooting the arrows like he should.&lt;br /&gt;
&amp;lt;br&amp;gt;-She shakes her head sadly.-&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Neave Besetun&#039;&#039;&#039; says: I really wonder about him sometimes, but then Diaboli are known to be a little, well, sort of odd.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Neave Besetun&#039;&#039;&#039; says: I&#039;d really appreciate it if you could run this sword over to him for me and I&#039;m sure he&#039;ll hand you a little something for your time.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;You&#039;&#039;&#039; say: I&#039;ll take him the sword.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Neave Besetun&#039;&#039;&#039; says: Perfect then!&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Neave Besetun&#039;&#039;&#039; says: Thank you very much for your help with this!&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Neave Besetun&#039;&#039;&#039; carefully hands you a broadsword which shows the signs of heavy reworking on its blade.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Neave Besetun&#039;&#039;&#039; says: Just continue to follow the road and you will find him nearby.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Neave Besetun&#039;&#039;&#039; says: And...&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Neave Besetun&#039;&#039;&#039; says: One more thing as well.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;You&#039;&#039;&#039; say: Yes?&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Neave Besetun&#039;&#039;&#039; says: If you start to make or use weapons yourself, you might want to also learn how to repair them; it&#039;s another skill you will have a chance to learn more about in Hydlaa.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Neave Besetun&#039;&#039;&#039; says: There might be many people like Ibhaar who need help repairing their armour or weapons.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Neave Besetun&#039;&#039;&#039; says: Just take this as a small gift as well.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Neave Besetun&#039;&#039;&#039; says: Once you pick up a weapon, you should take better care of it than Ibhaar does of his by learning to do repairs.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Neave Besetun&#039;&#039;&#039; hands you a small repair kit, which includes several things you might be able to use to improve a damaged weapon.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Neave Besetun&#039;&#039;&#039; says: Take care of yourself.&lt;br /&gt;
&amp;lt;br&amp;gt;She waves you towards the road and turns back to her anvil.-&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Neave Besetun&#039;&#039;&#039; says: Right, it&#039;s hammering time.&lt;br /&gt;
&amp;lt;br&amp;gt;-She begins to whistle a somewhat recognisable tune as she picks up her hammer and starts hammering again.-&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;You should now approach the NPC Ibhaar Senad, right-click on the character and click the &#039;TALK/LIPS&#039; icon.&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Ibhaar’s Battle===&lt;br /&gt;
[[File:Ibhaar.png|100px|thumb|right]]&lt;br /&gt;
&#039;&#039;&#039;You&#039;&#039;&#039; say: Here you are, Ibhaar. Neave gave me this for you.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Ibhaar Senad&#039;&#039;&#039; says: So, that little smithy decided to repair my favourite Broadsword did she..?&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Ibhaar Senad&#039;&#039;&#039; says: If she hadn&#039;t done such a terrible job of repairing it the last few times, it probably wouldn&#039;t keep breaking every time I use it.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;You&#039;&#039;&#039; say: So what is it you do around here?&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Ibhaar Senad&#039;&#039;&#039; says: What do I do?!&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Ibhaar Senad&#039;&#039;&#039; says: I&#039;m the commander of the expeditionary forces.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Ibhaar Senad&#039;&#039;&#039; pushes his chest out as he continues.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Ibhaar Senad&#039;&#039;&#039; says: My men are sent out from Hydlaa when a city or village is attacked.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Ibhaar Senad&#039;&#039;&#039; says: It&#039;s my job to organise these Octarchy warriors.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Ibhaar Senad&#039;&#039;&#039; says: And also unfortunately,&lt;br /&gt;
&amp;lt;br&amp;gt;-He scowls a little.-&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Ibhaar Senad&#039;&#039;&#039; says: The mages...&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Ibhaar Senad&#039;&#039;&#039; says: To make sure they are all sent or stationed where they are most needed; to help keep the peace or with fighting off invasions from the Stone Labyrinth.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;You&#039;&#039;&#039; say: What sort of warriors do you have fighting for you?&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Ibhaar Senad&#039;&#039;&#039; says: All sorts.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Ibhaar Senad&#039;&#039;&#039; says: They use ranged weapons like bows, short and sharp, or long and heavy blades.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Ibhaar Senad&#039;&#039;&#039; says: Some prefer giant war hammers or diamond-sharp double-headed axes.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Ibhaar Senad&#039;&#039;&#039; seems to get a little giddy talking about all the weapons.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Ibhaar Senad&#039;&#039;&#039; says: There are many different types of blades you can use; it is all a matter of preference.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Ibhaar Senad&#039;&#039;&#039; says: I personally have these two, one for hitting, and one for stabbing.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;You&#039;&#039;&#039; say: Do you have a suggestion on what I should use?&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Ibhaar Senad&#039;&#039;&#039; shrugs as he plays with his two weapons a little.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Ibhaar Senad&#039;&#039;&#039; says: Depends on what you want to use, very close range for fast attacking, or slower, heavier things which you can do more damage with.&lt;br /&gt;
&amp;lt;br&amp;gt;-He starts to swing his blade as an example.-&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Ibhaar Senad&#039;&#039;&#039; says: Or ranged weapons like bows.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Ibhaar Senad&#039;&#039;&#039; says: You should look at my collection of weapons.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Ibhaar Senad&#039;&#039;&#039; points using his sword at the table behind him.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Ibhaar Senad&#039;&#039;&#039; says: Just take a look; there is a fair selection on there.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Ibhaar Senad&#039;&#039;&#039; says: Oh, by the way, I am supposed to give you a basic lesson on how to use a weapon of your choice and then ask you to demonstrate it to me.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Ibhaar Senad&#039;&#039;&#039; says: So, go and look at the choices and then come back and tell me which you want and I will give you one to use.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;-&#039;&#039;&#039;INFORMATION&#039;&#039;&#039;: For help on using free text to talk with NPCs click on the &#039;HELP&#039; icon in the toolbar and in the &#039;START HERE SECTION&#039; read the heading &#039;[[Ingame_Help#Interacting_and_Speaking_with_NPCs|INTERACTING AND SPEAKING WITH NPCs]]&#039;.-&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;-&#039;&#039;&#039;INFORMATION&#039;&#039;&#039;: What you are required to do with Ibhaar is to look at the weapons on the tables and on the tree and find the name of one you want. Once you have picked one, you need to return to Ibhaar, right click him and pick the talk icon. When the Quest options appear you should type the name of the weapon you want in the free text window and press enter to send the message when you are done. If you spell it right he will continue the quest with you.-&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;You&#039;&#039;&#039; say: claymore (At this point you can say any of the names of the weapons on show including, shortsword, falchion, sabre, ranged, bow, longsword, battle hammer, warhammer, battlehammer, dagger, knife, club, mace, claymore, or axe.  &lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Ibhaar Senad&#039;&#039;&#039; says: Ah, so you want to use a claymore do you?&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Ibhaar Senad&#039;&#039;&#039; says: Well in that case I think it&#039;s best you use this.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Ibhaar Senad&#039;&#039;&#039; holds up a shortsword.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Ibhaar Senad&#039;&#039;&#039; says: It&#039;s not the biggest blade you will see people using but it is perfectly suited to use as a beginner.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Ibhaar Senad&#039;&#039;&#039; says: And you aren&#039;t as likely to chop your own hand or arm off like you are using a claymore.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Ibhaar Senad&#039;&#039;&#039; says: And let this be your very first lesson in Hydlaa, you swing it so these sharp edges hit the thing you’re attacking to slice it, or you thrust this pointy end into the target, simple.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Ibhaar Senad&#039;&#039;&#039; says: I suppose you can go and kill some of the rats round here to practise after your expert lesson...&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Ibhaar Senad&#039;&#039;&#039; looks over at his precious rivnak.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Ibhaar Senad&#039;&#039;&#039; says: In fact you would be doing me a favour if you did.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Ibhaar Senad&#039;&#039;&#039; says: My rivnak gets nervous every time they get too close.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Ibhaar Senad&#039;&#039;&#039; says: Bring me a rat hide and I&#039;ll pay you a little.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;-&#039;&#039;&#039;INFORMATION&#039;&#039;&#039;: For help on fighting click on the &#039;HELP&#039; icon in the toolbar and in the &#039;START HERE SECTION&#039; read the heading &#039;[[Ingame_Help#Health_and_Combat_Styles|HEALTH AND COMBAT STYLES]]&#039;.-&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;-&#039;&#039;&#039;INFORMATION&#039;&#039;&#039;: Simply, you can fight with fists or a weapon. To equip a weapon, open your inventory and pick up and then drop your chosen weapon onto your character&#039;s &#039;SWORD&#039; or &#039;SHIELD&#039; slot. Then approach a rat, select it and open the interaction menu, and then choose the attack option. If your &#039;INFORMATION&#039; window is open you can select a rat and choose an attacking stance from &#039;full defensive&#039; to &#039;bloody&#039;. You can loot items from the dead rats by right clicking on the rat and choosing the &#039;LOOT&#039; icon and taking the items you want from the loot window which will appear.-&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;You&#039;&#039;&#039; Here I killed a rat and I have its hide for you.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Ibhaar Senad&#039;&#039;&#039; grabs the hide out of your hand.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Ibhaar Senad&#039;&#039;&#039; says: YES!&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Ibhaar Senad&#039;&#039;&#039; says: Great, well done on killing the rats.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Ibhaar Senad&#039;&#039;&#039; throws the hide away into a barrel.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Ibhaar Senad&#039;&#039;&#039; says: This will no doubt lift a great weight from my rivnak&#039;s nerves.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Ibhaar Senad&#039;&#039;&#039; says: You know, if you get another one I’ll reward you for that as well.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;You&#039;&#039;&#039; say: Here I killed a second rat and I have its hide for you.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Ibhaar Senad&#039;&#039;&#039; gabs the hide out of your hand again.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Ibhaar Senad&#039;&#039;&#039; says: HA!&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Ibhaar Senad&#039;&#039;&#039; says: See killing these rats is easy.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Ibhaar Senad&#039;&#039;&#039; says: And here, this is for you.&lt;br /&gt;
&amp;lt;br&amp;gt;-He tosses you a few more coins than the first time.-&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Ibhaar Senad&#039;&#039;&#039; says: Just to keep their numbers down and I’ll buy one more from you if you get it.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Ibhaar Senad&#039;&#039;&#039; says: Maybe there is hope you will become a reasonable warrior yet.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Ibhaar Senad&#039;&#039;&#039; drops the hide in a barrel with the others you gave him.&lt;br /&gt;
&amp;lt;br&amp;gt;-Putting his hand into a small pouch he pulls out a circle.-&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Ibhaar Senad&#039;&#039;&#039; says: For doing such a fine job in keeping my rivnak happy, this is for you.&lt;br /&gt;
&amp;lt;br&amp;gt;-He then tosses the coin at you.-&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;You&#039;&#039;&#039; say: So, who do I need to see for more lessons on using weapons?&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Ibhaar Senad&#039;&#039;&#039; says: Well who you want to go and see first will depend on which weapon type you want to learn to use.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Ibhaar Senad&#039;&#039;&#039; says: I prefer my hammer and longsword.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Ibhaar Senad&#039;&#039;&#039; says: But let me give you a list in case the weapon you chose isn’t the one you will want to learn later.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Ibhaar Senad&#039;&#039;&#039; says: Of course the [[Octarchs|Octarchy]] is always pleased when one of its citizens wants to train in combat to become a useful addition to its fighting forces.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Ibhaar Senad&#039;&#039;&#039; says: [[Percival Hawthorne]] will train you on how to use all types of swords, [[Finara Plund]] on how to use all types of axes, [[Lori Tryllyn]] will teach you to use knives and daggers and [[Taulim Wilaal]] will teach you how to use all types of ranged weapons.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;-&#039;&#039;&#039;INFORMATION&#039;&#039;&#039;: To see information about how to train a skill click on the &#039;HELP&#039; icon in the toolbar and in the &#039;START HERE SECTION&#039; read the heading &#039;[[Ingame_Help#Skills_Training|SKILL TRAINING]]&#039;.-&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;-&#039;&#039;&#039;INFORMATION&#039;&#039;&#039;: There are three parts to training a skill.&amp;lt;br&amp;gt;1 - Gaining progression points which you are awarded by doing quests, hunting and making/gathering things.&amp;lt;br&amp;gt;2 - Buying skill training--to do this you need to find the correct trainer and spend Tria and Progression points to get &#039;theoretical training&#039;.&amp;lt;br&amp;gt;3 - To gain the next level you then need to practise the skill, by fighting, harvesting, crafting etc.-&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;You&#039;&#039;&#039; say: Using weapons is all well and good, but what about armour?&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Ibhaar Senad&#039;&#039;&#039; bangs his fist against his chest.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Ibhaar Senad&#039;&#039;&#039; says: Here is some of the finest heavy armour you are ever likely to see.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Ibhaar Senad&#039;&#039;&#039; checks the spot he hit on his chest to make sure there are no marks.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Ibhaar Senad&#039;&#039;&#039; says: Well, I suppose it’s probably worth me telling you who to see to learn about using armour.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Ibhaar Senad&#039;&#039;&#039; says: You wouldn’t want to become expert with a blade and use it in combat with no protection.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Ibhaar Senad&#039;&#039;&#039; says: So Jefecra Harcrit, a member of the Hydlaa Guard can train you in using heavy armour once you are strong enough to wear it.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Ibhaar Senad&#039;&#039;&#039; says: [[Grimal Bloodaxe]], a proud StoneHammer can train you in how to best use chainmail or medium armours, again once you are strong enough to wear them.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Ibhaar Senad&#039;&#039;&#039; says: Finally, [[Jeyarp Grotemey]] who has a small stall selling leather goods can teach you how to use leather armour effectively.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;You&#039;&#039;&#039; say: Where is the best place to start hunting beasts?&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Ibhaar Senad&#039;&#039;&#039; smirks a little.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Ibhaar Senad&#039;&#039;&#039; says: That’s funny.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Ibhaar Senad&#039;&#039;&#039; says: Most of the creatures running about these lands will strike you down with one blow if you don’t train enough before running about waving your sword trying to get one of them to impale itself on the end of the blade for you.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Ibhaar Senad&#039;&#039;&#039; says: HA!&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Ibhaar Senad&#039;&#039;&#039; says: But if you seriously want to jump straight into fighting there are lots of little creatures in the sewers if you can find your way in and are brave enough to venture down there.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Ibhaar Senad&#039;&#039;&#039; says: There are also lots of different creatures and gladiators of lots of different sizes and strengths in the Arena which is probably a much better place to start.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;You&#039;&#039;&#039; say: Well if I’m going to get squashed so quickly how can I heal myself?&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Ibhaar Senad&#039;&#039;&#039; says: There are a number of ways; eating food someone has made is a good simple way, but don’t eat too much or it might just make you worse.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Ibhaar Senad&#039;&#039;&#039; says: You can use herbal remedies or potions which someone has made or you have bought or made for yourself.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Ibhaar Senad&#039;&#039;&#039; says: And I guess...&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Ibhaar Senad&#039;&#039;&#039; says: If you are desperate...&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Ibhaar Senad&#039;&#039;&#039; says: You can use magic...&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;You&#039;&#039;&#039; say: So what about using magic?&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Ibhaar Senad&#039;&#039;&#039; stares at you.&lt;br /&gt;
&amp;lt;br&amp;gt;-His eyes bulge and a vein on his forehead throbs as he seems to get ready to explode.-&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Ibhaar Senad&#039;&#039;&#039; says: MAGIC!&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Ibhaar Senad&#039;&#039;&#039; says: ...&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Ibhaar Senad&#039;&#039;&#039; says: Magic...&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Ibhaar Senad&#039;&#039;&#039; says: Really?&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Ibhaar Senad&#039;&#039;&#039; says: I don&#039;t use magic, of course I don&#039;t use magic, clearly I don&#039;t use magic...&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Ibhaar Senad&#039;&#039;&#039; says: Sword and steel and hard training will make you a real warrior.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Ibhaar Senad&#039;&#039;&#039; says: You will not get me helping you with magic or anything to do with it.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Ibhaar Senad&#039;&#039;&#039; says: Run off to...that...Dermorian, Orphia, over there if you want to get to use that horrible horrible stuff.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Ibhaar Senad&#039;&#039;&#039; points to his left a little, down the road.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;You should now approach the NPC Orphia Eldri, right-click on the character and click the &#039;TALK/LIPS&#039; icon.&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Orphia’s Apple===&lt;br /&gt;
[[File:Orphia.png|100px|thumb|right]]&lt;br /&gt;
&#039;&#039;&#039;You&#039;&#039;&#039; say: Hello, are you Orphia?&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Orphia Eldri&#039;&#039;&#039; says: The use of Azure Way magic to control the air, linked to, oh no.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Orphia Eldri&#039;&#039;&#039; says: That can&#039;t be the reason...&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Orphia Eldri&#039;&#039;&#039; trails off mid-sentence and smiles pleasantly as she notices your presence.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Orphia Eldri&#039;&#039;&#039; says: I&#039;m sorry, I didn&#039;t see you for a moment.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Orphia Eldri&#039;&#039;&#039; says: I&#039;ve been engaged in a little magical experimentation, but never mind that.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Orphia Eldri&#039;&#039;&#039; says: You must be one of the new arrivals?&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Orphia Eldri&#039;&#039;&#039; holds up a hand to stop you from answering.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Orphia Eldri&#039;&#039;&#039; says: No, don&#039;t tell me; Ibhaar sent you on your way towards me with some form of insult or profanity against my craft?&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Orphia Eldri&#039;&#039;&#039; says: Am I correct?&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;You&#039;&#039;&#039; say: So you really are a mage as he said?&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Orphia Eldri&#039;&#039;&#039; says: I&#039;m unsure if I am whatever names he may have called me, but I certainly am a mage.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Orphia Eldri&#039;&#039;&#039; says: I have studied at least the basics in each of the six Ways of magic.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Orphia Eldri&#039;&#039;&#039; says: That&#039;s why I was chosen as the Octarchy&#039;s representative to welcome any potential students of the Ways to Hydlaa.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;You&#039;&#039;&#039; say: And you know enough to be able to teach about the Ways?&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Orphia Eldri&#039;&#039;&#039; spreads her arms to move your attention to the tables nearby.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Orphia Eldri&#039;&#039;&#039; says: As you can see from my collection of artefacts, I do have some experience.&lt;br /&gt;
&amp;lt;br&amp;gt;-She nods while studying you.-&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Orphia Eldri&#039;&#039;&#039; says: But I shouldn&#039;t let items on tables speak for me.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Orphia Eldri&#039;&#039;&#039; says: Magic can be dangerous to learn and so my ability, not words, should be what acts to reassure you.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Orphia Eldri&#039;&#039;&#039; points carefully.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Orphia Eldri&#039;&#039;&#039; says: Have you noticed the apple, just behind me floating above my enchanter?&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;You&#039;&#039;&#039; say: It&#039;s floating?&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Orphia Eldri&#039;&#039;&#039; says: Yes, it really is.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Orphia Eldri&#039;&#039;&#039; smiles pleasantly.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Orphia Eldri&#039;&#039;&#039; says: I was using Azure Way magic to cause it to levitate, but it&#039;s given me a little trouble since I managed that.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;You&#039;&#039;&#039; say: What sort of trouble?&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Orphia Eldri&#039;&#039;&#039; says: It is better to observe than merely to tell.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Orphia Eldri&#039;&#039;&#039; says: Please, pick up the apple and pass it here to me.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;-&#039;&#039;&#039;INFORMATION&#039;&#039;&#039;: To pick up an item, right click it and select the hand icon. The item will go into your inventory and a message will appear in the system tab indicating you have done so.-&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;You&#039;&#039;&#039; say: Here&#039;s the apple.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Orphia Eldri&#039;&#039;&#039; balances the apple on the palm of her hand for a moment.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Orphia Eldri&#039;&#039;&#039; says: Good.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Orphia Eldri&#039;&#039;&#039; says: Now watch it carefully because...&lt;br /&gt;
&amp;lt;br&amp;gt;-She waits and then closes her fingers around it. After some moments the apple shimmers slightly with faint azure light and then a second apple appears in the air where the first one was to begin with.-&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Orphia Eldri&#039;&#039;&#039; says: Now that I told the magic to hold the apple in the air, the magic seems unhappy if the apple is taken away.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Orphia Eldri&#039;&#039;&#039; says: It seems that it creates another apple instead to make up for this.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Orphia Eldri&#039;&#039;&#039; takes a bite from the apple she is holding and then drops her hand back to her side.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Orphia Eldri&#039;&#039;&#039; says: I&#039;m hoping to develop this further in time to see if I can find out where the new apples come from.&lt;br /&gt;
&amp;lt;br&amp;gt;-She smiles once again.-&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Orphia Eldri&#039;&#039;&#039; says: Now, perhaps having seen the progress of my research, entrusted to me by the Circles, you will trust in my ability to teach you as well.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;You&#039;&#039;&#039; say: Okay, I think I could learn from you.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Orphia Eldri&#039;&#039;&#039; says: Then I think I can teach you.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Orphia Eldri&#039;&#039;&#039; says: If you could tell me which Way you are most interested in learning about, I could certainly try to answer any questions you might have.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;You&#039;&#039;&#039; say: I don&#039;t know enough to choose one.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Orphia Eldri&#039;&#039;&#039; says: I would suspect the choice is a difficult one for many, but I can tell you which Ways you have to choose between.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Orphia Eldri&#039;&#039;&#039; says: Let me see.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Orphia Eldri&#039;&#039;&#039; reaches for the glyph sack which hangs at her side and pulls out several glyphs. She holds a new glyph up to show you with each Way that she mentions.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Orphia Eldri&#039;&#039;&#039; says: The ways are Crystal, Dark, Red, Blue, Brown, and Azure.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Orphia Eldri&#039;&#039;&#039; says: Each one has its own strengths.&lt;br /&gt;
&amp;lt;br&amp;gt;-She nods reassuringly.-&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Orphia Eldri&#039;&#039;&#039; says: I know it&#039;s a lot to take in, but we really should only focus on one of the Ways for the time being.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;You&#039;&#039;&#039; say: But what if I want to study other Ways as well?&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Orphia Eldri&#039;&#039;&#039; says: You can change your mind after reaching Hydlaa and study another then, but which would you like us to look at for today?&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Orphia Eldri&#039;&#039;&#039; says: Perhaps you would like me to tell you more about some of the Ways first.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Orphia Eldri&#039;&#039;&#039; says: If so, just tell me which you&#039;d like to hear about.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;-&#039;&#039;&#039;INFORMATION&#039;&#039;&#039;: You need to use the free text box to learn about at least one magic Way. You can choose between [[Red Way]], [[Blue Way]], [[Dark Way]], [[Crystal Way]], [[Azure Way]], or [[Brown Way]].-&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;You&#039;&#039;&#039; say: Red&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Orphia Eldri&#039;&#039;&#039; says: No one can dispute that Red Way magic is very popular here in the Dome; it is powerful, strong, and attuned with fire.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Orphia Eldri&#039;&#039;&#039; says: It has many powerful attacking spells, most involving heat; this is also why smiths usually study it to some degree.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Orphia Eldri&#039;&#039;&#039; says: The opposing Way of Red Way is Blue Way, so it is advisable not to study both of these at the same time.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;You&#039;&#039;&#039; say: Blue&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Orphia Eldri&#039;&#039;&#039; says: Blue Way magic is linked to water and time and anything that flows.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Orphia Eldri&#039;&#039;&#039; says: It is in opposition to the fire of the Red Way, and is more aligned with protection and can even be used to heal people.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Orphia Eldri&#039;&#039;&#039; says: Its link to all that flows can also let you sense the magic which flows though items, which can be useful.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;You&#039;&#039;&#039; say: Dark&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Orphia Eldri&#039;&#039;&#039; says: Dark Way magic opposes the magic of the Crystal Way.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Orphia Eldri&#039;&#039;&#039; says: It isn&#039;t evil as some might have you believe, but it draws its energy from death and entropy.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Orphia Eldri&#039;&#039;&#039; says: It can be used to spread illness or to manipulate shadows into turning against their owners.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Orphia Eldri&#039;&#039;&#039; says: It is these things that can be used by evil people, but that does not make the magic, itself, evil.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Orphia Eldri&#039;&#039;&#039; says: I have heard that to advance far you must not be afraid to seek your own death as well.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;You&#039;&#039;&#039; say: Crystal&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Orphia Eldri&#039;&#039;&#039; says: The Crystal Way is about light and life and energy.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Orphia Eldri&#039;&#039;&#039; says: It is pure and famed for its use in healing.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Orphia Eldri&#039;&#039;&#039; says: You should avoid learning too much of the Dark Way if you are interested in Crystal Way magic, as they do not mix well together.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;You&#039;&#039;&#039; say: Brown&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Orphia Eldri&#039;&#039;&#039; says: The magic of the Brown Way focuses on the stones and the earth and on protection and using nature.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Orphia Eldri&#039;&#039;&#039; says: You can use it to create armour for yourself or to shake the ground beneath the feet of one who would harm you.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Orphia Eldri&#039;&#039;&#039; says: It is also opposed to Azure Way magic, but can work in harmony with other Ways.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;You&#039;&#039;&#039; say: Azure&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Orphia Eldri&#039;&#039;&#039; says: Azure Way is the magic of the air and of the mind, with which you might find yourself able to eventually influence the thoughts of others.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Orphia Eldri&#039;&#039;&#039; pauses and smiles slightly, looking back towards the floating apple again.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Orphia Eldri&#039;&#039;&#039; says: Or with which you might cause apples to levitate.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Orphia Eldri&#039;&#039;&#039; says: It is opposed to the Brown Way, so these two should not be mixed.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;You&#039;&#039;&#039; say: I&#039;ve made my choice.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Orphia Eldri&#039;&#039;&#039; says: Are you sure?&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Orphia Eldri&#039;&#039;&#039; says: You can still ask about any other Ways or I can go over a Way again if it will help you decide.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Orphia Eldri&#039;&#039;&#039; says: You just need to ask.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;You&#039;&#039;&#039; say: Yes, I&#039;m sure, I have made my choice.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Orphia Eldri&#039;&#039;&#039; nods slightly and shows you the small collection of glyphs once again.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Orphia Eldri&#039;&#039;&#039; says: Then tell me your choice.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;You&#039;&#039;&#039; say: Azure (At his point you can say any one of the 6 ways, Red, Dark, Crystal, Brown, Azure, or blue and you will given a glyph of that way to start your character with.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Orphia Eldri&#039;&#039;&#039; says: Very well then.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Orphia Eldri&#039;&#039;&#039; says: It is a good enough choice, though of course all choices are good.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Orphia Eldri&#039;&#039;&#039; says: All Ways are worth the time to learn about.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Orphia Eldri&#039;&#039;&#039; selects a glyph and hands it across to you.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Orphia Eldri&#039;&#039;&#039; says: You must begin by learning to purify this.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;You&#039;&#039;&#039; say: How do I purify the glyph?&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Orphia Eldri&#039;&#039;&#039; says: Talad created the glyphs so we could use magic, but to use a glyph you must first connect it to yourself.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Orphia Eldri&#039;&#039;&#039; says: Focus on it carefully and try to catch hold of the energy it is connected to.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;-&#039;&#039;&#039;INFORMATION&#039;&#039;&#039;: For help on using glyphs and magic, click on the &#039;HELP&#039; icon in the toolbar and in the &#039;START HERE SECTION&#039; read the heading &#039;[[Ingame_Help#Magic.2C_Glyphs_and_Spells|MAGIC, GLYPHS, and SPELLS]]&#039;.-&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;-&#039;&#039;&#039;INFORMATION&#039;&#039;&#039;: Simply, in the toolbar open the &#039;[[Ingame_Help#Spell_Book_Window|SPELL BOOK]]&#039;, then click on &#039;RESEARCH MAGIC&#039;. You must now PURIFY the glyph you received. To do this, click to pick it up and then drop it onto the PURIFY icon in the bottom left corner. Once the glyph is purified you should see a new background behind the glyph icon. To find a spell, place the glyph in the first of the four &#039;ASSEMBLE SLOTs&#039; then click the &#039;RESEARCH MAGIC button. You may have to click many times before you find the spell. Once you have found the spell it will appear in your spell book. To cast, you need to pick a target for an attack spell and click the spell name and click cast, for a self casting spell just click the spell name and click cast.-&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;You&#039;&#039;&#039; say: And then I can learn spells?&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Orphia Eldri&#039;&#039;&#039; lowers her head gracefully to hide a wide smile.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Orphia Eldri&#039;&#039;&#039; says: It is good to see you are so eager, but yes, then you can begin to learn spells.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Orphia Eldri&#039;&#039;&#039; says: Over time you will find more powerful spells can be cast by combining different glyphs, but for now you have just one glyph and so you must use that alone to find the most simple spell in your chosen way.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Orphia Eldri&#039;&#039;&#039; says: Now once you have purified it, you should be able to sense the energy it connects to and use that connection to control it in a small way.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Orphia Eldri&#039;&#039;&#039; motions toward your hands and the glyph she just passed you.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Orphia Eldri&#039;&#039;&#039; says: Go on, try.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;You&#039;&#039;&#039; say: And what should I cast this spell on?&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Orphia Eldri&#039;&#039;&#039; says: Well, I have studied the lower spells in all of the ways, and considering your choice, your first spell is one that will be of the use most to yourself.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Orphia Eldri&#039;&#039;&#039; says: If you find yourself in danger then cast it on yourself and it will help you, but practicing while not in danger is always a good thing as well.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;You&#039;&#039;&#039; say: After practicing, where can I learn more?&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Orphia Eldri&#039;&#039;&#039; says: There are many people through Hydlaa and the Dome who can teach you more, but the best person to begin learning from is Levrus.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Orphia Eldri&#039;&#039;&#039; says: He can be a little long winded, but he will teach you much if you show willing and he will be able to tell you about the Circles and how to gain membership of one.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Orphia Eldri&#039;&#039;&#039; moves slightly, looking toward the floating apple again as she continues to speak.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Orphia Eldri&#039;&#039;&#039; says: You can usually find him in his magic shop just outside Hydlaa.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;You&#039;&#039;&#039; say: I might speak to Levrus then. Is there anything else I should know?&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Orphia Eldri&#039;&#039;&#039; says: Well, he will perhaps sell you some other simple glyphs as well, though you have to realise that casting spells with glyphs is not the only aspect of magic.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Orphia Eldri&#039;&#039;&#039; turns to look at you again.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Orphia Eldri&#039;&#039;&#039; says: The crafts of herbalism and alchemy are often connected to the Ways and can even improve your use of the Ways as well.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;You&#039;&#039;&#039; say: How would I learn more about them?&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Orphia Eldri&#039;&#039;&#039; says: Oh, Aleena often sets out a work bench on the roof of the tavern.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Orphia Eldri&#039;&#039;&#039; says: She&#039;d be the one to ask about the use of herbs, and you need to learn the basics of herbalism before you should think about progressing to alchemy.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Orphia Eldri&#039;&#039;&#039; says: You could also think about seeing Durok, a Kran often found in the library.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Orphia Eldri&#039;&#039;&#039; says: Kra will introduce you to the [[Science Association]] which herbalists and alchemists belong to.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;You&#039;&#039;&#039; say: Thank you. I will remember.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Orphia Eldri&#039;&#039;&#039; says: Good.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Orphia Eldri&#039;&#039;&#039; says: One last thing then.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Orphia Eldri&#039;&#039;&#039; says: Head down the steps just on from here.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Orphia Eldri&#039;&#039;&#039; says: You should speak to Telzanna before you move on to the city proper.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Orphia Eldri&#039;&#039;&#039; says: She might have some supplies you could barter for.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Orphia Eldri&#039;&#039;&#039; smiles.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Orphia Eldri&#039;&#039;&#039; says: And please, take an apple.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Orphia Eldri&#039;&#039;&#039; says: Wherever it is they come from, they really do taste rather nice.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;You should now descend the steps to the lower plaza, approach the NPC Telzanna Zarel, right-click on the character and click the &#039;TALK/LIPS&#039; icon.&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Telzanna’s Acting===&lt;br /&gt;
[[File:Telzanna.png|100px|thumb|right]]&lt;br /&gt;
&#039;&#039;&#039;You&#039;&#039;&#039; say: Hello, Orphia suggested I come and see you.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Telzanna Zarel&#039;&#039;&#039; claps her hands together a few times as she sees you approaching.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Telzanna Zarel&#039;&#039;&#039; says: Hi, yes, hello...&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Telzanna Zarel&#039;&#039;&#039; says: I&#039;ve just recently finished setting up my stall.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Telzanna Zarel&#039;&#039;&#039; says: Fantastic isn&#039;t it?&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Telzanna Zarel&#039;&#039;&#039; says: Orphia sent one of her Orphia-lites down here not too long ago and he...&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Telzanna Zarel&#039;&#039;&#039; says: She...&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Telzanna Zarel&#039;&#039;&#039; says: Kra?&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Telzanna Zarel&#039;&#039;&#039; says: Was very nice, I don’t remember.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;You&#039;&#039;&#039; say: It&#039;s a very nice selection of items.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Telzanna Zarel&#039;&#039;&#039; says: I&#039;ve gathered some of the nicest items for sale from Hydlaa and nearby cities.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Telzanna Zarel&#039;&#039;&#039; says: After hearing about this place being set up by the Octarchy, I had to come.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Telzanna Zarel&#039;&#039;&#039; says: Had to, great here isn&#039;t it..?&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Telzanna Zarel&#039;&#039;&#039; says: Money to be made and friends to be...made, I guess.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Telzanna Zarel&#039;&#039;&#039; says: I used to be in Ojaveda, lots of cheap carpets available there.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Telzanna Zarel&#039;&#039;&#039; points to a carpet on the ground and shuffles her feet about on it.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Telzanna Zarel&#039;&#039;&#039; says: Like this one.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Telzanna Zarel&#039;&#039;&#039; says: You know there is another one like this but in blue that you could buy, very nice.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;You&#039;&#039;&#039; say: Are there many merchants?&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Telzanna Zarel&#039;&#039;&#039; says: Oh, you want to be a merchant do you?&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Telzanna Zarel&#039;&#039;&#039; says: Hard life being a merchant, buy this, maybe selling that.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Telzanna Zarel&#039;&#039;&#039; says: Trying to make money, difficult, tough, tricky and testy.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Telzanna Zarel&#039;&#039;&#039; says: There are lots of merchants buying and selling lots of many things.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Telzanna Zarel&#039;&#039;&#039; says: Armour, weapons, tools, helms, spoons, pillows, tables, beds, chests, barr-rr-rr-rrels...&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Telzanna Zarel&#039;&#039;&#039; opens her eyes wide as she says the next items.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Telzanna Zarel&#039;&#039;&#039; says: You can even get a nice jewellery box to keep all your lovely nice jewellery in.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;-&#039;&#039;&#039;INFORMATION&#039;&#039;&#039;: There are many merchants in the game. To buy from or sell to a merchant you can right click on one and choose the &#039;BUY/SELL&#039; icon. You can then browse the items they will buy from you and the items you can buy from them. Not every merchant will buy or sell every item so you should search around to find the right merchant for you.-&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;You&#039;&#039;&#039; say: You really have collected a lot here.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Telzanna Zarel&#039;&#039;&#039; says: Yes, exactly!&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Telzanna Zarel&#039;&#039;&#039; says: A!&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Telzanna Zarel&#039;&#039;&#039; says: LOT!&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Telzanna Zarel&#039;&#039;&#039; smiles.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Telzanna Zarel&#039;&#039;&#039; says: Lots of things for lots of people.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Telzanna Zarel&#039;&#039;&#039; says: I have fishing poles for the fishers you might meet.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Telzanna Zarel&#039;&#039;&#039; says: I&#039;ve got some musical instruments for those who want to play music, drums for drumming and liras...for lira-ing...is that right?&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Telzanna Zarel&#039;&#039;&#039; says: Never mind, sure it is.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;You&#039;&#039;&#039; say: There are really musicians?&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Telzanna Zarel&#039;&#039;&#039; says: What do you mean really?&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Telzanna Zarel&#039;&#039;&#039; says: Of course there are.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Telzanna Zarel&#039;&#039;&#039; says: Plenty of people learn to play music, but it can be a little tricky to get to grips with initially.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Telzanna Zarel&#039;&#039;&#039; says: You should go and see [[Dhalia Colat]] in the area where the library is in East Hydlaa; she can give you lots of lessons.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Telzanna Zarel&#039;&#039;&#039; says: Are you interested in learning to play music?&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Telzanna Zarel&#039;&#039;&#039; picks up a drum and begins to beat on it.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;You&#039;&#039;&#039; say: Yes, I think it would be great to learn something.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Telzanna Zarel&#039;&#039;&#039; talks as she drums.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Telzanna Zarel&#039;&#039;&#039; says: Then you.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Telzanna Zarel&#039;&#039;&#039; says: Are in.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Telzanna Zarel&#039;&#039;&#039; says: Luck be..&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Telzanna Zarel&#039;&#039;&#039; says: cause I.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Telzanna Zarel&#039;&#039;&#039; says: Can play.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Telzanna Zarel&#039;&#039;&#039; says: Drums better.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Telzanna Zarel&#039;&#039;&#039; says: Than anyone.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Telzanna Zarel&#039;&#039;&#039; smiles as she stops.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Telzanna Zarel&#039;&#039;&#039; says: Or any two for that matter.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Telzanna Zarel&#039;&#039;&#039; says: Here, you can have this.&lt;br /&gt;
&amp;lt;br&amp;gt;-She quickly passes you the drum.-&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Telzanna Zarel&#039;&#039;&#039; says: And you can consider my drumming as your first lesson on how to play music.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Telzanna Zarel&#039;&#039;&#039; says: Oh, and you will need a music score to play.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Telzanna Zarel&#039;&#039;&#039; says: You should scuttle off to the library quicky fasty to see [[Jayose]] for one.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;You&#039;&#039;&#039; say: A drum, interesting, what about fishing?&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Telzanna Zarel&#039;&#039;&#039; seems to have lost interest in you already.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Telzanna Zarel&#039;&#039;&#039; says: A drum what?&lt;br /&gt;
&amp;lt;br&amp;gt;-She looks back at you.-&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Telzanna Zarel&#039;&#039;&#039; says: Oh you&#039;re still here, fascinating.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Telzanna Zarel&#039;&#039;&#039; says: I would probably have left by now and gone to see that Klyros up by the gate, lovely man, kinda.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Telzanna Zarel&#039;&#039;&#039; says: You should too, funny guy.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Telzanna Zarel&#039;&#039;&#039; smiles.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Telzanna Zarel&#039;&#039;&#039; says: For fishing you should search out [[Burdess Quirain]].&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Telzanna Zarel&#039;&#039;&#039; says: She will sell you a fishing rod once you can afford it and can train you to fish.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Telzanna Zarel&#039;&#039;&#039; says: Fantastic fishing with a fishing rod!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;You&#039;&#039;&#039; say: Thank you for the information.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Telzanna Zarel&#039;&#039;&#039; says: Hey, don&#039;t call me crazy, but I’ve been thinking for the last few minutes that I should stop selling things and start up a drama school.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Telzanna Zarel&#039;&#039;&#039; says: Exciting, no!?&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Telzanna Zarel&#039;&#039;&#039; says: You should think about joining in, lots of chances for Roleplay.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;-&#039;&#039;&#039;INFORMATION&#039;&#039;&#039;: This game is a &#039;[[Players_Policy|Roleplay]]&#039; game where most of the players act out a role. Players and Game Masters create stories for their characters which other people get involved in. A big part of Roleplaying is to stay within the world of Yliakum, and not disrupt it for others or yourself. Try to join into this Roleplaying as best you can. It might take you a while to get used to lore, history, settings, and style of the game. But don&#039;t be afraid to ask for advice from other people you meet, or to get involved in a little Roleplay with people you find to get used to how to make your new character act.-&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;You&#039;&#039;&#039; say: Roleplay?&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Telzanna Zarel&#039;&#039;&#039; says: Yep, Roleplay.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Telzanna Zarel&#039;&#039;&#039; says: You know, acting out the life of a character you completely make up.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Telzanna Zarel&#039;&#039;&#039; says: Like me pretending to be a warrior.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Telzanna Zarel&#039;&#039;&#039; says: You should try and make them a little different from yourself, just to keep things exciting.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Telzanna Zarel&#039;&#039;&#039; says: You get to chose their loves, hates, desires, wants, want nots...&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Telzanna Zarel&#039;&#039;&#039; says: Every single part of the character or characters you are acting out.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Telzanna Zarel&#039;&#039;&#039; says: No doubt lots of people you will meet in Hydlaa would be interested in doing some Roleplay with you.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Telzanna Zarel&#039;&#039;&#039; says: Drama is what keeps a city lively.&lt;br /&gt;
&amp;lt;br&amp;gt;-Telzann smiles at you.-&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Telzanna Zarel&#039;&#039;&#039; says: So what sort of acting do you think you would do?&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Telzanna Zarel&#039;&#039;&#039; says: You&#039;ve met a cook, warrior, smith and mage before meeting me.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Telzanna Zarel&#039;&#039;&#039; says: Do any of these characters sound like someone you would want to Roleplay as?&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;-&#039;&#039;&#039;INFORMATION&#039;&#039;&#039;: As a point of game convention, things that your character says are In Character or [[In_Character|IC]], and can be said anywhere at any time. If you have an Out Of Character or [[Out_Of_Character|OOC]] question about game mechanics such as how to use crafting books or a problem with running the game and need to ask about them in the &#039;main&#039; tab, then they should be kept within parentheses or square brackets or asked in a /tell or group chat instead of spoken directly in the main channel.-&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;You&#039;&#039;&#039; say: A warrior like Ibhaar.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Telzanna Zarel&#039;&#039;&#039; says: A warrior!&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Telzanna Zarel&#039;&#039;&#039; says: Well if you were Roleplaying a warrior in a play, get this, based in a fake Hydlaa!&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Telzanna Zarel&#039;&#039;&#039; says: You could be a great, well, warrior.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Telzanna Zarel&#039;&#039;&#039; says: You could be a hero or a devious baddy.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Telzanna Zarel&#039;&#039;&#039; says: You could protect the weak or even be nasty and prey on them for your own benefit!&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Telzanna Zarel&#039;&#039;&#039; says: That would actually be rather horrible and in a play you would likely come up against good people trying to stop you.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Telzanna Zarel&#039;&#039;&#039; says: All sorts of things like this would be possible.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Telzanna Zarel&#039;&#039;&#039; says: But you should always remember to make your Roleplay interesting and try and Roleplay with as many others as possible in either day to day things or giant great big events.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Telzanna Zarel&#039;&#039;&#039; says: A play with one person in it could be quite boring.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;You&#039;&#039;&#039; say: That’s interesting and might be fun.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Telzanna Zarel&#039;&#039;&#039; says: Yes Roleplaying is lots of fun.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Telzanna Zarel&#039;&#039;&#039; says: To find people who might want to Roleplay with you once you get into Hyldaa you should just start by making friends.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Telzanna Zarel&#039;&#039;&#039; says: Just talking to everyone you meet at places like Harnquist’s smithy, the tavern, the arena.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Telzanna Zarel&#039;&#039;&#039; says: These are all places you could try to meet people.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Telzanna Zarel&#039;&#039;&#039; says: It shouldn’t be too hard for you to find people to help you get started in Hydlaa.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Telzanna Zarel&#039;&#039;&#039; says: People are generally friendly.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Telzanna Zarel&#039;&#039;&#039; says: You should head up to &#039;&#039;&#039;Xenak&#039;&#039;&#039; now and ask him to let you into Hydlaa.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Telzanna Zarel&#039;&#039;&#039; says: I’m sure he will.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Telzanna Zarel&#039;&#039;&#039; says: Good luck!&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;You should now approach the NPC Xenak, right-click on the character and click the &#039;TALK/LIPS&#039; icon.&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;&#039;Xenak&#039;&#039;&#039;===&lt;br /&gt;
[[File:Xenak.png|100px|thumb|right]]&lt;br /&gt;
&#039;&#039;&#039;You&#039;&#039;&#039; say: I&#039;ve spoken to everyone and want to pass into the main city.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Xenak&#039;&#039;&#039; smiles at you.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Xenak&#039;&#039;&#039; says: Really, good.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Xenak&#039;&#039;&#039; says: As you have only just arrived here I know for a fact that the people in this outpost have been told to help all those who arrive here before entering in to Hydlaa.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Xenak&#039;&#039;&#039; says: I hope you made a good choice with the weapon and glyph you got from Ibhaar and Orphia.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Xenak&#039;&#039;&#039; says: Most people who pass though this gate have a lovely selection of items.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;You&#039;&#039;&#039; say: I think I&#039;m ready for the main city.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Xenak&#039;&#039;&#039; says: Very well.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Xenak&#039;&#039;&#039; says: You will be able to pass back into this area at any point later if you want to look round, help out new arrivals yourself, or re-read the books on the noticeboard.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Xenak&#039;&#039;&#039; says: You should be aware that the city is full of different characters.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Xenak&#039;&#039;&#039; says: You should think about what part of society you are going to try and fit into when you get in there.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Xenak&#039;&#039;&#039; says: Try and stick as closely as possible to that as people here are very welcoming to those who stick to their character.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;-&#039;&#039;&#039;INFORMATION&#039;&#039;&#039;: Be aware that this is a [[Ingame_Help#Roleplay|ROLEPLAY]] game and current players will interact with you as if they, and you, are playing a role, be it warrior, thug, cook, musician, smith... The jobs just mentioned are some examples of what you could do. But BE ADVENTUROUS in the stories you try and tell and the people you work with. People in PlaneShift love to be part of stories others make. To this end try and stay In Character, IC, the character you play will only know about the world it is in, PlaneShift. And so you should try and talk and act like a character in this world, not one who knows and talks about the real world.-&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;-&#039;&#039;&#039;INFORMATION&#039;&#039;&#039;: If you need help with this please ask other players. Those you find in places like the [[Kada-El_Tavern|tavern]] or at [[Harnquist]]&#039;s smithy are generally more than happy to help get you started with playing a role in PlaneShift.-&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;You&#039;&#039;&#039; say: Very well, let me through.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Xenak&#039;&#039;&#039; says: As you wish.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Xenak&#039;&#039;&#039; says: Welcome to Hydlaa, we all hope you have fun and enjoy your stay here.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Xenak&#039;&#039;&#039; says: Once you have passed into the main city you will appear next to the Windowless Tower, the tallest object in Hydlaa which is next to the North Gate that lets people into and out of the city.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Xenak&#039;&#039;&#039; says: You should head away from that gate down into the main plaza.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Xenak&#039;&#039;&#039; says: From there you will see the giant Laanx temple, the smithy for the famous blacksmith Harnquist, the pathway into the Arena, and the pathway into East Hydlaa where the library is located.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Xenak&#039;&#039;&#039; says: You have no doubt learned lots about all that can be done in the city and who to see first about different skills.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Xenak&#039;&#039;&#039; says: You should go and see some of them to get started properly.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Xenak&#039;&#039;&#039; hands you a welcome letter.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;You&#039;&#039;&#039; say: Is that for me?&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Xenak&#039;&#039;&#039; says: Yes, this letter can serve as a reference about different places and people if you need a reminder...&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Xenak&#039;&#039;&#039; hands you the letter.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Xenak&#039;&#039;&#039; says: Now, I don&#039;t really need to ask this, but are you SURE you want to pass into the main city?&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;-&#039;&#039;&#039;INFORMATION&#039;&#039;&#039;: If you want to return to the tutorial at any time in the future to re-read information about PlaneShift which is posted on the noticeboard or for any other reason, just return to the gate where you appear in the main game and right click on it and choose &#039;enter&#039; this will bring you back into the tutorial. To return back to the main game just right click on the gate in the tutorial map and it will move you back in to Hydlaa.-&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;You&#039;&#039;&#039; say: Yes.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Xenak&#039;&#039;&#039; says: Ok, goodbye, and good luck.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Congratulations on completing the tutorial. You are now ready to find adventure in Yliakum!&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;-Credits and notes: This game is made by a group of dedicated volunteers during their free time. We all hope that you enjoy the game and spend many hours exploring the world we have created. If you encounter any problems, ask in the HELP chat tab or file a petition in the petition window of the main toolbar. If you find any bugs you want to tell the developers about you can go to http://www.hydlaaplaza.com/flyspray and make an account to report it. Most importantly, have fun, and good luck!-&lt;br /&gt;
&lt;br /&gt;
[[Category:Docs]]&lt;/div&gt;</summary>
		<author><name>Venalan</name></author>
	</entry>
	<entry>
		<id>https://planeshift.top-ix.org//pswiki/index.php?title=Combat_System&amp;diff=20994</id>
		<title>Combat System</title>
		<link rel="alternate" type="text/html" href="https://planeshift.top-ix.org//pswiki/index.php?title=Combat_System&amp;diff=20994"/>
		<updated>2015-12-29T21:57:39Z</updated>

		<summary type="html">&lt;p&gt;Venalan: /* Infantry */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;= List of Combat buffs/debuffs =&lt;br /&gt;
&lt;br /&gt;
== Attack Advantage ==&lt;br /&gt;
This buff gives the attacker a better chance to hit the opponent; it&#039;s harder for him to DODGE.&lt;br /&gt;
&lt;br /&gt;
==Attack Disadvantage==&lt;br /&gt;
This debuff makes it harder for the opponent to DODGE incoming attacks.&lt;br /&gt;
&lt;br /&gt;
==Defence Advantage==&lt;br /&gt;
This buff boost the attacker&#039;s defence by making it easier for him to DODGE.&lt;br /&gt;
&lt;br /&gt;
==Defence Disadvantage==&lt;br /&gt;
This debuff lower the target&#039;s defence by making it harder for him to DODGE.&lt;br /&gt;
&lt;br /&gt;
==Block Advantage==&lt;br /&gt;
This buff boost the attacker&#039;s parrying capability by making it easier for him to BLOCK.&lt;br /&gt;
&lt;br /&gt;
==Block Disadvantage==&lt;br /&gt;
This debuff lower the target&#039;s parrying capability by making it harder for him to BLOCK.&lt;br /&gt;
&lt;br /&gt;
==Block Hampering==&lt;br /&gt;
Next attempt to BLOCK will automatically fail.&lt;br /&gt;
&lt;br /&gt;
==Automatic Block==&lt;br /&gt;
Next attempt to BLOCK will automatically succeed.&lt;br /&gt;
&lt;br /&gt;
==Extra Damage==&lt;br /&gt;
Extra damage is applied directly after the target has been hit, there can be several type of damage. The most common are: piercing, bludgeoning, slashing.&lt;br /&gt;
&lt;br /&gt;
==Stun==&lt;br /&gt;
The attacker is unable to move for a few second.&lt;br /&gt;
&lt;br /&gt;
==Bleeding==&lt;br /&gt;
The target is wounded and the wound causes a bleeding. The target lose health over time.&lt;br /&gt;
&lt;br /&gt;
==Fatigue==&lt;br /&gt;
The attack fatigue the target, he lose physical stamina over time.&lt;br /&gt;
&lt;br /&gt;
==Maim==&lt;br /&gt;
The attacker is severely wounded his endurance is penalized for some time.&lt;br /&gt;
&lt;br /&gt;
==Ensnare==&lt;br /&gt;
The attacker movement is hampered, his agility is penalized.&lt;br /&gt;
&lt;br /&gt;
==Interrupt Spellcasting==&lt;br /&gt;
This attack is specially aimed at interrupting a spellcaster from casting their spells.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
= Combat Styles coming soon =&lt;br /&gt;
&lt;br /&gt;
== Single Handed Sword ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Stat Requirements&#039;&#039;: none&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Skill Requirements&#039;&#039;: [[Players Guide/Skills#Knives &amp;amp; Daggers | Knives &amp;amp; Daggers]] level 10 or [[Players Guide/Skills#Sword | Sword]] level 10&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Weapons&#039;&#039;: all swords, all knives and daggers&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Access&#039;&#039;: Arena School&lt;br /&gt;
&lt;br /&gt;
&amp;lt;uml&amp;gt;&lt;br /&gt;
(Single Handed Sword) --&amp;gt; (Side Thrust\nReq.: sword 10)&lt;br /&gt;
(Side Thrust\nReq.: sword 10) --&amp;gt; (Lunge\nReq.: sword 30)&lt;br /&gt;
(Lunge\nReq.: sword 30) --&amp;gt; (Beat Attack\nReq.: sword 50)&lt;br /&gt;
(Beat Attack\nReq.: sword 50) --&amp;gt; (Disengage\nReq.: sword 70)&lt;br /&gt;
(Disengage\nReq.: sword 70) --&amp;gt; (Circular Parry\nReq.: sword 100)&lt;br /&gt;
&amp;lt;/uml&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Manoeuvres Description:&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Side Thrust&#039;&#039;&#039;: A sword attack hitting with the blade edge.&lt;br /&gt;
* &#039;&#039;&#039;Lunge&#039;&#039;&#039;: An attack made by extending the front leg, using a slight kicking motion and propelling the body forward with the back leg.&lt;br /&gt;
* &#039;&#039;&#039;Beat Attack&#039;&#039;&#039;: The attacker beats the opponent&#039;s blade to gain priority and continues the assault against the target area.&lt;br /&gt;
* &#039;&#039;&#039;Disengage&#039;&#039;&#039;: Attacker begin his attack in one direction, moving quickly, then point down in a semi-circle to attack a different location. A feint used to trick the opponent into blocking in the wrong direction.&lt;br /&gt;
* &#039;&#039;&#039;Circular Parry&#039;&#039;&#039; : The attacker sword is twisted in a circle to catch the opponent&#039;s weapon tip and deflect it away. It is commonly used to counter a disengage. An advanced defensive technique.&lt;br /&gt;
&lt;br /&gt;
== Archery ==&lt;br /&gt;
&lt;br /&gt;
The hunters, the rangers or even the stealthy characters might choose the bows for its high accuracy, keeping ennemy at far range. The archer has a poor defense but he can take on a lot of ennemies in few seconds with deadly shots. Archery is hard to master but a well rewarding style.&lt;br /&gt;
Strenght is vital for the archer, allowing him to draw longer bows.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Stat Requirements&#039;&#039;: none.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Skill Requirements&#039;&#039;: [[Players Guide/Skills#Ranged | Ranged]] level 10.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Weapons&#039;&#039;: all bows.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Access&#039;&#039;: Arena School&lt;br /&gt;
&lt;br /&gt;
&amp;lt;uml&amp;gt;&lt;br /&gt;
(Archery) --&amp;gt; (Precise Shot\nReq.: all bows, Ranged 10)&lt;br /&gt;
(Precise Shot\nReq.: all bows, Ranged 10) --&amp;gt; (Rapid Shot\nReq.: shortbow, Ranged 30)&lt;br /&gt;
(Precise Shot\nReq.: all bows, Ranged 10) --&amp;gt; (Snap Shot\nReq.: longbow,  Ranged 30, STR 100)&lt;br /&gt;
(Rapid Shot\nReq.: shortbow, Ranged 30) --&amp;gt; (Kneeled Aim\nReq.: shortbow, Ranged 50)&lt;br /&gt;
(Snap Shot\nReq.: longbow,  Ranged 30, STR 100) --&amp;gt; (Ulber Shot\nReq.: longbow, Ranged 50, STR 200)&lt;br /&gt;
(Kneeled Aim\nReq.: shortbow, Ranged 50) --&amp;gt; (Hail of Arrows\nReq.: shortbow, Ranged 70)&lt;br /&gt;
(Ulber Shot\nReq.: longbow, Ranged 50, STR 200) --&amp;gt; (Pierce the Fortress\nReq.: longbow, Ranged 70, STR 300)&lt;br /&gt;
(Hail of Arrows\nReq.: shortbow, Ranged 70) --&amp;gt; (Incendiary Arrows\nReq.: all bows, Ranged 100, STR 300)&lt;br /&gt;
(Pierce the Fortress\nReq.: longbow, Ranged 70, STR 300) --&amp;gt; (Incendiary Arrows\nReq.: all bows, Ranged 100, STR 300)&lt;br /&gt;
&amp;lt;/uml&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Manoeuvres Description:&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Precise Shot&#039;&#039;&#039;: Slower but more precise shot, takes longer and inflitcs higher damage.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Rapid Shot&#039;&#039;&#039;: Attacker aim the opponent, draw the string with the thumb, which allow him to walk left and right while shooting arrows very quickly. Attacker can shoot many arrows in few seconds.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Snap-Shot&#039;&#039;&#039;: Archer release a first arrow onto target, immediatly followed by a second arrow, slightly delayed, inflicting a powerful double attack with increased damage.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Kneeled Aim&#039;&#039;&#039;: Attacker kneel onto the ground then sit on his heels. Attacker raise the bow, draw the string until the back of the arrow reach the corner of his mouth with three finger and aim right into the opponent chest, almost at close range. No defensive stance possible.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Ulber Shot&#039;&#039;&#039;: Archer pull the string, which require a good endurance and release an arrow that stagger opponent for few second. Stun effect.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Hail of Arrows&#039;&#039;&#039;: Attacker hold several arrows in between the fingers of the draw hand, allowing fast repeat shots. A quick hail of arrows, you&#039;re luck if you&#039;ve not been shot.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Pierce the Fortress&#039;&#039;&#039;: Attacker aim and release a powerful arrow penetrating mail and plate mail and possibly affecting several aligned targets.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Incendiary Arrows&#039;&#039;&#039;: By alchemical means, attacker set his arrow on fire, aim and release a &amp;quot;rain&amp;quot; of arrows. Damage over time. Require the possession of a specific potion and the spell Flaming Weapon to be Off.&lt;br /&gt;
&lt;br /&gt;
== Infantry ==&lt;br /&gt;
&lt;br /&gt;
As opposed to the Barbaric style, the Infantry style relies more on training and discipline than sheer strength. Soldiers are usually trained to fight with this style. The Infantry style is ideal when coupled with Shield Mastery for one-handed weapon users. This style can be used with any weapon. Equally good at attack and defense, this style is at a disadvantage against two handed weapon or polearms.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Skill Requirements&#039;&#039;: any [[Players Guide/Skills#Combat Skills | weapons skills]].&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Weapons&#039;&#039;: all weapons.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Access&#039;&#039;: Existing Quest Chain&lt;br /&gt;
&lt;br /&gt;
&amp;lt;uml&amp;gt;&lt;br /&gt;
(Infantry) --&amp;gt; (Set to Charge\nReq.: any weapons 10)&lt;br /&gt;
(Set to Charge\nReq.: any weapons 10) --&amp;gt; (Charge Block\nReq.: any weapons 30)&lt;br /&gt;
(Charge Block\nReq.: any weapons 30) --&amp;gt; (Counter Strike\nReq.: any weapons 50)&lt;br /&gt;
(Counter Strike\nReq.: any weapons 50) --&amp;gt; (Infantry Feint\nReq.: any weapons 70)&lt;br /&gt;
(Infantry Feint\nReq.: any weapons 70) --&amp;gt; (Infantry Wrath\nReq.: any weapons 100)&lt;br /&gt;
&amp;lt;/uml&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Manoeuvres Description:&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Set to Charge&#039;&#039;&#039;: Perform a frontal charge against the enemy. This attack requires preparation but gives a higher attack bonus for a period of time.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Charge Block&#039;&#039;&#039;: By setting up to receive a charge, the attacker is given a defensive bonus at the expense of attack power. If the attacker is performing a Charge, will deal extra damage.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Counter Strike&#039;&#039;&#039;: By preparing oneself to receive the attack, the defender can fire a counterstrike for greater effects.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Infantry Feint&#039;&#039;&#039;: Attacker bend his weapon to the opponent one then push him over before delineating a powerful blow on opponent back. Stun opponent for few second.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Infantry Wrath&#039;&#039;&#039;: Fence your opponent weapon off with your shield then jump hit him with the weapon. Stun for few second and high slash/blunt/pierce damage with jumped movement. Very fast move, unblockable.&lt;br /&gt;
&lt;br /&gt;
== Shield Mastery ==&lt;br /&gt;
&lt;br /&gt;
This style hightly favor the defense. The attacker can favor heavy shields to create a true wall around him or favor light ones and use them as weapons delivring blunt damage. Good defensive ability.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Stat Requirements&#039;&#039;: none.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Skill Requirements&#039;&#039;: [[Players Guide/Skills#Shield Handling | Shield Handling]] level 10.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Weapons&#039;&#039;: all shields.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Access&#039;&#039;: Arena School&lt;br /&gt;
&lt;br /&gt;
&amp;lt;uml&amp;gt;&lt;br /&gt;
(Shield Mastery) --&amp;gt; (Fast Block\nReq.: Shield Handling 10)&lt;br /&gt;
(Fast Block\nReq.: Shield Handling 10) --&amp;gt; (Shield Slam\nReq.: Shield Handling 30)&lt;br /&gt;
(Shield Slam\nReq.: Shield Handling 30) --&amp;gt; (Thwarting Attack\nReq.: Shield Handling 50)&lt;br /&gt;
(Thwarting Attack\nReq.: Shield Handling 50) --&amp;gt; (Wall of Shields\nReq.: Shield Handling 70)&lt;br /&gt;
(Wall of Shields\nReq.: Shield Handling 70) --&amp;gt; (Infantry Wrath\nReq.: any weapons 100, Shield Handling 100)&lt;br /&gt;
&amp;lt;/uml&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Manoeuvres Description:&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Fast Block&#039;&#039;&#039;: By feinting an attack, the attacker is able to put up an efficient defence and quickly block several of his opponent hits by swinging his shields to the right position.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Shield Slam&#039;&#039;&#039;: Deliver a powerful blow with your shield stunning the opponent for some time.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Thwarting Attack&#039;&#039;&#039;: Setup a powerful defensive attack. Next time you&#039;re under attack, use the opponent&#039;s force to hit back with the shield several times, knocking the opponent off for a few seconds.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Wall of Shields&#039;&#039;&#039;: By raising his shield against the enemies the character is able to protect himself and his friends from the enemies.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Infantry Wrath&#039;&#039;&#039; [Common with [[Combat System#Infantry | Infantry style]]]: Fence your opponent’s weapon off with your shield then jump to hit him with the weapon. Stun for few second and high slash/blunt/pierce damage with jumped movement. Attack very fast and very hard to block attack.&lt;br /&gt;
&lt;br /&gt;
== War Hammering ==&lt;br /&gt;
&lt;br /&gt;
The War Hammering fighting style is particulary efficient against an armored opponent or group of opponent, especially against plate mail in close combat action.  Hammers and maces allow one to maintain typical long reach of swords while still inflicting damage to armored opponent. This fighting style is slow and can be dodged.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Stat Requirements&#039;&#039;: Strength (STR) 50.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Skill Requirements&#039;&#039;: [[Players Guide/Skills#Mace &amp;amp; Hammer | Mace &amp;amp; Hammer]] level 10.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Weapons&#039;&#039;: all mace &amp;amp; hammer weapons.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Access&#039;&#039;: Arena School&lt;br /&gt;
&lt;br /&gt;
&amp;lt;uml&amp;gt;&lt;br /&gt;
(War Hammering) --&amp;gt; (Arm Smash\nReq.: Mace &amp;amp; Hammer 10)&lt;br /&gt;
(Arm Smash\nReq.: Mace &amp;amp; Hammer 10) --&amp;gt; (Break the Guard\nReq.: Mace &amp;amp; Hammer 30)&lt;br /&gt;
(Break the Guard\nReq.: Mace &amp;amp; Hammer 30) --&amp;gt; (Battering Ram\nReq.: Mace &amp;amp; Hammer 50, STR 150)&lt;br /&gt;
(Battering Ram\nReq.: Mace &amp;amp; Hammer 50, STR 150) --&amp;gt; (Shield Pinning\nReq.: Mace &amp;amp; Hammer 70)&lt;br /&gt;
(Shield Pinning\nReq.: Mace &amp;amp; Hammer 70) --&amp;gt; (Swirling Hammer\nReq.: Mace &amp;amp; Hammer 100, STR 250)&lt;br /&gt;
&amp;lt;/uml&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Manoeuvres Description:&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Arm Smash&#039;&#039;&#039;: Attacker use the head of his mace or hammer to attack his opponent&#039;s armed hand. Slow but  gives the opponent an attack malus for few seconds.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Break the Guard&#039;&#039;&#039;: Attacker swing his weapon across from side to side, fencing the opponent&#039;s weapon or shield off. Gives the opponent a defense malus for few seconds.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Battering Ram&#039;&#039;&#039;: Main hand at the base of the weapon, other hand just under weapon head, attacker lean slightly then gives a battering ram like hit onto opponents legs, backs off quickly then slash down a tremendous blow with all the weight of his weapon onto the unbalanced opponent. Can stun for a few seconds. Cannot be performed with any defensive stance.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Shield Pinning&#039;&#039;&#039;: Attacker smash down firmly his weapon on the opponent shield, grappling it, making it fall to the ground or pinning it down. Gives an attack advantage for a few seconds. If the opponent do not use shield but is armored, this power attack will lower his defense capability.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Swirling Hammer&#039;&#039;&#039;: Attacker swirl his mace or hammer above his head then smash it down in a powerful move, hitting several targets. Stuns opponents for a few seconds.&lt;br /&gt;
&lt;br /&gt;
= Combat styles under development =&lt;br /&gt;
&lt;br /&gt;
== Barbaric ==&lt;br /&gt;
&lt;br /&gt;
This style is designed to all the mighty warriors that likes to smash and bash in the fire of battles. Charge in and hit with the power of your strength and the blunt force of your weapon(s). This style doesn&#039;t require as much strengh as we think, the mass of the weapon contribute alone.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Stat Requirements&#039;&#039;: Strength (STR) 50.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Skill Requirements&#039;&#039;: [[Players Guide/Skills#Mace &amp;amp; Hammer | Mace &amp;amp; Hammer]] level 10 or [[Players Guide/Skills#Sword | Sword]] level 10 or [[Players Guide/Skills#Axe | Axe]] level 10.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Weapons&#039;&#039;: all maces and hammers, all swords, all axes.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;uml&amp;gt;&lt;br /&gt;
(Barbaric) --&amp;gt; (Power Attack\nReq.: Mace &amp;amp; Hammer 10 or Axe 10 or Sword 10)&lt;br /&gt;
(Power Attack\nReq.: Mace &amp;amp; Hammer 10 or Axe 10 or Sword 10) --&amp;gt; (Mighty Swing\nReq.: Mace &amp;amp; Hammer 30 or Axe 30 or Sword 30)&lt;br /&gt;
(Mighty Swing\nReq.: Mace &amp;amp; Hammer 30 or Axe 30 or Sword 30) --&amp;gt; (Guard Wreck\nReq.: Mace &amp;amp; Hammer 50 or Axe 50 or Sword 50, STR 200)&lt;br /&gt;
(Guard Wreck\nReq.: Mace &amp;amp; Hammer 50 or Axe 50 or Sword 50, STR 200) --&amp;gt; (Feint &amp;amp; Smash\nReq.: Mace &amp;amp; Hammer 70 or Axe 70 or Sword 70)&lt;br /&gt;
(Feint &amp;amp; Smash\nReq.: Mace &amp;amp; Hammer 70 or Axe 70 or Sword 70) --&amp;gt; (Whirlwind Strike\nReq.: Mace &amp;amp; Hammer 100 or Axe 100 or Sword 100)&lt;br /&gt;
&amp;lt;/uml&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Manoeuvres Description:&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Power Attack&#039;&#039;&#039;: Attacker swing his weapon onto opponent body sides. A powerful attack able to cause more damage but at the expenses of accuracy..&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Mighty Swing&#039;&#039;&#039;: Attacker quickly gets down and swings his weapon toward the opponent&#039;s legs, then stands up and lands a second strike on any part of opponent&#039;s body, if the attack hits the head the damage is doubled. Powerful but less accurate. Cannot be used with defensive stances.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Guard Wreck&#039;&#039;&#039;: Using the weight of your weapon, smash right in the opponent guard rending him unavailable to attack properly for few second. This inflict opponent of an attack penalty.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Feint &amp;amp; Smash&#039;&#039;&#039;: The attacker feints a low hit toward the opponent&#039;s feet to attract his attention on blocking low, then makes a turn around and strike the opponent&#039;s other side. Give a few second attack advantage as opponent is knocked backward and stunned.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Whirlwind Strike&#039;&#039;&#039;: By using the full strength of the body the attacker swings his weapon making a circular attack. If not blocked from the start (by the target), the attacker will be able to deal damage to anyone around him. Not particulary accurate but do high damage.&lt;br /&gt;
&lt;br /&gt;
== Fencing ==&lt;br /&gt;
Fencing style is more refined and less brutal than other weapon styles, it relies more on agility and speed instead of sheer strength and muscle power.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Requirements&#039;&#039;: Sword skill level 10, Agility (AGI) 60&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Weapons&#039;&#039;: Longsword, Shortsword, Sabre&lt;br /&gt;
&lt;br /&gt;
&amp;lt;uml&amp;gt;&lt;br /&gt;
(Fencing) --&amp;gt; (A)&lt;br /&gt;
(Fencing) --&amp;gt; (B)&lt;br /&gt;
(A) --&amp;gt; (Feint\nReq.: AGI 80, Sword 20)&lt;br /&gt;
(B) --&amp;gt; (Feint\nReq.: AGI 80, Sword 20)&lt;br /&gt;
(Feint\nReq.: AGI 80, Sword 20) --&amp;gt; (Risposte\nReq.: AGI 80, Sword 40)&lt;br /&gt;
(Risposte\nReq.: AGI 80, Sword 40) --&amp;gt; (D\nReq.: AGI 80, Sword 60)&lt;br /&gt;
&amp;lt;/uml&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Assassin ==&lt;br /&gt;
&lt;br /&gt;
This style is mostly used by the stealthy characters and the warriors that favor knives, daggers or shortswords use. It requires agility, has a deadly attack power but is less good in defense. Disadvantage against &amp;quot;barbaric&amp;quot; opponent.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Stat Requirements&#039;&#039;: Agility 100.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Skill Requirements&#039;&#039;: Assassin Weapon 10, Knife &amp;amp; Dagger or Sword.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Weapons&#039;&#039;: knives, daggers, shortswords&lt;br /&gt;
&lt;br /&gt;
&amp;lt;uml&amp;gt;&lt;br /&gt;
(Assassin\nReq.: Agility 100, Knife &amp;amp; Dagger 10 or Sword 10) --&amp;gt; (Lethal Takedown\nReq.: Skill 10)&lt;br /&gt;
(Assassin\nReq.: Agility 100, Knife &amp;amp; Dagger 10 or Sword 10) --&amp;gt; (Dark Cloak\nReq.: Skill 10)&lt;br /&gt;
(Lethal Takedown\nReq.: Skill 10) --&amp;gt; (Slit the Throat\nReq.: Skill 30)&lt;br /&gt;
(Dark Cloak\nReq.: Skill 10) --&amp;gt; (Slit the Throat\nReq.: Skill 30)&lt;br /&gt;
(Slit the Throat\nReq.: Skill 30) --&amp;gt; (Backstabbing Blow\nReq.: Skill 60)&lt;br /&gt;
(Backstabbing Blow\nReq.: Skill 60) --&amp;gt; (Bloodthirst\nReq.: Skill 100)&lt;br /&gt;
&amp;lt;/uml&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Manoeuvre Description&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;Lethal Takedown&#039;&#039;: From the opponent&#039;s back, attacker take the opponent down by hitting him on heels or the legs. This attack can stun the opponent for few seconds. Agressive Stance required.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;Slit the Throat&#039;: Attacker attacks from behind the opponent&#039;s back and grab the opponent&#039;s head, making path free to slit his throat. It requires a good timing and concentration but is able to inflict a letal wound.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;Dark Cloak&#039;&#039;: Attacker concentrate his stealth knowledge and coats himself into shadows. As he crouches, the opponent is unable to see or touch him for a few second. Full defensive needed.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;Backstabbing Blow&#039;&#039;: Attacker grabs opponent wrist, turns around on himself while pulling opponent forward and stab him in the back or inflict a powerfull punching blow. High Pierce/Blunt damage.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;Bloodthirst&#039;&#039;: A fast-paced kill moove. Standing behind the opponent, attacker bring his weapon up to the right and slash it down to the left across his body, repeat the moove from top left to bottom right then finish on a down to up moove. Attacker inflict high slash damage on each moove (3). For melee users, Blunt damage with a bonus if player wearing crafted gauntlets. Bloody Stance needed.&lt;br /&gt;
&lt;br /&gt;
== Left-hand ==&lt;br /&gt;
&lt;br /&gt;
This fighting style is sophisticate. It require an high flexibility and agility, beeing able to feint with suppleness and surprise the opponent with fast body and weapon moove. This style focus on the speed and attack power. Poor defense, this style is at disadvantage against shielded opponent.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Requirements&#039;&#039;: Sword skill 0, Knife &amp;amp; Dagger skill 0, Agility 50&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Weapons&#039;&#039;: Sword, Shortsword, Knife, Dagger&lt;br /&gt;
&lt;br /&gt;
&amp;lt;uml&amp;gt;&lt;br /&gt;
(Left-hand) --&amp;gt; (Horizontal Thrust\nReq.: Sword 10, Knife &amp;amp; Dagger 10)&lt;br /&gt;
(Horizontal Thrust\nReq.: Sword 10, Knife &amp;amp; Dagger 10) --&amp;gt; (Cross Parry\nReq.: Sword 30, Knife &amp;amp; Dagger 30)&lt;br /&gt;
(Cross Parry\nReq.: Sword 30, Knife &amp;amp; Dagger 30) --&amp;gt; (The Sliding\nReq.: Sword 50, Knife &amp;amp; Dagger 50, Agility 100)&lt;br /&gt;
(The Sliding\nReq.: Sword 50, Knife &amp;amp; Dagger 50, Agility 100) --&amp;gt; (Hilt Catch\nReq.: Sword 70, Knife &amp;amp; Dagger 70)&lt;br /&gt;
(Hilt Catch\nReq.: Sword 70, Knife &amp;amp; Dagger 70) --&amp;gt; (Feint of the Left-hand\nReq.: Sword 100, Knife &amp;amp; Dagger 100, Agility 200)&lt;br /&gt;
&amp;lt;/uml&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Manoeuvre Description&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;Horizontal Thrust&#039;&#039;: Attacker raise sword horizontaly and parry opponent attack for few second. He, while then, lay down a bit and thrust forward at the opponent onto the chest with the dagger. Pierce damage.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;Cross Parry&#039;&#039;: Attacker cross firmly his sword and dagger hilts and parry opponent attack. Attacker then push his opponent backward and quickly open his arms, giving fast slash of his weapons. Slight Defense advantage for a few second. Eventual slash damage.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;The Sliding&#039;&#039;: Attacker quickly side face opponent, the tip of the sword up letting opponent weapon slide along his sword blade. Opponent is driven forward by his movement and attacker raise left hand above and stab his neck. Give time for attacker to step back.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;Hilt Catch&#039;&#039;: Quickly dodge opponent attack with a side step and catch the hilt of his weapon with the dagger. Follow with a fast slash of the sword. High pierce damage. Give the attacker a defense disadvantage. &lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;Feint of the Left-hand&#039;&#039;: Attacker engage the opponent with main weapon (sword) by doing big whirls. Attract your opponent attention on your main weapon then surprise him with a swift attack of the left-hand weapon (small weapon). Easily pierce opponent defense. Give the attacker a defense disadvantage. &lt;br /&gt;
&lt;br /&gt;
== Two-Axe ==&lt;br /&gt;
&lt;br /&gt;
The axe is a perfect compromise between sword and hammer, give the speed and slash damage of the sword and permit attacker to crush on opponent like with an hammer. This style is highly balanced but hard to master. Primary mean of defense is dodging for axe weilders. Good for speedy, deadly attack and nasty tricks.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Requirements&#039;&#039;: Axe skill 0, Agility 50&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Weapons&#039;&#039;: all axes&lt;br /&gt;
&lt;br /&gt;
&amp;lt;uml&amp;gt;&lt;br /&gt;
(Two-Axe) --&amp;gt; (Close Whack\nReq.: Axe 10)&lt;br /&gt;
(Close Whack\nReq.: Axe 10) --&amp;gt; (Block and Poke\nReq.: Axe 30)&lt;br /&gt;
(Block and Poke\nReq.: Axe 30) --&amp;gt; (Strike and Pull\nReq.: Axe 50)&lt;br /&gt;
(Strike and Pull\nReq.: Axe 50) --&amp;gt; (Tricked Hook\nReq.: Axe 70)&lt;br /&gt;
(Tricked Hook\nReq.: Axe 70) --&amp;gt; (Master Blow\nReq.: Axe 100)&lt;br /&gt;
&amp;lt;/uml&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Manoeuvre Description&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;Close Whack&#039;&#039;: Power moove for close combat. Attacker whack opponent on the head with the end of his axe&#039;s haft. Blunt damage.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;Block and Poke&#039;&#039;: With right-hand axe haft, attacker block opponent move and poke in the pit of his stomach by a blunt thrust of his left-hand axe-head. Blunt damage.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;Strike and Pull&#039;&#039;: Swing axe aiming at the ennemy and when the haft strikes the ennemy&#039;s body, the attacker fix the axe in that position and then shift the whole body back by sliding the rear foot backward. Attack bonus. Pierce damage.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;Tricked Hook&#039;&#039;: Attacker hook over the neck of opponent with axe head to compel him to move in another direction. Attacker can then smash his other axe onto the back of the opponent. Blunt damage.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;Master Blow&#039;&#039;: The wielder swirl his axes around, confusing his opponent before delivring a double straight blow. The attacker use the balance of his axes to concentrate all the force of the blow into a small section of the edge so the axes has enough power to punch throught helmet or mail. High pierce damage. Bloody stance needed, bad defense for attacker.&lt;br /&gt;
&lt;br /&gt;
== Two-handed Fencing ==&lt;br /&gt;
&lt;br /&gt;
This style is very popular among the warriors, especially the tall races. A claymore permit to attack with an extra range and use the weapon lenght to do more damage. Those weapon are designed for close combat and duels. They make up for the weapon&#039;s slowness on the defence and can allow another blade to be momentarily trapped or bound up. Style Equally good in attack and defense, it require strenght, endurance and a good technique. Very effective against armored opponent. Disadvantage against small weapon users.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Requirements&#039;&#039;: Sword skill 0, Strength 50, Endurance 50 &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Weapons&#039;&#039;: claymore&lt;br /&gt;
&lt;br /&gt;
&amp;lt;uml&amp;gt;&lt;br /&gt;
(Two-handed Fencing) --&amp;gt; (Edge Cut\nReq.: Sword 10)&lt;br /&gt;
(Edge Cut\nReq.: Sword 10) --&amp;gt; (Angry Charge\nReq.: Sword 30)&lt;br /&gt;
(Angry Charge\nReq.: Sword 30) --&amp;gt; (Metal Barrier\nReq.: Strength 200, Endurance 200)&lt;br /&gt;
(Metal Barrier\nReq.: Strength 200, Endurance 200) --&amp;gt; (The Bound\nReq.: Sword 70)&lt;br /&gt;
(The Bound\nReq.: Sword 70) --&amp;gt; (Blade Swirl\nReq.: Sword 100)&lt;br /&gt;
&amp;lt;/uml&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Manoeuvre Description&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;Edge Cut&#039;&#039;: Attacker whirls around his claymore horizontaly  from up right to down on his opponent shoulders or arms with the sharp edge of the blade. This large moove describe almost a complet circle which increase the impact force. High slash damage.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;Angry Charge&#039;&#039;: Attacker start with a high stance, with claymore above his head, the tip of the sword menacing the opponent face, both hands on the pommel. Attacker extend his arms in front of him then moove forward in a charge, straight to the target. Fast Attack with high pierce damage if not blocked.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;Metal Barrier&#039;&#039;: Attacker present his claymore horizontaly, left hand on the pommel, right hand grabing the blade firmly, presenting the open space to the opponent weapon for an effective block. Efficient on defensives modes. Require to wear armored gauntlets.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;The Bound&#039;&#039;: Attacker firmly stop opponent attack moove by putting his weapon blade against his opponent one. He then exert a pression to drive the opponent weapon away without cuting the blades bound. Attacker get close by opponent, his blade slipping straight to the opponent body. Defense bonus + Pierce damage.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;Blade Swirl&#039;&#039;: Close combat moove. Right hand on the pommel, left hand in the middle of the blade, the tip of the claymore pointed toward the ennemy&#039;s head, Attacker gives a powerfull hit on the opponent helmet with the tip of the blade, Attacker then swirl his blade around, pommel forward he excute a low sweep toward opponent legs. This combo is unstoppable, give high pierce then blunt damage. Require to wear armored gauntlets.&lt;br /&gt;
&lt;br /&gt;
== Staff and Spear ==&lt;br /&gt;
&lt;br /&gt;
Combat with a stick or a quaterstaff has a long and varied history mostly due to the fact that it is very easy to manufacture. The quaterstaff is a long, slender club like structure that is used to deliver blunt, crushing blows. It is traditionaly made of oak or ash. The lenght can vary from 1,8 to 5,4 meters. This weapons is mostly used by martial art practitioners to keep ennemy at range. All the fighting maneuvers are fast-paced. Require an high agility and accuracy. This weapon can hurt even armored opponents.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Requirements&#039;&#039;: Polearm &amp;amp; Spear skill 0, Agility 50, Endurance 50 &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Weapons&#039;&#039;: all polearm &amp;amp; spear weapons&lt;br /&gt;
&lt;br /&gt;
&amp;lt;uml&amp;gt;&lt;br /&gt;
(Staff &amp;amp; Spear) --&amp;gt; (Downward Strike\nReq.: Polearm &amp;amp; Spear 10)&lt;br /&gt;
(Downward Strike\nReq.: Polearm &amp;amp; Spear 10) --&amp;gt; (Defense Manoeuver\nReq.: Endurance 100, Agility 100)&lt;br /&gt;
(Defense Manoeuver\nReq.: Endurance 100, Agility 100) --&amp;gt; (Upward Strike\nReq.: Polearm &amp;amp; Spear 30, Endurance 150, Agility 150)&lt;br /&gt;
(Upward Strike\nReq.: Polearm &amp;amp; Spear 30, Endurance 150, Agility 150) --&amp;gt; (Horizontal Stun\nReq.: Polearm &amp;amp; Spear 70, Endurance 200, Agility 200)&lt;br /&gt;
(Horizontal Stun\nReq.: Polearm &amp;amp; Spear 70, Endurance 200, Agility 200) --&amp;gt; (Thrust Fury\nReq.: Polearm &amp;amp; Spear 100, Endurance 300, Agility 300)&lt;br /&gt;
&amp;lt;/uml&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Manoeuvre Description&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;Downward Strike&#039;&#039;: Staff hold by the non-dominant hand at the base of the weapon, other hand placed a quarter of the way up the staff. Attacker then drop the top hand to deliver a blow with the quarterstaff on opponent mid-section. Then, the warrior deliver an overhead blow to the back of the ennemy as he crouche over in pain. Double blunt damage.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;Defense Manoeuver&#039;&#039;: Attacker block any blow by mooving his dominant hand which should be placed a quarter of the way up the staff. Bottom hand remain stationary while the dominant hand move in the direction that the blow is coming from. This moove is very precise and permit attacker to block most of the attack.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;Upward Strike&#039;&#039;: Attacker left shoulder face opponent left shoulder. Long range. Attacker step forward opponent, knees sightly bent, attacker give a quick blow at the left side of opponent head with the left tip of the quaterstaff. Attacker then quickly change side and bring the right end of the staff up in a blow at the opposite side of opponent head. Double Blunt damage.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;Horizontal Stun&#039;&#039;: Body well cocked for maximum striking force, holding the staff straight behind him, attacker deliver a powerful horizontal strike at any part of opponent body. Bloody Stance. An hit delivred with this moove stun the opponent for few second. Too much use of this maneuver tire the weilder.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;Thrust Fury&#039;&#039;: A multiple smash and hit maneuver. Attacker Start by holding the staff with one hand while resting the butt firmly on the ground. Attacker give a slight hit of the staff onto opponent weapon fencing it off. He then grab staff with both hand and thrust onto opponent chest (blunt damage with staf, pierce with polearm). Then, quickly give a large hit of the staff bottom onto opponent back, turns on himself and thrust once more with the tip of the staff. 3 hits in a row into a fast-paced moove.&lt;br /&gt;
&lt;br /&gt;
== Wasp ==&lt;br /&gt;
&lt;br /&gt;
The use of two daggers permit the wielder a very fast-paced combat. The warrior can moove around easily, dodges blows and afflict multiple slash in a row. Strategicaly this style consist in a constant harassment of the opponent. The upmost point of this style is to always keep the dagger forward, in an intimidation moove, highly offensive. This fighting style has a poor defense power, the attack delivred aren&#039;t very powerfull but constant.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Requirements&#039;&#039;: Knife &amp;amp; Dagger skill 0, Agility 50&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Weapons&#039;&#039;: knife, dagger&lt;br /&gt;
&lt;br /&gt;
&amp;lt;uml&amp;gt;&lt;br /&gt;
(Wasp) --&amp;gt; (Scratch\nReq.: Knife &amp;amp; Dagger 10)&lt;br /&gt;
(Scratch\nReq.: Knife &amp;amp; Dagger 10) --&amp;gt; (Blackmail\nReq.: Knife &amp;amp; Dagger 30, Agility 100)&lt;br /&gt;
(Blackmail\nReq.: Knife &amp;amp; Dagger 30, Agility 100) --&amp;gt; (Mooving Target\nReq.: Agility 200)&lt;br /&gt;
(Mooving Target\nReq.: Agility 200) --&amp;gt; (Assault\nReq.: Knife &amp;amp; Dagger 70)&lt;br /&gt;
(Assault\nReq.: Knife &amp;amp; Dagger 70) --&amp;gt; (Blade Storm\nReq.: Knife &amp;amp; Dagger 100)&lt;br /&gt;
&amp;lt;/uml&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Manoeuvre Description&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;Scratch&#039;&#039;: Attacker in an agressive stance, moove from left to right in a confusing motion, then jump on the opponent left side and gives two quick stabs. 2 pierce damage in a row.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;Blackmail&#039;&#039;: Attacker hold both dagger vertically, the tip pointing to the ground. Attacker quickly grasp opponent weapon hilt with a dagger while afflicting quick cuts with the other dagger on opponent hands and forearms. Can give up to 4 little slash hits in a row.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;Mooving Target&#039;&#039;: Attacker has strong foot forward, rear heel up, weapon in front of solar plexus, the other protect the throat. This stance permit attacker to moove left and right around the opponent, excecuting quick slashes of his blade on any part of the opponent body (up to 10 little slashes in a row depending on opponent defensive power). Defensive stance. Slight slash damage.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;Assault&#039;&#039;: Attacker sprint charge a short distance straight onto opponent and suddently step to the left, thrust onto opponent body while passing by with right dagger and turn around on himself giving a large slash across body of his left dagger onto opponent back. 2 hits in a row with good pierce and slash damage.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;Blade Storm&#039;&#039;: Attacker moove forward, forming a up to down slash across body whirl with his arms in a very fast-paced moove, tips of the daggers pointing to the ground. When close enough of the opponent, attacker jump and plant his dagger onto opponent shoulder or neck until the hilt. Multiple slash damages and a last high pierce damage hit. Very difficult to parry.&lt;br /&gt;
&lt;br /&gt;
== Fists and Feet ==&lt;br /&gt;
&lt;br /&gt;
This style is the art of using the body as a weapon. It require from the warrior an high concentration and accuracy, not only for the fighting technique but also because a strong mental is needed. The Fists and Feet user must constantly advance quickly and stay in a very close range to be more efficient. Size or force of the warrior doesn&#039;t matter as long as they master their technique and strategy. Can be very efficient against long range weapon if able to get closer to target.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Requirements&#039;&#039;: Melee skill 0, Agility 50, Strength 50&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Weapons&#039;&#039;: none&lt;br /&gt;
&lt;br /&gt;
&amp;lt;uml&amp;gt;&lt;br /&gt;
(Fists and Feet) --&amp;gt; (One-inch Punch\nReq.: Melee 10)&lt;br /&gt;
(One-inch Punch\nReq.: Melee 10) --&amp;gt; (Vertical Rebound Punch\nReq.: Melee 30, Endurance 100, Agility 100, Strength 100)&lt;br /&gt;
(Vertical Rebound Punch\nReq.: Melee 30, Endurance 100, Agility 100, Strength 100) --&amp;gt; (Roundhouse Kick\nReq.: Melee 70)&lt;br /&gt;
(Roundhouse Kick\nReq.: Melee 70) --&amp;gt; (Defensive Stance\nReq.: Endurance 200, Agility 200)&lt;br /&gt;
(Defensive Stance\nReq.: Endurance 200, Agility 200) --&amp;gt; (The Great Chain\nReq.: Melee 100)&lt;br /&gt;
&amp;lt;/uml&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Manoeuvre Description&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;One-inch Punch&#039;&#039;: Attacker stand with his fists very close to the target. He then make a quick movement of the wrist which is held with the knuckles facing out on a horizontal axis, the wrist is then moved up and a strike is produced with the botton two knuckles. Generate a tremendous amount of impact force at very close distance. High blunt damage. Damage increased if a Kran or if armored gauntlets.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;Vertical Rebound Punch&#039;&#039;: The limb directly in front of the chest, elbow down, Attacker sprint jump over opponent and deliver a first vertical punch down on opponent body. The vertical nature of the punch allows attacker to absord the rebound of the punch which increase the power of the second blow given afterward while landing. Double blunt damage, the second beeing bigger. Damage increased if a Kran or if wearing armored gauntlets.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;Roundhouse Kick&#039;&#039;: Can be done targeting the low, middle or high opponent body part. Side facing opponent, Attacker throw his leg, hips rotating into the kick in order to convey more power in it, using abdominal muscles in the act of rotation for more effect. Attacker raise up on the ball of his foot while kicking to allow greater pivoting speed and increase the power. Attacker hits with the shin which reduce the kick&#039;s reach but does more damage. Up to 2 hits in a row. High blunt damage.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;Defensive Stance&#039;&#039;: Attacker jump up avoiding sweep attack, or switch left to right to avoid straight attack, using arms as barriers to block opponent attack. If two hits blocked in a row, a charge counter-attack is enabled. Average Blunt damage. High defensive rate. Defensive stances needed.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;The Great Chain&#039;&#039;: Fast-paced chain. Attacker step quickly to the left, block opponent attack with right arm and deliver a quick and powerfull punch with the joined fingers of the left hand onto ennemy&#039;s face. Attacker then excecute a low sweep kick in opponent legs which makes him fall backward, enough for attacker to throw a second and powerfull jumping punch on the stomach. Triple Blunt damage. Impossible to parry. A few second Stagger debuff to opponent.&lt;br /&gt;
&lt;br /&gt;
== Long Knife ==&lt;br /&gt;
&lt;br /&gt;
The &amp;quot;long knifes&amp;quot; are sturdy weapons with thick and curved blades able to undergoes harsh blows. Sabre users can afflict powerfull hits, and pierce even the toughest armor for the best practitioners. The very structure of those weapons permit a fencing style of cut aswell as thrust. The Long Knife Style is very particular and can surprise the unaware opponents. Low defensive capacity, this style is all in the parry and counter-strike strategy. A close combat style.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Requirements&#039;&#039;: Sword skill 0&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Weapons&#039;&#039;: Sabre, Broadsword, Falchion&lt;br /&gt;
&lt;br /&gt;
&amp;lt;uml&amp;gt;&lt;br /&gt;
(Long Knife) --&amp;gt; (Moulane Cut\nReq.: Sword 10)&lt;br /&gt;
(Moulane Cut\nReq.: Sword 10) --&amp;gt; (Slipping Thrust\nReq.: Sword 30)&lt;br /&gt;
(Slipping Thrust\nReq.: Sword 30) --&amp;gt; (Sword Fury\nReq.: Sword 50)&lt;br /&gt;
(Sword Fury\nReq.: Sword 50) --&amp;gt; (T Cross\nReq.: Sword 70)&lt;br /&gt;
(T Cross\nReq.: Sword 70) --&amp;gt; (Whirl Confusion\nReq.: Sword 100)&lt;br /&gt;
&amp;lt;/uml&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Manoeuvre Description&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;Moulane Cut&#039;&#039;: En garde in front of opponent, attacker flips the sword from left to right with a slight moove of his wrist. Very fast attack which deliver an high cut damage to unaware ennemy.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;Slipping Thrust&#039;&#039;: Standing in front of opponent, attacker with strong leg forward will block an attack buy giving a slight hit on ennemy&#039;s weapon. His sword will stay bound to the ennemy&#039;s blade, slips against it then bounce up to give an hit on the head. Thrust damage.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;Sword Fury&#039;&#039;: Attacker block an attack with right sabre, driving opponent weapon down then deliver a quick and powerfull slash across body from left to right, turn around on himself and reiterate. Double high slash damage. Hard to parry.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;T Cross&#039;&#039;: Attacker crosses his blades perpenducularly, orientating the crossing point for it to face opponent at any moment. If a hit is taken in the defensive block, attacker counter strike with right sword, inflicting a powerfull straight cut onto opponent body. Defensive stance needed. Good cut damage. &lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;Whirl Confusion&#039;&#039;: Attacker makes a quick vertical whirl with his right hand weapon while mooving toward opponent, unable to parry the charge without some slight slash damage. Attacker finish on a quick low slash onto opponent legs. Multiple slight slash damage if oponent on defensive stance. High slash damage onto the legs. Stun for few seconds.&lt;br /&gt;
&lt;br /&gt;
== Swordmaster ==&lt;br /&gt;
&lt;br /&gt;
The swordmaster dual-weilding is able to moove around his target and realise beautifull technical swing of his swords, mostly with the same type of weapon in each hands. This style is generaly not used in a battle field due to it beeing hard to learn and difficult to master (hard to learn to use the left hand as good as the right). This Style is good in a one on one situation but very less good against a group of target or against archers. It&#039;s mostly a parry and riposte style. Wielder of two swords must be able to quickly switch stances and sword position to keep the inbalance.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Requirements&#039;&#039;: Sword skill 0&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Weapons&#039;&#039;: Shortsword, Longsword, Broadsword&lt;br /&gt;
&lt;br /&gt;
&amp;lt;uml&amp;gt;&lt;br /&gt;
(Swordmaster) --&amp;gt; (Offensive Defense\nReq.: Sword 10)&lt;br /&gt;
(Offensive Defense\nReq.: Sword 10) --&amp;gt; (The Scissor\nReq.: Sword 30)&lt;br /&gt;
(The Scissor\nReq.: Sword 30) --&amp;gt; (The Embrace\nReq.: Sword 50)&lt;br /&gt;
(The Embrace\nReq.: Sword 50) --&amp;gt; (Counter-Swing\nReq.: Sword 70)&lt;br /&gt;
(Counter-Swing\nReq.: Sword 70) --&amp;gt; (Blade Stream\nReq.: Sword 100)&lt;br /&gt;
&amp;lt;/uml&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Manoeuvre Description&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;Offensive Defense&#039;&#039;: Attacker use the defensive blade to find and bind opponent&#039;s blade(s) and shift them out of line as the offensive blade moves in with a cut or thrust as the opponent&#039;s exposed body. Defensive Stance required.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;The Scissor&#039;&#039;: Attacker trap opponent weapon(s) in the distal space between his crossed blades and then close the space with a scissoring motion to keep the opposing weapon(s) trapped as attacker thrust both blades simultaneously into ennemy&#039;s face, throat or body. Both defense and attack point. Defensive Stance needed. &lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;The Embrace&#039;&#039;: Attacker face opponent legs spreads and arms opponent, tip of his sword pointing up, he hit opponent weapon(s) with left hand then excecute a large slash across body from left to right on opponent chest. High slash damage. Normal Stance required.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;Counter Swing&#039;&#039;: Attacker block an incoming hit with his left hand sword then immediatly swing with main sword (right hand) toward the forearm of the opponent&#039;s main arm. Attacker then follow-up with a attack to opponent legs. Double slash damage. Agressive stance neeeded.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;Blade Stream&#039;&#039;: Attacker slashes an X at opponent, first from top to bottom and then bottom to top. Attacker then makes a diagonal slash with the right sword, top-right to bottom-left, spin left and uses this momentum to deal a horizontal right to left slash with left sword. Fast-paced moove with 4 slash damage in a row. Bloody stance needed.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Engine documents]] [[Category:Server Design]]&lt;/div&gt;</summary>
		<author><name>Venalan</name></author>
	</entry>
	<entry>
		<id>https://planeshift.top-ix.org//pswiki/index.php?title=Players_Guide&amp;diff=20991</id>
		<title>Players Guide</title>
		<link rel="alternate" type="text/html" href="https://planeshift.top-ix.org//pswiki/index.php?title=Players_Guide&amp;diff=20991"/>
		<updated>2015-11-26T20:15:22Z</updated>

		<summary type="html">&lt;p&gt;Venalan: /* Downloading and Installing PlaneShift */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;= Welcome to PlaneShift =&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
===Introduction===&lt;br /&gt;
In [[PlaneShift]], we aim to create a persistent world in a fantasy [[Players_Guide#Game_Setting|setting]], in which every player may create characters that live, explore, and interact with maximum realism.&amp;lt;br&amp;gt;&lt;br /&gt;
You will start your journey as a citizen of the realm of [[Yliakum]], an enormous underground world filled with a myriad of [[:Category:Races|races]], [[guilds]], [[creatures]] and other foes to battle, and many places to explore and find or create your own adventures. For those who enjoy playing a more quiet life, there will be many jobs and careers to choose from, and always a [[Kada-El_Tavern|tavern]] nearby to rest your feet, enjoy refreshments and make new friends. The path you choose will be your own.&amp;lt;br&amp;gt;&lt;br /&gt;
The realm of [[Yliakum]] exists under the guidance of several [[God|gods]] and a firm-handed [[Players_Guide#Government|government]]. Here [[Glyphs|magic]] is an important part of the lives of the people; this is considered a gift of the gods. Beyond Yliakum, concealed by the [[Bronze Doors]], the deadly [[Stone Labyrinths]] await eager explorers. What mysteries will be discovered? Perhaps you will be the first to rediscover ruins lost in the dark depths, or to navigate mysterious dungeons, or to uncover the fate of the great [[Lemur]] cities of [[Kadaikos]]. The adventure continues even in [[death]]. Will you become a tool of the dark?&amp;lt;br&amp;gt;&lt;br /&gt;
Enter the world of [[PlaneShift]] and discover the truth for yourself.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Development Notes===&lt;br /&gt;
[[PlaneShift]] is fully and permanently open source and free. Currently under heavy development, in beta stage, it is run by a very small team of volunteers working with no funding. Every player should know this: &#039;&#039;&#039;you are becoming a tester, not a player of a fully developed commercial game produced by a million-dollar company&#039;&#039;&#039;. As such you are welcome to try out as many of the things currently implemented as you can, and give the development team feedback.&amp;lt;br&amp;gt;&lt;br /&gt;
Report bugs at http://www.hydlaaplaza.com/flyspray/ , follow the Development section of the [http://www.hydlaaplaza.com/smf/index.php game forum] and consider giving your time to contribute to the [[PlaneShift]] project.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Useful links:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
:*http://www.hydlaaplaza.com/smf/index.php?topic=41370.0&amp;lt;br&amp;gt;&lt;br /&gt;
:*http://www.planeshift.it/Join%20Us&amp;lt;br&amp;gt;&lt;br /&gt;
:*http://www.PlaneShift.it/License&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===System Requirements===&lt;br /&gt;
[[PlaneShift]] will run on most personal computers with Windows, Mac OS X or Linux/Unix operating systems and an adequate 3D-accelerated graphics card.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Minimum Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
:*&#039;&#039;&#039;Operating system:&#039;&#039;&#039; Windows (2000, XP or Vista), Mac OS X 10.4.11, Linux (2.6 kernel, glibc 2.7), FreeBSD or Solaris&lt;br /&gt;
:*&#039;&#039;&#039;Graphic chipset:&#039;&#039;&#039; Radeon R200 (8500-9250), GeForce 4 Ti/4200Go series, or Intel GMA X3100*  * Note that Intel chipsets are not optimum for [[PlaneShift]]. &lt;br /&gt;
:*&#039;&#039;&#039;CPU:&#039;&#039;&#039; 2.4 Ghz Pentium 4 or Athlon XP 2600+&lt;br /&gt;
:*&#039;&#039;&#039;Others:&#039;&#039;&#039; 2 GB RAM , 1 GB free disk space, low noise GPRS internet connection&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Recommended Requirements:&#039;&#039;&#039;&lt;br /&gt;
:*&#039;&#039;&#039;Operating system:&#039;&#039;&#039; Windows (XP, Vista, 7), Mac OS X 10.5.8, Linux (2.6.27+ kernel, glibc 2.9)&lt;br /&gt;
:*&#039;&#039;&#039;Graphic chipset:&#039;&#039;&#039; Radeon R420 (X700-X850) or GeForce FX series**&lt;br /&gt;
:*&#039;&#039;&#039;CPU:&#039;&#039;&#039;  Intel Pentium D 3.0Ghz or AMD Athlon 64 3200+&lt;br /&gt;
:*&#039;&#039;&#039;Others:&#039;&#039;&#039;  4 GB RAM  for Windows, 4 GB RAM for Mac OS X, [need Linux],  2 GB free disk space, Broadband Internet connection&lt;br /&gt;
&amp;lt;br&amp;gt;Other cards &#039;&#039;may&#039;&#039; work &#039;&#039;but&#039;&#039; are &#039;&#039;not&#039;&#039; supported by the staff.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Downloading and Installing PlaneShift===&lt;br /&gt;
The [[PlaneShift]] download size is about 1.1 GB. The download time will vary from under one to several hours according to the server&#039;s upload bandwidth and the type of Internet connection you have. Win7 and recent Linux version installers require higher access rights. If you face technical difficulties, you can find help either by contacting us on IRC or by posting on our [http://www.hydlaaplaza.com/smf/index.php game forum].&amp;lt;br&amp;gt;&lt;br /&gt;
To advanced users: The download package is pre-compiled. If you prefer to install [[PlaneShift]] from source code, please refer to the [http://svn.code.sf.net/p/planeshift/code/trunk/docs/compiling.html PlaneShift Compiling Guide].&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Windows Users&#039;&#039;&#039;&lt;br /&gt;
#[http://www.planeshift.it/Download Download for Windows]&lt;br /&gt;
#Once downloaded, double click the downloaded icon and step through the installer.&lt;br /&gt;
#Once the installation is complete, a new folder will appear in your Start Menu titled PlaneShift.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Mac OS X Users&#039;&#039;&#039;&lt;br /&gt;
#[http://www.planeshift.it/Download Download for Mac OS X]&lt;br /&gt;
#Double click the downloaded PlaneShift icon and copy the PlaneShift folder to your Applications folder or other selected location.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Linux/Unix Users&#039;&#039;&#039;&lt;br /&gt;
#[http://www.planeshift.it/Download Download for Linux]&lt;br /&gt;
#Once the download is complete, install the package as per your platform&#039;s requirements.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Updating PlaneShift===&lt;br /&gt;
Before playing [[PlaneShift]] for the first time, it is essential to run an update within the pslaunch application. After this initial update, it is advisable to check for available updates from time to time, as the [[PlaneShift]] development team will continue to fix bugs, add features and expand new areas after release. Some of these changes may result in users not being able to log onto the [[PlaneShift]] server without updating.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Windows Users&#039;&#039;&#039;&lt;br /&gt;
# Locate the PlaneShift folder in the Start Menu and click on the pslaunch application (PlaneShift icon) or locate pslaunch.exe inside the installation directory (def: %ProgramFiles(x86)%\PlaneShift\pslaunch.exe)&lt;br /&gt;
#A window displays the following message: &amp;quot;&#039;&#039;An update to PlaneShift is available. Do you wish to update now?&amp;quot;&#039;&#039; Click &amp;quot;&#039;&#039;Yes&amp;quot;&#039;&#039;.&lt;br /&gt;
#You will see the progress of the update as recent changes are downloaded.&lt;br /&gt;
#Run pslaunch from time to time to get the latest updates. Sometimes you will be required to update in order to connect to the server. Clicking on &amp;quot;&#039;&#039;Repair&amp;quot;&#039;&#039; also compares and corrects all non-matching program files against the currently released game version.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
IF the launcher itself crashes or you would like to schedule updates, run the following command: &amp;quot;&#039;&#039;pslaunch.exe /repair&amp;quot;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Mac OS X Users&#039;&#039;&#039;&lt;br /&gt;
#Open the PlaneShift folder. To run the initial update and check for available updates in the future, double-click on the pslaunch application, or Ctrl-click and select &amp;quot;&#039;&#039;Open&amp;quot;&#039;&#039; to override security preferences.&lt;br /&gt;
#A window displays the following message: &amp;quot;&#039;&#039;An update to PlaneShift is available. Do you wish to update now?&amp;quot;&#039;&#039; Click &amp;quot;&#039;&#039;Yes&amp;quot;&#039;&#039;.&lt;br /&gt;
#You will see the progress of the update as recent changes are downloaded.&lt;br /&gt;
#Run pslaunch from time to time to get the latest updates. Sometimes you will be required to update in order to connect to the server. Clicking on &amp;quot;&#039;&#039;Repair&amp;quot;&#039;&#039; also compares and corrects all non-matching program files against the currently released game version.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
IF the launcher crashes during the update, unpack the zip file manually:&lt;br /&gt;
#Open the PlaneShift folder and find the new pslaunch.zip file. &lt;br /&gt;
#Unzip the file. It should expand into a folder.&lt;br /&gt;
#Open the folder and replace the older existing items in your PlaneShift folder with these new files. Be careful to move the new items to the exact same location of the older items that need replacing.&lt;br /&gt;
This is a work-around to manually aid the update. Once this is done, the rest of the update should run fine if you open the pslaunch application again and click &amp;quot;&#039;&#039;Yes&amp;quot;&#039;&#039; to the update prompt or click &amp;quot;&#039;&#039;Repair&amp;quot;&#039;&#039;.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Linux/Unix Users&#039;&#039;&#039;&lt;br /&gt;
#Find and click the pslaunch application (PlaneShift icon) under the Applications/Games menu of your desktop environment or run pslaunch inside the installation directory (def: /opt/PlaneShift/pslaunch).&lt;br /&gt;
#A window displays the following message: &amp;quot;&#039;&#039;An update to PlaneShift is available. Do you wish to update now?&amp;quot;&#039;&#039; Click &amp;quot;&#039;&#039;Yes&amp;quot;&#039;&#039;.&lt;br /&gt;
#You will see the progress of the update as recent changes are downloaded.&lt;br /&gt;
#Run pslaunch from time to time to get the latest updates. Sometimes you will be required to update in order to connect to the server. Clicking on &amp;quot;&#039;&#039;Repair&amp;quot;&#039;&#039; also compares and corrects all non-matching program files against the currently released game version.&lt;br /&gt;
&amp;lt;br&amp;gt;IF the launcher itself crashes or you would like to schedule updates, apply the following command: &amp;quot;&#039;&#039;./pslaunch --repair&amp;quot;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Updating PlaneShift with no GUI===&lt;br /&gt;
An update can also be started via a console/terminal/dosbox/whatever commandline-tool there is on your system, in conjunction with the &#039;&#039;&amp;quot;repair&amp;quot;&#039;&#039;-parameter.&amp;lt;br&amp;gt;&lt;br /&gt;
It checks your installation and, if any of the files are changed, asks you to replace them with the official version.&amp;lt;br&amp;gt;&lt;br /&gt;
It can be a good option when other methods are not working properly, or you get a crash in the updater interface.&amp;lt;br&amp;gt;&lt;br /&gt;
:*&#039;&#039;&#039;Beware:&#039;&#039;&#039; This will also check and therefore overwrite files like &#039;&#039;&amp;quot;psclient.cfg&amp;quot;&#039;&#039; within the Planeshift-gamefolder. So any changes you made to them will be lost. This does &#039;&#039;not&#039;&#039; change any of the options you have set from within the options-window within the game itself.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Windows Users&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
1. Click on the &#039;&#039;Start&#039;&#039;-Button in your taskbar, then choose &#039;&#039;&amp;quot;Run&amp;quot;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
2. In the upcoming dialog box, type in the following command: &#039;&#039;&amp;quot;C:\thePathToWherePlaneshiftIsInstalled\Planeshift\psupdater.exe&amp;quot; -repair&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Mac OS X Users&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
1. Go to the folder &#039;&#039;&amp;quot;/Applications/Utilities&amp;quot;&#039;&#039; and open the application named &#039;&#039;&amp;quot;Terminal&amp;quot;&#039;&#039; or &#039;&#039;&amp;quot;Terminal.app&amp;quot;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
2. cd into your planeshift-directory with this command (you can copy/paste it): &#039;&#039;cd /Applications/PlaneShift&#039;&#039;&lt;br /&gt;
:*&#039;&#039;&#039;Attention:&#039;&#039;&#039; This path is only valid if you installed the game into the folder suggested by the installer (&#039;&#039;&amp;quot;Applications&amp;quot;&#039;&#039;).&lt;br /&gt;
3. Run this command (again, you can copy/paste it): &#039;&#039;./psupdater.app/Contents/MacOS/psupdater_static -repair&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
:*&#039;&#039;&#039;Attention:&#039;&#039;&#039; As with the last step, this path is only valid if you installed the game into the &#039;&#039;&amp;quot;Applications&amp;quot;&#039;&#039;-folder.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Linux/Unix Users&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
1. Start your commandline-utiliy (Console, Terminal, whatever you have)&amp;lt;br&amp;gt;&lt;br /&gt;
2. cd into your planeshift-directory with this command (you can copy/paste it): &#039;&#039;cd /opt/PlaneShift&#039;&#039;&lt;br /&gt;
:*&#039;&#039;&#039;Attention:&#039;&#039;&#039; This path is only valid if you installed the game into the folder suggested by the installer (&#039;&#039;&amp;quot;opt&amp;quot;&#039;&#039;).&lt;br /&gt;
3. Run this command (again, you can copy/paste it): &#039;&#039;./psupdater -repair&#039;&#039;&lt;br /&gt;
:*&#039;&#039;&#039;Attention:&#039;&#039;&#039; As with the last step, this path is only valid if you installed the game into the &#039;&#039;&amp;quot;opt&amp;quot;&#039;&#039;-folder.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
= Getting Started =&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
===Configuring PlaneShift===&lt;br /&gt;
After installing and updating, click on &amp;quot;&#039;&#039;Settings&amp;quot;&#039;&#039; from within the pslaunch application. You will see the General preferences page. This allows you to configure [[PlaneShift]] for video preferences and hardware compatibility. The default [[PlaneShift]] skin is &amp;quot;&#039;&#039;Elves&amp;quot;&#039;&#039;. In order to switch to another skin, first download it from links provided in the [http://www.hydlaaplaza.com/smf/index.php?board=61.0 PlaneShift mods section] of the [http://www.hydlaaplaza.com/smf/index.php game forum]. Then return and click &amp;quot;&#039;&#039;Skins&amp;quot;&#039;&#039; to make your choice.&amp;lt;br&amp;gt;&lt;br /&gt;
For sound preferences, click &amp;quot;&#039;&#039;Audio&amp;quot;&#039;&#039;.&amp;lt;br&amp;gt;&lt;br /&gt;
For graphics preferences, click &amp;quot;&#039;&#039;Graphics&amp;quot;&#039;&#039;. To avoid issues with lighting, it is recommended that the &amp;quot;&#039;&#039;Low&amp;quot;&#039;&#039; and &amp;quot;&#039;&#039;Lowest&amp;quot;&#039;&#039; shader settings be avoided.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Mac OS X Users&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
For best performance, Mac OS X Users should choose &amp;quot;&#039;&#039;software&amp;quot;&#039;&#039; as the sound render option:&amp;lt;br&amp;gt;enter settings, change &amp;quot;&#039;&#039;OpenAL&amp;quot;&#039;&#039; to &amp;quot;&#039;&#039;Software&amp;quot;&#039;&#039; on the Audio page and click &amp;quot;&#039;&#039;OK&amp;quot;&#039;&#039;.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
The default configuration settings should be adequate for most systems, but if you have trouble running and/or playing the game, please consult the Technical Help section of the [http://www.hydlaaplaza.com/smf/index.php game forum] for tips and troubleshooting or contact us on IRC.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Creating an Account===&lt;br /&gt;
Accounts in [[PlaneShift]] are free of charge. You will need one in order to play the game. To create a [[PlaneShift]] account, visit the [http://PlaneShift.teamix.org/register/ PlaneShift website player registration page]  and follow the instructions:&lt;br /&gt;
#Click on &amp;quot;&#039;&#039;Create New Account&amp;quot;&#039;&#039;.&lt;br /&gt;
#Enter your real or chosen name and a valid e-mail address. Enter the e-mail address again (to make sure you entered it correctly).&lt;br /&gt;
#Optional: Specify your country, gender and age for statistical purposes.&lt;br /&gt;
#Click on &amp;quot;&#039;&#039;Create Account&amp;quot;&#039;&#039;. Login to the e-mail account that you specified above. If your [[PlaneShift]] account was successfully created, you will be sent an e-mail containing an account activation link.&lt;br /&gt;
#When you receive your activation email, with the subject &amp;quot;&#039;&#039;PlaneShift Account Verification&amp;quot;&#039;&#039;, read it and then click the verification link in the e-mail.&lt;br /&gt;
#On the verification page, enter a password for your new account and then click &amp;quot;&#039;&#039;Set Password&amp;quot;&#039;&#039;.&lt;br /&gt;
* Perhaps at this point you will want to [http://www.hydlaaplaza.com/smf/index.php?action=register create an account] also for the [http://www.hydlaaplaza.com/smf/index.php game forum]. If you will, it might be useful to remember that &#039;&#039;PS&#039; world&#039;&#039; is an &#039;&#039;underground stalactite&#039;&#039; named &#039;&#039;Yliakum.&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Running PlaneShift===&lt;br /&gt;
All options for running [[PlaneShift]] can be specified using the configuration program, which is run by opening pslaunch and clicking &amp;quot;&#039;&#039;Settings&amp;quot;&#039;&#039;. You can run [[PlaneShift]] either in full screen or windowed mode, but it is recommended that Mac OS X users opt for windowed mode while others stick with full screen setting.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Windows Users&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
From your Start menu click [[PlaneShift]]. In the newly opened &amp;quot;&#039;&#039;PlaneShift Launcher&amp;quot;&#039;&#039;, click &amp;quot;&#039;&#039;Play&amp;quot;&#039;&#039;. When the server connection screen appears, enter your account username and password. If the server status is &amp;quot;&#039;&#039;Failed&amp;quot;&#039;&#039;, check that you have completed initial and further updates (see &amp;quot;&#039;&#039;[[Players_Guide#Updating_PlaneShift|Updating PlaneShift]]&amp;quot;&#039;&#039;). Then click &amp;quot;&#039;&#039;Login&amp;quot;&#039;&#039;.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Mac OS X Users&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Open the [[PlaneShift]] folder in your Applications folder or other selected location. Double-click on the psclient application, or Ctrl-click and select &amp;quot;&#039;&#039;Open&amp;quot;&#039;&#039; to override security preferences.&amp;lt;br&amp;gt;&lt;br /&gt;
When the server connection screen appears, enter your account username and password. If the server status is &amp;quot;&#039;&#039;Failed&amp;quot;&#039;&#039;, check that you have completed initial and further updates (see &amp;quot;&#039;&#039;[[Players_Guide#Updating_PlaneShift|Updating PlaneShift]]&amp;quot;&#039;&#039;). Then click &amp;quot;&#039;&#039;Login&amp;quot;&#039;&#039;.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Linux/Unix Users&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
From your desktop environment&#039;s Application menu click [[PlaneShift]]. In the newly opened &amp;quot;&#039;&#039;PlaneShift Launcher&amp;quot;&#039;&#039;, click &amp;quot;&#039;&#039;Play&amp;quot;&#039;&#039;. When the server connection screen appears, enter your account username and password. If the server status is &amp;quot;&#039;&#039;Failed&amp;quot;&#039;&#039;, check that you have completed initial and further updates (see &amp;quot;&#039;&#039;[[Players_Guide#Updating_PlaneShift|Updating PlaneShift]]&amp;quot;&#039;&#039;). Then click &amp;quot;&#039;&#039;Login&amp;quot;&#039;&#039;.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Character Creation===&lt;br /&gt;
Before joining the game, give some thought to the kind of character you would like to play. You can find information about the world of PlaneShift at [http://www.planeshift.it/Settings Setting Overview] and [http://www.planeshift.it/Races Races] pages or in the following sections of this Player Guide.&amp;lt;br&amp;gt;&lt;br /&gt;
The first screen you will see when you connect to the server is the character selection and creation screen, &amp;quot;&#039;&#039;Choose Your Character&amp;quot;&#039;&#039;. When you are ready to create your character, click &amp;quot;&#039;&#039;New Character&amp;quot;&#039;&#039;. An account can host up to 4 characters. Subsequent to character creation, to join the game as an existing character simply select the character and click &amp;quot;&#039;&#039;Join&amp;quot;&#039;&#039;.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
:*&#039;&#039;&#039;&amp;quot;&#039;&#039;Create a New Character&amp;quot;&#039;&#039;: Name, Race and Appearance&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Create a New Character.png|200px|thumb|left]] [[File:Create a New Character 2.png|200px|thumb|left]] You arrive at this screen after clicking &amp;quot;&#039;&#039;New Character&amp;quot;&#039;&#039; on the &amp;quot;&#039;&#039;Choose Your Character&amp;quot;&#039;&#039; screen. Enter a first and last name for your character, bearing in mind that it should be a fantasy or medieval-style name. You will be prompted later to change the name if it is already in use. Alternatively, click on &amp;quot;&#039;&#039;Suggest Name&amp;quot;&#039;&#039; for a randomly generated name.&amp;lt;br&amp;gt;&lt;br /&gt;
Next, choose from the 9 playable races in the menu. Read more about the races at http://www.planeshift.it/Races . Each race has particular [[Players_Guide#Stats_and_Skills|Character Statistics]], reflecting particular racial traits. Please note that not all race and gender models are available in this version, so you will see the message &amp;quot;&#039;&#039;Not Available&amp;quot;&#039;&#039; on the races and genders that don&#039;t already have a 3D model in the game. Existing models are used to represent these races and genders.&amp;lt;br&amp;gt;&lt;br /&gt;
Choose the gender of your character from the Male (M) and Female (F) icons at the top left of the screen. Male and female of any race differ from each other only in appearance and are identical in game terms, having exactly the same stats, skills, level increases, etc. [[Kran]] are the only genderless race.&amp;lt;br&amp;gt;&lt;br /&gt;
Use the arrow controls to customise your character&#039;s face, hairstyle, beard style, hair colour and skin colour. Note that not all choices are available to all races.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
At the top right of the screen, CP denotes Character Points (150), which are used for &amp;quot;&#039;&#039;Advanced&amp;quot;&#039;&#039; character creation.&amp;lt;br&amp;gt;&lt;br /&gt;
You now have two options: Click on &amp;quot;&#039;&#039;Quick&amp;quot;&#039;&#039; to choose from 6 pre-defined life paths that do not require the use of CP for customisation, or &amp;quot;&#039;&#039;Advanced&amp;quot;&#039;&#039; for a longer, more in-depth creation process.&amp;lt;br clear=&amp;quot;all&amp;quot;/&amp;gt;&lt;br /&gt;
:*&#039;&#039;&#039;&amp;quot;&#039;&#039;Paths&amp;quot;&#039;&#039;: Quick Creation&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
You arrive at the &amp;quot;&#039;&#039;Paths&amp;quot;&#039;&#039; screen if you clicked &amp;quot;&#039;&#039;Quick&amp;quot;&#039;&#039; on the &amp;quot;&#039;&#039;Create a New Character&amp;quot;&#039;&#039; screen. &amp;lt;br&amp;gt; &lt;br /&gt;
[[File:Paths.png|200px|thumb|left]][[File:Paths 2.png|200px|thumb|left]]Instead of using Character Points to customise your character, simply choose from the 6 pre-defined life paths: Street Warrior, Enchanter, Fighting Monk, Warlock, Knight or Rogue. Clicking on each will reveal the stat increments (by percentage) awarded to that path, as well as a pre-determined family background and ranks in certain skills.&amp;lt;br&amp;gt;&lt;br /&gt;
Please note that PlaneShift does not have classes and your character is not bound to any of the 6 paths as professions when increasing in experience. After some adventuring, you may allot your received Progression Points to the skills you prefer, regardless of the choice you make now. In other words, choosing a life path does not restrict you to learning only certain skills. You may choose to combine magic and swordskill, fishing and smithing, all in one character.&amp;lt;br&amp;gt;&lt;br /&gt;
When you have made your choice, click &amp;quot;&#039;&#039;Upload&amp;quot;&#039;&#039;. Once successfully uploaded, your new character will appear as an option on your character selection screen when next you play PlaneShift.&amp;lt;br&amp;gt;&lt;br /&gt;
Now that you are finished creating your character, proceed to Welcome Area for a helpful tutorial covering your first experiences in the game.&amp;lt;br clear=&amp;quot;all&amp;quot;/&amp;gt;&lt;br /&gt;
:*&#039;&#039;&#039;Advanced Creation&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Here, you may decide your character&#039;s background in greater detail. Your choice of events will influence your character&#039;s starting stats and [[Players_Guide#Stats_and_Skills|skills]] to a small degree, but will not stop your character learning or even mastering any skills as he or she gains experience in game. After some adventuring, you may allot your received Progression Points to the stats or skills you prefer, regardless of the choices you make now. You may choose to combine magic and swordskill, fishing and smithing, all in one character.&amp;lt;br&amp;gt;&lt;br /&gt;
From a [[Guide to Roleplay|role-playing]] perspective, advanced-creation choices might explain how your character developed, or what motivates him or her. Be assured, however, that these choices do not limit your backstory once your character is in-game. You will be free to think of details not included in this list or come up with your own character backstory. The number of Character Points remaining (from 150 at the start) is displayed at the top right of the screen.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
:**&#039;&#039;&#039;Birth&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Birth.png|200px|thumb|left]]The Yliakum year is divided into 10 months, each having 32 days. Click on the [[Yliakum_Calendar|months]] to read the characteristics associated with each, then select a birth date for your character, and any number of siblings, or click &amp;quot;&#039;&#039;Randomize&amp;quot;&#039;&#039;. The number of Character Points remaining (from 150 at the start) is displayed at the top right of the screen.&amp;lt;br&amp;gt;&lt;br /&gt;
Click &amp;quot;&#039;&#039;Next&amp;quot;&#039;&#039; to proceed to the next screen, &amp;quot;&#039;&#039;Parents&amp;quot;&#039;&#039;.&amp;lt;br clear=&amp;quot;all&amp;quot;/&amp;gt;&lt;br /&gt;
:**&#039;&#039;&#039;Parents&#039;&#039;&#039;&lt;br /&gt;
[[File:Parents.png|200px|thumb|left]]Choose your character&#039;s father&#039;s and mother&#039;s professions, their respective levels of fame and their religion, or click &amp;quot;&#039;&#039;Randomize&amp;quot;&#039;&#039;. (The interface does not currently support options for fewer than two parents.) The number of Character Points remaining is displayed at the top right of the screen.&amp;lt;br&amp;gt;&lt;br /&gt;
Click &amp;quot;&#039;&#039;Next&amp;quot;&#039;&#039; to proceed to the next screen, &amp;quot;&#039;&#039;Childhood&amp;quot;&#039;&#039;.&amp;lt;br clear=&amp;quot;all&amp;quot;/&amp;gt;&lt;br /&gt;
:**&#039;&#039;&#039;Childhood&#039;&#039;&#039;&lt;br /&gt;
[[File:Childhood.png|200px|thumb|left]]Choose a birth event, an early childhood activity and your character&#039;s childhood home, or click &amp;quot;&#039;&#039;Randomize&amp;quot;&#039;&#039;. The number of Character Points remaining is displayed at the top right of the screen.&amp;lt;br&amp;gt;&lt;br /&gt;
Click &amp;quot;&#039;&#039;Next&amp;quot;&#039;&#039; to proceed to the next screen, &amp;quot;&#039;&#039;Life Events&amp;quot;&#039;&#039;.&amp;lt;br clear=&amp;quot;all&amp;quot;/&amp;gt;&lt;br /&gt;
:**&#039;&#039;&#039;Life Events&#039;&#039;&#039;&lt;br /&gt;
[[File:Life Events.png|200px|thumb|left]]Select the life events that might have moulded your character in his, her or [[Kra|kra]]&#039;s past. The number of Character Points remaining is displayed at the top right of the screen. Note that you will not be able to upload a character with negative CP. To return to previous screens to change your choices, click &amp;quot;&#039;&#039;Prev&amp;quot;&#039;&#039;.&amp;lt;br&amp;gt;&lt;br /&gt;
Click &amp;quot;&#039;&#039;Next&amp;quot;&#039;&#039; to proceed to the next screen for final customisation and upload.&amp;lt;br clear=&amp;quot;all&amp;quot;/&amp;gt;&lt;br /&gt;
:**&#039;&#039;&#039;Final Customisation and Upload&#039;&#039;&#039;&lt;br /&gt;
[[File:Upload Character.png|200px|thumb|left]]You should receive a prompt to upload your character. To review your choices or adjust any aspects of your character&#039;s life, click &amp;quot;&#039;&#039;No&amp;quot;&#039;&#039; and &amp;quot;&#039;&#039;Prev&amp;quot;&#039;&#039;.&amp;lt;br&amp;gt;&lt;br /&gt;
When you are happy with your choices, upload your new character to the server by clicking &amp;quot;&#039;&#039;Upload&amp;quot;&#039;&#039;. Once successfully uploaded, your new character will appear as an option on your character selection screen when next you play PlaneShift.&amp;lt;br&amp;gt;&lt;br /&gt;
Now that you have finished creating your character, proceed to the Welcome Area for a helpful tutorial covering your first experiences in the game.&amp;lt;br clear=&amp;quot;all&amp;quot;/&amp;gt;&lt;br /&gt;
:*&#039;&#039;&#039;MyPlane&#039;&#039;&#039;&lt;br /&gt;
Once your character is created you may have a look at [http://planeshift.teamix.org/myplane/ MyPlane] (use your in game login).&amp;lt;br&amp;gt;&lt;br /&gt;
MyPlane is a nice addition to PlaneShift: a web portal where you can see your (and other players&#039;) characters stats, skills, factions, achievements and more.&amp;lt;br&amp;gt;&lt;br /&gt;
All characters are by default visible to owner-only but options are customizable clicking on the &#039;&#039;&amp;quot;Settings&amp;quot;&#039;&#039; section.&amp;lt;br&amp;gt;&lt;br /&gt;
If you have any suggestion to enhance MyPlane, please use [http://www.hydlaaplaza.com/smf/index.php?topic=39617.0 this thread] of the game forum.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Roleplay===&lt;br /&gt;
If you want to have a good experience inside our virtual world, it&#039;s important that you grasp the concepts behind roleplay. Here are the basics to start with. See also [[Player Policy]].&amp;lt;br&amp;gt;&lt;br /&gt;
The beauty of a virtual world is similar to the beauty of a book, where you imagine the places that are described and, during the time you read it, you identify with certain characters, react to others, participate in the story -- you become immersed in the descriptions and in the plot. But a virtual world can be even more immersive than a book. In PlaneShift you can create a new character, have him participate in the virtual world, and have the world interact back. You are asked to think about his personality and goals, and then to act them out, like if you were on a stage performing in a theatre. What&#039;s of critical importance is that the character you create in game should NOT be yourself. He is another being with his own wills, life aims, friends, fears and joys. The difference between what your character knows and feels (in character or IC) and what YOU know and feel (out of character or OOC) is called [[In_Character|IC]]/[[Out_Of_Character|OOC]] SEPARATION. You have to keep this separation as strong as possible in order to increase the depth and enjoyment of roleplay. The more you are able to make it real for yourself and for others, the more you are achieving the purposes of roleplay. If you start looking at the PlaneShift world this way, things will be a lot more enjoyable, and there will be a lot more to do than just hunting monsters or getting rich in game.&amp;lt;br&amp;gt;&lt;br /&gt;
You may be interested in what&#039;s allowed and what&#039;s not in terms of behaviour and speech for a good roleplay. The answer is very simple: everything that your character would do is allowed, with his knowledge, his intelligence, his attitudes. He could make friends, or enemies. He could have a job, or be a lazy lout. He should have strengths, as well as weaknesses, and hobbies, interests, quirks, habits of speech. He (the character) could be likeable, or rude, but YOU (the player) should always strive to be a considerate player.&lt;br /&gt;
&amp;lt;br&amp;gt;Please remember that roleplay is collaborative: when roleplaying actions that affect another character, describe your character&#039;s intention rather than the final outcome. This allows the other player to respond:&lt;br /&gt;
&amp;lt;br&amp;gt;e.g. /me aims an upper cut at Opponent&#039;s jaw.&lt;br /&gt;
&amp;lt;br&amp;gt;NOT /my fist smashes Opponent&#039;s jaw, drawing blood.&lt;br /&gt;
&amp;lt;br&amp;gt;When you have your character speak, think of what he knows, not what YOU know. Don&#039;t be afraid to approach strangers in game in character for help or just to greet someone and start an [[In_Character|IC]] conversation. The main language of Yliakum is Common, which is like our modern English, minus slang and texting abbreviations. In addition, characters may know their racial [[:Category:Language_Projects|languages]] to a greater or lesser degree. Type all in-character dialogue in the chat tab &amp;quot;&#039;&#039;Main&amp;quot;&#039;&#039;. [[Out_Of_Character|OOC]] comments or questions should be kept within square brackets or parentheses in &amp;quot;&#039;&#039;Main&amp;quot;&#039;&#039;, limited to the &amp;quot;&#039;&#039;Whisper&amp;quot;&#039;&#039; and &amp;quot;&#039;&#039;Group&amp;quot;&#039;&#039; tabs, or sent in the form of /tell FirstName Message.&amp;lt;br&amp;gt;&lt;br /&gt;
Every character should have a distinctive appearance. Don&#039;t be afraid to start with a simple CHARACTER DESCRIPTION. You are free to modify it or add or change details any time. Right-click on your character and click on the &amp;quot;&#039;&#039;EXAMINE/EYE&amp;quot;&#039;&#039; icon to open the &amp;quot;&#039;&#039;Details&amp;quot;&#039;&#039; window. Click on the &amp;quot;&#039;&#039;Desc&amp;quot;&#039;&#039; tab followed by the &amp;quot;&#039;&#039;MODIFY DESCRIPTION/SCROLL&amp;quot;&#039;&#039; icon to write or edit your character description. Remember to include only what another character can detect using their senses. Your character&#039;s backstory or history should not appear here.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
= First Steps in Yliakum =&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
===Welcome Area===&lt;br /&gt;
The first new character created in your account is automatically spawned into the Welcome Area, an outpost set up in Hydlaa to greet all newcomers to the city. This tutorial serves as an introduction to PlaneShift and contains essential information about gameplay and settings that &#039;&#039;should not be missed&#039;&#039;, including basic controls for movement, chat and action commands, combat, magic, skills and roleplay.  This Guide covers the Welcome Area in brief. For a detailed walkthrough, please see [[Tutorial Walkthrough]].&amp;lt;br&amp;gt;&lt;br /&gt;
Upon completing the tutorial and/or exiting the Welcome Area, any character or subsequently created new character may return. Sections of this Guide include basic Help information for movement and interaction with items, [[Non-Player_Character|NPC]]s and Player Characters. For more detailed Help, please refer to [[Ingame_Help|In-Game Help]]. All Help information may also be accessed at any time by clicking &amp;quot;&#039;&#039;Help&amp;quot;&#039;&#039; in the toolbar across the top of the game screen. &amp;lt;br&amp;gt;&lt;br /&gt;
Six NPCs guide you through the welcome area. You will have to talk to them in sequence to learn about the world of Yliakum and be given quests that earn rewards for your character to keep. So that you do not miss a valuable chance to experience the world of Yliakum from the beginning of your character&#039;s arrival in the Dome, you are encouraged to complete the tutorial rather than simply read the summary below. You should begin by approaching Abelia Aruine, right-clicking on her and then on the &amp;quot;&#039;&#039;talk&amp;quot;&#039;&#039; icon (lips).&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Abelia Aruine&#039;&#039;&#039; welcomes you to [[Hydlaa]] and, as a skilled cook, recommends you see [[Jomed Parcen|Jomed]] in the Hydlaa tavern if you are interested in learning to cook. She explains the current crisis resulting from invasions of monsters from the [[Stone Labyrinths]], and acquaints you with [[Yliakum]]&#039;s government, geography and gods before sending you off with a lunch pack for Neave Besetun.&lt;br /&gt;
:* Quest: Abelia&#039;s Welcome&lt;br /&gt;
:* Rewards: food and potions&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Neave Besetun&#039;&#039;&#039; introduces you to the basics of [[Crafting|crafting]] and points you to [[Harnquist]] in [[Hydlaa]] for lessons in smithing and [[Hirenn]] in [[Ojaveda]] to learn leatherworking. She provides tips on mining and metallurgy before sending you off to Ibhaar with a broadsword of his that she has repaired.&lt;br /&gt;
:* Quest: Neave&#039;s Hammering Time&lt;br /&gt;
:* Rewards: iron ore; weapon repair kit&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Ibhaar Senad&#039;&#039;&#039; teaches you the basics of [[Players_Guide#Health_and_Combat|combat]]. Learn about available weapons by looking at his display. Choose one and have your first lesson before practising by killing the nearby rats. Ibhaar acquaints you with combat trainers ([[Percival Hawthorne]] for swords; [[Finara Plund]] for axes; [[Lori Tryllyn]] for knives and daggers; [[Taulim Wilaal]] for ranged weapons) and armour trainers ([[Jefecra Harcrit]] for heavy armour; [[Grimal Bloodaxe]] for chain mail or medium armour; [[Jeyarp Grotemey]] for leather or light armour). Ibhaar then offers advice on where to start hunting and how to heal your wounds before dismissing you to learn about magic from Orphia.&lt;br /&gt;
:* Quest: Ibhaar&#039;s Battle&lt;br /&gt;
:* Rewards: weapon; up to 600 tria; rat parts&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Orphia Eldri&#039;&#039;&#039; imparts the basics of PlaneShift&#039;s [[Players_Guide/Magic|six Ways of magic]]: Crystal, Blue, Brown, Dark, Red and Azure. You choose one of the Ways and are given a [[Glyphs|glyph]] of that Way to begin with. You learn to purify glyphs and find spells. Orphia suggests that [[Levrus_Dahrenn|Levrus]] can help you further with magic, and [[Aleena]] with herbalism and alchemy, which can improve your use of Way magic. Orphia then suggests you visit Telzanna.&lt;br /&gt;
:* Quest: Orphia&#039;s Apple&lt;br /&gt;
:* Rewards: glyph; apple(s)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Telzanna Zarel&#039;&#039;&#039; shows you the wares available from merchants in Yliakum and sets you thinking about jobs and interests you could have. She suggests you see [[Dhalia Colat]] and [[Jayose]] for music lessons and scores, and [[Burdess Quirain]] about fishing. After giving some tips on roleplay, she sends you to Xenak for entry to Hydlaa.&lt;br /&gt;
:* Quest: Telzanna&#039;s Acting&lt;br /&gt;
:* Reward: drum&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Xenak&#039;&#039;&#039; makes sure you haven&#039;t missed anything, points out helpful information on the noticeboard and explains how to return to the Welcome Area from Hydlaa.&lt;br /&gt;
:* Quest: Xenak&#039;s Farewell&lt;br /&gt;
:* Reward: Welcome Letter listing whom to approach for various skills&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Getting Help===&lt;br /&gt;
Besides the [[Players_Guide#Welcome_Area|Welcome Area]] and [[Ingame_Help|In-Game Help]], we have a great group of players and [[Game_Master|GM]]s (Game Masters) ready to help you whenever you have difficulties.&amp;lt;br&amp;gt;&lt;br /&gt;
First of all look at the chat window. If you write /help [question] and then press enter, the players or GMs playing in game may be able to answer your questions. Don&#039;t be afraid to use it! Players volunteer for it so please be as clear as possible and wait patiently for an answer.&amp;lt;br&amp;gt;&lt;br /&gt;
Another tool you have at your disposal is directly contacting the Game Masters. You can see if any of them are on-line by writing &amp;quot;&#039;&#039;/who game master&amp;quot;&#039;&#039; in the same chat window and pressing enter. You will get a list of Game Masters online in the &amp;quot;&#039;&#039;system tab&amp;quot;&#039;&#039; and you will be able to contact them by writing /tell [name of the Game Master] [your question] and pressing enter again.&amp;lt;br&amp;gt;&lt;br /&gt;
The last tool you might find useful is called petitions. It&#039;s a way to leave offline messages for the Game Masters which then they will be able to review and answer back to you later. To use this click on the appropriate icon in the toolbar (TIP: you can leave the mouse over an icon in order to see what it does) and click new. Then you will be able to write a message for Game Masters. As soon as one sees it he will claim it and you will see the name of the GM handling your petition appear in the Petition Window. When they have had the time to find an answer to your question, the status of your petition will change to closed and by clicking on the petition you will be able to read the Game Master&#039;s answer.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Movement===&lt;br /&gt;
[[File:Keys.png|150px|thumb|left]]You can move around by pressing the keys W (forward), S (backward), A (rotate left), D (rotate right), Q (strafe left), E (strafe right), R (run).&amp;lt;br&amp;gt;&lt;br /&gt;
If you are &#039;&#039;left-handed&#039;&#039; and find these options difficult to use &#039;&#039;you can change them&#039;&#039; by opening the &#039;OPTIONS&#039; window in the toolbar and choosing &#039;CONTROLS&#039; and then &#039;KEYS&#039;.&amp;lt;br&amp;gt;&lt;br /&gt;
Move this window a bit to the side of the screen, so you will be able to better see your character. Without closing this window, practice moving by using AWSD keys.&amp;lt;br&amp;gt;&lt;br /&gt;
You have now practised basic movements. Here are a few more: press the &#039;&#039;spacebar&#039;&#039; and you will see your character JUMPING. Now hold down the &#039;&#039;left shift key&#039;&#039; while moving and you will see your character RUNNING forward or backward.&amp;lt;br&amp;gt;&lt;br /&gt;
If you want to LOOK AROUND press the &#039;&#039;middle mouse button&#039;&#039; (or alternatively press the &#039;&#039;TAB key&#039;&#039;. Press Tab again to exit mouse look mode). In this mode you can &#039;&#039;move your mouse&#039;&#039; to have your character rotate left or right.&amp;lt;br&amp;gt;&lt;br /&gt;
You can change the POINT OF VIEW by pressing &amp;quot;&#039;&#039;m&amp;quot;&#039;&#039;. Press it a few times to cycle through &amp;quot;&#039;&#039;free movement&amp;quot;&#039;&#039;, &amp;quot;&#039;&#039;dynamic follow&amp;quot;&#039;&#039;, &amp;quot;&#039;&#039;free rotation&amp;quot;&#039;&#039; and &amp;quot;&#039;&#039;first person&amp;quot;&#039;&#039; points of view, moving your character each time. Then go back to &amp;quot;&#039;&#039;third person follow&amp;quot;&#039;&#039; mode. This is probably the best one to use for the tutorial.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Interacting, Speaking and Trading with NPCs===&lt;br /&gt;
You can interact with both players and [[Non-Player_Character|NPC]]s.&amp;lt;br&amp;gt;&lt;br /&gt;
When you right-click (ctrl-click for Mac users) or left-click an NPC or player this is called &amp;quot;&#039;&#039;targeting&amp;quot;&#039;&#039; and a red marker will appear under the selected person/NPC/object. Left-clicking just selects the character, while right-clicking opens up a new menu with actions you can choose.&amp;lt;br&amp;gt;&lt;br /&gt;
Without closing this window, try to right-click the character you just approached. A set of icons will appear, such as Attack, Trade/Give, Examine, Buy/Sell, and Talk. The red X icon just cancels your right-click selection without performing an action on the character. You can also select yourself and choose Examine.&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:01.png]]To TALK to any NPC, target them, and then right-click and select the TALK/LIPS icon. This will open the &amp;quot;&#039;&#039;Quest menu window&amp;quot;&#039;&#039;. Any possible quest options are shown in individual bubbles. You can select those options by CLICKING ON them. Be on the lookout for an arrow on the right and left of the screen which you can click to go to the next page of options. The &amp;quot;&#039;&#039;free text&amp;quot;&#039;&#039; input will be visible on every page you go to.&amp;lt;br clear=&amp;quot;all&amp;quot;/&amp;gt;&lt;br /&gt;
To leave the Quest menu at any time you can click on the &#039;BYE&#039; button.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Speech.png]]USING FREE TEXT (manually typed words): The free text input bubble is used to write/say text of your choice to an NPC to either answer a specific question asked of you in a Quest, or to [[KA (Knowledge area)|ask the NPC a personal question]]. You can ask any NPC in the game things such as &amp;quot;&#039;&#039;Hello.&amp;quot;&#039;&#039; &amp;quot;&#039;&#039;How are you?&amp;quot;&#039;&#039; or &amp;quot;&#039;&#039;Who are you?&amp;quot;&#039;&#039; and they should give you a personal response. The response will appear on screen in speech bubbles, and once the NPC is finished, the quest options and free text option will reappear.&amp;lt;br&amp;gt;&lt;br /&gt;
There might be cases when a quest bubble says something like &amp;quot;&#039;&#039;I know the answer to: Type in the name of the weapon you want.&amp;quot;&#039;&#039; This means that the [[Non-Player_Character|NPC]] requires a free text answer to progress the quest.&amp;lt;br&amp;gt;&lt;br /&gt;
At this point you can just type your answer into the text entry box which appears each time you open the quest menus. Or, you can click the bubble with the quest which will remove all other menu bubbles and leave you with just the free text bubble for you to give your answer.&amp;lt;br&amp;gt;&lt;br /&gt;
You can also talk to an NPC without using the Quest bubbles. To do this, target an NPC, select the NPC tab in the chat window, and then type what you want to say in the chat window. When you use this method the responses will only appear in the chat window, not in speech bubbles.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Besides quest responses, NPCs are able to provide you with basic but useful information on a variety of topics. Click to find out more about these [[KA (Knowledge area)|Knowledge Areas (KAs)]].&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Give.png]]There are two main ways to GIVE ITEMS to NPCs.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;First&#039;&#039; via the quest menu. You open this by right-clicking on an NPC and clicking the &#039;TALK/LIPS&#039; icon. If you have an option to give an NPC an item it will appear here, like all quest options. When you click this quest option you will automatically give the item to the NPC.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;Second&#039;&#039; is manually via the &#039;GIVE&#039; option which you can find by right-clicking an NPC. If you need to give an item to an NPC in a quest, instead of using the option above you can click &#039;GIVE&#039; which will open a trade window. You can then move the item(s) you want to give to the NPC into that window and click &#039;ACCEPT TRADE&#039; to give that item to the NPC. This option will likely be used if you try to use the menu option above, but it does not work. An example of this would be if you have a stack of 4 apples, but need to give an NPC 2. The server cannot take 2 items from a stack of 4 and give them to the NPC for you. So you would have to take 2 items and give them to the NPC manually using this method.&amp;lt;br&amp;gt;&lt;br /&gt;
There are many [[Non-Player_Character|NPC]] merchants in the game. To TRADE with an NPC, right-click on the character and choose the &amp;quot;&#039;&#039;BUY/SELL&amp;quot;&#039;&#039; icon. You can then browse the items they will buy from you and the items you can buy from them. Not every merchant will buy or sell every item, so you should search around to find the merchant you need.&amp;lt;br&amp;gt;&lt;br /&gt;
*&#039;&#039;&#039;Additional info:&#039;&#039;&#039; [[Players_Guide/Buying,_Selling_%26_Trading|Players Guide/Buying, Selling &amp;amp; Trading]]&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Interacting, Speaking and Trading with Player-Characters===&lt;br /&gt;
By default, the Chat Window will show you everything said to you, and in your vicinity. You can type directly into the &amp;quot;&#039;&#039;Main&amp;quot;&#039;&#039; tab to TALK to people quite nearby, use the /shout command to yell something to all players in range and use the &#039;&#039;&#039;/tell&#039;&#039;&#039; command (syntax: /tell FirstName Message) to talk to only one player in particular. To issue a command, begin with the &#039;/&#039; character. &amp;lt;br&amp;gt;Remember that Main chat is used for all [[In_Character|IC]] dialogue and that [[Out_Of_Character|OOC]] comments or questions should be kept in square brackets or parentheses in Main chat, limited to Whisper and Group chat, or sent in a /tell.&amp;lt;br&amp;gt;&lt;br /&gt;
For example:&amp;lt;br&amp;gt;&lt;br /&gt;
Type &amp;quot;&#039;&#039;Hello!&amp;quot;&#039;&#039; in Main chat - You say &amp;quot;&#039;&#039;&#039;Hello!&#039;&amp;quot;&#039;&#039; to the people nearby.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;/shout&#039;&#039;&#039; Hi - You shout &amp;quot;&#039;&#039;&#039;Hi&#039;&amp;quot;&#039;&#039; to everyone in the city or region.&amp;lt;br&amp;gt;&lt;br /&gt;
If a character called Eliandrus says &amp;quot;&#039;&#039;&#039;Hi!&#039;&amp;quot;&#039;&#039;, everyone will see: &amp;quot;&#039;&#039;Eliandrus says: Hi!&amp;quot;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
To find out which players are online, type /who&amp;lt;br&amp;gt;&lt;br /&gt;
An additional command can help you to express certain actions you want to perform:&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;/me&#039;&#039;&#039; action - You perform an action seen by people in your vicinity.&amp;lt;br&amp;gt;&lt;br /&gt;
eg. /me waves&amp;lt;br&amp;gt;&lt;br /&gt;
Everyone else will see &amp;quot;&#039;&#039;Eliandrus waves&amp;quot;&#039;&#039;.&amp;lt;br&amp;gt;&lt;br /&gt;
Just as you may TRADE with NPC merchants, player-characters may also give and/or receive items. Right-click on a player-character and choose the &#039;TRADE&#039; icon to open an exchange window with two sets of inventory slots. To trade, click on the items or Tria in your Inventory and move them to the left-hand (give) slots. As you are doing this, the other player will be doing the same. You will see the items and Tria they are offering you appear in the right-hand (receive) slots. When you are happy with the trade, click &amp;quot;&#039;&#039;Accept&amp;quot;&#039;&#039; and the items and Tria will be transferred.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
= Game Basics =&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
===Menus and Windows===&lt;br /&gt;
[[File:03.png|right]]At the top of the screen you have a toolbar with a series of 9 icons you can use to access various functions of the game. There are a total of 15 possible icons; the others you can make visible by right-clicking on the &#039;&#039;&#039;blue crystal&#039;&#039;&#039; in the corner of the game window.&amp;lt;br&amp;gt;&lt;br /&gt;
This will also change the layout of the window. (Mac users should ctrl-click or 2-finger click on the crystal to change the toolbar layout.) &amp;lt;br clear=&amp;quot;all&amp;quot;/&amp;gt;&lt;br /&gt;
All Windows/icons can be &amp;quot;&#039;&#039;active&amp;quot;&#039;&#039; or &amp;quot;&#039;&#039;inactive&amp;quot;&#039;&#039;. Clicking on an icon will make it active. Clicking on it again will deactivate it.&amp;lt;br&amp;gt;&lt;br /&gt;
The size of the toolbar can be adjusted by clicking and dragging on the triangle at the bottom left of the toolbar.&amp;lt;br&amp;gt;&lt;br /&gt;
:*[[File:04.png]]Communications.&amp;lt;br&amp;gt;&lt;br /&gt;
This will open the [[Ingame_Help#Chat_Window|chat window]] to allow you to interact with other players and with computer controlled characters (NPCs). When it&#039;s active the chat window is already displayed on screen. The initial chat window is divided into 4 tabs out of a possible 10. The others can be displayed by changing the Chat Tabs options (Options menu-&amp;gt;Interface-&amp;gt; Chat - tabs). If you want your character to speak to other characters, just select the Main tab, click in the middle of the window, type &amp;quot;&#039;&#039;Hello&amp;quot;&#039;&#039; and hit the enter key. If you want to speak with an NPC, you use the NPC tab the same way. If you need help from our staff or volunteers, use the Help tab.&amp;lt;br clear=&amp;quot;all&amp;quot;/&amp;gt;&lt;br /&gt;
:*[[File:05.png]]Skills and Stats.&amp;lt;br&amp;gt;&lt;br /&gt;
[[Ingame_Help#Stats_and_Skills_Window|Here]] you can find detailed lists of all of the traits for your character. These include HP (Health Points), Mana (Magic Points), your values for agility, strength, and other stats, and all the levels for all your skills you have built up. Please open the skill window, review your skills, then close it by clicking on the small red x on the top right of the skill window.&amp;lt;br clear=&amp;quot;all&amp;quot;/&amp;gt;&lt;br /&gt;
:*[[File:06.png]]Inventory.&amp;lt;br&amp;gt;&lt;br /&gt;
[[Ingame_Help#Inventory_Window|This window]] lets you see all the objects you own, hold, wear, and carry. At the moment you don&#039;t have many, but you will by the time you finish the tutorial. With the window open, you can EQUIP objects by clicking on them from the inventory slots and dropping them in the appropriate slots surrounding your avatar. You can EAT food by clicking on it from your inventory and dropping it on your avatar. The money (Tria) you own is displayed in the same window, on the right, where the coin icons are. There are four different types of coins and you should already have some of them to get you started. Be sure to check your inventory often. The [[Non-Player_Character|NPC]]s in this tutorial will give you items.&amp;lt;br clear=&amp;quot;all&amp;quot;/&amp;gt;&lt;br /&gt;
:*[[File:07.png]]Quests.&amp;lt;br&amp;gt;&lt;br /&gt;
[[Ingame_Help#Quest_Window|This window]] shows you completed and uncompleted (active) quests. When you click on a quest in the description window you will see auto generated Quest Notes which can help you if you get stuck with a quest.&amp;lt;br clear=&amp;quot;all&amp;quot;/&amp;gt;&lt;br /&gt;
:*[[File:08.png]]Spell Book.&amp;lt;br&amp;gt;&lt;br /&gt;
[[Ingame_Help#Spell_Book_Window|This window]] is where you can see all your collected glyphs, and all the spells you have learned. The active spells window shows all &amp;quot;&#039;&#039;buffs&amp;quot;&#039;&#039; and &amp;quot;&#039;&#039;debuffs&amp;quot;&#039;&#039; which are currently active on your character. Research magic lets you purify glyphs by picking one up and dropping it on the purify button. Once the glyphs are purified, putting them in the assemble slot(s) and clicking &amp;quot;&#039;&#039;Research&amp;quot;&#039;&#039; will let you find spells.&amp;lt;br clear=&amp;quot;all&amp;quot;/&amp;gt;&lt;br /&gt;
:*[[File:09.png]]Information.&amp;lt;br&amp;gt;&lt;br /&gt;
[[Ingame_Help#Information_Window|This]] opens a small window which shows compact player data. Your HP and Mana, your target&#039;s HP, a selection of attacking stances, and a sliding bar to choose &amp;quot;&#039;&#039;spell power&amp;quot;&#039;&#039; when you use magic.&amp;lt;br clear=&amp;quot;all&amp;quot;/&amp;gt;&lt;br /&gt;
:*[[File:10.png]]Options.&amp;lt;br&amp;gt;&lt;br /&gt;
[[Ingame_Help#Options_Window|This]] opens up the options window which will let you see, set, and change all the game options. For details on all these options navigate to &#039;[[Ingame_Help#User_interface|User Interface]]&#039; and then &#039;[[Ingame_Help#Options_Window|Options Window]]&#039; within the [[Ingame_Help|In-Game Help]] for a much more detailed explanation.&amp;lt;br clear=&amp;quot;all&amp;quot;/&amp;gt;&lt;br /&gt;
:*[[File:11.png]]Help.&amp;lt;br&amp;gt;&lt;br /&gt;
[[Ingame_Help#Help_Window|This]] opens up the help window.&amp;lt;br clear=&amp;quot;all&amp;quot;/&amp;gt;&lt;br /&gt;
:*[[File:12.png]]Exit.&amp;lt;br&amp;gt;&lt;br /&gt;
[[Ingame_Help#Quit_Window|This]] will open an option box asking if you want to exit the game.&amp;lt;br clear=&amp;quot;all&amp;quot;/&amp;gt;&lt;br /&gt;
The other 6 toolbar icons can be made visible by right-clicking on the blue crystal in the top corner of the game window. These are explained in the [[Ingame_Help|In-Game Help]].&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Quests===&lt;br /&gt;
To access the quest window click the icon in the top toolbar called &amp;quot;&#039;&#039;Quests&amp;quot;&#039;&#039;.&amp;lt;br&amp;gt;&lt;br /&gt;
Quests are of vital importance for progression in the PlaneShift world. You may begin a quest by talking to an [[Non-Player_Character|NPC]]. Not all NPCs will have quests for you, however, and some may only be undertaken in sequence, after a prerequisite quest, for instance. Quests may require you to find certain items, bring information from one place to another, fight or speak to many different NPCs. The reward for quest completion is always some *experience* and possibly money or items. Gaining experience makes your character progress and allows him to learn new skills. Please remember that to learn a [[Players_Guide#Skills_Training|skill fully]], you need a trainer and also some practice.&amp;lt;br&amp;gt;&lt;br /&gt;
Some quests you can give up on -- these are ones which you are able to repeat. To discard a quest click on the quest and then click the discard button.&amp;lt;br&amp;gt;&lt;br /&gt;
You can see the status of the quests you have started and the ones you have completed by looking in the &amp;quot;&#039;&#039;quest window&amp;quot;&#039;&#039;. The quest window is divided in 3 main sections. The top left area of the quest window displays all of your quests. You can use the &amp;quot;&#039;&#039;Uncompleted&amp;quot;&#039;&#039; and &amp;quot;&#039;&#039;Completed&amp;quot;&#039;&#039; buttons to show only your uncompleted and completed quests respectively. If you click on a quest, you will see the full description of that quest appear in the top right area. As you move deeper into quests this section will also display &amp;quot;&#039;&#039;Automatic Quest Notes&amp;quot;&#039;&#039; which are pre-generated to help you keep track of where you are in a quest.&amp;lt;br&amp;gt;&lt;br /&gt;
In addition, you are free to record your own notes on each quest. To do this, select the quest you want to make some notes for, then enter some text in the &amp;quot;&#039;&#039;notes&amp;quot;&#039;&#039; section at the bottom of the window and press Save to save it. These can be useful if you want to keep detailed notes about quest(s) yourself. Please remember notes are saved locally on YOUR computer, see the &amp;quot;&#039;&#039;[[Ingame_Help#Files|File Locations]]&amp;quot;&#039;&#039; section of In-Game Help to find the file if you want to make a backup copy.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Health and Combat===&lt;br /&gt;
To check your health or the health of your opponent you should enable the &amp;quot;&#039;&#039;Information&amp;quot;&#039;&#039; window, by clicking its icon in the top toolbar. The name and health of the creature you have selected will appear at top of this window. Your health is the largest red bar in the lower part of the window.&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Info_window.png|thumb|150px|left|Information window]] When you have 0.00% health, you die. When attacking an opponent you have many different options. In the window there are 6 buttons which make up the 6 different &amp;quot;&#039;&#039;stances&amp;quot;&#039;&#039;. Those determine the level of aggression you use in combat.&amp;lt;br&amp;gt;&lt;br /&gt;
The rightmost is the most aggressive, this means that you will attack without caring about defence. Use this one only when the opponent you are facing is weaker than you, or it&#039;s already injured. The leftmost button is the &amp;quot;&#039;&#039;stop attack&amp;quot;&#039;&#039; button for when you have had enough and want to stop fighting. BE CAREFUL, this does not stop a creature from continuing to fight you. The button next to this is the most defensive stance, your attack style will be completely focused on avoiding incoming melee hits; it will lower the ability to attack a lot. If you are in danger, running away is always a possible option! Be sure to attack bigger monsters with other friends to make it easier and share the spoils.&amp;lt;br clear=&amp;quot;all&amp;quot;/&amp;gt;&lt;br /&gt;
This is the Stop Attack button.[[File:13.png]]&amp;lt;br clear=&amp;quot;all&amp;quot;/&amp;gt;&lt;br /&gt;
This is the Full Defensive Attack button.[[File:14.png]]&amp;lt;br clear=&amp;quot;all&amp;quot;/&amp;gt;&lt;br /&gt;
This is the Defensive Attack button.[[File:15.png]]&amp;lt;br clear=&amp;quot;all&amp;quot;/&amp;gt;&lt;br /&gt;
This is the Attack Normal button.[[File:16.png]]&amp;lt;br clear=&amp;quot;all&amp;quot;/&amp;gt;&lt;br /&gt;
This is the Attack Aggressively button.[[File:17.png]]&amp;lt;br clear=&amp;quot;all&amp;quot;/&amp;gt;&lt;br /&gt;
This is the Bloody Attack button.[[File:18.png]]&amp;lt;br clear=&amp;quot;all&amp;quot;/&amp;gt;&lt;br /&gt;
*&#039;&#039;&#039;Additional info:&#039;&#039;&#039; [[Players Guide/Combat]]&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Stats and Skills===&lt;br /&gt;
To see your stats and skills click on the &amp;quot;&#039;&#039;SKILLS&amp;quot;&#039;&#039; icon on the top toolbar. Here you can see your health and mana (casting energy), along with two stamina indicators. Stamina represents how much energy you have physically and mentally. It goes down when you are performing actions like running or casting spells and it recovers automatically.&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Stats_and_Skills_window.png|thumb|175px|left|Stats and Skills window I]]&lt;br /&gt;
&#039;&#039;&#039;Agility&#039;&#039;&#039; (AGI): This represents your ability to control your body movement: it&#039;s a mix of balance and precision. It&#039;s used to perform complex tasks such as climbing walls, walking on ropes, dodging and landing hits in combat, etc.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Charisma&#039;&#039;&#039; (CHA): Represents the ability to convince an audience of your ideas, to lead your soldiers in battle or to attract followers. It&#039;s used in casting spells of the Crystal and Dark Ways.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Endurance&#039;&#039;&#039; (END): Expresses the general health of your body. Controls resistance to cold, heat and illness. Affects the speed of regeneration of wounds.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Intelligence&#039;&#039;&#039; (INT): Indicates how quickly you can solve a riddle, make complex calculations and make logical connections between your past experience and the current situation to find a solution. It&#039;s used in casting spells of the Blue and Brown Ways.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Strength&#039;&#039;&#039; (STR): Measures the muscular power of your body. It&#039;s useful when increased as it helps to increase damage dealt in combat, to lift heavy objects, and to break things.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Will&#039;&#039;&#039; (WIL): Will expresses your skill on all non-rational mental abilities like intuition and wisdom. This also represents your determination in completing tasks and reaching your goals. It&#039;s used in casting spells of the Azure and Red Ways.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
In the same window you can find the knowledge you have in the various skills, like magic, sword, metallurgy, etc.&amp;lt;br clear=&amp;quot;all&amp;quot;/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Skills Training===&lt;br /&gt;
[[File:Skill II.png|thumb|175px|left|Stats and Skills window II]]There are &#039;&#039;&#039;three&#039;&#039;&#039; important parts to training a skill and improving the skill level.&amp;lt;br&amp;gt;&lt;br /&gt;
* You need to gain Progression Points. One progression point is awarded for every 200 experience you earn. Experience is earned for almost everything you do, completing quests, hunting, harvesting or mining, [[Crafting|crafting]], enchanting, etc.&amp;lt;br&amp;gt;&lt;br /&gt;
* You&#039;ll then need to find an [[Non-Player_Character|NPC]] which is able to train you in the skill you want to learn, at your current level. NPCs train from a fixed start level to a fixed max level, once you find the right NPC for your level the NPC will then &amp;quot;&#039;&#039;sell&amp;quot;&#039;&#039; you theoretical training in the skill. To buy this you need both enough Progression Points and Tria to cover the cost.&amp;lt;br&amp;gt;&lt;br /&gt;
* You then need to practice the skill. Using a sword while fighting to train sword skill, making weapons to train blade making etc... Each time you do an action for which you can earn practice points you will get a message in the system tab saying so. Then, once you have gained enough practice you will complete the level. At which point you need to return to a trainer and buy some more theoretical training.&amp;lt;br&amp;gt;&lt;br /&gt;
If you open the &#039;STATS AND SKILLS&#039; window next to each skill you will see one of 4 different coloured bars.&amp;lt;br&amp;gt;&lt;br /&gt;
YELLOW/GREEN - This is the &amp;quot;&#039;&#039;theoretical training&amp;quot;&#039;&#039; portion of that level which you need to buy from an [[Non-Player_Character|NPC]]. Before you have bought the training the colour is Yellow. After you have the training this bar turns Green.&amp;lt;br&amp;gt;&lt;br /&gt;
BLUE - This shows you how many &amp;quot;&#039;&#039;Progression Points&amp;quot;&#039;&#039; you have. If the blue bar is beyond the end of the yellow bar then you have enough points to spend on buying that level of training.&amp;lt;br&amp;gt;&lt;br /&gt;
RED - This is a measure of the remaining amount of practice needed for reaching the next skill level. Once you have bought theoretical training, every time you perform an action for which you earn &amp;quot;&#039;&#039;practice points&amp;quot;&#039;&#039; the green bar will slowly get larger. When the Green bar fills up the Red bar you will attain the next skill rank.&amp;lt;br clear=&amp;quot;all&amp;quot;/&amp;gt;&lt;br /&gt;
*&#039;&#039;&#039;Additional info:&#039;&#039;&#039; [[Players Guide/Skills]]&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Magic, Glyphs and Spells===&lt;br /&gt;
Magic in PlaneShift is divided into six different Ways. To find and cast spells there are three things you need to do.&amp;lt;br&amp;gt;&lt;br /&gt;
First, you need to obtain and purify glyphs. A small number of glyphs can be purchased from [[Non-Player_Character|NPC]]s, many players sell the more common glyphs, and the best way to get glyphs is to do quests where they are given out as rewards. To purify a glyph you need to open the &#039;SPELL BOOK&#039; from the main toolbar.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:19.png|left|Research Magic window Button]] Then click on the icon in the bottom right-hand corner of the window, &#039;RESEARCH MAGIC&#039;, to open the glyph window. In this window all the glyphs are divided by Way and you will be able to purify glyphs and research spells.&amp;lt;br clear=&amp;quot;all&amp;quot;/&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:20.png|left|Purify Glyph Button]] To purify a glyph you need to left-click a glyph to pick it up and then drop it onto the &#039;PURIFY&#039; Icon in the bottom left of the window. You can purify as many glyphs as you want as quickly as you can move them. If you give a glyph to another player, drop it, or give it to an NPC, you will have to re-purify it before you can use it again.&amp;lt;br clear=&amp;quot;all&amp;quot;/&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:21.png|left|Research Spell Button]] Second, to discover spells you need to research them. To do this you need to place one or more purified glyph(s) into the &#039;ASSEMBLE SLOTS&#039;. Once you have placed one or more glyphs into the slots, starting with the one on the far left, you need to click on &#039;RESEARCH BUTTON&#039;. When using two, three, or four glyphs, the order of the glyphs is important so try different orders as well as different glyphs. If you succeed you will see a new spell appear in the SPELL BOOK, if you &amp;quot;&#039;&#039;fail&amp;quot;&#039;&#039; this will hurt your character and you will lose some HP and Mana, but don&#039;t worry, YOU CANNOT die from failing research so you can click as many times as you want.&amp;lt;br clear=&amp;quot;all&amp;quot;/&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:22.png|left|Cast Spell Button]] Third, you need to cast the spell. To do this you can go to the SPELL BOOK window, which lists the name of the spells and the glyphs used to cast them. You need to select the spell you want to cast by left- clicking the name, which will show an icon for the spell and a description for it. If the spell can be cast on yourself then you can immediately cast it by clicking the &#039;CAST&#039; button. If it is an attack spell then you need to select the target of the spell, and then click &#039;CAST&#039; to cast it.&amp;lt;br clear=&amp;quot;all&amp;quot;/&amp;gt;&lt;br /&gt;
*&#039;&#039;&#039;Additional info:&#039;&#039;&#039; [[Players Guide/Magic]]&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Containers===&lt;br /&gt;
Containers and crafting containers come in all sorts of shapes and sizes to suit various purposes: sacks, crates and glyph bags for your possessions; furnaces and quench tanks for smithing; ovens, stoves, pots, etc. for cooking and baking; alembics, decanters, athanors, etc. for alchemy; and so on. Once you get close enough to a crafting container, right-click anywhere on it. Four icons will appear, of which &amp;quot;&#039;&#039;combine&amp;quot;&#039;&#039; and &amp;quot;&#039;&#039;use&amp;quot;&#039;&#039; are options you will frequently use if you learn to craft. The option you need to choose first is &#039;EXAMINE&#039;.&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:23.png]]This is the EXAMINE button&amp;lt;br clear=&amp;quot;all&amp;quot;/&amp;gt;&lt;br /&gt;
When you click &#039;EXAMINE&#039; the container window will open. To place items in the container you will need to move them from your inventory window into the container window. There are two ways to do this, 1 - click the &amp;quot;&#039;&#039;Open Inventory&amp;quot;&#039;&#039; button or, 2 - click the &amp;quot;&#039;&#039;Inventory&amp;quot;&#039;&#039; button in the toolbar. Then you need to find the item you want to move, click it once to pick it up, then move it to the container and click again to drop it in an empty slot.&amp;lt;br clear=&amp;quot;all&amp;quot;/&amp;gt;&lt;br /&gt;
After you have used the container (click &amp;quot;&#039;&#039;COMBINE&amp;quot;&#039;&#039; or &amp;quot;&#039;&#039;USE&amp;quot;&#039;&#039;, depending on the container and what you are making), you can then move all the items back into your inventory by either clicking the &#039;TAKE AND STACK ALL&#039; button, the &#039;TAKE ALL&#039; button, or by picking up and moving the item into an open slot in an inventory window.&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:24.png]]This is the TAKE ALL, and TAKE AND STACK ALL button&amp;lt;br clear=&amp;quot;all&amp;quot;/&amp;gt;&lt;br /&gt;
[[File:Chest icon.png]] Please note that [http://www.hydlaaplaza.com/smf/index.php?topic=41520.0 Treasure Chests] (findable in different locations all over Yliakum) are &#039;&#039;&#039;not&#039;&#039;&#039; &#039;&#039;&amp;quot;Containers&amp;quot;&#039;&#039;, &#039;&#039;&#039;but&#039;&#039;&#039; &#039;&#039;&amp;quot;Furnishings&amp;quot;&#039;&#039;.&amp;lt;br&amp;gt;&lt;br /&gt;
To &amp;quot;open&amp;quot; a Chest you need to: pick it up, open your inventory, drag the Chest and drop it on your character (the small one appearing in the Inventory window).&amp;lt;br&amp;gt;&lt;br /&gt;
After that, you&#039;ll see items earlier contained in the Chest now displayed in your Inventory.&amp;lt;br clear=&amp;quot;all&amp;quot;/&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Crafting===&lt;br /&gt;
Crafting is available in the form of many arts, including alchemy, leather-working, armor and weapon making, herbalism, and more. Crafting provides a way to progress without the need to fight, and it&#039;s a valid alternative as a job, considering the many needs of supplies adventurers have.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Additional info&#039;&#039;&#039; about crafting&#039;&#039;&#039;:&#039;&#039;&#039; [[Players Guide/Crafting]]&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
= Game Setting =&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
===The &amp;quot;Land of the Azure Sun&amp;quot;===&lt;br /&gt;
[[File:Yliakum map.jpg|thumb|150px|right|The stalactite]][[Yliakum]] is located under thousands of metres of solid rock inside an enormous excavated stalactite. This stalactite itself hangs from the roof of a cavern so massive it would engulf any kingdom of the races&#039; lost worlds. The inhabitants, nine distinctly different races, also call it the &amp;quot;Land of the [[Azure Sun]]&amp;quot;, referring to the huge crystal that lights the realm and bathes it in life-giving energy. The inside of the stalactite is tiered in eight levels, with each underlying level smaller than the previous as they descend.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===The Crystal===&lt;br /&gt;
Sometimes called the Azure or Crystal Sun by those races that supposedly remember similar things from before they arrived in Yliakum, the [[Azure Sun|Crystal]] is an enormous raw stone of pure faceted Crystal. It exudes both the visible life-giving light and the tremendous magical energies that travel deep through the soil and rock to touch even the farthest reaches of the [[Stone Labyrinths]]. A Lemur scientist has speculated that some of the luminous mosses found deep in the otherwise lightless caves feed off this magical energy while the roots bury deep into soil created by the corpses of dead creatures. At the [[seventh level]], the light is quite dim but still lights the lake surface, while on the [[first level|Dome]] it is so strong that it enables the growth of flourishing crops and the breeding of healthy livestock.&amp;lt;br&amp;gt;&lt;br /&gt;
The Crystal also emits a strong and dangerous radiation. Luckily, this radiation dissipates quickly with distance, leaving the land safe and habitable. To the great regret of the scientists, the radiation keeps them from exploring too near to the Crystal. Using logic and experimentation, scientists concluded that the radiation dissociates and obliterates anything nearer than twelve paces from the Crystal. However, since the Crystal is such a powerful source of every kind of magic in the world, some fools will dare to get too close and risk the dangers hoping to be able to unlock its mysteries.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Measuring Time and Seasons===&lt;br /&gt;
Yliakum is subjected to times of &amp;quot;day&amp;quot; and &amp;quot;night&amp;quot;. But even at night, it is not completely dark unless affected by clouds, bad weather, or one of the inexplicable &#039;Crystal Eclipses&#039;. The level of the lake, which rises and falls in an extremely consistent manner, is the basis for measuring hours. A wide band of the metal Orichalc was put on a section of the sixth wall because it is the only metal that doesn&#039;t oxidise and underwater flora cannot take root on it. The names of the six periods that divide each of the four seasons are carved on this band, and information about the periods is engraved over the level reports. Years are measured from the creation of the Lemur in the abbreviation AY, meaning After Yliakum. 500 years after the creation of the Lemur would be designated 500 AY. The year is subdivided into four [[Yliakum_Calendar|seasons]] only because of the different states of nature during these; birth, height, downfall and decay and the observation of the cyclic phenomena of vegetative growth.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===The Levels===&lt;br /&gt;
Yliakum is tiered in eight levels, each one smaller than the previous as they descend. The two highest levels are above the point where the stalactite connects to the roof of the cave, and as such the uppermost level is the only place that has passages to the Stone Labyrinths.&amp;lt;br&amp;gt;&lt;br /&gt;
*&#039;&#039;&#039;The Dome&#039;&#039;&#039;&lt;br /&gt;
This level is closest to the Crystal, which grants a blessing and a curse. Because of the greatness of light, most farming is done here. In contrast some areas are like a desert due to the closeness of the Crystal and the heat it causes. All mining is done in the Dome. The Bronze Doors that block access to the Stone Labyrinths are found on this level as well.&amp;lt;br&amp;gt;&lt;br /&gt;
*&#039;&#039;&#039;The Barn or Upper Field&#039;&#039;&#039;*&lt;br /&gt;
There is still enough light to grow good crops on this level. Some beasts are raised here that do not thrive in the hotter Dome. The mint that creates all money used in Yliakum is in the Barn.&amp;lt;br&amp;gt;&lt;br /&gt;
*&#039;&#039;&#039;The Far Ground&#039;&#039;&#039;*&lt;br /&gt;
Pterosaurs and Megaras are raised here amongst the forests. Wood is carefully harvested with strict allocations managed by the Octarch and his specially trained foresters.&amp;lt;br&amp;gt;&lt;br /&gt;
*&#039;&#039;&#039;The Forge&#039;&#039;&#039;*&lt;br /&gt;
This is where most of the heavy industry is. Keeping the upper levels free of smog is important, so most of the industry is located by the wall making use of huge natural vents; all smoke is funnelled into them. All large scale forging is done here, such as parts for the bronze doors, sewers, and winches.&amp;lt;br&amp;gt;&lt;br /&gt;
*&#039;&#039;&#039;Land&#039;s End&#039;&#039;&#039;*&lt;br /&gt;
Dominated by two huge waterfalls from the Irifon and Radiant Rivers that, after a long journey underground and along crevices, plunge down from the Forge and into Shore.&amp;lt;br&amp;gt;&lt;br /&gt;
*&#039;&#039;&#039;Shore&#039;&#039;&#039;*&lt;br /&gt;
A semi tropical marshy mangrove forest, the humid air constantly filled with mist from the waterfalls.&amp;lt;br&amp;gt;&lt;br /&gt;
*&#039;&#039;&#039;Lower Field&#039;&#039;&#039;*&lt;br /&gt;
Seaweed cultivation is the most common aspect of this partially underwater level. The constant rising and falling of the lake floods the Lower Field on a regular basis. During periodic times of low water levels, the revealed land is covered in rich, silty bogs that form the base of many underwater crops when the water rises again. Most Nolthrir make their home on this level.&amp;lt;br&amp;gt;&lt;br /&gt;
*&#039;&#039;&#039;The Deep&#039;&#039;&#039;*&lt;br /&gt;
No one has travelled to the crushing depths at the bottom of the lake. Creatures have been known to rise from the dark waters to attack boats and swimmers.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt; *&amp;lt;/nowiki&amp;gt; &#039;&#039;Levels to be added in future versions.&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Streams and Lakes===&lt;br /&gt;
Many underground streams spring from the walls of the first and second levels, most joining together at the bottom of the stalactite where they form a lake that submerges the two lower levels. The water flows out the stalactite at roughly the same pace as the new water flows in.&amp;lt;br&amp;gt;&lt;br /&gt;
Not all streams make it to the lake. Some streams have been found that flow naturally out of the stalactite. Some of these have been diverted to water crops, but mostly they are used to flush sewage and waste away from the cities and dispose of it. Complex sewer systems have been built under many of the larger cities to accommodate the amount of waste produced. Larger rubbish is simply thrown into almost vertical and apparently endless wells similar to the ones the streams flow out. But by law it is forbidden to discard waste into the lakes, not only out of courtesy to the Nolthrir, but also to protect the seaweed population.&amp;lt;br&amp;gt;&lt;br /&gt;
Bodies that have suffered True Death are eliminated the same way as larger rubbish, which explains why some of these holes are called &amp;quot;Burial Wells&amp;quot;. The people of Yliakum believe a body is simply an empty shell with no soul and see no reason to venerate a husk.&amp;lt;br&amp;gt;&lt;br /&gt;
The seventh and eighth levels, both usually submerged by the lake, host the Nolthrir. After centuries of skilled cultivating, the seaweeds grown by the Nolthrir have come to possess many varied and useful properties. Some are used as food, while others are tanned and woven to make clothing or even armour. Some even have medicinal properties. A large proportion of the seaweed grown is dried and serves as fodder for the transportation animals.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===The Bronze Doors and the Stone Labyrinths===&lt;br /&gt;
The Bronze Doors are large gates surrounded by massive defences. Located along the borders of the first level, they limit access to and from the Stone Labyrinths; a complex network of both natural and artificial caves more ancient than Yliakum itself. The Stone Labyrinths are one of the main sources of food and resources for the beings of the stalactite. What is beyond the dangerous Stone Labyrinths is still a mystery and a wonder, as no one has ever returned from exploring its deepest and darkest places. Some believe that they may lead to caves similar to Yliakum or perhaps even a surface world, though these theories are completely unproven. The location of the cities of Kadaikos have been lost to time as the tunnels were filled with a strange dark fog, leaving no way out when entered.&amp;lt;br&amp;gt;&lt;br /&gt;
Inhabitants of Yliakum use the animals inside these caves not only for their edible meat, but also useful skins and furs. One can also find ready supplies of fungi and moulds in the caves. The medicinal and other properties of the fungi make them much sought-after. These plants cannot be found elsewhere since there are no other suitable environments for them. Their helpful and healing properties are valuable to the people. In the dark places, there are also deadly and aggressive creatures lurking, waiting for unsuspecting prey. These beasts create serious obstacles for those who venture into the less-controlled and more dangerous tunnels of the Stone Labyrinths. Despite the incredible danger and the threat of forever losing one&#039;s way in the endless twists, explorers still risk the journey to find the great sources of wealth that are just waiting for someone clever, brave, or crazy enough.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===The Death Realm===&lt;br /&gt;
If a healthy being is mortally wounded, the body will most often, but not always, vanish from the Living World upon death to reappear in the Death Realm. During the process of transportation, the body is completely healed. This is called a &#039;&#039;&amp;quot;common&amp;quot; death&#039;&#039;, and the &amp;quot;deceased&amp;quot; can return to life after passing the trials of the Death Realm. However, if the body is too severely wounded, such as by being instantly burned, infected with [[Ojavedan plague|plague]], poisoned with illegal drugs or consumed in its entirety by certain beasts from the [[Stone Labyrinths]], what is left of it stays in the Living World and the spirit dissipates permanently. This is known as &#039;&#039;True Death&#039;&#039;, from which there is no returning.&amp;lt;br&amp;gt;&lt;br /&gt;
Death by old age is also a common cause of True Death. In some cases that cannot be explained, healthy individuals will suffer True Death from wounds that would normally send them to the [[Death Realm]]. If a body does not vanish within a short time period, the being is considered to be a victim of True Death.&amp;lt;br&amp;gt;&lt;br /&gt;
The Death Realm itself is a vast world of its own accord. It does not follow the rules of the Living World, often having odd shifts of gravity and floating structures with no apparent support. Ageing is slowed, granting those in the Death Realm longer “life”. In return those who spend their lives living in the Death Realm will never be able to return to the Living World, or they would instantly perish from old age. Dark Way magic has its source in the Death Realm in the form of the Dark Crystal. The Goddess of the Death Realm is Dakkru; no god can pass through the barrier between the two realms.&amp;lt;br&amp;gt;&lt;br /&gt;
Disaster and invasions from the Stone Labyrinths, as well as plagues in Yliakum&#039;s history have prevented unchecked population growth in the past. Despite the Death Realm&#039;s ability to &amp;quot;raise the dead&amp;quot;, a sufficient number of True Deaths and the low birth rate keep the cavern from severe overcrowding.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===History===&lt;br /&gt;
The following is the common, Octarchal-approved history known to the people of Yliakum and is learned by all children while attending the Octarchal Academy. Any deviations found in game are generally not unintentional inconsistencies, but may be the opinions (wrong or right) of NPCs and historical figures, or secret histories that have yet to be revealed to the people.&amp;lt;br&amp;gt;&lt;br /&gt;
:*[[Laanx_and_Talad|First Epoch]]&lt;br /&gt;
The young gods Laanx and Talad discovered the Crystal and created the eight levels of Yliakum by hollowing out the stalagtite.&amp;lt;br&amp;gt;&lt;br /&gt;
:*[[The_Division|Second Epoch]]&lt;br /&gt;
Talad and Laanx entered into an agreement with Vodùl, god of future events, in exchange for Vodùl&#039;s help to fill the new realm of Yliakum with worshippers. When Vodùl left to fulfil the bargain, Laanx created the [[Lemur]] race and Talad the [[Kran]]. But a terrible accident disfigured Laanx and drove a wedge of unforgiveness between Laanx and Talad forever.&amp;lt;br&amp;gt;&lt;br /&gt;
:*[[The_Realm_of_Laanx|Third Epoch]]&lt;br /&gt;
Laanx cut himself off from Talad and Yliakum by retreating deep into the Stone Labyrinths with most of the Lemur race. There, in a cavern far bigger than Yliakum, Laanx and his worshippers founded Kadaikos. At its peak, this Lemur nation numbered ten towns. But when Laanx suddenly disappeared from Kadaikos, the city passed into legend, its location lost to time. Talad remained in Yliakum throughout this period, naming the city of Hydlaa and creating the very first glyphs.&amp;lt;br&amp;gt; &lt;br /&gt;
:*[[The_Civilization|Fourth Epoch]]&lt;br /&gt;
About three hundred years after the creation of the Lemurs, the [[Enkidukai]] and [[Ylian]] races arrived in Yliakum through magical portals that Vodùl had opened in the Stone Labyrinths. By about 400 AY, the other races had also arrived: [[Dermorian]]s, [[Stonehammer]] dwarf clans, [[Diaboli]], [[Klyros]] and [[Nolthrir]]. The [[Ynnwn]] race was born, of elf and Diaboli unions. Talad helped spread magic and laws among all the people, earning favour as their god. Seeing this, Laanx became angry and jealous. He sought out the Lemurs of the Stone Labyrinths who had left Kadaikos. While Yliakum prospered under Talad&#039;s guidance, the Lemur city of Xant Laan was created deep within the rock of the labyrinths, and there Laanx was the sole god.&amp;lt;br&amp;gt;&lt;br /&gt;
:*[[The_Two_Temples|Fifth Epoch]]&lt;br /&gt;
From 400 AY onwards, Hydlaa continued to grow, receive new settlers and prosper. The Bronze Doors were built to contain the dangers of the Stone Labyrinths, the Octarchy was founded to rule Yliakum, and apart from occasional invasions from the labyrinths, the Dome was mostly peaceful. The charismatic Galeran Tarbius led a revival of Laanx worship, and construction of the Iron Temple in Hydlaa was completed in 440 AY. In turn, the Temple of Talad was created in what is now the city of Gugrontid. Today, however, most people believe that both Laanx and Talad have left Yliakum. Newer goddesses [[Xiosia]] and [[Dakkru]] now command a following too.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Races===&lt;br /&gt;
The land of Yliakum is a melting pot of races with different cultures and origins. Racial suspicion and hostility are things of the past now, given that the distances between cities are not great, and trade is a central part of Yliakum society. Nevertheless, racial traditions are quite strong and evident, since most of the races arrived from different worlds not more than 700 years ago. Two races are native to Yliakum: the [[Kran]] created by [[Talad]] and the [[Lemur]] created by [[Laanx]]. Other races — the human-like [[Ylian]], the elven [[Dermorian]] and [[Nolthrir]], the dwarfish [[Stonehammer]] clans of [[Stonebreaker|stonebreaker]] and [[Hammerwielder|hammerwielder]], the [[Diaboli]], the [[Enkidukai]] and the [[Klyros]] — arrived through the Stone Labyrinths, or from magical portals connected to other worlds. The [[Ynnwn]]s are offspring of Diaboli and elves and are the only hybrid race. Laws of genetics prevent the other races from merging; a union of Ylian and Enkidukai, for instance, will produce only either Ylian or Enkidukai offspring.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Creatures===&lt;br /&gt;
Yliakum boasts a rich ecosystem that supports a vast array of fauna, from smaller creatures such as arangma, one-eyed rats and clackers to wilderness giants like ulbernauts and consumers. For details please consult [[Creatures|this section]].&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Religion===&lt;br /&gt;
Four clearly different religions are accepted publicly within the bounds of Yliakum, each centred on one of four gods. The worship of any other religion is outlawed and punished severely.&lt;br /&gt;
*[[Talad]]&lt;br /&gt;
Talad is often called the god of the people, having the largest following of all the gods. Though he holds great power and might, he is kind and just in his actions and asks the same of his followers. Even the most simple farmers or champions and protectors of the people choose to follow Talad.&amp;lt;br&amp;gt;&lt;br /&gt;
*[[Laanx]]&lt;br /&gt;
Also known as the Masked or Masquerade God, Laanx demands perfection from his followers in all aspects of life. His chaotic nature encourages social manoeuvring to attain wealth and a higher station in society. For this reason, Laanx is often the chosen god of the rich or powerful.&amp;lt;br&amp;gt;&lt;br /&gt;
*[[Xiosia]]&lt;br /&gt;
Xiosia is a goddess of nature. Her realm consists of Yliakum&#039;s ecosystem and the natural order of things, from birth to death and all between. Most often she is seen as the gentle goddess of nature, even though her volatile nature and short temper have become legendary. Because of this her followers range from peaceful gardeners to bloodthirsty rangers.&amp;lt;br&amp;gt;&lt;br /&gt;
*[[Dakkru]]&lt;br /&gt;
As goddess of war and death, Dakkru is the only deity not residing in Yliakum. Her powers extend to all those who perish and end up in the Death Realm. She demands strong followers and worthy deaths. One great healer was once heard to say, &amp;quot;Only those I cannot save are worthy of death in Dakkru&#039;s name.&amp;quot; Though warriors and killers make up the majority of her following, there are also a surprising number of hunters, farmers, and even healers among her ranks.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Rumours speak of yet [[Black Flame|another religion]] in the realm of Yliakum, though most commoners believe it to be a bedside tale used to frighten children into behaving. Dakkru&#039;s worshippers claim to hunt the followers of this unknown power, inflicting True Death upon them.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Since the gods are present in everyday life and it is even possible to speak with them on occasion, it is impossible for any sane person to honestly claim they do not believe the gods exist. Any who claim this can be punished by law if they should attempt to encourage others in this misguided belief. Some citizens follow more than one God and a small minority choose to not follow any of the gods.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Government===&lt;br /&gt;
The government of Yliakum is collectively known as the Octarchy, for the eight dignitaries, called &amp;quot;[[Octarchs]]&amp;quot;, who rule Yliakum; each of them supervises and is responsible for one of the eight levels within the stalactite. It&#039;s important to note that the eight have not always been present, and still today the two lower levels are assigned to one Octarch only. Together they form the &amp;quot;Circle of the Octarchs&amp;quot; or &amp;quot;Internal Circle&amp;quot; that makes decisions regarding the livelihood and laws of all the people living in Yliakum.&amp;lt;br&amp;gt;&lt;br /&gt;
Under the Octarchs there are twenty &amp;quot;[[Vigesimi]]&amp;quot;, high civil servants that deal with law and order. There can be a maximum of 160 Vigesimi in total, but usually there are fewer and they form the &amp;quot;External Circle&amp;quot;. At the beginning of every year there is a meeting of all Octarchs and Vigesimi that lasts for several months. During this time they evaluate all expenses and revenue of the previous year and attempt to deal with the various problems that have arisen since the previous meeting. Vigesimi normally come from the crafting guilds of each level and their position is hereditary. Nevertheless, it is not overly rare to see highly distinguished citizens elected due to popular acclaim, taking the place of Vigesimi who have died, are judged inept or are found guilty of thievery or other crimes.&lt;br /&gt;
At the beginning of every season, the Vigesimi of a level gather for a meeting, usually directed by the Octarch personally. During these short meetings the members of the External Circle can elect a new Octarch if the current one has died or is near death. An Octarch cannot be removed; nevertheless in some cases the Octarch has been assassinated because they were too cruel, inept or dishonest. One of the most famous cases is that of Fertedian Dalko, Octarch of the fourth level, who was tied to a hypnotised Megaras and sent straight towards the Crystal.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Economy===&lt;br /&gt;
*&#039;&#039;&#039;Currency&#039;&#039;&#039;&lt;br /&gt;
Trading is mainly done with coins, though barter and credit letters are also available. A currency mint on the second level produces coins for all of Yliakum. Since it&#039;s a closed society, the minters only have two jobs; to repair or replace broken coins and to make more coins as the economy demands.&amp;lt;br&amp;gt;&lt;br /&gt;
**&#039;&#039;&#039;Tria&#039;&#039;&#039;&lt;br /&gt;
[[Image:tria_icon.png]]   &amp;quot;[[Tria]]&amp;quot; are the base currency of Yliakum. They are made of a crystal-mineral alloy that is resistant to corrosion. This allows the Nolthrirs to take them under water, increasing their worth as a currency across all levels. The crystal can easily be found in the mines and is transparent or light green in colour. Magically forging the crystals produces a perfect triangle with rounded edges.&amp;lt;br clear=&amp;quot;all&amp;quot;/&amp;gt;&lt;br /&gt;
**&#039;&#039;&#039;Other Coins&#039;&#039;&#039;&lt;br /&gt;
Other more valuable coins are made of crystal-mineral alloys as well, though their composition gives them distinct colourings.&amp;lt;br&amp;gt;&lt;br /&gt;
[[Image:hexa_icon.png]]   The light blue &amp;quot;Hexa&amp;quot; has a value of ten Tria and has a hexagonal shape.&amp;lt;br clear=&amp;quot;all&amp;quot;/&amp;gt;&lt;br /&gt;
[[Image:octa_icon.png]]   The red &amp;quot;Octa&amp;quot; is worth fifty Tria, or five Hexa, and is made in the shape of an octagon.&amp;lt;br clear=&amp;quot;all&amp;quot;/&amp;gt;&lt;br /&gt;
[[Image:circle_icon.png]]   The golden &amp;quot;Circle&amp;quot; is worth two hundred and fifty Tria, or twenty five Hexa, and is circular in shape.&amp;lt;br clear=&amp;quot;all&amp;quot;/&amp;gt;&lt;br /&gt;
**&#039;&#039;&#039;Unofficial Currencies&#039;&#039;&#039;&lt;br /&gt;
Coins of higher value are not official because they are not made in the official mint. Instead rich merchants who need an easier way to make large trades create them. The merchants use a silver coin, worth five hundred Tria, and a platinum coin, worth one thousand Tria. To make large trades like this using official currency, banks and crafting guilds will issue credit letters to whoever needs them.&amp;lt;br&amp;gt;&lt;br /&gt;
*&#039;&#039;&#039;Trade&#039;&#039;&#039;&lt;br /&gt;
Trade between the levels of Yliakum is very important to the health of the economy. A great deal of the raw materials extracted from the Dome and the Stone Labyrinths are sent to the lower levels for processing. This keeps the main landmass of the Dome free for farming and raising livestock.&amp;lt;br&amp;gt;&lt;br /&gt;
*&#039;&#039;&#039;Sample Prices&#039;&#039;&#039;&lt;br /&gt;
The following samples of the purchasing power of Tria will give you a better understanding of the currency:&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; summary=&amp;quot;Purchasing Power of Tria&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
! Object to Buy&lt;br /&gt;
! Trias&lt;br /&gt;
! Hexas&lt;br /&gt;
! Octas&lt;br /&gt;
! Circles&lt;br /&gt;
|-&lt;br /&gt;
| a pint of good beer&lt;br /&gt;
| 2 tria&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| a lunch in a tavern&lt;br /&gt;
| 5 tria&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| leather pants and shirt&lt;br /&gt;
| 25 tria&lt;br /&gt;
| 2 hexa, 5 tria&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| a good steel sword&lt;br /&gt;
| 350 tria&lt;br /&gt;
| 35 hexas&lt;br /&gt;
| 7 octas&lt;br /&gt;
| 1 circle, 2 octas&lt;br /&gt;
|-&lt;br /&gt;
| farmer&#039;s one month salary&lt;br /&gt;
| 250 tria&lt;br /&gt;
| 25 hexas&lt;br /&gt;
| 5 octas&lt;br /&gt;
| 1 circle&lt;br /&gt;
|-&lt;br /&gt;
| healthy, trained pterosaur&lt;br /&gt;
| 45,000 tria&lt;br /&gt;
| 4,500 hexas&lt;br /&gt;
| 2,400 octas&lt;br /&gt;
| 180 circles&lt;br /&gt;
|}&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Travel and Transportation===&lt;br /&gt;
*&#039;&#039;&#039;The Slow Way&#039;&#039;&#039;&lt;br /&gt;
Long stairs, ramps, and caves dug deep into the rock wind along the tremendously tall cliffs to connect the levels. Most citizens walk from level to level, even though such a trip is very tiring, especially when going uphill with a load of goods. Because of this, wide landings were built where they can lay down their loads and rest. Sightings of creatures on these paths are rare, but not unheard of.&amp;lt;br&amp;gt;&lt;br /&gt;
*&#039;&#039;&#039;The Merchandising Way&#039;&#039;&#039;&lt;br /&gt;
Because walking is so slow and cumbersome, an ingenious system of pulleys, wheels, and magic-reinforced spidersilk ropes was devised. These silk ropes attach to either people or goods and are then lifted up or lowered down. The winches are privately or government owned, however, generally they only belong to the mercantile society and their use is allowed only after a fee is paid to the society, which varies according to the quality of the winch. The Hydlaa Winch is owned by the Octarchy.&amp;lt;br&amp;gt;&lt;br /&gt;
*&#039;&#039;&#039;The Elite Way&#039;&#039;&#039;&lt;br /&gt;
The fastest way of getting over remarkable distances in a short time is by using flying animals: Pterosaurs, Megaras and Drifters.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Pterosaurs&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Pterosaurs are reptiles with limbs adapted to flight, with large membranous wings and a long tail, which they use as a rudder. The Pterosaurs&#039; dimensions vary from three to six metres in length, not including their tails, and their wingspan is directly proportionate to their bodies. From the moment they are born, Pterosaurs begin training to carry a rider in a saddle buckled between the animal&#039;s shoulder blades. Pterosaurs must be at least three years old and fully trained before they can actually carry a person, which makes them precious, coveted, and very expensive to keep. Only extremely wealthy people can afford these lizards, but no matter how wealthy a family is they may only legally own a single Pterosaur. The law forbids owning more than one of these animals in order to avoid dangerously crowding the limited air space or monopolising possession of the hard-to-breed beasts.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Megaras&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
The second flying animal is the Megaras, which is similar to a giant winged rat. Scientists believe the Crystal has genetically mutated the Megaras, since they reproduce only in Yliakum and not in any of the surrounding caves. These rat-like creatures are not as docile as the Pterosaurs, but they are stronger and more efficient, making them perfect to carry heavy but not too delicate loads, such as food and building materials.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Drifters&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Ray-like rideable creatures that hover about half a metre above the ground, these creatures do not swim. They are much wider than they are long and their bodies are green with black slashes down their back and &amp;quot;wings&amp;quot;. When they beat their wings (to fly) a dust effect swirls underneath them. The eyes are located on either side of the mouth. Drifters travel in herds around Yliakum. They are peaceful creatures and are well loved by children and many of Yliakum&#039;s citizens. Farmers like them since they scare away predators with their defensive mist and Runic Drifter guards that often defend them. On the other hand, their hide is highly sought by &amp;quot;evil&amp;quot; tradesmen and alchemists. But the taking and use of such hide is illegal and very risky. When Drifters are attacked they emit a green gas behind them while they flee. This gas is highly acidic and damages a persons equipped items if they stand in the mist. If the player stands in the mist long enough it can permanently destroy a person&#039;s non-magical items. This mist also damages your health.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;See also:&#039;&#039;&lt;br /&gt;
*[[Yliakum]]&lt;br /&gt;
*source: [http://www.planeshift.it/Settings http://www.planeshift.it/Settings]&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
= Strategy Advice =&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
===Combat===&lt;br /&gt;
* Find the most powerful creature you can beat without losing too many hit points; if you kill it too quickly, switch to another (more powerful) one: it will give you more experience points and more valuable loot.&lt;br /&gt;
* Use the Arena: in a single map there is a broad range of different challenges, starting with suitable-for-newbies creatures (rats, clackers, ...) up to suitable-for-maxed-people creatures (try challenging 2 dlayos at once).&lt;br /&gt;
* Don&#039;t use Training Dummies (in the Arena map) to gain experience points! Training Dummies are placed there just to allow you to safely test your attacks/weapons/spells, with no risk of dying. You can even get practice points with the dummies, but they won&#039;t give you any experience or loot.&lt;br /&gt;
* Armour: Always use armour! If you&#039;re a mage, leather (Light Armour) is your best friend; Medium Armour is the best choice for a fighter (unless you have a truly high Strength stat). But when you train with dummies, armour is useless and will only drain stamina, so take it off. Only switch to Heavy Armour when you have enough strength to wear and fight efficiently with it.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Crafting===&lt;br /&gt;
* Even when you plan to grind a skill, try to finish your product: you will maximize earned trias and experience points (and thus practice points) and maybe you&#039;ll be less bored in the end.&lt;br /&gt;
* The longer it takes for a process (the red/blue bar that pops up when crafting), the more experience and practice points you gain!&lt;br /&gt;
* If you want to maximize your &#039;&#039;trias&#039;&#039; gain, craft whatever you can to the highest quality. But if you want to maximize &#039;&#039;practice points&#039;&#039; (less training time), craft the latest product that your skill level allows. Either way (if you finish the product) you should have enough experience to raise your skill to the next level. &#039;&#039;&#039;Example:&#039;&#039;&#039; if you keep hammering sword handles above 50 it will take forever to level up because it will give you few to no practice points.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Mining/Harvesting===&lt;br /&gt;
* To begin with, look for a safe spot to dig and/or harvest: there are many of them and even if dangerous [[Non-Player_Character|NPC]]s are nearby they are usually programmed not to roam outside their given hunting field.&lt;br /&gt;
* Not all areas in a field are equally rich. Look for the &amp;quot;hot spot&amp;quot;: the nearest you are to the field center, the higher your chances are of getting the reward.&lt;br /&gt;
* Every field has a difficulty set: when your skill surpasses the given difficulty, you&#039;ll get less practice (or, rather, you&#039;ll get the &#039;&#039;normal&#039;&#039; practice, because whenever your skill is lower than the difficulty, you actually get a bonus).&lt;br /&gt;
* The best way to gain trias is by digging/mining until your inventory is full. Don&#039;t run back and forth just to train!&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Questing===&lt;br /&gt;
* Questing is a good way to gain experience and trias (especially at the beginning) and to learn more about the settings.&lt;br /&gt;
* You can use trias and experience points to increase your statistics.&lt;br /&gt;
* If you have a quest that will take you to a far-off map, before setting off immediately you should consider getting more quests requiring you to go there: this will save many trips.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Travelling between cities===&lt;br /&gt;
* Follow the worn track: it&#039;s safe from wandering monsters.&lt;br /&gt;
* When you&#039;re spotted by a monster, it usually turns to face you: get away from it and you won&#039;t be hurt.&lt;br /&gt;
* If you don&#039;t watch where you go, you run the risk of running past a field full of deadly monsters — it&#039;s your own fault!&lt;br /&gt;
* All cities provide pterosaur travel services - it&#039;s safe &amp;amp; fast, but will cost you some tria.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
= Glossary =&lt;br /&gt;
These are terms relevant to understanding [[Players_Guide#Roleplay|RPG]] in general and PlaneShift in particular.&amp;lt;br&amp;gt; &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;AB&#039;&#039;&#039;&amp;lt;br&amp;gt;	 &lt;br /&gt;
The very first tech-demo, version 0.1, &amp;quot;Atomic Blue&amp;quot;.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;AC&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Version 0.5 of PlaneShift, &amp;quot;Arcane Chrysalis&amp;quot;.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Aggro&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
To lure a monster, to get its attention and make it attack.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;AGI&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Agility (one of the character attributes).&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Alliance&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Alliances are groups of guilds that work together.&amp;lt;br&amp;gt;&lt;br /&gt;
See &amp;quot;&#039;&#039;[[Ingame_Help#Alliance_Commands|Alliance Commands]]&amp;quot;&#039;&#039; for commands to create, join and leave alliances. Alternatively, you can use the Guild Window to manage your alliance. See Also &#039;&#039;&#039;Guild&#039;&#039;&#039;.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Alt&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
A player&#039;s &#039;alternate&#039; character or characters that they play when they are &#039;resting&#039; their &#039;main&#039; character or want to play something different.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Camp&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
To sit in one place waiting for a particular monster or type of monster to spawn.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;CB&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Version 0.3 of PlaneShift, &amp;quot;Crystal Blue&amp;quot;.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;CC&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Character Creation. Definition of the character&#039;s attributes such as race, gender, history, etc. The choice of attributes has to be done by the player in an iterative process after logging in with the game client. The process has to be completed before the character is ready for playing. See &amp;quot;&#039;&#039;[[Players_Guide#Character_Creation|Character Creation]]&amp;quot;&#039;&#039;.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;CP&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Character Points. Used during the Advanced character creation process. Every character starts out with the same amount of CP (150), but the different choices you make for your character&#039;s background all have a different CP cost. Those choices influence the stats and skills with which your character will enter the game.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;CHA&#039;&#039;&#039;&amp;lt;br&amp;gt;	 &lt;br /&gt;
Charisma (one of the character attributes).&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Devs&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Developers. Members of Atomic Blue, the team building PlaneShift.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;DR&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
[[Death Realm]]. Where your character is taken when he or she dies.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;END&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Endurance. Attribute.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Exp&#039;&#039;&#039;&amp;lt;br&amp;gt;	 &lt;br /&gt;
Experience points. A representation of your character&#039;s advancement. Experience points are earned when you complete quests, complete certain crafting processes or kill a creature. See also &#039;&#039;&#039;PP&#039;&#039;&#039;.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;GM&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Game Master. Players who have special powers within the game to control [[Non-Player_Character|NPC]]s and normal players, moderate gameplay and organise events.&amp;lt;br&amp;gt;&lt;br /&gt;
You can appeal for help from a [[Game_Master|GM]] by using the petition window.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Godmodding&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
In roleplaying, when one player speaks or acts in a way that causes another player or group of players to do, feel or think certain things without their consent, or resolves a situation without input from the other players. Godmodding is considered poor form. Instead, describe your character&#039;s intention and allow the other player or players to decide the extent to which you have succeeded.&amp;lt;br&amp;gt;&lt;br /&gt;
e.g. /me draws his sword and stabs Opponent in the throat so that blood gushes out and she dies. &amp;lt;--- godmodding&amp;lt;br&amp;gt;&lt;br /&gt;
Consider instead: /me draws his sword and aims a thrust at Opponent&#039;s throat.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Group&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
A temporary group of players. Any player can create a new group, add members and remove members. Groups can contain members from any guilds or alliances.&amp;lt;br&amp;gt;&lt;br /&gt;
Groups are formed so that several players can complete quests together, hunt bands of monsters or other group activities. Form a group using the group window.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Guild&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
A formal group of players. Any player can create a new guild, add members, name the guild and promote players within the guild. Guilds can declare war upon each other, form alliances and help each other.&amp;lt;br&amp;gt;&lt;br /&gt;
Guilds are the primary social group in PlaneShift. Being a member of a guild can give you access to assistance from other members, gifts of equipment from other members or possibly the chance to fight in a war against another guild! See &amp;quot;&#039;&#039;[[Ingame_Help#Guild_Commands|Guild Commands]]&amp;quot;&#039;&#039; for commands to create, join and leave guilds. Alternatively, you can use the guild window. See Also &#039;&#039;&#039;Alliance&#039;&#039;&#039;.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;HP&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Hit Points. A representation of your character&#039;s health.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;H&amp;amp;S&#039;&#039;&#039;&amp;lt;br&amp;gt;	 &lt;br /&gt;
Hack and Slash. Repetitive and long-lasting killing of various monsters.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;IC&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
In Character. Speech and actions performed by your character in the game world, not you sitting in front of a computer. Maintaining the distinction between how you the player and how your character would respond is essential to successful roleplaying. See also &#039;&#039;&#039;OOC&#039;&#039;&#039;. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;INT&#039;&#039;&#039;&amp;lt;br&amp;gt; &lt;br /&gt;
Intelligence (one of the character attributes).&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Lag&#039;&#039;&#039;&amp;lt;br&amp;gt;	 &lt;br /&gt;
Latency experienced during play possibly because of Internet traffic and breakdowns, server-side problems and/or client-side problems.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;KT/KS&#039;&#039;&#039;&amp;lt;br&amp;gt;	 &lt;br /&gt;
Kill thief/kill steal, when a player finishes off a monster that another player was attacking.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;LD&#039;&#039;&#039;&amp;lt;br&amp;gt;	 &lt;br /&gt;
Linkdead. When the server crashes or you get disconnected from the game, we say it&#039;s gone Linkdead.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Loot&#039;&#039;&#039;&amp;lt;br&amp;gt;	 &lt;br /&gt;
Any items left on a mob after you kill it.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;MB&#039;&#039;&#039;&amp;lt;br&amp;gt;	 &lt;br /&gt;
Version 0.2 of PlaneShift, &amp;quot;Molecular Blue&amp;quot;.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;MMORPG&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Massively Multiplayer Online Role-Playing Game. A class of games that run over the Internet that allow hundreds or thousands of people to play the game simultaneously. PlaneShift itself is such a game.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mob&#039;&#039;&#039;&amp;lt;br&amp;gt;	 &lt;br /&gt;
Mobile Object. Denotes a non-playable character that is attackable.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;MP&#039;&#039;&#039;&amp;lt;br&amp;gt;	 &lt;br /&gt;
Mana Points. A representation of your character&#039;s ability to cast spells.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;mPK&#039;&#039;&#039;&amp;lt;br&amp;gt;	 &lt;br /&gt;
Monster player kill, when somebody &amp;quot;aggros&amp;quot; or lures a monster towards another player so that they are killed.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;NPC&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Non-Player Character. Refers to any character in the game that is controlled by the server, not by a human player. [[Non-Player_Character|NPC]]s give quests, serve as merchants and add to the realism of the settings.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;OOC&#039;&#039;&#039;&amp;lt;br&amp;gt;	 &lt;br /&gt;
Out Of Character. Speech or actions performed as you, the player. [[Out_Of_Character|OOC]] speech is often considered &#039;second priority&#039; to [[In_Character|IC]] speech, as it breaks the realism of the game world. It is courteous to use square brackets [ ] when you need to talk OOCly ingame in Main and Auction chat. Gossip and Help chat and /petition is always OOC, but conventions can vary for Group, Guild, Alliance and /tell. Please check with the respective leaders or chat members.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;PC&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Player Character. Character controlled by a player.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;PK&#039;&#039;&#039;&amp;lt;br&amp;gt;	 &lt;br /&gt;
PKing or Player killing. Usually used in a negative context, outside an [[In_Character|IC]] duelling situation, e.g. when the killing is non-consensual. See also &#039;&#039;&#039;PvP&#039;&#039;&#039;.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;PL&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Power Levelling. Playing for the sole purpose of gaining character attributes, maxing stats, and often using the game&#039;s gaps to do it as quickly as possible.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;PP&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Progression Points. These are required for the theoretical learning of skills and can be earned by completing quests, completing certain craft processes and killing creatures. 200 exp = 1 pp. See also [[Players_Guide#Skills_Training|Skills Training]].&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;PS&#039;&#039;&#039;&amp;lt;br&amp;gt;	 &lt;br /&gt;
PlaneShift.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;PvE&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Player versus environment. Fighting against a Mob.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;PvP&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Player versus Player. Refers to fighting or killing other player characters rather than [[Non-Player_Character|NPC]]s. [[Person_versus_Person|PvP]] is usually in the context of [[In_Character|IC]] duelling, involving mutual consent. Also see &#039;&#039;&#039;PK&#039;&#039;&#039;.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;RP&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
1. (verb) Role-Playing. Speaking and acting as though you ARE your character. Also see &#039;&#039;&#039;IC&#039;&#039;&#039; and &#039;&#039;&#039;OOC&#039;&#039;&#039; and [[Players_Guide#Roleplay|Roleplay]].&amp;lt;br&amp;gt;&lt;br /&gt;
2. (noun) Roleplay. The story arc that develops between two or more roleplaying characters.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;RPG&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Role-Playing Game. A game in which you take on the persona of a character and act as if you were that character.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;SB&#039;&#039;&#039;	&amp;lt;br&amp;gt;&lt;br /&gt;
Version 0.4 of PlaneShift, “Steel Blue”.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Spawns&#039;&#039;&#039;	&amp;lt;br&amp;gt; &lt;br /&gt;
The process of mobs appearing when they are created in the world or re-appearing after death.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Stack, a&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
A stack is 65 of a particular item. Not all items can be stacked.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;STR&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Strength (one of the character attributes).&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Wibble&#039;&#039;&#039;&amp;lt;br&amp;gt;	 &lt;br /&gt;
PlaneShift&#039;s little mutation of “wb”, which means “welcome back”.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;WIL&#039;&#039;&#039;&amp;lt;br&amp;gt;	 &lt;br /&gt;
Will (one of the character attributes).&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
= Credits =&lt;br /&gt;
PlaneShift Team as at November 2013&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Project Leader and Director&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;Luca &amp;quot;Talad&amp;quot; Pancallo&#039;&#039;, for building a great team to make a dream come true, and 12 years continuous leadership.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Client and Server Engine&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;Stefano &amp;quot;Weltall&amp;quot; Angeleri&#039;&#039;, for very important contributions on engine side, new features and constant improvement of the game, maintenance of test server, producing all our final binaries.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;Andrea &amp;quot;Lucubro&amp;quot; Rizzi&#039;&#039;, for the implementation of musical instruments and score, plus other sound engine fixes.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;Anders &amp;quot;Magodra&amp;quot; Reggestad&#039;&#039;, for magic system implementation, NPC AI, tribes and a lot more.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;Joe &amp;quot;Eredin&amp;quot; Lyon&#039;&#039;, for the new shortcut bar, active magic window, and many bug fixes.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;Ralph &amp;quot;Jilare&amp;quot; Campbell&#039;&#039;, for improving memory management, removing memory leaks, bug fixes.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Settings&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&amp;quot;Mordaan&amp;quot;&#039;&#039;, for new quests and books, quest chains reorganization, spellchecking and more.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&amp;quot;Venalan&amp;quot;&#039;&#039;, for new quests and books, NPC dialogues, NPC lore, work on quest chains.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&amp;quot;Taya&amp;quot;&#039;&#039;, for many quests and books, NPC dialog and descriptions, settings, item placement and testing.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&amp;quot;Cirerey&amp;quot;&#039;&#039;, for Klyros history books, new quests.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;Giacomo &amp;quot;DrJack&amp;quot; Mariani&#039;&#039;, for the wizard quests, overall background ideas, and factions.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&amp;quot;Mariana&amp;quot;&#039;&#039;, &#039;&#039;&amp;quot;Laggninja&amp;quot;&#039;&#039; and &#039;&#039;&amp;quot;Teshia&amp;quot;&#039;&#039;, for writing books.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;2D Art&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;Sergios &amp;quot;Cale&amp;quot; Daskarolis&#039;&#039;, for the models and textures of new Hydlaa plaza and Nolthrir model.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;Jerome &amp;quot;Tuux&amp;quot; Ornech&#039;&#039;, for spells effects and textures.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;Maria &amp;quot;Renepolumorfous&amp;quot; Dedevesi&#039;&#039;, for the new [[Azure Spirit]] splash screen.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;Alex &amp;quot;Zalk&amp;quot; Constantino&#039;&#039;, for the molthrir plate armor.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;3D Art&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;Sergios &amp;quot;Cale&amp;quot; Daskarolis&#039;&#039;, for the models and textures of new Hydlaa plaza and Nolthrir model.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;Jerome &amp;quot;Tuux&amp;quot; Ornech&#039;&#039;, for new wands geometry and textures.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;Arco &amp;quot;Arcooo&amp;quot; Mul&#039;&#039;, for lava cave model.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;Alex &amp;quot;Zalk&amp;quot; Constantino&#039;&#039;, for the Nolthrir plate armor.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Rules&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;Davide &amp;quot;Eonwindd&amp;quot; Vescovini&#039;&#039;, for extensive work on crafting rules, in particular alchemy and herbalism and for improving the NPCs scripted AI.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;George &amp;quot;Tuathanach&amp;quot; Parkinson&#039;&#039;, for expanding crafting rules for rare metal weapons and mace making.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;Eddie &amp;quot;Rheos&amp;quot; Payne&#039;&#039;, for expanding crafting rules for cooking fish dishes.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Music and Sounds&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;Jerome &amp;quot;Tuux&amp;quot; Ornech&#039;&#039;, for environment sounds, spells sounds, creatures sounds, nice videos and good french accent.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;Richard Ludlow and the Berklee College of Music&#039;&#039;, for the amazing 60 minutes ambiance background music.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;Video Symphony team&#039;&#039;, for the great contributions of sounds and voiceovers.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;Ruslan &amp;quot;Ellarion&amp;quot; Perezhilo&#039;&#039;, for travel songs, death jingles and lot of nice sounds.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;Jiri &amp;quot;GeorgeD&amp;quot; Ptacek&#039;&#039;, for death realm song, victory jingles and lot of nice sounds.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;Bruno &amp;quot;CyberMozart&amp;quot; Largarde&#039;&#039;, for the main theme, intro songs and battle theme.&amp;lt;br&amp;gt;&lt;br /&gt;
Thanks to &#039;&#039;Kevin Budd&#039;&#039; for providing the flute sounds.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Game Masters&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;Casey &amp;quot;Sarva&amp;quot; Kerrigan&#039;&#039;, for his work as GM Team Leader, constant presence in game, support of our events, and coordination of GM activities.&amp;lt;br&amp;gt;&lt;br /&gt;
The GM Team: &#039;&#039;&amp;quot;Sarva&amp;quot;&#039;&#039;, &#039;&#039;&amp;quot;Daxa&amp;quot;&#039;&#039;, &#039;&#039;&amp;quot;Sarko&amp;quot;&#039;&#039;, &#039;&#039;&amp;quot;Gythul&amp;quot;&#039;&#039;, &#039;&#039;&amp;quot;Pathogatha&amp;quot;&#039;&#039;, for holding events, answering petitions, testing and more...&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Very Special Thanks to:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;Jorrit Tyberghein&#039;&#039;, for his great 3D engine (Crystal Space), for the continuous and passionate support to our team, quaternions and other e=mc2 things.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;Frank &amp;quot;Res&amp;quot; Richter&#039;&#039;, from Crystal Space team, for continuous support on lighting, performances and stability.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;www.teamix.de&#039;&#039;, for providing the necessary hardware and bandwidth.&amp;lt;br&amp;gt;&lt;br /&gt;
All the former developers for their work and contributions to PlaneShift.&amp;lt;br&amp;gt;&lt;br /&gt;
.... and to all our players, fans and supporters!&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
* &#039;&#039;Be sure to read the other credits files&#039;&#039; (PS folder &amp;gt; docs directory) &#039;&#039;to have a full list of developers of previous releases.&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Sonora font is used with permission of the author: &#039;&#039;Christian Texier&#039;&#039; (christian.texier.pagespro-orange.fr).&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;headertabs /&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Note:&#039;&#039;&#039; This Guide refers to [[PlaneShift]] &#039;&#039;&#039;[[Arcane Chrysalis]] (0.5)&#039;&#039;&#039; release but was recently updated.&amp;lt;br&amp;gt;&lt;br /&gt;
It means that it is good for [[PlaneShift]] &#039;&#039;&#039;[[Azure Spirit]] (0.6)&#039;&#039;&#039; release as well!&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
You can also have a look at the [http://planeshift.top-ix.org/pswiki/index.php?title=Quickguide Quickguide] and/or at the [[Players Guide (Old)]].&amp;lt;br&amp;gt;&lt;br /&gt;
* If you notice that something is still missing or wrong, please let us know writing a post in the [http://www.hydlaaplaza.com/smf/index.php game&#039;s forum].&lt;br /&gt;
* [http://www.hydlaaplaza.com/smf/index.php?topic=40471.msg453489 Help us request]&lt;br /&gt;
&lt;br /&gt;
[[Category:Game Guides]]&lt;/div&gt;</summary>
		<author><name>Venalan</name></author>
	</entry>
	<entry>
		<id>https://planeshift.top-ix.org//pswiki/index.php?title=Custom_NPC_Dialogue&amp;diff=20178</id>
		<title>Custom NPC Dialogue</title>
		<link rel="alternate" type="text/html" href="https://planeshift.top-ix.org//pswiki/index.php?title=Custom_NPC_Dialogue&amp;diff=20178"/>
		<updated>2014-01-03T14:12:41Z</updated>

		<summary type="html">&lt;p&gt;Venalan: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Custom NPC Dialogues are a subset of [[NPC Dialogues]] that is include only functions that players can use to script NPCs. Actions that could be exploited to gain money or items is not included.&lt;br /&gt;
&lt;br /&gt;
Possible ways to exploit the quest syntax by players writing their own quests.&lt;br /&gt;
&lt;br /&gt;
The following commands need to be blocked from use, or severely limited.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* Quest command - Give [quantity] [quality] [item]&lt;br /&gt;
** They will be able to spawn any item in the the BD with qualities upto 300/300&lt;br /&gt;
** Preventative action - block access as it is not needed by players.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* Quest command - [un]complete [quest name] [step x].&lt;br /&gt;
** This will allow players to modify any quest in the game. Exploit as players could do anything they wanted with restarting/modifying/completing any quest in the game.&lt;br /&gt;
** Preventative action - Limit the command to ONLY work with the quest it is written in. This must not be a generic feature as official quests use this cross quest referencing a lot.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* Quest command - [un]setvariable [variable name] [value]&lt;br /&gt;
** This would allow players to modify any variable in the game, would cause massive problems.&lt;br /&gt;
** Preventative action - block player access as it is not needed by players.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* Quest command - doadmincmd [command]&lt;br /&gt;
** This would let the player run GM commands, clearly a massive exploit&lt;br /&gt;
** Preventative action - block player access as it is not needed by players.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* Quest command - run script [script name] [script variables]&lt;br /&gt;
** This would let players run any script&lt;br /&gt;
** Preventative action - block player access as it is not needed by players.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* Quest menu trigger - Player gives [npc name] [value] [items]&lt;br /&gt;
** This would allow players to trick other players into giving almost any item to an npc and they would not be able to recover the item. A player could for example use &amp;quot;Player gives test guard 10000000 tria.&amp;quot;&lt;br /&gt;
** Preventative action - This style of trigger should be removed from use by players. OR it should be modified such that in player written quests all giving by players MUST be MANUAL only, not automatic using the menu clicks.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* Quest dialog - referencing other NPCs in quests.&lt;br /&gt;
** Players should not be allowed to reference offical settings NPCs in their quests, this is to avoid players making NPCs saying stupid things which are completely against settings.&lt;br /&gt;
** Preventative action - The only NPC which can be scripted in the player written quest is the NPC which was hired by the player.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Engine documents]] [[Category:Server Design]]&lt;/div&gt;</summary>
		<author><name>Venalan</name></author>
	</entry>
	<entry>
		<id>https://planeshift.top-ix.org//pswiki/index.php?title=Custom_NPC_Dialogue&amp;diff=20177</id>
		<title>Custom NPC Dialogue</title>
		<link rel="alternate" type="text/html" href="https://planeshift.top-ix.org//pswiki/index.php?title=Custom_NPC_Dialogue&amp;diff=20177"/>
		<updated>2014-01-03T14:11:26Z</updated>

		<summary type="html">&lt;p&gt;Venalan: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Custom NPC Dialogues are a subset of [[NPC Dialogues]] that is include only functions that players can use to script NPCs. Actions that could be exploited to gain money or items is not included.&lt;br /&gt;
&lt;br /&gt;
Possible ways to exploit the quest syntax by players writing their own quests.&lt;br /&gt;
&lt;br /&gt;
The following commands need to be blocked from use, or severely limited.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* Quest command - Give [quantity] [quality] [item]&lt;br /&gt;
** They will be able to spawn any item in the the BD with qualities upto 300/300&lt;br /&gt;
** Preventative action - block access as it is not needed by players.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* Quest command - [un]complete [quest name] [step x].&lt;br /&gt;
** This will allow players to modify any quest in the game. Exploit as players could do anything they wanted with restarting/modifying/completing any quest in the game.&lt;br /&gt;
** Preventative action - Limit the command to ONLY work with the quest it is written in. This must not be a generic feature as official quests use this cross quest referencing a lot.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* Quest command - [un]setvariable [variable name] [value]&lt;br /&gt;
** This would allow players to modify any variable in the game, would cause massive problems.&lt;br /&gt;
** Preventative action - block player access as it is not needed by players.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* Quest command - doadmincmd [command]&lt;br /&gt;
** This would let the player run GM commands, clearly a massive exploit&lt;br /&gt;
** Preventative action - block player access as it is not needed by players.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* Quest command - run script [script name] [script variables]&lt;br /&gt;
** This would let players run any script&lt;br /&gt;
** Preventative action - block player access as it is not needed by players.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* Quest command - setskill [skill] [value]&lt;br /&gt;
** This would let players set any skill to anything. Clear exploit.&lt;br /&gt;
** Preventative action - block player access as it is not needed by players.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* Quest menu trigger - Player gives [npc name] [value] [items]&lt;br /&gt;
** This would allow players to trick other players into giving almost any item to an npc and they would not be able to recover the item. A player could for example use &amp;quot;Player gives test guard 10000000 tria.&amp;quot;&lt;br /&gt;
** Preventative action - This style of trigger should be removed from use by players. OR it should be modified such that in player written quests all giving by players MUST be MANUAL only, not automatic using the menu clicks.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* Quest dialog - referencing other NPCs in quests.&lt;br /&gt;
** Players should not be allowed to reference offical settings NPCs in their quests, this is to avoid players making NPCs saying stupid things which are completely against settings.&lt;br /&gt;
** Preventative action - The only NPC which can be scripted in the player written quest is the NPC which was hired by the player.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Engine documents]] [[Category:Server Design]]&lt;/div&gt;</summary>
		<author><name>Venalan</name></author>
	</entry>
	<entry>
		<id>https://planeshift.top-ix.org//pswiki/index.php?title=Talk:KA_(Knowledge_area)&amp;diff=19872</id>
		<title>Talk:KA (Knowledge area)</title>
		<link rel="alternate" type="text/html" href="https://planeshift.top-ix.org//pswiki/index.php?title=Talk:KA_(Knowledge_area)&amp;diff=19872"/>
		<updated>2013-12-06T21:17:27Z</updated>

		<summary type="html">&lt;p&gt;Venalan: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Venalan - I&#039;m writing a more expansive KA page here for now. I&#039;ll move it over once done.&lt;br /&gt;
&lt;br /&gt;
Knowledge areas (KAs) are responses that NPCs can make when you ask them something in the free text box or using the /tellnpc command. KAs generally contain helpful information about a variety of subjects with some being the only place that information can be found in game. They are generally useful for helping you learn more about the game settings; descriptions and locations of characters, objects and places; and other aspects of the world of Yliakum.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;How to use KAs&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
You can talk to an NPC either by typing /tellnpc [message] with the NPC targeted (this is the same as typing a message directly into the NPC chat with the NPC targeted) or by right-clicking on the NPC and the TALK/LIPS icon to bring up the chat-bubble interface and typing a message into the free text response bubble.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;How does talking with an NPC work?&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
The KA system uses a native language system. The most important thing you need to realize is its limitations; in that you need to ask simple direct questions. An example is;&lt;br /&gt;
&lt;br /&gt;
“What can you tell me about Laanx”&lt;br /&gt;
&lt;br /&gt;
Once you have chosen an NPC to talk to and said something to them the server takes what you have asked the NPC, simplifies it, and tries to match it against the prewritten triggers that NPC is set to respond to.&lt;br /&gt;
&lt;br /&gt;
If you decided to ask “What can you tell me about Laanx” the server is set to simplify “What can you tell me about” to just “about” so the server sees your question as “about laanx”. The server searches the responses and if it finds a match the NPC tells you the answer.&lt;br /&gt;
&lt;br /&gt;
What this means is that if you asked “What can you tell me about the god Laanx” despite this being a very similar question it would be simplified to “about the god laanx”. This trigger is not the same as “about laanx” so will not match it, or any other triggers so the NPC will respond with an error message. Something along the lines of “I don’t understand try using simpler sentences.”&lt;br /&gt;
&lt;br /&gt;
So be careful with what you ask, or, just immediately use the &amp;quot;about ....&amp;quot; trigger to make sure you have the best success. If you find an NPC which you feel really should know the answer to a question you put to them then you can post your comments on the PlaneShift forum. [add link to community KA suggestion thread.]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;What can I ask about?&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
There is a vast range of topics you can ask an NPC about. &lt;br /&gt;
&lt;br /&gt;
Who and where they are. &lt;br /&gt;
Magic and the Ways. &lt;br /&gt;
Different places. &lt;br /&gt;
Where different people are. &lt;br /&gt;
The NPCs family. &lt;br /&gt;
Gods. &lt;br /&gt;
Training and what the NPC might help you train. &lt;br /&gt;
Or even just “gossip”, certain bartenders have a habit of chatting quite a lot.&lt;br /&gt;
&lt;br /&gt;
Some more specific examples of what you can ask an NPC are&lt;br /&gt;
“How are you”&lt;br /&gt;
“Who are you”&lt;br /&gt;
“What do you train”&lt;br /&gt;
“Who is Harnquist”&lt;/div&gt;</summary>
		<author><name>Venalan</name></author>
	</entry>
	<entry>
		<id>https://planeshift.top-ix.org//pswiki/index.php?title=Talk:KA_(Knowledge_area)&amp;diff=19871</id>
		<title>Talk:KA (Knowledge area)</title>
		<link rel="alternate" type="text/html" href="https://planeshift.top-ix.org//pswiki/index.php?title=Talk:KA_(Knowledge_area)&amp;diff=19871"/>
		<updated>2013-12-06T21:16:45Z</updated>

		<summary type="html">&lt;p&gt;Venalan: Created page with &amp;quot;Knowledge areas (KAs) are responses that NPCs can make when you ask them something in the free text box or using the /tellnpc command. KAs generally contain helpful informatio...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Knowledge areas (KAs) are responses that NPCs can make when you ask them something in the free text box or using the /tellnpc command. KAs generally contain helpful information about a variety of subjects with some being the only place that information can be found in game. They are generally useful for helping you learn more about the game settings; descriptions and locations of characters, objects and places; and other aspects of the world of Yliakum.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;How to use KAs&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
You can talk to an NPC either by typing /tellnpc [message] with the NPC targeted (this is the same as typing a message directly into the NPC chat with the NPC targeted) or by right-clicking on the NPC and the TALK/LIPS icon to bring up the chat-bubble interface and typing a message into the free text response bubble.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;How does talking with an NPC work?&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
The KA system uses a native language system. The most important thing you need to realize is its limitations; in that you need to ask simple direct questions. An example is;&lt;br /&gt;
&lt;br /&gt;
“What can you tell me about Laanx”&lt;br /&gt;
&lt;br /&gt;
Once you have chosen an NPC to talk to and said something to them the server takes what you have asked the NPC, simplifies it, and tries to match it against the prewritten triggers that NPC is set to respond to.&lt;br /&gt;
&lt;br /&gt;
If you decided to ask “What can you tell me about Laanx” the server is set to simplify “What can you tell me about” to just “about” so the server sees your question as “about laanx”. The server searches the responses and if it finds a match the NPC tells you the answer.&lt;br /&gt;
&lt;br /&gt;
What this means is that if you asked “What can you tell me about the god Laanx” despite this being a very similar question it would be simplified to “about the god laanx”. This trigger is not the same as “about laanx” so will not match it, or any other triggers so the NPC will respond with an error message. Something along the lines of “I don’t understand try using simpler sentences.”&lt;br /&gt;
&lt;br /&gt;
So be careful with what you ask, or, just immediately use the &amp;quot;about ....&amp;quot; trigger to make sure you have the best success. If you find an NPC which you feel really should know the answer to a question you put to them then you can post your comments on the PlaneShift forum. [add link to community KA suggestion thread.]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;What can I ask about?&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
There is a vast range of topics you can ask an NPC about. &lt;br /&gt;
&lt;br /&gt;
Who and where they are. &lt;br /&gt;
Magic and the Ways. &lt;br /&gt;
Different places. &lt;br /&gt;
Where different people are. &lt;br /&gt;
The NPCs family. &lt;br /&gt;
Gods. &lt;br /&gt;
Training and what the NPC might help you train. &lt;br /&gt;
Or even just “gossip”, certain bartenders have a habit of chatting quite a lot.&lt;br /&gt;
&lt;br /&gt;
Some more specific examples of what you can ask an NPC are&lt;br /&gt;
“How are you”&lt;br /&gt;
“Who are you”&lt;br /&gt;
“What do you train”&lt;br /&gt;
“Who is Harnquist”&lt;/div&gt;</summary>
		<author><name>Venalan</name></author>
	</entry>
	<entry>
		<id>https://planeshift.top-ix.org//pswiki/index.php?title=User_talk:Loremipsum&amp;diff=19419</id>
		<title>User talk:Loremipsum</title>
		<link rel="alternate" type="text/html" href="https://planeshift.top-ix.org//pswiki/index.php?title=User_talk:Loremipsum&amp;diff=19419"/>
		<updated>2013-11-06T04:12:22Z</updated>

		<summary type="html">&lt;p&gt;Venalan: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Wrote that ([[User:Loremipsum|user page]] tab) just to tell what I edited so far, to start to think about how things might be clearer on the Main Page and to, probably, ask to stop using evil googledocs :P , using the Wiki instead, perhaps this page (or anything else), for further modifications/suggestions.&lt;br /&gt;
&lt;br /&gt;
Of course, no certainties :P&lt;br /&gt;
&lt;br /&gt;
Eardstapa, Denes, Jawir, let me know&lt;br /&gt;
&lt;br /&gt;
(Moja)&lt;br /&gt;
&lt;br /&gt;
E says: ok but just remember - i am hopeless at understanding how wikis work :P - would you like to move the Googledocs discussion here instead? how would we leave comments about our content, etc.? &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;M says: Perhaps using the &#039;discussion&#039; tab (like this one) in each page? Or it&#039;s not a good idea, I don&#039;t know, I just... hate! GoogleDocs :D &#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;But, also, consider that, if any mistake is done, pages can anyway be reverted to older versions using &#039;history&#039; tab. &#039;&#039;&lt;br /&gt;
&lt;br /&gt;
A couple of questions: &lt;br /&gt;
Is it possible to change page titles? Tutorial Walk Through should be just Tutorial or Tutorial Walkthrough (one word). Other than that, I made some changes, and this should be the complete Tutorial page (for now ;) ) :)&lt;br /&gt;
Players Guide should be Player Guide (singular) or consider Player Guide: Arcane Chrysalis, to avoid keeping silly questions or details about Blue Steel or whatever.&lt;br /&gt;
Players Policy should be Player Policy, and under Roleplay in the new Help, the link Roleplay Guide should be replaced with Player Policy. The Roleplay Guide of www.planeshift.it is the old Roleplay from old In-Game Help.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;M says: uhm, think that changing titles wouldn&#039;t be good, as there might be problems for links and linked pages BUT, for sure, titles can be renamed in the Main Page (have a look at [[User:Loremipsum|user page]] tab again, hope this explains o.O )&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Uh, and Roleplay/Policy link replaced :) &#039;&#039;&lt;br /&gt;
&lt;br /&gt;
E says: I think I understand. It looks like all over the wiki the links will have to be fixed if any title changes. But I am so bothered by these &#039;wrong&#039; titles and grammar - it&#039;s an occupational hazard. xD so I am trying something: creating an entirely new Player Guide: Arcane Chrysalis page by using the &#039;move&#039; tab (just looked at it). Since at the moment there are no links to this page in the rest of the wiki, except on the Main page which hasn&#039;t been changed yet (access to the Main page is pending approval by the devs/Talad), am I right? please let me know if it creates problems - if it doesn&#039;t work, we can still kill the new page and we&#039;ll still have New Players Guide :)&lt;br /&gt;
&lt;br /&gt;
J says: Hello, I&#039;m writing here just to let you know I&#039;m trying to figure out how the wiki works. It&#039;s a lot of things, and perhaps I&#039;m reading it in the wrong moment... I&#039;m just awaken... XD Actually I haven&#039;t much to contribute since I prefer to understand where I should watch... Any suggestion is welcome... I think I neeed a summary about the things we are working on.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;M says: Hi all... may you please have a look [[Testpage|here]] and say what do you think of a tabbed version of the guide?&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;And, Jawir, for the summary, I think it&#039;s more or less [[User:Loremipsum|here]] :) &#039;&#039;&lt;br /&gt;
&lt;br /&gt;
E says: Moja - aw, I LOVE the tabbed version! i have some quibbles about the tab labels/contents but that should be easy to agree on, i think. e.g. &lt;br /&gt;
First tab: &amp;quot;Before downloading PlaneShift&amp;quot; - so therefore the two last items about Downloading and Updating should go into the next tab?&lt;br /&gt;
Second tab: I don&#039;t know what to call this section - &amp;quot;Getting Started&amp;quot; ?&lt;br /&gt;
Third tab: Fine!&lt;br /&gt;
Fourth tab: Is this all &amp;quot;Game Interface&amp;quot;? But I don&#039;t know what else to call this tab... Any ideas?&lt;br /&gt;
&amp;quot;Glossary&amp;quot; and &amp;quot;Credits&amp;quot; - Fine!&lt;br /&gt;
&lt;br /&gt;
and Jawir, yes, please do read and write new material for pages that need updating, give feedback about anything missing, add links etc :) -same for Moja and Denes - e.g. Is the [http://planeshift.top-ix.org/pswiki/index.php?title=Quickguide Quickguide] ok? Even the [http://www.planeshift.it/quickstart.html Quick-Start Guide] on the PS game site is out of date - still talking about &amp;quot;cat&amp;quot; race spawning in Oja. :P Maybe they will use the wiki Quickguide on the game site instead.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Jawir ==&lt;br /&gt;
&lt;br /&gt;
First of all: I really like the tab arrangment, it&#039;s so clear and cool, I love it! =D&lt;br /&gt;
ok, let&#039;s get started then! :)&lt;br /&gt;
Don&#039;t knowing exactly how to put suggestions or comments, for now I link here the &amp;quot;edit&amp;quot; wrote.&lt;br /&gt;
1) New tutorial [http://194.116.72.94/pswiki/index.php?title=Talk:Tutorial_Walkthrough]&lt;br /&gt;
2) Glyphs page (minor change) [http://194.116.72.94/pswiki/index.php?title=Talk:Glyphs]&lt;br /&gt;
3) Quickguide [http://194.116.72.94/pswiki/index.php?title=Talk:Quickguide]&lt;br /&gt;
&lt;br /&gt;
About the Quick-Start Guide on the PS game site:&lt;br /&gt;
1) it needs to be changed coherently with the system requirements listed in the updated wiki;&lt;br /&gt;
2) any references to Zeroping and EZPC servers should be eliminated (now it&#039;s Laanx);&lt;br /&gt;
3) ... why don&#039;t substitute that page with a link to the quickguide?&lt;br /&gt;
&lt;br /&gt;
* Moja says: Jawir, I think your suggestions, they all make sense, so I&#039;ve changed bits you said. But I&#039;m sure that, from now on, you can change stuff, directly because changes may be checked clicking on the [[Special:RecentChanges|Recent Changes]] link here, on the left, so, if anything wrong is done, someone will revert the article to a previous version.&amp;lt;br&amp;gt;&lt;br /&gt;
Also, I&#039;d ask to anyone who create a new page to use the &#039;search&#039; function to check if the new page is linkable somewhere (but I think I&#039;ve linked added vigesimi&#039;s names to pages where those names were already written, &#039;til now).&amp;lt;br&amp;gt;&lt;br /&gt;
About the Quick-Start Guide on PS game site... have no clue about who we should tell to...&lt;br /&gt;
&lt;br /&gt;
* E says: Moja said it all - Jawir please just jump right in! Your comments above appear to be fixed already. :) I deleted Discussion notes that have been done.&lt;br /&gt;
about linking new pages, Moja, i think i understand what you mean - e.g. do I search &amp;quot;Davikel Iramok&amp;quot; and link that reference to my new page on Kra? :) (&amp;quot;Yep!&amp;quot; &#039;&#039;Moja nods&#039;&#039;)&amp;lt;br&amp;gt;&lt;br /&gt;
Probably tell Talad directly about the Quick-Start Guide? :)&lt;br /&gt;
&lt;br /&gt;
* Venalan here, I asked Talad just now 01/11/2013 to update the page. I actually asked him back in may to do the same thing but I think he forgot. I&#039;ll keep asking him until he does.&lt;br /&gt;
I also wanted to know if you lot have a plan to add a detailed page about explain how to use Knowledge Areas (KA). There is lots of information NPCs have which you can get using them, I think its something which could do with its own section somewhere. I can help explain some of that if needed.&lt;br /&gt;
&lt;br /&gt;
* Moja says: sure! I mean, my humble opinion is that a page to explain how to use Knowledge Areas (KA) would be a good thing to be added to the guide and I also think that a link or a section can be added here: &#039;&#039;Player Guide: Arcane Chrysalis &amp;gt; First Steps in Yliakum &amp;gt; 4 Interacting, Speaking and Trading with NPCs&#039;&#039;... could it be a good thing?&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;(what is definetly less good is that links to pages inernal to the guide aren&#039;t actually working and I was sure they did :\ )&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Venalan -&amp;gt; anyway, page for KA here [[KA (Knowledge area)]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
From Venalan;&lt;br /&gt;
Dont forget the &amp;quot;Map of the tutorial area and the positions of each NPC&amp;quot; needs updating with telzanna on.&lt;/div&gt;</summary>
		<author><name>Venalan</name></author>
	</entry>
	<entry>
		<id>https://planeshift.top-ix.org//pswiki/index.php?title=User_talk:Loremipsum&amp;diff=19385</id>
		<title>User talk:Loremipsum</title>
		<link rel="alternate" type="text/html" href="https://planeshift.top-ix.org//pswiki/index.php?title=User_talk:Loremipsum&amp;diff=19385"/>
		<updated>2013-11-01T19:08:07Z</updated>

		<summary type="html">&lt;p&gt;Venalan: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Wrote that ([[User:Loremipsum|user page]] tab) just to tell what I edited so far, to start to think about how things might be clearer on the Main Page and to, probably, ask to stop using evil googledocs :P , using the Wiki instead, perhaps this page (or anything else), for further modifications/suggestions.&lt;br /&gt;
&lt;br /&gt;
Of course, no certainties :P&lt;br /&gt;
&lt;br /&gt;
Eardstapa, Denes, Jawir, let me know&lt;br /&gt;
&lt;br /&gt;
(Moja)&lt;br /&gt;
&lt;br /&gt;
E says: ok but just remember - i am hopeless at understanding how wikis work :P - would you like to move the Googledocs discussion here instead? how would we leave comments about our content, etc.? &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;M says: Perhaps using the &#039;discussion&#039; tab (like this one) in each page? Or it&#039;s not a good idea, I don&#039;t know, I just... hate! GoogleDocs :D &#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;But, also, consider that, if any mistake is done, pages can anyway be reverted to older versions using &#039;history&#039; tab. &#039;&#039;&lt;br /&gt;
&lt;br /&gt;
A couple of questions: &lt;br /&gt;
Is it possible to change page titles? Tutorial Walk Through should be just Tutorial or Tutorial Walkthrough (one word). Other than that, I made some changes, and this should be the complete Tutorial page (for now ;) ) :)&lt;br /&gt;
Players Guide should be Player Guide (singular) or consider Player Guide: Arcane Chrysalis, to avoid keeping silly questions or details about Blue Steel or whatever.&lt;br /&gt;
Players Policy should be Player Policy, and under Roleplay in the new Help, the link Roleplay Guide should be replaced with Player Policy. The Roleplay Guide of www.planeshift.it is the old Roleplay from old In-Game Help.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;M says: uhm, think that changing titles wouldn&#039;t be good, as there might be problems for links and linked pages BUT, for sure, titles can be renamed in the Main Page (have a look at [[User:Loremipsum|user page]] tab again, hope this explains o.O )&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Uh, and Roleplay/Policy link replaced :) &#039;&#039;&lt;br /&gt;
&lt;br /&gt;
E says: I think I understand. It looks like all over the wiki the links will have to be fixed if any title changes. But I am so bothered by these &#039;wrong&#039; titles and grammar - it&#039;s an occupational hazard. xD so I am trying something: creating an entirely new Player Guide: Arcane Chrysalis page by using the &#039;move&#039; tab (just looked at it). Since at the moment there are no links to this page in the rest of the wiki, except on the Main page which hasn&#039;t been changed yet (access to the Main page is pending approval by the devs/Talad), am I right? please let me know if it creates problems - if it doesn&#039;t work, we can still kill the new page and we&#039;ll still have New Players Guide :)&lt;br /&gt;
&lt;br /&gt;
J says: Hello, I&#039;m writing here just to let you know I&#039;m trying to figure out how the wiki works. It&#039;s a lot of things, and perhaps I&#039;m reading it in the wrong moment... I&#039;m just awaken... XD Actually I haven&#039;t much to contribute since I prefer to understand where I should watch... Any suggestion is welcome... I think I neeed a summary about the things we are working on.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;M says: Hi all... may you please have a look [[Testpage|here]] and say what do you think of a tabbed version of the guide?&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;And, Jawir, for the summary, I think it&#039;s more or less [[User:Loremipsum|here]] :) &#039;&#039;&lt;br /&gt;
&lt;br /&gt;
E says: Moja - aw, I LOVE the tabbed version! i have some quibbles about the tab labels/contents but that should be easy to agree on, i think. e.g. &lt;br /&gt;
First tab: &amp;quot;Before downloading PlaneShift&amp;quot; - so therefore the two last items about Downloading and Updating should go into the next tab?&lt;br /&gt;
Second tab: I don&#039;t know what to call this section - &amp;quot;Getting Started&amp;quot; ?&lt;br /&gt;
Third tab: Fine!&lt;br /&gt;
Fourth tab: Is this all &amp;quot;Game Interface&amp;quot;? But I don&#039;t know what else to call this tab... Any ideas?&lt;br /&gt;
&amp;quot;Glossary&amp;quot; and &amp;quot;Credits&amp;quot; - Fine!&lt;br /&gt;
&lt;br /&gt;
and Jawir, yes, please do read and write new material for pages that need updating, give feedback about anything missing, add links etc :) -same for Moja and Denes - e.g. Is the [http://planeshift.top-ix.org/pswiki/index.php?title=Quickguide Quickguide] ok? Even the [http://www.planeshift.it/quickstart.html Quick-Start Guide] on the PS game site is out of date - still talking about &amp;quot;cat&amp;quot; race spawning in Oja. :P Maybe they will use the wiki Quickguide on the game site instead.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Jawir ==&lt;br /&gt;
&lt;br /&gt;
First of all: I really like the tab arrangment, it&#039;s so clear and cool, I love it! =D&lt;br /&gt;
ok, let&#039;s get started then! :)&lt;br /&gt;
Don&#039;t knowing exactly how to put suggestions or comments, for now I link here the &amp;quot;edit&amp;quot; wrote.&lt;br /&gt;
1) New tutorial [http://194.116.72.94/pswiki/index.php?title=Talk:Tutorial_Walkthrough]&lt;br /&gt;
2) Glyphs page (minor change) [http://194.116.72.94/pswiki/index.php?title=Talk:Glyphs]&lt;br /&gt;
3) Quickguide [http://194.116.72.94/pswiki/index.php?title=Talk:Quickguide]&lt;br /&gt;
&lt;br /&gt;
About the Quick-Start Guide on the PS game site:&lt;br /&gt;
1) it needs to be changed coherently with the system requirements listed in the updated wiki;&lt;br /&gt;
2) any references to Zeroping and EZPC servers should be eliminated (now it&#039;s Laanx);&lt;br /&gt;
3) ... why don&#039;t substitute that page with a link to the quickguide?&lt;br /&gt;
&lt;br /&gt;
* Moja says: Jawir, I think your suggestions, they all make sense, so I&#039;ve changed bits you said. But I&#039;m sure that, from now on, you can change stuff, directly because changes may be checked clicking on the [[Special:RecentChanges|Recent Changes]] link here, on the left, so, if anything wrong is done, someone will revert the article to a previous version.&amp;lt;br&amp;gt;&lt;br /&gt;
Also, I&#039;d ask to anyone who create a new page to use the &#039;search&#039; function to check if the new page is linkable somewhere (but I think I&#039;ve linked added vigesimi&#039;s names to pages where those names were already written, &#039;til now).&amp;lt;br&amp;gt;&lt;br /&gt;
About the Quick-Start Guide on PS game site... have no clue about who we should tell to...&lt;br /&gt;
&lt;br /&gt;
* E says: Moja said it all - Jawir please just jump right in! Your comments above appear to be fixed already. :) I deleted Discussion notes that have been done.&lt;br /&gt;
about linking new pages, Moja, i think i understand what you mean - e.g. do I search &amp;quot;Davikel Iramok&amp;quot; and link that reference to my new page on Kra? :) (&amp;quot;Yep!&amp;quot; &#039;&#039;Moja nods&#039;&#039;)&amp;lt;br&amp;gt;&lt;br /&gt;
Probably tell Talad directly about the Quick-Start Guide? :)&lt;br /&gt;
&lt;br /&gt;
Venalan here, I asked Talad just now 01/11/2013 to update the page. I actually asked him back in may to do the same thing but I think he forgot. I&#039;ll keep asking him until he does.&lt;br /&gt;
I also wanted to know if you lot have a plan to add a detailed page about explain how to use Knowledge Areas (KA). There is lots of information NPCs have which you can get using them, I think its something which could do with its own section somewhere. I can help explain some of that if needed.&lt;/div&gt;</summary>
		<author><name>Venalan</name></author>
	</entry>
	<entry>
		<id>https://planeshift.top-ix.org//pswiki/index.php?title=Tutorial_Walkthrough&amp;diff=19095</id>
		<title>Tutorial Walkthrough</title>
		<link rel="alternate" type="text/html" href="https://planeshift.top-ix.org//pswiki/index.php?title=Tutorial_Walkthrough&amp;diff=19095"/>
		<updated>2013-09-21T23:14:27Z</updated>

		<summary type="html">&lt;p&gt;Venalan: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
[[Image:Tutorial-tutors.jpg|thumb|400px|Map of the tutorial area and the positions of each NPC&lt;br /&gt;
{| style=&amp;quot;border:2px ridge #000000; align:center;&amp;quot;&lt;br /&gt;
 | style=&amp;quot;background:#ff290d; color:#ffffff; text-align:center;&amp;quot; | &amp;amp;nbsp;&#039;&#039;&#039;Abelia Aruine&#039;&#039;&#039;&amp;amp;nbsp;&lt;br /&gt;
 | style=&amp;quot;background:#0021c8; color:#ffffff; text-align:center;&amp;quot; | &amp;amp;nbsp;&#039;&#039;&#039;Neave Besetun&#039;&#039;&#039;&amp;amp;nbsp;&lt;br /&gt;
 | style=&amp;quot;background:#f2ab00; color:#ffffff; text-align:center;&amp;quot; | &amp;amp;nbsp;&#039;&#039;&#039;Ibhaar Senad&#039;&#039;&#039;&amp;amp;nbsp;&lt;br /&gt;
 |-&lt;br /&gt;
 | style=&amp;quot;background:#069c46; color:#ffffff; text-align:center;&amp;quot; | &amp;amp;nbsp;&#039;&#039;&#039;Orphia Eldri&#039;&#039;&#039;&amp;amp;nbsp;&lt;br /&gt;
 | style=&amp;quot;background:#dddddd; color:#000000; text-align:center;&amp;quot; | &amp;amp;nbsp;&#039;&#039;&#039;Xargon Guurn&#039;&#039;&#039;&amp;amp;nbsp;&lt;br /&gt;
 | style=&amp;quot;background:#5e00c8; color:#ffffff; text-align:center;&amp;quot; | &amp;amp;nbsp;&#039;&#039;&#039;Rat&#039;&#039;&#039;&amp;amp;nbsp;&lt;br /&gt;
 |-&lt;br /&gt;
 |}]]&lt;br /&gt;
{{Warning|&#039;&#039;&#039;Spoiler warning!&#039;&#039;&#039;&amp;lt;br /&amp;gt;&#039;&#039;This page may not only spoil fun but your learning progress!&#039;&#039;&amp;lt;br /&amp;gt;We do not condone spoilers, but because the tutorial is a guide to learning the game&#039;s basic functions, this walkthrough is provided for those needing assistance to complete the tutorial. We encourage you to complete the tutorial in game rather than simply read the dialogue transcript below, because in game you will have a richer experience of the world of Yliakum, earn a variety of useful items, as well as consider the kind of character you’d like to play.}}&lt;br /&gt;
&lt;br /&gt;
Please note that this is not the only way to complete the tutorial. Your player responses to what the NPCs ask you may differ from this guide, but this transcript is provided so that you can complete the tutorial successfully and delve into the world that is PlaneShift.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Begin by approaching the NPC Abelia Aruine (to walk, press the forward arrow or &#039;W&#039; key) and right-clicking (ctrl-click, for Mac users) on the NPC. Click on the &#039;TALK/LIPS&#039; icon to open the NPC dialogue box.&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
===Abelia’s Welcome===&lt;br /&gt;
[[File:Abelia.png|100px|thumb|left]]&#039;&#039;&#039;You&#039;&#039;&#039; say: Hi, is all this equipment yours?&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Abelia Aruine&#039;&#039;&#039; places her broom against the table and dusts her hands off on her apron to help compose herself before smiling at you.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Abelia Aruine&#039;&#039;&#039; says: Why, yes it is.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Abelia Aruine&#039;&#039;&#039; says: And welcome to Hydlaa, the central and main city of the top level of Yliakum!&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Abelia Aruine&#039;&#039;&#039; says: I&#039;ve been told to say that to all new people I see round here.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Abelia Aruine&#039;&#039;&#039; smirks as she turns round and starts gathering items from the table behind her.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Abelia Aruine&#039;&#039;&#039; says: Apparently there have been attacks coming from the Stone Labyrinths recently and lots of people fled this way.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Abelia Aruine&#039;&#039;&#039; says: It&#039;s been quiet today so far, but since it&#039;s been busy all week with new arrivals I&#039;ve been half expecting a rush this afternoon as well.&lt;br /&gt;
&amp;lt;br&amp;gt;-She peers over her shoulder at you.-&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Abelia Aruine&#039;&#039;&#039; says: You didn&#039;t see a giant crowd of people headed this way, did you?&lt;br /&gt;
&amp;lt;br&amp;gt;-&#039;&#039;&#039;INFORMATION&#039;&#039;&#039;: To see how to interact with NPCs click on the &#039;HELP&#039; icon in the toolbar and in the &#039;START HERE SECTION&#039; read the heading &#039;INTERACTING AND SPEAK WITH NPCs&#039;.-&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;You&#039;&#039;&#039; say: No, there are very few people around at the moment.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Abelia Aruine&#039;&#039;&#039; says: Ah, well, shame.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Abelia Aruine&#039;&#039;&#039; says: I made all these this morning and I&#039;d hate for them to go to waste.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Abelia Aruine&#039;&#039;&#039; finishes tidying up the table full of food and turns back to you.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Abelia Aruine&#039;&#039;&#039; says: As a new resident, or perhaps visitor, of Hydlaa I am pleased to present you with this small welcome pack on behalf of the Octarchy and the Hydlaa Vigesimi.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Abelia Aruine&#039;&#039;&#039; says: It has some of my bread, a bit to drink, and a few of the other delicacies that I love to bake.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Abelia Aruine&#039;&#039;&#039; says: Feel free to eat them now if you&#039;re hungry or just save them for later.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Abelia Aruine&#039;&#039;&#039; says: Either way I&#039;m sure you&#039;ll find them very refreshing and invigorating.&lt;br /&gt;
&amp;lt;br&amp;gt;-&#039;&#039;&#039;INFORMATION&#039;&#039;&#039;: The items you were just given will now be in your inventory. You can open this by clicking on the inventory icon in the main toolbar. To change the toolbar layout right click on the blue crystal in the top corner of the game window. To see details on all the game windows click on the &#039;HELP&#039; icon in the toolbar and in the &#039;START HERE SECTION&#039; read the heading &#039;MENUS AND WINDOWS&#039;.-&lt;br /&gt;
&amp;lt;br&amp;gt;-&#039;&#039;&#039;INFORMATION&#039;&#039;&#039;: To eat or &#039;USE&#039; a piece of food or potion you need to open your inventory and click on the item you want to use and drop it onto the picture of your character. If it can be used then any effect it gives, healing, skill boosts etc, will be applied to your character.-&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;You&#039;&#039;&#039; say: So I could learn to cook?&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Abelia Aruine&#039;&#039;&#039; leans towards you a little.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Abelia Aruine&#039;&#039;&#039; says: If you can cook or bake already, or want to learn more I would go and see Jomed in the main tavern in Hydlaa.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Abelia Aruine&#039;&#039;&#039; says: You can visit him once you get though the gate behind &#039;&#039;&#039;Xenak&#039;&#039;&#039; into the main city.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Abelia Aruine&#039;&#039;&#039; points over to &#039;&#039;&#039;Xenak&#039;&#039;&#039; and the gate behind him.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Abelia Aruine&#039;&#039;&#039; says: Jomed is the starting point for the cooking association here in Hydlaa and will help you get started.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;You&#039;&#039;&#039; say: Why exactly are you greeting people?&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Abelia Aruine&#039;&#039;&#039; says: Well, for the longest time there have been invasions from the Stone Labyrinths.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Abelia Aruine&#039;&#039;&#039; says: Recently they have started to increase in frequency once again, with giant hordes of beasts headed towards Hydlaa from the area around the Eagle Bronze Doors.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Abelia Aruine&#039;&#039;&#039; says: Because of this the Octarchy has set up this small area to welcome all those who come to Hydlaa seeking protection, or who come here for any reason really.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Abelia Aruine&#039;&#039;&#039; says: We are here to make sure that you are well acquainted with as much of Hydlaa and the surrounding lands as possible before you pass into the city.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Abelia Aruine&#039;&#039;&#039; says: The hope is that those coming to Hydlaa will make a positive impact on the city and pick a craft or skill to help the Dome and Octarchy with the invasions.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;You&#039;&#039;&#039; say: What are these Bronze Doors the invasions are coming from?&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Abelia Aruine&#039;&#039;&#039; says: Ah, well.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Abelia Aruine&#039;&#039;&#039; says: Many years ago massive invasions ravaged the lands.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Abelia Aruine&#039;&#039;&#039; says: In a concerted effort between warriors and mages a series of Bronze Doors were made and set into the walls of the Dome to help prevent the creatures from leaving the Stone Labyrinth and entering the Dome.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Abelia Aruine&#039;&#039;&#039; says: I&#039;m sure you will likely end up venturing out to the Eagle Head Fortress at some point.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Abelia Aruine&#039;&#039;&#039; says: The guards there look after the closest set of doors to us.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;You&#039;&#039;&#039; say: So what about the Octarchy and Vigesimi? (The dialog response here varies slightly depending on the race you picked in character creation)&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Abelia Aruine&#039;&#039;&#039; seems a bit taken aback.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Abelia Aruine&#039;&#039;&#039; says: You don&#039;t know...&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Abelia Aruine&#039;&#039;&#039; says: Oh, well.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Abelia Aruine&#039;&#039;&#039; says: The Octarchy is the self appointed government that runs Hydlaa, the city you are about to enter, and also runs the &#039;Dome&#039; which is the top level of Yliakum and is where we are now.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Abelia Aruine&#039;&#039;&#039; says: They also rule all of the seven levels below this one, though the Octarchy didn&#039;t always exist.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Abelia Aruine&#039;&#039;&#039; looks you over.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Abelia Aruine&#039;&#039;&#039; says: Our race is a little different to all the other races as we were first made from the union between a Diaboli and a Dermorian.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Abelia Aruine&#039;&#039;&#039; says: If I remember correctly, it took almost 120 years from when our people, the Ynnwn, were first born for the Octarchy to begin to be established.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Abelia Aruine&#039;&#039;&#039; says: And in general it has been a good thing.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;You&#039;&#039;&#039; say: So they rule everyone in Yliakum?&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Abelia Aruine&#039;&#039;&#039; says: Yes they do.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Abelia Aruine&#039;&#039;&#039; says: The Octarch around here is Iragdun Salikarios.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Abelia Aruine&#039;&#039;&#039; says: You can find his residence across from the main tavern in Hydlaa.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Abelia Aruine&#039;&#039;&#039; says: Under each of the eight Octarchs, there are twenty Vigesimi, who deal with matters of law and order.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Abelia Aruine&#039;&#039;&#039; says: For instance, Amidison Stronghand is the Vigesimi of Hydlaa.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;You&#039;&#039;&#039; say: How big is the Dome?&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Abelia Aruine&#039;&#039;&#039; says: The Dome is the biggest of all the levels, with the next one down smaller than the one above, and so on, all the way to the bottom.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Abelia Aruine&#039;&#039;&#039; picks off a piece of cake and begins to eat it.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Abelia Aruine&#039;&#039;&#039; says: The Dome is called the Dome due to the domed shape of the ceiling of the Dome.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Abelia Aruine&#039;&#039;&#039; chuckles a little as she uses the word dome so much.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Abelia Aruine&#039;&#039;&#039; says: There are lots of cities spread out over the Dome, but outside of Hydlaa you are most likely to visit the Kran city of Gugrontid, the Enkidukai city of Ojaveda and the Klyros city of Amdeneir.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;You&#039;&#039;&#039; say: How would I get to the other cities?&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Abelia Aruine&#039;&#039;&#039; says: Well, there are two ways really.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Abelia Aruine&#039;&#039;&#039; says: The first way is the quickest but you have to pay for it; you can arrange for the Pterosaur handlers to fly you to the city you want to go to.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Abelia Aruine&#039;&#039;&#039; says: The second way to get somewhere is just to walk there.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Abelia Aruine&#039;&#039;&#039; says: To get to Ojaveda, once you enter into the main part of Hydlaa you will have to go to your right, down and away from the Windowless tower into the plaza.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Abelia Aruine&#039;&#039;&#039; says: Once there look for the passage through into East Hydlaa; that’s where the library is.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Abelia Aruine&#039;&#039;&#039; says: Then you just follow the roads out of and away from the city until you reach Ojaveda.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Abelia Aruine&#039;&#039;&#039; says: To get to Gugrontid, once you enter into the main part of Hydlaa you need to find the North gate, which will be to your left.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Abelia Aruine&#039;&#039;&#039; says: You pass through it and then follow the path through the forest and then once out the other side head left over the hills.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Abelia Aruine&#039;&#039;&#039; says: Finally, if you want to see Amdeneir, well, the best and really only way at the moment is to fly there, which is free right now.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Abelia Aruine&#039;&#039;&#039; says: You will need to see Krestal Dhusho for that near the Laanx temple in Hydlaa; that&#039;s the giant red iron temple just off the plaza.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Abelia Aruine&#039;&#039;&#039; says: Just look round the back of it to find him.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;You&#039;&#039;&#039; say: Who and what is Laanx?&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Abelia Aruine&#039;&#039;&#039; smiles before answering.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Abelia Aruine&#039;&#039;&#039; says: Laanx is one of the gods present here in Yliakum and as you might know, he created the Lemurs.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Abelia Aruine&#039;&#039;&#039; says: Laanx’s main temple is here in Hydlaa, as I mentioned, and is run by an elderly Lemur, Sharven.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Abelia Aruine&#039;&#039;&#039; says: Another god, Talad, was responsible for creating the Kran and he has a temple, unsurprisingly, in the Kran city of Gugrontid.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Abelia Aruine&#039;&#039;&#039; says: A third god is Xiosia.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Abelia Aruine&#039;&#039;&#039; says: She is very much the natural side of things and is favoured greatly by the Nolthrir and Dermorians, for they have always been very close to the land they live on.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Abelia Aruine&#039;&#039;&#039; says: Finally, there is Dakkru.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Abelia Aruine&#039;&#039;&#039; says: She is the god of death and if you ever find yourself on the wrong side of a pointed sword, you will be taken to her realm.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Abelia Aruine&#039;&#039;&#039; says: You will have to brave its depths to find your way out if you wish to come back to Yliakum again.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;You&#039;&#039;&#039; say: So, now that I&#039;m here what should I do?&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Abelia Aruine&#039;&#039;&#039; says: Good question.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Abelia Aruine&#039;&#039;&#039; says: You have a choice.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Abelia Aruine&#039;&#039;&#039; says: I would recommend talking to and getting to know the other people in this welcome area.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Abelia Aruine&#039;&#039;&#039; says: You stand to learn a lot from such an experience which could greatly help your start here in Hydlaa.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Abelia Aruine&#039;&#039;&#039; says: If this doesn&#039;t interest you, next to the gate behind you you can speak to &#039;&#039;&#039;Xenak&#039;&#039;&#039; about passing though into the main city of Hydlaa.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Abelia Aruine&#039;&#039;&#039; says: If you want to stick about you could take some lunch I have prepared to Neave the blacksmith and talk to her.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Abelia Aruine&#039;&#039;&#039; says: Are you interested in helping me out?&lt;br /&gt;
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&amp;lt;br&amp;gt;&#039;&#039;&#039;You&#039;&#039;&#039; say: I really want to see what else there is to learn.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Abelia Aruine&#039;&#039;&#039; says: Fantastic, you should start with taking this lunch pack over to Neave.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Abelia Aruine&#039;&#039;&#039; says: She is the blacksmith for this part of Hydlaa and can no doubt give you plenty of information regarding all the crafting that goes on in the city.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Abelia Aruine&#039;&#039;&#039; says: But you should know that if at any point you get fed up with learning about Hydlaa and just want to enter the city, you can go and talk to &#039;&#039;&#039;Xenak&#039;&#039;&#039; and he will let you pass into the main city.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Abelia Aruine&#039;&#039;&#039; says: If you want to come back and finish talking to the others in this area after you leave, you can return at a later point to finish.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Abelia Aruine&#039;&#039;&#039; says: Good luck, have fun, and enjoy Hydlaa.&lt;br /&gt;
&amp;lt;br&amp;gt;-&#039;&#039;&#039;INFORMATION&#039;&#039;&#039;: To see how to give items to NPCs click on the &#039;HELP&#039; icon in the toolbar and in the &#039;START HERE SECTION&#039; read the heading &#039;GIVING ITEMS TO NPCS&#039;. In quests you can open the quest system and click certain Menu Options to give an item to the NPC, or, you can select the NPC and choose the &#039;GIVE&#039; icon which will open a trade window. You can then pick an item to manually give to the NPC from your inventory.-&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;You should now approach the NPC Neave Besetun, right-click on the character and click the &#039;TALK/LIPS&#039; icon.&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Neave’s Hammering Time===&lt;br /&gt;
[[File:Neave.png|100px|thumb|left]]&#039;&#039;&#039;You&#039;&#039;&#039; say: Hello, are you Neave?&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Neave Besetun&#039;&#039;&#039; says: Why yes, that&#039;s right.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Neave Besetun&#039;&#039;&#039; tears her eyes from the unfinished blades propped against the side of the anvil, sets down her hammer, and smiles.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Neave Besetun&#039;&#039;&#039; says: I&#039;m the local smith in this part of the city; been asked to work on weapons for the warriors coming through here before they head back out to fight against the invasions.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Neave Besetun&#039;&#039;&#039; says: I&#039;m here so the city&#039;s main blacksmith doesn&#039;t get buried under everything.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Neave Besetun&#039;&#039;&#039; says: He has a lot to do after all, working in the centre of Hydlaa just off the plaza.&lt;br /&gt;
&amp;lt;br&amp;gt;-She sniffs suddenly.-&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Neave Besetun&#039;&#039;&#039; says: Hold on.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Neave Besetun&#039;&#039;&#039; narrows her eyes, looking directly at you.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Neave Besetun&#039;&#039;&#039; says: Is that smell what I think it is!?&lt;br /&gt;
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&amp;lt;br&amp;gt;&#039;&#039;&#039;You&#039;&#039;&#039; say: Uhm, I know I&#039;ve been on the road for a while getting here, but do I really smell that bad?&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Neave Besetun&#039;&#039;&#039; says: Oh dear!&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Neave Besetun&#039;&#039;&#039; chuckles softly.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Neave Besetun&#039;&#039;&#039; says: Did I make you worry for a moment then?&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Neave Besetun&#039;&#039;&#039; says: I meant the scent of Abelia&#039;s delicious cooking; she is in my opinion the finest cook and baker in the whole of the city of Hydlaa.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Neave Besetun&#039;&#039;&#039; says: Am I right that she sent you to bring my lunch over to me?&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;You&#039;&#039;&#039; say: That&#039;s right. Here&#039;s the lunch pack she made for you.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Neave Besetun&#039;&#039;&#039; says: Oh, well look at that!&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Neave Besetun&#039;&#039;&#039; takes the pack carefully.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Neave Besetun&#039;&#039;&#039; says: She knows how hard Ibhaar has me working, what with all those blades he keeps wanting repaired for all his troops and the shields he&#039;s got me making.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Neave Besetun&#039;&#039;&#039; drops her voice slightly.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Neave Besetun&#039;&#039;&#039; says: Nothing here is ever quite good enough for him and he&#039;s determined everyone passing through proves they can use a weapon to some extent, so always has me making sure there are lots of different weapons available!&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Neave Besetun&#039;&#039;&#039; says: With the invasions, the Octarchy is quite keen on it as well, making sure all its citizens can fight and defend themselves that is.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Neave Besetun&#039;&#039;&#039; says: That’s actually one of the laws of the land; if you want to read the rest you could find a copy of the Decree in...&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Neave Besetun&#039;&#039;&#039; says: Uh...&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Neave Besetun&#039;&#039;&#039; says: Jayose’s Library.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Neave Besetun&#039;&#039;&#039; becomes a little distracted as she starts unwrapping her food.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;You&#039;&#039;&#039; say: So do you just repair things for Ibhaar?&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Neave Besetun&#039;&#039;&#039; says: Well, I&#039;m the smith here so that is generally my job.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Neave Besetun&#039;&#039;&#039; takes a big bite of her lunch.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Neave Besetun&#039;&#039;&#039; says: But if you’re interested I can tell you a little bit about the different kinds of smithy crafts you’re likely to run into in Hydlaa.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Neave Besetun&#039;&#039;&#039; says: Maybe tell you about how to start out in metalworking and blacksmithing, the same things I started out with, if it takes your fancy.&lt;br /&gt;
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&amp;lt;br&amp;gt;&#039;&#039;&#039;You&#039;&#039;&#039; say: So what sorts of crafts are there?&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Neave Besetun&#039;&#039;&#039; says: Well, all sorts.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Neave Besetun&#039;&#039;&#039; says: You will be able to learn to make many different weapons and many different pieces of armour and lots of different shields.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Neave Besetun&#039;&#039;&#039; smiles warmly as she continues to eat her lunch.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Neave Besetun&#039;&#039;&#039; says: Just look behind me to the table over there.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Neave Besetun&#039;&#039;&#039; says: I&#039;ve been working on a few new shields, and then there&#039;s these half finished swords I have.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Neave Besetun&#039;&#039;&#039; points down to the blades resting against her anvil.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Neave Besetun&#039;&#039;&#039; says: Of course, as a good smith I can also work on armour, but I don’t very much.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Neave Besetun&#039;&#039;&#039; says: Chainmail gloves and good sturdy plate helms.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Neave Besetun&#039;&#039;&#039; says: Maybe it&#039;s something you should think about trying?&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Neave Besetun&#039;&#039;&#039; says: You&#039;ll see that being a smith is a very diverse skill with lots to learn beyond how to simply work with metal.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;You&#039;&#039;&#039; say: And how should I start to learn?&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Neave Besetun&#039;&#039;&#039; says: Well, you&#039;d best start looking for master Harnquist just off the Hydlaa plaza.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Neave Besetun&#039;&#039;&#039; says: He owns the smithy there and he&#039;s always happy to help out anyone looking to start training their arm with a hammer.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Neave Besetun&#039;&#039;&#039; says: He is also the starting point for anyone looking to join the Crafting Association.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Neave Besetun&#039;&#039;&#039; says: After you talk to him about that he will probably have a few little jobs you can help him with, like fetching some ore or maybe bringing him something to eat while he works; it&#039;s a good way to make some quick tria as well.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Neave Besetun&#039;&#039;&#039; grins around another mouthful.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Neave Besetun&#039;&#039;&#039; says: He likes his food as much as I do.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Neave Besetun&#039;&#039;&#039; says: And if you keep helping people in the association you will be taught how to make metal stocks from ores, then how to make bladed weapons like axes and swords, and then eventually to make many different shields.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Neave Besetun&#039;&#039;&#039; says: Harnquist will tell you all you need to know.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;You&#039;&#039;&#039; say: What about other armour?&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Neave Besetun&#039;&#039;&#039; says: Good question.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Neave Besetun&#039;&#039;&#039; says: Shields are possible to make, like I said, as are light, medium and heavy helms.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Neave Besetun&#039;&#039;&#039; says: And then you can make light armour made of leather and medium armour made of chain mail.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Neave Besetun&#039;&#039;&#039; says: But if you are interested in making leather armour you will need to take a slightly different path.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Neave Besetun&#039;&#039;&#039; says: You&#039;ll first need to learn how to work with leather, not really something you will learn from a blacksmith.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Neave Besetun&#039;&#039;&#039; says: From what I know you will have to learn to tan hides and to sew and shape the leather.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Neave Besetun&#039;&#039;&#039; says: If you ever take a trip to the Enkidukai city of Ojaveda, there is an Enkidukai there named Hirenn and I&#039;m sure he will be able to help you get started with the leatherworking skill.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;You&#039;&#039;&#039; say: Do you think I could have a go at something simple?&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Neave Besetun&#039;&#039;&#039; says: Well maybe you could...&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Neave Besetun&#039;&#039;&#039; moves over to her pile of ores and carefully looks them over while talking.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Neave Besetun&#039;&#039;&#039; says: One of the simplest things to do is to turn ore into metal ingots or stocks which you can then use in crafting.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;You&#039;&#039;&#039; say: Where would I find ore?&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Neave Besetun&#039;&#039;&#039; chuckles.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Neave Besetun&#039;&#039;&#039; says: By mining of course!&lt;br /&gt;
&amp;lt;br&amp;gt;-She gestures at the pile of different ores stacked next to her.-&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Neave Besetun&#039;&#039;&#039; says: Many, many different types of ore and gem can be mined out of the ground.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Neave Besetun&#039;&#039;&#039; says: You just need a sturdy pick and a bit of determination, but it&#039;s probably best to ask around near the smithy to see if someone can show you where to try and mine until you know where to go.&lt;br /&gt;
&amp;lt;br&amp;gt;She frowns a little, but the expression quickly changes to a grin.-&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Neave Besetun&#039;&#039;&#039; says: But mining ore is only good if you then learn to turn it into ingots and metal stock of course!&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Neave Besetun&#039;&#039;&#039; says: You could use my furnace to try the very first step of that process; that step is melting some iron ore into molten iron.&lt;br /&gt;
-She steps back to her anvil after picking up a few pieces of iron ore.-&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;You&#039;&#039;&#039; say: I&#039;d love to try.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Neave Besetun&#039;&#039;&#039; says: Perfect!&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Neave Besetun&#039;&#039;&#039; says: Just step up to the furnace behind me then and pop one ore at a time inside.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Neave Besetun&#039;&#039;&#039; says: Just wait it out and you should see the metal turning molten.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Neave Besetun&#039;&#039;&#039; says: But if you leave it in the furnace for too long it will be ruined and useless, so make sure you pay attention.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Neave Besetun&#039;&#039;&#039; hands you three pieces of ore.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Neave Besetun&#039;&#039;&#039; says: Here, try with these.&lt;br /&gt;
&amp;lt;br&amp;gt;-&#039;&#039;&#039;INFORMATION&#039;&#039;&#039;: To learn about using containers click on the &#039;HELP&#039; icon in the toolbar and in the &#039;START HERE SECTION&#039; read the heading &#039;CRAFTING CONTAINERS&#039;.-&lt;br /&gt;
&amp;lt;br&amp;gt;-&#039;&#039;&#039;INFORMATION&#039;&#039;&#039;: Simply, you need to right click and open the interaction menu for the furnace, then select &#039;EXAMINE&#039; which will open the container window for the furnace. Then you need to move the iron ore from your inventory to the container. Wait about 90 seconds and the iron ore will transform into molten iron ore which you can move back to your inventory and give to Neave.-&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;You&#039;&#039;&#039; say: Okay, I&#039;ll try later then.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Neave Besetun&#039;&#039;&#039; says: Later is fine too.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Neave Besetun&#039;&#039;&#039; looks you over and smiles slightly.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Neave Besetun&#039;&#039;&#039; says: Just don&#039;t forget, speak to Harnquist near the plaza for anything to do with metalwork and smithing!&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Neave Besetun&#039;&#039;&#039; says: Is there anything else I can help you with for now?&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;You&#039;&#039;&#039; say: Neave..there is a giant heart on top of your ores?&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Neave Besetun&#039;&#039;&#039; turns her head to look at it as though surprised and then chuckles.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Neave Besetun&#039;&#039;&#039; says: Why yes, yes there is!&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Neave Besetun&#039;&#039;&#039; pauses for a moment and gives you a rather serious look.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Neave Besetun&#039;&#039;&#039; says: There are certain metals, ones only the most experienced metallurgists can produce, and well...&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Neave Besetun&#039;&#039;&#039; blushes slightly.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Neave Besetun&#039;&#039;&#039; says: I&#039;m hoping to learn how to make them myself soon, but they do require some rather strange ingredients, like a giant ulbernaut heart.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;You&#039;&#039;&#039; say: I can&#039;t think of anything else to ask you.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Neave Besetun&#039;&#039;&#039; says: Hmm, well, okay then.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Neave Besetun&#039;&#039;&#039; says: Perhaps in this case I could ask a little favour of you instead?&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Neave Besetun&#039;&#039;&#039; moves over towards the forge and carefully lifts a sword that was hidden there.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Neave Besetun&#039;&#039;&#039; says: Ibhaar asked me to repair this for him.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Neave Besetun&#039;&#039;&#039; says: He is always taking so little care of his weapons and sending them back to me ruined, that I&#039;m beginning to think he uses them to hammer arrows into trees instead of shooting the arrows like he should.&lt;br /&gt;
&amp;lt;br&amp;gt;-She shakes her head sadly.-&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Neave Besetun&#039;&#039;&#039; says: I really wonder about him sometimes, but then Diaboli are known to be a little, well, sort of odd.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Neave Besetun&#039;&#039;&#039; says: I&#039;d really appreciate it if you could run this sword over to him for me and I&#039;m sure he&#039;ll hand you a little something for your time.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;You&#039;&#039;&#039; say: I&#039;ll take him the sword.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Neave Besetun&#039;&#039;&#039; says: Perfect then!&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Neave Besetun&#039;&#039;&#039; says: Thank you very much for your help with this!&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Neave Besetun&#039;&#039;&#039; carefully hands you a broadsword which shows the signs of heavy reworking on its blade.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Neave Besetun&#039;&#039;&#039; says: Just continue to follow the road and you will find him nearby.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Neave Besetun&#039;&#039;&#039; says: And...&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Neave Besetun&#039;&#039;&#039; says: One more thing as well.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;You&#039;&#039;&#039; say: Yes?&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Neave Besetun&#039;&#039;&#039; says: If you start to make or use weapons yourself, you might want to also learn how to repair them; it&#039;s another skill you will have a chance to learn more about in Hydlaa.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Neave Besetun&#039;&#039;&#039; says: There might be many people like Ibhaar who need help repairing their armour or weapons.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Neave Besetun&#039;&#039;&#039; says: Just take this as a small gift as well.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Neave Besetun&#039;&#039;&#039; says: Once you pick up a weapon, you should take better care of it than Ibhaar does of his by learning to do repairs.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Neave Besetun&#039;&#039;&#039; hands you a small repair kit, which includes several things you might be able to use to improve a damaged weapon.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Neave Besetun&#039;&#039;&#039; says: Take care of yourself.&lt;br /&gt;
&amp;lt;br&amp;gt;She waves you towards the road and turns back to her anvil.-&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Neave Besetun&#039;&#039;&#039; says: Right, it&#039;s hammering time.&lt;br /&gt;
&amp;lt;br&amp;gt;-She begins to whistle a somewhat recognisable tune as she picks up her hammer and starts hammering again.-&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;You should now approach the NPC Ibhaar Senad, right-click on the character and click the &#039;TALK/LIPS&#039; icon.&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Ibhaar’s Battle===&lt;br /&gt;
[[File:Ibhaar.png|100px|thumb|left]]&#039;&#039;&#039;You&#039;&#039;&#039; say: Here you are, Ibhaar. Neave gave me this for you.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Ibhaar Senad&#039;&#039;&#039; says: So, that little smithy decided to repair my favourite Broadsword did she..?&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Ibhaar Senad&#039;&#039;&#039; says: If she hadn&#039;t done such a terrible job of repairing it the last few times, it probably wouldn&#039;t keep breaking every time I use it.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;You&#039;&#039;&#039; say: So what is it you do around here?&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Ibhaar Senad&#039;&#039;&#039; says: What do I do?!&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Ibhaar Senad&#039;&#039;&#039; says: I&#039;m the commander of the expeditionary forces.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Ibhaar Senad&#039;&#039;&#039; pushes his chest out as he continues.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Ibhaar Senad&#039;&#039;&#039; says: My men are sent out from Hydlaa when a city or village is attacked.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Ibhaar Senad&#039;&#039;&#039; says: It&#039;s my job to organise these Octarchy warriors.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Ibhaar Senad&#039;&#039;&#039; says: And also unfortunately,&lt;br /&gt;
&amp;lt;br&amp;gt;-He scowls a little.-&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Ibhaar Senad&#039;&#039;&#039; says: The mages...&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Ibhaar Senad&#039;&#039;&#039; says: To make sure they are all sent or stationed where they are most needed; to help keep the peace or with fighting off invasions from the Stone Labyrinth.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;You&#039;&#039;&#039; say: What sort of warriors do you have fighting for you?&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Ibhaar Senad&#039;&#039;&#039; says: All sorts.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Ibhaar Senad&#039;&#039;&#039; says: They use ranged weapons like bows, short and sharp, or long and heavy blades.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Ibhaar Senad&#039;&#039;&#039; says: Some prefer giant war hammers or diamond-sharp double-headed axes.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Ibhaar Senad&#039;&#039;&#039; seems to get a little giddy talking about all the weapons.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Ibhaar Senad&#039;&#039;&#039; says: There are many different types of blades you can use; it is all a matter of preference.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Ibhaar Senad&#039;&#039;&#039; says: I personally have these two, one for hitting, and one for stabbing.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;You&#039;&#039;&#039; say: Do you have a suggestion on what I should use?&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Ibhaar Senad&#039;&#039;&#039; shrugs as he plays with his two weapons a little.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Ibhaar Senad&#039;&#039;&#039; says: Depends on what you want to use, very close range for fast attacking, or slower, heavier things which you can do more damage with.&lt;br /&gt;
&amp;lt;br&amp;gt;-He starts to swing his blade as an example.-&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Ibhaar Senad&#039;&#039;&#039; says: Or ranged weapons like bows.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Ibhaar Senad&#039;&#039;&#039; says: You should look at my collection of weapons.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Ibhaar Senad&#039;&#039;&#039; points using his sword at the table behind him.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Ibhaar Senad&#039;&#039;&#039; says: Just take a look; there is a fair selection on there.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Ibhaar Senad&#039;&#039;&#039; says: Oh, by the way, I am supposed to give you a basic lesson on how to use a weapon of your choice and then ask you to demonstrate it to me.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Ibhaar Senad&#039;&#039;&#039; says: So, go and look at the choices and then come back and tell me which you want and I will give you one to use.&lt;br /&gt;
&amp;lt;br&amp;gt;-&#039;&#039;&#039;INFORMATION&#039;&#039;&#039;: For help on using free text to talk with NPCs click on the &#039;HELP&#039; icon in the toolbar and in the &#039;START HERE SECTION&#039; read the heading &#039;INTERACTING AND SPEAKING WITH NPCs&#039;.-&lt;br /&gt;
&amp;lt;br&amp;gt;-&#039;&#039;&#039;INFORMATION&#039;&#039;&#039;: What you are required to do with Ibhaar is to look at the weapons on the tables and on the tree and find the name of one you want. Once you have picked one, you need to return to Ibhaar, right click him and pick the talk icon. When the Quest options appear you should type the name of the weapon you want in the free text window and press enter to send the message when you are done. If you spell it right he will continue the quest with you.-&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;You&#039;&#039;&#039; say: claymore (At this point you can say any of the names of the weapons on show including, shortsword, falchion, sabre, ranged, bow, longsword, battle hammer, warhammer, battlehammer, dagger, knife, club, mace, claymore, or axe.  &lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Ibhaar Senad&#039;&#039;&#039; says: Ah, so you want to use a claymore do you?&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Ibhaar Senad&#039;&#039;&#039; says: Well in that case I think it&#039;s best you use this.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Ibhaar Senad&#039;&#039;&#039; holds up a shortsword.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Ibhaar Senad&#039;&#039;&#039; says: It&#039;s not the biggest blade you will see people using but it is perfectly suited to use as a beginner.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Ibhaar Senad&#039;&#039;&#039; says: And you aren&#039;t as likely to chop your own hand or arm off like you are using a claymore.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Ibhaar Senad&#039;&#039;&#039; says: And let this be your very first lesson in Hydlaa, you swing it so these sharp edges hit the thing you’re attacking to slice it, or you thrust this pointy end into the target, simple.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Ibhaar Senad&#039;&#039;&#039; says: I suppose you can go and kill some of the rats round here to practise after your expert lesson...&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Ibhaar Senad&#039;&#039;&#039; looks over at his precious rivnak.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Ibhaar Senad&#039;&#039;&#039; says: In fact you would be doing me a favour if you did.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Ibhaar Senad&#039;&#039;&#039; says: My rivnak gets nervous every time they get too close.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Ibhaar Senad&#039;&#039;&#039; says: Bring me a rat hide and I&#039;ll pay you a little.&lt;br /&gt;
&amp;lt;br&amp;gt;-&#039;&#039;&#039;INFORMATION&#039;&#039;&#039;: For help on fighting click on the &#039;HELP&#039; icon in the toolbar and in the &#039;START HERE SECTION&#039; read the heading &#039;HEALTH AND COMBAT STYLES&#039;.-&lt;br /&gt;
&amp;lt;br&amp;gt;-&#039;&#039;&#039;INFORMATION&#039;&#039;&#039;: Simply, you can fight with fists or a weapon. To equip a weapon, open your inventory and pick up and then drop your chosen weapon onto your character&#039;s &#039;SWORD&#039; or &#039;SHIELD&#039; slot. Then approach a rat, select it and open the interaction menu, and then choose the attack option. If your &#039;INFORMATION&#039; window is open you can select a rat and choose an attacking stance from &#039;full defensive&#039; to &#039;bloody&#039;. You can loot items from the dead rats by right clicking on the rat and choosing the &#039;LOOT&#039; icon and taking the items you want from the loot window which will appear.-&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;You&#039;&#039;&#039; Here I killed a rat and I have its hide for you.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Ibhaar Senad&#039;&#039;&#039; grabs the hide out of your hand.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Ibhaar Senad&#039;&#039;&#039; says: YES!&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Ibhaar Senad&#039;&#039;&#039; says: Great, well done on killing the rats.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Ibhaar Senad&#039;&#039;&#039; throws the hide away into a barrel.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Ibhaar Senad&#039;&#039;&#039; says: This will no doubt lift a great weight from my rivnak&#039;s nerves.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Ibhaar Senad&#039;&#039;&#039; says: You know, if you get another one I’ll reward you for that as well.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;You&#039;&#039;&#039; say: Here I killed a second rat and I have its hide for you.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Ibhaar Senad&#039;&#039;&#039; gabs the hide out of your hand again.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Ibhaar Senad&#039;&#039;&#039; says: HA!&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Ibhaar Senad&#039;&#039;&#039; says: See killing these rats is easy.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Ibhaar Senad&#039;&#039;&#039; says: And here, this is for you.&lt;br /&gt;
&amp;lt;br&amp;gt;-He tosses you a few more coins than the first time.-&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Ibhaar Senad&#039;&#039;&#039; says: Just to keep their numbers down and I’ll buy one more from you if you get it.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Ibhaar Senad&#039;&#039;&#039; says: Maybe there is hope you will become a reasonable warrior yet.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Ibhaar Senad&#039;&#039;&#039; drops the hide in a barrel with the others you gave him.&lt;br /&gt;
&amp;lt;br&amp;gt;-Putting his hand into a small pouch he pulls out a circle.-&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Ibhaar Senad&#039;&#039;&#039; says: For doing such a fine job in keeping my rivnak happy, this is for you.&lt;br /&gt;
&amp;lt;br&amp;gt;-He then tosses the coin at you.-&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;You&#039;&#039;&#039; say: So, who do I need to see for more lessons on using weapons?&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Ibhaar Senad&#039;&#039;&#039; says: Well who you want to go and see first will depend on which weapon type you want to learn to use.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Ibhaar Senad&#039;&#039;&#039; says: I prefer my hammer and longsword.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Ibhaar Senad&#039;&#039;&#039; says: But let me give you a list in case the weapon you chose isn’t the one you will want to learn later.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Ibhaar Senad&#039;&#039;&#039; says: Of course the Octarchy is always pleased when one of its citizens wants to train in combat to become a useful addition to its fighting forces.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Ibhaar Senad&#039;&#039;&#039; says: Percival Hawthorne will train you on how to use all types of swords, Finara Plund on how to use all types of axes, Lori Tryllyn will teach you to use knives and daggers and Taulim Wilaal will teach you how to use all types of ranged weapons.&lt;br /&gt;
&amp;lt;br&amp;gt;-&#039;&#039;&#039;INFORMATION&#039;&#039;&#039;: To see information about how to train a skill click on the &#039;HELP&#039; icon in the toolbar and in the &#039;START HERE SECTION&#039; read the heading &#039;SKILL TRAINING&#039;.-&lt;br /&gt;
-&#039;&#039;&#039;INFORMATION&#039;&#039;&#039;: There are three parts to training a skill. 1 - Gaining progression points which you are awarded by doing quests, hunting and making/gathering things. 2 - Buying skill training--to do this you need to find the correct trainer and spend Tria and Progression points to get &#039;theoretical training&#039;. 3 - To gain the next level you then need to practise the skill, by fighting, harvesting, crafting etc.-&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;You&#039;&#039;&#039; say: Using weapons is all well and good, but what about armour?&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Ibhaar Senad&#039;&#039;&#039; bangs his fist against his chest.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Ibhaar Senad&#039;&#039;&#039; says: Here is some of the finest heavy armour you are ever likely to see.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Ibhaar Senad&#039;&#039;&#039; checks the spot he hit on his chest to make sure there are no marks.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Ibhaar Senad&#039;&#039;&#039; says: Well, I suppose it’s probably worth me telling you who to see to learn about using armour.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Ibhaar Senad&#039;&#039;&#039; says: You wouldn’t want to become expert with a blade and use it in combat with no protection.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Ibhaar Senad&#039;&#039;&#039; says: So Jefecra Harcrit, a member of the Hydlaa Guard can train you in using heavy armour once you are strong enough to wear it.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Ibhaar Senad&#039;&#039;&#039; says: Grimal Bloodaxe, a proud StoneHammer can train you in how to best use chainmail or medium armours, again once you are strong enough to wear them.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Ibhaar Senad&#039;&#039;&#039; says: Finally, Jeyarp Grotemey who has a small stall selling leather goods can teach you how to use leather armour effectively.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;You&#039;&#039;&#039; say: Where is the best place to start hunting beasts?&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Ibhaar Senad&#039;&#039;&#039; smirks a little.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Ibhaar Senad&#039;&#039;&#039; says: That’s funny.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Ibhaar Senad&#039;&#039;&#039; says: Most of the creatures running about these lands will strike you down with one blow if you don’t train enough before running about waving your sword trying to get one of them to impale itself on the end of the blade for you.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Ibhaar Senad&#039;&#039;&#039; says: HA!&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Ibhaar Senad&#039;&#039;&#039; says: But if you seriously want to jump straight into fighting there are lots of little creatures in the sewers if you can find your way in and are brave enough to venture down there.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Ibhaar Senad&#039;&#039;&#039; says: There are also lots of different creatures and gladiators of lots of different sizes and strengths in the Arena which is probably a much better place to start.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;You&#039;&#039;&#039; say: Well if I’m going to get squashed so quickly how can I heal myself?&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Ibhaar Senad&#039;&#039;&#039; says: There are a number of ways; eating food someone has made is a good simple way, but don’t eat too much or it might just make you worse.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Ibhaar Senad&#039;&#039;&#039; says: You can use herbal remedies or potions which someone has made or you have bought or made for yourself.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Ibhaar Senad&#039;&#039;&#039; says: And I guess...&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Ibhaar Senad&#039;&#039;&#039; says: If you are desperate...&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Ibhaar Senad&#039;&#039;&#039; says: You can use magic...&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;You&#039;&#039;&#039; say: So what about using magic?&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Ibhaar Senad&#039;&#039;&#039; stares at you.&lt;br /&gt;
&amp;lt;br&amp;gt;-His eyes bulge and a vein on his forehead throbs as he seems to get ready to explode.-&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Ibhaar Senad&#039;&#039;&#039; says: MAGIC!&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Ibhaar Senad&#039;&#039;&#039; says: ...&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Ibhaar Senad&#039;&#039;&#039; says: Magic...&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Ibhaar Senad&#039;&#039;&#039; says: Really?&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Ibhaar Senad&#039;&#039;&#039; says: I don&#039;t use magic, of course I don&#039;t use magic, clearly I don&#039;t use magic...&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Ibhaar Senad&#039;&#039;&#039; says: Sword and steel and hard training will make you a real warrior.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Ibhaar Senad&#039;&#039;&#039; says: You will not get me helping you with magic or anything to do with it.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Ibhaar Senad&#039;&#039;&#039; says: Run off to...that...Dermorian, Orphia, over there if you want to get to use that horrible horrible stuff.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Ibhaar Senad&#039;&#039;&#039; points to his left a little, down the road.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;You should now approach the NPC Orphia Eldri, right-click on the character and click the &#039;TALK/LIPS&#039; icon.&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Orphia’s Apple===&lt;br /&gt;
[[File:Orphia.png|100px|thumb|left]]&#039;&#039;&#039;You&#039;&#039;&#039; say: Hello, are you Orphia?&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Orphia Eldri&#039;&#039;&#039; says: The use of Azure Way magic to control the air, linked to, oh no.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Orphia Eldri&#039;&#039;&#039; says: That can&#039;t be the reason...&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Orphia Eldri&#039;&#039;&#039; trails off mid-sentence and smiles pleasantly as she notices your presence.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Orphia Eldri&#039;&#039;&#039; says: I&#039;m sorry, I didn&#039;t see you for a moment.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Orphia Eldri&#039;&#039;&#039; says: I&#039;ve been engaged in a little magical experimentation, but never mind that.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Orphia Eldri&#039;&#039;&#039; says: You must be one of the new arrivals?&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Orphia Eldri&#039;&#039;&#039; holds up a hand to stop you from answering.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Orphia Eldri&#039;&#039;&#039; says: No, don&#039;t tell me; Ibhaar sent you on your way towards me with some form of insult or profanity against my craft?&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Orphia Eldri&#039;&#039;&#039; says: Am I correct?&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;You&#039;&#039;&#039; say: So you really are a mage as he said?&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Orphia Eldri&#039;&#039;&#039; says: I&#039;m unsure if I am whatever names he may have called me, but I certainly am a mage.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Orphia Eldri&#039;&#039;&#039; says: I have studied at least the basics in each of the six Ways of magic.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Orphia Eldri&#039;&#039;&#039; says: That&#039;s why I was chosen as the Octarchy&#039;s representative to welcome any potential students of the Ways to Hydlaa.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;You&#039;&#039;&#039; say: And you know enough to be able to teach about the Ways?&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Orphia Eldri&#039;&#039;&#039; spreads her arms to move your attention to the tables nearby.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Orphia Eldri&#039;&#039;&#039; says: As you can see from my collection of artefacts, I do have some experience.&lt;br /&gt;
&amp;lt;br&amp;gt;-She nods while studying you.-&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Orphia Eldri&#039;&#039;&#039; says: But I shouldn&#039;t let items on tables speak for me.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Orphia Eldri&#039;&#039;&#039; says: Magic can be dangerous to learn and so my ability, not words, should be what acts to reassure you.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Orphia Eldri&#039;&#039;&#039; points carefully.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Orphia Eldri&#039;&#039;&#039; says: Have you noticed the apple, just behind me floating above my enchanter?&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;You&#039;&#039;&#039; say: It&#039;s floating?&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Orphia Eldri&#039;&#039;&#039; says: Yes, it really is.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Orphia Eldri&#039;&#039;&#039; smiles pleasantly.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Orphia Eldri&#039;&#039;&#039; says: I was using Azure Way magic to cause it to levitate, but it&#039;s given me a little trouble since I managed that.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;You&#039;&#039;&#039; say: What sort of trouble?&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Orphia Eldri&#039;&#039;&#039; says: It is better to observe than merely to tell.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Orphia Eldri&#039;&#039;&#039; says: Please, pick up the apple and pass it here to me.&lt;br /&gt;
&amp;lt;br&amp;gt;-&#039;&#039;&#039;INFORMATION&#039;&#039;&#039;: To pick up an item, right click it and select the hand icon. The item will go into your inventory and a message will appear in the system tab indicating you have done so.-&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;You&#039;&#039;&#039; say: Here&#039;s the apple.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Orphia Eldri&#039;&#039;&#039; balances the apple on the palm of her hand for a moment.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Orphia Eldri&#039;&#039;&#039; says: Good.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Orphia Eldri&#039;&#039;&#039; says: Now watch it carefully because...&lt;br /&gt;
&amp;lt;br&amp;gt;-She waits and then closes her fingers around it. After some moments the apple shimmers slightly with faint azure light and then a second apple appears in the air where the first one was to begin with.-&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Orphia Eldri&#039;&#039;&#039; says: Now that I told the magic to hold the apple in the air, the magic seems unhappy if the apple is taken away.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Orphia Eldri&#039;&#039;&#039; says: It seems that it creates another apple instead to make up for this.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Orphia Eldri&#039;&#039;&#039; takes a bite from the apple she is holding and then drops her hand back to her side.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Orphia Eldri&#039;&#039;&#039; says: I&#039;m hoping to develop this further in time to see if I can find out where the new apples come from.&lt;br /&gt;
&amp;lt;br&amp;gt;-She smiles once again.-&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Orphia Eldri&#039;&#039;&#039; says: Now, perhaps having seen the progress of my research, entrusted to me by the Circles, you will trust in my ability to teach you as well.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;You&#039;&#039;&#039; say: Okay, I think I could learn from you.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Orphia Eldri&#039;&#039;&#039; says: Then I think I can teach you.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Orphia Eldri&#039;&#039;&#039; says: If you could tell me which Way you are most interested in learning about, I could certainly try to answer any questions you might have.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;You&#039;&#039;&#039; say: I don&#039;t know enough to choose one.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Orphia Eldri&#039;&#039;&#039; says: I would suspect the choice is a difficult one for many, but I can tell you which Ways you have to choose between.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Orphia Eldri&#039;&#039;&#039; says: Let me see.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Orphia Eldri&#039;&#039;&#039; reaches for the glyph sack which hangs at her side and pulls out several glyphs. She holds a new glyph up to show you with each Way that she mentions.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Orphia Eldri&#039;&#039;&#039; says: The ways are Crystal, Dark, Red, Blue, Brown, and Azure.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Orphia Eldri&#039;&#039;&#039; says: Each one has its own strengths.&lt;br /&gt;
&amp;lt;br&amp;gt;-She nods reassuringly.-&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Orphia Eldri&#039;&#039;&#039; says: I know it&#039;s a lot to take in, but we really should only focus on one of the Ways for the time being.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;You&#039;&#039;&#039; say: But what if I want to study other Ways as well?&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Orphia Eldri&#039;&#039;&#039; says: You can change your mind after reaching Hydlaa and study another then, but which would you like us to look at for today?&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Orphia Eldri&#039;&#039;&#039; says: Perhaps you would like me to tell you more about some of the Ways first.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Orphia Eldri&#039;&#039;&#039; says: If so, just tell me which you&#039;d like to hear about.&lt;br /&gt;
&amp;lt;br&amp;gt;-&#039;&#039;&#039;INFORMATION&#039;&#039;&#039;: You need to use the free text box to learn about at least one magic Way. You can choose between Red Way, Blue Way, Dark Way, Crystal Way, Azure Way, or Brown Way.-&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;You&#039;&#039;&#039; say: Red&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Orphia Eldri&#039;&#039;&#039; says: No one can dispute that Red Way magic is very popular here in the Dome; it is powerful, strong, and attuned with fire.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Orphia Eldri&#039;&#039;&#039; says: It has many powerful attacking spells, most involving heat; this is also why smiths usually study it to some degree.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Orphia Eldri&#039;&#039;&#039; says: The opposing Way of Red Way is Blue Way, so it is advisable not to study both of these at the same time.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;You&#039;&#039;&#039; say: Blue&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Orphia Eldri&#039;&#039;&#039; says: Blue Way magic is linked to water and time and anything that flows.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Orphia Eldri&#039;&#039;&#039; says: It is in opposition to the fire of the Red Way, and is more aligned with protection and can even be used to heal people.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Orphia Eldri&#039;&#039;&#039; says: Its link to all that flows can also let you sense the magic which flows though items, which can be useful.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;You&#039;&#039;&#039; say: Dark&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Orphia Eldri&#039;&#039;&#039; says: Dark Way magic opposes the magic of the Crystal Way.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Orphia Eldri&#039;&#039;&#039; says: It isn&#039;t evil as some might have you believe, but it draws its energy from death and entropy.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Orphia Eldri&#039;&#039;&#039; says: It can be used to spread illness or to manipulate shadows into turning against their owners.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Orphia Eldri&#039;&#039;&#039; says: It is these things that can be used by evil people, but that does not make the magic, itself, evil.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Orphia Eldri&#039;&#039;&#039; says: I have heard that to advance far you must not be afraid to seek your own death as well.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;You&#039;&#039;&#039; say: Crystal&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Orphia Eldri&#039;&#039;&#039; says: The Crystal Way is about light and life and energy.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Orphia Eldri&#039;&#039;&#039; says: It is pure and famed for its use in healing.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Orphia Eldri&#039;&#039;&#039; says: You should avoid learning too much of the Dark Way if you are interested in Crystal Way magic, as they do not mix well together.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;You&#039;&#039;&#039; say: Brown&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Orphia Eldri&#039;&#039;&#039; says: The magic of the Brown Way focuses on the stones and the earth and on protection and using nature.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Orphia Eldri&#039;&#039;&#039; says: You can use it to create armour for yourself or to shake the ground beneath the feet of one who would harm you.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Orphia Eldri&#039;&#039;&#039; says: It is also opposed to Azure Way magic, but can work in harmony with other Ways.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;You&#039;&#039;&#039; say: Azure&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Orphia Eldri&#039;&#039;&#039; says: Azure Way is the magic of the air and of the mind, with which you might find yourself able to eventually influence the thoughts of others.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Orphia Eldri&#039;&#039;&#039; pauses and smiles slightly, looking back towards the floating apple again.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Orphia Eldri&#039;&#039;&#039; says: Or with which you might cause apples to levitate.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Orphia Eldri&#039;&#039;&#039; says: It is opposed to the Brown Way, so these two should not be mixed.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;You&#039;&#039;&#039; say: I&#039;ve made my choice.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Orphia Eldri&#039;&#039;&#039; says: Are you sure?&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Orphia Eldri&#039;&#039;&#039; says: You can still ask about any other Ways or I can go over a Way again if it will help you decide.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Orphia Eldri&#039;&#039;&#039; says: You just need to ask.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;You&#039;&#039;&#039; say: Yes, I&#039;m sure, I have made my choice.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Orphia Eldri&#039;&#039;&#039; nods slightly and shows you the small collection of glyphs once again.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Orphia Eldri&#039;&#039;&#039; says: Then tell me your choice.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;You&#039;&#039;&#039; say: Azure (At his point you can say any one of the 6 ways, Red, Dark, Crystal, Brown, Azure, or blue and you will given a glyph of that way to start your character with.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Orphia Eldri&#039;&#039;&#039; says: Very well then.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Orphia Eldri&#039;&#039;&#039; says: It is a good enough choice, though of course all choices are good.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Orphia Eldri&#039;&#039;&#039; says: All Ways are worth the time to learn about.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Orphia Eldri&#039;&#039;&#039; selects a glyph and hands it across to you.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Orphia Eldri&#039;&#039;&#039; says: You must begin by learning to purify this.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;You&#039;&#039;&#039; say: How do I purify the glyph?&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Orphia Eldri&#039;&#039;&#039; says: Talad created the glyphs so we could use magic, but to use a glyph you must first connect it to yourself.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Orphia Eldri&#039;&#039;&#039; says: Focus on it carefully and try to catch hold of the energy it is connected to.&lt;br /&gt;
&amp;lt;br&amp;gt;-&#039;&#039;&#039;INFORMATION&#039;&#039;&#039;: For help on using glyphs and magic, click on the &#039;HELP&#039; icon in the toolbar and in the &#039;START HERE SECTION&#039; read the heading &#039;MAGIC, GLYPHS, and SPELLS&#039;.-&lt;br /&gt;
&amp;lt;br&amp;gt;-&#039;&#039;&#039;INFORMATION&#039;&#039;&#039;: Simply, in the toolbar open the &#039;SPELL BOOK&#039;, then click on &#039;RESEARCH MAGIC&#039;. You must now PURIFY the glyph you received. To do this, click to pick it up and then drop it onto the PURIFY icon in the bottom left corner. Once the glyph is purified you should see a new background behind the glyph icon. To find a spell, place the glyph in the first of the four &#039;ASSEMBLE SLOTs&#039; then click the &#039;RESEARCH MAGIC button. You may have to click many times before you find the spell. Once you have found the spell it will appear in your spell book. To cast, you need to pick a target for an attack spell and click the spell name and click cast, for a self casting spell just click the spell name and click cast.-&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;You&#039;&#039;&#039; say: And then I can learn spells?&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Orphia Eldri&#039;&#039;&#039; lowers her head gracefully to hide a wide smile.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Orphia Eldri&#039;&#039;&#039; says: It is good to see you are so eager, but yes, then you can begin to learn spells.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Orphia Eldri&#039;&#039;&#039; says: Over time you will find more powerful spells can be cast by combining different glyphs, but for now you have just one glyph and so you must use that alone to find the most simple spell in your chosen way.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Orphia Eldri&#039;&#039;&#039; says: Now once you have purified it, you should be able to sense the energy it connects to and use that connection to control it in a small way.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Orphia Eldri&#039;&#039;&#039; motions toward your hands and the glyph she just passed you.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Orphia Eldri&#039;&#039;&#039; says: Go on, try.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;You&#039;&#039;&#039; say: And what should I cast this spell on?&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Orphia Eldri&#039;&#039;&#039; says: Well, I have studied the lower spells in all of the ways, and considering your choice, your first spell is one that will be of the use most to yourself.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Orphia Eldri&#039;&#039;&#039; says: If you find yourself in danger then cast it on yourself and it will help you, but practicing while not in danger is always a good thing as well.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;You&#039;&#039;&#039; say: After practicing, where can I learn more?&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Orphia Eldri&#039;&#039;&#039; says: There are many people through Hydlaa and the Dome who can teach you more, but the best person to begin learning from is Levrus.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Orphia Eldri&#039;&#039;&#039; says: He can be a little long winded, but he will teach you much if you show willing and he will be able to tell you about the Circles and how to gain membership of one.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Orphia Eldri&#039;&#039;&#039; moves slightly, looking toward the floating apple again as she continues to speak.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Orphia Eldri&#039;&#039;&#039; says: You can usually find him in his magic shop just outside Hydlaa.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;You&#039;&#039;&#039; say: I might speak to Levrus then. Is there anything else I should know?&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Orphia Eldri&#039;&#039;&#039; says: Well, he will perhaps sell you some other simple glyphs as well, though you have to realise that casting spells with glyphs is not the only aspect of magic.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Orphia Eldri&#039;&#039;&#039; turns to look at you again.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Orphia Eldri&#039;&#039;&#039; says: The crafts of herbalism and alchemy are often connected to the Ways and can even improve your use of the Ways as well.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;You&#039;&#039;&#039; say: How would I learn more about them?&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Orphia Eldri&#039;&#039;&#039; says: Oh, Aleena often sets out a work bench on the roof of the tavern.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Orphia Eldri&#039;&#039;&#039; says: She&#039;d be the one to ask about the use of herbs, and you need to learn the basics of herbalism before you should think about progressing to alchemy.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Orphia Eldri&#039;&#039;&#039; says: You could also think about seeing Durok, a Kran often found in the library.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Orphia Eldri&#039;&#039;&#039; says: Kra will introduce you to the Science Association which herbalists and alchemists belong to.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;You&#039;&#039;&#039; say: Thank you. I will remember.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Orphia Eldri&#039;&#039;&#039; says: Good.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Orphia Eldri&#039;&#039;&#039; says: One last thing then.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Orphia Eldri&#039;&#039;&#039; says: Head down the steps just on from here.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Orphia Eldri&#039;&#039;&#039; says: You should speak to Telzanna before you move on to the city proper.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Orphia Eldri&#039;&#039;&#039; says: She might have some supplies you could barter for.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Orphia Eldri&#039;&#039;&#039; smiles.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Orphia Eldri&#039;&#039;&#039; says: And please, take an apple.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Orphia Eldri&#039;&#039;&#039; says: Wherever it is they come from, they really do taste rather nice.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;You should now descend the steps to the lower plaza, approach the NPC Telzanna Zarel, right-click on the character and click the &#039;TALK/LIPS&#039; icon.&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Telzanna’s Acting===&lt;br /&gt;
[[File:Telzanna.png|100px|thumb|left]]&#039;&#039;&#039;You&#039;&#039;&#039; say: Hello, Orphia suggested I come and see you.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Telzanna Zarel&#039;&#039;&#039; claps her hands together a few times as she sees you approaching.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Telzanna Zarel&#039;&#039;&#039; says: Hi, yes, hello...&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Telzanna Zarel&#039;&#039;&#039; says: I&#039;ve just recently finished setting up my stall.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Telzanna Zarel&#039;&#039;&#039; says: Fantastic isn&#039;t it?&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Telzanna Zarel&#039;&#039;&#039; says: Orphia sent one of her Orphia-lites down here not too long ago and he...&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Telzanna Zarel&#039;&#039;&#039; says: She...&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Telzanna Zarel&#039;&#039;&#039; says: Kra?&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Telzanna Zarel&#039;&#039;&#039; says: Was very nice, I don’t remember.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;You&#039;&#039;&#039; say: It&#039;s a very nice selection of items.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Telzanna Zarel&#039;&#039;&#039; says: I&#039;ve gathered some of the nicest items for sale from Hydlaa and nearby cities.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Telzanna Zarel&#039;&#039;&#039; says: After hearing about this place being set up by the Octarchy, I had to come.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Telzanna Zarel&#039;&#039;&#039; says: Had to, great here isn&#039;t it..?&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Telzanna Zarel&#039;&#039;&#039; says: Money to be made and friends to be...made, I guess.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Telzanna Zarel&#039;&#039;&#039; says: I used to be in Ojaveda, lots of cheap carpets available there.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Telzanna Zarel&#039;&#039;&#039; points to a carpet on the ground and shuffles her feet about on it.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Telzanna Zarel&#039;&#039;&#039; says: Like this one.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Telzanna Zarel&#039;&#039;&#039; says: You know there is another one like this but in blue that you could buy, very nice.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;You&#039;&#039;&#039; say: Are there many merchants?&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Telzanna Zarel&#039;&#039;&#039; says: Oh, you want to be a merchant do you?&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Telzanna Zarel&#039;&#039;&#039; says: Hard life being a merchant, buy this, maybe selling that.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Telzanna Zarel&#039;&#039;&#039; says: Trying to make money, difficult, tough, tricky and testy.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Telzanna Zarel&#039;&#039;&#039; says: There are lots of merchants buying and selling lots of many things.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Telzanna Zarel&#039;&#039;&#039; says: Armour, weapons, tools, helms, spoons, pillows, tables, beds, chests, barr-rr-rr-rrels...&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Telzanna Zarel&#039;&#039;&#039; opens her eyes wide as she says the next items.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Telzanna Zarel&#039;&#039;&#039; says: You can even get a nice jewellery box to keep all your lovely nice jewellery in.&lt;br /&gt;
&amp;lt;br&amp;gt;-&#039;&#039;&#039;INFORMATION&#039;&#039;&#039;: There are many merchants in the game. To buy from or sell to a merchant you can right click on one and choose the &#039;BUY/SELL&#039; icon. You can then browse the items they will buy from you and the items you can buy from them. Not every merchant will buy or sell every item so you should search around to find the right merchant for you.-&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;You&#039;&#039;&#039; say: You really have collected a lot here.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Telzanna Zarel&#039;&#039;&#039; says: Yes, exactly!&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Telzanna Zarel&#039;&#039;&#039; says: A!&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Telzanna Zarel&#039;&#039;&#039; says: LOT!&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Telzanna Zarel&#039;&#039;&#039; smiles.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Telzanna Zarel&#039;&#039;&#039; says: Lots of things for lots of people.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Telzanna Zarel&#039;&#039;&#039; says: I have fishing poles for the fishers you might meet.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Telzanna Zarel&#039;&#039;&#039; says: I&#039;ve got some musical instruments for those who want to play music, drums for drumming and liras...for lira-ing...is that right?&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Telzanna Zarel&#039;&#039;&#039; says: Never mind, sure it is.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;You&#039;&#039;&#039; say: There are really musicians?&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Telzanna Zarel&#039;&#039;&#039; says: What do you mean really?&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Telzanna Zarel&#039;&#039;&#039; says: Of course there are.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Telzanna Zarel&#039;&#039;&#039; says: Plenty of people learn to play music, but it can be a little tricky to get to grips with initially.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Telzanna Zarel&#039;&#039;&#039; says: You should go and see Dhalia Colat in the area where the library is in East Hydlaa; she can give you lots of lessons.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Telzanna Zarel&#039;&#039;&#039; says: Are you interested in learning to play music?&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Telzanna Zarel&#039;&#039;&#039; picks up a drum and begins to beat on it.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;You&#039;&#039;&#039; say: Yes, I think it would be great to learn something.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Telzanna Zarel&#039;&#039;&#039; talks as she drums.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Telzanna Zarel&#039;&#039;&#039; says: Then you.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Telzanna Zarel&#039;&#039;&#039; says: Are in.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Telzanna Zarel&#039;&#039;&#039; says: Luck be..&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Telzanna Zarel&#039;&#039;&#039; says: cause I.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Telzanna Zarel&#039;&#039;&#039; says: Can play.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Telzanna Zarel&#039;&#039;&#039; says: Drums better.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Telzanna Zarel&#039;&#039;&#039; says: Than anyone.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Telzanna Zarel&#039;&#039;&#039; smiles as she stops.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Telzanna Zarel&#039;&#039;&#039; says: Or any two for that matter.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Telzanna Zarel&#039;&#039;&#039; says: Here, you can have this.&lt;br /&gt;
&amp;lt;br&amp;gt;-She quickly passes you the drum.-&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Telzanna Zarel&#039;&#039;&#039; says: And you can consider my drumming as your first lesson on how to play music.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Telzanna Zarel&#039;&#039;&#039; says: Oh, and you will need a music score to play.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Telzanna Zarel&#039;&#039;&#039; says: You should scuttle off to the library quicky fasty to see Jayose-y for one.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;You&#039;&#039;&#039; say: A drum, interesting, what about fishing?&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Telzanna Zarel&#039;&#039;&#039; seems to have lost interest in you already.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Telzanna Zarel&#039;&#039;&#039; says: A drum what?&lt;br /&gt;
&amp;lt;br&amp;gt;-She looks back at you.-&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Telzanna Zarel&#039;&#039;&#039; says: Oh you&#039;re still here, fascinating.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Telzanna Zarel&#039;&#039;&#039; says: I would probably have left by now and gone to see that Klyros up by the gate, lovely man, kinda.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Telzanna Zarel&#039;&#039;&#039; says: You should too, funny guy.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Telzanna Zarel&#039;&#039;&#039; smiles.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Telzanna Zarel&#039;&#039;&#039; says: For fishing you should search out Burdess Quirain.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Telzanna Zarel&#039;&#039;&#039; says: She will sell you a fishing rod once you can afford it and can train you to fish.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Telzanna Zarel&#039;&#039;&#039; says: Fantastic fishing with a fishing rod!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;You&#039;&#039;&#039; say: Thank you for the information.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Telzanna Zarel&#039;&#039;&#039; says: Hey, don&#039;t call me crazy, but I’ve been thinking for the last few minutes that I should stop selling things and start up a drama school.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Telzanna Zarel&#039;&#039;&#039; says: Exciting, no!?&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Telzanna Zarel&#039;&#039;&#039; says: You should think about joining in, lots of chances for Roleplay.&lt;br /&gt;
&amp;lt;br&amp;gt;-&#039;&#039;&#039;INFORMATION&#039;&#039;&#039;: This game is a &#039;Roleplay&#039; game where most of the players act out a role. Players and Game Masters create stories for their characters which other people get involved in. A big part of Roleplaying is to stay within the world of Yliakum, and not disrupt it for others or yourself. Try to join into this Roleplaying as best you can. It might take you a while to get used to lore, history, settings, and style of the game. But don&#039;t be afraid to ask for advice from other people you meet, or to get involved in a little Roleplay with people you find to get used to how to make your new character act.-&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;You&#039;&#039;&#039; say: Roleplay?&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Telzanna Zarel&#039;&#039;&#039; says: Yep, Roleplay.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Telzanna Zarel&#039;&#039;&#039; says: You know, acting out the life of a character you completely make up.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Telzanna Zarel&#039;&#039;&#039; says: Like me pretending to be a warrior.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Telzanna Zarel&#039;&#039;&#039; says: You should try and make them a little different from yourself, just to keep things exciting.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Telzanna Zarel&#039;&#039;&#039; says: You get to chose their loves, hates, desires, wants, want nots...&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Telzanna Zarel&#039;&#039;&#039; says: Every single part of the character or characters you are acting out.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Telzanna Zarel&#039;&#039;&#039; says: No doubt lots of people you will meet in Hydlaa would be interested in doing some Roleplay with you.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Telzanna Zarel&#039;&#039;&#039; says: Drama is what keeps a city lively.&lt;br /&gt;
&amp;lt;br&amp;gt;-Telzann smiles at you.-&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Telzanna Zarel&#039;&#039;&#039; says: So what sort of acting do you think you would do?&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Telzanna Zarel&#039;&#039;&#039; says: You&#039;ve met a cook, warrior, smith and mage before meeting me.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Telzanna Zarel&#039;&#039;&#039; says: Do any of these characters sound like someone you would want to Roleplay as?&lt;br /&gt;
&amp;lt;br&amp;gt;-&#039;&#039;&#039;INFORMATION&#039;&#039;&#039;: As a point of game convention, things that your character says are In Character or IC, and can be said anywhere at any time. If you have an Out Of Character or OOC question about game mechanics such as how to use crafting books or a problem with running the game and need to ask about them in the &#039;main&#039; tab, then they should be kept within parentheses or square brackets or asked in a /tell or group chat instead of spoken directly in the main channel.-&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;You&#039;&#039;&#039; say: A warrior like Ibhaar.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Telzanna Zarel&#039;&#039;&#039; says: A warrior!&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Telzanna Zarel&#039;&#039;&#039; says: Well if you were Roleplaying a warrior in a play, get this, based in a fake Hydlaa!&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Telzanna Zarel&#039;&#039;&#039; says: You could be a great, well, warrior.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Telzanna Zarel&#039;&#039;&#039; says: You could be a hero or a devious baddy.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Telzanna Zarel&#039;&#039;&#039; says: You could protect the weak or even be nasty and prey on them for your own benefit!&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Telzanna Zarel&#039;&#039;&#039; says: That would actually be rather horrible and in a play you would likely come up against good people trying to stop you.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Telzanna Zarel&#039;&#039;&#039; says: All sorts of things like this would be possible.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Telzanna Zarel&#039;&#039;&#039; says: But you should always remember to make your Roleplay interesting and try and Roleplay with as many others as possible in either day to day things or giant great big events.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Telzanna Zarel&#039;&#039;&#039; says: A play with one person in it could be quite boring.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;You&#039;&#039;&#039; say: That’s interesting and might be fun.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Telzanna Zarel&#039;&#039;&#039; says: Yes Roleplaying is lots of fun.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Telzanna Zarel&#039;&#039;&#039; says: To find people who might want to Roleplay with you once you get into Hyldaa you should just start by making friends.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Telzanna Zarel&#039;&#039;&#039; says: Just talking to everyone you meet at places like Harnquist’s smithy, the tavern, the arena.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Telzanna Zarel&#039;&#039;&#039; says: These are all places you could try to meet people.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Telzanna Zarel&#039;&#039;&#039; says: It shouldn’t be too hard for you to find people to help you get started in Hydlaa.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Telzanna Zarel&#039;&#039;&#039; says: People are generally friendly.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Telzanna Zarel&#039;&#039;&#039; says: You should head up to &#039;&#039;&#039;Xenak&#039;&#039;&#039; now and ask him to let you into Hydlaa.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Telzanna Zarel&#039;&#039;&#039; says: I’m sure he will.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Telzanna Zarel&#039;&#039;&#039; says: Good luck!&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;You should now approach the NPC Xenak, right-click on the character and click the &#039;TALK/LIPS&#039; icon.&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;&#039;Xenak&#039;&#039;&#039;===&lt;br /&gt;
[[File:Xenak.png|100px|thumb|left]]&#039;&#039;&#039;You&#039;&#039;&#039; say: I&#039;ve spoken to everyone and want to pass into the main city.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Xenak&#039;&#039;&#039; smiles at you.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Xenak&#039;&#039;&#039; says: Really, good.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Xenak&#039;&#039;&#039; says: As you have only just arrived here I know for a fact that the people in this outpost have been told to help all those who arrive here before entering in to Hydlaa.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Xenak&#039;&#039;&#039; says: I hope you made a good choice with the weapon and glyph you got from Ibhaar and Orphia.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Xenak&#039;&#039;&#039; says: Most people who pass though this gate have a lovely selection of items.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;You&#039;&#039;&#039; say: I think I&#039;m ready for the main city.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Xenak&#039;&#039;&#039; says: Very well.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Xenak&#039;&#039;&#039; says: You will be able to pass back into this area at any point later if you want to look round, help out new arrivals yourself, or re-read the books on the noticeboard.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Xenak&#039;&#039;&#039; says: You should be aware that the city is full of different characters.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Xenak&#039;&#039;&#039; says: You should think about what part of society you are going to try and fit into when you get in there.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Xenak&#039;&#039;&#039; says: Try and stick as closely as possible to that as people here are very welcoming to those who stick to their character.&lt;br /&gt;
&amp;lt;br&amp;gt;-&#039;&#039;&#039;INFORMATION&#039;&#039;&#039;: Be aware that this is a ROLEPLAY game and current players will interact with you as if they, and you, are playing a role, be it warrior, thug, cook, musician, smith... The jobs just mentioned are some examples of what you could do. But BE ADVENTUROUS in the stories you try and tell and the people you work with. People in PlaneShift love to be part of stories others make. To this end try and stay In Character, IC, the character you play will only know about the world it is in, PlaneShift. And so you should try and talk and act like a character in this world, not one who knows and talks about the real world.-&lt;br /&gt;
&amp;lt;br&amp;gt;-&#039;&#039;&#039;INFORMATION&#039;&#039;&#039;: If you need help with this please ask other players. Those you find in places like the tavern or at Harnquist&#039;s smithy are generally more than happy to help get you started with playing a role in PlaneShift.-&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;You&#039;&#039;&#039; say: Very well, let me through.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Xenak&#039;&#039;&#039; says: As you wish.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Xenak&#039;&#039;&#039; says: Welcome to Hydlaa, we all hope you have fun and enjoy your stay here.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Xenak&#039;&#039;&#039; says: Once you have passed into the main city you will appear next to the Windowless Tower, the tallest object in Hydlaa which is next to the North Gate that lets people into and out of the city.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Xenak&#039;&#039;&#039; says: You should head away from that gate down into the main plaza.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Xenak&#039;&#039;&#039; says: From there you will see the giant Laanx temple, the smithy for the famous blacksmith Harnquist, the pathway into the Arena, and the pathway into East Hydlaa where the library is located.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Xenak&#039;&#039;&#039; says: You have no doubt learned lots about all that can be done in the city and who to see first about different skills.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Xenak&#039;&#039;&#039; says: You should go and see some of them to get started properly.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Xenak&#039;&#039;&#039; hands you a welcome letter.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;You&#039;&#039;&#039; say: Is that for me?&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Xenak&#039;&#039;&#039; says: Yes, this letter can serve as a reference about different places and people if you need a reminder...&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Xenak&#039;&#039;&#039; hands you the letter.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Xenak&#039;&#039;&#039; says: Now, I don&#039;t really need to ask this, but are you SURE you want to pass into the main city?&lt;br /&gt;
&amp;lt;br&amp;gt;-&#039;&#039;&#039;INFORMATION&#039;&#039;&#039;: If you want to return to the tutorial at any time in the future to re-read information about PlaneShift which is posted on the noticeboard or for any other reason, just return to the gate where you appear in the main game and right click on it and choose &#039;enter&#039; this will bring you back into the tutorial. To return back to the main game just right click on the gate in the tutorial map and it will move you back in to Hydlaa.-&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;You&#039;&#039;&#039; say: Yes.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Xenak&#039;&#039;&#039; says: Ok, goodbye, and good luck.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Congratulations on completing the tutorial. You are now ready to find adventure in Yliakum!&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;-Credits and notes: This game is made by a group of dedicated volunteers during their free time. We all hope that you enjoy the game and spend many hours exploring the world we have created. If you encounter any problems, ask in the HELP chat tab or file a petition in the petition window of the main toolbar. If you find any bugs you want to tell the developers about you can go to http://www.hydlaaplaza.com/flyspray and make an account to report it. Most importantly, have fun, and good luck!-&lt;br /&gt;
&lt;br /&gt;
[[Category:Docs]]&lt;/div&gt;</summary>
		<author><name>Venalan</name></author>
	</entry>
	<entry>
		<id>https://planeshift.top-ix.org//pswiki/index.php?title=Tutorial_Walkthrough&amp;diff=19094</id>
		<title>Tutorial Walkthrough</title>
		<link rel="alternate" type="text/html" href="https://planeshift.top-ix.org//pswiki/index.php?title=Tutorial_Walkthrough&amp;diff=19094"/>
		<updated>2013-09-21T23:09:23Z</updated>

		<summary type="html">&lt;p&gt;Venalan: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
[[Image:Tutorial-tutors.jpg|thumb|400px|Map of the tutorial area and the positions of each NPC&lt;br /&gt;
{| style=&amp;quot;border:2px ridge #000000; align:center;&amp;quot;&lt;br /&gt;
 | style=&amp;quot;background:#ff290d; color:#ffffff; text-align:center;&amp;quot; | &amp;amp;nbsp;&#039;&#039;&#039;Abelia Aruine&#039;&#039;&#039;&amp;amp;nbsp;&lt;br /&gt;
 | style=&amp;quot;background:#0021c8; color:#ffffff; text-align:center;&amp;quot; | &amp;amp;nbsp;&#039;&#039;&#039;Neave Besetun&#039;&#039;&#039;&amp;amp;nbsp;&lt;br /&gt;
 | style=&amp;quot;background:#f2ab00; color:#ffffff; text-align:center;&amp;quot; | &amp;amp;nbsp;&#039;&#039;&#039;Ibhaar Senad&#039;&#039;&#039;&amp;amp;nbsp;&lt;br /&gt;
 |-&lt;br /&gt;
 | style=&amp;quot;background:#069c46; color:#ffffff; text-align:center;&amp;quot; | &amp;amp;nbsp;&#039;&#039;&#039;Orphia Eldri&#039;&#039;&#039;&amp;amp;nbsp;&lt;br /&gt;
 | style=&amp;quot;background:#dddddd; color:#000000; text-align:center;&amp;quot; | &amp;amp;nbsp;&#039;&#039;&#039;Xargon Guurn&#039;&#039;&#039;&amp;amp;nbsp;&lt;br /&gt;
 | style=&amp;quot;background:#5e00c8; color:#ffffff; text-align:center;&amp;quot; | &amp;amp;nbsp;&#039;&#039;&#039;Rat&#039;&#039;&#039;&amp;amp;nbsp;&lt;br /&gt;
 |-&lt;br /&gt;
 |}]]&lt;br /&gt;
{{Warning|&#039;&#039;&#039;Spoiler warning!&#039;&#039;&#039;&amp;lt;br /&amp;gt;&#039;&#039;This page may not only spoil fun but your learning progress!&#039;&#039;&amp;lt;br /&amp;gt;We do not condone spoilers, but because the tutorial is a guide to learning the game&#039;s basic functions, this walkthrough is provided for those needing assistance to complete the tutorial. We encourage you to complete the tutorial in game rather than simply read the dialogue transcript below, because in game you will have a richer experience of the world of Yliakum, earn a variety of useful items, as well as consider the kind of character you’d like to play.}}&lt;br /&gt;
&lt;br /&gt;
Please note that this is not the only way to complete the tutorial. Your player responses to what the NPCs ask you may differ from this guide, but this transcript is provided so that you can complete the tutorial successfully and delve into the world that is PlaneShift.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Begin by approaching the NPC Abelia Aruine (to walk, press the forward arrow or &#039;W&#039; key) and right-clicking (ctrl-click, for Mac users) on the NPC. Click on the &#039;TALK/LIPS&#039; icon to open the NPC dialogue box.&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
===Abelia’s Welcome===&lt;br /&gt;
[[File:Abelia.png|100px|thumb|left]]&#039;&#039;&#039;You&#039;&#039;&#039; say: Hi, is all this equipment yours?&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Abelia Aruine&#039;&#039;&#039; places her broom against the table and dusts her hands off on her apron to help compose herself before smiling at you.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Abelia Aruine&#039;&#039;&#039; says: Why, yes it is.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Abelia Aruine&#039;&#039;&#039; says: And welcome to Hydlaa, the central and main city of the top level of Yliakum!&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Abelia Aruine&#039;&#039;&#039; says: I&#039;ve been told to say that to all new people I see round here.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Abelia Aruine&#039;&#039;&#039; smirks as she turns round and starts gathering items from the table behind her.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Abelia Aruine&#039;&#039;&#039; says: Apparently there have been attacks coming from the Stone Labyrinths recently and lots of people fled this way.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Abelia Aruine&#039;&#039;&#039; says: It&#039;s been quiet today so far, but since it&#039;s been busy all week with new arrivals I&#039;ve been half expecting a rush this afternoon as well.&lt;br /&gt;
&amp;lt;br&amp;gt;-She peers over her shoulder at you.-&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Abelia Aruine&#039;&#039;&#039; says: You didn&#039;t see a giant crowd of people headed this way, did you?&lt;br /&gt;
&amp;lt;br&amp;gt;-&#039;&#039;&#039;INFORMATION&#039;&#039;&#039;: To see how to interact with NPCs click on the &#039;HELP&#039; icon in the toolbar and in the &#039;START HERE SECTION&#039; read the heading &#039;INTERACTING AND SPEAK WITH NPCs&#039;.-&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;You&#039;&#039;&#039; say: No, there are very few people around at the moment.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Abelia Aruine&#039;&#039;&#039; says: Ah, well, shame.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Abelia Aruine&#039;&#039;&#039; says: I made all these this morning and I&#039;d hate for them to go to waste.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Abelia Aruine&#039;&#039;&#039; finishes tidying up the table full of food and turns back to you.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Abelia Aruine&#039;&#039;&#039; says: As a new resident, or perhaps visitor, of Hydlaa I am pleased to present you with this small welcome pack on behalf of the Octarchy and the Hydlaa Vigesimi.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Abelia Aruine&#039;&#039;&#039; says: It has some of my bread, a bit to drink, and a few of the other delicacies that I love to bake.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Abelia Aruine&#039;&#039;&#039; says: Feel free to eat them now if you&#039;re hungry or just save them for later.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Abelia Aruine&#039;&#039;&#039; says: Either way I&#039;m sure you&#039;ll find them very refreshing and invigorating.&lt;br /&gt;
&amp;lt;br&amp;gt;-&#039;&#039;&#039;INFORMATION&#039;&#039;&#039;: The items you were just given will now be in your inventory. You can open this by clicking on the inventory icon in the main toolbar. To change the toolbar layout right click on the blue crystal in the top corner of the game window. To see details on all the game windows click on the &#039;HELP&#039; icon in the toolbar and in the &#039;START HERE SECTION&#039; read the heading &#039;MENUS AND WINDOWS&#039;.-&lt;br /&gt;
&amp;lt;br&amp;gt;-&#039;&#039;&#039;INFORMATION&#039;&#039;&#039;: To eat or &#039;USE&#039; a piece of food or potion you need to open your inventory and click on the item you want to use and drop it onto the picture of your character. If it can be used then any effect it gives, healing, skill boosts etc, will be applied to your character.-&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;You&#039;&#039;&#039; say: So I could learn to cook?&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Abelia Aruine&#039;&#039;&#039; leans towards you a little.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Abelia Aruine&#039;&#039;&#039; says: If you can cook or bake already, or want to learn more I would go and see Jomed in the main tavern in Hydlaa.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Abelia Aruine&#039;&#039;&#039; says: You can visit him once you get though the gate behind &#039;&#039;&#039;Xenak&#039;&#039;&#039; into the main city.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Abelia Aruine&#039;&#039;&#039; points over to &#039;&#039;&#039;Xenak&#039;&#039;&#039; and the gate behind him.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Abelia Aruine&#039;&#039;&#039; says: Jomed is the starting point for the cooking association here in Hydlaa and will help you get started.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;You&#039;&#039;&#039; say: Why exactly are you greeting people?&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Abelia Aruine&#039;&#039;&#039; says: Well, for the longest time there have been invasions from the Stone Labyrinths.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Abelia Aruine&#039;&#039;&#039; says: Recently they have started to increase in frequency once again, with giant hordes of beasts headed towards Hydlaa from the area around the Eagle Bronze Doors.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Abelia Aruine&#039;&#039;&#039; says: Because of this the Octarchy has set up this small area to welcome all those who come to Hydlaa seeking protection, or who come here for any reason really.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Abelia Aruine&#039;&#039;&#039; says: We are here to make sure that you are well acquainted with as much of Hydlaa and the surrounding lands as possible before you pass into the city.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Abelia Aruine&#039;&#039;&#039; says: The hope is that those coming to Hydlaa will make a positive impact on the city and pick a craft or skill to help the Dome and Octarchy with the invasions.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;You&#039;&#039;&#039; say: What are these Bronze Doors the invasions are coming from?&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Abelia Aruine&#039;&#039;&#039; says: Ah, well.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Abelia Aruine&#039;&#039;&#039; says: Many years ago massive invasions ravaged the lands.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Abelia Aruine&#039;&#039;&#039; says: In a concerted effort between warriors and mages a series of Bronze Doors were made and set into the walls of the Dome to help prevent the creatures from leaving the Stone Labyrinth and entering the Dome.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Abelia Aruine&#039;&#039;&#039; says: I&#039;m sure you will likely end up venturing out to the Eagle Head Fortress at some point.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Abelia Aruine&#039;&#039;&#039; says: The guards there look after the closest set of doors to us.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;You&#039;&#039;&#039; say: So what about the Octarchy and Vigesimi? (The dialog response here varies slightly depending on the race you picked in character creation)&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Abelia Aruine&#039;&#039;&#039; seems a bit taken aback.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Abelia Aruine&#039;&#039;&#039; says: You don&#039;t know...&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Abelia Aruine&#039;&#039;&#039; says: Oh, well.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Abelia Aruine&#039;&#039;&#039; says: The Octarchy is the self appointed government that runs Hydlaa, the city you are about to enter, and also runs the &#039;Dome&#039; which is the top level of Yliakum and is where we are now.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Abelia Aruine&#039;&#039;&#039; says: They also rule all of the seven levels below this one, though the Octarchy didn&#039;t always exist.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Abelia Aruine&#039;&#039;&#039; looks you over.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Abelia Aruine&#039;&#039;&#039; says: Our race is a little different to all the other races as we were first made from the union between a Diaboli and a Dermorian.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Abelia Aruine&#039;&#039;&#039; says: If I remember correctly, it took almost 120 years from when our people, the Ynnwn, were first born for the Octarchy to begin to be established.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Abelia Aruine&#039;&#039;&#039; says: And in general it has been a good thing.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;You&#039;&#039;&#039; say: So they rule everyone in Yliakum?&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Abelia Aruine&#039;&#039;&#039; says: Yes they do.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Abelia Aruine&#039;&#039;&#039; says: The Octarch around here is Iragdun Salikarios.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Abelia Aruine&#039;&#039;&#039; says: You can find his residence across from the main tavern in Hydlaa.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Abelia Aruine&#039;&#039;&#039; says: Under each of the eight Octarchs, there are twenty Vigesimi, who deal with matters of law and order.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Abelia Aruine&#039;&#039;&#039; says: For instance, Amidison Stronghand is the Vigesimi of Hydlaa.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;You&#039;&#039;&#039; say: How big is the Dome?&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Abelia Aruine&#039;&#039;&#039; says: The Dome is the biggest of all the levels, with the next one down smaller than the one above, and so on, all the way to the bottom.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Abelia Aruine&#039;&#039;&#039; picks off a piece of cake and begins to eat it.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Abelia Aruine&#039;&#039;&#039; says: The Dome is called the Dome due to the domed shape of the ceiling of the Dome.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Abelia Aruine&#039;&#039;&#039; chuckles a little as she uses the word dome so much.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Abelia Aruine&#039;&#039;&#039; says: There are lots of cities spread out over the Dome, but outside of Hydlaa you are most likely to visit the Kran city of Gugrontid, the Enkidukai city of Ojaveda and the Klyros city of Amdeneir.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;You&#039;&#039;&#039; say: How would I get to the other cities?&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Abelia Aruine&#039;&#039;&#039; says: Well, there are two ways really.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Abelia Aruine&#039;&#039;&#039; says: The first way is the quickest but you have to pay for it; you can arrange for the Pterosaur handlers to fly you to the city you want to go to.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Abelia Aruine&#039;&#039;&#039; says: The second way to get somewhere is just to walk there.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Abelia Aruine&#039;&#039;&#039; says: To get to Ojaveda, once you enter into the main part of Hydlaa you will have to go to your right, down and away from the Windowless tower into the plaza.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Abelia Aruine&#039;&#039;&#039; says: Once there look for the passage through into East Hydlaa; that’s where the library is.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Abelia Aruine&#039;&#039;&#039; says: Then you just follow the roads out of and away from the city until you reach Ojaveda.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Abelia Aruine&#039;&#039;&#039; says: To get to Gugrontid, once you enter into the main part of Hydlaa you need to find the North gate, which will be to your left.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Abelia Aruine&#039;&#039;&#039; says: You pass through it and then follow the path through the forest and then once out the other side head left over the hills.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Abelia Aruine&#039;&#039;&#039; says: Finally, if you want to see Amdeneir, well, the best and really only way at the moment is to fly there, which is free right now.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Abelia Aruine&#039;&#039;&#039; says: You will need to see Krestal Dhusho for that near the Laanx temple in Hydlaa; that&#039;s the giant red iron temple just off the plaza.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Abelia Aruine&#039;&#039;&#039; says: Just look round the back of it to find him.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;You&#039;&#039;&#039; say: Who and what is Laanx?&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Abelia Aruine&#039;&#039;&#039; smiles before answering.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Abelia Aruine&#039;&#039;&#039; says: Laanx is one of the gods present here in Yliakum and as you might know, he created the Lemurs.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Abelia Aruine&#039;&#039;&#039; says: Laanx’s main temple is here in Hydlaa, as I mentioned, and is run by an elderly Lemur, Sharven.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Abelia Aruine&#039;&#039;&#039; says: Another god, Talad, was responsible for creating the Kran and he has a temple, unsurprisingly, in the Kran city of Gugrontid.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Abelia Aruine&#039;&#039;&#039; says: A third god is Xiosia.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Abelia Aruine&#039;&#039;&#039; says: She is very much the natural side of things and is favoured greatly by the Nolthrir and Dermorians, for they have always been very close to the land they live on.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Abelia Aruine&#039;&#039;&#039; says: Finally, there is Dakkru.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Abelia Aruine&#039;&#039;&#039; says: She is the god of death and if you ever find yourself on the wrong side of a pointed sword, you will be taken to her realm.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Abelia Aruine&#039;&#039;&#039; says: You will have to brave its depths to find your way out if you wish to come back to Yliakum again.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;You&#039;&#039;&#039; say: So, now that I&#039;m here what should I do?&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Abelia Aruine&#039;&#039;&#039; says: Good question.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Abelia Aruine&#039;&#039;&#039; says: You have a choice.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Abelia Aruine&#039;&#039;&#039; says: I would recommend talking to and getting to know the other people in this welcome area.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Abelia Aruine&#039;&#039;&#039; says: You stand to learn a lot from such an experience which could greatly help your start here in Hydlaa.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Abelia Aruine&#039;&#039;&#039; says: If this doesn&#039;t interest you, next to the gate behind you you can speak to &#039;&#039;&#039;Xenak&#039;&#039;&#039; about passing though into the main city of Hydlaa.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Abelia Aruine&#039;&#039;&#039; says: If you want to stick about you could take some lunch I have prepared to Neave the blacksmith and talk to her.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Abelia Aruine&#039;&#039;&#039; says: Are you interested in helping me out?&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;You&#039;&#039;&#039; say: I really want to see what else there is to learn.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Abelia Aruine&#039;&#039;&#039; says: Fantastic, you should start with taking this lunch pack over to Neave.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Abelia Aruine&#039;&#039;&#039; says: She is the blacksmith for this part of Hydlaa and can no doubt give you plenty of information regarding all the crafting that goes on in the city.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Abelia Aruine&#039;&#039;&#039; says: But you should know that if at any point you get fed up with learning about Hydlaa and just want to enter the city, you can go and talk to &#039;&#039;&#039;Xenak&#039;&#039;&#039; and he will let you pass into the main city.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Abelia Aruine&#039;&#039;&#039; says: If you want to come back and finish talking to the others in this area after you leave, you can return at a later point to finish.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Abelia Aruine&#039;&#039;&#039; says: Good luck, have fun, and enjoy Hydlaa.&lt;br /&gt;
&amp;lt;br&amp;gt;-&#039;&#039;&#039;INFORMATION&#039;&#039;&#039;: To see how to give items to NPCs click on the &#039;HELP&#039; icon in the toolbar and in the &#039;START HERE SECTION&#039; read the heading &#039;GIVING ITEMS TO NPCS&#039;. In quests you can open the quest system and click certain Menu Options to give an item to the NPC, or, you can select the NPC and choose the &#039;GIVE&#039; icon which will open a trade window. You can then pick an item to manually give to the NPC from your inventory.-&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;You should now approach the NPC Neave Besetun, right-click on the character and click the &#039;TALK/LIPS&#039; icon.&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Neave’s Hammering Time===&lt;br /&gt;
[[File:Neave.png|100px|thumb|left]]&#039;&#039;&#039;You&#039;&#039;&#039; say: Hello, are you Neave?&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Neave Besetun&#039;&#039;&#039; says: Why yes, that&#039;s right.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Neave Besetun&#039;&#039;&#039; tears her eyes from the unfinished blades propped against the side of the anvil, sets down her hammer, and smiles.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Neave Besetun&#039;&#039;&#039; says: I&#039;m the local smith in this part of the city; been asked to work on weapons for the warriors coming through here before they head back out to fight against the invasions.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Neave Besetun&#039;&#039;&#039; says: I&#039;m here so the city&#039;s main blacksmith doesn&#039;t get buried under everything.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Neave Besetun&#039;&#039;&#039; says: He has a lot to do after all, working in the centre of Hydlaa just off the plaza.&lt;br /&gt;
&amp;lt;br&amp;gt;-She sniffs suddenly.-&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Neave Besetun&#039;&#039;&#039; says: Hold on.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Neave Besetun&#039;&#039;&#039; narrows her eyes, looking directly at you.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Neave Besetun&#039;&#039;&#039; says: Is that smell what I think it is!?&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;You&#039;&#039;&#039; say: Uhm, I know I&#039;ve been on the road for a while getting here, but do I really smell that bad?&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Neave Besetun&#039;&#039;&#039; says: Oh dear!&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Neave Besetun&#039;&#039;&#039; chuckles softly.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Neave Besetun&#039;&#039;&#039; says: Did I make you worry for a moment then?&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Neave Besetun&#039;&#039;&#039; says: I meant the scent of Abelia&#039;s delicious cooking; she is in my opinion the finest cook and baker in the whole of the city of Hydlaa.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Neave Besetun&#039;&#039;&#039; says: Am I right that she sent you to bring my lunch over to me?&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;You&#039;&#039;&#039; say: That&#039;s right. Here&#039;s the lunch pack she made for you.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Neave Besetun&#039;&#039;&#039; says: Oh, well look at that!&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Neave Besetun&#039;&#039;&#039; takes the pack carefully.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Neave Besetun&#039;&#039;&#039; says: She knows how hard Ibhaar has me working, what with all those blades he keeps wanting repaired for all his troops and the shields he&#039;s got me making.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Neave Besetun&#039;&#039;&#039; drops her voice slightly.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Neave Besetun&#039;&#039;&#039; says: Nothing here is ever quite good enough for him and he&#039;s determined everyone passing through proves they can use a weapon to some extent, so always has me making sure there are lots of different weapons available!&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Neave Besetun&#039;&#039;&#039; says: With the invasions, the Octarchy is quite keen on it as well, making sure all its citizens can fight and defend themselves that is.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Neave Besetun&#039;&#039;&#039; says: That’s actually one of the laws of the land; if you want to read the rest you could find a copy of the Decree in...&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Neave Besetun&#039;&#039;&#039; says: Uh...&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Neave Besetun&#039;&#039;&#039; says: Jayose’s Library.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Neave Besetun&#039;&#039;&#039; becomes a little distracted as she starts unwrapping her food.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;You&#039;&#039;&#039; say: So do you just repair things for Ibhaar?&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Neave Besetun&#039;&#039;&#039; says: Well, I&#039;m the smith here so that is generally my job.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Neave Besetun&#039;&#039;&#039; takes a big bite of her lunch.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Neave Besetun&#039;&#039;&#039; says: But if you’re interested I can tell you a little bit about the different kinds of smithy crafts you’re likely to run into in Hydlaa.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Neave Besetun&#039;&#039;&#039; says: Maybe tell you about how to start out in metalworking and blacksmithing, the same things I started out with, if it takes your fancy.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;You&#039;&#039;&#039; say: So what sorts of crafts are there?&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Neave Besetun&#039;&#039;&#039; says: Well, all sorts.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Neave Besetun&#039;&#039;&#039; says: You will be able to learn to make many different weapons and many different pieces of armour and lots of different shields.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Neave Besetun&#039;&#039;&#039; smiles warmly as she continues to eat her lunch.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Neave Besetun&#039;&#039;&#039; says: Just look behind me to the table over there.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Neave Besetun&#039;&#039;&#039; says: I&#039;ve been working on a few new shields, and then there&#039;s these half finished swords I have.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Neave Besetun&#039;&#039;&#039; points down to the blades resting against her anvil.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Neave Besetun&#039;&#039;&#039; says: Of course, as a good smith I can also work on armour, but I don’t very much.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Neave Besetun&#039;&#039;&#039; says: Chainmail gloves and good sturdy plate helms.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Neave Besetun&#039;&#039;&#039; says: Maybe it&#039;s something you should think about trying?&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Neave Besetun&#039;&#039;&#039; says: You&#039;ll see that being a smith is a very diverse skill with lots to learn beyond how to simply work with metal.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;You&#039;&#039;&#039; say: And how should I start to learn?&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Neave Besetun&#039;&#039;&#039; says: Well, you&#039;d best start looking for master Harnquist just off the Hydlaa plaza.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Neave Besetun&#039;&#039;&#039; says: He owns the smithy there and he&#039;s always happy to help out anyone looking to start training their arm with a hammer.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Neave Besetun&#039;&#039;&#039; says: He is also the starting point for anyone looking to join the Crafting Association.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Neave Besetun&#039;&#039;&#039; says: After you talk to him about that he will probably have a few little jobs you can help him with, like fetching some ore or maybe bringing him something to eat while he works; it&#039;s a good way to make some quick tria as well.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Neave Besetun&#039;&#039;&#039; grins around another mouthful.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Neave Besetun&#039;&#039;&#039; says: He likes his food as much as I do.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Neave Besetun&#039;&#039;&#039; says: And if you keep helping people in the association you will be taught how to make metal stocks from ores, then how to make bladed weapons like axes and swords, and then eventually to make many different shields.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Neave Besetun&#039;&#039;&#039; says: Harnquist will tell you all you need to know.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;You&#039;&#039;&#039; say: What about other armour?&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Neave Besetun&#039;&#039;&#039; says: Good question.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Neave Besetun&#039;&#039;&#039; says: Shields are possible to make, like I said, as are light, medium and heavy helms.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Neave Besetun&#039;&#039;&#039; says: And then you can make light armour made of leather and medium armour made of chain mail.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Neave Besetun&#039;&#039;&#039; says: But if you are interested in making leather armour you will need to take a slightly different path.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Neave Besetun&#039;&#039;&#039; says: You&#039;ll first need to learn how to work with leather, not really something you will learn from a blacksmith.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Neave Besetun&#039;&#039;&#039; says: From what I know you will have to learn to tan hides and to sew and shape the leather.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Neave Besetun&#039;&#039;&#039; says: If you ever take a trip to the Enkidukai city of Ojaveda, there is an Enkidukai there named Hirenn and I&#039;m sure he will be able to help you get started with the leatherworking skill.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;You&#039;&#039;&#039; say: Do you think I could have a go at something simple?&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Neave Besetun&#039;&#039;&#039; says: Well maybe you could...&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Neave Besetun&#039;&#039;&#039; moves over to her pile of ores and carefully looks them over while talking.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Neave Besetun&#039;&#039;&#039; says: One of the simplest things to do is to turn ore into metal ingots or stocks which you can then use in crafting.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;You&#039;&#039;&#039; say: Where would I find ore?&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Neave Besetun&#039;&#039;&#039; chuckles.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Neave Besetun&#039;&#039;&#039; says: By mining of course!&lt;br /&gt;
&amp;lt;br&amp;gt;-She gestures at the pile of different ores stacked next to her.-&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Neave Besetun&#039;&#039;&#039; says: Many, many different types of ore and gem can be mined out of the ground.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Neave Besetun&#039;&#039;&#039; says: You just need a sturdy pick and a bit of determination, but it&#039;s probably best to ask around near the smithy to see if someone can show you where to try and mine until you know where to go.&lt;br /&gt;
&amp;lt;br&amp;gt;She frowns a little, but the expression quickly changes to a grin.-&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Neave Besetun&#039;&#039;&#039; says: But mining ore is only good if you then learn to turn it into ingots and metal stock of course!&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Neave Besetun&#039;&#039;&#039; says: You could use my furnace to try the very first step of that process; that step is melting some iron ore into molten iron.&lt;br /&gt;
-She steps back to her anvil after picking up a few pieces of iron ore.-&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;You&#039;&#039;&#039; say: I&#039;d love to try.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Neave Besetun&#039;&#039;&#039; says: Perfect!&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Neave Besetun&#039;&#039;&#039; says: Just step up to the furnace behind me then and pop one ore at a time inside.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Neave Besetun&#039;&#039;&#039; says: Just wait it out and you should see the metal turning molten.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Neave Besetun&#039;&#039;&#039; says: But if you leave it in the furnace for too long it will be ruined and useless, so make sure you pay attention.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Neave Besetun&#039;&#039;&#039; hands you three pieces of ore.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Neave Besetun&#039;&#039;&#039; says: Here, try with these.&lt;br /&gt;
&amp;lt;br&amp;gt;-&#039;&#039;&#039;INFORMATION&#039;&#039;&#039;: To learn about using containers click on the &#039;HELP&#039; icon in the toolbar and in the &#039;START HERE SECTION&#039; read the heading &#039;CRAFTING CONTAINERS&#039;.-&lt;br /&gt;
&amp;lt;br&amp;gt;-&#039;&#039;&#039;INFORMATION&#039;&#039;&#039;: Simply, you need to right click and open the interaction menu for the furnace, then select &#039;EXAMINE&#039; which will open the container window for the furnace. Then you need to move the iron ore from your inventory to the container. Wait about 90 seconds and the iron ore will transform into molten iron ore which you can move back to your inventory and give to Neave.-&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;You&#039;&#039;&#039; say: Okay, I&#039;ll try later then.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Neave Besetun&#039;&#039;&#039; says: Later is fine too.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Neave Besetun&#039;&#039;&#039; looks you over and smiles slightly.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Neave Besetun&#039;&#039;&#039; says: Just don&#039;t forget, speak to Harnquist near the plaza for anything to do with metalwork and smithing!&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Neave Besetun&#039;&#039;&#039; says: Is there anything else I can help you with for now?&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;You&#039;&#039;&#039; say: Neave..there is a giant heart on top of your ores?&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Neave Besetun&#039;&#039;&#039; turns her head to look at it as though surprised and then chuckles.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Neave Besetun&#039;&#039;&#039; says: Why yes, yes there is!&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Neave Besetun&#039;&#039;&#039; pauses for a moment and gives you a rather serious look.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Neave Besetun&#039;&#039;&#039; says: There are certain metals, ones only the most experienced metallurgists can produce, and well...&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Neave Besetun&#039;&#039;&#039; blushes slightly.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Neave Besetun&#039;&#039;&#039; says: I&#039;m hoping to learn how to make them myself soon, but they do require some rather strange ingredients, like a giant ulbernaut heart.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;You&#039;&#039;&#039; say: I can&#039;t think of anything else to ask you.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Neave Besetun&#039;&#039;&#039; says: Hmm, well, okay then.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Neave Besetun&#039;&#039;&#039; says: Perhaps in this case I could ask a little favour of you instead?&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Neave Besetun&#039;&#039;&#039; moves over towards the forge and carefully lifts a sword that was hidden there.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Neave Besetun&#039;&#039;&#039; says: Ibhaar asked me to repair this for him.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Neave Besetun&#039;&#039;&#039; says: He is always taking so little care of his weapons and sending them back to me ruined, that I&#039;m beginning to think he uses them to hammer arrows into trees instead of shooting the arrows like he should.&lt;br /&gt;
&amp;lt;br&amp;gt;-She shakes her head sadly.-&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Neave Besetun&#039;&#039;&#039; says: I really wonder about him sometimes, but then Diaboli are known to be a little, well, sort of odd.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Neave Besetun&#039;&#039;&#039; says: I&#039;d really appreciate it if you could run this sword over to him for me and I&#039;m sure he&#039;ll hand you a little something for your time.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;You&#039;&#039;&#039; say: I&#039;ll take him the sword.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Neave Besetun&#039;&#039;&#039; says: Perfect then!&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Neave Besetun&#039;&#039;&#039; says: Thank you very much for your help with this!&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Neave Besetun&#039;&#039;&#039; carefully hands you a broadsword which shows the signs of heavy reworking on its blade.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Neave Besetun&#039;&#039;&#039; says: Just continue to follow the road and you will find him nearby.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Neave Besetun&#039;&#039;&#039; says: And...&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Neave Besetun&#039;&#039;&#039; says: One more thing as well.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;You&#039;&#039;&#039; say: Yes?&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Neave Besetun&#039;&#039;&#039; says: If you start to make or use weapons yourself, you might want to also learn how to repair them; it&#039;s another skill you will have a chance to learn more about in Hydlaa.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Neave Besetun&#039;&#039;&#039; says: There might be many people like Ibhaar who need help repairing their armour or weapons.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Neave Besetun&#039;&#039;&#039; says: Just take this as a small gift as well.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Neave Besetun&#039;&#039;&#039; says: Once you pick up a weapon, you should take better care of it than Ibhaar does of his by learning to do repairs.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Neave Besetun&#039;&#039;&#039; hands you a small repair kit, which includes several things you might be able to use to improve a damaged weapon.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Neave Besetun&#039;&#039;&#039; says: Take care of yourself.&lt;br /&gt;
&amp;lt;br&amp;gt;She waves you towards the road and turns back to her anvil.-&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Neave Besetun&#039;&#039;&#039; says: Right, it&#039;s hammering time.&lt;br /&gt;
&amp;lt;br&amp;gt;-She begins to whistle a somewhat recognisable tune as she picks up her hammer and starts hammering again.-&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;You should now approach the NPC Ibhaar Senad, right-click on the character and click the &#039;TALK/LIPS&#039; icon.&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Ibhaar’s Battle===&lt;br /&gt;
[[File:Ibhaar.png|100px|thumb|left]]&#039;&#039;&#039;You&#039;&#039;&#039; say: Here you are, Ibhaar. Neave gave me this for you.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Ibhaar Senad&#039;&#039;&#039; says: So, that little smithy decided to repair my favourite Broadsword did she..?&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Ibhaar Senad&#039;&#039;&#039; says: If she hadn&#039;t done such a terrible job of repairing it the last few times, it probably wouldn&#039;t keep breaking every time I use it.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;You&#039;&#039;&#039; say: So what is it you do around here?&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Ibhaar Senad&#039;&#039;&#039; says: What do I do?!&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Ibhaar Senad&#039;&#039;&#039; says: I&#039;m the commander of the expeditionary forces.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Ibhaar Senad&#039;&#039;&#039; pushes his chest out as he continues.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Ibhaar Senad&#039;&#039;&#039; says: My men are sent out from Hydlaa when a city or village is attacked.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Ibhaar Senad&#039;&#039;&#039; says: It&#039;s my job to organise these Octarchy warriors.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Ibhaar Senad&#039;&#039;&#039; says: And also unfortunately,&lt;br /&gt;
&amp;lt;br&amp;gt;-He scowls a little.-&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Ibhaar Senad&#039;&#039;&#039; says: The mages...&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Ibhaar Senad&#039;&#039;&#039; says: To make sure they are all sent or stationed where they are most needed; to help keep the peace or with fighting off invasions from the Stone Labyrinth.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;You&#039;&#039;&#039; say: What sort of warriors do you have fighting for you?&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Ibhaar Senad&#039;&#039;&#039; says: All sorts.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Ibhaar Senad&#039;&#039;&#039; says: They use ranged weapons like bows, short and sharp, or long and heavy blades.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Ibhaar Senad&#039;&#039;&#039; says: Some prefer giant war hammers or diamond-sharp double-headed axes.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Ibhaar Senad&#039;&#039;&#039; seems to get a little giddy talking about all the weapons.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Ibhaar Senad&#039;&#039;&#039; says: There are many different types of blades you can use; it is all a matter of preference.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Ibhaar Senad&#039;&#039;&#039; says: I personally have these two, one for hitting, and one for stabbing.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;You&#039;&#039;&#039; say: Do you have a suggestion on what I should use?&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Ibhaar Senad&#039;&#039;&#039; shrugs as he plays with his two weapons a little.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Ibhaar Senad&#039;&#039;&#039; says: Depends on what you want to use, very close range for fast attacking, or slower, heavier things which you can do more damage with.&lt;br /&gt;
&amp;lt;br&amp;gt;-He starts to swing his blade as an example.-&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Ibhaar Senad&#039;&#039;&#039; says: Or ranged weapons like bows.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Ibhaar Senad&#039;&#039;&#039; says: You should look at my collection of weapons.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Ibhaar Senad&#039;&#039;&#039; points using his sword at the table behind him.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Ibhaar Senad&#039;&#039;&#039; says: Just take a look; there is a fair selection on there.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Ibhaar Senad&#039;&#039;&#039; says: Oh, by the way, I am supposed to give you a basic lesson on how to use a weapon of your choice and then ask you to demonstrate it to me.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Ibhaar Senad&#039;&#039;&#039; says: So, go and look at the choices and then come back and tell me which you want and I will give you one to use.&lt;br /&gt;
&amp;lt;br&amp;gt;-&#039;&#039;&#039;INFORMATION&#039;&#039;&#039;: For help on using free text to talk with NPCs click on the &#039;HELP&#039; icon in the toolbar and in the &#039;START HERE SECTION&#039; read the heading &#039;INTERACTING AND SPEAKING WITH NPCs&#039;.-&lt;br /&gt;
&amp;lt;br&amp;gt;-&#039;&#039;&#039;INFORMATION&#039;&#039;&#039;: What you are required to do with Ibhaar is to look at the weapons on the tables and on the tree and find the name of one you want. Once you have picked one, you need to return to Ibhaar, right click him and pick the talk icon. When the Quest options appear you should type the name of the weapon you want in the free text window and press enter to send the message when you are done. If you spell it right he will continue the quest with you.-&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;You&#039;&#039;&#039; say: claymore&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Ibhaar Senad&#039;&#039;&#039; says: Ah, so you want to use a claymore do you?&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Ibhaar Senad&#039;&#039;&#039; says: Well in that case I think it&#039;s best you use this.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Ibhaar Senad&#039;&#039;&#039; holds up a shortsword.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Ibhaar Senad&#039;&#039;&#039; says: It&#039;s not the biggest blade you will see people using but it is perfectly suited to use as a beginner.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Ibhaar Senad&#039;&#039;&#039; says: And you aren&#039;t as likely to chop your own hand or arm off like you are using a claymore.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Ibhaar Senad&#039;&#039;&#039; says: And let this be your very first lesson in Hydlaa, you swing it so these sharp edges hit the thing you’re attacking to slice it, or you thrust this pointy end into the target, simple.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Ibhaar Senad&#039;&#039;&#039; says: I suppose you can go and kill some of the rats round here to practise after your expert lesson...&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Ibhaar Senad&#039;&#039;&#039; looks over at his precious rivnak.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Ibhaar Senad&#039;&#039;&#039; says: In fact you would be doing me a favour if you did.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Ibhaar Senad&#039;&#039;&#039; says: My rivnak gets nervous every time they get too close.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Ibhaar Senad&#039;&#039;&#039; says: Bring me a rat hide and I&#039;ll pay you a little.&lt;br /&gt;
&amp;lt;br&amp;gt;-&#039;&#039;&#039;INFORMATION&#039;&#039;&#039;: For help on fighting click on the &#039;HELP&#039; icon in the toolbar and in the &#039;START HERE SECTION&#039; read the heading &#039;HEALTH AND COMBAT STYLES&#039;.-&lt;br /&gt;
&amp;lt;br&amp;gt;-&#039;&#039;&#039;INFORMATION&#039;&#039;&#039;: Simply, you can fight with fists or a weapon. To equip a weapon, open your inventory and pick up and then drop your chosen weapon onto your character&#039;s &#039;SWORD&#039; or &#039;SHIELD&#039; slot. Then approach a rat, select it and open the interaction menu, and then choose the attack option. If your &#039;INFORMATION&#039; window is open you can select a rat and choose an attacking stance from &#039;full defensive&#039; to &#039;bloody&#039;. You can loot items from the dead rats by right clicking on the rat and choosing the &#039;LOOT&#039; icon and taking the items you want from the loot window which will appear.-&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Ibhaar Senad&#039;&#039;&#039; grabs the hide out of your hand.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Ibhaar Senad&#039;&#039;&#039; says: YES!&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Ibhaar Senad&#039;&#039;&#039; says: Great, well done on killing the rats.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Ibhaar Senad&#039;&#039;&#039; throws the hide away into a barrel.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Ibhaar Senad&#039;&#039;&#039; says: This will no doubt lift a great weight from my rivnak&#039;s nerves.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Ibhaar Senad&#039;&#039;&#039; says: You know, if you get another one I’ll reward you for that as well.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;You&#039;&#039;&#039; say: Here I killed a second rat and I have its hide for you.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Ibhaar Senad&#039;&#039;&#039; gabs the hide out of your hand again.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Ibhaar Senad&#039;&#039;&#039; says: HA!&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Ibhaar Senad&#039;&#039;&#039; says: See killing these rats is easy.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Ibhaar Senad&#039;&#039;&#039; says: And here, this is for you.&lt;br /&gt;
&amp;lt;br&amp;gt;-He tosses you a few more coins than the first time.-&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Ibhaar Senad&#039;&#039;&#039; says: Just to keep their numbers down and I’ll buy one more from you if you get it.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Ibhaar Senad&#039;&#039;&#039; says: Maybe there is hope you will become a reasonable warrior yet.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Ibhaar Senad&#039;&#039;&#039; drops the hide in a barrel with the others you gave him.&lt;br /&gt;
&amp;lt;br&amp;gt;-Putting his hand into a small pouch he pulls out a circle.-&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Ibhaar Senad&#039;&#039;&#039; says: For doing such a fine job in keeping my rivnak happy, this is for you.&lt;br /&gt;
&amp;lt;br&amp;gt;-He then tosses the coin at you.-&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;You&#039;&#039;&#039; say: So, who do I need to see for more lessons on using weapons?&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Ibhaar Senad&#039;&#039;&#039; says: Well who you want to go and see first will depend on which weapon type you want to learn to use.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Ibhaar Senad&#039;&#039;&#039; says: I prefer my hammer and longsword.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Ibhaar Senad&#039;&#039;&#039; says: But let me give you a list in case the weapon you chose isn’t the one you will want to learn later.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Ibhaar Senad&#039;&#039;&#039; says: Of course the Octarchy is always pleased when one of its citizens wants to train in combat to become a useful addition to its fighting forces.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Ibhaar Senad&#039;&#039;&#039; says: Percival Hawthorne will train you on how to use all types of swords, Finara Plund on how to use all types of axes, Lori Tryllyn will teach you to use knives and daggers and Taulim Wilaal will teach you how to use all types of ranged weapons.&lt;br /&gt;
&amp;lt;br&amp;gt;-&#039;&#039;&#039;INFORMATION&#039;&#039;&#039;: To see information about how to train a skill click on the &#039;HELP&#039; icon in the toolbar and in the &#039;START HERE SECTION&#039; read the heading &#039;SKILL TRAINING&#039;.-&lt;br /&gt;
-&#039;&#039;&#039;INFORMATION&#039;&#039;&#039;: There are three parts to training a skill. 1 - Gaining progression points which you are awarded by doing quests, hunting and making/gathering things. 2 - Buying skill training--to do this you need to find the correct trainer and spend Tria and Progression points to get &#039;theoretical training&#039;. 3 - To gain the next level you then need to practise the skill, by fighting, harvesting, crafting etc.-&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;You&#039;&#039;&#039; say: Using weapons is all well and good, but what about armour?&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Ibhaar Senad&#039;&#039;&#039; bangs his fist against his chest.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Ibhaar Senad&#039;&#039;&#039; says: Here is some of the finest heavy armour you are ever likely to see.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Ibhaar Senad&#039;&#039;&#039; checks the spot he hit on his chest to make sure there are no marks.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Ibhaar Senad&#039;&#039;&#039; says: Well, I suppose it’s probably worth me telling you who to see to learn about using armour.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Ibhaar Senad&#039;&#039;&#039; says: You wouldn’t want to become expert with a blade and use it in combat with no protection.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Ibhaar Senad&#039;&#039;&#039; says: So Jefecra Harcrit, a member of the Hydlaa Guard can train you in using heavy armour once you are strong enough to wear it.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Ibhaar Senad&#039;&#039;&#039; says: Grimal Bloodaxe, a proud StoneHammer can train you in how to best use chainmail or medium armours, again once you are strong enough to wear them.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Ibhaar Senad&#039;&#039;&#039; says: Finally, Jeyarp Grotemey who has a small stall selling leather goods can teach you how to use leather armour effectively.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;You&#039;&#039;&#039; say: Where is the best place to start hunting beasts?&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Ibhaar Senad&#039;&#039;&#039; smirks a little.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Ibhaar Senad&#039;&#039;&#039; says: That’s funny.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Ibhaar Senad&#039;&#039;&#039; says: Most of the creatures running about these lands will strike you down with one blow if you don’t train enough before running about waving your sword trying to get one of them to impale itself on the end of the blade for you.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Ibhaar Senad&#039;&#039;&#039; says: HA!&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Ibhaar Senad&#039;&#039;&#039; says: But if you seriously want to jump straight into fighting there are lots of little creatures in the sewers if you can find your way in and are brave enough to venture down there.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Ibhaar Senad&#039;&#039;&#039; says: There are also lots of different creatures and gladiators of lots of different sizes and strengths in the Arena which is probably a much better place to start.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;You&#039;&#039;&#039; say: Well if I’m going to get squashed so quickly how can I heal myself?&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Ibhaar Senad&#039;&#039;&#039; says: There are a number of ways; eating food someone has made is a good simple way, but don’t eat too much or it might just make you worse.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Ibhaar Senad&#039;&#039;&#039; says: You can use herbal remedies or potions which someone has made or you have bought or made for yourself.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Ibhaar Senad&#039;&#039;&#039; says: And I guess...&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Ibhaar Senad&#039;&#039;&#039; says: If you are desperate...&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Ibhaar Senad&#039;&#039;&#039; says: You can use magic...&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;You&#039;&#039;&#039; say: So what about using magic?&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Ibhaar Senad&#039;&#039;&#039; stares at you.&lt;br /&gt;
&amp;lt;br&amp;gt;-His eyes bulge and a vein on his forehead throbs as he seems to get ready to explode.-&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Ibhaar Senad&#039;&#039;&#039; says: MAGIC!&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Ibhaar Senad&#039;&#039;&#039; says: ...&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Ibhaar Senad&#039;&#039;&#039; says: Magic...&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Ibhaar Senad&#039;&#039;&#039; says: Really?&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Ibhaar Senad&#039;&#039;&#039; says: I don&#039;t use magic, of course I don&#039;t use magic, clearly I don&#039;t use magic...&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Ibhaar Senad&#039;&#039;&#039; says: Sword and steel and hard training will make you a real warrior.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Ibhaar Senad&#039;&#039;&#039; says: You will not get me helping you with magic or anything to do with it.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Ibhaar Senad&#039;&#039;&#039; says: Run off to...that...Dermorian, Orphia, over there if you want to get to use that horrible horrible stuff.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Ibhaar Senad&#039;&#039;&#039; points to his left a little, down the road.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;You should now approach the NPC Orphia Eldri, right-click on the character and click the &#039;TALK/LIPS&#039; icon.&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Orphia’s Apple===&lt;br /&gt;
[[File:Orphia.png|100px|thumb|left]]&#039;&#039;&#039;You&#039;&#039;&#039; say: Hello, are you Orphia?&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Orphia Eldri&#039;&#039;&#039; says: The use of Azure Way magic to control the air, linked to, oh no.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Orphia Eldri&#039;&#039;&#039; says: That can&#039;t be the reason...&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Orphia Eldri&#039;&#039;&#039; trails off mid-sentence and smiles pleasantly as she notices your presence.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Orphia Eldri&#039;&#039;&#039; says: I&#039;m sorry, I didn&#039;t see you for a moment.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Orphia Eldri&#039;&#039;&#039; says: I&#039;ve been engaged in a little magical experimentation, but never mind that.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Orphia Eldri&#039;&#039;&#039; says: You must be one of the new arrivals?&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Orphia Eldri&#039;&#039;&#039; holds up a hand to stop you from answering.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Orphia Eldri&#039;&#039;&#039; says: No, don&#039;t tell me; Ibhaar sent you on your way towards me with some form of insult or profanity against my craft?&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Orphia Eldri&#039;&#039;&#039; says: Am I correct?&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;You&#039;&#039;&#039; say: So you really are a mage as he said?&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Orphia Eldri&#039;&#039;&#039; says: I&#039;m unsure if I am whatever names he may have called me, but I certainly am a mage.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Orphia Eldri&#039;&#039;&#039; says: I have studied at least the basics in each of the six Ways of magic.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Orphia Eldri&#039;&#039;&#039; says: That&#039;s why I was chosen as the Octarchy&#039;s representative to welcome any potential students of the Ways to Hydlaa.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;You&#039;&#039;&#039; say: And you know enough to be able to teach about the Ways?&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Orphia Eldri&#039;&#039;&#039; spreads her arms to move your attention to the tables nearby.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Orphia Eldri&#039;&#039;&#039; says: As you can see from my collection of artefacts, I do have some experience.&lt;br /&gt;
&amp;lt;br&amp;gt;-She nods while studying you.-&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Orphia Eldri&#039;&#039;&#039; says: But I shouldn&#039;t let items on tables speak for me.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Orphia Eldri&#039;&#039;&#039; says: Magic can be dangerous to learn and so my ability, not words, should be what acts to reassure you.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Orphia Eldri&#039;&#039;&#039; points carefully.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Orphia Eldri&#039;&#039;&#039; says: Have you noticed the apple, just behind me floating above my enchanter?&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;You&#039;&#039;&#039; say: It&#039;s floating?&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Orphia Eldri&#039;&#039;&#039; says: Yes, it really is.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Orphia Eldri&#039;&#039;&#039; smiles pleasantly.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Orphia Eldri&#039;&#039;&#039; says: I was using Azure Way magic to cause it to levitate, but it&#039;s given me a little trouble since I managed that.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;You&#039;&#039;&#039; say: What sort of trouble?&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Orphia Eldri&#039;&#039;&#039; says: It is better to observe than merely to tell.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Orphia Eldri&#039;&#039;&#039; says: Please, pick up the apple and pass it here to me.&lt;br /&gt;
&amp;lt;br&amp;gt;-&#039;&#039;&#039;INFORMATION&#039;&#039;&#039;: To pick up an item, right click it and select the hand icon. The item will go into your inventory and a message will appear in the system tab indicating you have done so.-&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;You&#039;&#039;&#039; say: Here&#039;s the apple.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Orphia Eldri&#039;&#039;&#039; balances the apple on the palm of her hand for a moment.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Orphia Eldri&#039;&#039;&#039; says: Good.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Orphia Eldri&#039;&#039;&#039; says: Now watch it carefully because...&lt;br /&gt;
&amp;lt;br&amp;gt;-She waits and then closes her fingers around it. After some moments the apple shimmers slightly with faint azure light and then a second apple appears in the air where the first one was to begin with.-&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Orphia Eldri&#039;&#039;&#039; says: Now that I told the magic to hold the apple in the air, the magic seems unhappy if the apple is taken away.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Orphia Eldri&#039;&#039;&#039; says: It seems that it creates another apple instead to make up for this.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Orphia Eldri&#039;&#039;&#039; takes a bite from the apple she is holding and then drops her hand back to her side.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Orphia Eldri&#039;&#039;&#039; says: I&#039;m hoping to develop this further in time to see if I can find out where the new apples come from.&lt;br /&gt;
&amp;lt;br&amp;gt;-She smiles once again.-&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Orphia Eldri&#039;&#039;&#039; says: Now, perhaps having seen the progress of my research, entrusted to me by the Circles, you will trust in my ability to teach you as well.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;You&#039;&#039;&#039; say: Okay, I think I could learn from you.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Orphia Eldri&#039;&#039;&#039; says: Then I think I can teach you.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Orphia Eldri&#039;&#039;&#039; says: If you could tell me which Way you are most interested in learning about, I could certainly try to answer any questions you might have.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;You&#039;&#039;&#039; say: I don&#039;t know enough to choose one.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Orphia Eldri&#039;&#039;&#039; says: I would suspect the choice is a difficult one for many, but I can tell you which Ways you have to choose between.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Orphia Eldri&#039;&#039;&#039; says: Let me see.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Orphia Eldri&#039;&#039;&#039; reaches for the glyph sack which hangs at her side and pulls out several glyphs. She holds a new glyph up to show you with each Way that she mentions.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Orphia Eldri&#039;&#039;&#039; says: The ways are Crystal, Dark, Red, Blue, Brown, and Azure.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Orphia Eldri&#039;&#039;&#039; says: Each one has its own strengths.&lt;br /&gt;
&amp;lt;br&amp;gt;-She nods reassuringly.-&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Orphia Eldri&#039;&#039;&#039; says: I know it&#039;s a lot to take in, but we really should only focus on one of the Ways for the time being.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;You&#039;&#039;&#039; say: But what if I want to study other Ways as well?&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Orphia Eldri&#039;&#039;&#039; says: You can change your mind after reaching Hydlaa and study another then, but which would you like us to look at for today?&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Orphia Eldri&#039;&#039;&#039; says: Perhaps you would like me to tell you more about some of the Ways first.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Orphia Eldri&#039;&#039;&#039; says: If so, just tell me which you&#039;d like to hear about.&lt;br /&gt;
&amp;lt;br&amp;gt;-&#039;&#039;&#039;INFORMATION&#039;&#039;&#039;: You need to use the free text box to learn about at least one magic Way. You can choose between Red Way, Blue Way, Dark Way, Crystal Way, Azure Way, or Brown Way.-&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;You&#039;&#039;&#039; say: Red&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Orphia Eldri&#039;&#039;&#039; says: No one can dispute that Red Way magic is very popular here in the Dome; it is powerful, strong, and attuned with fire.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Orphia Eldri&#039;&#039;&#039; says: It has many powerful attacking spells, most involving heat; this is also why smiths usually study it to some degree.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Orphia Eldri&#039;&#039;&#039; says: The opposing Way of Red Way is Blue Way, so it is advisable not to study both of these at the same time.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;You&#039;&#039;&#039; say: Blue&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Orphia Eldri&#039;&#039;&#039; says: Blue Way magic is linked to water and time and anything that flows.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Orphia Eldri&#039;&#039;&#039; says: It is in opposition to the fire of the Red Way, and is more aligned with protection and can even be used to heal people.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Orphia Eldri&#039;&#039;&#039; says: Its link to all that flows can also let you sense the magic which flows though items, which can be useful.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;You&#039;&#039;&#039; say: Dark&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Orphia Eldri&#039;&#039;&#039; says: Dark Way magic opposes the magic of the Crystal Way.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Orphia Eldri&#039;&#039;&#039; says: It isn&#039;t evil as some might have you believe, but it draws its energy from death and entropy.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Orphia Eldri&#039;&#039;&#039; says: It can be used to spread illness or to manipulate shadows into turning against their owners.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Orphia Eldri&#039;&#039;&#039; says: It is these things that can be used by evil people, but that does not make the magic, itself, evil.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Orphia Eldri&#039;&#039;&#039; says: I have heard that to advance far you must not be afraid to seek your own death as well.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;You&#039;&#039;&#039; say: Crystal&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Orphia Eldri&#039;&#039;&#039; says: The Crystal Way is about light and life and energy.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Orphia Eldri&#039;&#039;&#039; says: It is pure and famed for its use in healing.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Orphia Eldri&#039;&#039;&#039; says: You should avoid learning too much of the Dark Way if you are interested in Crystal Way magic, as they do not mix well together.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;You&#039;&#039;&#039; say: Brown&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Orphia Eldri&#039;&#039;&#039; says: The magic of the Brown Way focuses on the stones and the earth and on protection and using nature.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Orphia Eldri&#039;&#039;&#039; says: You can use it to create armour for yourself or to shake the ground beneath the feet of one who would harm you.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Orphia Eldri&#039;&#039;&#039; says: It is also opposed to Azure Way magic, but can work in harmony with other Ways.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;You&#039;&#039;&#039; say: Azure&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Orphia Eldri&#039;&#039;&#039; says: Azure Way is the magic of the air and of the mind, with which you might find yourself able to eventually influence the thoughts of others.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Orphia Eldri&#039;&#039;&#039; pauses and smiles slightly, looking back towards the floating apple again.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Orphia Eldri&#039;&#039;&#039; says: Or with which you might cause apples to levitate.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Orphia Eldri&#039;&#039;&#039; says: It is opposed to the Brown Way, so these two should not be mixed.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;You&#039;&#039;&#039; say: I&#039;ve made my choice.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Orphia Eldri&#039;&#039;&#039; says: Are you sure?&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Orphia Eldri&#039;&#039;&#039; says: You can still ask about any other Ways or I can go over a Way again if it will help you decide.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Orphia Eldri&#039;&#039;&#039; says: You just need to ask.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;You&#039;&#039;&#039; say: Yes, I&#039;m sure, I have made my choice.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Orphia Eldri&#039;&#039;&#039; nods slightly and shows you the small collection of glyphs once again.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Orphia Eldri&#039;&#039;&#039; says: Then tell me your choice.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;You&#039;&#039;&#039; say: Azure&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Orphia Eldri&#039;&#039;&#039; says: Very well then.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Orphia Eldri&#039;&#039;&#039; says: It is a good enough choice, though of course all choices are good.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Orphia Eldri&#039;&#039;&#039; says: All Ways are worth the time to learn about.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Orphia Eldri&#039;&#039;&#039; selects a glyph and hands it across to you.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Orphia Eldri&#039;&#039;&#039; says: You must begin by learning to purify this.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;You&#039;&#039;&#039; say: How do I purify the glyph?&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Orphia Eldri&#039;&#039;&#039; says: Talad created the glyphs so we could use magic, but to use a glyph you must first connect it to yourself.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Orphia Eldri&#039;&#039;&#039; says: Focus on it carefully and try to catch hold of the energy it is connected to.&lt;br /&gt;
&amp;lt;br&amp;gt;-&#039;&#039;&#039;INFORMATION&#039;&#039;&#039;: For help on using glyphs and magic, click on the &#039;HELP&#039; icon in the toolbar and in the &#039;START HERE SECTION&#039; read the heading &#039;MAGIC, GLYPHS, and SPELLS&#039;.-&lt;br /&gt;
&amp;lt;br&amp;gt;-&#039;&#039;&#039;INFORMATION&#039;&#039;&#039;: Simply, in the toolbar open the &#039;SPELL BOOK&#039;, then click on &#039;RESEARCH MAGIC&#039;. You must now PURIFY the glyph you received. To do this, click to pick it up and then drop it onto the PURIFY icon in the bottom left corner. Once the glyph is purified you should see a new background behind the glyph icon. To find a spell, place the glyph in the first of the four &#039;ASSEMBLE SLOTs&#039; then click the &#039;RESEARCH MAGIC button. You may have to click many times before you find the spell. Once you have found the spell it will appear in your spell book. To cast, you need to pick a target for an attack spell and click the spell name and click cast, for a self casting spell just click the spell name and click cast.-&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;You&#039;&#039;&#039; say: And then I can learn spells?&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Orphia Eldri&#039;&#039;&#039; lowers her head gracefully to hide a wide smile.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Orphia Eldri&#039;&#039;&#039; says: It is good to see you are so eager, but yes, then you can begin to learn spells.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Orphia Eldri&#039;&#039;&#039; says: Over time you will find more powerful spells can be cast by combining different glyphs, but for now you have just one glyph and so you must use that alone to find the most simple spell in your chosen way.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Orphia Eldri&#039;&#039;&#039; says: Now once you have purified it, you should be able to sense the energy it connects to and use that connection to control it in a small way.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Orphia Eldri&#039;&#039;&#039; motions toward your hands and the glyph she just passed you.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Orphia Eldri&#039;&#039;&#039; says: Go on, try.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;You&#039;&#039;&#039; say: And what should I cast this spell on?&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Orphia Eldri&#039;&#039;&#039; says: Well, I have studied the lower spells in all of the ways, and considering your choice, your first spell is one that will be of the use most to yourself.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Orphia Eldri&#039;&#039;&#039; says: If you find yourself in danger then cast it on yourself and it will help you, but practicing while not in danger is always a good thing as well.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;You&#039;&#039;&#039; say: After practicing, where can I learn more?&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Orphia Eldri&#039;&#039;&#039; says: There are many people through Hydlaa and the Dome who can teach you more, but the best person to begin learning from is Levrus.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Orphia Eldri&#039;&#039;&#039; says: He can be a little long winded, but he will teach you much if you show willing and he will be able to tell you about the Circles and how to gain membership of one.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Orphia Eldri&#039;&#039;&#039; moves slightly, looking toward the floating apple again as she continues to speak.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Orphia Eldri&#039;&#039;&#039; says: You can usually find him in his magic shop just outside Hydlaa.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;You&#039;&#039;&#039; say: I might speak to Levrus then. Is there anything else I should know?&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Orphia Eldri&#039;&#039;&#039; says: Well, he will perhaps sell you some other simple glyphs as well, though you have to realise that casting spells with glyphs is not the only aspect of magic.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Orphia Eldri&#039;&#039;&#039; turns to look at you again.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Orphia Eldri&#039;&#039;&#039; says: The crafts of herbalism and alchemy are often connected to the Ways and can even improve your use of the Ways as well.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;You&#039;&#039;&#039; say: How would I learn more about them?&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Orphia Eldri&#039;&#039;&#039; says: Oh, Aleena often sets out a work bench on the roof of the tavern.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Orphia Eldri&#039;&#039;&#039; says: She&#039;d be the one to ask about the use of herbs, and you need to learn the basics of herbalism before you should think about progressing to alchemy.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Orphia Eldri&#039;&#039;&#039; says: You could also think about seeing Durok, a Kran often found in the library.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Orphia Eldri&#039;&#039;&#039; says: Kra will introduce you to the Science Association which herbalists and alchemists belong to.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;You&#039;&#039;&#039; say: Thank you. I will remember.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Orphia Eldri&#039;&#039;&#039; says: Good.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Orphia Eldri&#039;&#039;&#039; says: One last thing then.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Orphia Eldri&#039;&#039;&#039; says: Head down the steps just on from here.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Orphia Eldri&#039;&#039;&#039; says: You should speak to Telzanna before you move on to the city proper.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Orphia Eldri&#039;&#039;&#039; says: She might have some supplies you could barter for.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Orphia Eldri&#039;&#039;&#039; smiles.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Orphia Eldri&#039;&#039;&#039; says: And please, take an apple.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Orphia Eldri&#039;&#039;&#039; says: Wherever it is they come from, they really do taste rather nice.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;You should now descend the steps to the lower plaza, approach the NPC Telzanna Zarel, right-click on the character and click the &#039;TALK/LIPS&#039; icon.&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Telzanna’s Acting===&lt;br /&gt;
[[File:Telzanna.png|100px|thumb|left]]&#039;&#039;&#039;You&#039;&#039;&#039; say: Hello, Orphia suggested I come and see you.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Telzanna Zarel&#039;&#039;&#039; claps her hands together a few times as she sees you approaching.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Telzanna Zarel&#039;&#039;&#039; says: Hi, yes, hello...&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Telzanna Zarel&#039;&#039;&#039; says: I&#039;ve just recently finished setting up my stall.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Telzanna Zarel&#039;&#039;&#039; says: Fantastic isn&#039;t it?&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Telzanna Zarel&#039;&#039;&#039; says: Orphia sent one of her Orphia-lites down here not too long ago and he...&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Telzanna Zarel&#039;&#039;&#039; says: She...&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Telzanna Zarel&#039;&#039;&#039; says: Kra?&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Telzanna Zarel&#039;&#039;&#039; says: Was very nice, I don’t remember.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;You&#039;&#039;&#039; say: It&#039;s a very nice selection of items.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Telzanna Zarel&#039;&#039;&#039; says: I&#039;ve gathered some of the nicest items for sale from Hydlaa and nearby cities.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Telzanna Zarel&#039;&#039;&#039; says: After hearing about this place being set up by the Octarchy, I had to come.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Telzanna Zarel&#039;&#039;&#039; says: Had to, great here isn&#039;t it..?&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Telzanna Zarel&#039;&#039;&#039; says: Money to be made and friends to be...made, I guess.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Telzanna Zarel&#039;&#039;&#039; says: I used to be in Ojaveda, lots of cheap carpets available there.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Telzanna Zarel&#039;&#039;&#039; points to a carpet on the ground and shuffles her feet about on it.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Telzanna Zarel&#039;&#039;&#039; says: Like this one.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Telzanna Zarel&#039;&#039;&#039; says: You know there is another one like this but in blue that you could buy, very nice.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;You&#039;&#039;&#039; say: Are there many merchants?&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Telzanna Zarel&#039;&#039;&#039; says: Oh, you want to be a merchant do you?&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Telzanna Zarel&#039;&#039;&#039; says: Hard life being a merchant, buy this, maybe selling that.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Telzanna Zarel&#039;&#039;&#039; says: Trying to make money, difficult, tough, tricky and testy.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Telzanna Zarel&#039;&#039;&#039; says: There are lots of merchants buying and selling lots of many things.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Telzanna Zarel&#039;&#039;&#039; says: Armour, weapons, tools, helms, spoons, pillows, tables, beds, chests, barr-rr-rr-rrels...&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Telzanna Zarel&#039;&#039;&#039; opens her eyes wide as she says the next items.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Telzanna Zarel&#039;&#039;&#039; says: You can even get a nice jewellery box to keep all your lovely nice jewellery in.&lt;br /&gt;
&amp;lt;br&amp;gt;-&#039;&#039;&#039;INFORMATION&#039;&#039;&#039;: There are many merchants in the game. To buy from or sell to a merchant you can right click on one and choose the &#039;BUY/SELL&#039; icon. You can then browse the items they will buy from you and the items you can buy from them. Not every merchant will buy or sell every item so you should search around to find the right merchant for you.-&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;You&#039;&#039;&#039; say: You really have collected a lot here.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Telzanna Zarel&#039;&#039;&#039; says: Yes, exactly!&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Telzanna Zarel&#039;&#039;&#039; says: A!&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Telzanna Zarel&#039;&#039;&#039; says: LOT!&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Telzanna Zarel&#039;&#039;&#039; smiles.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Telzanna Zarel&#039;&#039;&#039; says: Lots of things for lots of people.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Telzanna Zarel&#039;&#039;&#039; says: I have fishing poles for the fishers you might meet.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Telzanna Zarel&#039;&#039;&#039; says: I&#039;ve got some musical instruments for those who want to play music, drums for drumming and liras...for lira-ing...is that right?&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Telzanna Zarel&#039;&#039;&#039; says: Never mind, sure it is.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;You&#039;&#039;&#039; say: There are really musicians?&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Telzanna Zarel&#039;&#039;&#039; says: What do you mean really?&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Telzanna Zarel&#039;&#039;&#039; says: Of course there are.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Telzanna Zarel&#039;&#039;&#039; says: Plenty of people learn to play music, but it can be a little tricky to get to grips with initially.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Telzanna Zarel&#039;&#039;&#039; says: You should go and see Dhalia Colat in the area where the library is in East Hydlaa; she can give you lots of lessons.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Telzanna Zarel&#039;&#039;&#039; says: Are you interested in learning to play music?&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Telzanna Zarel&#039;&#039;&#039; picks up a drum and begins to beat on it.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;You&#039;&#039;&#039; say: Yes, I think it would be great to learn something.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Telzanna Zarel&#039;&#039;&#039; talks as she drums.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Telzanna Zarel&#039;&#039;&#039; says: Then you.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Telzanna Zarel&#039;&#039;&#039; says: Are in.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Telzanna Zarel&#039;&#039;&#039; says: Luck be..&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Telzanna Zarel&#039;&#039;&#039; says: cause I.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Telzanna Zarel&#039;&#039;&#039; says: Can play.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Telzanna Zarel&#039;&#039;&#039; says: Drums better.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Telzanna Zarel&#039;&#039;&#039; says: Than anyone.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Telzanna Zarel&#039;&#039;&#039; smiles as she stops.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Telzanna Zarel&#039;&#039;&#039; says: Or any two for that matter.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Telzanna Zarel&#039;&#039;&#039; says: Here, you can have this.&lt;br /&gt;
&amp;lt;br&amp;gt;-She quickly passes you the drum.-&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Telzanna Zarel&#039;&#039;&#039; says: And you can consider my drumming as your first lesson on how to play music.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Telzanna Zarel&#039;&#039;&#039; says: Oh, and you will need a music score to play.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Telzanna Zarel&#039;&#039;&#039; says: You should scuttle off to the library quicky fasty to see Jayose-y for one.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;You&#039;&#039;&#039; say: A drum, interesting, what about fishing?&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Telzanna Zarel&#039;&#039;&#039; seems to have lost interest in you already.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Telzanna Zarel&#039;&#039;&#039; says: A drum what?&lt;br /&gt;
&amp;lt;br&amp;gt;-She looks back at you.-&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Telzanna Zarel&#039;&#039;&#039; says: Oh you&#039;re still here, fascinating.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Telzanna Zarel&#039;&#039;&#039; says: I would probably have left by now and gone to see that Klyros up by the gate, lovely man, kinda.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Telzanna Zarel&#039;&#039;&#039; says: You should too, funny guy.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Telzanna Zarel&#039;&#039;&#039; smiles.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Telzanna Zarel&#039;&#039;&#039; says: For fishing you should search out Burdess Quirain.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Telzanna Zarel&#039;&#039;&#039; says: She will sell you a fishing rod once you can afford it and can train you to fish.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Telzanna Zarel&#039;&#039;&#039; says: Fantastic fishing with a fishing rod!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;You&#039;&#039;&#039; say: Thank you for the information.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Telzanna Zarel&#039;&#039;&#039; says: Hey, don&#039;t call me crazy, but I’ve been thinking for the last few minutes that I should stop selling things and start up a drama school.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Telzanna Zarel&#039;&#039;&#039; says: Exciting, no!?&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Telzanna Zarel&#039;&#039;&#039; says: You should think about joining in, lots of chances for Roleplay.&lt;br /&gt;
&amp;lt;br&amp;gt;-&#039;&#039;&#039;INFORMATION&#039;&#039;&#039;: This game is a &#039;Roleplay&#039; game where most of the players act out a role. Players and Game Masters create stories for their characters which other people get involved in. A big part of Roleplaying is to stay within the world of Yliakum, and not disrupt it for others or yourself. Try to join into this Roleplaying as best you can. It might take you a while to get used to lore, history, settings, and style of the game. But don&#039;t be afraid to ask for advice from other people you meet, or to get involved in a little Roleplay with people you find to get used to how to make your new character act.-&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;You&#039;&#039;&#039; say: Roleplay?&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Telzanna Zarel&#039;&#039;&#039; says: Yep, Roleplay.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Telzanna Zarel&#039;&#039;&#039; says: You know, acting out the life of a character you completely make up.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Telzanna Zarel&#039;&#039;&#039; says: Like me pretending to be a warrior.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Telzanna Zarel&#039;&#039;&#039; says: You should try and make them a little different from yourself, just to keep things exciting.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Telzanna Zarel&#039;&#039;&#039; says: You get to chose their loves, hates, desires, wants, want nots...&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Telzanna Zarel&#039;&#039;&#039; says: Every single part of the character or characters you are acting out.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Telzanna Zarel&#039;&#039;&#039; says: No doubt lots of people you will meet in Hydlaa would be interested in doing some Roleplay with you.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Telzanna Zarel&#039;&#039;&#039; says: Drama is what keeps a city lively.&lt;br /&gt;
&amp;lt;br&amp;gt;-Telzann smiles at you.-&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Telzanna Zarel&#039;&#039;&#039; says: So what sort of acting do you think you would do?&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Telzanna Zarel&#039;&#039;&#039; says: You&#039;ve met a cook, warrior, smith and mage before meeting me.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Telzanna Zarel&#039;&#039;&#039; says: Do any of these characters sound like someone you would want to Roleplay as?&lt;br /&gt;
&amp;lt;br&amp;gt;-&#039;&#039;&#039;INFORMATION&#039;&#039;&#039;: As a point of game convention, things that your character says are In Character or IC, and can be said anywhere at any time. If you have an Out Of Character or OOC question about game mechanics such as how to use crafting books or a problem with running the game and need to ask about them in the &#039;main&#039; tab, then they should be kept within parentheses or square brackets or asked in a /tell or group chat instead of spoken directly in the main channel.-&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;You&#039;&#039;&#039; say: A warrior like Ibhaar.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Telzanna Zarel&#039;&#039;&#039; says: A warrior!&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Telzanna Zarel&#039;&#039;&#039; says: Well if you were Roleplaying a warrior in a play, get this, based in a fake Hydlaa!&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Telzanna Zarel&#039;&#039;&#039; says: You could be a great, well, warrior.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Telzanna Zarel&#039;&#039;&#039; says: You could be a hero or a devious baddy.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Telzanna Zarel&#039;&#039;&#039; says: You could protect the weak or even be nasty and prey on them for your own benefit!&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Telzanna Zarel&#039;&#039;&#039; says: That would actually be rather horrible and in a play you would likely come up against good people trying to stop you.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Telzanna Zarel&#039;&#039;&#039; says: All sorts of things like this would be possible.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Telzanna Zarel&#039;&#039;&#039; says: But you should always remember to make your Roleplay interesting and try and Roleplay with as many others as possible in either day to day things or giant great big events.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Telzanna Zarel&#039;&#039;&#039; says: A play with one person in it could be quite boring.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;You&#039;&#039;&#039; say: That’s interesting and might be fun.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Telzanna Zarel&#039;&#039;&#039; says: Yes Roleplaying is lots of fun.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Telzanna Zarel&#039;&#039;&#039; says: To find people who might want to Roleplay with you once you get into Hyldaa you should just start by making friends.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Telzanna Zarel&#039;&#039;&#039; says: Just talking to everyone you meet at places like Harnquist’s smithy, the tavern, the arena.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Telzanna Zarel&#039;&#039;&#039; says: These are all places you could try to meet people.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Telzanna Zarel&#039;&#039;&#039; says: It shouldn’t be too hard for you to find people to help you get started in Hydlaa.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Telzanna Zarel&#039;&#039;&#039; says: People are generally friendly.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Telzanna Zarel&#039;&#039;&#039; says: You should head up to &#039;&#039;&#039;Xenak&#039;&#039;&#039; now and ask him to let you into Hydlaa.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Telzanna Zarel&#039;&#039;&#039; says: I’m sure he will.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Telzanna Zarel&#039;&#039;&#039; says: Good luck!&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;You should now approach the NPC Xenak, right-click on the character and click the &#039;TALK/LIPS&#039; icon.&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;&#039;Xenak&#039;&#039;&#039;===&lt;br /&gt;
[[File:Xenak.png|100px|thumb|left]]&#039;&#039;&#039;You&#039;&#039;&#039; say: I&#039;ve spoken to everyone and want to pass into the main city.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Xenak&#039;&#039;&#039; smiles at you.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Xenak&#039;&#039;&#039; says: Really, good.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Xenak&#039;&#039;&#039; says: As you have only just arrived here I know for a fact that the people in this outpost have been told to help all those who arrive here before entering in to Hydlaa.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Xenak&#039;&#039;&#039; says: I hope you made a good choice with the weapon and glyph you got from Ibhaar and Orphia.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Xenak&#039;&#039;&#039; says: Most people who pass though this gate have a lovely selection of items.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;You&#039;&#039;&#039; say: I think I&#039;m ready for the main city.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Xenak&#039;&#039;&#039; says: Very well.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Xenak&#039;&#039;&#039; says: You will be able to pass back into this area at any point later if you want to look round, help out new arrivals yourself, or re-read the books on the noticeboard.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Xenak&#039;&#039;&#039; says: You should be aware that the city is full of different characters.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Xenak&#039;&#039;&#039; says: You should think about what part of society you are going to try and fit into when you get in there.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Xenak&#039;&#039;&#039; says: Try and stick as closely as possible to that as people here are very welcoming to those who stick to their character.&lt;br /&gt;
&amp;lt;br&amp;gt;-&#039;&#039;&#039;INFORMATION&#039;&#039;&#039;: Be aware that this is a ROLEPLAY game and current players will interact with you as if they, and you, are playing a role, be it warrior, thug, cook, musician, smith... The jobs just mentioned are some examples of what you could do. But BE ADVENTUROUS in the stories you try and tell and the people you work with. People in PlaneShift love to be part of stories others make. To this end try and stay In Character, IC, the character you play will only know about the world it is in, PlaneShift. And so you should try and talk and act like a character in this world, not one who knows and talks about the real world.-&lt;br /&gt;
&amp;lt;br&amp;gt;-&#039;&#039;&#039;INFORMATION&#039;&#039;&#039;: If you need help with this please ask other players. Those you find in places like the tavern or at Harnquist&#039;s smithy are generally more than happy to help get you started with playing a role in PlaneShift.-&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;You&#039;&#039;&#039; say: Very well, let me through.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Xenak&#039;&#039;&#039; says: As you wish.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Xenak&#039;&#039;&#039; says: Welcome to Hydlaa, we all hope you have fun and enjoy your stay here.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Xenak&#039;&#039;&#039; says: Once you have passed into the main city you will appear next to the Windowless Tower, the tallest object in Hydlaa which is next to the North Gate that lets people into and out of the city.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Xenak&#039;&#039;&#039; says: You should head away from that gate down into the main plaza.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Xenak&#039;&#039;&#039; says: From there you will see the giant Laanx temple, the smithy for the famous blacksmith Harnquist, the pathway into the Arena, and the pathway into East Hydlaa where the library is located.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Xenak&#039;&#039;&#039; says: You have no doubt learned lots about all that can be done in the city and who to see first about different skills.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Xenak&#039;&#039;&#039; says: You should go and see some of them to get started properly.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Xenak&#039;&#039;&#039; hands you a welcome letter.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;You&#039;&#039;&#039; say: Is that for me?&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Xenak&#039;&#039;&#039; says: Yes, this letter can serve as a reference about different places and people if you need a reminder...&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Xenak&#039;&#039;&#039; hands you the letter.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Xenak&#039;&#039;&#039; says: Now, I don&#039;t really need to ask this, but are you SURE you want to pass into the main city?&lt;br /&gt;
&amp;lt;br&amp;gt;-&#039;&#039;&#039;INFORMATION&#039;&#039;&#039;: If you want to return to the tutorial at any time in the future to re-read information about PlaneShift which is posted on the noticeboard or for any other reason, just return to the gate where you appear in the main game and right click on it and choose &#039;enter&#039; this will bring you back into the tutorial. To return back to the main game just right click on the gate in the tutorial map and it will move you back in to Hydlaa.-&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;You&#039;&#039;&#039; say: Yes.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Xenak&#039;&#039;&#039; says: Ok, goodbye, and good luck.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Congratulations on completing the tutorial. You are now ready to find adventure in Yliakum!&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;-Credits and notes: This game is made by a group of dedicated volunteers during their free time. We all hope that you enjoy the game and spend many hours exploring the world we have created. If you encounter any problems, ask in the HELP chat tab or file a petition in the petition window of the main toolbar. If you find any bugs you want to tell the developers about you can go to http://www.hydlaaplaza.com/flyspray and make an account to report it. Most importantly, have fun, and good luck!-&lt;br /&gt;
&lt;br /&gt;
[[Category:Docs]]&lt;/div&gt;</summary>
		<author><name>Venalan</name></author>
	</entry>
	<entry>
		<id>https://planeshift.top-ix.org//pswiki/index.php?title=General_FAQ&amp;diff=10264</id>
		<title>General FAQ</title>
		<link rel="alternate" type="text/html" href="https://planeshift.top-ix.org//pswiki/index.php?title=General_FAQ&amp;diff=10264"/>
		<updated>2013-06-07T23:30:49Z</updated>

		<summary type="html">&lt;p&gt;Venalan: /* Where do I find MyPlane? */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=Game=&lt;br /&gt;
==Where can I create an account to play?==&lt;br /&gt;
&lt;br /&gt;
The accounts in PlaneShift are free of charge, you can create an account associated with a valid email address from the [http://www.planeshift.it/register.html registration] page.&lt;br /&gt;
&lt;br /&gt;
==I forgot my password!==&lt;br /&gt;
&lt;br /&gt;
You can reset your password by using the last link on the [http://www.planeshift.it/password_recovery.html password recovery] page.&lt;br /&gt;
&lt;br /&gt;
==Client tells me it&#039;s old, I just downloaded it==&lt;br /&gt;
&lt;br /&gt;
After downloading the full binary package and installing it, use the updater program to check if there are new updates available. You can find the updater in the PlaneShift Program group (on Windows: Start&amp;gt;PlaneShift&amp;gt;Updater). It will update your client to the latest version.&lt;br /&gt;
&lt;br /&gt;
==Client tells me it&#039;s newer than server==&lt;br /&gt;
&lt;br /&gt;
This may happen in rare cases where we performing certain types of maintenance on servers. You should wait a few hours and try again to connect.&lt;br /&gt;
&lt;br /&gt;
==Client crashes or updater crashes on start-up==&lt;br /&gt;
&lt;br /&gt;
If client crashes on start-up the best thing is to run the updater again. &lt;br /&gt;
&lt;br /&gt;
If the updater crashes on start-up, try to open a command shell (on Windows select Start&amp;gt;Run, then type cmd or search Shell Prompt icon), then move to the directory where you have PS installed and type&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;&lt;br /&gt;
updater --auto&lt;br /&gt;
&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
This will start the updater is a non-graphical mode that is a bit more stable. If you still get errors, you can check the [http://forums.hydlaa.com forums] to see if there is an alternate updater available.  To force a full update, you can delete the file version.dat which makes the updater download all the updates again.  Alternatively, you can also try deleting the folder &#039;&#039;&#039;UpdaterTemp&#039;&#039;&#039; in your planeshift directory.&lt;br /&gt;
&lt;br /&gt;
If nothing else here fixes your issues, as a last resort try completely uninstalling and reinstalling PlaneShift, then running the updater again.&lt;br /&gt;
&lt;br /&gt;
==When will the next release of PlaneShift be made?==&lt;br /&gt;
&lt;br /&gt;
The next minor release of PlaneShift is named Steel Blue. We will reach that release by adding pieces to the current public one, so you will get it piece by piece. The date by which we will reach all objectives set for Steel Blue is not available yet.&lt;br /&gt;
&lt;br /&gt;
==How big is the client for the demo?==&lt;br /&gt;
&lt;br /&gt;
To play the game, you will first need to download a client for your operating system (Windows, Linux, etc...). The client for the current tech demo is about 250 Megabytes. It will increase in size in subsequent releases. It contains an auto-update program that can download necessary new software when you start the game.&lt;br /&gt;
&lt;br /&gt;
==Can you give us a release date for the final product?==&lt;br /&gt;
&lt;br /&gt;
PlaneShift is a free and non-profit project, and so our release dates are difficult to define. We are now working for next minor release, but we cannot yet give you release date for the final product.&lt;br /&gt;
&lt;br /&gt;
==How big is the client for the final release?==&lt;br /&gt;
&lt;br /&gt;
We really don&#039;t know yet, but it may be as large as 500-800Mb. The size consist mainly of models and textures.  The game may continue to expand beyond but that is years away!&lt;br /&gt;
&lt;br /&gt;
==Which are the minimum hardware requirements to run the game?==&lt;br /&gt;
&lt;br /&gt;
The hardware requirement are connected to our 3D engine, [[CrystalSpace]]. The engine is continuously evolving and so the requirements are not written in stone. A PIII 600Mhz with 512Mb of RAM and a Geforce 2 card is probably the minimum. The most important aspect is RAM at the moment, so if you have a very good machine, but 256Mb of RAM, PlaneShift will probably run badly.&lt;br /&gt;
&lt;br /&gt;
For best results you need a PIII 1ghz with 512 RAM and a GeForce3 or equivalent card.  More ram is recommended, especially if you want to keep many maps loaded to avoid having to zone.&lt;br /&gt;
&lt;br /&gt;
In game there are settings to reduce visual quality and improve performances on lower machine. Check the options menu.  Setting &#039;&#039;&#039;Adaptive Camera&#039;&#039;&#039; may help improve performance.&lt;br /&gt;
&lt;br /&gt;
==Will PlaneShift run on Windows, Mac, Linux, etc...?==&lt;br /&gt;
&lt;br /&gt;
We have tested PlaneShift under Windows (NT, 2000, XP), various Linux distributions and MacOS. We plan to keep these three platforms for now.&lt;br /&gt;
&lt;br /&gt;
==Will there be regular updates? When is the next update?==&lt;br /&gt;
&lt;br /&gt;
Yes! We continuously work on adding content. You can expect to see something new each month, but really depends on internal development plans, so we cannot guarantee a precise time.&lt;br /&gt;
&lt;br /&gt;
==Where can I download the game?==&lt;br /&gt;
&lt;br /&gt;
You can download our current demo release in the [http://www.planeshift.it/download.html Download section].&lt;br /&gt;
&lt;br /&gt;
==The game doesn&#039;t work properly on my machine, how do I report the &amp;quot;bug&amp;quot;?==&lt;br /&gt;
&lt;br /&gt;
Go to the {{Bugtracker}} to submit a new bug. Read other reported bugs FIRST, to avoid submitting a duplicate. Also do a search of the [http://hydlaa.com/bugtracker old bug tracker] Be sure to fill the information provided below or your message will be discarded:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
Time of test:&lt;br /&gt;
OS:&lt;br /&gt;
Processor:&lt;br /&gt;
RAM:&lt;br /&gt;
Video Card:&lt;br /&gt;
Video Card Memory:&lt;br /&gt;
PS Client Version:&lt;br /&gt;
Description of the bug:&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Example:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
Time of test: 3 May, 12:00 AM EST&lt;br /&gt;
OS: Windows 98, First Edition&lt;br /&gt;
Processor: AMD Athlon 800 Mhz&lt;br /&gt;
RAM: 384 Mb&lt;br /&gt;
Video Card: Voodoo 3 3000&lt;br /&gt;
Video Card Memory: 16 Mb&lt;br /&gt;
PS Client Version: 0.3.005&lt;br /&gt;
&lt;br /&gt;
Description of the bug: Title screen and menu screen are experiencing graphical glitches.&lt;br /&gt;
As soon as I move the mouse on a button is flickers.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==How many player races will there be in PlaneShift?==&lt;br /&gt;
&lt;br /&gt;
Twelve altogether.&lt;br /&gt;
&lt;br /&gt;
Humans: Ylian&lt;br /&gt;
&lt;br /&gt;
Dwarves: Stonehammers. (You can roleplay the Clans: Stonebreaker &amp;amp; Hammerwielder)&lt;br /&gt;
&lt;br /&gt;
Elves: Nolthril &amp;amp; Dermorians&lt;br /&gt;
&lt;br /&gt;
Other: Kran, Klyros, Enkidukai, Lemurs, Diaboli, &amp;amp; Ynnwns&lt;br /&gt;
&lt;br /&gt;
Not all are available in game right now, but they will be added soon.&lt;br /&gt;
&lt;br /&gt;
==Will there be more races, or are there only 12?==&lt;br /&gt;
&lt;br /&gt;
The 12 specified are all of the players races. You will find a lot more amongst monsters and NPCs.&lt;br /&gt;
&lt;br /&gt;
==What skills will there be in PlaneShift?==&lt;br /&gt;
&lt;br /&gt;
Skills will include; Weapons, Armours, Stealth, Locksmithing, Martial Arts, Body development, and many more.&lt;br /&gt;
&lt;br /&gt;
==Will there be Player vs. Player combat in PlaneShift?==&lt;br /&gt;
&lt;br /&gt;
Yes, you can challenge someone to a duel and fight.  One can use PvP mode anywhere, but it is customary to fight in stadiums and/or arenas.&lt;br /&gt;
&lt;br /&gt;
==What will you do to prevent unwanted PvP?==&lt;br /&gt;
&lt;br /&gt;
All PvP activity requires the approval in some fashion of both parties (setting  which can be changed from the Options menu), whether it is stepping into an arena, agreeing to a duel, or participating in a guild war. If the other player doesn&#039;t agree and the first player attacks, guards and gods will stop that fight in such a way that attackers will be scared even to think to attack someone else.&lt;br /&gt;
&lt;br /&gt;
==How large will the PlaneShift world be?==&lt;br /&gt;
&lt;br /&gt;
There will be eight underground levels to explore. Each level is like a region, it has cities and dungeons. Beyond that our world will expand in the Stone Labyrinths and through portals you will reach different world/dimensions.&lt;br /&gt;
&lt;br /&gt;
==What will be modifiable at Character creation?==&lt;br /&gt;
&lt;br /&gt;
At character creation you can define basic stats (strength, agility, will, etc...), skills, advantages, jobs. Later on you will be able to define also the look of your character (Hair style, hair colour, skin colour, Body type (thin, built, heavy)&lt;br /&gt;
&lt;br /&gt;
==The screenshots on the &amp;quot;Pics&amp;quot; page are of different quality, some really nice others not. Is that what the game will look like?==&lt;br /&gt;
&lt;br /&gt;
The pictures posted on the screenshots sections do not represent the final look of the game. Those should be considered only as a reference of the current status of development.&lt;br /&gt;
&lt;br /&gt;
==May I buy a house or castle in PlaneShift?==&lt;br /&gt;
&lt;br /&gt;
If your character has a good amount of (in-game) money it can buy a house, a shop or even a castle. This feature will be added in future releases. You will be able to lock your house and store your items there.&lt;br /&gt;
&lt;br /&gt;
==Will each city be different such as races/alignment/shops/items found there?==&lt;br /&gt;
&lt;br /&gt;
Yes, each city will have a predominant race and a different architecture. You will find different economy, prices and items.&lt;br /&gt;
&lt;br /&gt;
==What are guilds?==&lt;br /&gt;
&lt;br /&gt;
Guilds are pretty much another name for clans. Characters with a good amount of (in-game) money and a number of followers can built a new guild. They can invite friends to be part of it, giving them titles. A guild is normally associated to a job in Yliakum society, like merchants, weaponsmithy, etc. But a guild can be also created for other reasons, knowledge, defence, politics.&lt;br /&gt;
&lt;br /&gt;
==Will there be guilds in PlaneShift?==&lt;br /&gt;
&lt;br /&gt;
Most definitely, there will also be special powers for associated with each guild. Everyone can create a guild right now in game, and start to search for members.&lt;br /&gt;
&lt;br /&gt;
==What will be the benefit of owning/being in a guild?==&lt;br /&gt;
&lt;br /&gt;
Besides being a focal point for cooperative activity, a guild will be able to have a building as a headquarters. Guilds have also social usefulness: there are nutrition guilds, cloth making guilds, artists guild, etc. You can also form cooperative alliances with other guilds.  Individuals in a guild may also find it easier to find people to regularly meet with in fighting monsters.&lt;br /&gt;
&lt;br /&gt;
==Does PlaneShift client contains any spyware or ads?==&lt;br /&gt;
&lt;br /&gt;
Absolutely not. PlaneShift client does not read any personal info, does not pop up any ads and does not contain any spyware. The source code is open for anyone to see, so even if we wanted to do that, we could not hide anything. All the operations performed on your PC are clearly visible from the source code.&lt;br /&gt;
&lt;br /&gt;
==Who is the overall &amp;quot;leader&amp;quot; of PlaneShift? Who ensures quality and progress of this project?==&lt;br /&gt;
&lt;br /&gt;
Atomic Blue is led by the board of directors that includes Keith &amp;quot;Vengeance&amp;quot; Fulton, Andrew &amp;quot;acraig&amp;quot; Craig and Luca &amp;quot;Talad&amp;quot; Pancallo. The board of directors ensures quality and progress as well as it determines the direction of the development.&lt;br /&gt;
The project leader of PlaneShift is Luca Pancallo.&lt;br /&gt;
&lt;br /&gt;
==How can I become a member of the PS Team?==&lt;br /&gt;
&lt;br /&gt;
First go to the [http://www.planeshift.it/helpus_recruit.html HELP US!] section. Choose a certain department that you would most like to and be able to help out in. E-mail the department leader asking to join. You must submit a sort of portfolio and a resume. You will get more information from the person you e-mailed after that.&lt;br /&gt;
&lt;br /&gt;
==What does a W.T.B. Member mean?==&lt;br /&gt;
&lt;br /&gt;
It means Want To Be Member. You become a WTB after passing a first test to prove your skills and after contributing some good asset. After a period of dedication and contribution to the PS Team, the WTB can become Official members at discretion of the leader of that department.&lt;br /&gt;
&lt;br /&gt;
==If you are a PR Member, what are you?==&lt;br /&gt;
&lt;br /&gt;
A Public Relations Member means that you advertise the site and other things about PlaneShift and you get information out and get everyone excited about PlaneShift. It includes dealing with press, writing short informative articles, giving news to the community.&lt;br /&gt;
&lt;br /&gt;
==When connecting to the game, must my name be &amp;quot;role-playing style&amp;quot;?==&lt;br /&gt;
&lt;br /&gt;
Yes, absolutely. We will not allow names like &amp;quot;1m C001&amp;quot; or &amp;quot;Sw33t Ch33ks&amp;quot; or any other non RPG-related name. We do encourage the Role-Playing side of the game in all its aspects.&lt;br /&gt;
&lt;br /&gt;
==Are there in-game moderators to avoid bad behaviour, racism, sexism, harassment, etc. ?==&lt;br /&gt;
&lt;br /&gt;
Yes, there are moderators, so called [[Game Master|Game Masters]] (GMs) who ensure safety and enjoyment of all players. We will not tolerate any bad behaviour.&lt;br /&gt;
&lt;br /&gt;
==What happens if your character in game dies?==&lt;br /&gt;
&lt;br /&gt;
After [[Death]] your character will travel in the Death Realm, and you should try to find a way out of it. This will bring you back to the world of the living.&lt;br /&gt;
&lt;br /&gt;
=Forums=&lt;br /&gt;
==How do I access the official PlaneShift forums?==&lt;br /&gt;
The forums may be accessed by clicking on the &amp;quot;Community&amp;quot; link located on many of the PlaneShift website pages.  Or you can click [http://www.planeshift.it/community.html here] for more info on the Community forums.  Anyone may read the posts, but to post messages, you will need to register a forum account on the main forum page.  Registration for forums is separate from registration of character accounts.&lt;br /&gt;
&lt;br /&gt;
==What are the rules for the PlaneShift Forums?==&lt;br /&gt;
&lt;br /&gt;
1. Please don&#039;t spam&lt;br /&gt;
&lt;br /&gt;
Only make one topic per issue, and don&#039;t post twice in a row (use the &amp;quot;Edit Post&amp;quot; button instead!). If a moderator locks your topic, it was for a &#039;&#039;&#039;reason&#039;&#039;&#039;! Do not immediately create a new topic, but search the forums for answers to your question or send a private message to a moderator if you do not know why it was locked.&lt;br /&gt;
&lt;br /&gt;
2. Please use common sense and courtesy&lt;br /&gt;
&lt;br /&gt;
Treat others the way you would want to be treated. Don&#039;t post huge images in the message, since dial-up users will suffer. Don&#039;t post in huge fonts, since that makes your post hard to read. Use real English. (&amp;quot;u&amp;quot; is not the same as &amp;quot;you&amp;quot;)&lt;br /&gt;
&lt;br /&gt;
3. Please try to stay on topic&lt;br /&gt;
&lt;br /&gt;
Post your topic in the correct forum for it. If a topic is about new features in PlaneShift, do not post &amp;quot;I love bunnies. Bunnies are great.&amp;quot; in that thread.&lt;br /&gt;
&lt;br /&gt;
=Chat=&lt;br /&gt;
==What is the PlaneShift chat?==&lt;br /&gt;
For online chat about the game, we have an IRC (&#039;&#039;&#039;I&#039;&#039;&#039;nternet &#039;&#039;&#039;R&#039;&#039;&#039;elay &#039;&#039;&#039;C&#039;&#039;&#039;hat) channel (or &amp;quot;room&amp;quot;) on the [http://www.freenode.net freenode] network. [[Freenode]] is a network created for opensource projects. To join the channel, you need to  get an IRC client. There are many clients available, but reviewing each one is beyond the scope of this FAQ. For more information, see [http://freenode.net/using_the_network.shtml Using The Network] on the freenode website.&lt;br /&gt;
&lt;br /&gt;
==How do I join the PlaneShift IRC channel?==&lt;br /&gt;
If you know how to use your client, here is the info you are looking for:&lt;br /&gt;
  Server: irc.freenode.net&lt;br /&gt;
  Channel: #planeshift&lt;br /&gt;
  Port: 6667&lt;br /&gt;
&lt;br /&gt;
If you use the popular and widely-used mIRC IRC client, you might be able to click on [irc://irc.freenote.net/planeshift irc://irc.freenote.net/planeshift] to automatically open your mIRC client to the #planeshift channel.&lt;br /&gt;
&lt;br /&gt;
==What public PlaneShift-related channels are there?==&lt;br /&gt;
* #planeshift -- General Fan Channel&lt;br /&gt;
* #planeshift-build -- Help building the PlaneShift client&lt;br /&gt;
* #planeshift-gmtalk -- The point of contact for players needing GM assistance&lt;br /&gt;
* #planeshift-wiki -- Discussion about the PlaneShift wiki&lt;br /&gt;
&lt;br /&gt;
=MyPlane=&lt;br /&gt;
==What is MyPlane?==&lt;br /&gt;
A page where you can see information about your planeshift characters and their achievements.&lt;br /&gt;
==Where do I find MyPlane? ==&lt;br /&gt;
[http://planeshift.teamix.org/myplane MyPlane]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:FAQ]]&lt;/div&gt;</summary>
		<author><name>Venalan</name></author>
	</entry>
	<entry>
		<id>https://planeshift.top-ix.org//pswiki/index.php?title=Gameplay_FAQ&amp;diff=10255</id>
		<title>Gameplay FAQ</title>
		<link rel="alternate" type="text/html" href="https://planeshift.top-ix.org//pswiki/index.php?title=Gameplay_FAQ&amp;diff=10255"/>
		<updated>2013-05-27T01:11:27Z</updated>

		<summary type="html">&lt;p&gt;Venalan: /* Quest Questions */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This is the Gameplay FAQ&lt;br /&gt;
&lt;br /&gt;
=Navigation=&lt;br /&gt;
===How do I move and look around?===&lt;br /&gt;
The arrow keys on the keyboard control movement and the direction you are facing.  Hold down the forward and backward keys to move at a walking pace.  Simultaneously holding down the Shift key and the arrow key will change you to a running pace.  If there is an obstacle that you cannot go around, you may try running up to it and then pressing Spacebar to jump.  With practice you can vault over obstacles.&lt;br /&gt;
&lt;br /&gt;
===How do I change camera angles?===&lt;br /&gt;
The &amp;quot;Page Up&amp;quot; and &amp;quot;Page Down&amp;quot; keys control the camera angle. You can also press the M key to change the camera angle until you find one you like.&lt;br /&gt;
&lt;br /&gt;
=Location Questions=&lt;br /&gt;
===Where are the sewers?===&lt;br /&gt;
Go left from the [[Smithy|blacksmith]] in [[Hydlaa]] and follow the city walls until you find a large hole in the ground. There is also a second entrance behind the [[Kada-El Tavern|tavern]].&lt;br /&gt;
&lt;br /&gt;
===Where is the tavern?===&lt;br /&gt;
Starting from Hydlaa Plaza, look to the left of the large red temple for a ramp/street in the direction of the taller brown tower. Take that street and then go up the first staircase on your left. Follow its curve, and you&#039;ll see the tavern on your left eventually. Can&#039;t miss the sign of mugs above Kada-El&#039;s doors.&lt;br /&gt;
&lt;br /&gt;
===Where is the town of Ojaveda?===&lt;br /&gt;
Exit Hydlaa from the [[East Gate]], in the same sector as Jayose&#039;s [[library]], and follow the road across the [[Ojaroad Plains]], through the Korogan Passage, the river and past the hill. It&#039;s a long walk, but eventually you will find the [[dsar]] of [[Dsar of Akkaio|Akkaio]], one of many dsars that make up [[Ojaveda]] city. (If you chose an Enkidukai character, you will start here.)&lt;br /&gt;
&lt;br /&gt;
===Where is the Magic Shop?===&lt;br /&gt;
Exit Hydlaa from the north gate - from the centre plaza with the [[Laanx]] Statue, look toward a tall brown tower and make your way towards it. After exiting through the gate, continue through the forest path and then take the right fork as soon as you see it.&lt;br /&gt;
&lt;br /&gt;
===Where are the Bronze Doors?===&lt;br /&gt;
Exit Hydlaa the same way, but take the left fork instead of the right. The way is long. Just follow the road.&lt;br /&gt;
&lt;br /&gt;
===Where is Gugrontid?===&lt;br /&gt;
Gugrontid is the home city for the Kran. To find it you need to head out in the same direction as for the Bronze Doors. This time in the first map you get to head over the hills to your left and you will find a path to it in the edge of the map. You can also go down the right hand side of the Laanx (red/iron) temple and find the pterosaur handler and pay to fly there.&lt;br /&gt;
&lt;br /&gt;
===Where is Amdeneir?===&lt;br /&gt;
Amdeneir is the home city for Klyros. The only way currently to get there is to head to the pterosaur trainer to the right of the laanx (red/iron) temple and fly there.&lt;br /&gt;
&lt;br /&gt;
=Death Realm Questions=&lt;br /&gt;
&lt;br /&gt;
===What happens when I die?===&lt;br /&gt;
There are two stages concerning what will happen to you when you die. First, if you are new to the game then when you die you will just find yourself moved to the main city.&lt;br /&gt;
&lt;br /&gt;
Once you have been playing a while you will find when you die you are whisked away to the [[Death Realm]], where you must escape it to return to the realm of the living. The Death Realm is currently very small compared how it would be if it was real, but it will be expanded later.&lt;br /&gt;
&lt;br /&gt;
===I can&#039;t find the exit from the Death Realm!===&lt;br /&gt;
Your best bet is to ask for aid from your fellow fallen. If they know of the exit, they will help you - and there is no shame at asking for help in a social game. If you can&#039;t seem to type fast enough while they&#039;re running by, you may wish to consider following them. &lt;br /&gt;
&lt;br /&gt;
You can always type &#039;/die&#039; to be taken back to the beginning if you get thoroughly lost, or stuck (and the /unstick command doesn&#039;t help).&lt;br /&gt;
&lt;br /&gt;
=Character Questions=&lt;br /&gt;
===What significance do the the character background options chosen during character creation have?===&lt;br /&gt;
The background choices that you make will affect starting stats and skills of the character. Also, the text of your selections will appear in your characters description, which you can edit after character creation. The different races&#039; abilities have not yet been implemented. One tip would be to set your background so that it reflects the character&#039;s race&#039;s background. There is no effect on anything you can or can&#039;t do based on any choices you make.&lt;br /&gt;
&lt;br /&gt;
===What are each of the religions choices about, and do they have any gameplay significance?===&lt;br /&gt;
Lookouts on this front are unclear. Estimates have been told. Religion will probably have a much bigger impact on gameplay then today.&lt;br /&gt;
&lt;br /&gt;
===What is my character&#039;s experience level?===&lt;br /&gt;
PlaneShift does not have an overall experience level of a character, like some other games.  However, you can estimate your character&#039;s strength by taking into account things like stats, armour skill, and primary weapon skill.&lt;br /&gt;
&lt;br /&gt;
=Training Questions=&lt;br /&gt;
===What do I train?===&lt;br /&gt;
There are two aspects to skills which are theoretical knowledge and practical knowledge.  You use progression points to train and obtain theoretical knowledge from a trainer NPC.  Once you have obtained the theoretical knowledge to use the skill properly, you can then train your practical knowledge by actually using the skill.&lt;br /&gt;
&lt;br /&gt;
===What are progression points, how do I get them and how do I use them?===&lt;br /&gt;
Progression Points (PPs) are the points you get from using skills (such as fighting, mining, crafting etc.). They are used along with money to pay for training, the theoretical part of skills with NPC trainers or to train statistics like Strength, Agility, etc.&lt;br /&gt;
&lt;br /&gt;
===Yeah, but HOW do I train?===&lt;br /&gt;
You must first find a trainer that can train you in the theoretical knowledge of the skill. Trainers may be located in different locations in different cities. A big hint that an NPC has the ability to train you is the presence of the training icon when you click on the NPC to interact with him.&lt;br /&gt;
&lt;br /&gt;
After finding the trainer that can train the skill(s) you wish to gain or improve, select him or her and type &amp;quot;/train&amp;quot;. Then select the skill you want to train and click on the &amp;quot;Buy Skill level&amp;quot; icon.&lt;br /&gt;
&lt;br /&gt;
You have to train until the yellow bar turns green completely. This part of training uses the progression points. To finish acquiring the skill at that level, you go out and complete the practical training by using the skill. When you have gotten enough additional experience using that skill, the skill will be leveled up.&lt;br /&gt;
&lt;br /&gt;
===How do you increase HP or Mana?===&lt;br /&gt;
Training the physical stats (strength, endurance, and agility) and the skill &#039;body development&#039; will increase max HP. Training the mental stats (intelligence, will, and charisma) will increase mana.&lt;br /&gt;
&lt;br /&gt;
=Inventory Questions=&lt;br /&gt;
===What can I do with animal parts (that aren&#039;t used in a quest)?===&lt;br /&gt;
There are many things to do with animalparts these days. Initily, animal parts can be sold for tria to specific NPCs ingame. You should ask people (best in RP-manner) where to find them. They can also be used in armour making (hides), cooking (things like meat), alchemy (things like teeth and claws). You can also sell the items to players directly who can yes then for crafting.&lt;br /&gt;
&lt;br /&gt;
===Where can I find weapons?===&lt;br /&gt;
Daggers, swords, axes, hammers, maces, knives, and bows can be collected as loot off of an occasional ruffian if you kill and loot the right ones crafted. Many but not all weapons can be crafted and asking crafters about what they make is a good place to find some good weapons. Maces and hammers can be bought from some merchants but are not always easy to find. The remaining weapon types do not yet exist in the game.&lt;br /&gt;
&lt;br /&gt;
===How strong do I need to be to use heavier equipment?===&lt;br /&gt;
The strength requirement depends on the specific piece of equipment. Certain armour and weapon types have a specific requirement before you can use the item. Many magical blades have stat requirements before you can hold them as well.&lt;br /&gt;
&lt;br /&gt;
===How do I use an item?===&lt;br /&gt;
Either type the command, &amp;quot;/use &#039;&#039;nameofitem&#039;&#039;&amp;quot;, or drag the item onto the doll in the inventory window.&lt;br /&gt;
&lt;br /&gt;
===How do I drop or destroy an item?===&lt;br /&gt;
An item can be dropped by clicking its icon to pick it up and then moving it to outside of the inventory window and clicking in the game world to drop it. There is no built in functionality to destroy an item, right now, although it can be accomplished by placing the item in a furnace, and waiting.&lt;br /&gt;
&lt;br /&gt;
=Trading/Working/Crafting Questions=&lt;br /&gt;
===How can I make some money?===&lt;br /&gt;
[[Players Guide/Economy#Trias| Trias]], the currency of PlaneShift, are &lt;br /&gt;
The usual source of income is hunting and crafting however, so find yourself some rats (Hydlaa&#039;s sewers and the warehouse of Akkaio have plenty) and hunt there for a while, selling their parts to merchants (NPC or player). Another choice is mining or harvesting, but you will need a pick or sickle or other suitible tool and some training provided by Harnquist at the [[Smithy|blacksmith]]&#039;s to begin. You can also learn how to [[Players_Guide/Crafting|Craft]], you might be lucky to sell your crafted items to other players for more then you can to NPCs.&lt;br /&gt;
&lt;br /&gt;
===How do I mine or harvest?===&lt;br /&gt;
Buy a pick sickle or other suitable tool, equip it in your right hand, find the right spot to mine and type &amp;quot;/dig&amp;quot; which will let you mine gold, silver, platinum, iron, coal, tin, zinc, copper, luminim, cinnabar, diamond, emerald, ruby, or sapphire. You can do the same with &amp;quot;/harvest&amp;quot;, you can use this at any point in the game where to you see plants growing. Ask in-game for help in finding the right spots. If you explore and notice others successfully mining using a pick, make a note of that location for future use.&lt;br /&gt;
&lt;br /&gt;
===What do I need in order to train a skill?===&lt;br /&gt;
First you need some Progression Points and [[Players Guide/Economy#Trias| Trias]]. Second you need to find the trainer that can help you in the skill you want - ask around in-game for further help in finding them.&lt;br /&gt;
&lt;br /&gt;
===How many progression points do I need to train 1 point in a certain skill or stat?===&lt;br /&gt;
Open your &amp;quot;Skills and stats&amp;quot; window and look at the desired skill you want to train. You&#039;ll notice there are 3 coloured bars on the right of the skill name. If the blue bar above is longer than the yellow bar, you have enough progression points to train a level. The amount of progression points and [[Players Guide/Economy#Trias| Trias]] required for this action will increase though as you progress, so for a higher level in a certain skill, you will require more progression points and money.&lt;br /&gt;
&lt;br /&gt;
=Quest Questions=&lt;br /&gt;
===Why will nobody tell me quest solutions?===&lt;br /&gt;
The quests are far more rewarding to complete yourself, rather than have people telling you the answers. This applies even more so during the early stages of CB, where there is little content to keep you occupied. The developers wish people to not post quest answers in the forums or on web sites - telling friends or guild-members privately, however, is generally okay. But think again before asking the solution to a quest. The greatest reward you can get from completing the quest is the satisfaction of solving it all by yourself.&lt;br /&gt;
&lt;br /&gt;
There is also one other important benefit for most people - when you learn how to solve quests on your own, you will get better at it. Of course, this is true for many things in real life as well. Do not feel discouraged at having challenges.&lt;br /&gt;
&lt;br /&gt;
===Talking to NPCs is confusing. How do I get a quest?===&lt;br /&gt;
Previous version of PlaneShift had free text triggers to starts quests where you were required to ask them something along the lines of &#039;give me a quest&#039;. Nowadays all you need to do is approach an NPC, right click them and select the &#039;talk&#039; button. When you do this if the NPC has any active quest options then things you can say to an NPC with appear on screen. There might be cases when a quest can be triggered but there are no menus available, in those cases you should read the &#039;NPC tab&#039; in the chat window. When you see an NPC say something new it might well be because he/she/kra is trying to get your help for a quest.&lt;br /&gt;
&lt;br /&gt;
===How do I find out if an NPC is a questgiver?===&lt;br /&gt;
Most NPCs in PlaneShift have quests. As we add new NPCs those will have fewer if any options but given enough time quests will be added. The best way to find out if an NPC has a quest for you is to trigger the &#039;talk&#039; button and see if any options appear on screen. If they do, there is a quest you can start with that NPC.&lt;br /&gt;
&lt;br /&gt;
===How do I complete a quest once I&#039;ve brought an item to the questgiver?===&lt;br /&gt;
Giving items to NPCs is usually very easy. If you are asked to get &amp;quot;3 apples&amp;quot;, or &amp;quot;two steel stocks and two sabres&amp;quot; then all you need to do is find the items some how, make them, buy them, get given them from other players. Then once you have the items you are asked to get you return to the NPC and click on the talk button again and quest options will appear on screen. There should be an option that says something like &#039;Here are your items&#039; or &#039;[You give X the items]&#039;, in either case you click that option and the items will be given to that NPC and the quest will continue.&lt;br /&gt;
&lt;br /&gt;
As you continue to play PlaneShift you will collect items and may end up where you get a message &#039;you do not have the right amount of X&#039; but you have the items in your inventory. When this happens it is because you either have to few in which case you need to get some more, or you have too many. When you have more of a specific type of item than the NPC wanted you have to right click them and select the &#039;give&#039; option. Once you have opened that you can move the items from your inventory to the window and give them manually to the NPC.&lt;br /&gt;
&lt;br /&gt;
There is one other case when you might get stuck. If an NPC wants two apples, and you have two apples but they are not &#039;stacked&#039; which means you have one apple in one inventory slot and one apple in another slot. When this is the case the server is currently unable to take one apple and one apple, it can only take a stack of two apples. In this case you can either stack the apples and use the quest menu or you can give the apples to the NPC manually.&lt;br /&gt;
&lt;br /&gt;
===What are quest notes?===&lt;br /&gt;
A recent addition to the PlaneShift quest system is the addition of &#039;automatic quest notes&#039;. When you are in game select the quest window from the main tool bar and then select a quest you have open or closed. When you do this a list of notes will appear in the right hand window with information for most of the steps you have completed and should give you information on what you are suppose to do next. If you have been away from PlaneShift and don&#039;t remember what you have to do this is a great place to look for tips or reminders on where to go next.&lt;br /&gt;
&lt;br /&gt;
===I know there is a quest, but I can&#039;t get it!===&lt;br /&gt;
This question often comes up. A player knows there is a quest given by a specific NPC but they can&#039;t get it. There are a few things to think about when answering this question. Many PlaneShift quests are in &#039;chains&#039; so you have to do a series of quests in order. So this means that if there is a quest you can&#039;t get then then it is likely that there are quests before it in the chain you need to do. There are two other conditions, one, that you don&#039;t have a skill requirement needed. Many crafting quests be it for cooking or armor making require you to have a minimum skill level before starting the quest. This is generally because the crafting book you get in that quest has a minimum requirement to use, so the quest matches it. The second possibility is that you need to have a specific item in your inventory, there are very very few quests that use this, but its something to be aware of.&lt;br /&gt;
&lt;br /&gt;
===How do I get steel stock?===&lt;br /&gt;
This question comes up because it is possible to get a quest requiring steel stock as a new player, but a new player is nowhere near ready to make steel stock.  The short answer is that you either get steel stock from another player, or you craft it yourself.  In order to craft steel stock, you must be able to dig ore (mining skill), and make steel stock from it (metallurgy skill).&lt;br /&gt;
&lt;br /&gt;
=Colors and GUI Questions=&lt;br /&gt;
===What do the label colors mean?===&lt;br /&gt;
{| cellpadding=&amp;quot;2&amp;quot; cellspacing=&amp;quot;1&amp;quot; border=&amp;quot;0&amp;quot;&lt;br /&gt;
| style=&amp;quot;background:#404040; color:#4080ff&amp;quot; | &#039;&#039;&#039;Blue&#039;&#039;&#039; || style=&amp;quot;background:#efefef&amp;quot; | normal players in the same group&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#404040; color:#00ffff&amp;quot; | &#039;&#039;&#039;Cyan&#039;&#039;&#039; || style=&amp;quot;background:#efefef&amp;quot; | computer controlled characters (NPCs)&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#404040; color:#80ff80&amp;quot; | &#039;&#039;&#039;Light Green&#039;&#039;&#039; || style=&amp;quot;background:#efefef&amp;quot; | normal players&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#404040; color:#00cf00&amp;quot; | &#039;&#039;&#039;Green&#039;&#039;&#039; || style=&amp;quot;background:#efefef&amp;quot; | new GMs and certain testing characters&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#404040; color:#ffff00&amp;quot; | &#039;&#039;&#039;Yellow&#039;&#039;&#039; || style=&amp;quot;background:#efefef&amp;quot; | Game Masters&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#404040; color:#ff8080&amp;quot; | &#039;&#039;&#039;Light Red&#039;&#039;&#039; || style=&amp;quot;background:#efefef&amp;quot; | Developers&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#404040; color:#ff0000&amp;quot; | &#039;&#039;&#039;Red&#039;&#039;&#039; || style=&amp;quot;background:#efefef&amp;quot; | items and dead characters&lt;br /&gt;
|}&lt;br /&gt;
The colours separate different type of characters like NPCs, GMs, Players, ..&lt;br /&gt;
&lt;br /&gt;
===What do the yellow, green, red, and blue bars near the skills mean?===&lt;br /&gt;
{| style=&amp;quot;background-color:#efefef;&amp;quot; | border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;Skill Bar&#039;&#039;&#039; || &lt;br /&gt;
{| style=&amp;quot;width:160px&amp;quot; border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;0&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; style=&amp;quot;background-color:#4040ff; height:5px; width:120px&amp;quot; |  || style=&amp;quot;background-color:#ff4040; width:40px&amp;quot; |  &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color:#00ff00; height:10px; width:40px&amp;quot; |  || style=&amp;quot;background-color:#ffff00; width:40px&amp;quot; |  || style=&amp;quot;background-color:#ff4040; width:40px&amp;quot; |  || style=&amp;quot;background-color:#ff4040; width:40px&amp;quot; |  &lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
:*;Yellow&lt;br /&gt;
:: Amount of theoretical knowledge (training) needed before you start the practical part (working with that skill).&lt;br /&gt;
:*;Green&lt;br /&gt;
:: Amount of theoretical knowledge achieved (when training) or amount of practical experience (when practising)&lt;br /&gt;
:*;Red&lt;br /&gt;
:: Amount of practical experience required up to next level&lt;br /&gt;
:*;Blue&lt;br /&gt;
:: Your current progression points. (If the blue bar is longer than the yellow bar, you can complete the theoretical training for the skill in question.)&lt;br /&gt;
&lt;br /&gt;
===What do the coloured bars in my status window represent?===&lt;br /&gt;
{| style=&amp;quot;background:#404040; color:#ffffff&amp;quot; border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;background:#404040; color:#ffffff&amp;quot; | &#039;&#039;&#039;Status Window&#039;&#039;&#039;&lt;br /&gt;
| align=&amp;quot;right&amp;quot; | HP &lt;br /&gt;
| &lt;br /&gt;
{| width:160px; border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
| bgcolor=&amp;quot;#ff0000&amp;quot; width=&amp;quot;160px&amp;quot; height=&amp;quot;7px&amp;quot;|  &lt;br /&gt;
|}&lt;br /&gt;
| align=&amp;quot;right&amp;quot; | 150/150 &lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;right&amp;quot; | Phys. Stamina &lt;br /&gt;
| &lt;br /&gt;
{| width:160px; border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
| bgcolor=&amp;quot;#00ff00&amp;quot; width=&amp;quot;160px&amp;quot; height=&amp;quot;8px&amp;quot;|  &lt;br /&gt;
|}&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | 500/500 &lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;right&amp;quot; | Mana&lt;br /&gt;
| &lt;br /&gt;
{| width:160px; border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
| bgcolor=&amp;quot;#bf40ff&amp;quot; width=&amp;quot;160px&amp;quot; height=&amp;quot;8px&amp;quot;|  &lt;br /&gt;
|}&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | 10/10 &lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;right&amp;quot; | Ment. Stamina &lt;br /&gt;
| &lt;br /&gt;
{| width:160px; border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
| bgcolor=&amp;quot;#B0B0B0&amp;quot; width=&amp;quot;160px&amp;quot; height=&amp;quot;8px&amp;quot;|  &lt;br /&gt;
|}&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | 200/200 &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
:*;HP (red)&lt;br /&gt;
:: Health Points are associated with blood&lt;br /&gt;
:: This is an indicator of your Health and is a combination of Strength + Agility + Endurance&lt;br /&gt;
:*;Phys. Stamina (green)&lt;br /&gt;
:: Physical Stamina is associated with walking on earth&lt;br /&gt;
:: This is an indicator of your Endurance walking long distances&lt;br /&gt;
:*;Mana (violet)&lt;br /&gt;
:: Mana (from Hawaiian word for might) is associated with mysticism&lt;br /&gt;
:: This is the spellpower or amount of magical energy used to cast spells&lt;br /&gt;
:*;Ment. Stamina (grey)&lt;br /&gt;
:: Mental Stamina is associated with brain&lt;br /&gt;
:: This is an indicator of your Fitness of digging ore or fighting&lt;br /&gt;
&lt;br /&gt;
=Targeting/Fighting Questions=&lt;br /&gt;
===There are too few monsters, and other people always kill them too fast!===&lt;br /&gt;
You&#039;ll have to be patient on this one. The developers will add more spawns soon, but for now, please try to not cause tension by stealing other people&#039;s kills if they got to it first, unless necessary by RP. If a monster is &amp;quot;camped&amp;quot; by somebody and you can&#039;t find any other free monster to kill, you can always approach the person and ask him/her politely to group with you so you can share the loot and progression points. Please use /tell to clear up any misunderstandings.&lt;br /&gt;
&lt;br /&gt;
===In which hand should I put my weapon?===&lt;br /&gt;
It doesn&#039;t matter in which hand you are holding the weapons. You will hit with both hands as long as you have fighting items equipped (that includes fists). If you equip a non fighting/defensive item (mug/shield) you will only hit with one hand. The only thing you MUST equip in the proper (Right) hand is the rock pick. Equip it on the Left and you can&#039;t mine.&lt;br /&gt;
&lt;br /&gt;
===Does having two weapons help?===&lt;br /&gt;
Yes, you hit with both hands so it helps. However, the offense does come at the cost of not being able to use a shield. Shield use is a defensive combat skill that some may prefer at the cost of the offensive use of two weapons.&lt;br /&gt;
&lt;br /&gt;
===Why am I getting the message &amp;quot;&#039;&#039;&#039;&#039;&#039;&amp;lt;&amp;lt;NPC name&amp;gt;&amp;gt;&#039;&#039;&#039;&#039;&#039; is impervious to attack&amp;quot; when I try to attack a monster?===&lt;br /&gt;
If you are getting this message that means that the program controlling the NPC&#039;s behaviour (npcclient) has either crashed or it has been shut down by a developer in order to improve/fix something. Nobody knows when the program will be restarted, so don&#039;t ask.&lt;br /&gt;
&lt;br /&gt;
===Why isn&#039;t my NPC opponent attacking back?===&lt;br /&gt;
The program controlling NPC behaviour (npcclient) on the server isn&#039;t always functioning (see the question above about &amp;quot;impervious to attack&amp;quot;).  Without it, NPCs will not fight back.  Consider this a freebie, until it comes back on, again.&lt;br /&gt;
&lt;br /&gt;
===How do I loot a defeated foe?  I can&#039;t find the place to click anywhere on the body.===&lt;br /&gt;
For some of the NPC models, the place to click is a very small spot, usually located around the crotch.  In such cases, it is more effective to loot by using the &amp;quot;/loot&amp;quot; command.&lt;br /&gt;
&lt;br /&gt;
=Miscellaneous=&lt;br /&gt;
&lt;br /&gt;
===How do I recognize a GM?===&lt;br /&gt;
&#039;&#039;&#039;GMs&#039;&#039;&#039; and developers are in the [[Game Master|Game Masters]] Guild. You can use the command &amp;quot;/who game&amp;quot; to list the ones online for you.&lt;br /&gt;
See also [[#What do the label colours mean?|What do the label colours mean?]]&lt;br /&gt;
&lt;br /&gt;
===How can I avoid fall damage?===&lt;br /&gt;
As a young character, it is all too easy to die through fall damage. The general advice is this: don&#039;t jump from objects, don&#039;t run down staircases, and take care when travelling across dangerous paths where it may be easy to slip. Sometimes bugs do occur and your character will plummet to his or her doom from a height that looks no more than four feet - unfortunate, but try to be as safe as you can. Also, because of certain graphics bugs, your character can fall through the floor to the end of the world. Try to avoid the spots that can trigger this event and find some alternative routes.&lt;br /&gt;
&lt;br /&gt;
If your camera angle doesn&#039;t let you see something clearly such as the edge of a pit or where steps going down or up are, press &amp;quot;Page Up&amp;quot; or &amp;quot;Page Down&amp;quot; keys to adjust the camera angle to your liking.&lt;br /&gt;
&lt;br /&gt;
===Y DOES EVRY1 H8TE ME!??===&lt;br /&gt;
Stop shouting at them! Using capslock and chatspeak all the time makes you sound loud, rude, and immature. It&#039;s also an eyesore, and not roleplay-compliant, so please type normally.&lt;br /&gt;
&lt;br /&gt;
===How do I open doors?===&lt;br /&gt;
Most doors that appear shut cannot be opened.&lt;br /&gt;
&lt;br /&gt;
There are a very few exceptions and these can only be opened when your character has completed a quest or group of quests. You can attempt to open a door by right clicking on it. If you are able to open it, you will see a door handle in the context menu. Click on that and you will be taken to the far side of the door.&lt;br /&gt;
&lt;br /&gt;
===My map is too dark! I can&#039;t see where I&#039;m going.===&lt;br /&gt;
If adjusting the brightness/gamma settings of your monitor doesn&#039;t work, try running the game with the -fullbright command. It will eliminate lighting completely (and thus be warned: the game won&#039;t appear as pretty and you won&#039;t be able to tell night from day). Right-click on your PlaneShift shortcut, hit Properties, find the Target line and add a space and -fullbright at the very end.&lt;br /&gt;
&lt;br /&gt;
===How do I create a macro?===&lt;br /&gt;
Right-click on one of the free slots in the macro list (which is found down the left side of your screen by default - it already has buttons like Attack, Sell, Tell, Say, etc.) and click the button. You can then set the name for the macro, and then the chat command you wish it to type when the button is pressed. You can also queue 2 or more commands (i.e for creating an attack shortcut you can use the following combo: /target clear, /target next npc, /attack &amp;lt;&amp;lt;1-5&amp;gt;&amp;gt; placing each command on a new row and without the &amp;lt;&amp;lt;&amp;gt;&amp;gt; signs).&lt;br /&gt;
&lt;br /&gt;
===I&#039;m stuck in a place I can&#039;t get out from and I can&#039;t move!===&lt;br /&gt;
Type &amp;quot;/unstick&amp;quot; - that will move you to a safe spot.&lt;br /&gt;
&lt;br /&gt;
===How do I get magic?===&lt;br /&gt;
You will need to buy a glyph from the magic shop or get one from a quest, purify it, and learn the spell. You will also need to find a trainer that teaches the magic Way (or school) your spell is in.&lt;br /&gt;
&lt;br /&gt;
===Why is it that some characters get spawned in Hydlaa (main city) and others in Ojaveda (Enkidukai city)?===&lt;br /&gt;
Some spawns take you to your origins. Currently only the Enkidukai and Kran have their spawn in separate cities, but once each race has its own towns and settlements, all characters will spawn in their rightful places.&lt;br /&gt;
&lt;br /&gt;
===How can I buy a house?===&lt;br /&gt;
Player-owned buildings are very rare at the moment.&lt;br /&gt;
&lt;br /&gt;
So far only a few houses have been sold as &amp;quot;Guild houses&amp;quot;. These sales were by auction and were advertised, in advance, on the main PS web site.&lt;br /&gt;
&lt;br /&gt;
There is no feature that allows a player to simply buy a house from an NPC or a shop yet.&lt;br /&gt;
&lt;br /&gt;
===What does &amp;quot;roleplay&amp;quot; mean?===&lt;br /&gt;
PlaneShift is a Massive Multiplayer Online Role Playing Game (M.M.O.R.P.G). That means that your character lives in a virtual world, has a background story and interacts with other characters. Role playing means that you adjust your chat in concordance with the setting of the game, with your character&#039;s background and with the other characters you meet ingame. Talking out of character (ooc) is prohibited in the normal chat but you can act ooc when whispering to another player using the command &amp;quot;/tell&amp;quot;. The background story of your character is decided by you and, as long as it fits in the setting of the game, there is no limit to it but your imagination.&lt;br /&gt;
&lt;br /&gt;
===I can&#039;t see certain players or NPCs===&lt;br /&gt;
That is caused by the fact that you lagged when entering a sector of the map. Changing sector and returning or reloading the client will help you.&lt;br /&gt;
&lt;br /&gt;
===Is there a way to make the client load the new regions faster?===&lt;br /&gt;
Yes, checking the &amp;quot;Keep maps loaded&amp;quot; option in pssetup will help because if you already loaded a certain map you won&#039;t have to load it again when you return there. However, this will take a good amount of memory.&lt;br /&gt;
&lt;br /&gt;
===I read the Player Guide and the Gameplay FAQ, but I still need help in-game===&lt;br /&gt;
Use the help channel (the tab on the right in your communications window). An advisor will answer your question.&lt;br /&gt;
&lt;br /&gt;
===I don&#039;t like my character creation choices, will you change my gender/race/etc?===&lt;br /&gt;
The choices you have made for your character during the creation process are final; you can change them only by remaking your entire character. No developer or Game Master will make such changes for you.&lt;br /&gt;
&lt;br /&gt;
===How do you play Groffeltoe?===&lt;br /&gt;
TODO&lt;br /&gt;
&lt;br /&gt;
===What are those things that people can summon as pets?===&lt;br /&gt;
There are two kinds of pets, right now.  The one with the tiny wings is called a groffel.  The other one, that looks somewhat like a brownish lizard, is called a yulbar.&lt;br /&gt;
&lt;br /&gt;
[[Category:FAQ]]&lt;/div&gt;</summary>
		<author><name>Venalan</name></author>
	</entry>
	<entry>
		<id>https://planeshift.top-ix.org//pswiki/index.php?title=Gameplay_FAQ&amp;diff=10254</id>
		<title>Gameplay FAQ</title>
		<link rel="alternate" type="text/html" href="https://planeshift.top-ix.org//pswiki/index.php?title=Gameplay_FAQ&amp;diff=10254"/>
		<updated>2013-05-27T01:09:21Z</updated>

		<summary type="html">&lt;p&gt;Venalan: /* Trading/Working/Crafting Questions */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This is the Gameplay FAQ&lt;br /&gt;
&lt;br /&gt;
=Navigation=&lt;br /&gt;
===How do I move and look around?===&lt;br /&gt;
The arrow keys on the keyboard control movement and the direction you are facing.  Hold down the forward and backward keys to move at a walking pace.  Simultaneously holding down the Shift key and the arrow key will change you to a running pace.  If there is an obstacle that you cannot go around, you may try running up to it and then pressing Spacebar to jump.  With practice you can vault over obstacles.&lt;br /&gt;
&lt;br /&gt;
===How do I change camera angles?===&lt;br /&gt;
The &amp;quot;Page Up&amp;quot; and &amp;quot;Page Down&amp;quot; keys control the camera angle. You can also press the M key to change the camera angle until you find one you like.&lt;br /&gt;
&lt;br /&gt;
=Location Questions=&lt;br /&gt;
===Where are the sewers?===&lt;br /&gt;
Go left from the [[Smithy|blacksmith]] in [[Hydlaa]] and follow the city walls until you find a large hole in the ground. There is also a second entrance behind the [[Kada-El Tavern|tavern]].&lt;br /&gt;
&lt;br /&gt;
===Where is the tavern?===&lt;br /&gt;
Starting from Hydlaa Plaza, look to the left of the large red temple for a ramp/street in the direction of the taller brown tower. Take that street and then go up the first staircase on your left. Follow its curve, and you&#039;ll see the tavern on your left eventually. Can&#039;t miss the sign of mugs above Kada-El&#039;s doors.&lt;br /&gt;
&lt;br /&gt;
===Where is the town of Ojaveda?===&lt;br /&gt;
Exit Hydlaa from the [[East Gate]], in the same sector as Jayose&#039;s [[library]], and follow the road across the [[Ojaroad Plains]], through the Korogan Passage, the river and past the hill. It&#039;s a long walk, but eventually you will find the [[dsar]] of [[Dsar of Akkaio|Akkaio]], one of many dsars that make up [[Ojaveda]] city. (If you chose an Enkidukai character, you will start here.)&lt;br /&gt;
&lt;br /&gt;
===Where is the Magic Shop?===&lt;br /&gt;
Exit Hydlaa from the north gate - from the centre plaza with the [[Laanx]] Statue, look toward a tall brown tower and make your way towards it. After exiting through the gate, continue through the forest path and then take the right fork as soon as you see it.&lt;br /&gt;
&lt;br /&gt;
===Where are the Bronze Doors?===&lt;br /&gt;
Exit Hydlaa the same way, but take the left fork instead of the right. The way is long. Just follow the road.&lt;br /&gt;
&lt;br /&gt;
===Where is Gugrontid?===&lt;br /&gt;
Gugrontid is the home city for the Kran. To find it you need to head out in the same direction as for the Bronze Doors. This time in the first map you get to head over the hills to your left and you will find a path to it in the edge of the map. You can also go down the right hand side of the Laanx (red/iron) temple and find the pterosaur handler and pay to fly there.&lt;br /&gt;
&lt;br /&gt;
===Where is Amdeneir?===&lt;br /&gt;
Amdeneir is the home city for Klyros. The only way currently to get there is to head to the pterosaur trainer to the right of the laanx (red/iron) temple and fly there.&lt;br /&gt;
&lt;br /&gt;
=Death Realm Questions=&lt;br /&gt;
&lt;br /&gt;
===What happens when I die?===&lt;br /&gt;
There are two stages concerning what will happen to you when you die. First, if you are new to the game then when you die you will just find yourself moved to the main city.&lt;br /&gt;
&lt;br /&gt;
Once you have been playing a while you will find when you die you are whisked away to the [[Death Realm]], where you must escape it to return to the realm of the living. The Death Realm is currently very small compared how it would be if it was real, but it will be expanded later.&lt;br /&gt;
&lt;br /&gt;
===I can&#039;t find the exit from the Death Realm!===&lt;br /&gt;
Your best bet is to ask for aid from your fellow fallen. If they know of the exit, they will help you - and there is no shame at asking for help in a social game. If you can&#039;t seem to type fast enough while they&#039;re running by, you may wish to consider following them. &lt;br /&gt;
&lt;br /&gt;
You can always type &#039;/die&#039; to be taken back to the beginning if you get thoroughly lost, or stuck (and the /unstick command doesn&#039;t help).&lt;br /&gt;
&lt;br /&gt;
=Character Questions=&lt;br /&gt;
===What significance do the the character background options chosen during character creation have?===&lt;br /&gt;
The background choices that you make will affect starting stats and skills of the character. Also, the text of your selections will appear in your characters description, which you can edit after character creation. The different races&#039; abilities have not yet been implemented. One tip would be to set your background so that it reflects the character&#039;s race&#039;s background. There is no effect on anything you can or can&#039;t do based on any choices you make.&lt;br /&gt;
&lt;br /&gt;
===What are each of the religions choices about, and do they have any gameplay significance?===&lt;br /&gt;
Lookouts on this front are unclear. Estimates have been told. Religion will probably have a much bigger impact on gameplay then today.&lt;br /&gt;
&lt;br /&gt;
===What is my character&#039;s experience level?===&lt;br /&gt;
PlaneShift does not have an overall experience level of a character, like some other games.  However, you can estimate your character&#039;s strength by taking into account things like stats, armour skill, and primary weapon skill.&lt;br /&gt;
&lt;br /&gt;
=Training Questions=&lt;br /&gt;
===What do I train?===&lt;br /&gt;
There are two aspects to skills which are theoretical knowledge and practical knowledge.  You use progression points to train and obtain theoretical knowledge from a trainer NPC.  Once you have obtained the theoretical knowledge to use the skill properly, you can then train your practical knowledge by actually using the skill.&lt;br /&gt;
&lt;br /&gt;
===What are progression points, how do I get them and how do I use them?===&lt;br /&gt;
Progression Points (PPs) are the points you get from using skills (such as fighting, mining, crafting etc.). They are used along with money to pay for training, the theoretical part of skills with NPC trainers or to train statistics like Strength, Agility, etc.&lt;br /&gt;
&lt;br /&gt;
===Yeah, but HOW do I train?===&lt;br /&gt;
You must first find a trainer that can train you in the theoretical knowledge of the skill. Trainers may be located in different locations in different cities. A big hint that an NPC has the ability to train you is the presence of the training icon when you click on the NPC to interact with him.&lt;br /&gt;
&lt;br /&gt;
After finding the trainer that can train the skill(s) you wish to gain or improve, select him or her and type &amp;quot;/train&amp;quot;. Then select the skill you want to train and click on the &amp;quot;Buy Skill level&amp;quot; icon.&lt;br /&gt;
&lt;br /&gt;
You have to train until the yellow bar turns green completely. This part of training uses the progression points. To finish acquiring the skill at that level, you go out and complete the practical training by using the skill. When you have gotten enough additional experience using that skill, the skill will be leveled up.&lt;br /&gt;
&lt;br /&gt;
===How do you increase HP or Mana?===&lt;br /&gt;
Training the physical stats (strength, endurance, and agility) and the skill &#039;body development&#039; will increase max HP. Training the mental stats (intelligence, will, and charisma) will increase mana.&lt;br /&gt;
&lt;br /&gt;
=Inventory Questions=&lt;br /&gt;
===What can I do with animal parts (that aren&#039;t used in a quest)?===&lt;br /&gt;
There are many things to do with animalparts these days. Initily, animal parts can be sold for tria to specific NPCs ingame. You should ask people (best in RP-manner) where to find them. They can also be used in armour making (hides), cooking (things like meat), alchemy (things like teeth and claws). You can also sell the items to players directly who can yes then for crafting.&lt;br /&gt;
&lt;br /&gt;
===Where can I find weapons?===&lt;br /&gt;
Daggers, swords, axes, hammers, maces, knives, and bows can be collected as loot off of an occasional ruffian if you kill and loot the right ones crafted. Many but not all weapons can be crafted and asking crafters about what they make is a good place to find some good weapons. Maces and hammers can be bought from some merchants but are not always easy to find. The remaining weapon types do not yet exist in the game.&lt;br /&gt;
&lt;br /&gt;
===How strong do I need to be to use heavier equipment?===&lt;br /&gt;
The strength requirement depends on the specific piece of equipment. Certain armour and weapon types have a specific requirement before you can use the item. Many magical blades have stat requirements before you can hold them as well.&lt;br /&gt;
&lt;br /&gt;
===How do I use an item?===&lt;br /&gt;
Either type the command, &amp;quot;/use &#039;&#039;nameofitem&#039;&#039;&amp;quot;, or drag the item onto the doll in the inventory window.&lt;br /&gt;
&lt;br /&gt;
===How do I drop or destroy an item?===&lt;br /&gt;
An item can be dropped by clicking its icon to pick it up and then moving it to outside of the inventory window and clicking in the game world to drop it. There is no built in functionality to destroy an item, right now, although it can be accomplished by placing the item in a furnace, and waiting.&lt;br /&gt;
&lt;br /&gt;
=Trading/Working/Crafting Questions=&lt;br /&gt;
===How can I make some money?===&lt;br /&gt;
[[Players Guide/Economy#Trias| Trias]], the currency of PlaneShift, are &lt;br /&gt;
The usual source of income is hunting and crafting however, so find yourself some rats (Hydlaa&#039;s sewers and the warehouse of Akkaio have plenty) and hunt there for a while, selling their parts to merchants (NPC or player). Another choice is mining or harvesting, but you will need a pick or sickle or other suitible tool and some training provided by Harnquist at the [[Smithy|blacksmith]]&#039;s to begin. You can also learn how to [[Players_Guide/Crafting|Craft]], you might be lucky to sell your crafted items to other players for more then you can to NPCs.&lt;br /&gt;
&lt;br /&gt;
===How do I mine or harvest?===&lt;br /&gt;
Buy a pick sickle or other suitable tool, equip it in your right hand, find the right spot to mine and type &amp;quot;/dig&amp;quot; which will let you mine gold, silver, platinum, iron, coal, tin, zinc, copper, luminim, cinnabar, diamond, emerald, ruby, or sapphire. You can do the same with &amp;quot;/harvest&amp;quot;, you can use this at any point in the game where to you see plants growing. Ask in-game for help in finding the right spots. If you explore and notice others successfully mining using a pick, make a note of that location for future use.&lt;br /&gt;
&lt;br /&gt;
===What do I need in order to train a skill?===&lt;br /&gt;
First you need some Progression Points and [[Players Guide/Economy#Trias| Trias]]. Second you need to find the trainer that can help you in the skill you want - ask around in-game for further help in finding them.&lt;br /&gt;
&lt;br /&gt;
===How many progression points do I need to train 1 point in a certain skill or stat?===&lt;br /&gt;
Open your &amp;quot;Skills and stats&amp;quot; window and look at the desired skill you want to train. You&#039;ll notice there are 3 coloured bars on the right of the skill name. If the blue bar above is longer than the yellow bar, you have enough progression points to train a level. The amount of progression points and [[Players Guide/Economy#Trias| Trias]] required for this action will increase though as you progress, so for a higher level in a certain skill, you will require more progression points and money.&lt;br /&gt;
&lt;br /&gt;
=Quest Questions=&lt;br /&gt;
===Why will nobody tell me quest solutions?===&lt;br /&gt;
The quests are far more rewarding to complete yourself, rather than have people telling you the answers. This applies even more so during the early stages of CB, where there is little content to keep you occupied. The developers wish people to not post quest answers in the forums or on web sites - telling friends or guild-members privately, however, is generally okay. But think again before asking the solution to a quest. The greatest reward you can get from completing the quest is the satisfaction of solving it all by yourself.&lt;br /&gt;
&lt;br /&gt;
There is also one other important benefit for most people - when you learn how to solve quests on your own, you will get better at it.  Of course, this is true for many things in real life as well.  Do not feel discouraged at having challenges.&lt;br /&gt;
&lt;br /&gt;
===Talking to NPCs is confusing. How do I get a quest?===&lt;br /&gt;
There are several ways to ask NPCs for a quest. &amp;quot;Give me a quest&amp;quot; works when talking to Sharven, for instance. Play around with phrases using the word &amp;quot;quest,&amp;quot; &amp;quot;work,&amp;quot; or &amp;quot;job&amp;quot; and eventually something will be accepted (that is, of course, unless the NPC you&#039;re talking to does not give a quest.) The NPC dialogue system is almost constantly being improved, so while it can be rather frustrating to try to speak to them right now, it won&#039;t remain that way forever. There are also certain NPCs that will give you a guest but which don&#039;t respond to phrases like &amp;quot;give me a quest&amp;quot;. Try asking them &amp;quot;tell me about you&amp;quot; or just &amp;quot;about you&amp;quot; and then work your way from there, asking them others &amp;quot;about...&amp;quot; type questions based on the reply they gave you before.&lt;br /&gt;
&lt;br /&gt;
===How do I find out if an NPC is a questgiver?===&lt;br /&gt;
For most quests and most NPCs, you can find out by talking to the NPC and asking directly, &amp;quot;give me a quest&amp;quot;.  You won&#039;t always know if an NPC is a questgiver, however.  Some may respond to different trigger phrases, and some will not give a quest until certain other conditions are met.&lt;br /&gt;
&lt;br /&gt;
===How do I complete a quest once I&#039;ve brought an item to the questgiver?===&lt;br /&gt;
For the simplest cases, you simply hand the item to the NPC, by right clicking on the NPC, and then clicking on the &amp;quot;Give&amp;quot; button.  This will open a window which will allow you to drag the item over and trade it to the NPC.  For quests where the NPC expects several different types of items, you will usually need to hand over items one type at a time.&lt;br /&gt;
&lt;br /&gt;
In some cases, you will need to tell the NPC a specific phrase to let them know that you have the item before you can trade it.  This varies depending on the quest.&lt;br /&gt;
&lt;br /&gt;
===How do I get steel stock?===&lt;br /&gt;
This question comes up because it is possible to get a quest requiring steel stock as a new player, but a new player is nowhere near ready to make steel stock.  The short answer is that you either get steel stock from another player, or you craft it yourself.  In order to craft steel stock, you must be able to dig ore (mining skill), and make steel stock from it (metallurgy skill).&lt;br /&gt;
&lt;br /&gt;
=Colors and GUI Questions=&lt;br /&gt;
===What do the label colors mean?===&lt;br /&gt;
{| cellpadding=&amp;quot;2&amp;quot; cellspacing=&amp;quot;1&amp;quot; border=&amp;quot;0&amp;quot;&lt;br /&gt;
| style=&amp;quot;background:#404040; color:#4080ff&amp;quot; | &#039;&#039;&#039;Blue&#039;&#039;&#039; || style=&amp;quot;background:#efefef&amp;quot; | normal players in the same group&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#404040; color:#00ffff&amp;quot; | &#039;&#039;&#039;Cyan&#039;&#039;&#039; || style=&amp;quot;background:#efefef&amp;quot; | computer controlled characters (NPCs)&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#404040; color:#80ff80&amp;quot; | &#039;&#039;&#039;Light Green&#039;&#039;&#039; || style=&amp;quot;background:#efefef&amp;quot; | normal players&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#404040; color:#00cf00&amp;quot; | &#039;&#039;&#039;Green&#039;&#039;&#039; || style=&amp;quot;background:#efefef&amp;quot; | new GMs and certain testing characters&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#404040; color:#ffff00&amp;quot; | &#039;&#039;&#039;Yellow&#039;&#039;&#039; || style=&amp;quot;background:#efefef&amp;quot; | Game Masters&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#404040; color:#ff8080&amp;quot; | &#039;&#039;&#039;Light Red&#039;&#039;&#039; || style=&amp;quot;background:#efefef&amp;quot; | Developers&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#404040; color:#ff0000&amp;quot; | &#039;&#039;&#039;Red&#039;&#039;&#039; || style=&amp;quot;background:#efefef&amp;quot; | items and dead characters&lt;br /&gt;
|}&lt;br /&gt;
The colours separate different type of characters like NPCs, GMs, Players, ..&lt;br /&gt;
&lt;br /&gt;
===What do the yellow, green, red, and blue bars near the skills mean?===&lt;br /&gt;
{| style=&amp;quot;background-color:#efefef;&amp;quot; | border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;Skill Bar&#039;&#039;&#039; || &lt;br /&gt;
{| style=&amp;quot;width:160px&amp;quot; border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;0&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; style=&amp;quot;background-color:#4040ff; height:5px; width:120px&amp;quot; |  || style=&amp;quot;background-color:#ff4040; width:40px&amp;quot; |  &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color:#00ff00; height:10px; width:40px&amp;quot; |  || style=&amp;quot;background-color:#ffff00; width:40px&amp;quot; |  || style=&amp;quot;background-color:#ff4040; width:40px&amp;quot; |  || style=&amp;quot;background-color:#ff4040; width:40px&amp;quot; |  &lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
:*;Yellow&lt;br /&gt;
:: Amount of theoretical knowledge (training) needed before you start the practical part (working with that skill).&lt;br /&gt;
:*;Green&lt;br /&gt;
:: Amount of theoretical knowledge achieved (when training) or amount of practical experience (when practising)&lt;br /&gt;
:*;Red&lt;br /&gt;
:: Amount of practical experience required up to next level&lt;br /&gt;
:*;Blue&lt;br /&gt;
:: Your current progression points. (If the blue bar is longer than the yellow bar, you can complete the theoretical training for the skill in question.)&lt;br /&gt;
&lt;br /&gt;
===What do the coloured bars in my status window represent?===&lt;br /&gt;
{| style=&amp;quot;background:#404040; color:#ffffff&amp;quot; border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;background:#404040; color:#ffffff&amp;quot; | &#039;&#039;&#039;Status Window&#039;&#039;&#039;&lt;br /&gt;
| align=&amp;quot;right&amp;quot; | HP &lt;br /&gt;
| &lt;br /&gt;
{| width:160px; border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
| bgcolor=&amp;quot;#ff0000&amp;quot; width=&amp;quot;160px&amp;quot; height=&amp;quot;7px&amp;quot;|  &lt;br /&gt;
|}&lt;br /&gt;
| align=&amp;quot;right&amp;quot; | 150/150 &lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;right&amp;quot; | Phys. Stamina &lt;br /&gt;
| &lt;br /&gt;
{| width:160px; border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
| bgcolor=&amp;quot;#00ff00&amp;quot; width=&amp;quot;160px&amp;quot; height=&amp;quot;8px&amp;quot;|  &lt;br /&gt;
|}&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | 500/500 &lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;right&amp;quot; | Mana&lt;br /&gt;
| &lt;br /&gt;
{| width:160px; border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
| bgcolor=&amp;quot;#bf40ff&amp;quot; width=&amp;quot;160px&amp;quot; height=&amp;quot;8px&amp;quot;|  &lt;br /&gt;
|}&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | 10/10 &lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;right&amp;quot; | Ment. Stamina &lt;br /&gt;
| &lt;br /&gt;
{| width:160px; border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
| bgcolor=&amp;quot;#B0B0B0&amp;quot; width=&amp;quot;160px&amp;quot; height=&amp;quot;8px&amp;quot;|  &lt;br /&gt;
|}&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | 200/200 &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
:*;HP (red)&lt;br /&gt;
:: Health Points are associated with blood&lt;br /&gt;
:: This is an indicator of your Health and is a combination of Strength + Agility + Endurance&lt;br /&gt;
:*;Phys. Stamina (green)&lt;br /&gt;
:: Physical Stamina is associated with walking on earth&lt;br /&gt;
:: This is an indicator of your Endurance walking long distances&lt;br /&gt;
:*;Mana (violet)&lt;br /&gt;
:: Mana (from Hawaiian word for might) is associated with mysticism&lt;br /&gt;
:: This is the spellpower or amount of magical energy used to cast spells&lt;br /&gt;
:*;Ment. Stamina (grey)&lt;br /&gt;
:: Mental Stamina is associated with brain&lt;br /&gt;
:: This is an indicator of your Fitness of digging ore or fighting&lt;br /&gt;
&lt;br /&gt;
=Targeting/Fighting Questions=&lt;br /&gt;
===There are too few monsters, and other people always kill them too fast!===&lt;br /&gt;
You&#039;ll have to be patient on this one. The developers will add more spawns soon, but for now, please try to not cause tension by stealing other people&#039;s kills if they got to it first, unless necessary by RP. If a monster is &amp;quot;camped&amp;quot; by somebody and you can&#039;t find any other free monster to kill, you can always approach the person and ask him/her politely to group with you so you can share the loot and progression points. Please use /tell to clear up any misunderstandings.&lt;br /&gt;
&lt;br /&gt;
===In which hand should I put my weapon?===&lt;br /&gt;
It doesn&#039;t matter in which hand you are holding the weapons. You will hit with both hands as long as you have fighting items equipped (that includes fists). If you equip a non fighting/defensive item (mug/shield) you will only hit with one hand. The only thing you MUST equip in the proper (Right) hand is the rock pick. Equip it on the Left and you can&#039;t mine.&lt;br /&gt;
&lt;br /&gt;
===Does having two weapons help?===&lt;br /&gt;
Yes, you hit with both hands so it helps. However, the offense does come at the cost of not being able to use a shield. Shield use is a defensive combat skill that some may prefer at the cost of the offensive use of two weapons.&lt;br /&gt;
&lt;br /&gt;
===Why am I getting the message &amp;quot;&#039;&#039;&#039;&#039;&#039;&amp;lt;&amp;lt;NPC name&amp;gt;&amp;gt;&#039;&#039;&#039;&#039;&#039; is impervious to attack&amp;quot; when I try to attack a monster?===&lt;br /&gt;
If you are getting this message that means that the program controlling the NPC&#039;s behaviour (npcclient) has either crashed or it has been shut down by a developer in order to improve/fix something. Nobody knows when the program will be restarted, so don&#039;t ask.&lt;br /&gt;
&lt;br /&gt;
===Why isn&#039;t my NPC opponent attacking back?===&lt;br /&gt;
The program controlling NPC behaviour (npcclient) on the server isn&#039;t always functioning (see the question above about &amp;quot;impervious to attack&amp;quot;).  Without it, NPCs will not fight back.  Consider this a freebie, until it comes back on, again.&lt;br /&gt;
&lt;br /&gt;
===How do I loot a defeated foe?  I can&#039;t find the place to click anywhere on the body.===&lt;br /&gt;
For some of the NPC models, the place to click is a very small spot, usually located around the crotch.  In such cases, it is more effective to loot by using the &amp;quot;/loot&amp;quot; command.&lt;br /&gt;
&lt;br /&gt;
=Miscellaneous=&lt;br /&gt;
&lt;br /&gt;
===How do I recognize a GM?===&lt;br /&gt;
&#039;&#039;&#039;GMs&#039;&#039;&#039; and developers are in the [[Game Master|Game Masters]] Guild. You can use the command &amp;quot;/who game&amp;quot; to list the ones online for you.&lt;br /&gt;
See also [[#What do the label colours mean?|What do the label colours mean?]]&lt;br /&gt;
&lt;br /&gt;
===How can I avoid fall damage?===&lt;br /&gt;
As a young character, it is all too easy to die through fall damage. The general advice is this: don&#039;t jump from objects, don&#039;t run down staircases, and take care when travelling across dangerous paths where it may be easy to slip. Sometimes bugs do occur and your character will plummet to his or her doom from a height that looks no more than four feet - unfortunate, but try to be as safe as you can. Also, because of certain graphics bugs, your character can fall through the floor to the end of the world. Try to avoid the spots that can trigger this event and find some alternative routes.&lt;br /&gt;
&lt;br /&gt;
If your camera angle doesn&#039;t let you see something clearly such as the edge of a pit or where steps going down or up are, press &amp;quot;Page Up&amp;quot; or &amp;quot;Page Down&amp;quot; keys to adjust the camera angle to your liking.&lt;br /&gt;
&lt;br /&gt;
===Y DOES EVRY1 H8TE ME!??===&lt;br /&gt;
Stop shouting at them! Using capslock and chatspeak all the time makes you sound loud, rude, and immature. It&#039;s also an eyesore, and not roleplay-compliant, so please type normally.&lt;br /&gt;
&lt;br /&gt;
===How do I open doors?===&lt;br /&gt;
Most doors that appear shut cannot be opened.&lt;br /&gt;
&lt;br /&gt;
There are a very few exceptions and these can only be opened when your character has completed a quest or group of quests. You can attempt to open a door by right clicking on it. If you are able to open it, you will see a door handle in the context menu. Click on that and you will be taken to the far side of the door.&lt;br /&gt;
&lt;br /&gt;
===My map is too dark! I can&#039;t see where I&#039;m going.===&lt;br /&gt;
If adjusting the brightness/gamma settings of your monitor doesn&#039;t work, try running the game with the -fullbright command. It will eliminate lighting completely (and thus be warned: the game won&#039;t appear as pretty and you won&#039;t be able to tell night from day). Right-click on your PlaneShift shortcut, hit Properties, find the Target line and add a space and -fullbright at the very end.&lt;br /&gt;
&lt;br /&gt;
===How do I create a macro?===&lt;br /&gt;
Right-click on one of the free slots in the macro list (which is found down the left side of your screen by default - it already has buttons like Attack, Sell, Tell, Say, etc.) and click the button. You can then set the name for the macro, and then the chat command you wish it to type when the button is pressed. You can also queue 2 or more commands (i.e for creating an attack shortcut you can use the following combo: /target clear, /target next npc, /attack &amp;lt;&amp;lt;1-5&amp;gt;&amp;gt; placing each command on a new row and without the &amp;lt;&amp;lt;&amp;gt;&amp;gt; signs).&lt;br /&gt;
&lt;br /&gt;
===I&#039;m stuck in a place I can&#039;t get out from and I can&#039;t move!===&lt;br /&gt;
Type &amp;quot;/unstick&amp;quot; - that will move you to a safe spot.&lt;br /&gt;
&lt;br /&gt;
===How do I get magic?===&lt;br /&gt;
You will need to buy a glyph from the magic shop or get one from a quest, purify it, and learn the spell. You will also need to find a trainer that teaches the magic Way (or school) your spell is in.&lt;br /&gt;
&lt;br /&gt;
===Why is it that some characters get spawned in Hydlaa (main city) and others in Ojaveda (Enkidukai city)?===&lt;br /&gt;
Some spawns take you to your origins. Currently only the Enkidukai and Kran have their spawn in separate cities, but once each race has its own towns and settlements, all characters will spawn in their rightful places.&lt;br /&gt;
&lt;br /&gt;
===How can I buy a house?===&lt;br /&gt;
Player-owned buildings are very rare at the moment.&lt;br /&gt;
&lt;br /&gt;
So far only a few houses have been sold as &amp;quot;Guild houses&amp;quot;. These sales were by auction and were advertised, in advance, on the main PS web site.&lt;br /&gt;
&lt;br /&gt;
There is no feature that allows a player to simply buy a house from an NPC or a shop yet.&lt;br /&gt;
&lt;br /&gt;
===What does &amp;quot;roleplay&amp;quot; mean?===&lt;br /&gt;
PlaneShift is a Massive Multiplayer Online Role Playing Game (M.M.O.R.P.G). That means that your character lives in a virtual world, has a background story and interacts with other characters. Role playing means that you adjust your chat in concordance with the setting of the game, with your character&#039;s background and with the other characters you meet ingame. Talking out of character (ooc) is prohibited in the normal chat but you can act ooc when whispering to another player using the command &amp;quot;/tell&amp;quot;. The background story of your character is decided by you and, as long as it fits in the setting of the game, there is no limit to it but your imagination.&lt;br /&gt;
&lt;br /&gt;
===I can&#039;t see certain players or NPCs===&lt;br /&gt;
That is caused by the fact that you lagged when entering a sector of the map. Changing sector and returning or reloading the client will help you.&lt;br /&gt;
&lt;br /&gt;
===Is there a way to make the client load the new regions faster?===&lt;br /&gt;
Yes, checking the &amp;quot;Keep maps loaded&amp;quot; option in pssetup will help because if you already loaded a certain map you won&#039;t have to load it again when you return there. However, this will take a good amount of memory.&lt;br /&gt;
&lt;br /&gt;
===I read the Player Guide and the Gameplay FAQ, but I still need help in-game===&lt;br /&gt;
Use the help channel (the tab on the right in your communications window). An advisor will answer your question.&lt;br /&gt;
&lt;br /&gt;
===I don&#039;t like my character creation choices, will you change my gender/race/etc?===&lt;br /&gt;
The choices you have made for your character during the creation process are final; you can change them only by remaking your entire character. No developer or Game Master will make such changes for you.&lt;br /&gt;
&lt;br /&gt;
===How do you play Groffeltoe?===&lt;br /&gt;
TODO&lt;br /&gt;
&lt;br /&gt;
===What are those things that people can summon as pets?===&lt;br /&gt;
There are two kinds of pets, right now.  The one with the tiny wings is called a groffel.  The other one, that looks somewhat like a brownish lizard, is called a yulbar.&lt;br /&gt;
&lt;br /&gt;
[[Category:FAQ]]&lt;/div&gt;</summary>
		<author><name>Venalan</name></author>
	</entry>
	<entry>
		<id>https://planeshift.top-ix.org//pswiki/index.php?title=Gameplay_FAQ&amp;diff=10253</id>
		<title>Gameplay FAQ</title>
		<link rel="alternate" type="text/html" href="https://planeshift.top-ix.org//pswiki/index.php?title=Gameplay_FAQ&amp;diff=10253"/>
		<updated>2013-05-27T01:08:27Z</updated>

		<summary type="html">&lt;p&gt;Venalan: /* How can I make some money? */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This is the Gameplay FAQ&lt;br /&gt;
&lt;br /&gt;
=Navigation=&lt;br /&gt;
===How do I move and look around?===&lt;br /&gt;
The arrow keys on the keyboard control movement and the direction you are facing.  Hold down the forward and backward keys to move at a walking pace.  Simultaneously holding down the Shift key and the arrow key will change you to a running pace.  If there is an obstacle that you cannot go around, you may try running up to it and then pressing Spacebar to jump.  With practice you can vault over obstacles.&lt;br /&gt;
&lt;br /&gt;
===How do I change camera angles?===&lt;br /&gt;
The &amp;quot;Page Up&amp;quot; and &amp;quot;Page Down&amp;quot; keys control the camera angle. You can also press the M key to change the camera angle until you find one you like.&lt;br /&gt;
&lt;br /&gt;
=Location Questions=&lt;br /&gt;
===Where are the sewers?===&lt;br /&gt;
Go left from the [[Smithy|blacksmith]] in [[Hydlaa]] and follow the city walls until you find a large hole in the ground. There is also a second entrance behind the [[Kada-El Tavern|tavern]].&lt;br /&gt;
&lt;br /&gt;
===Where is the tavern?===&lt;br /&gt;
Starting from Hydlaa Plaza, look to the left of the large red temple for a ramp/street in the direction of the taller brown tower. Take that street and then go up the first staircase on your left. Follow its curve, and you&#039;ll see the tavern on your left eventually. Can&#039;t miss the sign of mugs above Kada-El&#039;s doors.&lt;br /&gt;
&lt;br /&gt;
===Where is the town of Ojaveda?===&lt;br /&gt;
Exit Hydlaa from the [[East Gate]], in the same sector as Jayose&#039;s [[library]], and follow the road across the [[Ojaroad Plains]], through the Korogan Passage, the river and past the hill. It&#039;s a long walk, but eventually you will find the [[dsar]] of [[Dsar of Akkaio|Akkaio]], one of many dsars that make up [[Ojaveda]] city. (If you chose an Enkidukai character, you will start here.)&lt;br /&gt;
&lt;br /&gt;
===Where is the Magic Shop?===&lt;br /&gt;
Exit Hydlaa from the north gate - from the centre plaza with the [[Laanx]] Statue, look toward a tall brown tower and make your way towards it. After exiting through the gate, continue through the forest path and then take the right fork as soon as you see it.&lt;br /&gt;
&lt;br /&gt;
===Where are the Bronze Doors?===&lt;br /&gt;
Exit Hydlaa the same way, but take the left fork instead of the right. The way is long. Just follow the road.&lt;br /&gt;
&lt;br /&gt;
===Where is Gugrontid?===&lt;br /&gt;
Gugrontid is the home city for the Kran. To find it you need to head out in the same direction as for the Bronze Doors. This time in the first map you get to head over the hills to your left and you will find a path to it in the edge of the map. You can also go down the right hand side of the Laanx (red/iron) temple and find the pterosaur handler and pay to fly there.&lt;br /&gt;
&lt;br /&gt;
===Where is Amdeneir?===&lt;br /&gt;
Amdeneir is the home city for Klyros. The only way currently to get there is to head to the pterosaur trainer to the right of the laanx (red/iron) temple and fly there.&lt;br /&gt;
&lt;br /&gt;
=Death Realm Questions=&lt;br /&gt;
&lt;br /&gt;
===What happens when I die?===&lt;br /&gt;
There are two stages concerning what will happen to you when you die. First, if you are new to the game then when you die you will just find yourself moved to the main city.&lt;br /&gt;
&lt;br /&gt;
Once you have been playing a while you will find when you die you are whisked away to the [[Death Realm]], where you must escape it to return to the realm of the living. The Death Realm is currently very small compared how it would be if it was real, but it will be expanded later.&lt;br /&gt;
&lt;br /&gt;
===I can&#039;t find the exit from the Death Realm!===&lt;br /&gt;
Your best bet is to ask for aid from your fellow fallen. If they know of the exit, they will help you - and there is no shame at asking for help in a social game. If you can&#039;t seem to type fast enough while they&#039;re running by, you may wish to consider following them. &lt;br /&gt;
&lt;br /&gt;
You can always type &#039;/die&#039; to be taken back to the beginning if you get thoroughly lost, or stuck (and the /unstick command doesn&#039;t help).&lt;br /&gt;
&lt;br /&gt;
=Character Questions=&lt;br /&gt;
===What significance do the the character background options chosen during character creation have?===&lt;br /&gt;
The background choices that you make will affect starting stats and skills of the character. Also, the text of your selections will appear in your characters description, which you can edit after character creation. The different races&#039; abilities have not yet been implemented. One tip would be to set your background so that it reflects the character&#039;s race&#039;s background. There is no effect on anything you can or can&#039;t do based on any choices you make.&lt;br /&gt;
&lt;br /&gt;
===What are each of the religions choices about, and do they have any gameplay significance?===&lt;br /&gt;
Lookouts on this front are unclear. Estimates have been told. Religion will probably have a much bigger impact on gameplay then today.&lt;br /&gt;
&lt;br /&gt;
===What is my character&#039;s experience level?===&lt;br /&gt;
PlaneShift does not have an overall experience level of a character, like some other games.  However, you can estimate your character&#039;s strength by taking into account things like stats, armour skill, and primary weapon skill.&lt;br /&gt;
&lt;br /&gt;
=Training Questions=&lt;br /&gt;
===What do I train?===&lt;br /&gt;
There are two aspects to skills which are theoretical knowledge and practical knowledge.  You use progression points to train and obtain theoretical knowledge from a trainer NPC.  Once you have obtained the theoretical knowledge to use the skill properly, you can then train your practical knowledge by actually using the skill.&lt;br /&gt;
&lt;br /&gt;
===What are progression points, how do I get them and how do I use them?===&lt;br /&gt;
Progression Points (PPs) are the points you get from using skills (such as fighting, mining, crafting etc.). They are used along with money to pay for training, the theoretical part of skills with NPC trainers or to train statistics like Strength, Agility, etc.&lt;br /&gt;
&lt;br /&gt;
===Yeah, but HOW do I train?===&lt;br /&gt;
You must first find a trainer that can train you in the theoretical knowledge of the skill. Trainers may be located in different locations in different cities. A big hint that an NPC has the ability to train you is the presence of the training icon when you click on the NPC to interact with him.&lt;br /&gt;
&lt;br /&gt;
After finding the trainer that can train the skill(s) you wish to gain or improve, select him or her and type &amp;quot;/train&amp;quot;. Then select the skill you want to train and click on the &amp;quot;Buy Skill level&amp;quot; icon.&lt;br /&gt;
&lt;br /&gt;
You have to train until the yellow bar turns green completely. This part of training uses the progression points. To finish acquiring the skill at that level, you go out and complete the practical training by using the skill. When you have gotten enough additional experience using that skill, the skill will be leveled up.&lt;br /&gt;
&lt;br /&gt;
===How do you increase HP or Mana?===&lt;br /&gt;
Training the physical stats (strength, endurance, and agility) and the skill &#039;body development&#039; will increase max HP. Training the mental stats (intelligence, will, and charisma) will increase mana.&lt;br /&gt;
&lt;br /&gt;
=Inventory Questions=&lt;br /&gt;
===What can I do with animal parts (that aren&#039;t used in a quest)?===&lt;br /&gt;
There are many things to do with animalparts these days. Initily, animal parts can be sold for tria to specific NPCs ingame. You should ask people (best in RP-manner) where to find them. They can also be used in armour making (hides), cooking (things like meat), alchemy (things like teeth and claws). You can also sell the items to players directly who can yes then for crafting.&lt;br /&gt;
&lt;br /&gt;
===Where can I find weapons?===&lt;br /&gt;
Daggers, swords, axes, hammers, maces, knives, and bows can be collected as loot off of an occasional ruffian if you kill and loot the right ones crafted. Many but not all weapons can be crafted and asking crafters about what they make is a good place to find some good weapons. Maces and hammers can be bought from some merchants but are not always easy to find. The remaining weapon types do not yet exist in the game.&lt;br /&gt;
&lt;br /&gt;
===How strong do I need to be to use heavier equipment?===&lt;br /&gt;
The strength requirement depends on the specific piece of equipment. Certain armour and weapon types have a specific requirement before you can use the item. Many magical blades have stat requirements before you can hold them as well.&lt;br /&gt;
&lt;br /&gt;
===How do I use an item?===&lt;br /&gt;
Either type the command, &amp;quot;/use &#039;&#039;nameofitem&#039;&#039;&amp;quot;, or drag the item onto the doll in the inventory window.&lt;br /&gt;
&lt;br /&gt;
===How do I drop or destroy an item?===&lt;br /&gt;
An item can be dropped by clicking its icon to pick it up and then moving it to outside of the inventory window and clicking in the game world to drop it. There is no built in functionality to destroy an item, right now, although it can be accomplished by placing the item in a furnace, and waiting.&lt;br /&gt;
&lt;br /&gt;
=Trading/Working/Crafting Questions=&lt;br /&gt;
===How can I make some money?===&lt;br /&gt;
[[Players Guide/Economy#Trias| Trias]], the currency of PlaneShift, are &lt;br /&gt;
The usual source of income is hunting and crafting however, so find yourself some rats (Hydlaa&#039;s sewers and the warehouse of Akkaio have plenty) and hunt there for a while, selling their parts to merchants (NPC or player). Another choice is mining or harvesting, but you will need a pick or sickle or other suitible tool and some training provided by Harnquist at the [[Smithy|blacksmith]]&#039;s to begin. You can also learn how to [[Players_Guide/Crafting|Craft]], you might be lucky to sell your crafted items to other players for more then you can to NPCs.&lt;br /&gt;
&lt;br /&gt;
===How do I mine?===&lt;br /&gt;
Buy a pick, equip it in your right hand, find the right spot to mine and type &amp;quot;/dig &amp;lt;&amp;lt;mineral&amp;gt;&amp;gt;&amp;quot; where &amp;lt;&amp;lt;mineral&amp;gt;&amp;gt; can be platinum, gold, silver, iron, coal, tin, zinc, diamond, emerald, or ruby.  Ask in-game for help in finding mining spots.  If you explore and notice others successfully mining using a pick, make a note of that location for future use.&lt;br /&gt;
&lt;br /&gt;
===What do I need in order to train a skill?===&lt;br /&gt;
First you need some Progression Points and [[Players Guide/Economy#Trias| Trias]]. Second you need to find the trainer that can help you in the skill you want - ask around in-game for further help in finding them.&lt;br /&gt;
&lt;br /&gt;
===How many progression points do I need to train 1 point in a certain skill or stat?===&lt;br /&gt;
Open your &amp;quot;Skills and stats&amp;quot; window and look at the desired skill you want to train. You&#039;ll notice there are 3 coloured bars on the right of the skill name. If the blue bar above is longer than the yellow bar, you have enough progression points to train a level. The amount of progression points and [[Players Guide/Economy#Trias| Trias]] required for this action will increase though as you progress, so for a higher level in a certain skill, you will require more progression points and money.&lt;br /&gt;
&lt;br /&gt;
=Quest Questions=&lt;br /&gt;
===Why will nobody tell me quest solutions?===&lt;br /&gt;
The quests are far more rewarding to complete yourself, rather than have people telling you the answers. This applies even more so during the early stages of CB, where there is little content to keep you occupied. The developers wish people to not post quest answers in the forums or on web sites - telling friends or guild-members privately, however, is generally okay. But think again before asking the solution to a quest. The greatest reward you can get from completing the quest is the satisfaction of solving it all by yourself.&lt;br /&gt;
&lt;br /&gt;
There is also one other important benefit for most people - when you learn how to solve quests on your own, you will get better at it.  Of course, this is true for many things in real life as well.  Do not feel discouraged at having challenges.&lt;br /&gt;
&lt;br /&gt;
===Talking to NPCs is confusing. How do I get a quest?===&lt;br /&gt;
There are several ways to ask NPCs for a quest. &amp;quot;Give me a quest&amp;quot; works when talking to Sharven, for instance. Play around with phrases using the word &amp;quot;quest,&amp;quot; &amp;quot;work,&amp;quot; or &amp;quot;job&amp;quot; and eventually something will be accepted (that is, of course, unless the NPC you&#039;re talking to does not give a quest.) The NPC dialogue system is almost constantly being improved, so while it can be rather frustrating to try to speak to them right now, it won&#039;t remain that way forever. There are also certain NPCs that will give you a guest but which don&#039;t respond to phrases like &amp;quot;give me a quest&amp;quot;. Try asking them &amp;quot;tell me about you&amp;quot; or just &amp;quot;about you&amp;quot; and then work your way from there, asking them others &amp;quot;about...&amp;quot; type questions based on the reply they gave you before.&lt;br /&gt;
&lt;br /&gt;
===How do I find out if an NPC is a questgiver?===&lt;br /&gt;
For most quests and most NPCs, you can find out by talking to the NPC and asking directly, &amp;quot;give me a quest&amp;quot;.  You won&#039;t always know if an NPC is a questgiver, however.  Some may respond to different trigger phrases, and some will not give a quest until certain other conditions are met.&lt;br /&gt;
&lt;br /&gt;
===How do I complete a quest once I&#039;ve brought an item to the questgiver?===&lt;br /&gt;
For the simplest cases, you simply hand the item to the NPC, by right clicking on the NPC, and then clicking on the &amp;quot;Give&amp;quot; button.  This will open a window which will allow you to drag the item over and trade it to the NPC.  For quests where the NPC expects several different types of items, you will usually need to hand over items one type at a time.&lt;br /&gt;
&lt;br /&gt;
In some cases, you will need to tell the NPC a specific phrase to let them know that you have the item before you can trade it.  This varies depending on the quest.&lt;br /&gt;
&lt;br /&gt;
===How do I get steel stock?===&lt;br /&gt;
This question comes up because it is possible to get a quest requiring steel stock as a new player, but a new player is nowhere near ready to make steel stock.  The short answer is that you either get steel stock from another player, or you craft it yourself.  In order to craft steel stock, you must be able to dig ore (mining skill), and make steel stock from it (metallurgy skill).&lt;br /&gt;
&lt;br /&gt;
=Colors and GUI Questions=&lt;br /&gt;
===What do the label colors mean?===&lt;br /&gt;
{| cellpadding=&amp;quot;2&amp;quot; cellspacing=&amp;quot;1&amp;quot; border=&amp;quot;0&amp;quot;&lt;br /&gt;
| style=&amp;quot;background:#404040; color:#4080ff&amp;quot; | &#039;&#039;&#039;Blue&#039;&#039;&#039; || style=&amp;quot;background:#efefef&amp;quot; | normal players in the same group&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#404040; color:#00ffff&amp;quot; | &#039;&#039;&#039;Cyan&#039;&#039;&#039; || style=&amp;quot;background:#efefef&amp;quot; | computer controlled characters (NPCs)&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#404040; color:#80ff80&amp;quot; | &#039;&#039;&#039;Light Green&#039;&#039;&#039; || style=&amp;quot;background:#efefef&amp;quot; | normal players&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#404040; color:#00cf00&amp;quot; | &#039;&#039;&#039;Green&#039;&#039;&#039; || style=&amp;quot;background:#efefef&amp;quot; | new GMs and certain testing characters&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#404040; color:#ffff00&amp;quot; | &#039;&#039;&#039;Yellow&#039;&#039;&#039; || style=&amp;quot;background:#efefef&amp;quot; | Game Masters&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#404040; color:#ff8080&amp;quot; | &#039;&#039;&#039;Light Red&#039;&#039;&#039; || style=&amp;quot;background:#efefef&amp;quot; | Developers&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#404040; color:#ff0000&amp;quot; | &#039;&#039;&#039;Red&#039;&#039;&#039; || style=&amp;quot;background:#efefef&amp;quot; | items and dead characters&lt;br /&gt;
|}&lt;br /&gt;
The colours separate different type of characters like NPCs, GMs, Players, ..&lt;br /&gt;
&lt;br /&gt;
===What do the yellow, green, red, and blue bars near the skills mean?===&lt;br /&gt;
{| style=&amp;quot;background-color:#efefef;&amp;quot; | border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;Skill Bar&#039;&#039;&#039; || &lt;br /&gt;
{| style=&amp;quot;width:160px&amp;quot; border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;0&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; style=&amp;quot;background-color:#4040ff; height:5px; width:120px&amp;quot; |  || style=&amp;quot;background-color:#ff4040; width:40px&amp;quot; |  &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color:#00ff00; height:10px; width:40px&amp;quot; |  || style=&amp;quot;background-color:#ffff00; width:40px&amp;quot; |  || style=&amp;quot;background-color:#ff4040; width:40px&amp;quot; |  || style=&amp;quot;background-color:#ff4040; width:40px&amp;quot; |  &lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
:*;Yellow&lt;br /&gt;
:: Amount of theoretical knowledge (training) needed before you start the practical part (working with that skill).&lt;br /&gt;
:*;Green&lt;br /&gt;
:: Amount of theoretical knowledge achieved (when training) or amount of practical experience (when practising)&lt;br /&gt;
:*;Red&lt;br /&gt;
:: Amount of practical experience required up to next level&lt;br /&gt;
:*;Blue&lt;br /&gt;
:: Your current progression points. (If the blue bar is longer than the yellow bar, you can complete the theoretical training for the skill in question.)&lt;br /&gt;
&lt;br /&gt;
===What do the coloured bars in my status window represent?===&lt;br /&gt;
{| style=&amp;quot;background:#404040; color:#ffffff&amp;quot; border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;background:#404040; color:#ffffff&amp;quot; | &#039;&#039;&#039;Status Window&#039;&#039;&#039;&lt;br /&gt;
| align=&amp;quot;right&amp;quot; | HP &lt;br /&gt;
| &lt;br /&gt;
{| width:160px; border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
| bgcolor=&amp;quot;#ff0000&amp;quot; width=&amp;quot;160px&amp;quot; height=&amp;quot;7px&amp;quot;|  &lt;br /&gt;
|}&lt;br /&gt;
| align=&amp;quot;right&amp;quot; | 150/150 &lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;right&amp;quot; | Phys. Stamina &lt;br /&gt;
| &lt;br /&gt;
{| width:160px; border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
| bgcolor=&amp;quot;#00ff00&amp;quot; width=&amp;quot;160px&amp;quot; height=&amp;quot;8px&amp;quot;|  &lt;br /&gt;
|}&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | 500/500 &lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;right&amp;quot; | Mana&lt;br /&gt;
| &lt;br /&gt;
{| width:160px; border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
| bgcolor=&amp;quot;#bf40ff&amp;quot; width=&amp;quot;160px&amp;quot; height=&amp;quot;8px&amp;quot;|  &lt;br /&gt;
|}&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | 10/10 &lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;right&amp;quot; | Ment. Stamina &lt;br /&gt;
| &lt;br /&gt;
{| width:160px; border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
| bgcolor=&amp;quot;#B0B0B0&amp;quot; width=&amp;quot;160px&amp;quot; height=&amp;quot;8px&amp;quot;|  &lt;br /&gt;
|}&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | 200/200 &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
:*;HP (red)&lt;br /&gt;
:: Health Points are associated with blood&lt;br /&gt;
:: This is an indicator of your Health and is a combination of Strength + Agility + Endurance&lt;br /&gt;
:*;Phys. Stamina (green)&lt;br /&gt;
:: Physical Stamina is associated with walking on earth&lt;br /&gt;
:: This is an indicator of your Endurance walking long distances&lt;br /&gt;
:*;Mana (violet)&lt;br /&gt;
:: Mana (from Hawaiian word for might) is associated with mysticism&lt;br /&gt;
:: This is the spellpower or amount of magical energy used to cast spells&lt;br /&gt;
:*;Ment. Stamina (grey)&lt;br /&gt;
:: Mental Stamina is associated with brain&lt;br /&gt;
:: This is an indicator of your Fitness of digging ore or fighting&lt;br /&gt;
&lt;br /&gt;
=Targeting/Fighting Questions=&lt;br /&gt;
===There are too few monsters, and other people always kill them too fast!===&lt;br /&gt;
You&#039;ll have to be patient on this one. The developers will add more spawns soon, but for now, please try to not cause tension by stealing other people&#039;s kills if they got to it first, unless necessary by RP. If a monster is &amp;quot;camped&amp;quot; by somebody and you can&#039;t find any other free monster to kill, you can always approach the person and ask him/her politely to group with you so you can share the loot and progression points. Please use /tell to clear up any misunderstandings.&lt;br /&gt;
&lt;br /&gt;
===In which hand should I put my weapon?===&lt;br /&gt;
It doesn&#039;t matter in which hand you are holding the weapons. You will hit with both hands as long as you have fighting items equipped (that includes fists). If you equip a non fighting/defensive item (mug/shield) you will only hit with one hand. The only thing you MUST equip in the proper (Right) hand is the rock pick. Equip it on the Left and you can&#039;t mine.&lt;br /&gt;
&lt;br /&gt;
===Does having two weapons help?===&lt;br /&gt;
Yes, you hit with both hands so it helps. However, the offense does come at the cost of not being able to use a shield. Shield use is a defensive combat skill that some may prefer at the cost of the offensive use of two weapons.&lt;br /&gt;
&lt;br /&gt;
===Why am I getting the message &amp;quot;&#039;&#039;&#039;&#039;&#039;&amp;lt;&amp;lt;NPC name&amp;gt;&amp;gt;&#039;&#039;&#039;&#039;&#039; is impervious to attack&amp;quot; when I try to attack a monster?===&lt;br /&gt;
If you are getting this message that means that the program controlling the NPC&#039;s behaviour (npcclient) has either crashed or it has been shut down by a developer in order to improve/fix something. Nobody knows when the program will be restarted, so don&#039;t ask.&lt;br /&gt;
&lt;br /&gt;
===Why isn&#039;t my NPC opponent attacking back?===&lt;br /&gt;
The program controlling NPC behaviour (npcclient) on the server isn&#039;t always functioning (see the question above about &amp;quot;impervious to attack&amp;quot;).  Without it, NPCs will not fight back.  Consider this a freebie, until it comes back on, again.&lt;br /&gt;
&lt;br /&gt;
===How do I loot a defeated foe?  I can&#039;t find the place to click anywhere on the body.===&lt;br /&gt;
For some of the NPC models, the place to click is a very small spot, usually located around the crotch.  In such cases, it is more effective to loot by using the &amp;quot;/loot&amp;quot; command.&lt;br /&gt;
&lt;br /&gt;
=Miscellaneous=&lt;br /&gt;
&lt;br /&gt;
===How do I recognize a GM?===&lt;br /&gt;
&#039;&#039;&#039;GMs&#039;&#039;&#039; and developers are in the [[Game Master|Game Masters]] Guild. You can use the command &amp;quot;/who game&amp;quot; to list the ones online for you.&lt;br /&gt;
See also [[#What do the label colours mean?|What do the label colours mean?]]&lt;br /&gt;
&lt;br /&gt;
===How can I avoid fall damage?===&lt;br /&gt;
As a young character, it is all too easy to die through fall damage. The general advice is this: don&#039;t jump from objects, don&#039;t run down staircases, and take care when travelling across dangerous paths where it may be easy to slip. Sometimes bugs do occur and your character will plummet to his or her doom from a height that looks no more than four feet - unfortunate, but try to be as safe as you can. Also, because of certain graphics bugs, your character can fall through the floor to the end of the world. Try to avoid the spots that can trigger this event and find some alternative routes.&lt;br /&gt;
&lt;br /&gt;
If your camera angle doesn&#039;t let you see something clearly such as the edge of a pit or where steps going down or up are, press &amp;quot;Page Up&amp;quot; or &amp;quot;Page Down&amp;quot; keys to adjust the camera angle to your liking.&lt;br /&gt;
&lt;br /&gt;
===Y DOES EVRY1 H8TE ME!??===&lt;br /&gt;
Stop shouting at them! Using capslock and chatspeak all the time makes you sound loud, rude, and immature. It&#039;s also an eyesore, and not roleplay-compliant, so please type normally.&lt;br /&gt;
&lt;br /&gt;
===How do I open doors?===&lt;br /&gt;
Most doors that appear shut cannot be opened.&lt;br /&gt;
&lt;br /&gt;
There are a very few exceptions and these can only be opened when your character has completed a quest or group of quests. You can attempt to open a door by right clicking on it. If you are able to open it, you will see a door handle in the context menu. Click on that and you will be taken to the far side of the door.&lt;br /&gt;
&lt;br /&gt;
===My map is too dark! I can&#039;t see where I&#039;m going.===&lt;br /&gt;
If adjusting the brightness/gamma settings of your monitor doesn&#039;t work, try running the game with the -fullbright command. It will eliminate lighting completely (and thus be warned: the game won&#039;t appear as pretty and you won&#039;t be able to tell night from day). Right-click on your PlaneShift shortcut, hit Properties, find the Target line and add a space and -fullbright at the very end.&lt;br /&gt;
&lt;br /&gt;
===How do I create a macro?===&lt;br /&gt;
Right-click on one of the free slots in the macro list (which is found down the left side of your screen by default - it already has buttons like Attack, Sell, Tell, Say, etc.) and click the button. You can then set the name for the macro, and then the chat command you wish it to type when the button is pressed. You can also queue 2 or more commands (i.e for creating an attack shortcut you can use the following combo: /target clear, /target next npc, /attack &amp;lt;&amp;lt;1-5&amp;gt;&amp;gt; placing each command on a new row and without the &amp;lt;&amp;lt;&amp;gt;&amp;gt; signs).&lt;br /&gt;
&lt;br /&gt;
===I&#039;m stuck in a place I can&#039;t get out from and I can&#039;t move!===&lt;br /&gt;
Type &amp;quot;/unstick&amp;quot; - that will move you to a safe spot.&lt;br /&gt;
&lt;br /&gt;
===How do I get magic?===&lt;br /&gt;
You will need to buy a glyph from the magic shop or get one from a quest, purify it, and learn the spell. You will also need to find a trainer that teaches the magic Way (or school) your spell is in.&lt;br /&gt;
&lt;br /&gt;
===Why is it that some characters get spawned in Hydlaa (main city) and others in Ojaveda (Enkidukai city)?===&lt;br /&gt;
Some spawns take you to your origins. Currently only the Enkidukai and Kran have their spawn in separate cities, but once each race has its own towns and settlements, all characters will spawn in their rightful places.&lt;br /&gt;
&lt;br /&gt;
===How can I buy a house?===&lt;br /&gt;
Player-owned buildings are very rare at the moment.&lt;br /&gt;
&lt;br /&gt;
So far only a few houses have been sold as &amp;quot;Guild houses&amp;quot;. These sales were by auction and were advertised, in advance, on the main PS web site.&lt;br /&gt;
&lt;br /&gt;
There is no feature that allows a player to simply buy a house from an NPC or a shop yet.&lt;br /&gt;
&lt;br /&gt;
===What does &amp;quot;roleplay&amp;quot; mean?===&lt;br /&gt;
PlaneShift is a Massive Multiplayer Online Role Playing Game (M.M.O.R.P.G). That means that your character lives in a virtual world, has a background story and interacts with other characters. Role playing means that you adjust your chat in concordance with the setting of the game, with your character&#039;s background and with the other characters you meet ingame. Talking out of character (ooc) is prohibited in the normal chat but you can act ooc when whispering to another player using the command &amp;quot;/tell&amp;quot;. The background story of your character is decided by you and, as long as it fits in the setting of the game, there is no limit to it but your imagination.&lt;br /&gt;
&lt;br /&gt;
===I can&#039;t see certain players or NPCs===&lt;br /&gt;
That is caused by the fact that you lagged when entering a sector of the map. Changing sector and returning or reloading the client will help you.&lt;br /&gt;
&lt;br /&gt;
===Is there a way to make the client load the new regions faster?===&lt;br /&gt;
Yes, checking the &amp;quot;Keep maps loaded&amp;quot; option in pssetup will help because if you already loaded a certain map you won&#039;t have to load it again when you return there. However, this will take a good amount of memory.&lt;br /&gt;
&lt;br /&gt;
===I read the Player Guide and the Gameplay FAQ, but I still need help in-game===&lt;br /&gt;
Use the help channel (the tab on the right in your communications window). An advisor will answer your question.&lt;br /&gt;
&lt;br /&gt;
===I don&#039;t like my character creation choices, will you change my gender/race/etc?===&lt;br /&gt;
The choices you have made for your character during the creation process are final; you can change them only by remaking your entire character. No developer or Game Master will make such changes for you.&lt;br /&gt;
&lt;br /&gt;
===How do you play Groffeltoe?===&lt;br /&gt;
TODO&lt;br /&gt;
&lt;br /&gt;
===What are those things that people can summon as pets?===&lt;br /&gt;
There are two kinds of pets, right now.  The one with the tiny wings is called a groffel.  The other one, that looks somewhat like a brownish lizard, is called a yulbar.&lt;br /&gt;
&lt;br /&gt;
[[Category:FAQ]]&lt;/div&gt;</summary>
		<author><name>Venalan</name></author>
	</entry>
	<entry>
		<id>https://planeshift.top-ix.org//pswiki/index.php?title=Gameplay_FAQ&amp;diff=10252</id>
		<title>Gameplay FAQ</title>
		<link rel="alternate" type="text/html" href="https://planeshift.top-ix.org//pswiki/index.php?title=Gameplay_FAQ&amp;diff=10252"/>
		<updated>2013-05-27T01:06:13Z</updated>

		<summary type="html">&lt;p&gt;Venalan: /* How do I drop or destroy an item? */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This is the Gameplay FAQ&lt;br /&gt;
&lt;br /&gt;
=Navigation=&lt;br /&gt;
===How do I move and look around?===&lt;br /&gt;
The arrow keys on the keyboard control movement and the direction you are facing.  Hold down the forward and backward keys to move at a walking pace.  Simultaneously holding down the Shift key and the arrow key will change you to a running pace.  If there is an obstacle that you cannot go around, you may try running up to it and then pressing Spacebar to jump.  With practice you can vault over obstacles.&lt;br /&gt;
&lt;br /&gt;
===How do I change camera angles?===&lt;br /&gt;
The &amp;quot;Page Up&amp;quot; and &amp;quot;Page Down&amp;quot; keys control the camera angle. You can also press the M key to change the camera angle until you find one you like.&lt;br /&gt;
&lt;br /&gt;
=Location Questions=&lt;br /&gt;
===Where are the sewers?===&lt;br /&gt;
Go left from the [[Smithy|blacksmith]] in [[Hydlaa]] and follow the city walls until you find a large hole in the ground. There is also a second entrance behind the [[Kada-El Tavern|tavern]].&lt;br /&gt;
&lt;br /&gt;
===Where is the tavern?===&lt;br /&gt;
Starting from Hydlaa Plaza, look to the left of the large red temple for a ramp/street in the direction of the taller brown tower. Take that street and then go up the first staircase on your left. Follow its curve, and you&#039;ll see the tavern on your left eventually. Can&#039;t miss the sign of mugs above Kada-El&#039;s doors.&lt;br /&gt;
&lt;br /&gt;
===Where is the town of Ojaveda?===&lt;br /&gt;
Exit Hydlaa from the [[East Gate]], in the same sector as Jayose&#039;s [[library]], and follow the road across the [[Ojaroad Plains]], through the Korogan Passage, the river and past the hill. It&#039;s a long walk, but eventually you will find the [[dsar]] of [[Dsar of Akkaio|Akkaio]], one of many dsars that make up [[Ojaveda]] city. (If you chose an Enkidukai character, you will start here.)&lt;br /&gt;
&lt;br /&gt;
===Where is the Magic Shop?===&lt;br /&gt;
Exit Hydlaa from the north gate - from the centre plaza with the [[Laanx]] Statue, look toward a tall brown tower and make your way towards it. After exiting through the gate, continue through the forest path and then take the right fork as soon as you see it.&lt;br /&gt;
&lt;br /&gt;
===Where are the Bronze Doors?===&lt;br /&gt;
Exit Hydlaa the same way, but take the left fork instead of the right. The way is long. Just follow the road.&lt;br /&gt;
&lt;br /&gt;
===Where is Gugrontid?===&lt;br /&gt;
Gugrontid is the home city for the Kran. To find it you need to head out in the same direction as for the Bronze Doors. This time in the first map you get to head over the hills to your left and you will find a path to it in the edge of the map. You can also go down the right hand side of the Laanx (red/iron) temple and find the pterosaur handler and pay to fly there.&lt;br /&gt;
&lt;br /&gt;
===Where is Amdeneir?===&lt;br /&gt;
Amdeneir is the home city for Klyros. The only way currently to get there is to head to the pterosaur trainer to the right of the laanx (red/iron) temple and fly there.&lt;br /&gt;
&lt;br /&gt;
=Death Realm Questions=&lt;br /&gt;
&lt;br /&gt;
===What happens when I die?===&lt;br /&gt;
There are two stages concerning what will happen to you when you die. First, if you are new to the game then when you die you will just find yourself moved to the main city.&lt;br /&gt;
&lt;br /&gt;
Once you have been playing a while you will find when you die you are whisked away to the [[Death Realm]], where you must escape it to return to the realm of the living. The Death Realm is currently very small compared how it would be if it was real, but it will be expanded later.&lt;br /&gt;
&lt;br /&gt;
===I can&#039;t find the exit from the Death Realm!===&lt;br /&gt;
Your best bet is to ask for aid from your fellow fallen. If they know of the exit, they will help you - and there is no shame at asking for help in a social game. If you can&#039;t seem to type fast enough while they&#039;re running by, you may wish to consider following them. &lt;br /&gt;
&lt;br /&gt;
You can always type &#039;/die&#039; to be taken back to the beginning if you get thoroughly lost, or stuck (and the /unstick command doesn&#039;t help).&lt;br /&gt;
&lt;br /&gt;
=Character Questions=&lt;br /&gt;
===What significance do the the character background options chosen during character creation have?===&lt;br /&gt;
The background choices that you make will affect starting stats and skills of the character. Also, the text of your selections will appear in your characters description, which you can edit after character creation. The different races&#039; abilities have not yet been implemented. One tip would be to set your background so that it reflects the character&#039;s race&#039;s background. There is no effect on anything you can or can&#039;t do based on any choices you make.&lt;br /&gt;
&lt;br /&gt;
===What are each of the religions choices about, and do they have any gameplay significance?===&lt;br /&gt;
Lookouts on this front are unclear. Estimates have been told. Religion will probably have a much bigger impact on gameplay then today.&lt;br /&gt;
&lt;br /&gt;
===What is my character&#039;s experience level?===&lt;br /&gt;
PlaneShift does not have an overall experience level of a character, like some other games.  However, you can estimate your character&#039;s strength by taking into account things like stats, armour skill, and primary weapon skill.&lt;br /&gt;
&lt;br /&gt;
=Training Questions=&lt;br /&gt;
===What do I train?===&lt;br /&gt;
There are two aspects to skills which are theoretical knowledge and practical knowledge.  You use progression points to train and obtain theoretical knowledge from a trainer NPC.  Once you have obtained the theoretical knowledge to use the skill properly, you can then train your practical knowledge by actually using the skill.&lt;br /&gt;
&lt;br /&gt;
===What are progression points, how do I get them and how do I use them?===&lt;br /&gt;
Progression Points (PPs) are the points you get from using skills (such as fighting, mining, crafting etc.). They are used along with money to pay for training, the theoretical part of skills with NPC trainers or to train statistics like Strength, Agility, etc.&lt;br /&gt;
&lt;br /&gt;
===Yeah, but HOW do I train?===&lt;br /&gt;
You must first find a trainer that can train you in the theoretical knowledge of the skill. Trainers may be located in different locations in different cities. A big hint that an NPC has the ability to train you is the presence of the training icon when you click on the NPC to interact with him.&lt;br /&gt;
&lt;br /&gt;
After finding the trainer that can train the skill(s) you wish to gain or improve, select him or her and type &amp;quot;/train&amp;quot;. Then select the skill you want to train and click on the &amp;quot;Buy Skill level&amp;quot; icon.&lt;br /&gt;
&lt;br /&gt;
You have to train until the yellow bar turns green completely. This part of training uses the progression points. To finish acquiring the skill at that level, you go out and complete the practical training by using the skill. When you have gotten enough additional experience using that skill, the skill will be leveled up.&lt;br /&gt;
&lt;br /&gt;
===How do you increase HP or Mana?===&lt;br /&gt;
Training the physical stats (strength, endurance, and agility) and the skill &#039;body development&#039; will increase max HP. Training the mental stats (intelligence, will, and charisma) will increase mana.&lt;br /&gt;
&lt;br /&gt;
=Inventory Questions=&lt;br /&gt;
===What can I do with animal parts (that aren&#039;t used in a quest)?===&lt;br /&gt;
There are many things to do with animalparts these days. Initily, animal parts can be sold for tria to specific NPCs ingame. You should ask people (best in RP-manner) where to find them. They can also be used in armour making (hides), cooking (things like meat), alchemy (things like teeth and claws). You can also sell the items to players directly who can yes then for crafting.&lt;br /&gt;
&lt;br /&gt;
===Where can I find weapons?===&lt;br /&gt;
Daggers, swords, axes, hammers, maces, knives, and bows can be collected as loot off of an occasional ruffian if you kill and loot the right ones crafted. Many but not all weapons can be crafted and asking crafters about what they make is a good place to find some good weapons. Maces and hammers can be bought from some merchants but are not always easy to find. The remaining weapon types do not yet exist in the game.&lt;br /&gt;
&lt;br /&gt;
===How strong do I need to be to use heavier equipment?===&lt;br /&gt;
The strength requirement depends on the specific piece of equipment. Certain armour and weapon types have a specific requirement before you can use the item. Many magical blades have stat requirements before you can hold them as well.&lt;br /&gt;
&lt;br /&gt;
===How do I use an item?===&lt;br /&gt;
Either type the command, &amp;quot;/use &#039;&#039;nameofitem&#039;&#039;&amp;quot;, or drag the item onto the doll in the inventory window.&lt;br /&gt;
&lt;br /&gt;
===How do I drop or destroy an item?===&lt;br /&gt;
An item can be dropped by clicking its icon to pick it up and then moving it to outside of the inventory window and clicking in the game world to drop it. There is no built in functionality to destroy an item, right now, although it can be accomplished by placing the item in a furnace, and waiting.&lt;br /&gt;
&lt;br /&gt;
=Trading/Working/Crafting Questions=&lt;br /&gt;
===How can I make some money?===&lt;br /&gt;
[[Players Guide/Economy#Trias| Trias]], the currency of PlaneShift, are sometimes given through NPC quests, and often from GM (Game Master) quests. &lt;br /&gt;
&lt;br /&gt;
Another source of income is hunting; find yourself some rats (Hydlaa&#039;s sewers and the warehouse of Akkaio have plenty) and hunt there for a while and sell the parts you collect to merchants. &lt;br /&gt;
&lt;br /&gt;
Mining is another option, but you will need a pick and some training provided by Harnquist at the [[Smithy|blacksmith]]&#039;s to begin - and you will also have to find out where to mine. Other players can be of help in finding mines.&lt;br /&gt;
&lt;br /&gt;
You can also learn how to [[Players_Guide/Crafting|Craft]]. You might be lucky to sell your crafted items to other players for more than you can to NPCs.&lt;br /&gt;
&lt;br /&gt;
===How do I mine?===&lt;br /&gt;
Buy a pick, equip it in your right hand, find the right spot to mine and type &amp;quot;/dig &amp;lt;&amp;lt;mineral&amp;gt;&amp;gt;&amp;quot; where &amp;lt;&amp;lt;mineral&amp;gt;&amp;gt; can be platinum, gold, silver, iron, coal, tin, zinc, diamond, emerald, or ruby.  Ask in-game for help in finding mining spots.  If you explore and notice others successfully mining using a pick, make a note of that location for future use.&lt;br /&gt;
&lt;br /&gt;
===What do I need in order to train a skill?===&lt;br /&gt;
First you need some Progression Points and [[Players Guide/Economy#Trias| Trias]]. Second you need to find the trainer that can help you in the skill you want - ask around in-game for further help in finding them.&lt;br /&gt;
&lt;br /&gt;
===How many progression points do I need to train 1 point in a certain skill or stat?===&lt;br /&gt;
Open your &amp;quot;Skills and stats&amp;quot; window and look at the desired skill you want to train. You&#039;ll notice there are 3 coloured bars on the right of the skill name. If the blue bar above is longer than the yellow bar, you have enough progression points to train a level. The amount of progression points and [[Players Guide/Economy#Trias| Trias]] required for this action will increase though as you progress, so for a higher level in a certain skill, you will require more progression points and money.&lt;br /&gt;
&lt;br /&gt;
=Quest Questions=&lt;br /&gt;
===Why will nobody tell me quest solutions?===&lt;br /&gt;
The quests are far more rewarding to complete yourself, rather than have people telling you the answers. This applies even more so during the early stages of CB, where there is little content to keep you occupied. The developers wish people to not post quest answers in the forums or on web sites - telling friends or guild-members privately, however, is generally okay. But think again before asking the solution to a quest. The greatest reward you can get from completing the quest is the satisfaction of solving it all by yourself.&lt;br /&gt;
&lt;br /&gt;
There is also one other important benefit for most people - when you learn how to solve quests on your own, you will get better at it.  Of course, this is true for many things in real life as well.  Do not feel discouraged at having challenges.&lt;br /&gt;
&lt;br /&gt;
===Talking to NPCs is confusing. How do I get a quest?===&lt;br /&gt;
There are several ways to ask NPCs for a quest. &amp;quot;Give me a quest&amp;quot; works when talking to Sharven, for instance. Play around with phrases using the word &amp;quot;quest,&amp;quot; &amp;quot;work,&amp;quot; or &amp;quot;job&amp;quot; and eventually something will be accepted (that is, of course, unless the NPC you&#039;re talking to does not give a quest.) The NPC dialogue system is almost constantly being improved, so while it can be rather frustrating to try to speak to them right now, it won&#039;t remain that way forever. There are also certain NPCs that will give you a guest but which don&#039;t respond to phrases like &amp;quot;give me a quest&amp;quot;. Try asking them &amp;quot;tell me about you&amp;quot; or just &amp;quot;about you&amp;quot; and then work your way from there, asking them others &amp;quot;about...&amp;quot; type questions based on the reply they gave you before.&lt;br /&gt;
&lt;br /&gt;
===How do I find out if an NPC is a questgiver?===&lt;br /&gt;
For most quests and most NPCs, you can find out by talking to the NPC and asking directly, &amp;quot;give me a quest&amp;quot;.  You won&#039;t always know if an NPC is a questgiver, however.  Some may respond to different trigger phrases, and some will not give a quest until certain other conditions are met.&lt;br /&gt;
&lt;br /&gt;
===How do I complete a quest once I&#039;ve brought an item to the questgiver?===&lt;br /&gt;
For the simplest cases, you simply hand the item to the NPC, by right clicking on the NPC, and then clicking on the &amp;quot;Give&amp;quot; button.  This will open a window which will allow you to drag the item over and trade it to the NPC.  For quests where the NPC expects several different types of items, you will usually need to hand over items one type at a time.&lt;br /&gt;
&lt;br /&gt;
In some cases, you will need to tell the NPC a specific phrase to let them know that you have the item before you can trade it.  This varies depending on the quest.&lt;br /&gt;
&lt;br /&gt;
===How do I get steel stock?===&lt;br /&gt;
This question comes up because it is possible to get a quest requiring steel stock as a new player, but a new player is nowhere near ready to make steel stock.  The short answer is that you either get steel stock from another player, or you craft it yourself.  In order to craft steel stock, you must be able to dig ore (mining skill), and make steel stock from it (metallurgy skill).&lt;br /&gt;
&lt;br /&gt;
=Colors and GUI Questions=&lt;br /&gt;
===What do the label colors mean?===&lt;br /&gt;
{| cellpadding=&amp;quot;2&amp;quot; cellspacing=&amp;quot;1&amp;quot; border=&amp;quot;0&amp;quot;&lt;br /&gt;
| style=&amp;quot;background:#404040; color:#4080ff&amp;quot; | &#039;&#039;&#039;Blue&#039;&#039;&#039; || style=&amp;quot;background:#efefef&amp;quot; | normal players in the same group&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#404040; color:#00ffff&amp;quot; | &#039;&#039;&#039;Cyan&#039;&#039;&#039; || style=&amp;quot;background:#efefef&amp;quot; | computer controlled characters (NPCs)&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#404040; color:#80ff80&amp;quot; | &#039;&#039;&#039;Light Green&#039;&#039;&#039; || style=&amp;quot;background:#efefef&amp;quot; | normal players&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#404040; color:#00cf00&amp;quot; | &#039;&#039;&#039;Green&#039;&#039;&#039; || style=&amp;quot;background:#efefef&amp;quot; | new GMs and certain testing characters&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#404040; color:#ffff00&amp;quot; | &#039;&#039;&#039;Yellow&#039;&#039;&#039; || style=&amp;quot;background:#efefef&amp;quot; | Game Masters&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#404040; color:#ff8080&amp;quot; | &#039;&#039;&#039;Light Red&#039;&#039;&#039; || style=&amp;quot;background:#efefef&amp;quot; | Developers&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#404040; color:#ff0000&amp;quot; | &#039;&#039;&#039;Red&#039;&#039;&#039; || style=&amp;quot;background:#efefef&amp;quot; | items and dead characters&lt;br /&gt;
|}&lt;br /&gt;
The colours separate different type of characters like NPCs, GMs, Players, ..&lt;br /&gt;
&lt;br /&gt;
===What do the yellow, green, red, and blue bars near the skills mean?===&lt;br /&gt;
{| style=&amp;quot;background-color:#efefef;&amp;quot; | border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;Skill Bar&#039;&#039;&#039; || &lt;br /&gt;
{| style=&amp;quot;width:160px&amp;quot; border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;0&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; style=&amp;quot;background-color:#4040ff; height:5px; width:120px&amp;quot; |  || style=&amp;quot;background-color:#ff4040; width:40px&amp;quot; |  &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color:#00ff00; height:10px; width:40px&amp;quot; |  || style=&amp;quot;background-color:#ffff00; width:40px&amp;quot; |  || style=&amp;quot;background-color:#ff4040; width:40px&amp;quot; |  || style=&amp;quot;background-color:#ff4040; width:40px&amp;quot; |  &lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
:*;Yellow&lt;br /&gt;
:: Amount of theoretical knowledge (training) needed before you start the practical part (working with that skill).&lt;br /&gt;
:*;Green&lt;br /&gt;
:: Amount of theoretical knowledge achieved (when training) or amount of practical experience (when practising)&lt;br /&gt;
:*;Red&lt;br /&gt;
:: Amount of practical experience required up to next level&lt;br /&gt;
:*;Blue&lt;br /&gt;
:: Your current progression points. (If the blue bar is longer than the yellow bar, you can complete the theoretical training for the skill in question.)&lt;br /&gt;
&lt;br /&gt;
===What do the coloured bars in my status window represent?===&lt;br /&gt;
{| style=&amp;quot;background:#404040; color:#ffffff&amp;quot; border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;background:#404040; color:#ffffff&amp;quot; | &#039;&#039;&#039;Status Window&#039;&#039;&#039;&lt;br /&gt;
| align=&amp;quot;right&amp;quot; | HP &lt;br /&gt;
| &lt;br /&gt;
{| width:160px; border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
| bgcolor=&amp;quot;#ff0000&amp;quot; width=&amp;quot;160px&amp;quot; height=&amp;quot;7px&amp;quot;|  &lt;br /&gt;
|}&lt;br /&gt;
| align=&amp;quot;right&amp;quot; | 150/150 &lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;right&amp;quot; | Phys. Stamina &lt;br /&gt;
| &lt;br /&gt;
{| width:160px; border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
| bgcolor=&amp;quot;#00ff00&amp;quot; width=&amp;quot;160px&amp;quot; height=&amp;quot;8px&amp;quot;|  &lt;br /&gt;
|}&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | 500/500 &lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;right&amp;quot; | Mana&lt;br /&gt;
| &lt;br /&gt;
{| width:160px; border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
| bgcolor=&amp;quot;#bf40ff&amp;quot; width=&amp;quot;160px&amp;quot; height=&amp;quot;8px&amp;quot;|  &lt;br /&gt;
|}&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | 10/10 &lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;right&amp;quot; | Ment. Stamina &lt;br /&gt;
| &lt;br /&gt;
{| width:160px; border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
| bgcolor=&amp;quot;#B0B0B0&amp;quot; width=&amp;quot;160px&amp;quot; height=&amp;quot;8px&amp;quot;|  &lt;br /&gt;
|}&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | 200/200 &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
:*;HP (red)&lt;br /&gt;
:: Health Points are associated with blood&lt;br /&gt;
:: This is an indicator of your Health and is a combination of Strength + Agility + Endurance&lt;br /&gt;
:*;Phys. Stamina (green)&lt;br /&gt;
:: Physical Stamina is associated with walking on earth&lt;br /&gt;
:: This is an indicator of your Endurance walking long distances&lt;br /&gt;
:*;Mana (violet)&lt;br /&gt;
:: Mana (from Hawaiian word for might) is associated with mysticism&lt;br /&gt;
:: This is the spellpower or amount of magical energy used to cast spells&lt;br /&gt;
:*;Ment. Stamina (grey)&lt;br /&gt;
:: Mental Stamina is associated with brain&lt;br /&gt;
:: This is an indicator of your Fitness of digging ore or fighting&lt;br /&gt;
&lt;br /&gt;
=Targeting/Fighting Questions=&lt;br /&gt;
===There are too few monsters, and other people always kill them too fast!===&lt;br /&gt;
You&#039;ll have to be patient on this one. The developers will add more spawns soon, but for now, please try to not cause tension by stealing other people&#039;s kills if they got to it first, unless necessary by RP. If a monster is &amp;quot;camped&amp;quot; by somebody and you can&#039;t find any other free monster to kill, you can always approach the person and ask him/her politely to group with you so you can share the loot and progression points. Please use /tell to clear up any misunderstandings.&lt;br /&gt;
&lt;br /&gt;
===In which hand should I put my weapon?===&lt;br /&gt;
It doesn&#039;t matter in which hand you are holding the weapons. You will hit with both hands as long as you have fighting items equipped (that includes fists). If you equip a non fighting/defensive item (mug/shield) you will only hit with one hand. The only thing you MUST equip in the proper (Right) hand is the rock pick. Equip it on the Left and you can&#039;t mine.&lt;br /&gt;
&lt;br /&gt;
===Does having two weapons help?===&lt;br /&gt;
Yes, you hit with both hands so it helps. However, the offense does come at the cost of not being able to use a shield. Shield use is a defensive combat skill that some may prefer at the cost of the offensive use of two weapons.&lt;br /&gt;
&lt;br /&gt;
===Why am I getting the message &amp;quot;&#039;&#039;&#039;&#039;&#039;&amp;lt;&amp;lt;NPC name&amp;gt;&amp;gt;&#039;&#039;&#039;&#039;&#039; is impervious to attack&amp;quot; when I try to attack a monster?===&lt;br /&gt;
If you are getting this message that means that the program controlling the NPC&#039;s behaviour (npcclient) has either crashed or it has been shut down by a developer in order to improve/fix something. Nobody knows when the program will be restarted, so don&#039;t ask.&lt;br /&gt;
&lt;br /&gt;
===Why isn&#039;t my NPC opponent attacking back?===&lt;br /&gt;
The program controlling NPC behaviour (npcclient) on the server isn&#039;t always functioning (see the question above about &amp;quot;impervious to attack&amp;quot;).  Without it, NPCs will not fight back.  Consider this a freebie, until it comes back on, again.&lt;br /&gt;
&lt;br /&gt;
===How do I loot a defeated foe?  I can&#039;t find the place to click anywhere on the body.===&lt;br /&gt;
For some of the NPC models, the place to click is a very small spot, usually located around the crotch.  In such cases, it is more effective to loot by using the &amp;quot;/loot&amp;quot; command.&lt;br /&gt;
&lt;br /&gt;
=Miscellaneous=&lt;br /&gt;
&lt;br /&gt;
===How do I recognize a GM?===&lt;br /&gt;
&#039;&#039;&#039;GMs&#039;&#039;&#039; and developers are in the [[Game Master|Game Masters]] Guild. You can use the command &amp;quot;/who game&amp;quot; to list the ones online for you.&lt;br /&gt;
See also [[#What do the label colours mean?|What do the label colours mean?]]&lt;br /&gt;
&lt;br /&gt;
===How can I avoid fall damage?===&lt;br /&gt;
As a young character, it is all too easy to die through fall damage. The general advice is this: don&#039;t jump from objects, don&#039;t run down staircases, and take care when travelling across dangerous paths where it may be easy to slip. Sometimes bugs do occur and your character will plummet to his or her doom from a height that looks no more than four feet - unfortunate, but try to be as safe as you can. Also, because of certain graphics bugs, your character can fall through the floor to the end of the world. Try to avoid the spots that can trigger this event and find some alternative routes.&lt;br /&gt;
&lt;br /&gt;
If your camera angle doesn&#039;t let you see something clearly such as the edge of a pit or where steps going down or up are, press &amp;quot;Page Up&amp;quot; or &amp;quot;Page Down&amp;quot; keys to adjust the camera angle to your liking.&lt;br /&gt;
&lt;br /&gt;
===Y DOES EVRY1 H8TE ME!??===&lt;br /&gt;
Stop shouting at them! Using capslock and chatspeak all the time makes you sound loud, rude, and immature. It&#039;s also an eyesore, and not roleplay-compliant, so please type normally.&lt;br /&gt;
&lt;br /&gt;
===How do I open doors?===&lt;br /&gt;
Most doors that appear shut cannot be opened.&lt;br /&gt;
&lt;br /&gt;
There are a very few exceptions and these can only be opened when your character has completed a quest or group of quests. You can attempt to open a door by right clicking on it. If you are able to open it, you will see a door handle in the context menu. Click on that and you will be taken to the far side of the door.&lt;br /&gt;
&lt;br /&gt;
===My map is too dark! I can&#039;t see where I&#039;m going.===&lt;br /&gt;
If adjusting the brightness/gamma settings of your monitor doesn&#039;t work, try running the game with the -fullbright command. It will eliminate lighting completely (and thus be warned: the game won&#039;t appear as pretty and you won&#039;t be able to tell night from day). Right-click on your PlaneShift shortcut, hit Properties, find the Target line and add a space and -fullbright at the very end.&lt;br /&gt;
&lt;br /&gt;
===How do I create a macro?===&lt;br /&gt;
Right-click on one of the free slots in the macro list (which is found down the left side of your screen by default - it already has buttons like Attack, Sell, Tell, Say, etc.) and click the button. You can then set the name for the macro, and then the chat command you wish it to type when the button is pressed. You can also queue 2 or more commands (i.e for creating an attack shortcut you can use the following combo: /target clear, /target next npc, /attack &amp;lt;&amp;lt;1-5&amp;gt;&amp;gt; placing each command on a new row and without the &amp;lt;&amp;lt;&amp;gt;&amp;gt; signs).&lt;br /&gt;
&lt;br /&gt;
===I&#039;m stuck in a place I can&#039;t get out from and I can&#039;t move!===&lt;br /&gt;
Type &amp;quot;/unstick&amp;quot; - that will move you to a safe spot.&lt;br /&gt;
&lt;br /&gt;
===How do I get magic?===&lt;br /&gt;
You will need to buy a glyph from the magic shop or get one from a quest, purify it, and learn the spell. You will also need to find a trainer that teaches the magic Way (or school) your spell is in.&lt;br /&gt;
&lt;br /&gt;
===Why is it that some characters get spawned in Hydlaa (main city) and others in Ojaveda (Enkidukai city)?===&lt;br /&gt;
Some spawns take you to your origins. Currently only the Enkidukai and Kran have their spawn in separate cities, but once each race has its own towns and settlements, all characters will spawn in their rightful places.&lt;br /&gt;
&lt;br /&gt;
===How can I buy a house?===&lt;br /&gt;
Player-owned buildings are very rare at the moment.&lt;br /&gt;
&lt;br /&gt;
So far only a few houses have been sold as &amp;quot;Guild houses&amp;quot;. These sales were by auction and were advertised, in advance, on the main PS web site.&lt;br /&gt;
&lt;br /&gt;
There is no feature that allows a player to simply buy a house from an NPC or a shop yet.&lt;br /&gt;
&lt;br /&gt;
===What does &amp;quot;roleplay&amp;quot; mean?===&lt;br /&gt;
PlaneShift is a Massive Multiplayer Online Role Playing Game (M.M.O.R.P.G). That means that your character lives in a virtual world, has a background story and interacts with other characters. Role playing means that you adjust your chat in concordance with the setting of the game, with your character&#039;s background and with the other characters you meet ingame. Talking out of character (ooc) is prohibited in the normal chat but you can act ooc when whispering to another player using the command &amp;quot;/tell&amp;quot;. The background story of your character is decided by you and, as long as it fits in the setting of the game, there is no limit to it but your imagination.&lt;br /&gt;
&lt;br /&gt;
===I can&#039;t see certain players or NPCs===&lt;br /&gt;
That is caused by the fact that you lagged when entering a sector of the map. Changing sector and returning or reloading the client will help you.&lt;br /&gt;
&lt;br /&gt;
===Is there a way to make the client load the new regions faster?===&lt;br /&gt;
Yes, checking the &amp;quot;Keep maps loaded&amp;quot; option in pssetup will help because if you already loaded a certain map you won&#039;t have to load it again when you return there. However, this will take a good amount of memory.&lt;br /&gt;
&lt;br /&gt;
===I read the Player Guide and the Gameplay FAQ, but I still need help in-game===&lt;br /&gt;
Use the help channel (the tab on the right in your communications window). An advisor will answer your question.&lt;br /&gt;
&lt;br /&gt;
===I don&#039;t like my character creation choices, will you change my gender/race/etc?===&lt;br /&gt;
The choices you have made for your character during the creation process are final; you can change them only by remaking your entire character. No developer or Game Master will make such changes for you.&lt;br /&gt;
&lt;br /&gt;
===How do you play Groffeltoe?===&lt;br /&gt;
TODO&lt;br /&gt;
&lt;br /&gt;
===What are those things that people can summon as pets?===&lt;br /&gt;
There are two kinds of pets, right now.  The one with the tiny wings is called a groffel.  The other one, that looks somewhat like a brownish lizard, is called a yulbar.&lt;br /&gt;
&lt;br /&gt;
[[Category:FAQ]]&lt;/div&gt;</summary>
		<author><name>Venalan</name></author>
	</entry>
	<entry>
		<id>https://planeshift.top-ix.org//pswiki/index.php?title=Gameplay_FAQ&amp;diff=10251</id>
		<title>Gameplay FAQ</title>
		<link rel="alternate" type="text/html" href="https://planeshift.top-ix.org//pswiki/index.php?title=Gameplay_FAQ&amp;diff=10251"/>
		<updated>2013-05-27T01:05:58Z</updated>

		<summary type="html">&lt;p&gt;Venalan: /* How strong do I need to be to use heavier equipment? */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This is the Gameplay FAQ&lt;br /&gt;
&lt;br /&gt;
=Navigation=&lt;br /&gt;
===How do I move and look around?===&lt;br /&gt;
The arrow keys on the keyboard control movement and the direction you are facing.  Hold down the forward and backward keys to move at a walking pace.  Simultaneously holding down the Shift key and the arrow key will change you to a running pace.  If there is an obstacle that you cannot go around, you may try running up to it and then pressing Spacebar to jump.  With practice you can vault over obstacles.&lt;br /&gt;
&lt;br /&gt;
===How do I change camera angles?===&lt;br /&gt;
The &amp;quot;Page Up&amp;quot; and &amp;quot;Page Down&amp;quot; keys control the camera angle. You can also press the M key to change the camera angle until you find one you like.&lt;br /&gt;
&lt;br /&gt;
=Location Questions=&lt;br /&gt;
===Where are the sewers?===&lt;br /&gt;
Go left from the [[Smithy|blacksmith]] in [[Hydlaa]] and follow the city walls until you find a large hole in the ground. There is also a second entrance behind the [[Kada-El Tavern|tavern]].&lt;br /&gt;
&lt;br /&gt;
===Where is the tavern?===&lt;br /&gt;
Starting from Hydlaa Plaza, look to the left of the large red temple for a ramp/street in the direction of the taller brown tower. Take that street and then go up the first staircase on your left. Follow its curve, and you&#039;ll see the tavern on your left eventually. Can&#039;t miss the sign of mugs above Kada-El&#039;s doors.&lt;br /&gt;
&lt;br /&gt;
===Where is the town of Ojaveda?===&lt;br /&gt;
Exit Hydlaa from the [[East Gate]], in the same sector as Jayose&#039;s [[library]], and follow the road across the [[Ojaroad Plains]], through the Korogan Passage, the river and past the hill. It&#039;s a long walk, but eventually you will find the [[dsar]] of [[Dsar of Akkaio|Akkaio]], one of many dsars that make up [[Ojaveda]] city. (If you chose an Enkidukai character, you will start here.)&lt;br /&gt;
&lt;br /&gt;
===Where is the Magic Shop?===&lt;br /&gt;
Exit Hydlaa from the north gate - from the centre plaza with the [[Laanx]] Statue, look toward a tall brown tower and make your way towards it. After exiting through the gate, continue through the forest path and then take the right fork as soon as you see it.&lt;br /&gt;
&lt;br /&gt;
===Where are the Bronze Doors?===&lt;br /&gt;
Exit Hydlaa the same way, but take the left fork instead of the right. The way is long. Just follow the road.&lt;br /&gt;
&lt;br /&gt;
===Where is Gugrontid?===&lt;br /&gt;
Gugrontid is the home city for the Kran. To find it you need to head out in the same direction as for the Bronze Doors. This time in the first map you get to head over the hills to your left and you will find a path to it in the edge of the map. You can also go down the right hand side of the Laanx (red/iron) temple and find the pterosaur handler and pay to fly there.&lt;br /&gt;
&lt;br /&gt;
===Where is Amdeneir?===&lt;br /&gt;
Amdeneir is the home city for Klyros. The only way currently to get there is to head to the pterosaur trainer to the right of the laanx (red/iron) temple and fly there.&lt;br /&gt;
&lt;br /&gt;
=Death Realm Questions=&lt;br /&gt;
&lt;br /&gt;
===What happens when I die?===&lt;br /&gt;
There are two stages concerning what will happen to you when you die. First, if you are new to the game then when you die you will just find yourself moved to the main city.&lt;br /&gt;
&lt;br /&gt;
Once you have been playing a while you will find when you die you are whisked away to the [[Death Realm]], where you must escape it to return to the realm of the living. The Death Realm is currently very small compared how it would be if it was real, but it will be expanded later.&lt;br /&gt;
&lt;br /&gt;
===I can&#039;t find the exit from the Death Realm!===&lt;br /&gt;
Your best bet is to ask for aid from your fellow fallen. If they know of the exit, they will help you - and there is no shame at asking for help in a social game. If you can&#039;t seem to type fast enough while they&#039;re running by, you may wish to consider following them. &lt;br /&gt;
&lt;br /&gt;
You can always type &#039;/die&#039; to be taken back to the beginning if you get thoroughly lost, or stuck (and the /unstick command doesn&#039;t help).&lt;br /&gt;
&lt;br /&gt;
=Character Questions=&lt;br /&gt;
===What significance do the the character background options chosen during character creation have?===&lt;br /&gt;
The background choices that you make will affect starting stats and skills of the character. Also, the text of your selections will appear in your characters description, which you can edit after character creation. The different races&#039; abilities have not yet been implemented. One tip would be to set your background so that it reflects the character&#039;s race&#039;s background. There is no effect on anything you can or can&#039;t do based on any choices you make.&lt;br /&gt;
&lt;br /&gt;
===What are each of the religions choices about, and do they have any gameplay significance?===&lt;br /&gt;
Lookouts on this front are unclear. Estimates have been told. Religion will probably have a much bigger impact on gameplay then today.&lt;br /&gt;
&lt;br /&gt;
===What is my character&#039;s experience level?===&lt;br /&gt;
PlaneShift does not have an overall experience level of a character, like some other games.  However, you can estimate your character&#039;s strength by taking into account things like stats, armour skill, and primary weapon skill.&lt;br /&gt;
&lt;br /&gt;
=Training Questions=&lt;br /&gt;
===What do I train?===&lt;br /&gt;
There are two aspects to skills which are theoretical knowledge and practical knowledge.  You use progression points to train and obtain theoretical knowledge from a trainer NPC.  Once you have obtained the theoretical knowledge to use the skill properly, you can then train your practical knowledge by actually using the skill.&lt;br /&gt;
&lt;br /&gt;
===What are progression points, how do I get them and how do I use them?===&lt;br /&gt;
Progression Points (PPs) are the points you get from using skills (such as fighting, mining, crafting etc.). They are used along with money to pay for training, the theoretical part of skills with NPC trainers or to train statistics like Strength, Agility, etc.&lt;br /&gt;
&lt;br /&gt;
===Yeah, but HOW do I train?===&lt;br /&gt;
You must first find a trainer that can train you in the theoretical knowledge of the skill. Trainers may be located in different locations in different cities. A big hint that an NPC has the ability to train you is the presence of the training icon when you click on the NPC to interact with him.&lt;br /&gt;
&lt;br /&gt;
After finding the trainer that can train the skill(s) you wish to gain or improve, select him or her and type &amp;quot;/train&amp;quot;. Then select the skill you want to train and click on the &amp;quot;Buy Skill level&amp;quot; icon.&lt;br /&gt;
&lt;br /&gt;
You have to train until the yellow bar turns green completely. This part of training uses the progression points. To finish acquiring the skill at that level, you go out and complete the practical training by using the skill. When you have gotten enough additional experience using that skill, the skill will be leveled up.&lt;br /&gt;
&lt;br /&gt;
===How do you increase HP or Mana?===&lt;br /&gt;
Training the physical stats (strength, endurance, and agility) and the skill &#039;body development&#039; will increase max HP. Training the mental stats (intelligence, will, and charisma) will increase mana.&lt;br /&gt;
&lt;br /&gt;
=Inventory Questions=&lt;br /&gt;
===What can I do with animal parts (that aren&#039;t used in a quest)?===&lt;br /&gt;
There are many things to do with animalparts these days. Initily, animal parts can be sold for tria to specific NPCs ingame. You should ask people (best in RP-manner) where to find them. They can also be used in armour making (hides), cooking (things like meat), alchemy (things like teeth and claws). You can also sell the items to players directly who can yes then for crafting.&lt;br /&gt;
&lt;br /&gt;
===Where can I find weapons?===&lt;br /&gt;
Daggers, swords, axes, hammers, maces, knives, and bows can be collected as loot off of an occasional ruffian if you kill and loot the right ones crafted. Many but not all weapons can be crafted and asking crafters about what they make is a good place to find some good weapons. Maces and hammers can be bought from some merchants but are not always easy to find. The remaining weapon types do not yet exist in the game.&lt;br /&gt;
&lt;br /&gt;
===How strong do I need to be to use heavier equipment?===&lt;br /&gt;
The strength requirement depends on the specific piece of equipment. Certain armour and weapon types have a specific requirement before you can use the item. Many magical blades have stat requirements before you can hold them as well.&lt;br /&gt;
&lt;br /&gt;
===How do I use an item?===&lt;br /&gt;
Either type the command, &amp;quot;/use &#039;&#039;nameofitem&#039;&#039;&amp;quot;, or drag the item onto the doll in the inventory window.&lt;br /&gt;
&lt;br /&gt;
===How do I drop or destroy an item?===&lt;br /&gt;
An item can be dropped by dragging it outside of the inventory window, and clicking.  There is no built in functionality to destroy an item at this time, though it can be accomplished by placing the item in a furnace and waiting.&lt;br /&gt;
&lt;br /&gt;
=Trading/Working/Crafting Questions=&lt;br /&gt;
===How can I make some money?===&lt;br /&gt;
[[Players Guide/Economy#Trias| Trias]], the currency of PlaneShift, are sometimes given through NPC quests, and often from GM (Game Master) quests. &lt;br /&gt;
&lt;br /&gt;
Another source of income is hunting; find yourself some rats (Hydlaa&#039;s sewers and the warehouse of Akkaio have plenty) and hunt there for a while and sell the parts you collect to merchants. &lt;br /&gt;
&lt;br /&gt;
Mining is another option, but you will need a pick and some training provided by Harnquist at the [[Smithy|blacksmith]]&#039;s to begin - and you will also have to find out where to mine. Other players can be of help in finding mines.&lt;br /&gt;
&lt;br /&gt;
You can also learn how to [[Players_Guide/Crafting|Craft]]. You might be lucky to sell your crafted items to other players for more than you can to NPCs.&lt;br /&gt;
&lt;br /&gt;
===How do I mine?===&lt;br /&gt;
Buy a pick, equip it in your right hand, find the right spot to mine and type &amp;quot;/dig &amp;lt;&amp;lt;mineral&amp;gt;&amp;gt;&amp;quot; where &amp;lt;&amp;lt;mineral&amp;gt;&amp;gt; can be platinum, gold, silver, iron, coal, tin, zinc, diamond, emerald, or ruby.  Ask in-game for help in finding mining spots.  If you explore and notice others successfully mining using a pick, make a note of that location for future use.&lt;br /&gt;
&lt;br /&gt;
===What do I need in order to train a skill?===&lt;br /&gt;
First you need some Progression Points and [[Players Guide/Economy#Trias| Trias]]. Second you need to find the trainer that can help you in the skill you want - ask around in-game for further help in finding them.&lt;br /&gt;
&lt;br /&gt;
===How many progression points do I need to train 1 point in a certain skill or stat?===&lt;br /&gt;
Open your &amp;quot;Skills and stats&amp;quot; window and look at the desired skill you want to train. You&#039;ll notice there are 3 coloured bars on the right of the skill name. If the blue bar above is longer than the yellow bar, you have enough progression points to train a level. The amount of progression points and [[Players Guide/Economy#Trias| Trias]] required for this action will increase though as you progress, so for a higher level in a certain skill, you will require more progression points and money.&lt;br /&gt;
&lt;br /&gt;
=Quest Questions=&lt;br /&gt;
===Why will nobody tell me quest solutions?===&lt;br /&gt;
The quests are far more rewarding to complete yourself, rather than have people telling you the answers. This applies even more so during the early stages of CB, where there is little content to keep you occupied. The developers wish people to not post quest answers in the forums or on web sites - telling friends or guild-members privately, however, is generally okay. But think again before asking the solution to a quest. The greatest reward you can get from completing the quest is the satisfaction of solving it all by yourself.&lt;br /&gt;
&lt;br /&gt;
There is also one other important benefit for most people - when you learn how to solve quests on your own, you will get better at it.  Of course, this is true for many things in real life as well.  Do not feel discouraged at having challenges.&lt;br /&gt;
&lt;br /&gt;
===Talking to NPCs is confusing. How do I get a quest?===&lt;br /&gt;
There are several ways to ask NPCs for a quest. &amp;quot;Give me a quest&amp;quot; works when talking to Sharven, for instance. Play around with phrases using the word &amp;quot;quest,&amp;quot; &amp;quot;work,&amp;quot; or &amp;quot;job&amp;quot; and eventually something will be accepted (that is, of course, unless the NPC you&#039;re talking to does not give a quest.) The NPC dialogue system is almost constantly being improved, so while it can be rather frustrating to try to speak to them right now, it won&#039;t remain that way forever. There are also certain NPCs that will give you a guest but which don&#039;t respond to phrases like &amp;quot;give me a quest&amp;quot;. Try asking them &amp;quot;tell me about you&amp;quot; or just &amp;quot;about you&amp;quot; and then work your way from there, asking them others &amp;quot;about...&amp;quot; type questions based on the reply they gave you before.&lt;br /&gt;
&lt;br /&gt;
===How do I find out if an NPC is a questgiver?===&lt;br /&gt;
For most quests and most NPCs, you can find out by talking to the NPC and asking directly, &amp;quot;give me a quest&amp;quot;.  You won&#039;t always know if an NPC is a questgiver, however.  Some may respond to different trigger phrases, and some will not give a quest until certain other conditions are met.&lt;br /&gt;
&lt;br /&gt;
===How do I complete a quest once I&#039;ve brought an item to the questgiver?===&lt;br /&gt;
For the simplest cases, you simply hand the item to the NPC, by right clicking on the NPC, and then clicking on the &amp;quot;Give&amp;quot; button.  This will open a window which will allow you to drag the item over and trade it to the NPC.  For quests where the NPC expects several different types of items, you will usually need to hand over items one type at a time.&lt;br /&gt;
&lt;br /&gt;
In some cases, you will need to tell the NPC a specific phrase to let them know that you have the item before you can trade it.  This varies depending on the quest.&lt;br /&gt;
&lt;br /&gt;
===How do I get steel stock?===&lt;br /&gt;
This question comes up because it is possible to get a quest requiring steel stock as a new player, but a new player is nowhere near ready to make steel stock.  The short answer is that you either get steel stock from another player, or you craft it yourself.  In order to craft steel stock, you must be able to dig ore (mining skill), and make steel stock from it (metallurgy skill).&lt;br /&gt;
&lt;br /&gt;
=Colors and GUI Questions=&lt;br /&gt;
===What do the label colors mean?===&lt;br /&gt;
{| cellpadding=&amp;quot;2&amp;quot; cellspacing=&amp;quot;1&amp;quot; border=&amp;quot;0&amp;quot;&lt;br /&gt;
| style=&amp;quot;background:#404040; color:#4080ff&amp;quot; | &#039;&#039;&#039;Blue&#039;&#039;&#039; || style=&amp;quot;background:#efefef&amp;quot; | normal players in the same group&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#404040; color:#00ffff&amp;quot; | &#039;&#039;&#039;Cyan&#039;&#039;&#039; || style=&amp;quot;background:#efefef&amp;quot; | computer controlled characters (NPCs)&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#404040; color:#80ff80&amp;quot; | &#039;&#039;&#039;Light Green&#039;&#039;&#039; || style=&amp;quot;background:#efefef&amp;quot; | normal players&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#404040; color:#00cf00&amp;quot; | &#039;&#039;&#039;Green&#039;&#039;&#039; || style=&amp;quot;background:#efefef&amp;quot; | new GMs and certain testing characters&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#404040; color:#ffff00&amp;quot; | &#039;&#039;&#039;Yellow&#039;&#039;&#039; || style=&amp;quot;background:#efefef&amp;quot; | Game Masters&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#404040; color:#ff8080&amp;quot; | &#039;&#039;&#039;Light Red&#039;&#039;&#039; || style=&amp;quot;background:#efefef&amp;quot; | Developers&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#404040; color:#ff0000&amp;quot; | &#039;&#039;&#039;Red&#039;&#039;&#039; || style=&amp;quot;background:#efefef&amp;quot; | items and dead characters&lt;br /&gt;
|}&lt;br /&gt;
The colours separate different type of characters like NPCs, GMs, Players, ..&lt;br /&gt;
&lt;br /&gt;
===What do the yellow, green, red, and blue bars near the skills mean?===&lt;br /&gt;
{| style=&amp;quot;background-color:#efefef;&amp;quot; | border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;Skill Bar&#039;&#039;&#039; || &lt;br /&gt;
{| style=&amp;quot;width:160px&amp;quot; border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;0&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; style=&amp;quot;background-color:#4040ff; height:5px; width:120px&amp;quot; |  || style=&amp;quot;background-color:#ff4040; width:40px&amp;quot; |  &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color:#00ff00; height:10px; width:40px&amp;quot; |  || style=&amp;quot;background-color:#ffff00; width:40px&amp;quot; |  || style=&amp;quot;background-color:#ff4040; width:40px&amp;quot; |  || style=&amp;quot;background-color:#ff4040; width:40px&amp;quot; |  &lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
:*;Yellow&lt;br /&gt;
:: Amount of theoretical knowledge (training) needed before you start the practical part (working with that skill).&lt;br /&gt;
:*;Green&lt;br /&gt;
:: Amount of theoretical knowledge achieved (when training) or amount of practical experience (when practising)&lt;br /&gt;
:*;Red&lt;br /&gt;
:: Amount of practical experience required up to next level&lt;br /&gt;
:*;Blue&lt;br /&gt;
:: Your current progression points. (If the blue bar is longer than the yellow bar, you can complete the theoretical training for the skill in question.)&lt;br /&gt;
&lt;br /&gt;
===What do the coloured bars in my status window represent?===&lt;br /&gt;
{| style=&amp;quot;background:#404040; color:#ffffff&amp;quot; border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;background:#404040; color:#ffffff&amp;quot; | &#039;&#039;&#039;Status Window&#039;&#039;&#039;&lt;br /&gt;
| align=&amp;quot;right&amp;quot; | HP &lt;br /&gt;
| &lt;br /&gt;
{| width:160px; border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
| bgcolor=&amp;quot;#ff0000&amp;quot; width=&amp;quot;160px&amp;quot; height=&amp;quot;7px&amp;quot;|  &lt;br /&gt;
|}&lt;br /&gt;
| align=&amp;quot;right&amp;quot; | 150/150 &lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;right&amp;quot; | Phys. Stamina &lt;br /&gt;
| &lt;br /&gt;
{| width:160px; border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
| bgcolor=&amp;quot;#00ff00&amp;quot; width=&amp;quot;160px&amp;quot; height=&amp;quot;8px&amp;quot;|  &lt;br /&gt;
|}&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | 500/500 &lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;right&amp;quot; | Mana&lt;br /&gt;
| &lt;br /&gt;
{| width:160px; border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
| bgcolor=&amp;quot;#bf40ff&amp;quot; width=&amp;quot;160px&amp;quot; height=&amp;quot;8px&amp;quot;|  &lt;br /&gt;
|}&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | 10/10 &lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;right&amp;quot; | Ment. Stamina &lt;br /&gt;
| &lt;br /&gt;
{| width:160px; border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
| bgcolor=&amp;quot;#B0B0B0&amp;quot; width=&amp;quot;160px&amp;quot; height=&amp;quot;8px&amp;quot;|  &lt;br /&gt;
|}&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | 200/200 &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
:*;HP (red)&lt;br /&gt;
:: Health Points are associated with blood&lt;br /&gt;
:: This is an indicator of your Health and is a combination of Strength + Agility + Endurance&lt;br /&gt;
:*;Phys. Stamina (green)&lt;br /&gt;
:: Physical Stamina is associated with walking on earth&lt;br /&gt;
:: This is an indicator of your Endurance walking long distances&lt;br /&gt;
:*;Mana (violet)&lt;br /&gt;
:: Mana (from Hawaiian word for might) is associated with mysticism&lt;br /&gt;
:: This is the spellpower or amount of magical energy used to cast spells&lt;br /&gt;
:*;Ment. Stamina (grey)&lt;br /&gt;
:: Mental Stamina is associated with brain&lt;br /&gt;
:: This is an indicator of your Fitness of digging ore or fighting&lt;br /&gt;
&lt;br /&gt;
=Targeting/Fighting Questions=&lt;br /&gt;
===There are too few monsters, and other people always kill them too fast!===&lt;br /&gt;
You&#039;ll have to be patient on this one. The developers will add more spawns soon, but for now, please try to not cause tension by stealing other people&#039;s kills if they got to it first, unless necessary by RP. If a monster is &amp;quot;camped&amp;quot; by somebody and you can&#039;t find any other free monster to kill, you can always approach the person and ask him/her politely to group with you so you can share the loot and progression points. Please use /tell to clear up any misunderstandings.&lt;br /&gt;
&lt;br /&gt;
===In which hand should I put my weapon?===&lt;br /&gt;
It doesn&#039;t matter in which hand you are holding the weapons. You will hit with both hands as long as you have fighting items equipped (that includes fists). If you equip a non fighting/defensive item (mug/shield) you will only hit with one hand. The only thing you MUST equip in the proper (Right) hand is the rock pick. Equip it on the Left and you can&#039;t mine.&lt;br /&gt;
&lt;br /&gt;
===Does having two weapons help?===&lt;br /&gt;
Yes, you hit with both hands so it helps. However, the offense does come at the cost of not being able to use a shield. Shield use is a defensive combat skill that some may prefer at the cost of the offensive use of two weapons.&lt;br /&gt;
&lt;br /&gt;
===Why am I getting the message &amp;quot;&#039;&#039;&#039;&#039;&#039;&amp;lt;&amp;lt;NPC name&amp;gt;&amp;gt;&#039;&#039;&#039;&#039;&#039; is impervious to attack&amp;quot; when I try to attack a monster?===&lt;br /&gt;
If you are getting this message that means that the program controlling the NPC&#039;s behaviour (npcclient) has either crashed or it has been shut down by a developer in order to improve/fix something. Nobody knows when the program will be restarted, so don&#039;t ask.&lt;br /&gt;
&lt;br /&gt;
===Why isn&#039;t my NPC opponent attacking back?===&lt;br /&gt;
The program controlling NPC behaviour (npcclient) on the server isn&#039;t always functioning (see the question above about &amp;quot;impervious to attack&amp;quot;).  Without it, NPCs will not fight back.  Consider this a freebie, until it comes back on, again.&lt;br /&gt;
&lt;br /&gt;
===How do I loot a defeated foe?  I can&#039;t find the place to click anywhere on the body.===&lt;br /&gt;
For some of the NPC models, the place to click is a very small spot, usually located around the crotch.  In such cases, it is more effective to loot by using the &amp;quot;/loot&amp;quot; command.&lt;br /&gt;
&lt;br /&gt;
=Miscellaneous=&lt;br /&gt;
&lt;br /&gt;
===How do I recognize a GM?===&lt;br /&gt;
&#039;&#039;&#039;GMs&#039;&#039;&#039; and developers are in the [[Game Master|Game Masters]] Guild. You can use the command &amp;quot;/who game&amp;quot; to list the ones online for you.&lt;br /&gt;
See also [[#What do the label colours mean?|What do the label colours mean?]]&lt;br /&gt;
&lt;br /&gt;
===How can I avoid fall damage?===&lt;br /&gt;
As a young character, it is all too easy to die through fall damage. The general advice is this: don&#039;t jump from objects, don&#039;t run down staircases, and take care when travelling across dangerous paths where it may be easy to slip. Sometimes bugs do occur and your character will plummet to his or her doom from a height that looks no more than four feet - unfortunate, but try to be as safe as you can. Also, because of certain graphics bugs, your character can fall through the floor to the end of the world. Try to avoid the spots that can trigger this event and find some alternative routes.&lt;br /&gt;
&lt;br /&gt;
If your camera angle doesn&#039;t let you see something clearly such as the edge of a pit or where steps going down or up are, press &amp;quot;Page Up&amp;quot; or &amp;quot;Page Down&amp;quot; keys to adjust the camera angle to your liking.&lt;br /&gt;
&lt;br /&gt;
===Y DOES EVRY1 H8TE ME!??===&lt;br /&gt;
Stop shouting at them! Using capslock and chatspeak all the time makes you sound loud, rude, and immature. It&#039;s also an eyesore, and not roleplay-compliant, so please type normally.&lt;br /&gt;
&lt;br /&gt;
===How do I open doors?===&lt;br /&gt;
Most doors that appear shut cannot be opened.&lt;br /&gt;
&lt;br /&gt;
There are a very few exceptions and these can only be opened when your character has completed a quest or group of quests. You can attempt to open a door by right clicking on it. If you are able to open it, you will see a door handle in the context menu. Click on that and you will be taken to the far side of the door.&lt;br /&gt;
&lt;br /&gt;
===My map is too dark! I can&#039;t see where I&#039;m going.===&lt;br /&gt;
If adjusting the brightness/gamma settings of your monitor doesn&#039;t work, try running the game with the -fullbright command. It will eliminate lighting completely (and thus be warned: the game won&#039;t appear as pretty and you won&#039;t be able to tell night from day). Right-click on your PlaneShift shortcut, hit Properties, find the Target line and add a space and -fullbright at the very end.&lt;br /&gt;
&lt;br /&gt;
===How do I create a macro?===&lt;br /&gt;
Right-click on one of the free slots in the macro list (which is found down the left side of your screen by default - it already has buttons like Attack, Sell, Tell, Say, etc.) and click the button. You can then set the name for the macro, and then the chat command you wish it to type when the button is pressed. You can also queue 2 or more commands (i.e for creating an attack shortcut you can use the following combo: /target clear, /target next npc, /attack &amp;lt;&amp;lt;1-5&amp;gt;&amp;gt; placing each command on a new row and without the &amp;lt;&amp;lt;&amp;gt;&amp;gt; signs).&lt;br /&gt;
&lt;br /&gt;
===I&#039;m stuck in a place I can&#039;t get out from and I can&#039;t move!===&lt;br /&gt;
Type &amp;quot;/unstick&amp;quot; - that will move you to a safe spot.&lt;br /&gt;
&lt;br /&gt;
===How do I get magic?===&lt;br /&gt;
You will need to buy a glyph from the magic shop or get one from a quest, purify it, and learn the spell. You will also need to find a trainer that teaches the magic Way (or school) your spell is in.&lt;br /&gt;
&lt;br /&gt;
===Why is it that some characters get spawned in Hydlaa (main city) and others in Ojaveda (Enkidukai city)?===&lt;br /&gt;
Some spawns take you to your origins. Currently only the Enkidukai and Kran have their spawn in separate cities, but once each race has its own towns and settlements, all characters will spawn in their rightful places.&lt;br /&gt;
&lt;br /&gt;
===How can I buy a house?===&lt;br /&gt;
Player-owned buildings are very rare at the moment.&lt;br /&gt;
&lt;br /&gt;
So far only a few houses have been sold as &amp;quot;Guild houses&amp;quot;. These sales were by auction and were advertised, in advance, on the main PS web site.&lt;br /&gt;
&lt;br /&gt;
There is no feature that allows a player to simply buy a house from an NPC or a shop yet.&lt;br /&gt;
&lt;br /&gt;
===What does &amp;quot;roleplay&amp;quot; mean?===&lt;br /&gt;
PlaneShift is a Massive Multiplayer Online Role Playing Game (M.M.O.R.P.G). That means that your character lives in a virtual world, has a background story and interacts with other characters. Role playing means that you adjust your chat in concordance with the setting of the game, with your character&#039;s background and with the other characters you meet ingame. Talking out of character (ooc) is prohibited in the normal chat but you can act ooc when whispering to another player using the command &amp;quot;/tell&amp;quot;. The background story of your character is decided by you and, as long as it fits in the setting of the game, there is no limit to it but your imagination.&lt;br /&gt;
&lt;br /&gt;
===I can&#039;t see certain players or NPCs===&lt;br /&gt;
That is caused by the fact that you lagged when entering a sector of the map. Changing sector and returning or reloading the client will help you.&lt;br /&gt;
&lt;br /&gt;
===Is there a way to make the client load the new regions faster?===&lt;br /&gt;
Yes, checking the &amp;quot;Keep maps loaded&amp;quot; option in pssetup will help because if you already loaded a certain map you won&#039;t have to load it again when you return there. However, this will take a good amount of memory.&lt;br /&gt;
&lt;br /&gt;
===I read the Player Guide and the Gameplay FAQ, but I still need help in-game===&lt;br /&gt;
Use the help channel (the tab on the right in your communications window). An advisor will answer your question.&lt;br /&gt;
&lt;br /&gt;
===I don&#039;t like my character creation choices, will you change my gender/race/etc?===&lt;br /&gt;
The choices you have made for your character during the creation process are final; you can change them only by remaking your entire character. No developer or Game Master will make such changes for you.&lt;br /&gt;
&lt;br /&gt;
===How do you play Groffeltoe?===&lt;br /&gt;
TODO&lt;br /&gt;
&lt;br /&gt;
===What are those things that people can summon as pets?===&lt;br /&gt;
There are two kinds of pets, right now.  The one with the tiny wings is called a groffel.  The other one, that looks somewhat like a brownish lizard, is called a yulbar.&lt;br /&gt;
&lt;br /&gt;
[[Category:FAQ]]&lt;/div&gt;</summary>
		<author><name>Venalan</name></author>
	</entry>
	<entry>
		<id>https://planeshift.top-ix.org//pswiki/index.php?title=Gameplay_FAQ&amp;diff=10250</id>
		<title>Gameplay FAQ</title>
		<link rel="alternate" type="text/html" href="https://planeshift.top-ix.org//pswiki/index.php?title=Gameplay_FAQ&amp;diff=10250"/>
		<updated>2013-05-27T01:05:34Z</updated>

		<summary type="html">&lt;p&gt;Venalan: /* Where can I find daggers, maces, hammers, spears, or bows? */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This is the Gameplay FAQ&lt;br /&gt;
&lt;br /&gt;
=Navigation=&lt;br /&gt;
===How do I move and look around?===&lt;br /&gt;
The arrow keys on the keyboard control movement and the direction you are facing.  Hold down the forward and backward keys to move at a walking pace.  Simultaneously holding down the Shift key and the arrow key will change you to a running pace.  If there is an obstacle that you cannot go around, you may try running up to it and then pressing Spacebar to jump.  With practice you can vault over obstacles.&lt;br /&gt;
&lt;br /&gt;
===How do I change camera angles?===&lt;br /&gt;
The &amp;quot;Page Up&amp;quot; and &amp;quot;Page Down&amp;quot; keys control the camera angle. You can also press the M key to change the camera angle until you find one you like.&lt;br /&gt;
&lt;br /&gt;
=Location Questions=&lt;br /&gt;
===Where are the sewers?===&lt;br /&gt;
Go left from the [[Smithy|blacksmith]] in [[Hydlaa]] and follow the city walls until you find a large hole in the ground. There is also a second entrance behind the [[Kada-El Tavern|tavern]].&lt;br /&gt;
&lt;br /&gt;
===Where is the tavern?===&lt;br /&gt;
Starting from Hydlaa Plaza, look to the left of the large red temple for a ramp/street in the direction of the taller brown tower. Take that street and then go up the first staircase on your left. Follow its curve, and you&#039;ll see the tavern on your left eventually. Can&#039;t miss the sign of mugs above Kada-El&#039;s doors.&lt;br /&gt;
&lt;br /&gt;
===Where is the town of Ojaveda?===&lt;br /&gt;
Exit Hydlaa from the [[East Gate]], in the same sector as Jayose&#039;s [[library]], and follow the road across the [[Ojaroad Plains]], through the Korogan Passage, the river and past the hill. It&#039;s a long walk, but eventually you will find the [[dsar]] of [[Dsar of Akkaio|Akkaio]], one of many dsars that make up [[Ojaveda]] city. (If you chose an Enkidukai character, you will start here.)&lt;br /&gt;
&lt;br /&gt;
===Where is the Magic Shop?===&lt;br /&gt;
Exit Hydlaa from the north gate - from the centre plaza with the [[Laanx]] Statue, look toward a tall brown tower and make your way towards it. After exiting through the gate, continue through the forest path and then take the right fork as soon as you see it.&lt;br /&gt;
&lt;br /&gt;
===Where are the Bronze Doors?===&lt;br /&gt;
Exit Hydlaa the same way, but take the left fork instead of the right. The way is long. Just follow the road.&lt;br /&gt;
&lt;br /&gt;
===Where is Gugrontid?===&lt;br /&gt;
Gugrontid is the home city for the Kran. To find it you need to head out in the same direction as for the Bronze Doors. This time in the first map you get to head over the hills to your left and you will find a path to it in the edge of the map. You can also go down the right hand side of the Laanx (red/iron) temple and find the pterosaur handler and pay to fly there.&lt;br /&gt;
&lt;br /&gt;
===Where is Amdeneir?===&lt;br /&gt;
Amdeneir is the home city for Klyros. The only way currently to get there is to head to the pterosaur trainer to the right of the laanx (red/iron) temple and fly there.&lt;br /&gt;
&lt;br /&gt;
=Death Realm Questions=&lt;br /&gt;
&lt;br /&gt;
===What happens when I die?===&lt;br /&gt;
There are two stages concerning what will happen to you when you die. First, if you are new to the game then when you die you will just find yourself moved to the main city.&lt;br /&gt;
&lt;br /&gt;
Once you have been playing a while you will find when you die you are whisked away to the [[Death Realm]], where you must escape it to return to the realm of the living. The Death Realm is currently very small compared how it would be if it was real, but it will be expanded later.&lt;br /&gt;
&lt;br /&gt;
===I can&#039;t find the exit from the Death Realm!===&lt;br /&gt;
Your best bet is to ask for aid from your fellow fallen. If they know of the exit, they will help you - and there is no shame at asking for help in a social game. If you can&#039;t seem to type fast enough while they&#039;re running by, you may wish to consider following them. &lt;br /&gt;
&lt;br /&gt;
You can always type &#039;/die&#039; to be taken back to the beginning if you get thoroughly lost, or stuck (and the /unstick command doesn&#039;t help).&lt;br /&gt;
&lt;br /&gt;
=Character Questions=&lt;br /&gt;
===What significance do the the character background options chosen during character creation have?===&lt;br /&gt;
The background choices that you make will affect starting stats and skills of the character. Also, the text of your selections will appear in your characters description, which you can edit after character creation. The different races&#039; abilities have not yet been implemented. One tip would be to set your background so that it reflects the character&#039;s race&#039;s background. There is no effect on anything you can or can&#039;t do based on any choices you make.&lt;br /&gt;
&lt;br /&gt;
===What are each of the religions choices about, and do they have any gameplay significance?===&lt;br /&gt;
Lookouts on this front are unclear. Estimates have been told. Religion will probably have a much bigger impact on gameplay then today.&lt;br /&gt;
&lt;br /&gt;
===What is my character&#039;s experience level?===&lt;br /&gt;
PlaneShift does not have an overall experience level of a character, like some other games.  However, you can estimate your character&#039;s strength by taking into account things like stats, armour skill, and primary weapon skill.&lt;br /&gt;
&lt;br /&gt;
=Training Questions=&lt;br /&gt;
===What do I train?===&lt;br /&gt;
There are two aspects to skills which are theoretical knowledge and practical knowledge.  You use progression points to train and obtain theoretical knowledge from a trainer NPC.  Once you have obtained the theoretical knowledge to use the skill properly, you can then train your practical knowledge by actually using the skill.&lt;br /&gt;
&lt;br /&gt;
===What are progression points, how do I get them and how do I use them?===&lt;br /&gt;
Progression Points (PPs) are the points you get from using skills (such as fighting, mining, crafting etc.). They are used along with money to pay for training, the theoretical part of skills with NPC trainers or to train statistics like Strength, Agility, etc.&lt;br /&gt;
&lt;br /&gt;
===Yeah, but HOW do I train?===&lt;br /&gt;
You must first find a trainer that can train you in the theoretical knowledge of the skill. Trainers may be located in different locations in different cities. A big hint that an NPC has the ability to train you is the presence of the training icon when you click on the NPC to interact with him.&lt;br /&gt;
&lt;br /&gt;
After finding the trainer that can train the skill(s) you wish to gain or improve, select him or her and type &amp;quot;/train&amp;quot;. Then select the skill you want to train and click on the &amp;quot;Buy Skill level&amp;quot; icon.&lt;br /&gt;
&lt;br /&gt;
You have to train until the yellow bar turns green completely. This part of training uses the progression points. To finish acquiring the skill at that level, you go out and complete the practical training by using the skill. When you have gotten enough additional experience using that skill, the skill will be leveled up.&lt;br /&gt;
&lt;br /&gt;
===How do you increase HP or Mana?===&lt;br /&gt;
Training the physical stats (strength, endurance, and agility) and the skill &#039;body development&#039; will increase max HP. Training the mental stats (intelligence, will, and charisma) will increase mana.&lt;br /&gt;
&lt;br /&gt;
=Inventory Questions=&lt;br /&gt;
===What can I do with animal parts (that aren&#039;t used in a quest)?===&lt;br /&gt;
There are many things to do with animalparts these days. Initily, animal parts can be sold for tria to specific NPCs ingame. You should ask people (best in RP-manner) where to find them. They can also be used in armour making (hides), cooking (things like meat), alchemy (things like teeth and claws). You can also sell the items to players directly who can yes then for crafting.&lt;br /&gt;
&lt;br /&gt;
===Where can I find weapons?===&lt;br /&gt;
Daggers, swords, axes, hammers, maces, knives, and bows can be collected as loot off of an occasional ruffian if you kill and loot the right ones crafted. Many but not all weapons can be crafted and asking crafters about what they make is a good place to find some good weapons. Maces and hammers can be bought from some merchants but are not always easy to find. The remaining weapon types do not yet exist in the game.&lt;br /&gt;
&lt;br /&gt;
===How strong do I need to be to use heavier equipment?===&lt;br /&gt;
The strength requirement depends on the specific piece of equipment.&lt;br /&gt;
&lt;br /&gt;
===How do I use an item?===&lt;br /&gt;
Either type the command, &amp;quot;/use &#039;&#039;nameofitem&#039;&#039;&amp;quot;, or drag the item onto the doll in the inventory window.&lt;br /&gt;
&lt;br /&gt;
===How do I drop or destroy an item?===&lt;br /&gt;
An item can be dropped by dragging it outside of the inventory window, and clicking.  There is no built in functionality to destroy an item at this time, though it can be accomplished by placing the item in a furnace and waiting.&lt;br /&gt;
&lt;br /&gt;
=Trading/Working/Crafting Questions=&lt;br /&gt;
===How can I make some money?===&lt;br /&gt;
[[Players Guide/Economy#Trias| Trias]], the currency of PlaneShift, are sometimes given through NPC quests, and often from GM (Game Master) quests. &lt;br /&gt;
&lt;br /&gt;
Another source of income is hunting; find yourself some rats (Hydlaa&#039;s sewers and the warehouse of Akkaio have plenty) and hunt there for a while and sell the parts you collect to merchants. &lt;br /&gt;
&lt;br /&gt;
Mining is another option, but you will need a pick and some training provided by Harnquist at the [[Smithy|blacksmith]]&#039;s to begin - and you will also have to find out where to mine. Other players can be of help in finding mines.&lt;br /&gt;
&lt;br /&gt;
You can also learn how to [[Players_Guide/Crafting|Craft]]. You might be lucky to sell your crafted items to other players for more than you can to NPCs.&lt;br /&gt;
&lt;br /&gt;
===How do I mine?===&lt;br /&gt;
Buy a pick, equip it in your right hand, find the right spot to mine and type &amp;quot;/dig &amp;lt;&amp;lt;mineral&amp;gt;&amp;gt;&amp;quot; where &amp;lt;&amp;lt;mineral&amp;gt;&amp;gt; can be platinum, gold, silver, iron, coal, tin, zinc, diamond, emerald, or ruby.  Ask in-game for help in finding mining spots.  If you explore and notice others successfully mining using a pick, make a note of that location for future use.&lt;br /&gt;
&lt;br /&gt;
===What do I need in order to train a skill?===&lt;br /&gt;
First you need some Progression Points and [[Players Guide/Economy#Trias| Trias]]. Second you need to find the trainer that can help you in the skill you want - ask around in-game for further help in finding them.&lt;br /&gt;
&lt;br /&gt;
===How many progression points do I need to train 1 point in a certain skill or stat?===&lt;br /&gt;
Open your &amp;quot;Skills and stats&amp;quot; window and look at the desired skill you want to train. You&#039;ll notice there are 3 coloured bars on the right of the skill name. If the blue bar above is longer than the yellow bar, you have enough progression points to train a level. The amount of progression points and [[Players Guide/Economy#Trias| Trias]] required for this action will increase though as you progress, so for a higher level in a certain skill, you will require more progression points and money.&lt;br /&gt;
&lt;br /&gt;
=Quest Questions=&lt;br /&gt;
===Why will nobody tell me quest solutions?===&lt;br /&gt;
The quests are far more rewarding to complete yourself, rather than have people telling you the answers. This applies even more so during the early stages of CB, where there is little content to keep you occupied. The developers wish people to not post quest answers in the forums or on web sites - telling friends or guild-members privately, however, is generally okay. But think again before asking the solution to a quest. The greatest reward you can get from completing the quest is the satisfaction of solving it all by yourself.&lt;br /&gt;
&lt;br /&gt;
There is also one other important benefit for most people - when you learn how to solve quests on your own, you will get better at it.  Of course, this is true for many things in real life as well.  Do not feel discouraged at having challenges.&lt;br /&gt;
&lt;br /&gt;
===Talking to NPCs is confusing. How do I get a quest?===&lt;br /&gt;
There are several ways to ask NPCs for a quest. &amp;quot;Give me a quest&amp;quot; works when talking to Sharven, for instance. Play around with phrases using the word &amp;quot;quest,&amp;quot; &amp;quot;work,&amp;quot; or &amp;quot;job&amp;quot; and eventually something will be accepted (that is, of course, unless the NPC you&#039;re talking to does not give a quest.) The NPC dialogue system is almost constantly being improved, so while it can be rather frustrating to try to speak to them right now, it won&#039;t remain that way forever. There are also certain NPCs that will give you a guest but which don&#039;t respond to phrases like &amp;quot;give me a quest&amp;quot;. Try asking them &amp;quot;tell me about you&amp;quot; or just &amp;quot;about you&amp;quot; and then work your way from there, asking them others &amp;quot;about...&amp;quot; type questions based on the reply they gave you before.&lt;br /&gt;
&lt;br /&gt;
===How do I find out if an NPC is a questgiver?===&lt;br /&gt;
For most quests and most NPCs, you can find out by talking to the NPC and asking directly, &amp;quot;give me a quest&amp;quot;.  You won&#039;t always know if an NPC is a questgiver, however.  Some may respond to different trigger phrases, and some will not give a quest until certain other conditions are met.&lt;br /&gt;
&lt;br /&gt;
===How do I complete a quest once I&#039;ve brought an item to the questgiver?===&lt;br /&gt;
For the simplest cases, you simply hand the item to the NPC, by right clicking on the NPC, and then clicking on the &amp;quot;Give&amp;quot; button.  This will open a window which will allow you to drag the item over and trade it to the NPC.  For quests where the NPC expects several different types of items, you will usually need to hand over items one type at a time.&lt;br /&gt;
&lt;br /&gt;
In some cases, you will need to tell the NPC a specific phrase to let them know that you have the item before you can trade it.  This varies depending on the quest.&lt;br /&gt;
&lt;br /&gt;
===How do I get steel stock?===&lt;br /&gt;
This question comes up because it is possible to get a quest requiring steel stock as a new player, but a new player is nowhere near ready to make steel stock.  The short answer is that you either get steel stock from another player, or you craft it yourself.  In order to craft steel stock, you must be able to dig ore (mining skill), and make steel stock from it (metallurgy skill).&lt;br /&gt;
&lt;br /&gt;
=Colors and GUI Questions=&lt;br /&gt;
===What do the label colors mean?===&lt;br /&gt;
{| cellpadding=&amp;quot;2&amp;quot; cellspacing=&amp;quot;1&amp;quot; border=&amp;quot;0&amp;quot;&lt;br /&gt;
| style=&amp;quot;background:#404040; color:#4080ff&amp;quot; | &#039;&#039;&#039;Blue&#039;&#039;&#039; || style=&amp;quot;background:#efefef&amp;quot; | normal players in the same group&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#404040; color:#00ffff&amp;quot; | &#039;&#039;&#039;Cyan&#039;&#039;&#039; || style=&amp;quot;background:#efefef&amp;quot; | computer controlled characters (NPCs)&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#404040; color:#80ff80&amp;quot; | &#039;&#039;&#039;Light Green&#039;&#039;&#039; || style=&amp;quot;background:#efefef&amp;quot; | normal players&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#404040; color:#00cf00&amp;quot; | &#039;&#039;&#039;Green&#039;&#039;&#039; || style=&amp;quot;background:#efefef&amp;quot; | new GMs and certain testing characters&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#404040; color:#ffff00&amp;quot; | &#039;&#039;&#039;Yellow&#039;&#039;&#039; || style=&amp;quot;background:#efefef&amp;quot; | Game Masters&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#404040; color:#ff8080&amp;quot; | &#039;&#039;&#039;Light Red&#039;&#039;&#039; || style=&amp;quot;background:#efefef&amp;quot; | Developers&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#404040; color:#ff0000&amp;quot; | &#039;&#039;&#039;Red&#039;&#039;&#039; || style=&amp;quot;background:#efefef&amp;quot; | items and dead characters&lt;br /&gt;
|}&lt;br /&gt;
The colours separate different type of characters like NPCs, GMs, Players, ..&lt;br /&gt;
&lt;br /&gt;
===What do the yellow, green, red, and blue bars near the skills mean?===&lt;br /&gt;
{| style=&amp;quot;background-color:#efefef;&amp;quot; | border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;Skill Bar&#039;&#039;&#039; || &lt;br /&gt;
{| style=&amp;quot;width:160px&amp;quot; border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;0&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; style=&amp;quot;background-color:#4040ff; height:5px; width:120px&amp;quot; |  || style=&amp;quot;background-color:#ff4040; width:40px&amp;quot; |  &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color:#00ff00; height:10px; width:40px&amp;quot; |  || style=&amp;quot;background-color:#ffff00; width:40px&amp;quot; |  || style=&amp;quot;background-color:#ff4040; width:40px&amp;quot; |  || style=&amp;quot;background-color:#ff4040; width:40px&amp;quot; |  &lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
:*;Yellow&lt;br /&gt;
:: Amount of theoretical knowledge (training) needed before you start the practical part (working with that skill).&lt;br /&gt;
:*;Green&lt;br /&gt;
:: Amount of theoretical knowledge achieved (when training) or amount of practical experience (when practising)&lt;br /&gt;
:*;Red&lt;br /&gt;
:: Amount of practical experience required up to next level&lt;br /&gt;
:*;Blue&lt;br /&gt;
:: Your current progression points. (If the blue bar is longer than the yellow bar, you can complete the theoretical training for the skill in question.)&lt;br /&gt;
&lt;br /&gt;
===What do the coloured bars in my status window represent?===&lt;br /&gt;
{| style=&amp;quot;background:#404040; color:#ffffff&amp;quot; border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;background:#404040; color:#ffffff&amp;quot; | &#039;&#039;&#039;Status Window&#039;&#039;&#039;&lt;br /&gt;
| align=&amp;quot;right&amp;quot; | HP &lt;br /&gt;
| &lt;br /&gt;
{| width:160px; border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
| bgcolor=&amp;quot;#ff0000&amp;quot; width=&amp;quot;160px&amp;quot; height=&amp;quot;7px&amp;quot;|  &lt;br /&gt;
|}&lt;br /&gt;
| align=&amp;quot;right&amp;quot; | 150/150 &lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;right&amp;quot; | Phys. Stamina &lt;br /&gt;
| &lt;br /&gt;
{| width:160px; border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
| bgcolor=&amp;quot;#00ff00&amp;quot; width=&amp;quot;160px&amp;quot; height=&amp;quot;8px&amp;quot;|  &lt;br /&gt;
|}&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | 500/500 &lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;right&amp;quot; | Mana&lt;br /&gt;
| &lt;br /&gt;
{| width:160px; border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
| bgcolor=&amp;quot;#bf40ff&amp;quot; width=&amp;quot;160px&amp;quot; height=&amp;quot;8px&amp;quot;|  &lt;br /&gt;
|}&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | 10/10 &lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;right&amp;quot; | Ment. Stamina &lt;br /&gt;
| &lt;br /&gt;
{| width:160px; border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
| bgcolor=&amp;quot;#B0B0B0&amp;quot; width=&amp;quot;160px&amp;quot; height=&amp;quot;8px&amp;quot;|  &lt;br /&gt;
|}&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | 200/200 &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
:*;HP (red)&lt;br /&gt;
:: Health Points are associated with blood&lt;br /&gt;
:: This is an indicator of your Health and is a combination of Strength + Agility + Endurance&lt;br /&gt;
:*;Phys. Stamina (green)&lt;br /&gt;
:: Physical Stamina is associated with walking on earth&lt;br /&gt;
:: This is an indicator of your Endurance walking long distances&lt;br /&gt;
:*;Mana (violet)&lt;br /&gt;
:: Mana (from Hawaiian word for might) is associated with mysticism&lt;br /&gt;
:: This is the spellpower or amount of magical energy used to cast spells&lt;br /&gt;
:*;Ment. Stamina (grey)&lt;br /&gt;
:: Mental Stamina is associated with brain&lt;br /&gt;
:: This is an indicator of your Fitness of digging ore or fighting&lt;br /&gt;
&lt;br /&gt;
=Targeting/Fighting Questions=&lt;br /&gt;
===There are too few monsters, and other people always kill them too fast!===&lt;br /&gt;
You&#039;ll have to be patient on this one. The developers will add more spawns soon, but for now, please try to not cause tension by stealing other people&#039;s kills if they got to it first, unless necessary by RP. If a monster is &amp;quot;camped&amp;quot; by somebody and you can&#039;t find any other free monster to kill, you can always approach the person and ask him/her politely to group with you so you can share the loot and progression points. Please use /tell to clear up any misunderstandings.&lt;br /&gt;
&lt;br /&gt;
===In which hand should I put my weapon?===&lt;br /&gt;
It doesn&#039;t matter in which hand you are holding the weapons. You will hit with both hands as long as you have fighting items equipped (that includes fists). If you equip a non fighting/defensive item (mug/shield) you will only hit with one hand. The only thing you MUST equip in the proper (Right) hand is the rock pick. Equip it on the Left and you can&#039;t mine.&lt;br /&gt;
&lt;br /&gt;
===Does having two weapons help?===&lt;br /&gt;
Yes, you hit with both hands so it helps. However, the offense does come at the cost of not being able to use a shield. Shield use is a defensive combat skill that some may prefer at the cost of the offensive use of two weapons.&lt;br /&gt;
&lt;br /&gt;
===Why am I getting the message &amp;quot;&#039;&#039;&#039;&#039;&#039;&amp;lt;&amp;lt;NPC name&amp;gt;&amp;gt;&#039;&#039;&#039;&#039;&#039; is impervious to attack&amp;quot; when I try to attack a monster?===&lt;br /&gt;
If you are getting this message that means that the program controlling the NPC&#039;s behaviour (npcclient) has either crashed or it has been shut down by a developer in order to improve/fix something. Nobody knows when the program will be restarted, so don&#039;t ask.&lt;br /&gt;
&lt;br /&gt;
===Why isn&#039;t my NPC opponent attacking back?===&lt;br /&gt;
The program controlling NPC behaviour (npcclient) on the server isn&#039;t always functioning (see the question above about &amp;quot;impervious to attack&amp;quot;).  Without it, NPCs will not fight back.  Consider this a freebie, until it comes back on, again.&lt;br /&gt;
&lt;br /&gt;
===How do I loot a defeated foe?  I can&#039;t find the place to click anywhere on the body.===&lt;br /&gt;
For some of the NPC models, the place to click is a very small spot, usually located around the crotch.  In such cases, it is more effective to loot by using the &amp;quot;/loot&amp;quot; command.&lt;br /&gt;
&lt;br /&gt;
=Miscellaneous=&lt;br /&gt;
&lt;br /&gt;
===How do I recognize a GM?===&lt;br /&gt;
&#039;&#039;&#039;GMs&#039;&#039;&#039; and developers are in the [[Game Master|Game Masters]] Guild. You can use the command &amp;quot;/who game&amp;quot; to list the ones online for you.&lt;br /&gt;
See also [[#What do the label colours mean?|What do the label colours mean?]]&lt;br /&gt;
&lt;br /&gt;
===How can I avoid fall damage?===&lt;br /&gt;
As a young character, it is all too easy to die through fall damage. The general advice is this: don&#039;t jump from objects, don&#039;t run down staircases, and take care when travelling across dangerous paths where it may be easy to slip. Sometimes bugs do occur and your character will plummet to his or her doom from a height that looks no more than four feet - unfortunate, but try to be as safe as you can. Also, because of certain graphics bugs, your character can fall through the floor to the end of the world. Try to avoid the spots that can trigger this event and find some alternative routes.&lt;br /&gt;
&lt;br /&gt;
If your camera angle doesn&#039;t let you see something clearly such as the edge of a pit or where steps going down or up are, press &amp;quot;Page Up&amp;quot; or &amp;quot;Page Down&amp;quot; keys to adjust the camera angle to your liking.&lt;br /&gt;
&lt;br /&gt;
===Y DOES EVRY1 H8TE ME!??===&lt;br /&gt;
Stop shouting at them! Using capslock and chatspeak all the time makes you sound loud, rude, and immature. It&#039;s also an eyesore, and not roleplay-compliant, so please type normally.&lt;br /&gt;
&lt;br /&gt;
===How do I open doors?===&lt;br /&gt;
Most doors that appear shut cannot be opened.&lt;br /&gt;
&lt;br /&gt;
There are a very few exceptions and these can only be opened when your character has completed a quest or group of quests. You can attempt to open a door by right clicking on it. If you are able to open it, you will see a door handle in the context menu. Click on that and you will be taken to the far side of the door.&lt;br /&gt;
&lt;br /&gt;
===My map is too dark! I can&#039;t see where I&#039;m going.===&lt;br /&gt;
If adjusting the brightness/gamma settings of your monitor doesn&#039;t work, try running the game with the -fullbright command. It will eliminate lighting completely (and thus be warned: the game won&#039;t appear as pretty and you won&#039;t be able to tell night from day). Right-click on your PlaneShift shortcut, hit Properties, find the Target line and add a space and -fullbright at the very end.&lt;br /&gt;
&lt;br /&gt;
===How do I create a macro?===&lt;br /&gt;
Right-click on one of the free slots in the macro list (which is found down the left side of your screen by default - it already has buttons like Attack, Sell, Tell, Say, etc.) and click the button. You can then set the name for the macro, and then the chat command you wish it to type when the button is pressed. You can also queue 2 or more commands (i.e for creating an attack shortcut you can use the following combo: /target clear, /target next npc, /attack &amp;lt;&amp;lt;1-5&amp;gt;&amp;gt; placing each command on a new row and without the &amp;lt;&amp;lt;&amp;gt;&amp;gt; signs).&lt;br /&gt;
&lt;br /&gt;
===I&#039;m stuck in a place I can&#039;t get out from and I can&#039;t move!===&lt;br /&gt;
Type &amp;quot;/unstick&amp;quot; - that will move you to a safe spot.&lt;br /&gt;
&lt;br /&gt;
===How do I get magic?===&lt;br /&gt;
You will need to buy a glyph from the magic shop or get one from a quest, purify it, and learn the spell. You will also need to find a trainer that teaches the magic Way (or school) your spell is in.&lt;br /&gt;
&lt;br /&gt;
===Why is it that some characters get spawned in Hydlaa (main city) and others in Ojaveda (Enkidukai city)?===&lt;br /&gt;
Some spawns take you to your origins. Currently only the Enkidukai and Kran have their spawn in separate cities, but once each race has its own towns and settlements, all characters will spawn in their rightful places.&lt;br /&gt;
&lt;br /&gt;
===How can I buy a house?===&lt;br /&gt;
Player-owned buildings are very rare at the moment.&lt;br /&gt;
&lt;br /&gt;
So far only a few houses have been sold as &amp;quot;Guild houses&amp;quot;. These sales were by auction and were advertised, in advance, on the main PS web site.&lt;br /&gt;
&lt;br /&gt;
There is no feature that allows a player to simply buy a house from an NPC or a shop yet.&lt;br /&gt;
&lt;br /&gt;
===What does &amp;quot;roleplay&amp;quot; mean?===&lt;br /&gt;
PlaneShift is a Massive Multiplayer Online Role Playing Game (M.M.O.R.P.G). That means that your character lives in a virtual world, has a background story and interacts with other characters. Role playing means that you adjust your chat in concordance with the setting of the game, with your character&#039;s background and with the other characters you meet ingame. Talking out of character (ooc) is prohibited in the normal chat but you can act ooc when whispering to another player using the command &amp;quot;/tell&amp;quot;. The background story of your character is decided by you and, as long as it fits in the setting of the game, there is no limit to it but your imagination.&lt;br /&gt;
&lt;br /&gt;
===I can&#039;t see certain players or NPCs===&lt;br /&gt;
That is caused by the fact that you lagged when entering a sector of the map. Changing sector and returning or reloading the client will help you.&lt;br /&gt;
&lt;br /&gt;
===Is there a way to make the client load the new regions faster?===&lt;br /&gt;
Yes, checking the &amp;quot;Keep maps loaded&amp;quot; option in pssetup will help because if you already loaded a certain map you won&#039;t have to load it again when you return there. However, this will take a good amount of memory.&lt;br /&gt;
&lt;br /&gt;
===I read the Player Guide and the Gameplay FAQ, but I still need help in-game===&lt;br /&gt;
Use the help channel (the tab on the right in your communications window). An advisor will answer your question.&lt;br /&gt;
&lt;br /&gt;
===I don&#039;t like my character creation choices, will you change my gender/race/etc?===&lt;br /&gt;
The choices you have made for your character during the creation process are final; you can change them only by remaking your entire character. No developer or Game Master will make such changes for you.&lt;br /&gt;
&lt;br /&gt;
===How do you play Groffeltoe?===&lt;br /&gt;
TODO&lt;br /&gt;
&lt;br /&gt;
===What are those things that people can summon as pets?===&lt;br /&gt;
There are two kinds of pets, right now.  The one with the tiny wings is called a groffel.  The other one, that looks somewhat like a brownish lizard, is called a yulbar.&lt;br /&gt;
&lt;br /&gt;
[[Category:FAQ]]&lt;/div&gt;</summary>
		<author><name>Venalan</name></author>
	</entry>
	<entry>
		<id>https://planeshift.top-ix.org//pswiki/index.php?title=Gameplay_FAQ&amp;diff=10249</id>
		<title>Gameplay FAQ</title>
		<link rel="alternate" type="text/html" href="https://planeshift.top-ix.org//pswiki/index.php?title=Gameplay_FAQ&amp;diff=10249"/>
		<updated>2013-05-27T01:04:43Z</updated>

		<summary type="html">&lt;p&gt;Venalan: /* What can I do with animal parts (that aren&amp;#039;t used in a quest)? */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This is the Gameplay FAQ&lt;br /&gt;
&lt;br /&gt;
=Navigation=&lt;br /&gt;
===How do I move and look around?===&lt;br /&gt;
The arrow keys on the keyboard control movement and the direction you are facing.  Hold down the forward and backward keys to move at a walking pace.  Simultaneously holding down the Shift key and the arrow key will change you to a running pace.  If there is an obstacle that you cannot go around, you may try running up to it and then pressing Spacebar to jump.  With practice you can vault over obstacles.&lt;br /&gt;
&lt;br /&gt;
===How do I change camera angles?===&lt;br /&gt;
The &amp;quot;Page Up&amp;quot; and &amp;quot;Page Down&amp;quot; keys control the camera angle. You can also press the M key to change the camera angle until you find one you like.&lt;br /&gt;
&lt;br /&gt;
=Location Questions=&lt;br /&gt;
===Where are the sewers?===&lt;br /&gt;
Go left from the [[Smithy|blacksmith]] in [[Hydlaa]] and follow the city walls until you find a large hole in the ground. There is also a second entrance behind the [[Kada-El Tavern|tavern]].&lt;br /&gt;
&lt;br /&gt;
===Where is the tavern?===&lt;br /&gt;
Starting from Hydlaa Plaza, look to the left of the large red temple for a ramp/street in the direction of the taller brown tower. Take that street and then go up the first staircase on your left. Follow its curve, and you&#039;ll see the tavern on your left eventually. Can&#039;t miss the sign of mugs above Kada-El&#039;s doors.&lt;br /&gt;
&lt;br /&gt;
===Where is the town of Ojaveda?===&lt;br /&gt;
Exit Hydlaa from the [[East Gate]], in the same sector as Jayose&#039;s [[library]], and follow the road across the [[Ojaroad Plains]], through the Korogan Passage, the river and past the hill. It&#039;s a long walk, but eventually you will find the [[dsar]] of [[Dsar of Akkaio|Akkaio]], one of many dsars that make up [[Ojaveda]] city. (If you chose an Enkidukai character, you will start here.)&lt;br /&gt;
&lt;br /&gt;
===Where is the Magic Shop?===&lt;br /&gt;
Exit Hydlaa from the north gate - from the centre plaza with the [[Laanx]] Statue, look toward a tall brown tower and make your way towards it. After exiting through the gate, continue through the forest path and then take the right fork as soon as you see it.&lt;br /&gt;
&lt;br /&gt;
===Where are the Bronze Doors?===&lt;br /&gt;
Exit Hydlaa the same way, but take the left fork instead of the right. The way is long. Just follow the road.&lt;br /&gt;
&lt;br /&gt;
===Where is Gugrontid?===&lt;br /&gt;
Gugrontid is the home city for the Kran. To find it you need to head out in the same direction as for the Bronze Doors. This time in the first map you get to head over the hills to your left and you will find a path to it in the edge of the map. You can also go down the right hand side of the Laanx (red/iron) temple and find the pterosaur handler and pay to fly there.&lt;br /&gt;
&lt;br /&gt;
===Where is Amdeneir?===&lt;br /&gt;
Amdeneir is the home city for Klyros. The only way currently to get there is to head to the pterosaur trainer to the right of the laanx (red/iron) temple and fly there.&lt;br /&gt;
&lt;br /&gt;
=Death Realm Questions=&lt;br /&gt;
&lt;br /&gt;
===What happens when I die?===&lt;br /&gt;
There are two stages concerning what will happen to you when you die. First, if you are new to the game then when you die you will just find yourself moved to the main city.&lt;br /&gt;
&lt;br /&gt;
Once you have been playing a while you will find when you die you are whisked away to the [[Death Realm]], where you must escape it to return to the realm of the living. The Death Realm is currently very small compared how it would be if it was real, but it will be expanded later.&lt;br /&gt;
&lt;br /&gt;
===I can&#039;t find the exit from the Death Realm!===&lt;br /&gt;
Your best bet is to ask for aid from your fellow fallen. If they know of the exit, they will help you - and there is no shame at asking for help in a social game. If you can&#039;t seem to type fast enough while they&#039;re running by, you may wish to consider following them. &lt;br /&gt;
&lt;br /&gt;
You can always type &#039;/die&#039; to be taken back to the beginning if you get thoroughly lost, or stuck (and the /unstick command doesn&#039;t help).&lt;br /&gt;
&lt;br /&gt;
=Character Questions=&lt;br /&gt;
===What significance do the the character background options chosen during character creation have?===&lt;br /&gt;
The background choices that you make will affect starting stats and skills of the character. Also, the text of your selections will appear in your characters description, which you can edit after character creation. The different races&#039; abilities have not yet been implemented. One tip would be to set your background so that it reflects the character&#039;s race&#039;s background. There is no effect on anything you can or can&#039;t do based on any choices you make.&lt;br /&gt;
&lt;br /&gt;
===What are each of the religions choices about, and do they have any gameplay significance?===&lt;br /&gt;
Lookouts on this front are unclear. Estimates have been told. Religion will probably have a much bigger impact on gameplay then today.&lt;br /&gt;
&lt;br /&gt;
===What is my character&#039;s experience level?===&lt;br /&gt;
PlaneShift does not have an overall experience level of a character, like some other games.  However, you can estimate your character&#039;s strength by taking into account things like stats, armour skill, and primary weapon skill.&lt;br /&gt;
&lt;br /&gt;
=Training Questions=&lt;br /&gt;
===What do I train?===&lt;br /&gt;
There are two aspects to skills which are theoretical knowledge and practical knowledge.  You use progression points to train and obtain theoretical knowledge from a trainer NPC.  Once you have obtained the theoretical knowledge to use the skill properly, you can then train your practical knowledge by actually using the skill.&lt;br /&gt;
&lt;br /&gt;
===What are progression points, how do I get them and how do I use them?===&lt;br /&gt;
Progression Points (PPs) are the points you get from using skills (such as fighting, mining, crafting etc.). They are used along with money to pay for training, the theoretical part of skills with NPC trainers or to train statistics like Strength, Agility, etc.&lt;br /&gt;
&lt;br /&gt;
===Yeah, but HOW do I train?===&lt;br /&gt;
You must first find a trainer that can train you in the theoretical knowledge of the skill. Trainers may be located in different locations in different cities. A big hint that an NPC has the ability to train you is the presence of the training icon when you click on the NPC to interact with him.&lt;br /&gt;
&lt;br /&gt;
After finding the trainer that can train the skill(s) you wish to gain or improve, select him or her and type &amp;quot;/train&amp;quot;. Then select the skill you want to train and click on the &amp;quot;Buy Skill level&amp;quot; icon.&lt;br /&gt;
&lt;br /&gt;
You have to train until the yellow bar turns green completely. This part of training uses the progression points. To finish acquiring the skill at that level, you go out and complete the practical training by using the skill. When you have gotten enough additional experience using that skill, the skill will be leveled up.&lt;br /&gt;
&lt;br /&gt;
===How do you increase HP or Mana?===&lt;br /&gt;
Training the physical stats (strength, endurance, and agility) and the skill &#039;body development&#039; will increase max HP. Training the mental stats (intelligence, will, and charisma) will increase mana.&lt;br /&gt;
&lt;br /&gt;
=Inventory Questions=&lt;br /&gt;
===What can I do with animal parts (that aren&#039;t used in a quest)?===&lt;br /&gt;
There are many things to do with animalparts these days. Initily, animal parts can be sold for tria to specific NPCs ingame. You should ask people (best in RP-manner) where to find them. They can also be used in armour making (hides), cooking (things like meat), alchemy (things like teeth and claws). You can also sell the items to players directly who can yes then for crafting.&lt;br /&gt;
&lt;br /&gt;
===Where can I find daggers, maces, hammers, spears, or bows?===&lt;br /&gt;
Daggers can be collected as loot off of an occasional ruffian, crafted, or acquired from other players. Maces and hammers can be bought from some merchants but are not always easy to find. The remaining weapon types do not yet exist in the game.&lt;br /&gt;
&lt;br /&gt;
===How strong do I need to be to use heavier equipment?===&lt;br /&gt;
The strength requirement depends on the specific piece of equipment.&lt;br /&gt;
&lt;br /&gt;
===How do I use an item?===&lt;br /&gt;
Either type the command, &amp;quot;/use &#039;&#039;nameofitem&#039;&#039;&amp;quot;, or drag the item onto the doll in the inventory window.&lt;br /&gt;
&lt;br /&gt;
===How do I drop or destroy an item?===&lt;br /&gt;
An item can be dropped by dragging it outside of the inventory window, and clicking.  There is no built in functionality to destroy an item at this time, though it can be accomplished by placing the item in a furnace and waiting.&lt;br /&gt;
&lt;br /&gt;
=Trading/Working/Crafting Questions=&lt;br /&gt;
===How can I make some money?===&lt;br /&gt;
[[Players Guide/Economy#Trias| Trias]], the currency of PlaneShift, are sometimes given through NPC quests, and often from GM (Game Master) quests. &lt;br /&gt;
&lt;br /&gt;
Another source of income is hunting; find yourself some rats (Hydlaa&#039;s sewers and the warehouse of Akkaio have plenty) and hunt there for a while and sell the parts you collect to merchants. &lt;br /&gt;
&lt;br /&gt;
Mining is another option, but you will need a pick and some training provided by Harnquist at the [[Smithy|blacksmith]]&#039;s to begin - and you will also have to find out where to mine. Other players can be of help in finding mines.&lt;br /&gt;
&lt;br /&gt;
You can also learn how to [[Players_Guide/Crafting|Craft]]. You might be lucky to sell your crafted items to other players for more than you can to NPCs.&lt;br /&gt;
&lt;br /&gt;
===How do I mine?===&lt;br /&gt;
Buy a pick, equip it in your right hand, find the right spot to mine and type &amp;quot;/dig &amp;lt;&amp;lt;mineral&amp;gt;&amp;gt;&amp;quot; where &amp;lt;&amp;lt;mineral&amp;gt;&amp;gt; can be platinum, gold, silver, iron, coal, tin, zinc, diamond, emerald, or ruby.  Ask in-game for help in finding mining spots.  If you explore and notice others successfully mining using a pick, make a note of that location for future use.&lt;br /&gt;
&lt;br /&gt;
===What do I need in order to train a skill?===&lt;br /&gt;
First you need some Progression Points and [[Players Guide/Economy#Trias| Trias]]. Second you need to find the trainer that can help you in the skill you want - ask around in-game for further help in finding them.&lt;br /&gt;
&lt;br /&gt;
===How many progression points do I need to train 1 point in a certain skill or stat?===&lt;br /&gt;
Open your &amp;quot;Skills and stats&amp;quot; window and look at the desired skill you want to train. You&#039;ll notice there are 3 coloured bars on the right of the skill name. If the blue bar above is longer than the yellow bar, you have enough progression points to train a level. The amount of progression points and [[Players Guide/Economy#Trias| Trias]] required for this action will increase though as you progress, so for a higher level in a certain skill, you will require more progression points and money.&lt;br /&gt;
&lt;br /&gt;
=Quest Questions=&lt;br /&gt;
===Why will nobody tell me quest solutions?===&lt;br /&gt;
The quests are far more rewarding to complete yourself, rather than have people telling you the answers. This applies even more so during the early stages of CB, where there is little content to keep you occupied. The developers wish people to not post quest answers in the forums or on web sites - telling friends or guild-members privately, however, is generally okay. But think again before asking the solution to a quest. The greatest reward you can get from completing the quest is the satisfaction of solving it all by yourself.&lt;br /&gt;
&lt;br /&gt;
There is also one other important benefit for most people - when you learn how to solve quests on your own, you will get better at it.  Of course, this is true for many things in real life as well.  Do not feel discouraged at having challenges.&lt;br /&gt;
&lt;br /&gt;
===Talking to NPCs is confusing. How do I get a quest?===&lt;br /&gt;
There are several ways to ask NPCs for a quest. &amp;quot;Give me a quest&amp;quot; works when talking to Sharven, for instance. Play around with phrases using the word &amp;quot;quest,&amp;quot; &amp;quot;work,&amp;quot; or &amp;quot;job&amp;quot; and eventually something will be accepted (that is, of course, unless the NPC you&#039;re talking to does not give a quest.) The NPC dialogue system is almost constantly being improved, so while it can be rather frustrating to try to speak to them right now, it won&#039;t remain that way forever. There are also certain NPCs that will give you a guest but which don&#039;t respond to phrases like &amp;quot;give me a quest&amp;quot;. Try asking them &amp;quot;tell me about you&amp;quot; or just &amp;quot;about you&amp;quot; and then work your way from there, asking them others &amp;quot;about...&amp;quot; type questions based on the reply they gave you before.&lt;br /&gt;
&lt;br /&gt;
===How do I find out if an NPC is a questgiver?===&lt;br /&gt;
For most quests and most NPCs, you can find out by talking to the NPC and asking directly, &amp;quot;give me a quest&amp;quot;.  You won&#039;t always know if an NPC is a questgiver, however.  Some may respond to different trigger phrases, and some will not give a quest until certain other conditions are met.&lt;br /&gt;
&lt;br /&gt;
===How do I complete a quest once I&#039;ve brought an item to the questgiver?===&lt;br /&gt;
For the simplest cases, you simply hand the item to the NPC, by right clicking on the NPC, and then clicking on the &amp;quot;Give&amp;quot; button.  This will open a window which will allow you to drag the item over and trade it to the NPC.  For quests where the NPC expects several different types of items, you will usually need to hand over items one type at a time.&lt;br /&gt;
&lt;br /&gt;
In some cases, you will need to tell the NPC a specific phrase to let them know that you have the item before you can trade it.  This varies depending on the quest.&lt;br /&gt;
&lt;br /&gt;
===How do I get steel stock?===&lt;br /&gt;
This question comes up because it is possible to get a quest requiring steel stock as a new player, but a new player is nowhere near ready to make steel stock.  The short answer is that you either get steel stock from another player, or you craft it yourself.  In order to craft steel stock, you must be able to dig ore (mining skill), and make steel stock from it (metallurgy skill).&lt;br /&gt;
&lt;br /&gt;
=Colors and GUI Questions=&lt;br /&gt;
===What do the label colors mean?===&lt;br /&gt;
{| cellpadding=&amp;quot;2&amp;quot; cellspacing=&amp;quot;1&amp;quot; border=&amp;quot;0&amp;quot;&lt;br /&gt;
| style=&amp;quot;background:#404040; color:#4080ff&amp;quot; | &#039;&#039;&#039;Blue&#039;&#039;&#039; || style=&amp;quot;background:#efefef&amp;quot; | normal players in the same group&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#404040; color:#00ffff&amp;quot; | &#039;&#039;&#039;Cyan&#039;&#039;&#039; || style=&amp;quot;background:#efefef&amp;quot; | computer controlled characters (NPCs)&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#404040; color:#80ff80&amp;quot; | &#039;&#039;&#039;Light Green&#039;&#039;&#039; || style=&amp;quot;background:#efefef&amp;quot; | normal players&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#404040; color:#00cf00&amp;quot; | &#039;&#039;&#039;Green&#039;&#039;&#039; || style=&amp;quot;background:#efefef&amp;quot; | new GMs and certain testing characters&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#404040; color:#ffff00&amp;quot; | &#039;&#039;&#039;Yellow&#039;&#039;&#039; || style=&amp;quot;background:#efefef&amp;quot; | Game Masters&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#404040; color:#ff8080&amp;quot; | &#039;&#039;&#039;Light Red&#039;&#039;&#039; || style=&amp;quot;background:#efefef&amp;quot; | Developers&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#404040; color:#ff0000&amp;quot; | &#039;&#039;&#039;Red&#039;&#039;&#039; || style=&amp;quot;background:#efefef&amp;quot; | items and dead characters&lt;br /&gt;
|}&lt;br /&gt;
The colours separate different type of characters like NPCs, GMs, Players, ..&lt;br /&gt;
&lt;br /&gt;
===What do the yellow, green, red, and blue bars near the skills mean?===&lt;br /&gt;
{| style=&amp;quot;background-color:#efefef;&amp;quot; | border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;Skill Bar&#039;&#039;&#039; || &lt;br /&gt;
{| style=&amp;quot;width:160px&amp;quot; border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;0&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; style=&amp;quot;background-color:#4040ff; height:5px; width:120px&amp;quot; |  || style=&amp;quot;background-color:#ff4040; width:40px&amp;quot; |  &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color:#00ff00; height:10px; width:40px&amp;quot; |  || style=&amp;quot;background-color:#ffff00; width:40px&amp;quot; |  || style=&amp;quot;background-color:#ff4040; width:40px&amp;quot; |  || style=&amp;quot;background-color:#ff4040; width:40px&amp;quot; |  &lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
:*;Yellow&lt;br /&gt;
:: Amount of theoretical knowledge (training) needed before you start the practical part (working with that skill).&lt;br /&gt;
:*;Green&lt;br /&gt;
:: Amount of theoretical knowledge achieved (when training) or amount of practical experience (when practising)&lt;br /&gt;
:*;Red&lt;br /&gt;
:: Amount of practical experience required up to next level&lt;br /&gt;
:*;Blue&lt;br /&gt;
:: Your current progression points. (If the blue bar is longer than the yellow bar, you can complete the theoretical training for the skill in question.)&lt;br /&gt;
&lt;br /&gt;
===What do the coloured bars in my status window represent?===&lt;br /&gt;
{| style=&amp;quot;background:#404040; color:#ffffff&amp;quot; border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;background:#404040; color:#ffffff&amp;quot; | &#039;&#039;&#039;Status Window&#039;&#039;&#039;&lt;br /&gt;
| align=&amp;quot;right&amp;quot; | HP &lt;br /&gt;
| &lt;br /&gt;
{| width:160px; border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
| bgcolor=&amp;quot;#ff0000&amp;quot; width=&amp;quot;160px&amp;quot; height=&amp;quot;7px&amp;quot;|  &lt;br /&gt;
|}&lt;br /&gt;
| align=&amp;quot;right&amp;quot; | 150/150 &lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;right&amp;quot; | Phys. Stamina &lt;br /&gt;
| &lt;br /&gt;
{| width:160px; border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
| bgcolor=&amp;quot;#00ff00&amp;quot; width=&amp;quot;160px&amp;quot; height=&amp;quot;8px&amp;quot;|  &lt;br /&gt;
|}&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | 500/500 &lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;right&amp;quot; | Mana&lt;br /&gt;
| &lt;br /&gt;
{| width:160px; border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
| bgcolor=&amp;quot;#bf40ff&amp;quot; width=&amp;quot;160px&amp;quot; height=&amp;quot;8px&amp;quot;|  &lt;br /&gt;
|}&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | 10/10 &lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;right&amp;quot; | Ment. Stamina &lt;br /&gt;
| &lt;br /&gt;
{| width:160px; border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
| bgcolor=&amp;quot;#B0B0B0&amp;quot; width=&amp;quot;160px&amp;quot; height=&amp;quot;8px&amp;quot;|  &lt;br /&gt;
|}&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | 200/200 &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
:*;HP (red)&lt;br /&gt;
:: Health Points are associated with blood&lt;br /&gt;
:: This is an indicator of your Health and is a combination of Strength + Agility + Endurance&lt;br /&gt;
:*;Phys. Stamina (green)&lt;br /&gt;
:: Physical Stamina is associated with walking on earth&lt;br /&gt;
:: This is an indicator of your Endurance walking long distances&lt;br /&gt;
:*;Mana (violet)&lt;br /&gt;
:: Mana (from Hawaiian word for might) is associated with mysticism&lt;br /&gt;
:: This is the spellpower or amount of magical energy used to cast spells&lt;br /&gt;
:*;Ment. Stamina (grey)&lt;br /&gt;
:: Mental Stamina is associated with brain&lt;br /&gt;
:: This is an indicator of your Fitness of digging ore or fighting&lt;br /&gt;
&lt;br /&gt;
=Targeting/Fighting Questions=&lt;br /&gt;
===There are too few monsters, and other people always kill them too fast!===&lt;br /&gt;
You&#039;ll have to be patient on this one. The developers will add more spawns soon, but for now, please try to not cause tension by stealing other people&#039;s kills if they got to it first, unless necessary by RP. If a monster is &amp;quot;camped&amp;quot; by somebody and you can&#039;t find any other free monster to kill, you can always approach the person and ask him/her politely to group with you so you can share the loot and progression points. Please use /tell to clear up any misunderstandings.&lt;br /&gt;
&lt;br /&gt;
===In which hand should I put my weapon?===&lt;br /&gt;
It doesn&#039;t matter in which hand you are holding the weapons. You will hit with both hands as long as you have fighting items equipped (that includes fists). If you equip a non fighting/defensive item (mug/shield) you will only hit with one hand. The only thing you MUST equip in the proper (Right) hand is the rock pick. Equip it on the Left and you can&#039;t mine.&lt;br /&gt;
&lt;br /&gt;
===Does having two weapons help?===&lt;br /&gt;
Yes, you hit with both hands so it helps. However, the offense does come at the cost of not being able to use a shield. Shield use is a defensive combat skill that some may prefer at the cost of the offensive use of two weapons.&lt;br /&gt;
&lt;br /&gt;
===Why am I getting the message &amp;quot;&#039;&#039;&#039;&#039;&#039;&amp;lt;&amp;lt;NPC name&amp;gt;&amp;gt;&#039;&#039;&#039;&#039;&#039; is impervious to attack&amp;quot; when I try to attack a monster?===&lt;br /&gt;
If you are getting this message that means that the program controlling the NPC&#039;s behaviour (npcclient) has either crashed or it has been shut down by a developer in order to improve/fix something. Nobody knows when the program will be restarted, so don&#039;t ask.&lt;br /&gt;
&lt;br /&gt;
===Why isn&#039;t my NPC opponent attacking back?===&lt;br /&gt;
The program controlling NPC behaviour (npcclient) on the server isn&#039;t always functioning (see the question above about &amp;quot;impervious to attack&amp;quot;).  Without it, NPCs will not fight back.  Consider this a freebie, until it comes back on, again.&lt;br /&gt;
&lt;br /&gt;
===How do I loot a defeated foe?  I can&#039;t find the place to click anywhere on the body.===&lt;br /&gt;
For some of the NPC models, the place to click is a very small spot, usually located around the crotch.  In such cases, it is more effective to loot by using the &amp;quot;/loot&amp;quot; command.&lt;br /&gt;
&lt;br /&gt;
=Miscellaneous=&lt;br /&gt;
&lt;br /&gt;
===How do I recognize a GM?===&lt;br /&gt;
&#039;&#039;&#039;GMs&#039;&#039;&#039; and developers are in the [[Game Master|Game Masters]] Guild. You can use the command &amp;quot;/who game&amp;quot; to list the ones online for you.&lt;br /&gt;
See also [[#What do the label colours mean?|What do the label colours mean?]]&lt;br /&gt;
&lt;br /&gt;
===How can I avoid fall damage?===&lt;br /&gt;
As a young character, it is all too easy to die through fall damage. The general advice is this: don&#039;t jump from objects, don&#039;t run down staircases, and take care when travelling across dangerous paths where it may be easy to slip. Sometimes bugs do occur and your character will plummet to his or her doom from a height that looks no more than four feet - unfortunate, but try to be as safe as you can. Also, because of certain graphics bugs, your character can fall through the floor to the end of the world. Try to avoid the spots that can trigger this event and find some alternative routes.&lt;br /&gt;
&lt;br /&gt;
If your camera angle doesn&#039;t let you see something clearly such as the edge of a pit or where steps going down or up are, press &amp;quot;Page Up&amp;quot; or &amp;quot;Page Down&amp;quot; keys to adjust the camera angle to your liking.&lt;br /&gt;
&lt;br /&gt;
===Y DOES EVRY1 H8TE ME!??===&lt;br /&gt;
Stop shouting at them! Using capslock and chatspeak all the time makes you sound loud, rude, and immature. It&#039;s also an eyesore, and not roleplay-compliant, so please type normally.&lt;br /&gt;
&lt;br /&gt;
===How do I open doors?===&lt;br /&gt;
Most doors that appear shut cannot be opened.&lt;br /&gt;
&lt;br /&gt;
There are a very few exceptions and these can only be opened when your character has completed a quest or group of quests. You can attempt to open a door by right clicking on it. If you are able to open it, you will see a door handle in the context menu. Click on that and you will be taken to the far side of the door.&lt;br /&gt;
&lt;br /&gt;
===My map is too dark! I can&#039;t see where I&#039;m going.===&lt;br /&gt;
If adjusting the brightness/gamma settings of your monitor doesn&#039;t work, try running the game with the -fullbright command. It will eliminate lighting completely (and thus be warned: the game won&#039;t appear as pretty and you won&#039;t be able to tell night from day). Right-click on your PlaneShift shortcut, hit Properties, find the Target line and add a space and -fullbright at the very end.&lt;br /&gt;
&lt;br /&gt;
===How do I create a macro?===&lt;br /&gt;
Right-click on one of the free slots in the macro list (which is found down the left side of your screen by default - it already has buttons like Attack, Sell, Tell, Say, etc.) and click the button. You can then set the name for the macro, and then the chat command you wish it to type when the button is pressed. You can also queue 2 or more commands (i.e for creating an attack shortcut you can use the following combo: /target clear, /target next npc, /attack &amp;lt;&amp;lt;1-5&amp;gt;&amp;gt; placing each command on a new row and without the &amp;lt;&amp;lt;&amp;gt;&amp;gt; signs).&lt;br /&gt;
&lt;br /&gt;
===I&#039;m stuck in a place I can&#039;t get out from and I can&#039;t move!===&lt;br /&gt;
Type &amp;quot;/unstick&amp;quot; - that will move you to a safe spot.&lt;br /&gt;
&lt;br /&gt;
===How do I get magic?===&lt;br /&gt;
You will need to buy a glyph from the magic shop or get one from a quest, purify it, and learn the spell. You will also need to find a trainer that teaches the magic Way (or school) your spell is in.&lt;br /&gt;
&lt;br /&gt;
===Why is it that some characters get spawned in Hydlaa (main city) and others in Ojaveda (Enkidukai city)?===&lt;br /&gt;
Some spawns take you to your origins. Currently only the Enkidukai and Kran have their spawn in separate cities, but once each race has its own towns and settlements, all characters will spawn in their rightful places.&lt;br /&gt;
&lt;br /&gt;
===How can I buy a house?===&lt;br /&gt;
Player-owned buildings are very rare at the moment.&lt;br /&gt;
&lt;br /&gt;
So far only a few houses have been sold as &amp;quot;Guild houses&amp;quot;. These sales were by auction and were advertised, in advance, on the main PS web site.&lt;br /&gt;
&lt;br /&gt;
There is no feature that allows a player to simply buy a house from an NPC or a shop yet.&lt;br /&gt;
&lt;br /&gt;
===What does &amp;quot;roleplay&amp;quot; mean?===&lt;br /&gt;
PlaneShift is a Massive Multiplayer Online Role Playing Game (M.M.O.R.P.G). That means that your character lives in a virtual world, has a background story and interacts with other characters. Role playing means that you adjust your chat in concordance with the setting of the game, with your character&#039;s background and with the other characters you meet ingame. Talking out of character (ooc) is prohibited in the normal chat but you can act ooc when whispering to another player using the command &amp;quot;/tell&amp;quot;. The background story of your character is decided by you and, as long as it fits in the setting of the game, there is no limit to it but your imagination.&lt;br /&gt;
&lt;br /&gt;
===I can&#039;t see certain players or NPCs===&lt;br /&gt;
That is caused by the fact that you lagged when entering a sector of the map. Changing sector and returning or reloading the client will help you.&lt;br /&gt;
&lt;br /&gt;
===Is there a way to make the client load the new regions faster?===&lt;br /&gt;
Yes, checking the &amp;quot;Keep maps loaded&amp;quot; option in pssetup will help because if you already loaded a certain map you won&#039;t have to load it again when you return there. However, this will take a good amount of memory.&lt;br /&gt;
&lt;br /&gt;
===I read the Player Guide and the Gameplay FAQ, but I still need help in-game===&lt;br /&gt;
Use the help channel (the tab on the right in your communications window). An advisor will answer your question.&lt;br /&gt;
&lt;br /&gt;
===I don&#039;t like my character creation choices, will you change my gender/race/etc?===&lt;br /&gt;
The choices you have made for your character during the creation process are final; you can change them only by remaking your entire character. No developer or Game Master will make such changes for you.&lt;br /&gt;
&lt;br /&gt;
===How do you play Groffeltoe?===&lt;br /&gt;
TODO&lt;br /&gt;
&lt;br /&gt;
===What are those things that people can summon as pets?===&lt;br /&gt;
There are two kinds of pets, right now.  The one with the tiny wings is called a groffel.  The other one, that looks somewhat like a brownish lizard, is called a yulbar.&lt;br /&gt;
&lt;br /&gt;
[[Category:FAQ]]&lt;/div&gt;</summary>
		<author><name>Venalan</name></author>
	</entry>
	<entry>
		<id>https://planeshift.top-ix.org//pswiki/index.php?title=Gameplay_FAQ&amp;diff=10248</id>
		<title>Gameplay FAQ</title>
		<link rel="alternate" type="text/html" href="https://planeshift.top-ix.org//pswiki/index.php?title=Gameplay_FAQ&amp;diff=10248"/>
		<updated>2013-05-27T01:04:28Z</updated>

		<summary type="html">&lt;p&gt;Venalan: /* How do you increase HP or Mana? */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This is the Gameplay FAQ&lt;br /&gt;
&lt;br /&gt;
=Navigation=&lt;br /&gt;
===How do I move and look around?===&lt;br /&gt;
The arrow keys on the keyboard control movement and the direction you are facing.  Hold down the forward and backward keys to move at a walking pace.  Simultaneously holding down the Shift key and the arrow key will change you to a running pace.  If there is an obstacle that you cannot go around, you may try running up to it and then pressing Spacebar to jump.  With practice you can vault over obstacles.&lt;br /&gt;
&lt;br /&gt;
===How do I change camera angles?===&lt;br /&gt;
The &amp;quot;Page Up&amp;quot; and &amp;quot;Page Down&amp;quot; keys control the camera angle. You can also press the M key to change the camera angle until you find one you like.&lt;br /&gt;
&lt;br /&gt;
=Location Questions=&lt;br /&gt;
===Where are the sewers?===&lt;br /&gt;
Go left from the [[Smithy|blacksmith]] in [[Hydlaa]] and follow the city walls until you find a large hole in the ground. There is also a second entrance behind the [[Kada-El Tavern|tavern]].&lt;br /&gt;
&lt;br /&gt;
===Where is the tavern?===&lt;br /&gt;
Starting from Hydlaa Plaza, look to the left of the large red temple for a ramp/street in the direction of the taller brown tower. Take that street and then go up the first staircase on your left. Follow its curve, and you&#039;ll see the tavern on your left eventually. Can&#039;t miss the sign of mugs above Kada-El&#039;s doors.&lt;br /&gt;
&lt;br /&gt;
===Where is the town of Ojaveda?===&lt;br /&gt;
Exit Hydlaa from the [[East Gate]], in the same sector as Jayose&#039;s [[library]], and follow the road across the [[Ojaroad Plains]], through the Korogan Passage, the river and past the hill. It&#039;s a long walk, but eventually you will find the [[dsar]] of [[Dsar of Akkaio|Akkaio]], one of many dsars that make up [[Ojaveda]] city. (If you chose an Enkidukai character, you will start here.)&lt;br /&gt;
&lt;br /&gt;
===Where is the Magic Shop?===&lt;br /&gt;
Exit Hydlaa from the north gate - from the centre plaza with the [[Laanx]] Statue, look toward a tall brown tower and make your way towards it. After exiting through the gate, continue through the forest path and then take the right fork as soon as you see it.&lt;br /&gt;
&lt;br /&gt;
===Where are the Bronze Doors?===&lt;br /&gt;
Exit Hydlaa the same way, but take the left fork instead of the right. The way is long. Just follow the road.&lt;br /&gt;
&lt;br /&gt;
===Where is Gugrontid?===&lt;br /&gt;
Gugrontid is the home city for the Kran. To find it you need to head out in the same direction as for the Bronze Doors. This time in the first map you get to head over the hills to your left and you will find a path to it in the edge of the map. You can also go down the right hand side of the Laanx (red/iron) temple and find the pterosaur handler and pay to fly there.&lt;br /&gt;
&lt;br /&gt;
===Where is Amdeneir?===&lt;br /&gt;
Amdeneir is the home city for Klyros. The only way currently to get there is to head to the pterosaur trainer to the right of the laanx (red/iron) temple and fly there.&lt;br /&gt;
&lt;br /&gt;
=Death Realm Questions=&lt;br /&gt;
&lt;br /&gt;
===What happens when I die?===&lt;br /&gt;
There are two stages concerning what will happen to you when you die. First, if you are new to the game then when you die you will just find yourself moved to the main city.&lt;br /&gt;
&lt;br /&gt;
Once you have been playing a while you will find when you die you are whisked away to the [[Death Realm]], where you must escape it to return to the realm of the living. The Death Realm is currently very small compared how it would be if it was real, but it will be expanded later.&lt;br /&gt;
&lt;br /&gt;
===I can&#039;t find the exit from the Death Realm!===&lt;br /&gt;
Your best bet is to ask for aid from your fellow fallen. If they know of the exit, they will help you - and there is no shame at asking for help in a social game. If you can&#039;t seem to type fast enough while they&#039;re running by, you may wish to consider following them. &lt;br /&gt;
&lt;br /&gt;
You can always type &#039;/die&#039; to be taken back to the beginning if you get thoroughly lost, or stuck (and the /unstick command doesn&#039;t help).&lt;br /&gt;
&lt;br /&gt;
=Character Questions=&lt;br /&gt;
===What significance do the the character background options chosen during character creation have?===&lt;br /&gt;
The background choices that you make will affect starting stats and skills of the character. Also, the text of your selections will appear in your characters description, which you can edit after character creation. The different races&#039; abilities have not yet been implemented. One tip would be to set your background so that it reflects the character&#039;s race&#039;s background. There is no effect on anything you can or can&#039;t do based on any choices you make.&lt;br /&gt;
&lt;br /&gt;
===What are each of the religions choices about, and do they have any gameplay significance?===&lt;br /&gt;
Lookouts on this front are unclear. Estimates have been told. Religion will probably have a much bigger impact on gameplay then today.&lt;br /&gt;
&lt;br /&gt;
===What is my character&#039;s experience level?===&lt;br /&gt;
PlaneShift does not have an overall experience level of a character, like some other games.  However, you can estimate your character&#039;s strength by taking into account things like stats, armour skill, and primary weapon skill.&lt;br /&gt;
&lt;br /&gt;
=Training Questions=&lt;br /&gt;
===What do I train?===&lt;br /&gt;
There are two aspects to skills which are theoretical knowledge and practical knowledge.  You use progression points to train and obtain theoretical knowledge from a trainer NPC.  Once you have obtained the theoretical knowledge to use the skill properly, you can then train your practical knowledge by actually using the skill.&lt;br /&gt;
&lt;br /&gt;
===What are progression points, how do I get them and how do I use them?===&lt;br /&gt;
Progression Points (PPs) are the points you get from using skills (such as fighting, mining, crafting etc.). They are used along with money to pay for training, the theoretical part of skills with NPC trainers or to train statistics like Strength, Agility, etc.&lt;br /&gt;
&lt;br /&gt;
===Yeah, but HOW do I train?===&lt;br /&gt;
You must first find a trainer that can train you in the theoretical knowledge of the skill. Trainers may be located in different locations in different cities. A big hint that an NPC has the ability to train you is the presence of the training icon when you click on the NPC to interact with him.&lt;br /&gt;
&lt;br /&gt;
After finding the trainer that can train the skill(s) you wish to gain or improve, select him or her and type &amp;quot;/train&amp;quot;. Then select the skill you want to train and click on the &amp;quot;Buy Skill level&amp;quot; icon.&lt;br /&gt;
&lt;br /&gt;
You have to train until the yellow bar turns green completely. This part of training uses the progression points. To finish acquiring the skill at that level, you go out and complete the practical training by using the skill. When you have gotten enough additional experience using that skill, the skill will be leveled up.&lt;br /&gt;
&lt;br /&gt;
===How do you increase HP or Mana?===&lt;br /&gt;
Training the physical stats (strength, endurance, and agility) and the skill &#039;body development&#039; will increase max HP. Training the mental stats (intelligence, will, and charisma) will increase mana.&lt;br /&gt;
&lt;br /&gt;
=Inventory Questions=&lt;br /&gt;
===What can I do with animal parts (that aren&#039;t used in a quest)?===&lt;br /&gt;
Animal parts can be sold for tria to specific NPCs ingame. You should ask people (best in RP-manner) where to find them.&lt;br /&gt;
&lt;br /&gt;
===Where can I find daggers, maces, hammers, spears, or bows?===&lt;br /&gt;
Daggers can be collected as loot off of an occasional ruffian, crafted, or acquired from other players. Maces and hammers can be bought from some merchants but are not always easy to find. The remaining weapon types do not yet exist in the game.&lt;br /&gt;
&lt;br /&gt;
===How strong do I need to be to use heavier equipment?===&lt;br /&gt;
The strength requirement depends on the specific piece of equipment.&lt;br /&gt;
&lt;br /&gt;
===How do I use an item?===&lt;br /&gt;
Either type the command, &amp;quot;/use &#039;&#039;nameofitem&#039;&#039;&amp;quot;, or drag the item onto the doll in the inventory window.&lt;br /&gt;
&lt;br /&gt;
===How do I drop or destroy an item?===&lt;br /&gt;
An item can be dropped by dragging it outside of the inventory window, and clicking.  There is no built in functionality to destroy an item at this time, though it can be accomplished by placing the item in a furnace and waiting.&lt;br /&gt;
&lt;br /&gt;
=Trading/Working/Crafting Questions=&lt;br /&gt;
===How can I make some money?===&lt;br /&gt;
[[Players Guide/Economy#Trias| Trias]], the currency of PlaneShift, are sometimes given through NPC quests, and often from GM (Game Master) quests. &lt;br /&gt;
&lt;br /&gt;
Another source of income is hunting; find yourself some rats (Hydlaa&#039;s sewers and the warehouse of Akkaio have plenty) and hunt there for a while and sell the parts you collect to merchants. &lt;br /&gt;
&lt;br /&gt;
Mining is another option, but you will need a pick and some training provided by Harnquist at the [[Smithy|blacksmith]]&#039;s to begin - and you will also have to find out where to mine. Other players can be of help in finding mines.&lt;br /&gt;
&lt;br /&gt;
You can also learn how to [[Players_Guide/Crafting|Craft]]. You might be lucky to sell your crafted items to other players for more than you can to NPCs.&lt;br /&gt;
&lt;br /&gt;
===How do I mine?===&lt;br /&gt;
Buy a pick, equip it in your right hand, find the right spot to mine and type &amp;quot;/dig &amp;lt;&amp;lt;mineral&amp;gt;&amp;gt;&amp;quot; where &amp;lt;&amp;lt;mineral&amp;gt;&amp;gt; can be platinum, gold, silver, iron, coal, tin, zinc, diamond, emerald, or ruby.  Ask in-game for help in finding mining spots.  If you explore and notice others successfully mining using a pick, make a note of that location for future use.&lt;br /&gt;
&lt;br /&gt;
===What do I need in order to train a skill?===&lt;br /&gt;
First you need some Progression Points and [[Players Guide/Economy#Trias| Trias]]. Second you need to find the trainer that can help you in the skill you want - ask around in-game for further help in finding them.&lt;br /&gt;
&lt;br /&gt;
===How many progression points do I need to train 1 point in a certain skill or stat?===&lt;br /&gt;
Open your &amp;quot;Skills and stats&amp;quot; window and look at the desired skill you want to train. You&#039;ll notice there are 3 coloured bars on the right of the skill name. If the blue bar above is longer than the yellow bar, you have enough progression points to train a level. The amount of progression points and [[Players Guide/Economy#Trias| Trias]] required for this action will increase though as you progress, so for a higher level in a certain skill, you will require more progression points and money.&lt;br /&gt;
&lt;br /&gt;
=Quest Questions=&lt;br /&gt;
===Why will nobody tell me quest solutions?===&lt;br /&gt;
The quests are far more rewarding to complete yourself, rather than have people telling you the answers. This applies even more so during the early stages of CB, where there is little content to keep you occupied. The developers wish people to not post quest answers in the forums or on web sites - telling friends or guild-members privately, however, is generally okay. But think again before asking the solution to a quest. The greatest reward you can get from completing the quest is the satisfaction of solving it all by yourself.&lt;br /&gt;
&lt;br /&gt;
There is also one other important benefit for most people - when you learn how to solve quests on your own, you will get better at it.  Of course, this is true for many things in real life as well.  Do not feel discouraged at having challenges.&lt;br /&gt;
&lt;br /&gt;
===Talking to NPCs is confusing. How do I get a quest?===&lt;br /&gt;
There are several ways to ask NPCs for a quest. &amp;quot;Give me a quest&amp;quot; works when talking to Sharven, for instance. Play around with phrases using the word &amp;quot;quest,&amp;quot; &amp;quot;work,&amp;quot; or &amp;quot;job&amp;quot; and eventually something will be accepted (that is, of course, unless the NPC you&#039;re talking to does not give a quest.) The NPC dialogue system is almost constantly being improved, so while it can be rather frustrating to try to speak to them right now, it won&#039;t remain that way forever. There are also certain NPCs that will give you a guest but which don&#039;t respond to phrases like &amp;quot;give me a quest&amp;quot;. Try asking them &amp;quot;tell me about you&amp;quot; or just &amp;quot;about you&amp;quot; and then work your way from there, asking them others &amp;quot;about...&amp;quot; type questions based on the reply they gave you before.&lt;br /&gt;
&lt;br /&gt;
===How do I find out if an NPC is a questgiver?===&lt;br /&gt;
For most quests and most NPCs, you can find out by talking to the NPC and asking directly, &amp;quot;give me a quest&amp;quot;.  You won&#039;t always know if an NPC is a questgiver, however.  Some may respond to different trigger phrases, and some will not give a quest until certain other conditions are met.&lt;br /&gt;
&lt;br /&gt;
===How do I complete a quest once I&#039;ve brought an item to the questgiver?===&lt;br /&gt;
For the simplest cases, you simply hand the item to the NPC, by right clicking on the NPC, and then clicking on the &amp;quot;Give&amp;quot; button.  This will open a window which will allow you to drag the item over and trade it to the NPC.  For quests where the NPC expects several different types of items, you will usually need to hand over items one type at a time.&lt;br /&gt;
&lt;br /&gt;
In some cases, you will need to tell the NPC a specific phrase to let them know that you have the item before you can trade it.  This varies depending on the quest.&lt;br /&gt;
&lt;br /&gt;
===How do I get steel stock?===&lt;br /&gt;
This question comes up because it is possible to get a quest requiring steel stock as a new player, but a new player is nowhere near ready to make steel stock.  The short answer is that you either get steel stock from another player, or you craft it yourself.  In order to craft steel stock, you must be able to dig ore (mining skill), and make steel stock from it (metallurgy skill).&lt;br /&gt;
&lt;br /&gt;
=Colors and GUI Questions=&lt;br /&gt;
===What do the label colors mean?===&lt;br /&gt;
{| cellpadding=&amp;quot;2&amp;quot; cellspacing=&amp;quot;1&amp;quot; border=&amp;quot;0&amp;quot;&lt;br /&gt;
| style=&amp;quot;background:#404040; color:#4080ff&amp;quot; | &#039;&#039;&#039;Blue&#039;&#039;&#039; || style=&amp;quot;background:#efefef&amp;quot; | normal players in the same group&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#404040; color:#00ffff&amp;quot; | &#039;&#039;&#039;Cyan&#039;&#039;&#039; || style=&amp;quot;background:#efefef&amp;quot; | computer controlled characters (NPCs)&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#404040; color:#80ff80&amp;quot; | &#039;&#039;&#039;Light Green&#039;&#039;&#039; || style=&amp;quot;background:#efefef&amp;quot; | normal players&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#404040; color:#00cf00&amp;quot; | &#039;&#039;&#039;Green&#039;&#039;&#039; || style=&amp;quot;background:#efefef&amp;quot; | new GMs and certain testing characters&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#404040; color:#ffff00&amp;quot; | &#039;&#039;&#039;Yellow&#039;&#039;&#039; || style=&amp;quot;background:#efefef&amp;quot; | Game Masters&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#404040; color:#ff8080&amp;quot; | &#039;&#039;&#039;Light Red&#039;&#039;&#039; || style=&amp;quot;background:#efefef&amp;quot; | Developers&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#404040; color:#ff0000&amp;quot; | &#039;&#039;&#039;Red&#039;&#039;&#039; || style=&amp;quot;background:#efefef&amp;quot; | items and dead characters&lt;br /&gt;
|}&lt;br /&gt;
The colours separate different type of characters like NPCs, GMs, Players, ..&lt;br /&gt;
&lt;br /&gt;
===What do the yellow, green, red, and blue bars near the skills mean?===&lt;br /&gt;
{| style=&amp;quot;background-color:#efefef;&amp;quot; | border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;Skill Bar&#039;&#039;&#039; || &lt;br /&gt;
{| style=&amp;quot;width:160px&amp;quot; border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;0&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; style=&amp;quot;background-color:#4040ff; height:5px; width:120px&amp;quot; |  || style=&amp;quot;background-color:#ff4040; width:40px&amp;quot; |  &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color:#00ff00; height:10px; width:40px&amp;quot; |  || style=&amp;quot;background-color:#ffff00; width:40px&amp;quot; |  || style=&amp;quot;background-color:#ff4040; width:40px&amp;quot; |  || style=&amp;quot;background-color:#ff4040; width:40px&amp;quot; |  &lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
:*;Yellow&lt;br /&gt;
:: Amount of theoretical knowledge (training) needed before you start the practical part (working with that skill).&lt;br /&gt;
:*;Green&lt;br /&gt;
:: Amount of theoretical knowledge achieved (when training) or amount of practical experience (when practising)&lt;br /&gt;
:*;Red&lt;br /&gt;
:: Amount of practical experience required up to next level&lt;br /&gt;
:*;Blue&lt;br /&gt;
:: Your current progression points. (If the blue bar is longer than the yellow bar, you can complete the theoretical training for the skill in question.)&lt;br /&gt;
&lt;br /&gt;
===What do the coloured bars in my status window represent?===&lt;br /&gt;
{| style=&amp;quot;background:#404040; color:#ffffff&amp;quot; border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;background:#404040; color:#ffffff&amp;quot; | &#039;&#039;&#039;Status Window&#039;&#039;&#039;&lt;br /&gt;
| align=&amp;quot;right&amp;quot; | HP &lt;br /&gt;
| &lt;br /&gt;
{| width:160px; border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
| bgcolor=&amp;quot;#ff0000&amp;quot; width=&amp;quot;160px&amp;quot; height=&amp;quot;7px&amp;quot;|  &lt;br /&gt;
|}&lt;br /&gt;
| align=&amp;quot;right&amp;quot; | 150/150 &lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;right&amp;quot; | Phys. Stamina &lt;br /&gt;
| &lt;br /&gt;
{| width:160px; border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
| bgcolor=&amp;quot;#00ff00&amp;quot; width=&amp;quot;160px&amp;quot; height=&amp;quot;8px&amp;quot;|  &lt;br /&gt;
|}&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | 500/500 &lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;right&amp;quot; | Mana&lt;br /&gt;
| &lt;br /&gt;
{| width:160px; border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
| bgcolor=&amp;quot;#bf40ff&amp;quot; width=&amp;quot;160px&amp;quot; height=&amp;quot;8px&amp;quot;|  &lt;br /&gt;
|}&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | 10/10 &lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;right&amp;quot; | Ment. Stamina &lt;br /&gt;
| &lt;br /&gt;
{| width:160px; border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
| bgcolor=&amp;quot;#B0B0B0&amp;quot; width=&amp;quot;160px&amp;quot; height=&amp;quot;8px&amp;quot;|  &lt;br /&gt;
|}&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | 200/200 &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
:*;HP (red)&lt;br /&gt;
:: Health Points are associated with blood&lt;br /&gt;
:: This is an indicator of your Health and is a combination of Strength + Agility + Endurance&lt;br /&gt;
:*;Phys. Stamina (green)&lt;br /&gt;
:: Physical Stamina is associated with walking on earth&lt;br /&gt;
:: This is an indicator of your Endurance walking long distances&lt;br /&gt;
:*;Mana (violet)&lt;br /&gt;
:: Mana (from Hawaiian word for might) is associated with mysticism&lt;br /&gt;
:: This is the spellpower or amount of magical energy used to cast spells&lt;br /&gt;
:*;Ment. Stamina (grey)&lt;br /&gt;
:: Mental Stamina is associated with brain&lt;br /&gt;
:: This is an indicator of your Fitness of digging ore or fighting&lt;br /&gt;
&lt;br /&gt;
=Targeting/Fighting Questions=&lt;br /&gt;
===There are too few monsters, and other people always kill them too fast!===&lt;br /&gt;
You&#039;ll have to be patient on this one. The developers will add more spawns soon, but for now, please try to not cause tension by stealing other people&#039;s kills if they got to it first, unless necessary by RP. If a monster is &amp;quot;camped&amp;quot; by somebody and you can&#039;t find any other free monster to kill, you can always approach the person and ask him/her politely to group with you so you can share the loot and progression points. Please use /tell to clear up any misunderstandings.&lt;br /&gt;
&lt;br /&gt;
===In which hand should I put my weapon?===&lt;br /&gt;
It doesn&#039;t matter in which hand you are holding the weapons. You will hit with both hands as long as you have fighting items equipped (that includes fists). If you equip a non fighting/defensive item (mug/shield) you will only hit with one hand. The only thing you MUST equip in the proper (Right) hand is the rock pick. Equip it on the Left and you can&#039;t mine.&lt;br /&gt;
&lt;br /&gt;
===Does having two weapons help?===&lt;br /&gt;
Yes, you hit with both hands so it helps. However, the offense does come at the cost of not being able to use a shield. Shield use is a defensive combat skill that some may prefer at the cost of the offensive use of two weapons.&lt;br /&gt;
&lt;br /&gt;
===Why am I getting the message &amp;quot;&#039;&#039;&#039;&#039;&#039;&amp;lt;&amp;lt;NPC name&amp;gt;&amp;gt;&#039;&#039;&#039;&#039;&#039; is impervious to attack&amp;quot; when I try to attack a monster?===&lt;br /&gt;
If you are getting this message that means that the program controlling the NPC&#039;s behaviour (npcclient) has either crashed or it has been shut down by a developer in order to improve/fix something. Nobody knows when the program will be restarted, so don&#039;t ask.&lt;br /&gt;
&lt;br /&gt;
===Why isn&#039;t my NPC opponent attacking back?===&lt;br /&gt;
The program controlling NPC behaviour (npcclient) on the server isn&#039;t always functioning (see the question above about &amp;quot;impervious to attack&amp;quot;).  Without it, NPCs will not fight back.  Consider this a freebie, until it comes back on, again.&lt;br /&gt;
&lt;br /&gt;
===How do I loot a defeated foe?  I can&#039;t find the place to click anywhere on the body.===&lt;br /&gt;
For some of the NPC models, the place to click is a very small spot, usually located around the crotch.  In such cases, it is more effective to loot by using the &amp;quot;/loot&amp;quot; command.&lt;br /&gt;
&lt;br /&gt;
=Miscellaneous=&lt;br /&gt;
&lt;br /&gt;
===How do I recognize a GM?===&lt;br /&gt;
&#039;&#039;&#039;GMs&#039;&#039;&#039; and developers are in the [[Game Master|Game Masters]] Guild. You can use the command &amp;quot;/who game&amp;quot; to list the ones online for you.&lt;br /&gt;
See also [[#What do the label colours mean?|What do the label colours mean?]]&lt;br /&gt;
&lt;br /&gt;
===How can I avoid fall damage?===&lt;br /&gt;
As a young character, it is all too easy to die through fall damage. The general advice is this: don&#039;t jump from objects, don&#039;t run down staircases, and take care when travelling across dangerous paths where it may be easy to slip. Sometimes bugs do occur and your character will plummet to his or her doom from a height that looks no more than four feet - unfortunate, but try to be as safe as you can. Also, because of certain graphics bugs, your character can fall through the floor to the end of the world. Try to avoid the spots that can trigger this event and find some alternative routes.&lt;br /&gt;
&lt;br /&gt;
If your camera angle doesn&#039;t let you see something clearly such as the edge of a pit or where steps going down or up are, press &amp;quot;Page Up&amp;quot; or &amp;quot;Page Down&amp;quot; keys to adjust the camera angle to your liking.&lt;br /&gt;
&lt;br /&gt;
===Y DOES EVRY1 H8TE ME!??===&lt;br /&gt;
Stop shouting at them! Using capslock and chatspeak all the time makes you sound loud, rude, and immature. It&#039;s also an eyesore, and not roleplay-compliant, so please type normally.&lt;br /&gt;
&lt;br /&gt;
===How do I open doors?===&lt;br /&gt;
Most doors that appear shut cannot be opened.&lt;br /&gt;
&lt;br /&gt;
There are a very few exceptions and these can only be opened when your character has completed a quest or group of quests. You can attempt to open a door by right clicking on it. If you are able to open it, you will see a door handle in the context menu. Click on that and you will be taken to the far side of the door.&lt;br /&gt;
&lt;br /&gt;
===My map is too dark! I can&#039;t see where I&#039;m going.===&lt;br /&gt;
If adjusting the brightness/gamma settings of your monitor doesn&#039;t work, try running the game with the -fullbright command. It will eliminate lighting completely (and thus be warned: the game won&#039;t appear as pretty and you won&#039;t be able to tell night from day). Right-click on your PlaneShift shortcut, hit Properties, find the Target line and add a space and -fullbright at the very end.&lt;br /&gt;
&lt;br /&gt;
===How do I create a macro?===&lt;br /&gt;
Right-click on one of the free slots in the macro list (which is found down the left side of your screen by default - it already has buttons like Attack, Sell, Tell, Say, etc.) and click the button. You can then set the name for the macro, and then the chat command you wish it to type when the button is pressed. You can also queue 2 or more commands (i.e for creating an attack shortcut you can use the following combo: /target clear, /target next npc, /attack &amp;lt;&amp;lt;1-5&amp;gt;&amp;gt; placing each command on a new row and without the &amp;lt;&amp;lt;&amp;gt;&amp;gt; signs).&lt;br /&gt;
&lt;br /&gt;
===I&#039;m stuck in a place I can&#039;t get out from and I can&#039;t move!===&lt;br /&gt;
Type &amp;quot;/unstick&amp;quot; - that will move you to a safe spot.&lt;br /&gt;
&lt;br /&gt;
===How do I get magic?===&lt;br /&gt;
You will need to buy a glyph from the magic shop or get one from a quest, purify it, and learn the spell. You will also need to find a trainer that teaches the magic Way (or school) your spell is in.&lt;br /&gt;
&lt;br /&gt;
===Why is it that some characters get spawned in Hydlaa (main city) and others in Ojaveda (Enkidukai city)?===&lt;br /&gt;
Some spawns take you to your origins. Currently only the Enkidukai and Kran have their spawn in separate cities, but once each race has its own towns and settlements, all characters will spawn in their rightful places.&lt;br /&gt;
&lt;br /&gt;
===How can I buy a house?===&lt;br /&gt;
Player-owned buildings are very rare at the moment.&lt;br /&gt;
&lt;br /&gt;
So far only a few houses have been sold as &amp;quot;Guild houses&amp;quot;. These sales were by auction and were advertised, in advance, on the main PS web site.&lt;br /&gt;
&lt;br /&gt;
There is no feature that allows a player to simply buy a house from an NPC or a shop yet.&lt;br /&gt;
&lt;br /&gt;
===What does &amp;quot;roleplay&amp;quot; mean?===&lt;br /&gt;
PlaneShift is a Massive Multiplayer Online Role Playing Game (M.M.O.R.P.G). That means that your character lives in a virtual world, has a background story and interacts with other characters. Role playing means that you adjust your chat in concordance with the setting of the game, with your character&#039;s background and with the other characters you meet ingame. Talking out of character (ooc) is prohibited in the normal chat but you can act ooc when whispering to another player using the command &amp;quot;/tell&amp;quot;. The background story of your character is decided by you and, as long as it fits in the setting of the game, there is no limit to it but your imagination.&lt;br /&gt;
&lt;br /&gt;
===I can&#039;t see certain players or NPCs===&lt;br /&gt;
That is caused by the fact that you lagged when entering a sector of the map. Changing sector and returning or reloading the client will help you.&lt;br /&gt;
&lt;br /&gt;
===Is there a way to make the client load the new regions faster?===&lt;br /&gt;
Yes, checking the &amp;quot;Keep maps loaded&amp;quot; option in pssetup will help because if you already loaded a certain map you won&#039;t have to load it again when you return there. However, this will take a good amount of memory.&lt;br /&gt;
&lt;br /&gt;
===I read the Player Guide and the Gameplay FAQ, but I still need help in-game===&lt;br /&gt;
Use the help channel (the tab on the right in your communications window). An advisor will answer your question.&lt;br /&gt;
&lt;br /&gt;
===I don&#039;t like my character creation choices, will you change my gender/race/etc?===&lt;br /&gt;
The choices you have made for your character during the creation process are final; you can change them only by remaking your entire character. No developer or Game Master will make such changes for you.&lt;br /&gt;
&lt;br /&gt;
===How do you play Groffeltoe?===&lt;br /&gt;
TODO&lt;br /&gt;
&lt;br /&gt;
===What are those things that people can summon as pets?===&lt;br /&gt;
There are two kinds of pets, right now.  The one with the tiny wings is called a groffel.  The other one, that looks somewhat like a brownish lizard, is called a yulbar.&lt;br /&gt;
&lt;br /&gt;
[[Category:FAQ]]&lt;/div&gt;</summary>
		<author><name>Venalan</name></author>
	</entry>
	<entry>
		<id>https://planeshift.top-ix.org//pswiki/index.php?title=Gameplay_FAQ&amp;diff=10247</id>
		<title>Gameplay FAQ</title>
		<link rel="alternate" type="text/html" href="https://planeshift.top-ix.org//pswiki/index.php?title=Gameplay_FAQ&amp;diff=10247"/>
		<updated>2013-05-27T01:04:15Z</updated>

		<summary type="html">&lt;p&gt;Venalan: /* Yeah, but HOW do I train? */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This is the Gameplay FAQ&lt;br /&gt;
&lt;br /&gt;
=Navigation=&lt;br /&gt;
===How do I move and look around?===&lt;br /&gt;
The arrow keys on the keyboard control movement and the direction you are facing.  Hold down the forward and backward keys to move at a walking pace.  Simultaneously holding down the Shift key and the arrow key will change you to a running pace.  If there is an obstacle that you cannot go around, you may try running up to it and then pressing Spacebar to jump.  With practice you can vault over obstacles.&lt;br /&gt;
&lt;br /&gt;
===How do I change camera angles?===&lt;br /&gt;
The &amp;quot;Page Up&amp;quot; and &amp;quot;Page Down&amp;quot; keys control the camera angle. You can also press the M key to change the camera angle until you find one you like.&lt;br /&gt;
&lt;br /&gt;
=Location Questions=&lt;br /&gt;
===Where are the sewers?===&lt;br /&gt;
Go left from the [[Smithy|blacksmith]] in [[Hydlaa]] and follow the city walls until you find a large hole in the ground. There is also a second entrance behind the [[Kada-El Tavern|tavern]].&lt;br /&gt;
&lt;br /&gt;
===Where is the tavern?===&lt;br /&gt;
Starting from Hydlaa Plaza, look to the left of the large red temple for a ramp/street in the direction of the taller brown tower. Take that street and then go up the first staircase on your left. Follow its curve, and you&#039;ll see the tavern on your left eventually. Can&#039;t miss the sign of mugs above Kada-El&#039;s doors.&lt;br /&gt;
&lt;br /&gt;
===Where is the town of Ojaveda?===&lt;br /&gt;
Exit Hydlaa from the [[East Gate]], in the same sector as Jayose&#039;s [[library]], and follow the road across the [[Ojaroad Plains]], through the Korogan Passage, the river and past the hill. It&#039;s a long walk, but eventually you will find the [[dsar]] of [[Dsar of Akkaio|Akkaio]], one of many dsars that make up [[Ojaveda]] city. (If you chose an Enkidukai character, you will start here.)&lt;br /&gt;
&lt;br /&gt;
===Where is the Magic Shop?===&lt;br /&gt;
Exit Hydlaa from the north gate - from the centre plaza with the [[Laanx]] Statue, look toward a tall brown tower and make your way towards it. After exiting through the gate, continue through the forest path and then take the right fork as soon as you see it.&lt;br /&gt;
&lt;br /&gt;
===Where are the Bronze Doors?===&lt;br /&gt;
Exit Hydlaa the same way, but take the left fork instead of the right. The way is long. Just follow the road.&lt;br /&gt;
&lt;br /&gt;
===Where is Gugrontid?===&lt;br /&gt;
Gugrontid is the home city for the Kran. To find it you need to head out in the same direction as for the Bronze Doors. This time in the first map you get to head over the hills to your left and you will find a path to it in the edge of the map. You can also go down the right hand side of the Laanx (red/iron) temple and find the pterosaur handler and pay to fly there.&lt;br /&gt;
&lt;br /&gt;
===Where is Amdeneir?===&lt;br /&gt;
Amdeneir is the home city for Klyros. The only way currently to get there is to head to the pterosaur trainer to the right of the laanx (red/iron) temple and fly there.&lt;br /&gt;
&lt;br /&gt;
=Death Realm Questions=&lt;br /&gt;
&lt;br /&gt;
===What happens when I die?===&lt;br /&gt;
There are two stages concerning what will happen to you when you die. First, if you are new to the game then when you die you will just find yourself moved to the main city.&lt;br /&gt;
&lt;br /&gt;
Once you have been playing a while you will find when you die you are whisked away to the [[Death Realm]], where you must escape it to return to the realm of the living. The Death Realm is currently very small compared how it would be if it was real, but it will be expanded later.&lt;br /&gt;
&lt;br /&gt;
===I can&#039;t find the exit from the Death Realm!===&lt;br /&gt;
Your best bet is to ask for aid from your fellow fallen. If they know of the exit, they will help you - and there is no shame at asking for help in a social game. If you can&#039;t seem to type fast enough while they&#039;re running by, you may wish to consider following them. &lt;br /&gt;
&lt;br /&gt;
You can always type &#039;/die&#039; to be taken back to the beginning if you get thoroughly lost, or stuck (and the /unstick command doesn&#039;t help).&lt;br /&gt;
&lt;br /&gt;
=Character Questions=&lt;br /&gt;
===What significance do the the character background options chosen during character creation have?===&lt;br /&gt;
The background choices that you make will affect starting stats and skills of the character. Also, the text of your selections will appear in your characters description, which you can edit after character creation. The different races&#039; abilities have not yet been implemented. One tip would be to set your background so that it reflects the character&#039;s race&#039;s background. There is no effect on anything you can or can&#039;t do based on any choices you make.&lt;br /&gt;
&lt;br /&gt;
===What are each of the religions choices about, and do they have any gameplay significance?===&lt;br /&gt;
Lookouts on this front are unclear. Estimates have been told. Religion will probably have a much bigger impact on gameplay then today.&lt;br /&gt;
&lt;br /&gt;
===What is my character&#039;s experience level?===&lt;br /&gt;
PlaneShift does not have an overall experience level of a character, like some other games.  However, you can estimate your character&#039;s strength by taking into account things like stats, armour skill, and primary weapon skill.&lt;br /&gt;
&lt;br /&gt;
=Training Questions=&lt;br /&gt;
===What do I train?===&lt;br /&gt;
There are two aspects to skills which are theoretical knowledge and practical knowledge.  You use progression points to train and obtain theoretical knowledge from a trainer NPC.  Once you have obtained the theoretical knowledge to use the skill properly, you can then train your practical knowledge by actually using the skill.&lt;br /&gt;
&lt;br /&gt;
===What are progression points, how do I get them and how do I use them?===&lt;br /&gt;
Progression Points (PPs) are the points you get from using skills (such as fighting, mining, crafting etc.). They are used along with money to pay for training, the theoretical part of skills with NPC trainers or to train statistics like Strength, Agility, etc.&lt;br /&gt;
&lt;br /&gt;
===Yeah, but HOW do I train?===&lt;br /&gt;
You must first find a trainer that can train you in the theoretical knowledge of the skill. Trainers may be located in different locations in different cities. A big hint that an NPC has the ability to train you is the presence of the training icon when you click on the NPC to interact with him.&lt;br /&gt;
&lt;br /&gt;
After finding the trainer that can train the skill(s) you wish to gain or improve, select him or her and type &amp;quot;/train&amp;quot;. Then select the skill you want to train and click on the &amp;quot;Buy Skill level&amp;quot; icon.&lt;br /&gt;
&lt;br /&gt;
You have to train until the yellow bar turns green completely. This part of training uses the progression points. To finish acquiring the skill at that level, you go out and complete the practical training by using the skill. When you have gotten enough additional experience using that skill, the skill will be leveled up.&lt;br /&gt;
&lt;br /&gt;
===How do you increase HP or Mana?===&lt;br /&gt;
Training the physical skills (strength, endurance, and agility) will increase max HP.  Training the mental skills (intelligence, will, and charisma) will increase mana.&lt;br /&gt;
&lt;br /&gt;
=Inventory Questions=&lt;br /&gt;
===What can I do with animal parts (that aren&#039;t used in a quest)?===&lt;br /&gt;
Animal parts can be sold for tria to specific NPCs ingame. You should ask people (best in RP-manner) where to find them.&lt;br /&gt;
&lt;br /&gt;
===Where can I find daggers, maces, hammers, spears, or bows?===&lt;br /&gt;
Daggers can be collected as loot off of an occasional ruffian, crafted, or acquired from other players. Maces and hammers can be bought from some merchants but are not always easy to find. The remaining weapon types do not yet exist in the game.&lt;br /&gt;
&lt;br /&gt;
===How strong do I need to be to use heavier equipment?===&lt;br /&gt;
The strength requirement depends on the specific piece of equipment.&lt;br /&gt;
&lt;br /&gt;
===How do I use an item?===&lt;br /&gt;
Either type the command, &amp;quot;/use &#039;&#039;nameofitem&#039;&#039;&amp;quot;, or drag the item onto the doll in the inventory window.&lt;br /&gt;
&lt;br /&gt;
===How do I drop or destroy an item?===&lt;br /&gt;
An item can be dropped by dragging it outside of the inventory window, and clicking.  There is no built in functionality to destroy an item at this time, though it can be accomplished by placing the item in a furnace and waiting.&lt;br /&gt;
&lt;br /&gt;
=Trading/Working/Crafting Questions=&lt;br /&gt;
===How can I make some money?===&lt;br /&gt;
[[Players Guide/Economy#Trias| Trias]], the currency of PlaneShift, are sometimes given through NPC quests, and often from GM (Game Master) quests. &lt;br /&gt;
&lt;br /&gt;
Another source of income is hunting; find yourself some rats (Hydlaa&#039;s sewers and the warehouse of Akkaio have plenty) and hunt there for a while and sell the parts you collect to merchants. &lt;br /&gt;
&lt;br /&gt;
Mining is another option, but you will need a pick and some training provided by Harnquist at the [[Smithy|blacksmith]]&#039;s to begin - and you will also have to find out where to mine. Other players can be of help in finding mines.&lt;br /&gt;
&lt;br /&gt;
You can also learn how to [[Players_Guide/Crafting|Craft]]. You might be lucky to sell your crafted items to other players for more than you can to NPCs.&lt;br /&gt;
&lt;br /&gt;
===How do I mine?===&lt;br /&gt;
Buy a pick, equip it in your right hand, find the right spot to mine and type &amp;quot;/dig &amp;lt;&amp;lt;mineral&amp;gt;&amp;gt;&amp;quot; where &amp;lt;&amp;lt;mineral&amp;gt;&amp;gt; can be platinum, gold, silver, iron, coal, tin, zinc, diamond, emerald, or ruby.  Ask in-game for help in finding mining spots.  If you explore and notice others successfully mining using a pick, make a note of that location for future use.&lt;br /&gt;
&lt;br /&gt;
===What do I need in order to train a skill?===&lt;br /&gt;
First you need some Progression Points and [[Players Guide/Economy#Trias| Trias]]. Second you need to find the trainer that can help you in the skill you want - ask around in-game for further help in finding them.&lt;br /&gt;
&lt;br /&gt;
===How many progression points do I need to train 1 point in a certain skill or stat?===&lt;br /&gt;
Open your &amp;quot;Skills and stats&amp;quot; window and look at the desired skill you want to train. You&#039;ll notice there are 3 coloured bars on the right of the skill name. If the blue bar above is longer than the yellow bar, you have enough progression points to train a level. The amount of progression points and [[Players Guide/Economy#Trias| Trias]] required for this action will increase though as you progress, so for a higher level in a certain skill, you will require more progression points and money.&lt;br /&gt;
&lt;br /&gt;
=Quest Questions=&lt;br /&gt;
===Why will nobody tell me quest solutions?===&lt;br /&gt;
The quests are far more rewarding to complete yourself, rather than have people telling you the answers. This applies even more so during the early stages of CB, where there is little content to keep you occupied. The developers wish people to not post quest answers in the forums or on web sites - telling friends or guild-members privately, however, is generally okay. But think again before asking the solution to a quest. The greatest reward you can get from completing the quest is the satisfaction of solving it all by yourself.&lt;br /&gt;
&lt;br /&gt;
There is also one other important benefit for most people - when you learn how to solve quests on your own, you will get better at it.  Of course, this is true for many things in real life as well.  Do not feel discouraged at having challenges.&lt;br /&gt;
&lt;br /&gt;
===Talking to NPCs is confusing. How do I get a quest?===&lt;br /&gt;
There are several ways to ask NPCs for a quest. &amp;quot;Give me a quest&amp;quot; works when talking to Sharven, for instance. Play around with phrases using the word &amp;quot;quest,&amp;quot; &amp;quot;work,&amp;quot; or &amp;quot;job&amp;quot; and eventually something will be accepted (that is, of course, unless the NPC you&#039;re talking to does not give a quest.) The NPC dialogue system is almost constantly being improved, so while it can be rather frustrating to try to speak to them right now, it won&#039;t remain that way forever. There are also certain NPCs that will give you a guest but which don&#039;t respond to phrases like &amp;quot;give me a quest&amp;quot;. Try asking them &amp;quot;tell me about you&amp;quot; or just &amp;quot;about you&amp;quot; and then work your way from there, asking them others &amp;quot;about...&amp;quot; type questions based on the reply they gave you before.&lt;br /&gt;
&lt;br /&gt;
===How do I find out if an NPC is a questgiver?===&lt;br /&gt;
For most quests and most NPCs, you can find out by talking to the NPC and asking directly, &amp;quot;give me a quest&amp;quot;.  You won&#039;t always know if an NPC is a questgiver, however.  Some may respond to different trigger phrases, and some will not give a quest until certain other conditions are met.&lt;br /&gt;
&lt;br /&gt;
===How do I complete a quest once I&#039;ve brought an item to the questgiver?===&lt;br /&gt;
For the simplest cases, you simply hand the item to the NPC, by right clicking on the NPC, and then clicking on the &amp;quot;Give&amp;quot; button.  This will open a window which will allow you to drag the item over and trade it to the NPC.  For quests where the NPC expects several different types of items, you will usually need to hand over items one type at a time.&lt;br /&gt;
&lt;br /&gt;
In some cases, you will need to tell the NPC a specific phrase to let them know that you have the item before you can trade it.  This varies depending on the quest.&lt;br /&gt;
&lt;br /&gt;
===How do I get steel stock?===&lt;br /&gt;
This question comes up because it is possible to get a quest requiring steel stock as a new player, but a new player is nowhere near ready to make steel stock.  The short answer is that you either get steel stock from another player, or you craft it yourself.  In order to craft steel stock, you must be able to dig ore (mining skill), and make steel stock from it (metallurgy skill).&lt;br /&gt;
&lt;br /&gt;
=Colors and GUI Questions=&lt;br /&gt;
===What do the label colors mean?===&lt;br /&gt;
{| cellpadding=&amp;quot;2&amp;quot; cellspacing=&amp;quot;1&amp;quot; border=&amp;quot;0&amp;quot;&lt;br /&gt;
| style=&amp;quot;background:#404040; color:#4080ff&amp;quot; | &#039;&#039;&#039;Blue&#039;&#039;&#039; || style=&amp;quot;background:#efefef&amp;quot; | normal players in the same group&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#404040; color:#00ffff&amp;quot; | &#039;&#039;&#039;Cyan&#039;&#039;&#039; || style=&amp;quot;background:#efefef&amp;quot; | computer controlled characters (NPCs)&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#404040; color:#80ff80&amp;quot; | &#039;&#039;&#039;Light Green&#039;&#039;&#039; || style=&amp;quot;background:#efefef&amp;quot; | normal players&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#404040; color:#00cf00&amp;quot; | &#039;&#039;&#039;Green&#039;&#039;&#039; || style=&amp;quot;background:#efefef&amp;quot; | new GMs and certain testing characters&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#404040; color:#ffff00&amp;quot; | &#039;&#039;&#039;Yellow&#039;&#039;&#039; || style=&amp;quot;background:#efefef&amp;quot; | Game Masters&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#404040; color:#ff8080&amp;quot; | &#039;&#039;&#039;Light Red&#039;&#039;&#039; || style=&amp;quot;background:#efefef&amp;quot; | Developers&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#404040; color:#ff0000&amp;quot; | &#039;&#039;&#039;Red&#039;&#039;&#039; || style=&amp;quot;background:#efefef&amp;quot; | items and dead characters&lt;br /&gt;
|}&lt;br /&gt;
The colours separate different type of characters like NPCs, GMs, Players, ..&lt;br /&gt;
&lt;br /&gt;
===What do the yellow, green, red, and blue bars near the skills mean?===&lt;br /&gt;
{| style=&amp;quot;background-color:#efefef;&amp;quot; | border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;Skill Bar&#039;&#039;&#039; || &lt;br /&gt;
{| style=&amp;quot;width:160px&amp;quot; border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;0&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; style=&amp;quot;background-color:#4040ff; height:5px; width:120px&amp;quot; |  || style=&amp;quot;background-color:#ff4040; width:40px&amp;quot; |  &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color:#00ff00; height:10px; width:40px&amp;quot; |  || style=&amp;quot;background-color:#ffff00; width:40px&amp;quot; |  || style=&amp;quot;background-color:#ff4040; width:40px&amp;quot; |  || style=&amp;quot;background-color:#ff4040; width:40px&amp;quot; |  &lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
:*;Yellow&lt;br /&gt;
:: Amount of theoretical knowledge (training) needed before you start the practical part (working with that skill).&lt;br /&gt;
:*;Green&lt;br /&gt;
:: Amount of theoretical knowledge achieved (when training) or amount of practical experience (when practising)&lt;br /&gt;
:*;Red&lt;br /&gt;
:: Amount of practical experience required up to next level&lt;br /&gt;
:*;Blue&lt;br /&gt;
:: Your current progression points. (If the blue bar is longer than the yellow bar, you can complete the theoretical training for the skill in question.)&lt;br /&gt;
&lt;br /&gt;
===What do the coloured bars in my status window represent?===&lt;br /&gt;
{| style=&amp;quot;background:#404040; color:#ffffff&amp;quot; border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;background:#404040; color:#ffffff&amp;quot; | &#039;&#039;&#039;Status Window&#039;&#039;&#039;&lt;br /&gt;
| align=&amp;quot;right&amp;quot; | HP &lt;br /&gt;
| &lt;br /&gt;
{| width:160px; border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
| bgcolor=&amp;quot;#ff0000&amp;quot; width=&amp;quot;160px&amp;quot; height=&amp;quot;7px&amp;quot;|  &lt;br /&gt;
|}&lt;br /&gt;
| align=&amp;quot;right&amp;quot; | 150/150 &lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;right&amp;quot; | Phys. Stamina &lt;br /&gt;
| &lt;br /&gt;
{| width:160px; border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
| bgcolor=&amp;quot;#00ff00&amp;quot; width=&amp;quot;160px&amp;quot; height=&amp;quot;8px&amp;quot;|  &lt;br /&gt;
|}&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | 500/500 &lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;right&amp;quot; | Mana&lt;br /&gt;
| &lt;br /&gt;
{| width:160px; border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
| bgcolor=&amp;quot;#bf40ff&amp;quot; width=&amp;quot;160px&amp;quot; height=&amp;quot;8px&amp;quot;|  &lt;br /&gt;
|}&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | 10/10 &lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;right&amp;quot; | Ment. Stamina &lt;br /&gt;
| &lt;br /&gt;
{| width:160px; border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
| bgcolor=&amp;quot;#B0B0B0&amp;quot; width=&amp;quot;160px&amp;quot; height=&amp;quot;8px&amp;quot;|  &lt;br /&gt;
|}&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | 200/200 &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
:*;HP (red)&lt;br /&gt;
:: Health Points are associated with blood&lt;br /&gt;
:: This is an indicator of your Health and is a combination of Strength + Agility + Endurance&lt;br /&gt;
:*;Phys. Stamina (green)&lt;br /&gt;
:: Physical Stamina is associated with walking on earth&lt;br /&gt;
:: This is an indicator of your Endurance walking long distances&lt;br /&gt;
:*;Mana (violet)&lt;br /&gt;
:: Mana (from Hawaiian word for might) is associated with mysticism&lt;br /&gt;
:: This is the spellpower or amount of magical energy used to cast spells&lt;br /&gt;
:*;Ment. Stamina (grey)&lt;br /&gt;
:: Mental Stamina is associated with brain&lt;br /&gt;
:: This is an indicator of your Fitness of digging ore or fighting&lt;br /&gt;
&lt;br /&gt;
=Targeting/Fighting Questions=&lt;br /&gt;
===There are too few monsters, and other people always kill them too fast!===&lt;br /&gt;
You&#039;ll have to be patient on this one. The developers will add more spawns soon, but for now, please try to not cause tension by stealing other people&#039;s kills if they got to it first, unless necessary by RP. If a monster is &amp;quot;camped&amp;quot; by somebody and you can&#039;t find any other free monster to kill, you can always approach the person and ask him/her politely to group with you so you can share the loot and progression points. Please use /tell to clear up any misunderstandings.&lt;br /&gt;
&lt;br /&gt;
===In which hand should I put my weapon?===&lt;br /&gt;
It doesn&#039;t matter in which hand you are holding the weapons. You will hit with both hands as long as you have fighting items equipped (that includes fists). If you equip a non fighting/defensive item (mug/shield) you will only hit with one hand. The only thing you MUST equip in the proper (Right) hand is the rock pick. Equip it on the Left and you can&#039;t mine.&lt;br /&gt;
&lt;br /&gt;
===Does having two weapons help?===&lt;br /&gt;
Yes, you hit with both hands so it helps. However, the offense does come at the cost of not being able to use a shield. Shield use is a defensive combat skill that some may prefer at the cost of the offensive use of two weapons.&lt;br /&gt;
&lt;br /&gt;
===Why am I getting the message &amp;quot;&#039;&#039;&#039;&#039;&#039;&amp;lt;&amp;lt;NPC name&amp;gt;&amp;gt;&#039;&#039;&#039;&#039;&#039; is impervious to attack&amp;quot; when I try to attack a monster?===&lt;br /&gt;
If you are getting this message that means that the program controlling the NPC&#039;s behaviour (npcclient) has either crashed or it has been shut down by a developer in order to improve/fix something. Nobody knows when the program will be restarted, so don&#039;t ask.&lt;br /&gt;
&lt;br /&gt;
===Why isn&#039;t my NPC opponent attacking back?===&lt;br /&gt;
The program controlling NPC behaviour (npcclient) on the server isn&#039;t always functioning (see the question above about &amp;quot;impervious to attack&amp;quot;).  Without it, NPCs will not fight back.  Consider this a freebie, until it comes back on, again.&lt;br /&gt;
&lt;br /&gt;
===How do I loot a defeated foe?  I can&#039;t find the place to click anywhere on the body.===&lt;br /&gt;
For some of the NPC models, the place to click is a very small spot, usually located around the crotch.  In such cases, it is more effective to loot by using the &amp;quot;/loot&amp;quot; command.&lt;br /&gt;
&lt;br /&gt;
=Miscellaneous=&lt;br /&gt;
&lt;br /&gt;
===How do I recognize a GM?===&lt;br /&gt;
&#039;&#039;&#039;GMs&#039;&#039;&#039; and developers are in the [[Game Master|Game Masters]] Guild. You can use the command &amp;quot;/who game&amp;quot; to list the ones online for you.&lt;br /&gt;
See also [[#What do the label colours mean?|What do the label colours mean?]]&lt;br /&gt;
&lt;br /&gt;
===How can I avoid fall damage?===&lt;br /&gt;
As a young character, it is all too easy to die through fall damage. The general advice is this: don&#039;t jump from objects, don&#039;t run down staircases, and take care when travelling across dangerous paths where it may be easy to slip. Sometimes bugs do occur and your character will plummet to his or her doom from a height that looks no more than four feet - unfortunate, but try to be as safe as you can. Also, because of certain graphics bugs, your character can fall through the floor to the end of the world. Try to avoid the spots that can trigger this event and find some alternative routes.&lt;br /&gt;
&lt;br /&gt;
If your camera angle doesn&#039;t let you see something clearly such as the edge of a pit or where steps going down or up are, press &amp;quot;Page Up&amp;quot; or &amp;quot;Page Down&amp;quot; keys to adjust the camera angle to your liking.&lt;br /&gt;
&lt;br /&gt;
===Y DOES EVRY1 H8TE ME!??===&lt;br /&gt;
Stop shouting at them! Using capslock and chatspeak all the time makes you sound loud, rude, and immature. It&#039;s also an eyesore, and not roleplay-compliant, so please type normally.&lt;br /&gt;
&lt;br /&gt;
===How do I open doors?===&lt;br /&gt;
Most doors that appear shut cannot be opened.&lt;br /&gt;
&lt;br /&gt;
There are a very few exceptions and these can only be opened when your character has completed a quest or group of quests. You can attempt to open a door by right clicking on it. If you are able to open it, you will see a door handle in the context menu. Click on that and you will be taken to the far side of the door.&lt;br /&gt;
&lt;br /&gt;
===My map is too dark! I can&#039;t see where I&#039;m going.===&lt;br /&gt;
If adjusting the brightness/gamma settings of your monitor doesn&#039;t work, try running the game with the -fullbright command. It will eliminate lighting completely (and thus be warned: the game won&#039;t appear as pretty and you won&#039;t be able to tell night from day). Right-click on your PlaneShift shortcut, hit Properties, find the Target line and add a space and -fullbright at the very end.&lt;br /&gt;
&lt;br /&gt;
===How do I create a macro?===&lt;br /&gt;
Right-click on one of the free slots in the macro list (which is found down the left side of your screen by default - it already has buttons like Attack, Sell, Tell, Say, etc.) and click the button. You can then set the name for the macro, and then the chat command you wish it to type when the button is pressed. You can also queue 2 or more commands (i.e for creating an attack shortcut you can use the following combo: /target clear, /target next npc, /attack &amp;lt;&amp;lt;1-5&amp;gt;&amp;gt; placing each command on a new row and without the &amp;lt;&amp;lt;&amp;gt;&amp;gt; signs).&lt;br /&gt;
&lt;br /&gt;
===I&#039;m stuck in a place I can&#039;t get out from and I can&#039;t move!===&lt;br /&gt;
Type &amp;quot;/unstick&amp;quot; - that will move you to a safe spot.&lt;br /&gt;
&lt;br /&gt;
===How do I get magic?===&lt;br /&gt;
You will need to buy a glyph from the magic shop or get one from a quest, purify it, and learn the spell. You will also need to find a trainer that teaches the magic Way (or school) your spell is in.&lt;br /&gt;
&lt;br /&gt;
===Why is it that some characters get spawned in Hydlaa (main city) and others in Ojaveda (Enkidukai city)?===&lt;br /&gt;
Some spawns take you to your origins. Currently only the Enkidukai and Kran have their spawn in separate cities, but once each race has its own towns and settlements, all characters will spawn in their rightful places.&lt;br /&gt;
&lt;br /&gt;
===How can I buy a house?===&lt;br /&gt;
Player-owned buildings are very rare at the moment.&lt;br /&gt;
&lt;br /&gt;
So far only a few houses have been sold as &amp;quot;Guild houses&amp;quot;. These sales were by auction and were advertised, in advance, on the main PS web site.&lt;br /&gt;
&lt;br /&gt;
There is no feature that allows a player to simply buy a house from an NPC or a shop yet.&lt;br /&gt;
&lt;br /&gt;
===What does &amp;quot;roleplay&amp;quot; mean?===&lt;br /&gt;
PlaneShift is a Massive Multiplayer Online Role Playing Game (M.M.O.R.P.G). That means that your character lives in a virtual world, has a background story and interacts with other characters. Role playing means that you adjust your chat in concordance with the setting of the game, with your character&#039;s background and with the other characters you meet ingame. Talking out of character (ooc) is prohibited in the normal chat but you can act ooc when whispering to another player using the command &amp;quot;/tell&amp;quot;. The background story of your character is decided by you and, as long as it fits in the setting of the game, there is no limit to it but your imagination.&lt;br /&gt;
&lt;br /&gt;
===I can&#039;t see certain players or NPCs===&lt;br /&gt;
That is caused by the fact that you lagged when entering a sector of the map. Changing sector and returning or reloading the client will help you.&lt;br /&gt;
&lt;br /&gt;
===Is there a way to make the client load the new regions faster?===&lt;br /&gt;
Yes, checking the &amp;quot;Keep maps loaded&amp;quot; option in pssetup will help because if you already loaded a certain map you won&#039;t have to load it again when you return there. However, this will take a good amount of memory.&lt;br /&gt;
&lt;br /&gt;
===I read the Player Guide and the Gameplay FAQ, but I still need help in-game===&lt;br /&gt;
Use the help channel (the tab on the right in your communications window). An advisor will answer your question.&lt;br /&gt;
&lt;br /&gt;
===I don&#039;t like my character creation choices, will you change my gender/race/etc?===&lt;br /&gt;
The choices you have made for your character during the creation process are final; you can change them only by remaking your entire character. No developer or Game Master will make such changes for you.&lt;br /&gt;
&lt;br /&gt;
===How do you play Groffeltoe?===&lt;br /&gt;
TODO&lt;br /&gt;
&lt;br /&gt;
===What are those things that people can summon as pets?===&lt;br /&gt;
There are two kinds of pets, right now.  The one with the tiny wings is called a groffel.  The other one, that looks somewhat like a brownish lizard, is called a yulbar.&lt;br /&gt;
&lt;br /&gt;
[[Category:FAQ]]&lt;/div&gt;</summary>
		<author><name>Venalan</name></author>
	</entry>
	<entry>
		<id>https://planeshift.top-ix.org//pswiki/index.php?title=Gameplay_FAQ&amp;diff=10246</id>
		<title>Gameplay FAQ</title>
		<link rel="alternate" type="text/html" href="https://planeshift.top-ix.org//pswiki/index.php?title=Gameplay_FAQ&amp;diff=10246"/>
		<updated>2013-05-27T01:03:55Z</updated>

		<summary type="html">&lt;p&gt;Venalan: /* What are progression points, how do I get them and how do I use them? */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This is the Gameplay FAQ&lt;br /&gt;
&lt;br /&gt;
=Navigation=&lt;br /&gt;
===How do I move and look around?===&lt;br /&gt;
The arrow keys on the keyboard control movement and the direction you are facing.  Hold down the forward and backward keys to move at a walking pace.  Simultaneously holding down the Shift key and the arrow key will change you to a running pace.  If there is an obstacle that you cannot go around, you may try running up to it and then pressing Spacebar to jump.  With practice you can vault over obstacles.&lt;br /&gt;
&lt;br /&gt;
===How do I change camera angles?===&lt;br /&gt;
The &amp;quot;Page Up&amp;quot; and &amp;quot;Page Down&amp;quot; keys control the camera angle. You can also press the M key to change the camera angle until you find one you like.&lt;br /&gt;
&lt;br /&gt;
=Location Questions=&lt;br /&gt;
===Where are the sewers?===&lt;br /&gt;
Go left from the [[Smithy|blacksmith]] in [[Hydlaa]] and follow the city walls until you find a large hole in the ground. There is also a second entrance behind the [[Kada-El Tavern|tavern]].&lt;br /&gt;
&lt;br /&gt;
===Where is the tavern?===&lt;br /&gt;
Starting from Hydlaa Plaza, look to the left of the large red temple for a ramp/street in the direction of the taller brown tower. Take that street and then go up the first staircase on your left. Follow its curve, and you&#039;ll see the tavern on your left eventually. Can&#039;t miss the sign of mugs above Kada-El&#039;s doors.&lt;br /&gt;
&lt;br /&gt;
===Where is the town of Ojaveda?===&lt;br /&gt;
Exit Hydlaa from the [[East Gate]], in the same sector as Jayose&#039;s [[library]], and follow the road across the [[Ojaroad Plains]], through the Korogan Passage, the river and past the hill. It&#039;s a long walk, but eventually you will find the [[dsar]] of [[Dsar of Akkaio|Akkaio]], one of many dsars that make up [[Ojaveda]] city. (If you chose an Enkidukai character, you will start here.)&lt;br /&gt;
&lt;br /&gt;
===Where is the Magic Shop?===&lt;br /&gt;
Exit Hydlaa from the north gate - from the centre plaza with the [[Laanx]] Statue, look toward a tall brown tower and make your way towards it. After exiting through the gate, continue through the forest path and then take the right fork as soon as you see it.&lt;br /&gt;
&lt;br /&gt;
===Where are the Bronze Doors?===&lt;br /&gt;
Exit Hydlaa the same way, but take the left fork instead of the right. The way is long. Just follow the road.&lt;br /&gt;
&lt;br /&gt;
===Where is Gugrontid?===&lt;br /&gt;
Gugrontid is the home city for the Kran. To find it you need to head out in the same direction as for the Bronze Doors. This time in the first map you get to head over the hills to your left and you will find a path to it in the edge of the map. You can also go down the right hand side of the Laanx (red/iron) temple and find the pterosaur handler and pay to fly there.&lt;br /&gt;
&lt;br /&gt;
===Where is Amdeneir?===&lt;br /&gt;
Amdeneir is the home city for Klyros. The only way currently to get there is to head to the pterosaur trainer to the right of the laanx (red/iron) temple and fly there.&lt;br /&gt;
&lt;br /&gt;
=Death Realm Questions=&lt;br /&gt;
&lt;br /&gt;
===What happens when I die?===&lt;br /&gt;
There are two stages concerning what will happen to you when you die. First, if you are new to the game then when you die you will just find yourself moved to the main city.&lt;br /&gt;
&lt;br /&gt;
Once you have been playing a while you will find when you die you are whisked away to the [[Death Realm]], where you must escape it to return to the realm of the living. The Death Realm is currently very small compared how it would be if it was real, but it will be expanded later.&lt;br /&gt;
&lt;br /&gt;
===I can&#039;t find the exit from the Death Realm!===&lt;br /&gt;
Your best bet is to ask for aid from your fellow fallen. If they know of the exit, they will help you - and there is no shame at asking for help in a social game. If you can&#039;t seem to type fast enough while they&#039;re running by, you may wish to consider following them. &lt;br /&gt;
&lt;br /&gt;
You can always type &#039;/die&#039; to be taken back to the beginning if you get thoroughly lost, or stuck (and the /unstick command doesn&#039;t help).&lt;br /&gt;
&lt;br /&gt;
=Character Questions=&lt;br /&gt;
===What significance do the the character background options chosen during character creation have?===&lt;br /&gt;
The background choices that you make will affect starting stats and skills of the character. Also, the text of your selections will appear in your characters description, which you can edit after character creation. The different races&#039; abilities have not yet been implemented. One tip would be to set your background so that it reflects the character&#039;s race&#039;s background. There is no effect on anything you can or can&#039;t do based on any choices you make.&lt;br /&gt;
&lt;br /&gt;
===What are each of the religions choices about, and do they have any gameplay significance?===&lt;br /&gt;
Lookouts on this front are unclear. Estimates have been told. Religion will probably have a much bigger impact on gameplay then today.&lt;br /&gt;
&lt;br /&gt;
===What is my character&#039;s experience level?===&lt;br /&gt;
PlaneShift does not have an overall experience level of a character, like some other games.  However, you can estimate your character&#039;s strength by taking into account things like stats, armour skill, and primary weapon skill.&lt;br /&gt;
&lt;br /&gt;
=Training Questions=&lt;br /&gt;
===What do I train?===&lt;br /&gt;
There are two aspects to skills which are theoretical knowledge and practical knowledge.  You use progression points to train and obtain theoretical knowledge from a trainer NPC.  Once you have obtained the theoretical knowledge to use the skill properly, you can then train your practical knowledge by actually using the skill.&lt;br /&gt;
&lt;br /&gt;
===What are progression points, how do I get them and how do I use them?===&lt;br /&gt;
Progression Points (PPs) are the points you get from using skills (such as fighting, mining, crafting etc.). They are used along with money to pay for training, the theoretical part of skills with NPC trainers or to train statistics like Strength, Agility, etc.&lt;br /&gt;
&lt;br /&gt;
===Yeah, but HOW do I train?===&lt;br /&gt;
You must first find a trainer that can train you in the theoretical knowledge of the skill.  They may be located in different locations in different cities.  A big hint that an NPC has the ability to train you is the presence of the training icon when you click on the NPC to interact with him.&lt;br /&gt;
&lt;br /&gt;
After finding the trainer that can train the skill(s) you wish to gain or improve, select him or her and type &amp;quot;/train&amp;quot;.  Then select the skill you want to train and click on the &amp;quot;Buy Skill&amp;quot; icon.  &lt;br /&gt;
&lt;br /&gt;
You have to train until the yellow bar turns green completely.  This part of training uses the progression points.  To finish acquiring the skill at that level, you go out and complete the practical training by using the skill.  When you have gotten enough additional experience using that skill, the skill will be leveled up.&lt;br /&gt;
&lt;br /&gt;
===How do you increase HP or Mana?===&lt;br /&gt;
Training the physical skills (strength, endurance, and agility) will increase max HP.  Training the mental skills (intelligence, will, and charisma) will increase mana.&lt;br /&gt;
&lt;br /&gt;
=Inventory Questions=&lt;br /&gt;
===What can I do with animal parts (that aren&#039;t used in a quest)?===&lt;br /&gt;
Animal parts can be sold for tria to specific NPCs ingame. You should ask people (best in RP-manner) where to find them.&lt;br /&gt;
&lt;br /&gt;
===Where can I find daggers, maces, hammers, spears, or bows?===&lt;br /&gt;
Daggers can be collected as loot off of an occasional ruffian, crafted, or acquired from other players. Maces and hammers can be bought from some merchants but are not always easy to find. The remaining weapon types do not yet exist in the game.&lt;br /&gt;
&lt;br /&gt;
===How strong do I need to be to use heavier equipment?===&lt;br /&gt;
The strength requirement depends on the specific piece of equipment.&lt;br /&gt;
&lt;br /&gt;
===How do I use an item?===&lt;br /&gt;
Either type the command, &amp;quot;/use &#039;&#039;nameofitem&#039;&#039;&amp;quot;, or drag the item onto the doll in the inventory window.&lt;br /&gt;
&lt;br /&gt;
===How do I drop or destroy an item?===&lt;br /&gt;
An item can be dropped by dragging it outside of the inventory window, and clicking.  There is no built in functionality to destroy an item at this time, though it can be accomplished by placing the item in a furnace and waiting.&lt;br /&gt;
&lt;br /&gt;
=Trading/Working/Crafting Questions=&lt;br /&gt;
===How can I make some money?===&lt;br /&gt;
[[Players Guide/Economy#Trias| Trias]], the currency of PlaneShift, are sometimes given through NPC quests, and often from GM (Game Master) quests. &lt;br /&gt;
&lt;br /&gt;
Another source of income is hunting; find yourself some rats (Hydlaa&#039;s sewers and the warehouse of Akkaio have plenty) and hunt there for a while and sell the parts you collect to merchants. &lt;br /&gt;
&lt;br /&gt;
Mining is another option, but you will need a pick and some training provided by Harnquist at the [[Smithy|blacksmith]]&#039;s to begin - and you will also have to find out where to mine. Other players can be of help in finding mines.&lt;br /&gt;
&lt;br /&gt;
You can also learn how to [[Players_Guide/Crafting|Craft]]. You might be lucky to sell your crafted items to other players for more than you can to NPCs.&lt;br /&gt;
&lt;br /&gt;
===How do I mine?===&lt;br /&gt;
Buy a pick, equip it in your right hand, find the right spot to mine and type &amp;quot;/dig &amp;lt;&amp;lt;mineral&amp;gt;&amp;gt;&amp;quot; where &amp;lt;&amp;lt;mineral&amp;gt;&amp;gt; can be platinum, gold, silver, iron, coal, tin, zinc, diamond, emerald, or ruby.  Ask in-game for help in finding mining spots.  If you explore and notice others successfully mining using a pick, make a note of that location for future use.&lt;br /&gt;
&lt;br /&gt;
===What do I need in order to train a skill?===&lt;br /&gt;
First you need some Progression Points and [[Players Guide/Economy#Trias| Trias]]. Second you need to find the trainer that can help you in the skill you want - ask around in-game for further help in finding them.&lt;br /&gt;
&lt;br /&gt;
===How many progression points do I need to train 1 point in a certain skill or stat?===&lt;br /&gt;
Open your &amp;quot;Skills and stats&amp;quot; window and look at the desired skill you want to train. You&#039;ll notice there are 3 coloured bars on the right of the skill name. If the blue bar above is longer than the yellow bar, you have enough progression points to train a level. The amount of progression points and [[Players Guide/Economy#Trias| Trias]] required for this action will increase though as you progress, so for a higher level in a certain skill, you will require more progression points and money.&lt;br /&gt;
&lt;br /&gt;
=Quest Questions=&lt;br /&gt;
===Why will nobody tell me quest solutions?===&lt;br /&gt;
The quests are far more rewarding to complete yourself, rather than have people telling you the answers. This applies even more so during the early stages of CB, where there is little content to keep you occupied. The developers wish people to not post quest answers in the forums or on web sites - telling friends or guild-members privately, however, is generally okay. But think again before asking the solution to a quest. The greatest reward you can get from completing the quest is the satisfaction of solving it all by yourself.&lt;br /&gt;
&lt;br /&gt;
There is also one other important benefit for most people - when you learn how to solve quests on your own, you will get better at it.  Of course, this is true for many things in real life as well.  Do not feel discouraged at having challenges.&lt;br /&gt;
&lt;br /&gt;
===Talking to NPCs is confusing. How do I get a quest?===&lt;br /&gt;
There are several ways to ask NPCs for a quest. &amp;quot;Give me a quest&amp;quot; works when talking to Sharven, for instance. Play around with phrases using the word &amp;quot;quest,&amp;quot; &amp;quot;work,&amp;quot; or &amp;quot;job&amp;quot; and eventually something will be accepted (that is, of course, unless the NPC you&#039;re talking to does not give a quest.) The NPC dialogue system is almost constantly being improved, so while it can be rather frustrating to try to speak to them right now, it won&#039;t remain that way forever. There are also certain NPCs that will give you a guest but which don&#039;t respond to phrases like &amp;quot;give me a quest&amp;quot;. Try asking them &amp;quot;tell me about you&amp;quot; or just &amp;quot;about you&amp;quot; and then work your way from there, asking them others &amp;quot;about...&amp;quot; type questions based on the reply they gave you before.&lt;br /&gt;
&lt;br /&gt;
===How do I find out if an NPC is a questgiver?===&lt;br /&gt;
For most quests and most NPCs, you can find out by talking to the NPC and asking directly, &amp;quot;give me a quest&amp;quot;.  You won&#039;t always know if an NPC is a questgiver, however.  Some may respond to different trigger phrases, and some will not give a quest until certain other conditions are met.&lt;br /&gt;
&lt;br /&gt;
===How do I complete a quest once I&#039;ve brought an item to the questgiver?===&lt;br /&gt;
For the simplest cases, you simply hand the item to the NPC, by right clicking on the NPC, and then clicking on the &amp;quot;Give&amp;quot; button.  This will open a window which will allow you to drag the item over and trade it to the NPC.  For quests where the NPC expects several different types of items, you will usually need to hand over items one type at a time.&lt;br /&gt;
&lt;br /&gt;
In some cases, you will need to tell the NPC a specific phrase to let them know that you have the item before you can trade it.  This varies depending on the quest.&lt;br /&gt;
&lt;br /&gt;
===How do I get steel stock?===&lt;br /&gt;
This question comes up because it is possible to get a quest requiring steel stock as a new player, but a new player is nowhere near ready to make steel stock.  The short answer is that you either get steel stock from another player, or you craft it yourself.  In order to craft steel stock, you must be able to dig ore (mining skill), and make steel stock from it (metallurgy skill).&lt;br /&gt;
&lt;br /&gt;
=Colors and GUI Questions=&lt;br /&gt;
===What do the label colors mean?===&lt;br /&gt;
{| cellpadding=&amp;quot;2&amp;quot; cellspacing=&amp;quot;1&amp;quot; border=&amp;quot;0&amp;quot;&lt;br /&gt;
| style=&amp;quot;background:#404040; color:#4080ff&amp;quot; | &#039;&#039;&#039;Blue&#039;&#039;&#039; || style=&amp;quot;background:#efefef&amp;quot; | normal players in the same group&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#404040; color:#00ffff&amp;quot; | &#039;&#039;&#039;Cyan&#039;&#039;&#039; || style=&amp;quot;background:#efefef&amp;quot; | computer controlled characters (NPCs)&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#404040; color:#80ff80&amp;quot; | &#039;&#039;&#039;Light Green&#039;&#039;&#039; || style=&amp;quot;background:#efefef&amp;quot; | normal players&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#404040; color:#00cf00&amp;quot; | &#039;&#039;&#039;Green&#039;&#039;&#039; || style=&amp;quot;background:#efefef&amp;quot; | new GMs and certain testing characters&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#404040; color:#ffff00&amp;quot; | &#039;&#039;&#039;Yellow&#039;&#039;&#039; || style=&amp;quot;background:#efefef&amp;quot; | Game Masters&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#404040; color:#ff8080&amp;quot; | &#039;&#039;&#039;Light Red&#039;&#039;&#039; || style=&amp;quot;background:#efefef&amp;quot; | Developers&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#404040; color:#ff0000&amp;quot; | &#039;&#039;&#039;Red&#039;&#039;&#039; || style=&amp;quot;background:#efefef&amp;quot; | items and dead characters&lt;br /&gt;
|}&lt;br /&gt;
The colours separate different type of characters like NPCs, GMs, Players, ..&lt;br /&gt;
&lt;br /&gt;
===What do the yellow, green, red, and blue bars near the skills mean?===&lt;br /&gt;
{| style=&amp;quot;background-color:#efefef;&amp;quot; | border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;Skill Bar&#039;&#039;&#039; || &lt;br /&gt;
{| style=&amp;quot;width:160px&amp;quot; border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;0&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; style=&amp;quot;background-color:#4040ff; height:5px; width:120px&amp;quot; |  || style=&amp;quot;background-color:#ff4040; width:40px&amp;quot; |  &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color:#00ff00; height:10px; width:40px&amp;quot; |  || style=&amp;quot;background-color:#ffff00; width:40px&amp;quot; |  || style=&amp;quot;background-color:#ff4040; width:40px&amp;quot; |  || style=&amp;quot;background-color:#ff4040; width:40px&amp;quot; |  &lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
:*;Yellow&lt;br /&gt;
:: Amount of theoretical knowledge (training) needed before you start the practical part (working with that skill).&lt;br /&gt;
:*;Green&lt;br /&gt;
:: Amount of theoretical knowledge achieved (when training) or amount of practical experience (when practising)&lt;br /&gt;
:*;Red&lt;br /&gt;
:: Amount of practical experience required up to next level&lt;br /&gt;
:*;Blue&lt;br /&gt;
:: Your current progression points. (If the blue bar is longer than the yellow bar, you can complete the theoretical training for the skill in question.)&lt;br /&gt;
&lt;br /&gt;
===What do the coloured bars in my status window represent?===&lt;br /&gt;
{| style=&amp;quot;background:#404040; color:#ffffff&amp;quot; border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;background:#404040; color:#ffffff&amp;quot; | &#039;&#039;&#039;Status Window&#039;&#039;&#039;&lt;br /&gt;
| align=&amp;quot;right&amp;quot; | HP &lt;br /&gt;
| &lt;br /&gt;
{| width:160px; border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
| bgcolor=&amp;quot;#ff0000&amp;quot; width=&amp;quot;160px&amp;quot; height=&amp;quot;7px&amp;quot;|  &lt;br /&gt;
|}&lt;br /&gt;
| align=&amp;quot;right&amp;quot; | 150/150 &lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;right&amp;quot; | Phys. Stamina &lt;br /&gt;
| &lt;br /&gt;
{| width:160px; border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
| bgcolor=&amp;quot;#00ff00&amp;quot; width=&amp;quot;160px&amp;quot; height=&amp;quot;8px&amp;quot;|  &lt;br /&gt;
|}&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | 500/500 &lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;right&amp;quot; | Mana&lt;br /&gt;
| &lt;br /&gt;
{| width:160px; border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
| bgcolor=&amp;quot;#bf40ff&amp;quot; width=&amp;quot;160px&amp;quot; height=&amp;quot;8px&amp;quot;|  &lt;br /&gt;
|}&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | 10/10 &lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;right&amp;quot; | Ment. Stamina &lt;br /&gt;
| &lt;br /&gt;
{| width:160px; border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
| bgcolor=&amp;quot;#B0B0B0&amp;quot; width=&amp;quot;160px&amp;quot; height=&amp;quot;8px&amp;quot;|  &lt;br /&gt;
|}&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | 200/200 &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
:*;HP (red)&lt;br /&gt;
:: Health Points are associated with blood&lt;br /&gt;
:: This is an indicator of your Health and is a combination of Strength + Agility + Endurance&lt;br /&gt;
:*;Phys. Stamina (green)&lt;br /&gt;
:: Physical Stamina is associated with walking on earth&lt;br /&gt;
:: This is an indicator of your Endurance walking long distances&lt;br /&gt;
:*;Mana (violet)&lt;br /&gt;
:: Mana (from Hawaiian word for might) is associated with mysticism&lt;br /&gt;
:: This is the spellpower or amount of magical energy used to cast spells&lt;br /&gt;
:*;Ment. Stamina (grey)&lt;br /&gt;
:: Mental Stamina is associated with brain&lt;br /&gt;
:: This is an indicator of your Fitness of digging ore or fighting&lt;br /&gt;
&lt;br /&gt;
=Targeting/Fighting Questions=&lt;br /&gt;
===There are too few monsters, and other people always kill them too fast!===&lt;br /&gt;
You&#039;ll have to be patient on this one. The developers will add more spawns soon, but for now, please try to not cause tension by stealing other people&#039;s kills if they got to it first, unless necessary by RP. If a monster is &amp;quot;camped&amp;quot; by somebody and you can&#039;t find any other free monster to kill, you can always approach the person and ask him/her politely to group with you so you can share the loot and progression points. Please use /tell to clear up any misunderstandings.&lt;br /&gt;
&lt;br /&gt;
===In which hand should I put my weapon?===&lt;br /&gt;
It doesn&#039;t matter in which hand you are holding the weapons. You will hit with both hands as long as you have fighting items equipped (that includes fists). If you equip a non fighting/defensive item (mug/shield) you will only hit with one hand. The only thing you MUST equip in the proper (Right) hand is the rock pick. Equip it on the Left and you can&#039;t mine.&lt;br /&gt;
&lt;br /&gt;
===Does having two weapons help?===&lt;br /&gt;
Yes, you hit with both hands so it helps. However, the offense does come at the cost of not being able to use a shield. Shield use is a defensive combat skill that some may prefer at the cost of the offensive use of two weapons.&lt;br /&gt;
&lt;br /&gt;
===Why am I getting the message &amp;quot;&#039;&#039;&#039;&#039;&#039;&amp;lt;&amp;lt;NPC name&amp;gt;&amp;gt;&#039;&#039;&#039;&#039;&#039; is impervious to attack&amp;quot; when I try to attack a monster?===&lt;br /&gt;
If you are getting this message that means that the program controlling the NPC&#039;s behaviour (npcclient) has either crashed or it has been shut down by a developer in order to improve/fix something. Nobody knows when the program will be restarted, so don&#039;t ask.&lt;br /&gt;
&lt;br /&gt;
===Why isn&#039;t my NPC opponent attacking back?===&lt;br /&gt;
The program controlling NPC behaviour (npcclient) on the server isn&#039;t always functioning (see the question above about &amp;quot;impervious to attack&amp;quot;).  Without it, NPCs will not fight back.  Consider this a freebie, until it comes back on, again.&lt;br /&gt;
&lt;br /&gt;
===How do I loot a defeated foe?  I can&#039;t find the place to click anywhere on the body.===&lt;br /&gt;
For some of the NPC models, the place to click is a very small spot, usually located around the crotch.  In such cases, it is more effective to loot by using the &amp;quot;/loot&amp;quot; command.&lt;br /&gt;
&lt;br /&gt;
=Miscellaneous=&lt;br /&gt;
&lt;br /&gt;
===How do I recognize a GM?===&lt;br /&gt;
&#039;&#039;&#039;GMs&#039;&#039;&#039; and developers are in the [[Game Master|Game Masters]] Guild. You can use the command &amp;quot;/who game&amp;quot; to list the ones online for you.&lt;br /&gt;
See also [[#What do the label colours mean?|What do the label colours mean?]]&lt;br /&gt;
&lt;br /&gt;
===How can I avoid fall damage?===&lt;br /&gt;
As a young character, it is all too easy to die through fall damage. The general advice is this: don&#039;t jump from objects, don&#039;t run down staircases, and take care when travelling across dangerous paths where it may be easy to slip. Sometimes bugs do occur and your character will plummet to his or her doom from a height that looks no more than four feet - unfortunate, but try to be as safe as you can. Also, because of certain graphics bugs, your character can fall through the floor to the end of the world. Try to avoid the spots that can trigger this event and find some alternative routes.&lt;br /&gt;
&lt;br /&gt;
If your camera angle doesn&#039;t let you see something clearly such as the edge of a pit or where steps going down or up are, press &amp;quot;Page Up&amp;quot; or &amp;quot;Page Down&amp;quot; keys to adjust the camera angle to your liking.&lt;br /&gt;
&lt;br /&gt;
===Y DOES EVRY1 H8TE ME!??===&lt;br /&gt;
Stop shouting at them! Using capslock and chatspeak all the time makes you sound loud, rude, and immature. It&#039;s also an eyesore, and not roleplay-compliant, so please type normally.&lt;br /&gt;
&lt;br /&gt;
===How do I open doors?===&lt;br /&gt;
Most doors that appear shut cannot be opened.&lt;br /&gt;
&lt;br /&gt;
There are a very few exceptions and these can only be opened when your character has completed a quest or group of quests. You can attempt to open a door by right clicking on it. If you are able to open it, you will see a door handle in the context menu. Click on that and you will be taken to the far side of the door.&lt;br /&gt;
&lt;br /&gt;
===My map is too dark! I can&#039;t see where I&#039;m going.===&lt;br /&gt;
If adjusting the brightness/gamma settings of your monitor doesn&#039;t work, try running the game with the -fullbright command. It will eliminate lighting completely (and thus be warned: the game won&#039;t appear as pretty and you won&#039;t be able to tell night from day). Right-click on your PlaneShift shortcut, hit Properties, find the Target line and add a space and -fullbright at the very end.&lt;br /&gt;
&lt;br /&gt;
===How do I create a macro?===&lt;br /&gt;
Right-click on one of the free slots in the macro list (which is found down the left side of your screen by default - it already has buttons like Attack, Sell, Tell, Say, etc.) and click the button. You can then set the name for the macro, and then the chat command you wish it to type when the button is pressed. You can also queue 2 or more commands (i.e for creating an attack shortcut you can use the following combo: /target clear, /target next npc, /attack &amp;lt;&amp;lt;1-5&amp;gt;&amp;gt; placing each command on a new row and without the &amp;lt;&amp;lt;&amp;gt;&amp;gt; signs).&lt;br /&gt;
&lt;br /&gt;
===I&#039;m stuck in a place I can&#039;t get out from and I can&#039;t move!===&lt;br /&gt;
Type &amp;quot;/unstick&amp;quot; - that will move you to a safe spot.&lt;br /&gt;
&lt;br /&gt;
===How do I get magic?===&lt;br /&gt;
You will need to buy a glyph from the magic shop or get one from a quest, purify it, and learn the spell. You will also need to find a trainer that teaches the magic Way (or school) your spell is in.&lt;br /&gt;
&lt;br /&gt;
===Why is it that some characters get spawned in Hydlaa (main city) and others in Ojaveda (Enkidukai city)?===&lt;br /&gt;
Some spawns take you to your origins. Currently only the Enkidukai and Kran have their spawn in separate cities, but once each race has its own towns and settlements, all characters will spawn in their rightful places.&lt;br /&gt;
&lt;br /&gt;
===How can I buy a house?===&lt;br /&gt;
Player-owned buildings are very rare at the moment.&lt;br /&gt;
&lt;br /&gt;
So far only a few houses have been sold as &amp;quot;Guild houses&amp;quot;. These sales were by auction and were advertised, in advance, on the main PS web site.&lt;br /&gt;
&lt;br /&gt;
There is no feature that allows a player to simply buy a house from an NPC or a shop yet.&lt;br /&gt;
&lt;br /&gt;
===What does &amp;quot;roleplay&amp;quot; mean?===&lt;br /&gt;
PlaneShift is a Massive Multiplayer Online Role Playing Game (M.M.O.R.P.G). That means that your character lives in a virtual world, has a background story and interacts with other characters. Role playing means that you adjust your chat in concordance with the setting of the game, with your character&#039;s background and with the other characters you meet ingame. Talking out of character (ooc) is prohibited in the normal chat but you can act ooc when whispering to another player using the command &amp;quot;/tell&amp;quot;. The background story of your character is decided by you and, as long as it fits in the setting of the game, there is no limit to it but your imagination.&lt;br /&gt;
&lt;br /&gt;
===I can&#039;t see certain players or NPCs===&lt;br /&gt;
That is caused by the fact that you lagged when entering a sector of the map. Changing sector and returning or reloading the client will help you.&lt;br /&gt;
&lt;br /&gt;
===Is there a way to make the client load the new regions faster?===&lt;br /&gt;
Yes, checking the &amp;quot;Keep maps loaded&amp;quot; option in pssetup will help because if you already loaded a certain map you won&#039;t have to load it again when you return there. However, this will take a good amount of memory.&lt;br /&gt;
&lt;br /&gt;
===I read the Player Guide and the Gameplay FAQ, but I still need help in-game===&lt;br /&gt;
Use the help channel (the tab on the right in your communications window). An advisor will answer your question.&lt;br /&gt;
&lt;br /&gt;
===I don&#039;t like my character creation choices, will you change my gender/race/etc?===&lt;br /&gt;
The choices you have made for your character during the creation process are final; you can change them only by remaking your entire character. No developer or Game Master will make such changes for you.&lt;br /&gt;
&lt;br /&gt;
===How do you play Groffeltoe?===&lt;br /&gt;
TODO&lt;br /&gt;
&lt;br /&gt;
===What are those things that people can summon as pets?===&lt;br /&gt;
There are two kinds of pets, right now.  The one with the tiny wings is called a groffel.  The other one, that looks somewhat like a brownish lizard, is called a yulbar.&lt;br /&gt;
&lt;br /&gt;
[[Category:FAQ]]&lt;/div&gt;</summary>
		<author><name>Venalan</name></author>
	</entry>
	<entry>
		<id>https://planeshift.top-ix.org//pswiki/index.php?title=Gameplay_FAQ&amp;diff=10245</id>
		<title>Gameplay FAQ</title>
		<link rel="alternate" type="text/html" href="https://planeshift.top-ix.org//pswiki/index.php?title=Gameplay_FAQ&amp;diff=10245"/>
		<updated>2013-05-27T01:03:16Z</updated>

		<summary type="html">&lt;p&gt;Venalan: /* What significance do the the character background options chosen during character creation have? */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This is the Gameplay FAQ&lt;br /&gt;
&lt;br /&gt;
=Navigation=&lt;br /&gt;
===How do I move and look around?===&lt;br /&gt;
The arrow keys on the keyboard control movement and the direction you are facing.  Hold down the forward and backward keys to move at a walking pace.  Simultaneously holding down the Shift key and the arrow key will change you to a running pace.  If there is an obstacle that you cannot go around, you may try running up to it and then pressing Spacebar to jump.  With practice you can vault over obstacles.&lt;br /&gt;
&lt;br /&gt;
===How do I change camera angles?===&lt;br /&gt;
The &amp;quot;Page Up&amp;quot; and &amp;quot;Page Down&amp;quot; keys control the camera angle. You can also press the M key to change the camera angle until you find one you like.&lt;br /&gt;
&lt;br /&gt;
=Location Questions=&lt;br /&gt;
===Where are the sewers?===&lt;br /&gt;
Go left from the [[Smithy|blacksmith]] in [[Hydlaa]] and follow the city walls until you find a large hole in the ground. There is also a second entrance behind the [[Kada-El Tavern|tavern]].&lt;br /&gt;
&lt;br /&gt;
===Where is the tavern?===&lt;br /&gt;
Starting from Hydlaa Plaza, look to the left of the large red temple for a ramp/street in the direction of the taller brown tower. Take that street and then go up the first staircase on your left. Follow its curve, and you&#039;ll see the tavern on your left eventually. Can&#039;t miss the sign of mugs above Kada-El&#039;s doors.&lt;br /&gt;
&lt;br /&gt;
===Where is the town of Ojaveda?===&lt;br /&gt;
Exit Hydlaa from the [[East Gate]], in the same sector as Jayose&#039;s [[library]], and follow the road across the [[Ojaroad Plains]], through the Korogan Passage, the river and past the hill. It&#039;s a long walk, but eventually you will find the [[dsar]] of [[Dsar of Akkaio|Akkaio]], one of many dsars that make up [[Ojaveda]] city. (If you chose an Enkidukai character, you will start here.)&lt;br /&gt;
&lt;br /&gt;
===Where is the Magic Shop?===&lt;br /&gt;
Exit Hydlaa from the north gate - from the centre plaza with the [[Laanx]] Statue, look toward a tall brown tower and make your way towards it. After exiting through the gate, continue through the forest path and then take the right fork as soon as you see it.&lt;br /&gt;
&lt;br /&gt;
===Where are the Bronze Doors?===&lt;br /&gt;
Exit Hydlaa the same way, but take the left fork instead of the right. The way is long. Just follow the road.&lt;br /&gt;
&lt;br /&gt;
===Where is Gugrontid?===&lt;br /&gt;
Gugrontid is the home city for the Kran. To find it you need to head out in the same direction as for the Bronze Doors. This time in the first map you get to head over the hills to your left and you will find a path to it in the edge of the map. You can also go down the right hand side of the Laanx (red/iron) temple and find the pterosaur handler and pay to fly there.&lt;br /&gt;
&lt;br /&gt;
===Where is Amdeneir?===&lt;br /&gt;
Amdeneir is the home city for Klyros. The only way currently to get there is to head to the pterosaur trainer to the right of the laanx (red/iron) temple and fly there.&lt;br /&gt;
&lt;br /&gt;
=Death Realm Questions=&lt;br /&gt;
&lt;br /&gt;
===What happens when I die?===&lt;br /&gt;
There are two stages concerning what will happen to you when you die. First, if you are new to the game then when you die you will just find yourself moved to the main city.&lt;br /&gt;
&lt;br /&gt;
Once you have been playing a while you will find when you die you are whisked away to the [[Death Realm]], where you must escape it to return to the realm of the living. The Death Realm is currently very small compared how it would be if it was real, but it will be expanded later.&lt;br /&gt;
&lt;br /&gt;
===I can&#039;t find the exit from the Death Realm!===&lt;br /&gt;
Your best bet is to ask for aid from your fellow fallen. If they know of the exit, they will help you - and there is no shame at asking for help in a social game. If you can&#039;t seem to type fast enough while they&#039;re running by, you may wish to consider following them. &lt;br /&gt;
&lt;br /&gt;
You can always type &#039;/die&#039; to be taken back to the beginning if you get thoroughly lost, or stuck (and the /unstick command doesn&#039;t help).&lt;br /&gt;
&lt;br /&gt;
=Character Questions=&lt;br /&gt;
===What significance do the the character background options chosen during character creation have?===&lt;br /&gt;
The background choices that you make will affect starting stats and skills of the character. Also, the text of your selections will appear in your characters description, which you can edit after character creation. The different races&#039; abilities have not yet been implemented. One tip would be to set your background so that it reflects the character&#039;s race&#039;s background. There is no effect on anything you can or can&#039;t do based on any choices you make.&lt;br /&gt;
&lt;br /&gt;
===What are each of the religions choices about, and do they have any gameplay significance?===&lt;br /&gt;
Lookouts on this front are unclear. Estimates have been told. Religion will probably have a much bigger impact on gameplay then today.&lt;br /&gt;
&lt;br /&gt;
===What is my character&#039;s experience level?===&lt;br /&gt;
PlaneShift does not have an overall experience level of a character, like some other games.  However, you can estimate your character&#039;s strength by taking into account things like stats, armour skill, and primary weapon skill.&lt;br /&gt;
&lt;br /&gt;
=Training Questions=&lt;br /&gt;
===What do I train?===&lt;br /&gt;
There are two aspects to skills which are theoretical knowledge and practical knowledge.  You use progression points to train and obtain theoretical knowledge from a trainer NPC.  Once you have obtained the theoretical knowledge to use the skill properly, you can then train your practical knowledge by actually using the skill.&lt;br /&gt;
&lt;br /&gt;
===What are progression points, how do I get them and how do I use them?===&lt;br /&gt;
Progression Points (PPs) are the points you get from using skills (such as fighting, mining, etc.). They are used to train the theoretical part of skills with NPC trainers or to train statistics like Strength, Agility, etc.&lt;br /&gt;
&lt;br /&gt;
===Yeah, but HOW do I train?===&lt;br /&gt;
You must first find a trainer that can train you in the theoretical knowledge of the skill.  They may be located in different locations in different cities.  A big hint that an NPC has the ability to train you is the presence of the training icon when you click on the NPC to interact with him.&lt;br /&gt;
&lt;br /&gt;
After finding the trainer that can train the skill(s) you wish to gain or improve, select him or her and type &amp;quot;/train&amp;quot;.  Then select the skill you want to train and click on the &amp;quot;Buy Skill&amp;quot; icon.  &lt;br /&gt;
&lt;br /&gt;
You have to train until the yellow bar turns green completely.  This part of training uses the progression points.  To finish acquiring the skill at that level, you go out and complete the practical training by using the skill.  When you have gotten enough additional experience using that skill, the skill will be leveled up.&lt;br /&gt;
&lt;br /&gt;
===How do you increase HP or Mana?===&lt;br /&gt;
Training the physical skills (strength, endurance, and agility) will increase max HP.  Training the mental skills (intelligence, will, and charisma) will increase mana.&lt;br /&gt;
&lt;br /&gt;
=Inventory Questions=&lt;br /&gt;
===What can I do with animal parts (that aren&#039;t used in a quest)?===&lt;br /&gt;
Animal parts can be sold for tria to specific NPCs ingame. You should ask people (best in RP-manner) where to find them.&lt;br /&gt;
&lt;br /&gt;
===Where can I find daggers, maces, hammers, spears, or bows?===&lt;br /&gt;
Daggers can be collected as loot off of an occasional ruffian, crafted, or acquired from other players. Maces and hammers can be bought from some merchants but are not always easy to find. The remaining weapon types do not yet exist in the game.&lt;br /&gt;
&lt;br /&gt;
===How strong do I need to be to use heavier equipment?===&lt;br /&gt;
The strength requirement depends on the specific piece of equipment.&lt;br /&gt;
&lt;br /&gt;
===How do I use an item?===&lt;br /&gt;
Either type the command, &amp;quot;/use &#039;&#039;nameofitem&#039;&#039;&amp;quot;, or drag the item onto the doll in the inventory window.&lt;br /&gt;
&lt;br /&gt;
===How do I drop or destroy an item?===&lt;br /&gt;
An item can be dropped by dragging it outside of the inventory window, and clicking.  There is no built in functionality to destroy an item at this time, though it can be accomplished by placing the item in a furnace and waiting.&lt;br /&gt;
&lt;br /&gt;
=Trading/Working/Crafting Questions=&lt;br /&gt;
===How can I make some money?===&lt;br /&gt;
[[Players Guide/Economy#Trias| Trias]], the currency of PlaneShift, are sometimes given through NPC quests, and often from GM (Game Master) quests. &lt;br /&gt;
&lt;br /&gt;
Another source of income is hunting; find yourself some rats (Hydlaa&#039;s sewers and the warehouse of Akkaio have plenty) and hunt there for a while and sell the parts you collect to merchants. &lt;br /&gt;
&lt;br /&gt;
Mining is another option, but you will need a pick and some training provided by Harnquist at the [[Smithy|blacksmith]]&#039;s to begin - and you will also have to find out where to mine. Other players can be of help in finding mines.&lt;br /&gt;
&lt;br /&gt;
You can also learn how to [[Players_Guide/Crafting|Craft]]. You might be lucky to sell your crafted items to other players for more than you can to NPCs.&lt;br /&gt;
&lt;br /&gt;
===How do I mine?===&lt;br /&gt;
Buy a pick, equip it in your right hand, find the right spot to mine and type &amp;quot;/dig &amp;lt;&amp;lt;mineral&amp;gt;&amp;gt;&amp;quot; where &amp;lt;&amp;lt;mineral&amp;gt;&amp;gt; can be platinum, gold, silver, iron, coal, tin, zinc, diamond, emerald, or ruby.  Ask in-game for help in finding mining spots.  If you explore and notice others successfully mining using a pick, make a note of that location for future use.&lt;br /&gt;
&lt;br /&gt;
===What do I need in order to train a skill?===&lt;br /&gt;
First you need some Progression Points and [[Players Guide/Economy#Trias| Trias]]. Second you need to find the trainer that can help you in the skill you want - ask around in-game for further help in finding them.&lt;br /&gt;
&lt;br /&gt;
===How many progression points do I need to train 1 point in a certain skill or stat?===&lt;br /&gt;
Open your &amp;quot;Skills and stats&amp;quot; window and look at the desired skill you want to train. You&#039;ll notice there are 3 coloured bars on the right of the skill name. If the blue bar above is longer than the yellow bar, you have enough progression points to train a level. The amount of progression points and [[Players Guide/Economy#Trias| Trias]] required for this action will increase though as you progress, so for a higher level in a certain skill, you will require more progression points and money.&lt;br /&gt;
&lt;br /&gt;
=Quest Questions=&lt;br /&gt;
===Why will nobody tell me quest solutions?===&lt;br /&gt;
The quests are far more rewarding to complete yourself, rather than have people telling you the answers. This applies even more so during the early stages of CB, where there is little content to keep you occupied. The developers wish people to not post quest answers in the forums or on web sites - telling friends or guild-members privately, however, is generally okay. But think again before asking the solution to a quest. The greatest reward you can get from completing the quest is the satisfaction of solving it all by yourself.&lt;br /&gt;
&lt;br /&gt;
There is also one other important benefit for most people - when you learn how to solve quests on your own, you will get better at it.  Of course, this is true for many things in real life as well.  Do not feel discouraged at having challenges.&lt;br /&gt;
&lt;br /&gt;
===Talking to NPCs is confusing. How do I get a quest?===&lt;br /&gt;
There are several ways to ask NPCs for a quest. &amp;quot;Give me a quest&amp;quot; works when talking to Sharven, for instance. Play around with phrases using the word &amp;quot;quest,&amp;quot; &amp;quot;work,&amp;quot; or &amp;quot;job&amp;quot; and eventually something will be accepted (that is, of course, unless the NPC you&#039;re talking to does not give a quest.) The NPC dialogue system is almost constantly being improved, so while it can be rather frustrating to try to speak to them right now, it won&#039;t remain that way forever. There are also certain NPCs that will give you a guest but which don&#039;t respond to phrases like &amp;quot;give me a quest&amp;quot;. Try asking them &amp;quot;tell me about you&amp;quot; or just &amp;quot;about you&amp;quot; and then work your way from there, asking them others &amp;quot;about...&amp;quot; type questions based on the reply they gave you before.&lt;br /&gt;
&lt;br /&gt;
===How do I find out if an NPC is a questgiver?===&lt;br /&gt;
For most quests and most NPCs, you can find out by talking to the NPC and asking directly, &amp;quot;give me a quest&amp;quot;.  You won&#039;t always know if an NPC is a questgiver, however.  Some may respond to different trigger phrases, and some will not give a quest until certain other conditions are met.&lt;br /&gt;
&lt;br /&gt;
===How do I complete a quest once I&#039;ve brought an item to the questgiver?===&lt;br /&gt;
For the simplest cases, you simply hand the item to the NPC, by right clicking on the NPC, and then clicking on the &amp;quot;Give&amp;quot; button.  This will open a window which will allow you to drag the item over and trade it to the NPC.  For quests where the NPC expects several different types of items, you will usually need to hand over items one type at a time.&lt;br /&gt;
&lt;br /&gt;
In some cases, you will need to tell the NPC a specific phrase to let them know that you have the item before you can trade it.  This varies depending on the quest.&lt;br /&gt;
&lt;br /&gt;
===How do I get steel stock?===&lt;br /&gt;
This question comes up because it is possible to get a quest requiring steel stock as a new player, but a new player is nowhere near ready to make steel stock.  The short answer is that you either get steel stock from another player, or you craft it yourself.  In order to craft steel stock, you must be able to dig ore (mining skill), and make steel stock from it (metallurgy skill).&lt;br /&gt;
&lt;br /&gt;
=Colors and GUI Questions=&lt;br /&gt;
===What do the label colors mean?===&lt;br /&gt;
{| cellpadding=&amp;quot;2&amp;quot; cellspacing=&amp;quot;1&amp;quot; border=&amp;quot;0&amp;quot;&lt;br /&gt;
| style=&amp;quot;background:#404040; color:#4080ff&amp;quot; | &#039;&#039;&#039;Blue&#039;&#039;&#039; || style=&amp;quot;background:#efefef&amp;quot; | normal players in the same group&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#404040; color:#00ffff&amp;quot; | &#039;&#039;&#039;Cyan&#039;&#039;&#039; || style=&amp;quot;background:#efefef&amp;quot; | computer controlled characters (NPCs)&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#404040; color:#80ff80&amp;quot; | &#039;&#039;&#039;Light Green&#039;&#039;&#039; || style=&amp;quot;background:#efefef&amp;quot; | normal players&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#404040; color:#00cf00&amp;quot; | &#039;&#039;&#039;Green&#039;&#039;&#039; || style=&amp;quot;background:#efefef&amp;quot; | new GMs and certain testing characters&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#404040; color:#ffff00&amp;quot; | &#039;&#039;&#039;Yellow&#039;&#039;&#039; || style=&amp;quot;background:#efefef&amp;quot; | Game Masters&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#404040; color:#ff8080&amp;quot; | &#039;&#039;&#039;Light Red&#039;&#039;&#039; || style=&amp;quot;background:#efefef&amp;quot; | Developers&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#404040; color:#ff0000&amp;quot; | &#039;&#039;&#039;Red&#039;&#039;&#039; || style=&amp;quot;background:#efefef&amp;quot; | items and dead characters&lt;br /&gt;
|}&lt;br /&gt;
The colours separate different type of characters like NPCs, GMs, Players, ..&lt;br /&gt;
&lt;br /&gt;
===What do the yellow, green, red, and blue bars near the skills mean?===&lt;br /&gt;
{| style=&amp;quot;background-color:#efefef;&amp;quot; | border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;Skill Bar&#039;&#039;&#039; || &lt;br /&gt;
{| style=&amp;quot;width:160px&amp;quot; border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;0&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; style=&amp;quot;background-color:#4040ff; height:5px; width:120px&amp;quot; |  || style=&amp;quot;background-color:#ff4040; width:40px&amp;quot; |  &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color:#00ff00; height:10px; width:40px&amp;quot; |  || style=&amp;quot;background-color:#ffff00; width:40px&amp;quot; |  || style=&amp;quot;background-color:#ff4040; width:40px&amp;quot; |  || style=&amp;quot;background-color:#ff4040; width:40px&amp;quot; |  &lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
:*;Yellow&lt;br /&gt;
:: Amount of theoretical knowledge (training) needed before you start the practical part (working with that skill).&lt;br /&gt;
:*;Green&lt;br /&gt;
:: Amount of theoretical knowledge achieved (when training) or amount of practical experience (when practising)&lt;br /&gt;
:*;Red&lt;br /&gt;
:: Amount of practical experience required up to next level&lt;br /&gt;
:*;Blue&lt;br /&gt;
:: Your current progression points. (If the blue bar is longer than the yellow bar, you can complete the theoretical training for the skill in question.)&lt;br /&gt;
&lt;br /&gt;
===What do the coloured bars in my status window represent?===&lt;br /&gt;
{| style=&amp;quot;background:#404040; color:#ffffff&amp;quot; border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;background:#404040; color:#ffffff&amp;quot; | &#039;&#039;&#039;Status Window&#039;&#039;&#039;&lt;br /&gt;
| align=&amp;quot;right&amp;quot; | HP &lt;br /&gt;
| &lt;br /&gt;
{| width:160px; border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
| bgcolor=&amp;quot;#ff0000&amp;quot; width=&amp;quot;160px&amp;quot; height=&amp;quot;7px&amp;quot;|  &lt;br /&gt;
|}&lt;br /&gt;
| align=&amp;quot;right&amp;quot; | 150/150 &lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;right&amp;quot; | Phys. Stamina &lt;br /&gt;
| &lt;br /&gt;
{| width:160px; border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
| bgcolor=&amp;quot;#00ff00&amp;quot; width=&amp;quot;160px&amp;quot; height=&amp;quot;8px&amp;quot;|  &lt;br /&gt;
|}&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | 500/500 &lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;right&amp;quot; | Mana&lt;br /&gt;
| &lt;br /&gt;
{| width:160px; border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
| bgcolor=&amp;quot;#bf40ff&amp;quot; width=&amp;quot;160px&amp;quot; height=&amp;quot;8px&amp;quot;|  &lt;br /&gt;
|}&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | 10/10 &lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;right&amp;quot; | Ment. Stamina &lt;br /&gt;
| &lt;br /&gt;
{| width:160px; border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
| bgcolor=&amp;quot;#B0B0B0&amp;quot; width=&amp;quot;160px&amp;quot; height=&amp;quot;8px&amp;quot;|  &lt;br /&gt;
|}&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | 200/200 &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
:*;HP (red)&lt;br /&gt;
:: Health Points are associated with blood&lt;br /&gt;
:: This is an indicator of your Health and is a combination of Strength + Agility + Endurance&lt;br /&gt;
:*;Phys. Stamina (green)&lt;br /&gt;
:: Physical Stamina is associated with walking on earth&lt;br /&gt;
:: This is an indicator of your Endurance walking long distances&lt;br /&gt;
:*;Mana (violet)&lt;br /&gt;
:: Mana (from Hawaiian word for might) is associated with mysticism&lt;br /&gt;
:: This is the spellpower or amount of magical energy used to cast spells&lt;br /&gt;
:*;Ment. Stamina (grey)&lt;br /&gt;
:: Mental Stamina is associated with brain&lt;br /&gt;
:: This is an indicator of your Fitness of digging ore or fighting&lt;br /&gt;
&lt;br /&gt;
=Targeting/Fighting Questions=&lt;br /&gt;
===There are too few monsters, and other people always kill them too fast!===&lt;br /&gt;
You&#039;ll have to be patient on this one. The developers will add more spawns soon, but for now, please try to not cause tension by stealing other people&#039;s kills if they got to it first, unless necessary by RP. If a monster is &amp;quot;camped&amp;quot; by somebody and you can&#039;t find any other free monster to kill, you can always approach the person and ask him/her politely to group with you so you can share the loot and progression points. Please use /tell to clear up any misunderstandings.&lt;br /&gt;
&lt;br /&gt;
===In which hand should I put my weapon?===&lt;br /&gt;
It doesn&#039;t matter in which hand you are holding the weapons. You will hit with both hands as long as you have fighting items equipped (that includes fists). If you equip a non fighting/defensive item (mug/shield) you will only hit with one hand. The only thing you MUST equip in the proper (Right) hand is the rock pick. Equip it on the Left and you can&#039;t mine.&lt;br /&gt;
&lt;br /&gt;
===Does having two weapons help?===&lt;br /&gt;
Yes, you hit with both hands so it helps. However, the offense does come at the cost of not being able to use a shield. Shield use is a defensive combat skill that some may prefer at the cost of the offensive use of two weapons.&lt;br /&gt;
&lt;br /&gt;
===Why am I getting the message &amp;quot;&#039;&#039;&#039;&#039;&#039;&amp;lt;&amp;lt;NPC name&amp;gt;&amp;gt;&#039;&#039;&#039;&#039;&#039; is impervious to attack&amp;quot; when I try to attack a monster?===&lt;br /&gt;
If you are getting this message that means that the program controlling the NPC&#039;s behaviour (npcclient) has either crashed or it has been shut down by a developer in order to improve/fix something. Nobody knows when the program will be restarted, so don&#039;t ask.&lt;br /&gt;
&lt;br /&gt;
===Why isn&#039;t my NPC opponent attacking back?===&lt;br /&gt;
The program controlling NPC behaviour (npcclient) on the server isn&#039;t always functioning (see the question above about &amp;quot;impervious to attack&amp;quot;).  Without it, NPCs will not fight back.  Consider this a freebie, until it comes back on, again.&lt;br /&gt;
&lt;br /&gt;
===How do I loot a defeated foe?  I can&#039;t find the place to click anywhere on the body.===&lt;br /&gt;
For some of the NPC models, the place to click is a very small spot, usually located around the crotch.  In such cases, it is more effective to loot by using the &amp;quot;/loot&amp;quot; command.&lt;br /&gt;
&lt;br /&gt;
=Miscellaneous=&lt;br /&gt;
&lt;br /&gt;
===How do I recognize a GM?===&lt;br /&gt;
&#039;&#039;&#039;GMs&#039;&#039;&#039; and developers are in the [[Game Master|Game Masters]] Guild. You can use the command &amp;quot;/who game&amp;quot; to list the ones online for you.&lt;br /&gt;
See also [[#What do the label colours mean?|What do the label colours mean?]]&lt;br /&gt;
&lt;br /&gt;
===How can I avoid fall damage?===&lt;br /&gt;
As a young character, it is all too easy to die through fall damage. The general advice is this: don&#039;t jump from objects, don&#039;t run down staircases, and take care when travelling across dangerous paths where it may be easy to slip. Sometimes bugs do occur and your character will plummet to his or her doom from a height that looks no more than four feet - unfortunate, but try to be as safe as you can. Also, because of certain graphics bugs, your character can fall through the floor to the end of the world. Try to avoid the spots that can trigger this event and find some alternative routes.&lt;br /&gt;
&lt;br /&gt;
If your camera angle doesn&#039;t let you see something clearly such as the edge of a pit or where steps going down or up are, press &amp;quot;Page Up&amp;quot; or &amp;quot;Page Down&amp;quot; keys to adjust the camera angle to your liking.&lt;br /&gt;
&lt;br /&gt;
===Y DOES EVRY1 H8TE ME!??===&lt;br /&gt;
Stop shouting at them! Using capslock and chatspeak all the time makes you sound loud, rude, and immature. It&#039;s also an eyesore, and not roleplay-compliant, so please type normally.&lt;br /&gt;
&lt;br /&gt;
===How do I open doors?===&lt;br /&gt;
Most doors that appear shut cannot be opened.&lt;br /&gt;
&lt;br /&gt;
There are a very few exceptions and these can only be opened when your character has completed a quest or group of quests. You can attempt to open a door by right clicking on it. If you are able to open it, you will see a door handle in the context menu. Click on that and you will be taken to the far side of the door.&lt;br /&gt;
&lt;br /&gt;
===My map is too dark! I can&#039;t see where I&#039;m going.===&lt;br /&gt;
If adjusting the brightness/gamma settings of your monitor doesn&#039;t work, try running the game with the -fullbright command. It will eliminate lighting completely (and thus be warned: the game won&#039;t appear as pretty and you won&#039;t be able to tell night from day). Right-click on your PlaneShift shortcut, hit Properties, find the Target line and add a space and -fullbright at the very end.&lt;br /&gt;
&lt;br /&gt;
===How do I create a macro?===&lt;br /&gt;
Right-click on one of the free slots in the macro list (which is found down the left side of your screen by default - it already has buttons like Attack, Sell, Tell, Say, etc.) and click the button. You can then set the name for the macro, and then the chat command you wish it to type when the button is pressed. You can also queue 2 or more commands (i.e for creating an attack shortcut you can use the following combo: /target clear, /target next npc, /attack &amp;lt;&amp;lt;1-5&amp;gt;&amp;gt; placing each command on a new row and without the &amp;lt;&amp;lt;&amp;gt;&amp;gt; signs).&lt;br /&gt;
&lt;br /&gt;
===I&#039;m stuck in a place I can&#039;t get out from and I can&#039;t move!===&lt;br /&gt;
Type &amp;quot;/unstick&amp;quot; - that will move you to a safe spot.&lt;br /&gt;
&lt;br /&gt;
===How do I get magic?===&lt;br /&gt;
You will need to buy a glyph from the magic shop or get one from a quest, purify it, and learn the spell. You will also need to find a trainer that teaches the magic Way (or school) your spell is in.&lt;br /&gt;
&lt;br /&gt;
===Why is it that some characters get spawned in Hydlaa (main city) and others in Ojaveda (Enkidukai city)?===&lt;br /&gt;
Some spawns take you to your origins. Currently only the Enkidukai and Kran have their spawn in separate cities, but once each race has its own towns and settlements, all characters will spawn in their rightful places.&lt;br /&gt;
&lt;br /&gt;
===How can I buy a house?===&lt;br /&gt;
Player-owned buildings are very rare at the moment.&lt;br /&gt;
&lt;br /&gt;
So far only a few houses have been sold as &amp;quot;Guild houses&amp;quot;. These sales were by auction and were advertised, in advance, on the main PS web site.&lt;br /&gt;
&lt;br /&gt;
There is no feature that allows a player to simply buy a house from an NPC or a shop yet.&lt;br /&gt;
&lt;br /&gt;
===What does &amp;quot;roleplay&amp;quot; mean?===&lt;br /&gt;
PlaneShift is a Massive Multiplayer Online Role Playing Game (M.M.O.R.P.G). That means that your character lives in a virtual world, has a background story and interacts with other characters. Role playing means that you adjust your chat in concordance with the setting of the game, with your character&#039;s background and with the other characters you meet ingame. Talking out of character (ooc) is prohibited in the normal chat but you can act ooc when whispering to another player using the command &amp;quot;/tell&amp;quot;. The background story of your character is decided by you and, as long as it fits in the setting of the game, there is no limit to it but your imagination.&lt;br /&gt;
&lt;br /&gt;
===I can&#039;t see certain players or NPCs===&lt;br /&gt;
That is caused by the fact that you lagged when entering a sector of the map. Changing sector and returning or reloading the client will help you.&lt;br /&gt;
&lt;br /&gt;
===Is there a way to make the client load the new regions faster?===&lt;br /&gt;
Yes, checking the &amp;quot;Keep maps loaded&amp;quot; option in pssetup will help because if you already loaded a certain map you won&#039;t have to load it again when you return there. However, this will take a good amount of memory.&lt;br /&gt;
&lt;br /&gt;
===I read the Player Guide and the Gameplay FAQ, but I still need help in-game===&lt;br /&gt;
Use the help channel (the tab on the right in your communications window). An advisor will answer your question.&lt;br /&gt;
&lt;br /&gt;
===I don&#039;t like my character creation choices, will you change my gender/race/etc?===&lt;br /&gt;
The choices you have made for your character during the creation process are final; you can change them only by remaking your entire character. No developer or Game Master will make such changes for you.&lt;br /&gt;
&lt;br /&gt;
===How do you play Groffeltoe?===&lt;br /&gt;
TODO&lt;br /&gt;
&lt;br /&gt;
===What are those things that people can summon as pets?===&lt;br /&gt;
There are two kinds of pets, right now.  The one with the tiny wings is called a groffel.  The other one, that looks somewhat like a brownish lizard, is called a yulbar.&lt;br /&gt;
&lt;br /&gt;
[[Category:FAQ]]&lt;/div&gt;</summary>
		<author><name>Venalan</name></author>
	</entry>
	<entry>
		<id>https://planeshift.top-ix.org//pswiki/index.php?title=Gameplay_FAQ&amp;diff=10244</id>
		<title>Gameplay FAQ</title>
		<link rel="alternate" type="text/html" href="https://planeshift.top-ix.org//pswiki/index.php?title=Gameplay_FAQ&amp;diff=10244"/>
		<updated>2013-05-27T01:01:10Z</updated>

		<summary type="html">&lt;p&gt;Venalan: /* What happens when I die? */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This is the Gameplay FAQ&lt;br /&gt;
&lt;br /&gt;
=Navigation=&lt;br /&gt;
===How do I move and look around?===&lt;br /&gt;
The arrow keys on the keyboard control movement and the direction you are facing.  Hold down the forward and backward keys to move at a walking pace.  Simultaneously holding down the Shift key and the arrow key will change you to a running pace.  If there is an obstacle that you cannot go around, you may try running up to it and then pressing Spacebar to jump.  With practice you can vault over obstacles.&lt;br /&gt;
&lt;br /&gt;
===How do I change camera angles?===&lt;br /&gt;
The &amp;quot;Page Up&amp;quot; and &amp;quot;Page Down&amp;quot; keys control the camera angle. You can also press the M key to change the camera angle until you find one you like.&lt;br /&gt;
&lt;br /&gt;
=Location Questions=&lt;br /&gt;
===Where are the sewers?===&lt;br /&gt;
Go left from the [[Smithy|blacksmith]] in [[Hydlaa]] and follow the city walls until you find a large hole in the ground. There is also a second entrance behind the [[Kada-El Tavern|tavern]].&lt;br /&gt;
&lt;br /&gt;
===Where is the tavern?===&lt;br /&gt;
Starting from Hydlaa Plaza, look to the left of the large red temple for a ramp/street in the direction of the taller brown tower. Take that street and then go up the first staircase on your left. Follow its curve, and you&#039;ll see the tavern on your left eventually. Can&#039;t miss the sign of mugs above Kada-El&#039;s doors.&lt;br /&gt;
&lt;br /&gt;
===Where is the town of Ojaveda?===&lt;br /&gt;
Exit Hydlaa from the [[East Gate]], in the same sector as Jayose&#039;s [[library]], and follow the road across the [[Ojaroad Plains]], through the Korogan Passage, the river and past the hill. It&#039;s a long walk, but eventually you will find the [[dsar]] of [[Dsar of Akkaio|Akkaio]], one of many dsars that make up [[Ojaveda]] city. (If you chose an Enkidukai character, you will start here.)&lt;br /&gt;
&lt;br /&gt;
===Where is the Magic Shop?===&lt;br /&gt;
Exit Hydlaa from the north gate - from the centre plaza with the [[Laanx]] Statue, look toward a tall brown tower and make your way towards it. After exiting through the gate, continue through the forest path and then take the right fork as soon as you see it.&lt;br /&gt;
&lt;br /&gt;
===Where are the Bronze Doors?===&lt;br /&gt;
Exit Hydlaa the same way, but take the left fork instead of the right. The way is long. Just follow the road.&lt;br /&gt;
&lt;br /&gt;
===Where is Gugrontid?===&lt;br /&gt;
Gugrontid is the home city for the Kran. To find it you need to head out in the same direction as for the Bronze Doors. This time in the first map you get to head over the hills to your left and you will find a path to it in the edge of the map. You can also go down the right hand side of the Laanx (red/iron) temple and find the pterosaur handler and pay to fly there.&lt;br /&gt;
&lt;br /&gt;
===Where is Amdeneir?===&lt;br /&gt;
Amdeneir is the home city for Klyros. The only way currently to get there is to head to the pterosaur trainer to the right of the laanx (red/iron) temple and fly there.&lt;br /&gt;
&lt;br /&gt;
=Death Realm Questions=&lt;br /&gt;
&lt;br /&gt;
===What happens when I die?===&lt;br /&gt;
There are two stages concerning what will happen to you when you die. First, if you are new to the game then when you die you will just find yourself moved to the main city.&lt;br /&gt;
&lt;br /&gt;
Once you have been playing a while you will find when you die you are whisked away to the [[Death Realm]], where you must escape it to return to the realm of the living. The Death Realm is currently very small compared how it would be if it was real, but it will be expanded later.&lt;br /&gt;
&lt;br /&gt;
===I can&#039;t find the exit from the Death Realm!===&lt;br /&gt;
Your best bet is to ask for aid from your fellow fallen. If they know of the exit, they will help you - and there is no shame at asking for help in a social game. If you can&#039;t seem to type fast enough while they&#039;re running by, you may wish to consider following them. &lt;br /&gt;
&lt;br /&gt;
You can always type &#039;/die&#039; to be taken back to the beginning if you get thoroughly lost, or stuck (and the /unstick command doesn&#039;t help).&lt;br /&gt;
&lt;br /&gt;
=Character Questions=&lt;br /&gt;
===What significance do the the character background options chosen during character creation have?===&lt;br /&gt;
The background choices that you make will affect starting stats and skills of the character.  Also, the text of your selections will appear in your characters description, which you can edit after character creation. The different races&#039; abilities have not yet been implemented. One tip would be to set your background so that it reflects the character&#039;s race&#039;s background.&lt;br /&gt;
&lt;br /&gt;
===What are each of the religions choices about, and do they have any gameplay significance?===&lt;br /&gt;
Lookouts on this front are unclear. Estimates have been told. Religion will probably have a much bigger impact on gameplay then today.&lt;br /&gt;
&lt;br /&gt;
===What is my character&#039;s experience level?===&lt;br /&gt;
PlaneShift does not have an overall experience level of a character, like some other games.  However, you can estimate your character&#039;s strength by taking into account things like stats, armour skill, and primary weapon skill.&lt;br /&gt;
&lt;br /&gt;
=Training Questions=&lt;br /&gt;
===What do I train?===&lt;br /&gt;
There are two aspects to skills which are theoretical knowledge and practical knowledge.  You use progression points to train and obtain theoretical knowledge from a trainer NPC.  Once you have obtained the theoretical knowledge to use the skill properly, you can then train your practical knowledge by actually using the skill.&lt;br /&gt;
&lt;br /&gt;
===What are progression points, how do I get them and how do I use them?===&lt;br /&gt;
Progression Points (PPs) are the points you get from using skills (such as fighting, mining, etc.). They are used to train the theoretical part of skills with NPC trainers or to train statistics like Strength, Agility, etc.&lt;br /&gt;
&lt;br /&gt;
===Yeah, but HOW do I train?===&lt;br /&gt;
You must first find a trainer that can train you in the theoretical knowledge of the skill.  They may be located in different locations in different cities.  A big hint that an NPC has the ability to train you is the presence of the training icon when you click on the NPC to interact with him.&lt;br /&gt;
&lt;br /&gt;
After finding the trainer that can train the skill(s) you wish to gain or improve, select him or her and type &amp;quot;/train&amp;quot;.  Then select the skill you want to train and click on the &amp;quot;Buy Skill&amp;quot; icon.  &lt;br /&gt;
&lt;br /&gt;
You have to train until the yellow bar turns green completely.  This part of training uses the progression points.  To finish acquiring the skill at that level, you go out and complete the practical training by using the skill.  When you have gotten enough additional experience using that skill, the skill will be leveled up.&lt;br /&gt;
&lt;br /&gt;
===How do you increase HP or Mana?===&lt;br /&gt;
Training the physical skills (strength, endurance, and agility) will increase max HP.  Training the mental skills (intelligence, will, and charisma) will increase mana.&lt;br /&gt;
&lt;br /&gt;
=Inventory Questions=&lt;br /&gt;
===What can I do with animal parts (that aren&#039;t used in a quest)?===&lt;br /&gt;
Animal parts can be sold for tria to specific NPCs ingame. You should ask people (best in RP-manner) where to find them.&lt;br /&gt;
&lt;br /&gt;
===Where can I find daggers, maces, hammers, spears, or bows?===&lt;br /&gt;
Daggers can be collected as loot off of an occasional ruffian, crafted, or acquired from other players. Maces and hammers can be bought from some merchants but are not always easy to find. The remaining weapon types do not yet exist in the game.&lt;br /&gt;
&lt;br /&gt;
===How strong do I need to be to use heavier equipment?===&lt;br /&gt;
The strength requirement depends on the specific piece of equipment.&lt;br /&gt;
&lt;br /&gt;
===How do I use an item?===&lt;br /&gt;
Either type the command, &amp;quot;/use &#039;&#039;nameofitem&#039;&#039;&amp;quot;, or drag the item onto the doll in the inventory window.&lt;br /&gt;
&lt;br /&gt;
===How do I drop or destroy an item?===&lt;br /&gt;
An item can be dropped by dragging it outside of the inventory window, and clicking.  There is no built in functionality to destroy an item at this time, though it can be accomplished by placing the item in a furnace and waiting.&lt;br /&gt;
&lt;br /&gt;
=Trading/Working/Crafting Questions=&lt;br /&gt;
===How can I make some money?===&lt;br /&gt;
[[Players Guide/Economy#Trias| Trias]], the currency of PlaneShift, are sometimes given through NPC quests, and often from GM (Game Master) quests. &lt;br /&gt;
&lt;br /&gt;
Another source of income is hunting; find yourself some rats (Hydlaa&#039;s sewers and the warehouse of Akkaio have plenty) and hunt there for a while and sell the parts you collect to merchants. &lt;br /&gt;
&lt;br /&gt;
Mining is another option, but you will need a pick and some training provided by Harnquist at the [[Smithy|blacksmith]]&#039;s to begin - and you will also have to find out where to mine. Other players can be of help in finding mines.&lt;br /&gt;
&lt;br /&gt;
You can also learn how to [[Players_Guide/Crafting|Craft]]. You might be lucky to sell your crafted items to other players for more than you can to NPCs.&lt;br /&gt;
&lt;br /&gt;
===How do I mine?===&lt;br /&gt;
Buy a pick, equip it in your right hand, find the right spot to mine and type &amp;quot;/dig &amp;lt;&amp;lt;mineral&amp;gt;&amp;gt;&amp;quot; where &amp;lt;&amp;lt;mineral&amp;gt;&amp;gt; can be platinum, gold, silver, iron, coal, tin, zinc, diamond, emerald, or ruby.  Ask in-game for help in finding mining spots.  If you explore and notice others successfully mining using a pick, make a note of that location for future use.&lt;br /&gt;
&lt;br /&gt;
===What do I need in order to train a skill?===&lt;br /&gt;
First you need some Progression Points and [[Players Guide/Economy#Trias| Trias]]. Second you need to find the trainer that can help you in the skill you want - ask around in-game for further help in finding them.&lt;br /&gt;
&lt;br /&gt;
===How many progression points do I need to train 1 point in a certain skill or stat?===&lt;br /&gt;
Open your &amp;quot;Skills and stats&amp;quot; window and look at the desired skill you want to train. You&#039;ll notice there are 3 coloured bars on the right of the skill name. If the blue bar above is longer than the yellow bar, you have enough progression points to train a level. The amount of progression points and [[Players Guide/Economy#Trias| Trias]] required for this action will increase though as you progress, so for a higher level in a certain skill, you will require more progression points and money.&lt;br /&gt;
&lt;br /&gt;
=Quest Questions=&lt;br /&gt;
===Why will nobody tell me quest solutions?===&lt;br /&gt;
The quests are far more rewarding to complete yourself, rather than have people telling you the answers. This applies even more so during the early stages of CB, where there is little content to keep you occupied. The developers wish people to not post quest answers in the forums or on web sites - telling friends or guild-members privately, however, is generally okay. But think again before asking the solution to a quest. The greatest reward you can get from completing the quest is the satisfaction of solving it all by yourself.&lt;br /&gt;
&lt;br /&gt;
There is also one other important benefit for most people - when you learn how to solve quests on your own, you will get better at it.  Of course, this is true for many things in real life as well.  Do not feel discouraged at having challenges.&lt;br /&gt;
&lt;br /&gt;
===Talking to NPCs is confusing. How do I get a quest?===&lt;br /&gt;
There are several ways to ask NPCs for a quest. &amp;quot;Give me a quest&amp;quot; works when talking to Sharven, for instance. Play around with phrases using the word &amp;quot;quest,&amp;quot; &amp;quot;work,&amp;quot; or &amp;quot;job&amp;quot; and eventually something will be accepted (that is, of course, unless the NPC you&#039;re talking to does not give a quest.) The NPC dialogue system is almost constantly being improved, so while it can be rather frustrating to try to speak to them right now, it won&#039;t remain that way forever. There are also certain NPCs that will give you a guest but which don&#039;t respond to phrases like &amp;quot;give me a quest&amp;quot;. Try asking them &amp;quot;tell me about you&amp;quot; or just &amp;quot;about you&amp;quot; and then work your way from there, asking them others &amp;quot;about...&amp;quot; type questions based on the reply they gave you before.&lt;br /&gt;
&lt;br /&gt;
===How do I find out if an NPC is a questgiver?===&lt;br /&gt;
For most quests and most NPCs, you can find out by talking to the NPC and asking directly, &amp;quot;give me a quest&amp;quot;.  You won&#039;t always know if an NPC is a questgiver, however.  Some may respond to different trigger phrases, and some will not give a quest until certain other conditions are met.&lt;br /&gt;
&lt;br /&gt;
===How do I complete a quest once I&#039;ve brought an item to the questgiver?===&lt;br /&gt;
For the simplest cases, you simply hand the item to the NPC, by right clicking on the NPC, and then clicking on the &amp;quot;Give&amp;quot; button.  This will open a window which will allow you to drag the item over and trade it to the NPC.  For quests where the NPC expects several different types of items, you will usually need to hand over items one type at a time.&lt;br /&gt;
&lt;br /&gt;
In some cases, you will need to tell the NPC a specific phrase to let them know that you have the item before you can trade it.  This varies depending on the quest.&lt;br /&gt;
&lt;br /&gt;
===How do I get steel stock?===&lt;br /&gt;
This question comes up because it is possible to get a quest requiring steel stock as a new player, but a new player is nowhere near ready to make steel stock.  The short answer is that you either get steel stock from another player, or you craft it yourself.  In order to craft steel stock, you must be able to dig ore (mining skill), and make steel stock from it (metallurgy skill).&lt;br /&gt;
&lt;br /&gt;
=Colors and GUI Questions=&lt;br /&gt;
===What do the label colors mean?===&lt;br /&gt;
{| cellpadding=&amp;quot;2&amp;quot; cellspacing=&amp;quot;1&amp;quot; border=&amp;quot;0&amp;quot;&lt;br /&gt;
| style=&amp;quot;background:#404040; color:#4080ff&amp;quot; | &#039;&#039;&#039;Blue&#039;&#039;&#039; || style=&amp;quot;background:#efefef&amp;quot; | normal players in the same group&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#404040; color:#00ffff&amp;quot; | &#039;&#039;&#039;Cyan&#039;&#039;&#039; || style=&amp;quot;background:#efefef&amp;quot; | computer controlled characters (NPCs)&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#404040; color:#80ff80&amp;quot; | &#039;&#039;&#039;Light Green&#039;&#039;&#039; || style=&amp;quot;background:#efefef&amp;quot; | normal players&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#404040; color:#00cf00&amp;quot; | &#039;&#039;&#039;Green&#039;&#039;&#039; || style=&amp;quot;background:#efefef&amp;quot; | new GMs and certain testing characters&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#404040; color:#ffff00&amp;quot; | &#039;&#039;&#039;Yellow&#039;&#039;&#039; || style=&amp;quot;background:#efefef&amp;quot; | Game Masters&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#404040; color:#ff8080&amp;quot; | &#039;&#039;&#039;Light Red&#039;&#039;&#039; || style=&amp;quot;background:#efefef&amp;quot; | Developers&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#404040; color:#ff0000&amp;quot; | &#039;&#039;&#039;Red&#039;&#039;&#039; || style=&amp;quot;background:#efefef&amp;quot; | items and dead characters&lt;br /&gt;
|}&lt;br /&gt;
The colours separate different type of characters like NPCs, GMs, Players, ..&lt;br /&gt;
&lt;br /&gt;
===What do the yellow, green, red, and blue bars near the skills mean?===&lt;br /&gt;
{| style=&amp;quot;background-color:#efefef;&amp;quot; | border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;Skill Bar&#039;&#039;&#039; || &lt;br /&gt;
{| style=&amp;quot;width:160px&amp;quot; border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;0&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; style=&amp;quot;background-color:#4040ff; height:5px; width:120px&amp;quot; |  || style=&amp;quot;background-color:#ff4040; width:40px&amp;quot; |  &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color:#00ff00; height:10px; width:40px&amp;quot; |  || style=&amp;quot;background-color:#ffff00; width:40px&amp;quot; |  || style=&amp;quot;background-color:#ff4040; width:40px&amp;quot; |  || style=&amp;quot;background-color:#ff4040; width:40px&amp;quot; |  &lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
:*;Yellow&lt;br /&gt;
:: Amount of theoretical knowledge (training) needed before you start the practical part (working with that skill).&lt;br /&gt;
:*;Green&lt;br /&gt;
:: Amount of theoretical knowledge achieved (when training) or amount of practical experience (when practising)&lt;br /&gt;
:*;Red&lt;br /&gt;
:: Amount of practical experience required up to next level&lt;br /&gt;
:*;Blue&lt;br /&gt;
:: Your current progression points. (If the blue bar is longer than the yellow bar, you can complete the theoretical training for the skill in question.)&lt;br /&gt;
&lt;br /&gt;
===What do the coloured bars in my status window represent?===&lt;br /&gt;
{| style=&amp;quot;background:#404040; color:#ffffff&amp;quot; border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;background:#404040; color:#ffffff&amp;quot; | &#039;&#039;&#039;Status Window&#039;&#039;&#039;&lt;br /&gt;
| align=&amp;quot;right&amp;quot; | HP &lt;br /&gt;
| &lt;br /&gt;
{| width:160px; border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
| bgcolor=&amp;quot;#ff0000&amp;quot; width=&amp;quot;160px&amp;quot; height=&amp;quot;7px&amp;quot;|  &lt;br /&gt;
|}&lt;br /&gt;
| align=&amp;quot;right&amp;quot; | 150/150 &lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;right&amp;quot; | Phys. Stamina &lt;br /&gt;
| &lt;br /&gt;
{| width:160px; border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
| bgcolor=&amp;quot;#00ff00&amp;quot; width=&amp;quot;160px&amp;quot; height=&amp;quot;8px&amp;quot;|  &lt;br /&gt;
|}&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | 500/500 &lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;right&amp;quot; | Mana&lt;br /&gt;
| &lt;br /&gt;
{| width:160px; border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
| bgcolor=&amp;quot;#bf40ff&amp;quot; width=&amp;quot;160px&amp;quot; height=&amp;quot;8px&amp;quot;|  &lt;br /&gt;
|}&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | 10/10 &lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;right&amp;quot; | Ment. Stamina &lt;br /&gt;
| &lt;br /&gt;
{| width:160px; border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
| bgcolor=&amp;quot;#B0B0B0&amp;quot; width=&amp;quot;160px&amp;quot; height=&amp;quot;8px&amp;quot;|  &lt;br /&gt;
|}&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | 200/200 &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
:*;HP (red)&lt;br /&gt;
:: Health Points are associated with blood&lt;br /&gt;
:: This is an indicator of your Health and is a combination of Strength + Agility + Endurance&lt;br /&gt;
:*;Phys. Stamina (green)&lt;br /&gt;
:: Physical Stamina is associated with walking on earth&lt;br /&gt;
:: This is an indicator of your Endurance walking long distances&lt;br /&gt;
:*;Mana (violet)&lt;br /&gt;
:: Mana (from Hawaiian word for might) is associated with mysticism&lt;br /&gt;
:: This is the spellpower or amount of magical energy used to cast spells&lt;br /&gt;
:*;Ment. Stamina (grey)&lt;br /&gt;
:: Mental Stamina is associated with brain&lt;br /&gt;
:: This is an indicator of your Fitness of digging ore or fighting&lt;br /&gt;
&lt;br /&gt;
=Targeting/Fighting Questions=&lt;br /&gt;
===There are too few monsters, and other people always kill them too fast!===&lt;br /&gt;
You&#039;ll have to be patient on this one. The developers will add more spawns soon, but for now, please try to not cause tension by stealing other people&#039;s kills if they got to it first, unless necessary by RP. If a monster is &amp;quot;camped&amp;quot; by somebody and you can&#039;t find any other free monster to kill, you can always approach the person and ask him/her politely to group with you so you can share the loot and progression points. Please use /tell to clear up any misunderstandings.&lt;br /&gt;
&lt;br /&gt;
===In which hand should I put my weapon?===&lt;br /&gt;
It doesn&#039;t matter in which hand you are holding the weapons. You will hit with both hands as long as you have fighting items equipped (that includes fists). If you equip a non fighting/defensive item (mug/shield) you will only hit with one hand. The only thing you MUST equip in the proper (Right) hand is the rock pick. Equip it on the Left and you can&#039;t mine.&lt;br /&gt;
&lt;br /&gt;
===Does having two weapons help?===&lt;br /&gt;
Yes, you hit with both hands so it helps. However, the offense does come at the cost of not being able to use a shield. Shield use is a defensive combat skill that some may prefer at the cost of the offensive use of two weapons.&lt;br /&gt;
&lt;br /&gt;
===Why am I getting the message &amp;quot;&#039;&#039;&#039;&#039;&#039;&amp;lt;&amp;lt;NPC name&amp;gt;&amp;gt;&#039;&#039;&#039;&#039;&#039; is impervious to attack&amp;quot; when I try to attack a monster?===&lt;br /&gt;
If you are getting this message that means that the program controlling the NPC&#039;s behaviour (npcclient) has either crashed or it has been shut down by a developer in order to improve/fix something. Nobody knows when the program will be restarted, so don&#039;t ask.&lt;br /&gt;
&lt;br /&gt;
===Why isn&#039;t my NPC opponent attacking back?===&lt;br /&gt;
The program controlling NPC behaviour (npcclient) on the server isn&#039;t always functioning (see the question above about &amp;quot;impervious to attack&amp;quot;).  Without it, NPCs will not fight back.  Consider this a freebie, until it comes back on, again.&lt;br /&gt;
&lt;br /&gt;
===How do I loot a defeated foe?  I can&#039;t find the place to click anywhere on the body.===&lt;br /&gt;
For some of the NPC models, the place to click is a very small spot, usually located around the crotch.  In such cases, it is more effective to loot by using the &amp;quot;/loot&amp;quot; command.&lt;br /&gt;
&lt;br /&gt;
=Miscellaneous=&lt;br /&gt;
&lt;br /&gt;
===How do I recognize a GM?===&lt;br /&gt;
&#039;&#039;&#039;GMs&#039;&#039;&#039; and developers are in the [[Game Master|Game Masters]] Guild. You can use the command &amp;quot;/who game&amp;quot; to list the ones online for you.&lt;br /&gt;
See also [[#What do the label colours mean?|What do the label colours mean?]]&lt;br /&gt;
&lt;br /&gt;
===How can I avoid fall damage?===&lt;br /&gt;
As a young character, it is all too easy to die through fall damage. The general advice is this: don&#039;t jump from objects, don&#039;t run down staircases, and take care when travelling across dangerous paths where it may be easy to slip. Sometimes bugs do occur and your character will plummet to his or her doom from a height that looks no more than four feet - unfortunate, but try to be as safe as you can. Also, because of certain graphics bugs, your character can fall through the floor to the end of the world. Try to avoid the spots that can trigger this event and find some alternative routes.&lt;br /&gt;
&lt;br /&gt;
If your camera angle doesn&#039;t let you see something clearly such as the edge of a pit or where steps going down or up are, press &amp;quot;Page Up&amp;quot; or &amp;quot;Page Down&amp;quot; keys to adjust the camera angle to your liking.&lt;br /&gt;
&lt;br /&gt;
===Y DOES EVRY1 H8TE ME!??===&lt;br /&gt;
Stop shouting at them! Using capslock and chatspeak all the time makes you sound loud, rude, and immature. It&#039;s also an eyesore, and not roleplay-compliant, so please type normally.&lt;br /&gt;
&lt;br /&gt;
===How do I open doors?===&lt;br /&gt;
Most doors that appear shut cannot be opened.&lt;br /&gt;
&lt;br /&gt;
There are a very few exceptions and these can only be opened when your character has completed a quest or group of quests. You can attempt to open a door by right clicking on it. If you are able to open it, you will see a door handle in the context menu. Click on that and you will be taken to the far side of the door.&lt;br /&gt;
&lt;br /&gt;
===My map is too dark! I can&#039;t see where I&#039;m going.===&lt;br /&gt;
If adjusting the brightness/gamma settings of your monitor doesn&#039;t work, try running the game with the -fullbright command. It will eliminate lighting completely (and thus be warned: the game won&#039;t appear as pretty and you won&#039;t be able to tell night from day). Right-click on your PlaneShift shortcut, hit Properties, find the Target line and add a space and -fullbright at the very end.&lt;br /&gt;
&lt;br /&gt;
===How do I create a macro?===&lt;br /&gt;
Right-click on one of the free slots in the macro list (which is found down the left side of your screen by default - it already has buttons like Attack, Sell, Tell, Say, etc.) and click the button. You can then set the name for the macro, and then the chat command you wish it to type when the button is pressed. You can also queue 2 or more commands (i.e for creating an attack shortcut you can use the following combo: /target clear, /target next npc, /attack &amp;lt;&amp;lt;1-5&amp;gt;&amp;gt; placing each command on a new row and without the &amp;lt;&amp;lt;&amp;gt;&amp;gt; signs).&lt;br /&gt;
&lt;br /&gt;
===I&#039;m stuck in a place I can&#039;t get out from and I can&#039;t move!===&lt;br /&gt;
Type &amp;quot;/unstick&amp;quot; - that will move you to a safe spot.&lt;br /&gt;
&lt;br /&gt;
===How do I get magic?===&lt;br /&gt;
You will need to buy a glyph from the magic shop or get one from a quest, purify it, and learn the spell. You will also need to find a trainer that teaches the magic Way (or school) your spell is in.&lt;br /&gt;
&lt;br /&gt;
===Why is it that some characters get spawned in Hydlaa (main city) and others in Ojaveda (Enkidukai city)?===&lt;br /&gt;
Some spawns take you to your origins. Currently only the Enkidukai and Kran have their spawn in separate cities, but once each race has its own towns and settlements, all characters will spawn in their rightful places.&lt;br /&gt;
&lt;br /&gt;
===How can I buy a house?===&lt;br /&gt;
Player-owned buildings are very rare at the moment.&lt;br /&gt;
&lt;br /&gt;
So far only a few houses have been sold as &amp;quot;Guild houses&amp;quot;. These sales were by auction and were advertised, in advance, on the main PS web site.&lt;br /&gt;
&lt;br /&gt;
There is no feature that allows a player to simply buy a house from an NPC or a shop yet.&lt;br /&gt;
&lt;br /&gt;
===What does &amp;quot;roleplay&amp;quot; mean?===&lt;br /&gt;
PlaneShift is a Massive Multiplayer Online Role Playing Game (M.M.O.R.P.G). That means that your character lives in a virtual world, has a background story and interacts with other characters. Role playing means that you adjust your chat in concordance with the setting of the game, with your character&#039;s background and with the other characters you meet ingame. Talking out of character (ooc) is prohibited in the normal chat but you can act ooc when whispering to another player using the command &amp;quot;/tell&amp;quot;. The background story of your character is decided by you and, as long as it fits in the setting of the game, there is no limit to it but your imagination.&lt;br /&gt;
&lt;br /&gt;
===I can&#039;t see certain players or NPCs===&lt;br /&gt;
That is caused by the fact that you lagged when entering a sector of the map. Changing sector and returning or reloading the client will help you.&lt;br /&gt;
&lt;br /&gt;
===Is there a way to make the client load the new regions faster?===&lt;br /&gt;
Yes, checking the &amp;quot;Keep maps loaded&amp;quot; option in pssetup will help because if you already loaded a certain map you won&#039;t have to load it again when you return there. However, this will take a good amount of memory.&lt;br /&gt;
&lt;br /&gt;
===I read the Player Guide and the Gameplay FAQ, but I still need help in-game===&lt;br /&gt;
Use the help channel (the tab on the right in your communications window). An advisor will answer your question.&lt;br /&gt;
&lt;br /&gt;
===I don&#039;t like my character creation choices, will you change my gender/race/etc?===&lt;br /&gt;
The choices you have made for your character during the creation process are final; you can change them only by remaking your entire character. No developer or Game Master will make such changes for you.&lt;br /&gt;
&lt;br /&gt;
===How do you play Groffeltoe?===&lt;br /&gt;
TODO&lt;br /&gt;
&lt;br /&gt;
===What are those things that people can summon as pets?===&lt;br /&gt;
There are two kinds of pets, right now.  The one with the tiny wings is called a groffel.  The other one, that looks somewhat like a brownish lizard, is called a yulbar.&lt;br /&gt;
&lt;br /&gt;
[[Category:FAQ]]&lt;/div&gt;</summary>
		<author><name>Venalan</name></author>
	</entry>
	<entry>
		<id>https://planeshift.top-ix.org//pswiki/index.php?title=Gameplay_FAQ&amp;diff=10243</id>
		<title>Gameplay FAQ</title>
		<link rel="alternate" type="text/html" href="https://planeshift.top-ix.org//pswiki/index.php?title=Gameplay_FAQ&amp;diff=10243"/>
		<updated>2013-05-27T01:00:13Z</updated>

		<summary type="html">&lt;p&gt;Venalan: /* Location Questions */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This is the Gameplay FAQ&lt;br /&gt;
&lt;br /&gt;
=Navigation=&lt;br /&gt;
===How do I move and look around?===&lt;br /&gt;
The arrow keys on the keyboard control movement and the direction you are facing.  Hold down the forward and backward keys to move at a walking pace.  Simultaneously holding down the Shift key and the arrow key will change you to a running pace.  If there is an obstacle that you cannot go around, you may try running up to it and then pressing Spacebar to jump.  With practice you can vault over obstacles.&lt;br /&gt;
&lt;br /&gt;
===How do I change camera angles?===&lt;br /&gt;
The &amp;quot;Page Up&amp;quot; and &amp;quot;Page Down&amp;quot; keys control the camera angle. You can also press the M key to change the camera angle until you find one you like.&lt;br /&gt;
&lt;br /&gt;
=Location Questions=&lt;br /&gt;
===Where are the sewers?===&lt;br /&gt;
Go left from the [[Smithy|blacksmith]] in [[Hydlaa]] and follow the city walls until you find a large hole in the ground. There is also a second entrance behind the [[Kada-El Tavern|tavern]].&lt;br /&gt;
&lt;br /&gt;
===Where is the tavern?===&lt;br /&gt;
Starting from Hydlaa Plaza, look to the left of the large red temple for a ramp/street in the direction of the taller brown tower. Take that street and then go up the first staircase on your left. Follow its curve, and you&#039;ll see the tavern on your left eventually. Can&#039;t miss the sign of mugs above Kada-El&#039;s doors.&lt;br /&gt;
&lt;br /&gt;
===Where is the town of Ojaveda?===&lt;br /&gt;
Exit Hydlaa from the [[East Gate]], in the same sector as Jayose&#039;s [[library]], and follow the road across the [[Ojaroad Plains]], through the Korogan Passage, the river and past the hill. It&#039;s a long walk, but eventually you will find the [[dsar]] of [[Dsar of Akkaio|Akkaio]], one of many dsars that make up [[Ojaveda]] city. (If you chose an Enkidukai character, you will start here.)&lt;br /&gt;
&lt;br /&gt;
===Where is the Magic Shop?===&lt;br /&gt;
Exit Hydlaa from the north gate - from the centre plaza with the [[Laanx]] Statue, look toward a tall brown tower and make your way towards it. After exiting through the gate, continue through the forest path and then take the right fork as soon as you see it.&lt;br /&gt;
&lt;br /&gt;
===Where are the Bronze Doors?===&lt;br /&gt;
Exit Hydlaa the same way, but take the left fork instead of the right. The way is long. Just follow the road.&lt;br /&gt;
&lt;br /&gt;
===Where is Gugrontid?===&lt;br /&gt;
Gugrontid is the home city for the Kran. To find it you need to head out in the same direction as for the Bronze Doors. This time in the first map you get to head over the hills to your left and you will find a path to it in the edge of the map. You can also go down the right hand side of the Laanx (red/iron) temple and find the pterosaur handler and pay to fly there.&lt;br /&gt;
&lt;br /&gt;
===Where is Amdeneir?===&lt;br /&gt;
Amdeneir is the home city for Klyros. The only way currently to get there is to head to the pterosaur trainer to the right of the laanx (red/iron) temple and fly there.&lt;br /&gt;
&lt;br /&gt;
=Death Realm Questions=&lt;br /&gt;
&lt;br /&gt;
===What happens when I die?===&lt;br /&gt;
You are whisked away to the [[Death Realm]], where you must escape it to return to the realm of the living. In Crystal Blue the Death Realm is very small, but it will be expanded later.&lt;br /&gt;
&lt;br /&gt;
===I can&#039;t find the exit from the Death Realm!===&lt;br /&gt;
Your best bet is to ask for aid from your fellow fallen. If they know of the exit, they will help you - and there is no shame at asking for help in a social game. If you can&#039;t seem to type fast enough while they&#039;re running by, you may wish to consider following them. &lt;br /&gt;
&lt;br /&gt;
You can always type &#039;/die&#039; to be taken back to the beginning if you get thoroughly lost, or stuck (and the /unstick command doesn&#039;t help).&lt;br /&gt;
&lt;br /&gt;
=Character Questions=&lt;br /&gt;
===What significance do the the character background options chosen during character creation have?===&lt;br /&gt;
The background choices that you make will affect starting stats and skills of the character.  Also, the text of your selections will appear in your characters description, which you can edit after character creation. The different races&#039; abilities have not yet been implemented. One tip would be to set your background so that it reflects the character&#039;s race&#039;s background.&lt;br /&gt;
&lt;br /&gt;
===What are each of the religions choices about, and do they have any gameplay significance?===&lt;br /&gt;
Lookouts on this front are unclear. Estimates have been told. Religion will probably have a much bigger impact on gameplay then today.&lt;br /&gt;
&lt;br /&gt;
===What is my character&#039;s experience level?===&lt;br /&gt;
PlaneShift does not have an overall experience level of a character, like some other games.  However, you can estimate your character&#039;s strength by taking into account things like stats, armour skill, and primary weapon skill.&lt;br /&gt;
&lt;br /&gt;
=Training Questions=&lt;br /&gt;
===What do I train?===&lt;br /&gt;
There are two aspects to skills which are theoretical knowledge and practical knowledge.  You use progression points to train and obtain theoretical knowledge from a trainer NPC.  Once you have obtained the theoretical knowledge to use the skill properly, you can then train your practical knowledge by actually using the skill.&lt;br /&gt;
&lt;br /&gt;
===What are progression points, how do I get them and how do I use them?===&lt;br /&gt;
Progression Points (PPs) are the points you get from using skills (such as fighting, mining, etc.). They are used to train the theoretical part of skills with NPC trainers or to train statistics like Strength, Agility, etc.&lt;br /&gt;
&lt;br /&gt;
===Yeah, but HOW do I train?===&lt;br /&gt;
You must first find a trainer that can train you in the theoretical knowledge of the skill.  They may be located in different locations in different cities.  A big hint that an NPC has the ability to train you is the presence of the training icon when you click on the NPC to interact with him.&lt;br /&gt;
&lt;br /&gt;
After finding the trainer that can train the skill(s) you wish to gain or improve, select him or her and type &amp;quot;/train&amp;quot;.  Then select the skill you want to train and click on the &amp;quot;Buy Skill&amp;quot; icon.  &lt;br /&gt;
&lt;br /&gt;
You have to train until the yellow bar turns green completely.  This part of training uses the progression points.  To finish acquiring the skill at that level, you go out and complete the practical training by using the skill.  When you have gotten enough additional experience using that skill, the skill will be leveled up.&lt;br /&gt;
&lt;br /&gt;
===How do you increase HP or Mana?===&lt;br /&gt;
Training the physical skills (strength, endurance, and agility) will increase max HP.  Training the mental skills (intelligence, will, and charisma) will increase mana.&lt;br /&gt;
&lt;br /&gt;
=Inventory Questions=&lt;br /&gt;
===What can I do with animal parts (that aren&#039;t used in a quest)?===&lt;br /&gt;
Animal parts can be sold for tria to specific NPCs ingame. You should ask people (best in RP-manner) where to find them.&lt;br /&gt;
&lt;br /&gt;
===Where can I find daggers, maces, hammers, spears, or bows?===&lt;br /&gt;
Daggers can be collected as loot off of an occasional ruffian, crafted, or acquired from other players. Maces and hammers can be bought from some merchants but are not always easy to find. The remaining weapon types do not yet exist in the game.&lt;br /&gt;
&lt;br /&gt;
===How strong do I need to be to use heavier equipment?===&lt;br /&gt;
The strength requirement depends on the specific piece of equipment.&lt;br /&gt;
&lt;br /&gt;
===How do I use an item?===&lt;br /&gt;
Either type the command, &amp;quot;/use &#039;&#039;nameofitem&#039;&#039;&amp;quot;, or drag the item onto the doll in the inventory window.&lt;br /&gt;
&lt;br /&gt;
===How do I drop or destroy an item?===&lt;br /&gt;
An item can be dropped by dragging it outside of the inventory window, and clicking.  There is no built in functionality to destroy an item at this time, though it can be accomplished by placing the item in a furnace and waiting.&lt;br /&gt;
&lt;br /&gt;
=Trading/Working/Crafting Questions=&lt;br /&gt;
===How can I make some money?===&lt;br /&gt;
[[Players Guide/Economy#Trias| Trias]], the currency of PlaneShift, are sometimes given through NPC quests, and often from GM (Game Master) quests. &lt;br /&gt;
&lt;br /&gt;
Another source of income is hunting; find yourself some rats (Hydlaa&#039;s sewers and the warehouse of Akkaio have plenty) and hunt there for a while and sell the parts you collect to merchants. &lt;br /&gt;
&lt;br /&gt;
Mining is another option, but you will need a pick and some training provided by Harnquist at the [[Smithy|blacksmith]]&#039;s to begin - and you will also have to find out where to mine. Other players can be of help in finding mines.&lt;br /&gt;
&lt;br /&gt;
You can also learn how to [[Players_Guide/Crafting|Craft]]. You might be lucky to sell your crafted items to other players for more than you can to NPCs.&lt;br /&gt;
&lt;br /&gt;
===How do I mine?===&lt;br /&gt;
Buy a pick, equip it in your right hand, find the right spot to mine and type &amp;quot;/dig &amp;lt;&amp;lt;mineral&amp;gt;&amp;gt;&amp;quot; where &amp;lt;&amp;lt;mineral&amp;gt;&amp;gt; can be platinum, gold, silver, iron, coal, tin, zinc, diamond, emerald, or ruby.  Ask in-game for help in finding mining spots.  If you explore and notice others successfully mining using a pick, make a note of that location for future use.&lt;br /&gt;
&lt;br /&gt;
===What do I need in order to train a skill?===&lt;br /&gt;
First you need some Progression Points and [[Players Guide/Economy#Trias| Trias]]. Second you need to find the trainer that can help you in the skill you want - ask around in-game for further help in finding them.&lt;br /&gt;
&lt;br /&gt;
===How many progression points do I need to train 1 point in a certain skill or stat?===&lt;br /&gt;
Open your &amp;quot;Skills and stats&amp;quot; window and look at the desired skill you want to train. You&#039;ll notice there are 3 coloured bars on the right of the skill name. If the blue bar above is longer than the yellow bar, you have enough progression points to train a level. The amount of progression points and [[Players Guide/Economy#Trias| Trias]] required for this action will increase though as you progress, so for a higher level in a certain skill, you will require more progression points and money.&lt;br /&gt;
&lt;br /&gt;
=Quest Questions=&lt;br /&gt;
===Why will nobody tell me quest solutions?===&lt;br /&gt;
The quests are far more rewarding to complete yourself, rather than have people telling you the answers. This applies even more so during the early stages of CB, where there is little content to keep you occupied. The developers wish people to not post quest answers in the forums or on web sites - telling friends or guild-members privately, however, is generally okay. But think again before asking the solution to a quest. The greatest reward you can get from completing the quest is the satisfaction of solving it all by yourself.&lt;br /&gt;
&lt;br /&gt;
There is also one other important benefit for most people - when you learn how to solve quests on your own, you will get better at it.  Of course, this is true for many things in real life as well.  Do not feel discouraged at having challenges.&lt;br /&gt;
&lt;br /&gt;
===Talking to NPCs is confusing. How do I get a quest?===&lt;br /&gt;
There are several ways to ask NPCs for a quest. &amp;quot;Give me a quest&amp;quot; works when talking to Sharven, for instance. Play around with phrases using the word &amp;quot;quest,&amp;quot; &amp;quot;work,&amp;quot; or &amp;quot;job&amp;quot; and eventually something will be accepted (that is, of course, unless the NPC you&#039;re talking to does not give a quest.) The NPC dialogue system is almost constantly being improved, so while it can be rather frustrating to try to speak to them right now, it won&#039;t remain that way forever. There are also certain NPCs that will give you a guest but which don&#039;t respond to phrases like &amp;quot;give me a quest&amp;quot;. Try asking them &amp;quot;tell me about you&amp;quot; or just &amp;quot;about you&amp;quot; and then work your way from there, asking them others &amp;quot;about...&amp;quot; type questions based on the reply they gave you before.&lt;br /&gt;
&lt;br /&gt;
===How do I find out if an NPC is a questgiver?===&lt;br /&gt;
For most quests and most NPCs, you can find out by talking to the NPC and asking directly, &amp;quot;give me a quest&amp;quot;.  You won&#039;t always know if an NPC is a questgiver, however.  Some may respond to different trigger phrases, and some will not give a quest until certain other conditions are met.&lt;br /&gt;
&lt;br /&gt;
===How do I complete a quest once I&#039;ve brought an item to the questgiver?===&lt;br /&gt;
For the simplest cases, you simply hand the item to the NPC, by right clicking on the NPC, and then clicking on the &amp;quot;Give&amp;quot; button.  This will open a window which will allow you to drag the item over and trade it to the NPC.  For quests where the NPC expects several different types of items, you will usually need to hand over items one type at a time.&lt;br /&gt;
&lt;br /&gt;
In some cases, you will need to tell the NPC a specific phrase to let them know that you have the item before you can trade it.  This varies depending on the quest.&lt;br /&gt;
&lt;br /&gt;
===How do I get steel stock?===&lt;br /&gt;
This question comes up because it is possible to get a quest requiring steel stock as a new player, but a new player is nowhere near ready to make steel stock.  The short answer is that you either get steel stock from another player, or you craft it yourself.  In order to craft steel stock, you must be able to dig ore (mining skill), and make steel stock from it (metallurgy skill).&lt;br /&gt;
&lt;br /&gt;
=Colors and GUI Questions=&lt;br /&gt;
===What do the label colors mean?===&lt;br /&gt;
{| cellpadding=&amp;quot;2&amp;quot; cellspacing=&amp;quot;1&amp;quot; border=&amp;quot;0&amp;quot;&lt;br /&gt;
| style=&amp;quot;background:#404040; color:#4080ff&amp;quot; | &#039;&#039;&#039;Blue&#039;&#039;&#039; || style=&amp;quot;background:#efefef&amp;quot; | normal players in the same group&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#404040; color:#00ffff&amp;quot; | &#039;&#039;&#039;Cyan&#039;&#039;&#039; || style=&amp;quot;background:#efefef&amp;quot; | computer controlled characters (NPCs)&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#404040; color:#80ff80&amp;quot; | &#039;&#039;&#039;Light Green&#039;&#039;&#039; || style=&amp;quot;background:#efefef&amp;quot; | normal players&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#404040; color:#00cf00&amp;quot; | &#039;&#039;&#039;Green&#039;&#039;&#039; || style=&amp;quot;background:#efefef&amp;quot; | new GMs and certain testing characters&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#404040; color:#ffff00&amp;quot; | &#039;&#039;&#039;Yellow&#039;&#039;&#039; || style=&amp;quot;background:#efefef&amp;quot; | Game Masters&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#404040; color:#ff8080&amp;quot; | &#039;&#039;&#039;Light Red&#039;&#039;&#039; || style=&amp;quot;background:#efefef&amp;quot; | Developers&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#404040; color:#ff0000&amp;quot; | &#039;&#039;&#039;Red&#039;&#039;&#039; || style=&amp;quot;background:#efefef&amp;quot; | items and dead characters&lt;br /&gt;
|}&lt;br /&gt;
The colours separate different type of characters like NPCs, GMs, Players, ..&lt;br /&gt;
&lt;br /&gt;
===What do the yellow, green, red, and blue bars near the skills mean?===&lt;br /&gt;
{| style=&amp;quot;background-color:#efefef;&amp;quot; | border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;Skill Bar&#039;&#039;&#039; || &lt;br /&gt;
{| style=&amp;quot;width:160px&amp;quot; border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;0&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; style=&amp;quot;background-color:#4040ff; height:5px; width:120px&amp;quot; |  || style=&amp;quot;background-color:#ff4040; width:40px&amp;quot; |  &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color:#00ff00; height:10px; width:40px&amp;quot; |  || style=&amp;quot;background-color:#ffff00; width:40px&amp;quot; |  || style=&amp;quot;background-color:#ff4040; width:40px&amp;quot; |  || style=&amp;quot;background-color:#ff4040; width:40px&amp;quot; |  &lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
:*;Yellow&lt;br /&gt;
:: Amount of theoretical knowledge (training) needed before you start the practical part (working with that skill).&lt;br /&gt;
:*;Green&lt;br /&gt;
:: Amount of theoretical knowledge achieved (when training) or amount of practical experience (when practising)&lt;br /&gt;
:*;Red&lt;br /&gt;
:: Amount of practical experience required up to next level&lt;br /&gt;
:*;Blue&lt;br /&gt;
:: Your current progression points. (If the blue bar is longer than the yellow bar, you can complete the theoretical training for the skill in question.)&lt;br /&gt;
&lt;br /&gt;
===What do the coloured bars in my status window represent?===&lt;br /&gt;
{| style=&amp;quot;background:#404040; color:#ffffff&amp;quot; border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;background:#404040; color:#ffffff&amp;quot; | &#039;&#039;&#039;Status Window&#039;&#039;&#039;&lt;br /&gt;
| align=&amp;quot;right&amp;quot; | HP &lt;br /&gt;
| &lt;br /&gt;
{| width:160px; border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
| bgcolor=&amp;quot;#ff0000&amp;quot; width=&amp;quot;160px&amp;quot; height=&amp;quot;7px&amp;quot;|  &lt;br /&gt;
|}&lt;br /&gt;
| align=&amp;quot;right&amp;quot; | 150/150 &lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;right&amp;quot; | Phys. Stamina &lt;br /&gt;
| &lt;br /&gt;
{| width:160px; border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
| bgcolor=&amp;quot;#00ff00&amp;quot; width=&amp;quot;160px&amp;quot; height=&amp;quot;8px&amp;quot;|  &lt;br /&gt;
|}&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | 500/500 &lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;right&amp;quot; | Mana&lt;br /&gt;
| &lt;br /&gt;
{| width:160px; border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
| bgcolor=&amp;quot;#bf40ff&amp;quot; width=&amp;quot;160px&amp;quot; height=&amp;quot;8px&amp;quot;|  &lt;br /&gt;
|}&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | 10/10 &lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;right&amp;quot; | Ment. Stamina &lt;br /&gt;
| &lt;br /&gt;
{| width:160px; border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
| bgcolor=&amp;quot;#B0B0B0&amp;quot; width=&amp;quot;160px&amp;quot; height=&amp;quot;8px&amp;quot;|  &lt;br /&gt;
|}&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | 200/200 &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
:*;HP (red)&lt;br /&gt;
:: Health Points are associated with blood&lt;br /&gt;
:: This is an indicator of your Health and is a combination of Strength + Agility + Endurance&lt;br /&gt;
:*;Phys. Stamina (green)&lt;br /&gt;
:: Physical Stamina is associated with walking on earth&lt;br /&gt;
:: This is an indicator of your Endurance walking long distances&lt;br /&gt;
:*;Mana (violet)&lt;br /&gt;
:: Mana (from Hawaiian word for might) is associated with mysticism&lt;br /&gt;
:: This is the spellpower or amount of magical energy used to cast spells&lt;br /&gt;
:*;Ment. Stamina (grey)&lt;br /&gt;
:: Mental Stamina is associated with brain&lt;br /&gt;
:: This is an indicator of your Fitness of digging ore or fighting&lt;br /&gt;
&lt;br /&gt;
=Targeting/Fighting Questions=&lt;br /&gt;
===There are too few monsters, and other people always kill them too fast!===&lt;br /&gt;
You&#039;ll have to be patient on this one. The developers will add more spawns soon, but for now, please try to not cause tension by stealing other people&#039;s kills if they got to it first, unless necessary by RP. If a monster is &amp;quot;camped&amp;quot; by somebody and you can&#039;t find any other free monster to kill, you can always approach the person and ask him/her politely to group with you so you can share the loot and progression points. Please use /tell to clear up any misunderstandings.&lt;br /&gt;
&lt;br /&gt;
===In which hand should I put my weapon?===&lt;br /&gt;
It doesn&#039;t matter in which hand you are holding the weapons. You will hit with both hands as long as you have fighting items equipped (that includes fists). If you equip a non fighting/defensive item (mug/shield) you will only hit with one hand. The only thing you MUST equip in the proper (Right) hand is the rock pick. Equip it on the Left and you can&#039;t mine.&lt;br /&gt;
&lt;br /&gt;
===Does having two weapons help?===&lt;br /&gt;
Yes, you hit with both hands so it helps. However, the offense does come at the cost of not being able to use a shield. Shield use is a defensive combat skill that some may prefer at the cost of the offensive use of two weapons.&lt;br /&gt;
&lt;br /&gt;
===Why am I getting the message &amp;quot;&#039;&#039;&#039;&#039;&#039;&amp;lt;&amp;lt;NPC name&amp;gt;&amp;gt;&#039;&#039;&#039;&#039;&#039; is impervious to attack&amp;quot; when I try to attack a monster?===&lt;br /&gt;
If you are getting this message that means that the program controlling the NPC&#039;s behaviour (npcclient) has either crashed or it has been shut down by a developer in order to improve/fix something. Nobody knows when the program will be restarted, so don&#039;t ask.&lt;br /&gt;
&lt;br /&gt;
===Why isn&#039;t my NPC opponent attacking back?===&lt;br /&gt;
The program controlling NPC behaviour (npcclient) on the server isn&#039;t always functioning (see the question above about &amp;quot;impervious to attack&amp;quot;).  Without it, NPCs will not fight back.  Consider this a freebie, until it comes back on, again.&lt;br /&gt;
&lt;br /&gt;
===How do I loot a defeated foe?  I can&#039;t find the place to click anywhere on the body.===&lt;br /&gt;
For some of the NPC models, the place to click is a very small spot, usually located around the crotch.  In such cases, it is more effective to loot by using the &amp;quot;/loot&amp;quot; command.&lt;br /&gt;
&lt;br /&gt;
=Miscellaneous=&lt;br /&gt;
&lt;br /&gt;
===How do I recognize a GM?===&lt;br /&gt;
&#039;&#039;&#039;GMs&#039;&#039;&#039; and developers are in the [[Game Master|Game Masters]] Guild. You can use the command &amp;quot;/who game&amp;quot; to list the ones online for you.&lt;br /&gt;
See also [[#What do the label colours mean?|What do the label colours mean?]]&lt;br /&gt;
&lt;br /&gt;
===How can I avoid fall damage?===&lt;br /&gt;
As a young character, it is all too easy to die through fall damage. The general advice is this: don&#039;t jump from objects, don&#039;t run down staircases, and take care when travelling across dangerous paths where it may be easy to slip. Sometimes bugs do occur and your character will plummet to his or her doom from a height that looks no more than four feet - unfortunate, but try to be as safe as you can. Also, because of certain graphics bugs, your character can fall through the floor to the end of the world. Try to avoid the spots that can trigger this event and find some alternative routes.&lt;br /&gt;
&lt;br /&gt;
If your camera angle doesn&#039;t let you see something clearly such as the edge of a pit or where steps going down or up are, press &amp;quot;Page Up&amp;quot; or &amp;quot;Page Down&amp;quot; keys to adjust the camera angle to your liking.&lt;br /&gt;
&lt;br /&gt;
===Y DOES EVRY1 H8TE ME!??===&lt;br /&gt;
Stop shouting at them! Using capslock and chatspeak all the time makes you sound loud, rude, and immature. It&#039;s also an eyesore, and not roleplay-compliant, so please type normally.&lt;br /&gt;
&lt;br /&gt;
===How do I open doors?===&lt;br /&gt;
Most doors that appear shut cannot be opened.&lt;br /&gt;
&lt;br /&gt;
There are a very few exceptions and these can only be opened when your character has completed a quest or group of quests. You can attempt to open a door by right clicking on it. If you are able to open it, you will see a door handle in the context menu. Click on that and you will be taken to the far side of the door.&lt;br /&gt;
&lt;br /&gt;
===My map is too dark! I can&#039;t see where I&#039;m going.===&lt;br /&gt;
If adjusting the brightness/gamma settings of your monitor doesn&#039;t work, try running the game with the -fullbright command. It will eliminate lighting completely (and thus be warned: the game won&#039;t appear as pretty and you won&#039;t be able to tell night from day). Right-click on your PlaneShift shortcut, hit Properties, find the Target line and add a space and -fullbright at the very end.&lt;br /&gt;
&lt;br /&gt;
===How do I create a macro?===&lt;br /&gt;
Right-click on one of the free slots in the macro list (which is found down the left side of your screen by default - it already has buttons like Attack, Sell, Tell, Say, etc.) and click the button. You can then set the name for the macro, and then the chat command you wish it to type when the button is pressed. You can also queue 2 or more commands (i.e for creating an attack shortcut you can use the following combo: /target clear, /target next npc, /attack &amp;lt;&amp;lt;1-5&amp;gt;&amp;gt; placing each command on a new row and without the &amp;lt;&amp;lt;&amp;gt;&amp;gt; signs).&lt;br /&gt;
&lt;br /&gt;
===I&#039;m stuck in a place I can&#039;t get out from and I can&#039;t move!===&lt;br /&gt;
Type &amp;quot;/unstick&amp;quot; - that will move you to a safe spot.&lt;br /&gt;
&lt;br /&gt;
===How do I get magic?===&lt;br /&gt;
You will need to buy a glyph from the magic shop or get one from a quest, purify it, and learn the spell. You will also need to find a trainer that teaches the magic Way (or school) your spell is in.&lt;br /&gt;
&lt;br /&gt;
===Why is it that some characters get spawned in Hydlaa (main city) and others in Ojaveda (Enkidukai city)?===&lt;br /&gt;
Some spawns take you to your origins. Currently only the Enkidukai and Kran have their spawn in separate cities, but once each race has its own towns and settlements, all characters will spawn in their rightful places.&lt;br /&gt;
&lt;br /&gt;
===How can I buy a house?===&lt;br /&gt;
Player-owned buildings are very rare at the moment.&lt;br /&gt;
&lt;br /&gt;
So far only a few houses have been sold as &amp;quot;Guild houses&amp;quot;. These sales were by auction and were advertised, in advance, on the main PS web site.&lt;br /&gt;
&lt;br /&gt;
There is no feature that allows a player to simply buy a house from an NPC or a shop yet.&lt;br /&gt;
&lt;br /&gt;
===What does &amp;quot;roleplay&amp;quot; mean?===&lt;br /&gt;
PlaneShift is a Massive Multiplayer Online Role Playing Game (M.M.O.R.P.G). That means that your character lives in a virtual world, has a background story and interacts with other characters. Role playing means that you adjust your chat in concordance with the setting of the game, with your character&#039;s background and with the other characters you meet ingame. Talking out of character (ooc) is prohibited in the normal chat but you can act ooc when whispering to another player using the command &amp;quot;/tell&amp;quot;. The background story of your character is decided by you and, as long as it fits in the setting of the game, there is no limit to it but your imagination.&lt;br /&gt;
&lt;br /&gt;
===I can&#039;t see certain players or NPCs===&lt;br /&gt;
That is caused by the fact that you lagged when entering a sector of the map. Changing sector and returning or reloading the client will help you.&lt;br /&gt;
&lt;br /&gt;
===Is there a way to make the client load the new regions faster?===&lt;br /&gt;
Yes, checking the &amp;quot;Keep maps loaded&amp;quot; option in pssetup will help because if you already loaded a certain map you won&#039;t have to load it again when you return there. However, this will take a good amount of memory.&lt;br /&gt;
&lt;br /&gt;
===I read the Player Guide and the Gameplay FAQ, but I still need help in-game===&lt;br /&gt;
Use the help channel (the tab on the right in your communications window). An advisor will answer your question.&lt;br /&gt;
&lt;br /&gt;
===I don&#039;t like my character creation choices, will you change my gender/race/etc?===&lt;br /&gt;
The choices you have made for your character during the creation process are final; you can change them only by remaking your entire character. No developer or Game Master will make such changes for you.&lt;br /&gt;
&lt;br /&gt;
===How do you play Groffeltoe?===&lt;br /&gt;
TODO&lt;br /&gt;
&lt;br /&gt;
===What are those things that people can summon as pets?===&lt;br /&gt;
There are two kinds of pets, right now.  The one with the tiny wings is called a groffel.  The other one, that looks somewhat like a brownish lizard, is called a yulbar.&lt;br /&gt;
&lt;br /&gt;
[[Category:FAQ]]&lt;/div&gt;</summary>
		<author><name>Venalan</name></author>
	</entry>
	<entry>
		<id>https://planeshift.top-ix.org//pswiki/index.php?title=Gameplay_FAQ&amp;diff=10242</id>
		<title>Gameplay FAQ</title>
		<link rel="alternate" type="text/html" href="https://planeshift.top-ix.org//pswiki/index.php?title=Gameplay_FAQ&amp;diff=10242"/>
		<updated>2013-05-27T00:58:11Z</updated>

		<summary type="html">&lt;p&gt;Venalan: /* How do I change camera angles? */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This is the Gameplay FAQ&lt;br /&gt;
&lt;br /&gt;
=Navigation=&lt;br /&gt;
===How do I move and look around?===&lt;br /&gt;
The arrow keys on the keyboard control movement and the direction you are facing.  Hold down the forward and backward keys to move at a walking pace.  Simultaneously holding down the Shift key and the arrow key will change you to a running pace.  If there is an obstacle that you cannot go around, you may try running up to it and then pressing Spacebar to jump.  With practice you can vault over obstacles.&lt;br /&gt;
&lt;br /&gt;
===How do I change camera angles?===&lt;br /&gt;
The &amp;quot;Page Up&amp;quot; and &amp;quot;Page Down&amp;quot; keys control the camera angle. You can also press the M key to change the camera angle until you find one you like.&lt;br /&gt;
&lt;br /&gt;
=Location Questions=&lt;br /&gt;
===Where are the sewers?===&lt;br /&gt;
Go left from the [[Smithy|blacksmith]] in [[Hydlaa]] and follow the city walls until you find a large hole in the ground. There is also a second entrance behind the [[Kada-El Tavern|tavern]].&lt;br /&gt;
&lt;br /&gt;
===Where is the tavern?===&lt;br /&gt;
Starting from Hydlaa Plaza, look to the left of the large red temple for a ramp/street in the direction of the taller brown tower. Take that street and then go up the first staircase on your left. Follow its curve, and you&#039;ll see the tavern on your left eventually. Can&#039;t miss the sign of mugs above Kada-El&#039;s doors.&lt;br /&gt;
&lt;br /&gt;
===Where is the town of Ojaveda?===&lt;br /&gt;
Exit Hydlaa from the [[East Gate]], in the same sector as Jayose&#039;s [[library]], and follow the road across the [[Ojaroad Plains]], through the Korogan Passage, the river and past the hill. It&#039;s a long walk, but eventually you will find the [[dsar]] of [[Dsar of Akkaio|Akkaio]], one of many dsars that make up [[Ojaveda]] city. (If you chose an Enkidukai character, you will start here.)&lt;br /&gt;
&lt;br /&gt;
===Where is the Magic Shop?===&lt;br /&gt;
Exit Hydlaa from the north gate - from the centre plaza with the [[Laanx]] Statue, look toward a tall brown tower and make your way towards it. After exiting through the gate, continue through the forest path and then take the right fork as soon as you see it.&lt;br /&gt;
&lt;br /&gt;
===Where are the Bronze Doors?===&lt;br /&gt;
Exit Hydlaa the same way, but take the left fork instead of the right. The way is long. Just follow the road.&lt;br /&gt;
&lt;br /&gt;
=Death Realm Questions=&lt;br /&gt;
&lt;br /&gt;
===What happens when I die?===&lt;br /&gt;
You are whisked away to the [[Death Realm]], where you must escape it to return to the realm of the living. In Crystal Blue the Death Realm is very small, but it will be expanded later.&lt;br /&gt;
&lt;br /&gt;
===I can&#039;t find the exit from the Death Realm!===&lt;br /&gt;
Your best bet is to ask for aid from your fellow fallen. If they know of the exit, they will help you - and there is no shame at asking for help in a social game. If you can&#039;t seem to type fast enough while they&#039;re running by, you may wish to consider following them. &lt;br /&gt;
&lt;br /&gt;
You can always type &#039;/die&#039; to be taken back to the beginning if you get thoroughly lost, or stuck (and the /unstick command doesn&#039;t help).&lt;br /&gt;
&lt;br /&gt;
=Character Questions=&lt;br /&gt;
===What significance do the the character background options chosen during character creation have?===&lt;br /&gt;
The background choices that you make will affect starting stats and skills of the character.  Also, the text of your selections will appear in your characters description, which you can edit after character creation. The different races&#039; abilities have not yet been implemented. One tip would be to set your background so that it reflects the character&#039;s race&#039;s background.&lt;br /&gt;
&lt;br /&gt;
===What are each of the religions choices about, and do they have any gameplay significance?===&lt;br /&gt;
Lookouts on this front are unclear. Estimates have been told. Religion will probably have a much bigger impact on gameplay then today.&lt;br /&gt;
&lt;br /&gt;
===What is my character&#039;s experience level?===&lt;br /&gt;
PlaneShift does not have an overall experience level of a character, like some other games.  However, you can estimate your character&#039;s strength by taking into account things like stats, armour skill, and primary weapon skill.&lt;br /&gt;
&lt;br /&gt;
=Training Questions=&lt;br /&gt;
===What do I train?===&lt;br /&gt;
There are two aspects to skills which are theoretical knowledge and practical knowledge.  You use progression points to train and obtain theoretical knowledge from a trainer NPC.  Once you have obtained the theoretical knowledge to use the skill properly, you can then train your practical knowledge by actually using the skill.&lt;br /&gt;
&lt;br /&gt;
===What are progression points, how do I get them and how do I use them?===&lt;br /&gt;
Progression Points (PPs) are the points you get from using skills (such as fighting, mining, etc.). They are used to train the theoretical part of skills with NPC trainers or to train statistics like Strength, Agility, etc.&lt;br /&gt;
&lt;br /&gt;
===Yeah, but HOW do I train?===&lt;br /&gt;
You must first find a trainer that can train you in the theoretical knowledge of the skill.  They may be located in different locations in different cities.  A big hint that an NPC has the ability to train you is the presence of the training icon when you click on the NPC to interact with him.&lt;br /&gt;
&lt;br /&gt;
After finding the trainer that can train the skill(s) you wish to gain or improve, select him or her and type &amp;quot;/train&amp;quot;.  Then select the skill you want to train and click on the &amp;quot;Buy Skill&amp;quot; icon.  &lt;br /&gt;
&lt;br /&gt;
You have to train until the yellow bar turns green completely.  This part of training uses the progression points.  To finish acquiring the skill at that level, you go out and complete the practical training by using the skill.  When you have gotten enough additional experience using that skill, the skill will be leveled up.&lt;br /&gt;
&lt;br /&gt;
===How do you increase HP or Mana?===&lt;br /&gt;
Training the physical skills (strength, endurance, and agility) will increase max HP.  Training the mental skills (intelligence, will, and charisma) will increase mana.&lt;br /&gt;
&lt;br /&gt;
=Inventory Questions=&lt;br /&gt;
===What can I do with animal parts (that aren&#039;t used in a quest)?===&lt;br /&gt;
Animal parts can be sold for tria to specific NPCs ingame. You should ask people (best in RP-manner) where to find them.&lt;br /&gt;
&lt;br /&gt;
===Where can I find daggers, maces, hammers, spears, or bows?===&lt;br /&gt;
Daggers can be collected as loot off of an occasional ruffian, crafted, or acquired from other players. Maces and hammers can be bought from some merchants but are not always easy to find. The remaining weapon types do not yet exist in the game.&lt;br /&gt;
&lt;br /&gt;
===How strong do I need to be to use heavier equipment?===&lt;br /&gt;
The strength requirement depends on the specific piece of equipment.&lt;br /&gt;
&lt;br /&gt;
===How do I use an item?===&lt;br /&gt;
Either type the command, &amp;quot;/use &#039;&#039;nameofitem&#039;&#039;&amp;quot;, or drag the item onto the doll in the inventory window.&lt;br /&gt;
&lt;br /&gt;
===How do I drop or destroy an item?===&lt;br /&gt;
An item can be dropped by dragging it outside of the inventory window, and clicking.  There is no built in functionality to destroy an item at this time, though it can be accomplished by placing the item in a furnace and waiting.&lt;br /&gt;
&lt;br /&gt;
=Trading/Working/Crafting Questions=&lt;br /&gt;
===How can I make some money?===&lt;br /&gt;
[[Players Guide/Economy#Trias| Trias]], the currency of PlaneShift, are sometimes given through NPC quests, and often from GM (Game Master) quests. &lt;br /&gt;
&lt;br /&gt;
Another source of income is hunting; find yourself some rats (Hydlaa&#039;s sewers and the warehouse of Akkaio have plenty) and hunt there for a while and sell the parts you collect to merchants. &lt;br /&gt;
&lt;br /&gt;
Mining is another option, but you will need a pick and some training provided by Harnquist at the [[Smithy|blacksmith]]&#039;s to begin - and you will also have to find out where to mine. Other players can be of help in finding mines.&lt;br /&gt;
&lt;br /&gt;
You can also learn how to [[Players_Guide/Crafting|Craft]]. You might be lucky to sell your crafted items to other players for more than you can to NPCs.&lt;br /&gt;
&lt;br /&gt;
===How do I mine?===&lt;br /&gt;
Buy a pick, equip it in your right hand, find the right spot to mine and type &amp;quot;/dig &amp;lt;&amp;lt;mineral&amp;gt;&amp;gt;&amp;quot; where &amp;lt;&amp;lt;mineral&amp;gt;&amp;gt; can be platinum, gold, silver, iron, coal, tin, zinc, diamond, emerald, or ruby.  Ask in-game for help in finding mining spots.  If you explore and notice others successfully mining using a pick, make a note of that location for future use.&lt;br /&gt;
&lt;br /&gt;
===What do I need in order to train a skill?===&lt;br /&gt;
First you need some Progression Points and [[Players Guide/Economy#Trias| Trias]]. Second you need to find the trainer that can help you in the skill you want - ask around in-game for further help in finding them.&lt;br /&gt;
&lt;br /&gt;
===How many progression points do I need to train 1 point in a certain skill or stat?===&lt;br /&gt;
Open your &amp;quot;Skills and stats&amp;quot; window and look at the desired skill you want to train. You&#039;ll notice there are 3 coloured bars on the right of the skill name. If the blue bar above is longer than the yellow bar, you have enough progression points to train a level. The amount of progression points and [[Players Guide/Economy#Trias| Trias]] required for this action will increase though as you progress, so for a higher level in a certain skill, you will require more progression points and money.&lt;br /&gt;
&lt;br /&gt;
=Quest Questions=&lt;br /&gt;
===Why will nobody tell me quest solutions?===&lt;br /&gt;
The quests are far more rewarding to complete yourself, rather than have people telling you the answers. This applies even more so during the early stages of CB, where there is little content to keep you occupied. The developers wish people to not post quest answers in the forums or on web sites - telling friends or guild-members privately, however, is generally okay. But think again before asking the solution to a quest. The greatest reward you can get from completing the quest is the satisfaction of solving it all by yourself.&lt;br /&gt;
&lt;br /&gt;
There is also one other important benefit for most people - when you learn how to solve quests on your own, you will get better at it.  Of course, this is true for many things in real life as well.  Do not feel discouraged at having challenges.&lt;br /&gt;
&lt;br /&gt;
===Talking to NPCs is confusing. How do I get a quest?===&lt;br /&gt;
There are several ways to ask NPCs for a quest. &amp;quot;Give me a quest&amp;quot; works when talking to Sharven, for instance. Play around with phrases using the word &amp;quot;quest,&amp;quot; &amp;quot;work,&amp;quot; or &amp;quot;job&amp;quot; and eventually something will be accepted (that is, of course, unless the NPC you&#039;re talking to does not give a quest.) The NPC dialogue system is almost constantly being improved, so while it can be rather frustrating to try to speak to them right now, it won&#039;t remain that way forever. There are also certain NPCs that will give you a guest but which don&#039;t respond to phrases like &amp;quot;give me a quest&amp;quot;. Try asking them &amp;quot;tell me about you&amp;quot; or just &amp;quot;about you&amp;quot; and then work your way from there, asking them others &amp;quot;about...&amp;quot; type questions based on the reply they gave you before.&lt;br /&gt;
&lt;br /&gt;
===How do I find out if an NPC is a questgiver?===&lt;br /&gt;
For most quests and most NPCs, you can find out by talking to the NPC and asking directly, &amp;quot;give me a quest&amp;quot;.  You won&#039;t always know if an NPC is a questgiver, however.  Some may respond to different trigger phrases, and some will not give a quest until certain other conditions are met.&lt;br /&gt;
&lt;br /&gt;
===How do I complete a quest once I&#039;ve brought an item to the questgiver?===&lt;br /&gt;
For the simplest cases, you simply hand the item to the NPC, by right clicking on the NPC, and then clicking on the &amp;quot;Give&amp;quot; button.  This will open a window which will allow you to drag the item over and trade it to the NPC.  For quests where the NPC expects several different types of items, you will usually need to hand over items one type at a time.&lt;br /&gt;
&lt;br /&gt;
In some cases, you will need to tell the NPC a specific phrase to let them know that you have the item before you can trade it.  This varies depending on the quest.&lt;br /&gt;
&lt;br /&gt;
===How do I get steel stock?===&lt;br /&gt;
This question comes up because it is possible to get a quest requiring steel stock as a new player, but a new player is nowhere near ready to make steel stock.  The short answer is that you either get steel stock from another player, or you craft it yourself.  In order to craft steel stock, you must be able to dig ore (mining skill), and make steel stock from it (metallurgy skill).&lt;br /&gt;
&lt;br /&gt;
=Colors and GUI Questions=&lt;br /&gt;
===What do the label colors mean?===&lt;br /&gt;
{| cellpadding=&amp;quot;2&amp;quot; cellspacing=&amp;quot;1&amp;quot; border=&amp;quot;0&amp;quot;&lt;br /&gt;
| style=&amp;quot;background:#404040; color:#4080ff&amp;quot; | &#039;&#039;&#039;Blue&#039;&#039;&#039; || style=&amp;quot;background:#efefef&amp;quot; | normal players in the same group&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#404040; color:#00ffff&amp;quot; | &#039;&#039;&#039;Cyan&#039;&#039;&#039; || style=&amp;quot;background:#efefef&amp;quot; | computer controlled characters (NPCs)&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#404040; color:#80ff80&amp;quot; | &#039;&#039;&#039;Light Green&#039;&#039;&#039; || style=&amp;quot;background:#efefef&amp;quot; | normal players&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#404040; color:#00cf00&amp;quot; | &#039;&#039;&#039;Green&#039;&#039;&#039; || style=&amp;quot;background:#efefef&amp;quot; | new GMs and certain testing characters&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#404040; color:#ffff00&amp;quot; | &#039;&#039;&#039;Yellow&#039;&#039;&#039; || style=&amp;quot;background:#efefef&amp;quot; | Game Masters&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#404040; color:#ff8080&amp;quot; | &#039;&#039;&#039;Light Red&#039;&#039;&#039; || style=&amp;quot;background:#efefef&amp;quot; | Developers&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#404040; color:#ff0000&amp;quot; | &#039;&#039;&#039;Red&#039;&#039;&#039; || style=&amp;quot;background:#efefef&amp;quot; | items and dead characters&lt;br /&gt;
|}&lt;br /&gt;
The colours separate different type of characters like NPCs, GMs, Players, ..&lt;br /&gt;
&lt;br /&gt;
===What do the yellow, green, red, and blue bars near the skills mean?===&lt;br /&gt;
{| style=&amp;quot;background-color:#efefef;&amp;quot; | border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;Skill Bar&#039;&#039;&#039; || &lt;br /&gt;
{| style=&amp;quot;width:160px&amp;quot; border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;0&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; style=&amp;quot;background-color:#4040ff; height:5px; width:120px&amp;quot; |  || style=&amp;quot;background-color:#ff4040; width:40px&amp;quot; |  &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color:#00ff00; height:10px; width:40px&amp;quot; |  || style=&amp;quot;background-color:#ffff00; width:40px&amp;quot; |  || style=&amp;quot;background-color:#ff4040; width:40px&amp;quot; |  || style=&amp;quot;background-color:#ff4040; width:40px&amp;quot; |  &lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
:*;Yellow&lt;br /&gt;
:: Amount of theoretical knowledge (training) needed before you start the practical part (working with that skill).&lt;br /&gt;
:*;Green&lt;br /&gt;
:: Amount of theoretical knowledge achieved (when training) or amount of practical experience (when practising)&lt;br /&gt;
:*;Red&lt;br /&gt;
:: Amount of practical experience required up to next level&lt;br /&gt;
:*;Blue&lt;br /&gt;
:: Your current progression points. (If the blue bar is longer than the yellow bar, you can complete the theoretical training for the skill in question.)&lt;br /&gt;
&lt;br /&gt;
===What do the coloured bars in my status window represent?===&lt;br /&gt;
{| style=&amp;quot;background:#404040; color:#ffffff&amp;quot; border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;background:#404040; color:#ffffff&amp;quot; | &#039;&#039;&#039;Status Window&#039;&#039;&#039;&lt;br /&gt;
| align=&amp;quot;right&amp;quot; | HP &lt;br /&gt;
| &lt;br /&gt;
{| width:160px; border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
| bgcolor=&amp;quot;#ff0000&amp;quot; width=&amp;quot;160px&amp;quot; height=&amp;quot;7px&amp;quot;|  &lt;br /&gt;
|}&lt;br /&gt;
| align=&amp;quot;right&amp;quot; | 150/150 &lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;right&amp;quot; | Phys. Stamina &lt;br /&gt;
| &lt;br /&gt;
{| width:160px; border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
| bgcolor=&amp;quot;#00ff00&amp;quot; width=&amp;quot;160px&amp;quot; height=&amp;quot;8px&amp;quot;|  &lt;br /&gt;
|}&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | 500/500 &lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;right&amp;quot; | Mana&lt;br /&gt;
| &lt;br /&gt;
{| width:160px; border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
| bgcolor=&amp;quot;#bf40ff&amp;quot; width=&amp;quot;160px&amp;quot; height=&amp;quot;8px&amp;quot;|  &lt;br /&gt;
|}&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | 10/10 &lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;right&amp;quot; | Ment. Stamina &lt;br /&gt;
| &lt;br /&gt;
{| width:160px; border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
| bgcolor=&amp;quot;#B0B0B0&amp;quot; width=&amp;quot;160px&amp;quot; height=&amp;quot;8px&amp;quot;|  &lt;br /&gt;
|}&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | 200/200 &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
:*;HP (red)&lt;br /&gt;
:: Health Points are associated with blood&lt;br /&gt;
:: This is an indicator of your Health and is a combination of Strength + Agility + Endurance&lt;br /&gt;
:*;Phys. Stamina (green)&lt;br /&gt;
:: Physical Stamina is associated with walking on earth&lt;br /&gt;
:: This is an indicator of your Endurance walking long distances&lt;br /&gt;
:*;Mana (violet)&lt;br /&gt;
:: Mana (from Hawaiian word for might) is associated with mysticism&lt;br /&gt;
:: This is the spellpower or amount of magical energy used to cast spells&lt;br /&gt;
:*;Ment. Stamina (grey)&lt;br /&gt;
:: Mental Stamina is associated with brain&lt;br /&gt;
:: This is an indicator of your Fitness of digging ore or fighting&lt;br /&gt;
&lt;br /&gt;
=Targeting/Fighting Questions=&lt;br /&gt;
===There are too few monsters, and other people always kill them too fast!===&lt;br /&gt;
You&#039;ll have to be patient on this one. The developers will add more spawns soon, but for now, please try to not cause tension by stealing other people&#039;s kills if they got to it first, unless necessary by RP. If a monster is &amp;quot;camped&amp;quot; by somebody and you can&#039;t find any other free monster to kill, you can always approach the person and ask him/her politely to group with you so you can share the loot and progression points. Please use /tell to clear up any misunderstandings.&lt;br /&gt;
&lt;br /&gt;
===In which hand should I put my weapon?===&lt;br /&gt;
It doesn&#039;t matter in which hand you are holding the weapons. You will hit with both hands as long as you have fighting items equipped (that includes fists). If you equip a non fighting/defensive item (mug/shield) you will only hit with one hand. The only thing you MUST equip in the proper (Right) hand is the rock pick. Equip it on the Left and you can&#039;t mine.&lt;br /&gt;
&lt;br /&gt;
===Does having two weapons help?===&lt;br /&gt;
Yes, you hit with both hands so it helps. However, the offense does come at the cost of not being able to use a shield. Shield use is a defensive combat skill that some may prefer at the cost of the offensive use of two weapons.&lt;br /&gt;
&lt;br /&gt;
===Why am I getting the message &amp;quot;&#039;&#039;&#039;&#039;&#039;&amp;lt;&amp;lt;NPC name&amp;gt;&amp;gt;&#039;&#039;&#039;&#039;&#039; is impervious to attack&amp;quot; when I try to attack a monster?===&lt;br /&gt;
If you are getting this message that means that the program controlling the NPC&#039;s behaviour (npcclient) has either crashed or it has been shut down by a developer in order to improve/fix something. Nobody knows when the program will be restarted, so don&#039;t ask.&lt;br /&gt;
&lt;br /&gt;
===Why isn&#039;t my NPC opponent attacking back?===&lt;br /&gt;
The program controlling NPC behaviour (npcclient) on the server isn&#039;t always functioning (see the question above about &amp;quot;impervious to attack&amp;quot;).  Without it, NPCs will not fight back.  Consider this a freebie, until it comes back on, again.&lt;br /&gt;
&lt;br /&gt;
===How do I loot a defeated foe?  I can&#039;t find the place to click anywhere on the body.===&lt;br /&gt;
For some of the NPC models, the place to click is a very small spot, usually located around the crotch.  In such cases, it is more effective to loot by using the &amp;quot;/loot&amp;quot; command.&lt;br /&gt;
&lt;br /&gt;
=Miscellaneous=&lt;br /&gt;
&lt;br /&gt;
===How do I recognize a GM?===&lt;br /&gt;
&#039;&#039;&#039;GMs&#039;&#039;&#039; and developers are in the [[Game Master|Game Masters]] Guild. You can use the command &amp;quot;/who game&amp;quot; to list the ones online for you.&lt;br /&gt;
See also [[#What do the label colours mean?|What do the label colours mean?]]&lt;br /&gt;
&lt;br /&gt;
===How can I avoid fall damage?===&lt;br /&gt;
As a young character, it is all too easy to die through fall damage. The general advice is this: don&#039;t jump from objects, don&#039;t run down staircases, and take care when travelling across dangerous paths where it may be easy to slip. Sometimes bugs do occur and your character will plummet to his or her doom from a height that looks no more than four feet - unfortunate, but try to be as safe as you can. Also, because of certain graphics bugs, your character can fall through the floor to the end of the world. Try to avoid the spots that can trigger this event and find some alternative routes.&lt;br /&gt;
&lt;br /&gt;
If your camera angle doesn&#039;t let you see something clearly such as the edge of a pit or where steps going down or up are, press &amp;quot;Page Up&amp;quot; or &amp;quot;Page Down&amp;quot; keys to adjust the camera angle to your liking.&lt;br /&gt;
&lt;br /&gt;
===Y DOES EVRY1 H8TE ME!??===&lt;br /&gt;
Stop shouting at them! Using capslock and chatspeak all the time makes you sound loud, rude, and immature. It&#039;s also an eyesore, and not roleplay-compliant, so please type normally.&lt;br /&gt;
&lt;br /&gt;
===How do I open doors?===&lt;br /&gt;
Most doors that appear shut cannot be opened.&lt;br /&gt;
&lt;br /&gt;
There are a very few exceptions and these can only be opened when your character has completed a quest or group of quests. You can attempt to open a door by right clicking on it. If you are able to open it, you will see a door handle in the context menu. Click on that and you will be taken to the far side of the door.&lt;br /&gt;
&lt;br /&gt;
===My map is too dark! I can&#039;t see where I&#039;m going.===&lt;br /&gt;
If adjusting the brightness/gamma settings of your monitor doesn&#039;t work, try running the game with the -fullbright command. It will eliminate lighting completely (and thus be warned: the game won&#039;t appear as pretty and you won&#039;t be able to tell night from day). Right-click on your PlaneShift shortcut, hit Properties, find the Target line and add a space and -fullbright at the very end.&lt;br /&gt;
&lt;br /&gt;
===How do I create a macro?===&lt;br /&gt;
Right-click on one of the free slots in the macro list (which is found down the left side of your screen by default - it already has buttons like Attack, Sell, Tell, Say, etc.) and click the button. You can then set the name for the macro, and then the chat command you wish it to type when the button is pressed. You can also queue 2 or more commands (i.e for creating an attack shortcut you can use the following combo: /target clear, /target next npc, /attack &amp;lt;&amp;lt;1-5&amp;gt;&amp;gt; placing each command on a new row and without the &amp;lt;&amp;lt;&amp;gt;&amp;gt; signs).&lt;br /&gt;
&lt;br /&gt;
===I&#039;m stuck in a place I can&#039;t get out from and I can&#039;t move!===&lt;br /&gt;
Type &amp;quot;/unstick&amp;quot; - that will move you to a safe spot.&lt;br /&gt;
&lt;br /&gt;
===How do I get magic?===&lt;br /&gt;
You will need to buy a glyph from the magic shop or get one from a quest, purify it, and learn the spell. You will also need to find a trainer that teaches the magic Way (or school) your spell is in.&lt;br /&gt;
&lt;br /&gt;
===Why is it that some characters get spawned in Hydlaa (main city) and others in Ojaveda (Enkidukai city)?===&lt;br /&gt;
Some spawns take you to your origins. Currently only the Enkidukai and Kran have their spawn in separate cities, but once each race has its own towns and settlements, all characters will spawn in their rightful places.&lt;br /&gt;
&lt;br /&gt;
===How can I buy a house?===&lt;br /&gt;
Player-owned buildings are very rare at the moment.&lt;br /&gt;
&lt;br /&gt;
So far only a few houses have been sold as &amp;quot;Guild houses&amp;quot;. These sales were by auction and were advertised, in advance, on the main PS web site.&lt;br /&gt;
&lt;br /&gt;
There is no feature that allows a player to simply buy a house from an NPC or a shop yet.&lt;br /&gt;
&lt;br /&gt;
===What does &amp;quot;roleplay&amp;quot; mean?===&lt;br /&gt;
PlaneShift is a Massive Multiplayer Online Role Playing Game (M.M.O.R.P.G). That means that your character lives in a virtual world, has a background story and interacts with other characters. Role playing means that you adjust your chat in concordance with the setting of the game, with your character&#039;s background and with the other characters you meet ingame. Talking out of character (ooc) is prohibited in the normal chat but you can act ooc when whispering to another player using the command &amp;quot;/tell&amp;quot;. The background story of your character is decided by you and, as long as it fits in the setting of the game, there is no limit to it but your imagination.&lt;br /&gt;
&lt;br /&gt;
===I can&#039;t see certain players or NPCs===&lt;br /&gt;
That is caused by the fact that you lagged when entering a sector of the map. Changing sector and returning or reloading the client will help you.&lt;br /&gt;
&lt;br /&gt;
===Is there a way to make the client load the new regions faster?===&lt;br /&gt;
Yes, checking the &amp;quot;Keep maps loaded&amp;quot; option in pssetup will help because if you already loaded a certain map you won&#039;t have to load it again when you return there. However, this will take a good amount of memory.&lt;br /&gt;
&lt;br /&gt;
===I read the Player Guide and the Gameplay FAQ, but I still need help in-game===&lt;br /&gt;
Use the help channel (the tab on the right in your communications window). An advisor will answer your question.&lt;br /&gt;
&lt;br /&gt;
===I don&#039;t like my character creation choices, will you change my gender/race/etc?===&lt;br /&gt;
The choices you have made for your character during the creation process are final; you can change them only by remaking your entire character. No developer or Game Master will make such changes for you.&lt;br /&gt;
&lt;br /&gt;
===How do you play Groffeltoe?===&lt;br /&gt;
TODO&lt;br /&gt;
&lt;br /&gt;
===What are those things that people can summon as pets?===&lt;br /&gt;
There are two kinds of pets, right now.  The one with the tiny wings is called a groffel.  The other one, that looks somewhat like a brownish lizard, is called a yulbar.&lt;br /&gt;
&lt;br /&gt;
[[Category:FAQ]]&lt;/div&gt;</summary>
		<author><name>Venalan</name></author>
	</entry>
	<entry>
		<id>https://planeshift.top-ix.org//pswiki/index.php?title=Quickguide&amp;diff=10241</id>
		<title>Quickguide</title>
		<link rel="alternate" type="text/html" href="https://planeshift.top-ix.org//pswiki/index.php?title=Quickguide&amp;diff=10241"/>
		<updated>2013-05-27T00:51:56Z</updated>

		<summary type="html">&lt;p&gt;Venalan: /* Auto-Update */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=== Verify this checklist to play PlaneShift ===&lt;br /&gt;
:*You need a Windows, Linux or Macintosh computer (laptop or desktop)&lt;br /&gt;
:*You need at least 1Gb of free space on your Hard Disk&lt;br /&gt;
:*You need a good video card. The minimum is around a GeForce2 MX or ATI Radeon 8500. Usually the video card is more important than the CPU&lt;br /&gt;
:*You need 1Gb of RAM or more (2Gb ideal). (Reported to work with 256MB as well but Swap file up to 1GB is highly recommended)&lt;br /&gt;
:*You will be connected to the internet while playing, so you need a permanent and stable connection, like ADSL (someone reported to play well also on a 56k modem).&lt;br /&gt;
:*To download the game you need a good internet connection or it will take long time&lt;br /&gt;
:*You should disable firewalls or routers blocking port 7777. Usually it&#039;s not possible to play when behind a corporate firewall (from work for example!)&lt;br /&gt;
&lt;br /&gt;
=== Installing and registration ===&lt;br /&gt;
You need 3 things to play PlaneShift:&lt;br /&gt;
:*The base installation file (around 1Gb in size), that you can get in the [http://www.planeshift.it/download.html Download page] with direct download or with bittorrent.&lt;br /&gt;
:*Update PlaneShift by using the built in updater in PSlaunch, located in Windows under Start-&amp;gt;Programs-&amp;gt;PlaneShift-&amp;gt;PSlaunch.exe  Once you run the program it will automatically detect any necessary updates and you can chose to download and install them. On windows Visa/7/8 you may need to open the PSlaunch.exe program with &#039;Run as Administrator&#039; by right clicking on the file.&lt;br /&gt;
:*An account. This is totally free, but we require an email verification. Go to [http://209.59.234.149/register/ this page], click on Create New Account, insert your data and wait a verification email. The email will require you to click on a link an choose a password to activate the account.&lt;br /&gt;
&lt;br /&gt;
=== First login and char creation ===&lt;br /&gt;
:*When the game starts you have to enter your email as login, and the same password you choose on the registration page.&lt;br /&gt;
:*If you see numbers to the right of server name, this means the server is up and running, if you read &amp;quot;Fail&amp;quot;, means that the server is down or you cannot reach it due to firewall issues. To see if the server is up go the main web page of the server, [http://planeshift.subhosting.net HERE] and check on the left columns the &amp;quot;Total Online&amp;quot; players connected; if this number is greater than 0 then the server is up.&lt;br /&gt;
:*You will be requested to create a new character, you can go for the &amp;quot;Quick&amp;quot; creation where most options are chosen for you, or the &amp;quot;Custom&amp;quot; option. For now select the Quick, and come back later with another char. You can have up to 4 characters. You can delete them at any time.&lt;br /&gt;
&lt;br /&gt;
=== Enter the PlaneShift 3D world ===&lt;br /&gt;
When a character is created, you will enter the PlaneShift 3D world. We hope to provide many different possibilities to players, but at the moment the game is not so developed as we would like, so your options are limited, but always expanding. The next steps explain how to gain money, items and complete quests to gain experience and improve your character.&lt;br /&gt;
:*You can move with the arrow keys and explore the world, press &#039;m&#039; to change the camera setting. Clicking on Option icon (to the top left) you can access the keyboard configuration, and check there all keys used in the game to control your character.&lt;br /&gt;
:*Every race will start in [[Hydlaa]], the main city. Explore the surroundings a bit, and locate the [[Smithy|blacksmith]] by the plaza - his name is [[Harnquist]]. You can get some quests from him. You can also walk between the houses to find the entrance to the [[Hydlaa Sewers|sewers]] where you will find some rats to kill.&lt;br /&gt;
&lt;br /&gt;
=== Roleplay ===&lt;br /&gt;
:*PlaneShift is a roleplaying game and players are encouraged to always roleplay their character while in game, please read this brief introduction to roleplay.&lt;br /&gt;
:*Roleplaying puts you into your characters shoes. You ARE the character, it is a medieval world, so try and pretend that you lived back then.&lt;br /&gt;
:*Words such as &#039;lol&#039;, or &#039;rofl&#039;, take away from the roleplaying experience. Please spell out your words and use correct grammar.&lt;br /&gt;
&lt;br /&gt;
=== Combat ===&lt;br /&gt;
:*Your character is pretty young and inexperienced, with little or no knowledge on fighting and magic. For this reason you can just afford to kill some rats to practice combat. This is probably the best way to start making some experience and money.&lt;br /&gt;
:*Be careful about which rats you choose, right click on them and check their description, avoid the &amp;quot;robust&amp;quot; ones, attack the normal ones. You can attack them with bare hands.&lt;br /&gt;
:*To attack just right click on the monster and click the sword icon. Look at the top right of the screen and you will see your and its life going down. Be sure not to die! If you are in trouble run away and return later.&lt;br /&gt;
&lt;br /&gt;
=== Magic ===&lt;br /&gt;
:*If you want to start with magic you need some glyphs. Glyphs are the base of creating and casting any spell. If you have some money you should visit Levrus in the [[Magic Shop]], that resides between Hydlaa and the [[Bronze Doors]], quite close to Hydlaa.&lt;br /&gt;
:*When you got at least one glyph you can open your spellbook and first of all you should drag your glyph on the purify icon. After some time the glyph will be purified and ready for usage. Then move the glyph to the slots at the bottom of the spell screen and save the spell. You can now launch the new spell.&lt;br /&gt;
&lt;br /&gt;
=== Training ===&lt;br /&gt;
:*As soon as you gain experience and some money, you can go to a trainer and advance a &amp;quot;rank&amp;quot; in a certain skill. For example you can visit Harnquist the [[Smithy|blacksmith]] in Hydlaa to learn how to better handle an axe, or Trasok in Ojaveda for sword.&lt;br /&gt;
:*Just right click on the trainer and select the train icon. The skills window will open, you have to select one skill and click the train button.&lt;br /&gt;
&lt;br /&gt;
=== Quests ===&lt;br /&gt;
:*As you become more experienced in the game, you should try making some quests. These are given by characters like Harnquist and Trasok. A quest requires you to use your brain to solve it, involving riddles, puzzles, combat or magic. Doing quests you will advance in the trust of various persons in the game, being able to gain more powerful items, access hidden places and gain fame.&lt;br /&gt;
:*To get a quest you have to speak to a computer controlled entity (called NPC for short, Non Player Character). So go to Harnquist or Trasok, right click on them and select the speak icon. When you do this available quest options will appear on screen. To chose a quest option just click on the text or &#039;bubble&#039; and your character will say those words to the NPC. The NPC will then answer you. PlaneShift also uses a native language parsing system that allows you to speak to NPCs in plain English if you want to try talking in the free text box. Remember totry to keep your phrases short and precise to give the NPC the best change of answering you correctly.&lt;br /&gt;
:*Simple quests usually requires you to bring some item to the requester or to discover some information.&lt;br /&gt;
&lt;br /&gt;
=== Proceeding further in the game ===&lt;br /&gt;
:*There are a number of options you have in addition to the ones described, like creating a guild, crafting items, participating to live events.&lt;br /&gt;
:*You will discover those options step by step thanks to the community of players and other released material like the player guide.&lt;br /&gt;
:*Check the toolbar to the top left and explore all menus and options.&lt;br /&gt;
&lt;br /&gt;
=== Troubleshooting ===&lt;br /&gt;
:*Before asking, please review the Help present in game, in the Toolbar to the top left of the screen. There you can find most commands and their detailed explanation&lt;br /&gt;
:*If you have problems in game you can ask for help on our forums, or directly in game in the &amp;quot;Help&amp;quot; channel. In the chat window, select the last tab called &amp;quot;Help&amp;quot; and type your questions there, an advisor (expert player or GM) will answer you as soon as possible. Remember that they cannot give hints or cheats, like telling you how to complete a quest.&lt;br /&gt;
&lt;br /&gt;
=== File locations and planeshift-settings ===&lt;br /&gt;
Here is the location for some important files and folders that can help you, either when you need to manually change a setting that is not accessible from the planeshift-gui or if you want to look at a chat you had some time before:&lt;br /&gt;
==== File locations ====&lt;br /&gt;
There is a special Planeshift-folder (Not to confuse with the Planeshift-gamefolder!) which contains user-specific preferences and &amp;quot;chat log files&amp;quot;. The location of it depends on the Operating System you use. Here is a table with the known locations&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;border:solid 1px black; border-collapse:collapse; padding:10px&amp;quot;&lt;br /&gt;
 | style=&amp;quot;padding:5px 10px; border:solid 1px black;&amp;quot; | Windows XP&lt;br /&gt;
 | style=&amp;quot;padding:5px 10px; border:solid 1px black;&amp;quot; | %appdata%\PlaneShift&lt;br /&gt;
 |-&lt;br /&gt;
 | style=&amp;quot;padding:5px 10px; border:solid 1px black;&amp;quot; | Windows 7&lt;br /&gt;
 | style=&amp;quot;padding:5px 10px; border:solid 1px black;&amp;quot; | C:\Users\Username\AppData\Roaming\PlaneShift&lt;br /&gt;
 |-&lt;br /&gt;
 | rowspan=&amp;quot;2&amp;quot; style=&amp;quot;padding:5px 10px; border:solid 1px black;&amp;quot; | Mac OS X&lt;br /&gt;
 | style=&amp;quot;padding:5px 10px; border:solid 1px black;&amp;quot; | ~/Library/Application Support/PlaneShift&lt;br /&gt;
 |-&lt;br /&gt;
 |  style=&amp;quot;padding:5px 10px; border:solid 1px black;&amp;quot; | the &amp;quot;~&amp;quot;-sign is the path to &amp;quot;/Users/UserName&amp;quot;&lt;br /&gt;
 |-&lt;br /&gt;
 | rowspan=&amp;quot;2&amp;quot; style=&amp;quot;padding:5px 10px; border:solid 1px black;&amp;quot; | Linux&lt;br /&gt;
 | style=&amp;quot;padding:5px 10px; border:solid 1px black;&amp;quot; | ~/.PlaneShift&lt;br /&gt;
 |-&lt;br /&gt;
 |  style=&amp;quot;padding:5px 10px; border:solid 1px black;&amp;quot; | the &amp;quot;~&amp;quot;-sign is the path to &amp;quot;/home/UserName&amp;quot;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== User-specific-prefs ====&lt;br /&gt;
&lt;br /&gt;
What follows is a list of some of the files and/or folders that might be of interest&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;folders&#039;&#039;&#039;&lt;br /&gt;
** &#039;&#039;&#039;books&#039;&#039;&#039;: This folder contains books you have saved from planeshift. It is also used to store texts you have created outside of planeshift and want to load into a book&lt;br /&gt;
** &#039;&#039;&#039;descriptions&#039;&#039;&#039;: This folder contains different descriptions for your character which you can load with the /loaddesc command from in game.&lt;br /&gt;
** &#039;&#039;&#039;logs&#039;&#039;&#039;: This folder contains your chatlogs. The format for the filename is &#039;&#039;&#039;&#039;YourCharactersFirstName_YourCharactersLastName.txt&#039;&#039;&#039;&#039;.&lt;br /&gt;
** &#039;&#039;&#039;musicalsheets&#039;&#039;&#039;: If you make and save pieces of music they will be saved in this folder.&lt;br /&gt;
** &#039;&#039;&#039;options&#039;&#039;&#039;: The files within there contain the options you can set from within planeshift itself.&lt;br /&gt;
** &#039;&#039;&#039;screenshots&#039;&#039;&#039;: The screenshots you take from within planeshift via the command &amp;quot;/screenshot&amp;quot; are saved in here.&lt;br /&gt;
* &#039;&#039;&#039;files&#039;&#039;&#039;&lt;br /&gt;
** &#039;&#039;&#039;options.cfg&#039;&#039;&#039;: This file contains some camera-settings&lt;br /&gt;
** &#039;&#039;&#039;planeshift.cfg&#039;&#039;&#039;: This file contains additional settings, like the email seen on the games&#039; login-screen and options which can be set via the &amp;quot;pssetup&amp;quot;-application.&lt;br /&gt;
** &#039;&#039;&#039;questnotes_YourCharactersFirstName_YourCharactersLastName.xml&#039;&#039;&#039;: This file contains a list of all the quests you have taken in planeshift, together with all the notes you made on them.&lt;br /&gt;
&lt;br /&gt;
=== Using the updater ===&lt;br /&gt;
&lt;br /&gt;
====Auto-Update====&lt;br /&gt;
Just doubleclick the &amp;quot;PSlaunch&amp;quot;-application and if there is an update it should download and install the changes. However, the Updater isn&#039;t 100% perfect yet. If you end up with problems with the updater you can try to &#039;repair&#039; the install and which fixes most problems which occur.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Windows:&#039;&#039;&#039; A dos-box should open and the updater should output status-messages about its behaviour there.&lt;br /&gt;
* &#039;&#039;&#039;Linux / Mac OS X:&#039;&#039;&#039; On these systems, the updater writes its output into a file. So, after running the updater, you can open a file named &amp;quot;updater.log&amp;quot; which resides in the Planeshift-gamefolder.&lt;br /&gt;
&lt;br /&gt;
====Check the integrity of (and repair) your Planeshift-installation====&lt;br /&gt;
PSUpdater can also be started via a console/terminal/dosbox/whatever commandline-tool there is on your system, in conjunction with the &amp;quot;repair&amp;quot;-parameter. It checks your installation and, if any of the files are changed, asks you to replace them with the official version.&lt;br /&gt;
&#039;&#039;&#039;Beware:&#039;&#039;&#039; This will also check and therefore overwrite files like &amp;quot;psclient.cfg&amp;quot; within the Planeshift-gamefolder. So any changes you made to them will be lost. This does &#039;&#039;&#039;not&#039;&#039;&#039; change any of the options you have set from within the options-window within the game itself.&lt;br /&gt;
&lt;br /&gt;
The way to use PSUpdater from the commandline is slightly more complicated and will be explained below (again, OS-specific):&lt;br /&gt;
&lt;br /&gt;
&amp;lt;table style=&amp;quot;border:solid 1px black; border-collapse:collapse; padding:10px&amp;quot;&amp;gt;&lt;br /&gt;
   &amp;lt;tr&amp;gt;&lt;br /&gt;
      &amp;lt;td style=&amp;quot;padding:5px 10px; border:solid 1px black;&amp;quot;&amp;gt;Windows&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;td  style=&amp;quot;padding:5px 10px; border:solid 1px black;&amp;quot; &amp;gt;&lt;br /&gt;
&amp;lt;ol&amp;gt;&lt;br /&gt;
            &amp;lt;li&amp;gt;Click on the &amp;lt;strong&amp;gt;Start&amp;lt;/strong&amp;gt;-Button in your taskbar, then choose &amp;lt;strong&amp;gt;&amp;quot;Run&amp;quot;&amp;lt;/strong&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
            &amp;lt;li&amp;gt;In the upcoming dialog box, type in the following command:&amp;lt;br /&amp;gt;&lt;br /&gt;
               &amp;lt;strong&amp;gt;&amp;quot;C:\thePathToWherePlaneshiftIsInstalled\Planeshift\psupdater.exe&amp;quot; -repair&amp;lt;/strong&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
            &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ol&amp;gt;&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
   &amp;lt;/tr&amp;gt;&lt;br /&gt;
   &amp;lt;tr&amp;gt;&lt;br /&gt;
      &amp;lt;td style=&amp;quot;padding:5px 10px; border:solid 1px black;&amp;quot;&amp;gt;Mac OS X&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;td style=&amp;quot;padding:5px 10px; border:solid 1px black;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;ol&amp;gt;&lt;br /&gt;
            &amp;lt;li&amp;gt;Go to the folder &amp;lt;strong&amp;gt;&amp;quot;/Applications/Utilities&amp;quot;&amp;lt;/strong&amp;gt; and open the application named &amp;lt;strong&amp;gt;&amp;quot;Terminal&amp;quot;&amp;lt;/strong&amp;gt; or &amp;lt;strong&amp;gt;&amp;quot;Terminal.app&amp;quot;&amp;lt;/strong&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
            &amp;lt;li&amp;gt;cd into your planeshift-directory with this command (you can copy/paste it):&amp;lt;br /&amp;gt;&lt;br /&gt;
               &amp;lt;strong&amp;gt;cd /Applications/PlaneShift&amp;lt;/strong&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
               &amp;lt;strong&amp;gt;Attention:&amp;lt;/strong&amp;gt; This path is only valid if you installed the game into the folder suggested by the installer (&amp;quot;Applications&amp;quot;)&lt;br /&gt;
            &amp;lt;/li&amp;gt;&lt;br /&gt;
            &amp;lt;li&amp;gt;Run this command (again, you can copy/paste it):&amp;lt;br /&amp;gt;&lt;br /&gt;
               &amp;lt;strong&amp;gt;./psupdater.app/Contents/MacOS/psupdater_static -repair&amp;lt;/strong&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
               &amp;lt;strong&amp;gt;Attention:&amp;lt;/strong&amp;gt; As with the last step, this path is only valid if you installed the game into the &amp;quot;Applications&amp;quot;-folder&lt;br /&gt;
            &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ol&amp;gt;&lt;br /&gt;
      &amp;lt;/td&amp;gt;&lt;br /&gt;
   &amp;lt;/tr&amp;gt;&lt;br /&gt;
   &amp;lt;tr&amp;gt;&lt;br /&gt;
      &amp;lt;td style=&amp;quot;padding:5px 10px; border:solid 1px black;&amp;quot;&amp;gt; Linux &amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;td style=&amp;quot;padding:5px 10px; border:solid 1px black;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;ol&amp;gt;&lt;br /&gt;
            &amp;lt;li&amp;gt;start your commandline-utiliy (Console, Terminal, whatever you have)&amp;lt;/li&amp;gt;&lt;br /&gt;
            &amp;lt;li&amp;gt;cd into your planeshift-directory with this command (you can copy/paste it):&amp;lt;br /&amp;gt;&lt;br /&gt;
               &amp;lt;strong&amp;gt;cd /opt/PlaneShift&amp;lt;/strong&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
               &amp;lt;strong&amp;gt;Attention:&amp;lt;/strong&amp;gt; This path is only valid if you installed the game into the folder suggested by the installer (&amp;quot;opt&amp;quot;)&lt;br /&gt;
            &amp;lt;/li&amp;gt;&lt;br /&gt;
            &amp;lt;li&amp;gt;Run this command (again, you can copy/paste it):&amp;lt;br /&amp;gt;&lt;br /&gt;
               &amp;lt;strong&amp;gt;./psupdater -repair&amp;lt;/strong&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
               &amp;lt;strong&amp;gt;Attention:&amp;lt;/strong&amp;gt; As with the last step, this path is only valid if you installed the game into the &amp;quot;opt&amp;quot;-folder&lt;br /&gt;
            &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ol&amp;gt;&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
   &amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Docs]]&lt;/div&gt;</summary>
		<author><name>Venalan</name></author>
	</entry>
	<entry>
		<id>https://planeshift.top-ix.org//pswiki/index.php?title=Quickguide&amp;diff=10240</id>
		<title>Quickguide</title>
		<link rel="alternate" type="text/html" href="https://planeshift.top-ix.org//pswiki/index.php?title=Quickguide&amp;diff=10240"/>
		<updated>2013-05-27T00:49:03Z</updated>

		<summary type="html">&lt;p&gt;Venalan: /* User-specific-prefs */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=== Verify this checklist to play PlaneShift ===&lt;br /&gt;
:*You need a Windows, Linux or Macintosh computer (laptop or desktop)&lt;br /&gt;
:*You need at least 1Gb of free space on your Hard Disk&lt;br /&gt;
:*You need a good video card. The minimum is around a GeForce2 MX or ATI Radeon 8500. Usually the video card is more important than the CPU&lt;br /&gt;
:*You need 1Gb of RAM or more (2Gb ideal). (Reported to work with 256MB as well but Swap file up to 1GB is highly recommended)&lt;br /&gt;
:*You will be connected to the internet while playing, so you need a permanent and stable connection, like ADSL (someone reported to play well also on a 56k modem).&lt;br /&gt;
:*To download the game you need a good internet connection or it will take long time&lt;br /&gt;
:*You should disable firewalls or routers blocking port 7777. Usually it&#039;s not possible to play when behind a corporate firewall (from work for example!)&lt;br /&gt;
&lt;br /&gt;
=== Installing and registration ===&lt;br /&gt;
You need 3 things to play PlaneShift:&lt;br /&gt;
:*The base installation file (around 1Gb in size), that you can get in the [http://www.planeshift.it/download.html Download page] with direct download or with bittorrent.&lt;br /&gt;
:*Update PlaneShift by using the built in updater in PSlaunch, located in Windows under Start-&amp;gt;Programs-&amp;gt;PlaneShift-&amp;gt;PSlaunch.exe  Once you run the program it will automatically detect any necessary updates and you can chose to download and install them. On windows Visa/7/8 you may need to open the PSlaunch.exe program with &#039;Run as Administrator&#039; by right clicking on the file.&lt;br /&gt;
:*An account. This is totally free, but we require an email verification. Go to [http://209.59.234.149/register/ this page], click on Create New Account, insert your data and wait a verification email. The email will require you to click on a link an choose a password to activate the account.&lt;br /&gt;
&lt;br /&gt;
=== First login and char creation ===&lt;br /&gt;
:*When the game starts you have to enter your email as login, and the same password you choose on the registration page.&lt;br /&gt;
:*If you see numbers to the right of server name, this means the server is up and running, if you read &amp;quot;Fail&amp;quot;, means that the server is down or you cannot reach it due to firewall issues. To see if the server is up go the main web page of the server, [http://planeshift.subhosting.net HERE] and check on the left columns the &amp;quot;Total Online&amp;quot; players connected; if this number is greater than 0 then the server is up.&lt;br /&gt;
:*You will be requested to create a new character, you can go for the &amp;quot;Quick&amp;quot; creation where most options are chosen for you, or the &amp;quot;Custom&amp;quot; option. For now select the Quick, and come back later with another char. You can have up to 4 characters. You can delete them at any time.&lt;br /&gt;
&lt;br /&gt;
=== Enter the PlaneShift 3D world ===&lt;br /&gt;
When a character is created, you will enter the PlaneShift 3D world. We hope to provide many different possibilities to players, but at the moment the game is not so developed as we would like, so your options are limited, but always expanding. The next steps explain how to gain money, items and complete quests to gain experience and improve your character.&lt;br /&gt;
:*You can move with the arrow keys and explore the world, press &#039;m&#039; to change the camera setting. Clicking on Option icon (to the top left) you can access the keyboard configuration, and check there all keys used in the game to control your character.&lt;br /&gt;
:*Every race will start in [[Hydlaa]], the main city. Explore the surroundings a bit, and locate the [[Smithy|blacksmith]] by the plaza - his name is [[Harnquist]]. You can get some quests from him. You can also walk between the houses to find the entrance to the [[Hydlaa Sewers|sewers]] where you will find some rats to kill.&lt;br /&gt;
&lt;br /&gt;
=== Roleplay ===&lt;br /&gt;
:*PlaneShift is a roleplaying game and players are encouraged to always roleplay their character while in game, please read this brief introduction to roleplay.&lt;br /&gt;
:*Roleplaying puts you into your characters shoes. You ARE the character, it is a medieval world, so try and pretend that you lived back then.&lt;br /&gt;
:*Words such as &#039;lol&#039;, or &#039;rofl&#039;, take away from the roleplaying experience. Please spell out your words and use correct grammar.&lt;br /&gt;
&lt;br /&gt;
=== Combat ===&lt;br /&gt;
:*Your character is pretty young and inexperienced, with little or no knowledge on fighting and magic. For this reason you can just afford to kill some rats to practice combat. This is probably the best way to start making some experience and money.&lt;br /&gt;
:*Be careful about which rats you choose, right click on them and check their description, avoid the &amp;quot;robust&amp;quot; ones, attack the normal ones. You can attack them with bare hands.&lt;br /&gt;
:*To attack just right click on the monster and click the sword icon. Look at the top right of the screen and you will see your and its life going down. Be sure not to die! If you are in trouble run away and return later.&lt;br /&gt;
&lt;br /&gt;
=== Magic ===&lt;br /&gt;
:*If you want to start with magic you need some glyphs. Glyphs are the base of creating and casting any spell. If you have some money you should visit Levrus in the [[Magic Shop]], that resides between Hydlaa and the [[Bronze Doors]], quite close to Hydlaa.&lt;br /&gt;
:*When you got at least one glyph you can open your spellbook and first of all you should drag your glyph on the purify icon. After some time the glyph will be purified and ready for usage. Then move the glyph to the slots at the bottom of the spell screen and save the spell. You can now launch the new spell.&lt;br /&gt;
&lt;br /&gt;
=== Training ===&lt;br /&gt;
:*As soon as you gain experience and some money, you can go to a trainer and advance a &amp;quot;rank&amp;quot; in a certain skill. For example you can visit Harnquist the [[Smithy|blacksmith]] in Hydlaa to learn how to better handle an axe, or Trasok in Ojaveda for sword.&lt;br /&gt;
:*Just right click on the trainer and select the train icon. The skills window will open, you have to select one skill and click the train button.&lt;br /&gt;
&lt;br /&gt;
=== Quests ===&lt;br /&gt;
:*As you become more experienced in the game, you should try making some quests. These are given by characters like Harnquist and Trasok. A quest requires you to use your brain to solve it, involving riddles, puzzles, combat or magic. Doing quests you will advance in the trust of various persons in the game, being able to gain more powerful items, access hidden places and gain fame.&lt;br /&gt;
:*To get a quest you have to speak to a computer controlled entity (called NPC for short, Non Player Character). So go to Harnquist or Trasok, right click on them and select the speak icon. When you do this available quest options will appear on screen. To chose a quest option just click on the text or &#039;bubble&#039; and your character will say those words to the NPC. The NPC will then answer you. PlaneShift also uses a native language parsing system that allows you to speak to NPCs in plain English if you want to try talking in the free text box. Remember totry to keep your phrases short and precise to give the NPC the best change of answering you correctly.&lt;br /&gt;
:*Simple quests usually requires you to bring some item to the requester or to discover some information.&lt;br /&gt;
&lt;br /&gt;
=== Proceeding further in the game ===&lt;br /&gt;
:*There are a number of options you have in addition to the ones described, like creating a guild, crafting items, participating to live events.&lt;br /&gt;
:*You will discover those options step by step thanks to the community of players and other released material like the player guide.&lt;br /&gt;
:*Check the toolbar to the top left and explore all menus and options.&lt;br /&gt;
&lt;br /&gt;
=== Troubleshooting ===&lt;br /&gt;
:*Before asking, please review the Help present in game, in the Toolbar to the top left of the screen. There you can find most commands and their detailed explanation&lt;br /&gt;
:*If you have problems in game you can ask for help on our forums, or directly in game in the &amp;quot;Help&amp;quot; channel. In the chat window, select the last tab called &amp;quot;Help&amp;quot; and type your questions there, an advisor (expert player or GM) will answer you as soon as possible. Remember that they cannot give hints or cheats, like telling you how to complete a quest.&lt;br /&gt;
&lt;br /&gt;
=== File locations and planeshift-settings ===&lt;br /&gt;
Here is the location for some important files and folders that can help you, either when you need to manually change a setting that is not accessible from the planeshift-gui or if you want to look at a chat you had some time before:&lt;br /&gt;
==== File locations ====&lt;br /&gt;
There is a special Planeshift-folder (Not to confuse with the Planeshift-gamefolder!) which contains user-specific preferences and &amp;quot;chat log files&amp;quot;. The location of it depends on the Operating System you use. Here is a table with the known locations&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;border:solid 1px black; border-collapse:collapse; padding:10px&amp;quot;&lt;br /&gt;
 | style=&amp;quot;padding:5px 10px; border:solid 1px black;&amp;quot; | Windows XP&lt;br /&gt;
 | style=&amp;quot;padding:5px 10px; border:solid 1px black;&amp;quot; | %appdata%\PlaneShift&lt;br /&gt;
 |-&lt;br /&gt;
 | style=&amp;quot;padding:5px 10px; border:solid 1px black;&amp;quot; | Windows 7&lt;br /&gt;
 | style=&amp;quot;padding:5px 10px; border:solid 1px black;&amp;quot; | C:\Users\Username\AppData\Roaming\PlaneShift&lt;br /&gt;
 |-&lt;br /&gt;
 | rowspan=&amp;quot;2&amp;quot; style=&amp;quot;padding:5px 10px; border:solid 1px black;&amp;quot; | Mac OS X&lt;br /&gt;
 | style=&amp;quot;padding:5px 10px; border:solid 1px black;&amp;quot; | ~/Library/Application Support/PlaneShift&lt;br /&gt;
 |-&lt;br /&gt;
 |  style=&amp;quot;padding:5px 10px; border:solid 1px black;&amp;quot; | the &amp;quot;~&amp;quot;-sign is the path to &amp;quot;/Users/UserName&amp;quot;&lt;br /&gt;
 |-&lt;br /&gt;
 | rowspan=&amp;quot;2&amp;quot; style=&amp;quot;padding:5px 10px; border:solid 1px black;&amp;quot; | Linux&lt;br /&gt;
 | style=&amp;quot;padding:5px 10px; border:solid 1px black;&amp;quot; | ~/.PlaneShift&lt;br /&gt;
 |-&lt;br /&gt;
 |  style=&amp;quot;padding:5px 10px; border:solid 1px black;&amp;quot; | the &amp;quot;~&amp;quot;-sign is the path to &amp;quot;/home/UserName&amp;quot;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== User-specific-prefs ====&lt;br /&gt;
&lt;br /&gt;
What follows is a list of some of the files and/or folders that might be of interest&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;folders&#039;&#039;&#039;&lt;br /&gt;
** &#039;&#039;&#039;books&#039;&#039;&#039;: This folder contains books you have saved from planeshift. It is also used to store texts you have created outside of planeshift and want to load into a book&lt;br /&gt;
** &#039;&#039;&#039;descriptions&#039;&#039;&#039;: This folder contains different descriptions for your character which you can load with the /loaddesc command from in game.&lt;br /&gt;
** &#039;&#039;&#039;logs&#039;&#039;&#039;: This folder contains your chatlogs. The format for the filename is &#039;&#039;&#039;&#039;YourCharactersFirstName_YourCharactersLastName.txt&#039;&#039;&#039;&#039;.&lt;br /&gt;
** &#039;&#039;&#039;musicalsheets&#039;&#039;&#039;: If you make and save pieces of music they will be saved in this folder.&lt;br /&gt;
** &#039;&#039;&#039;options&#039;&#039;&#039;: The files within there contain the options you can set from within planeshift itself.&lt;br /&gt;
** &#039;&#039;&#039;screenshots&#039;&#039;&#039;: The screenshots you take from within planeshift via the command &amp;quot;/screenshot&amp;quot; are saved in here.&lt;br /&gt;
* &#039;&#039;&#039;files&#039;&#039;&#039;&lt;br /&gt;
** &#039;&#039;&#039;options.cfg&#039;&#039;&#039;: This file contains some camera-settings&lt;br /&gt;
** &#039;&#039;&#039;planeshift.cfg&#039;&#039;&#039;: This file contains additional settings, like the email seen on the games&#039; login-screen and options which can be set via the &amp;quot;pssetup&amp;quot;-application.&lt;br /&gt;
** &#039;&#039;&#039;questnotes_YourCharactersFirstName_YourCharactersLastName.xml&#039;&#039;&#039;: This file contains a list of all the quests you have taken in planeshift, together with all the notes you made on them.&lt;br /&gt;
&lt;br /&gt;
=== Using the updater ===&lt;br /&gt;
&lt;br /&gt;
====Auto-Update====&lt;br /&gt;
Just doubleclick the &amp;quot;PSUpdater&amp;quot;-application to start it. However, the Updater isn&#039;t complete yet. At the moment, if you start it, you won&#039;t get many hints that it is actually doing something. This is what happens and what you can do do to see if it worked properly:&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Windows:&#039;&#039;&#039; A dos-box should open and the updater should output status-messages about its behaviour there.&lt;br /&gt;
* &#039;&#039;&#039;Linux / Mac OS X:&#039;&#039;&#039; On these systems, the updater writes its output into a file. So, after running the updater, you can open a file named &amp;quot;updater.log&amp;quot; which resides in the Planeshift-gamefolder.&lt;br /&gt;
&lt;br /&gt;
====Check the integrity of (and repair) your Planeshift-installation====&lt;br /&gt;
PSUpdater can also be started via a console/terminal/dosbox/whatever commandline-tool there is on your system, in conjunction with the &amp;quot;repair&amp;quot;-parameter. It checks your installation and, if any of the files are changed, asks you to replace them with the official version.&lt;br /&gt;
&#039;&#039;&#039;Beware:&#039;&#039;&#039; This will also check and therefore overwrite files like &amp;quot;psclient.cfg&amp;quot; within the Planeshift-gamefolder. So any changes you made to them will be lost. This does &#039;&#039;&#039;not&#039;&#039;&#039; change any of the options you have set from within the options-window within the game itself.&lt;br /&gt;
&lt;br /&gt;
The way to use PSUpdater from the commandline is slightly more complicated and will be explained below (again, OS-specific):&lt;br /&gt;
&lt;br /&gt;
&amp;lt;table style=&amp;quot;border:solid 1px black; border-collapse:collapse; padding:10px&amp;quot;&amp;gt;&lt;br /&gt;
   &amp;lt;tr&amp;gt;&lt;br /&gt;
      &amp;lt;td style=&amp;quot;padding:5px 10px; border:solid 1px black;&amp;quot;&amp;gt;Windows&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;td  style=&amp;quot;padding:5px 10px; border:solid 1px black;&amp;quot; &amp;gt;&lt;br /&gt;
&amp;lt;ol&amp;gt;&lt;br /&gt;
            &amp;lt;li&amp;gt;Click on the &amp;lt;strong&amp;gt;Start&amp;lt;/strong&amp;gt;-Button in your taskbar, then choose &amp;lt;strong&amp;gt;&amp;quot;Run&amp;quot;&amp;lt;/strong&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
            &amp;lt;li&amp;gt;In the upcoming dialog box, type in the following command:&amp;lt;br /&amp;gt;&lt;br /&gt;
               &amp;lt;strong&amp;gt;&amp;quot;C:\thePathToWherePlaneshiftIsInstalled\Planeshift\psupdater.exe&amp;quot; -repair&amp;lt;/strong&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
            &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ol&amp;gt;&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
   &amp;lt;/tr&amp;gt;&lt;br /&gt;
   &amp;lt;tr&amp;gt;&lt;br /&gt;
      &amp;lt;td style=&amp;quot;padding:5px 10px; border:solid 1px black;&amp;quot;&amp;gt;Mac OS X&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;td style=&amp;quot;padding:5px 10px; border:solid 1px black;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;ol&amp;gt;&lt;br /&gt;
            &amp;lt;li&amp;gt;Go to the folder &amp;lt;strong&amp;gt;&amp;quot;/Applications/Utilities&amp;quot;&amp;lt;/strong&amp;gt; and open the application named &amp;lt;strong&amp;gt;&amp;quot;Terminal&amp;quot;&amp;lt;/strong&amp;gt; or &amp;lt;strong&amp;gt;&amp;quot;Terminal.app&amp;quot;&amp;lt;/strong&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
            &amp;lt;li&amp;gt;cd into your planeshift-directory with this command (you can copy/paste it):&amp;lt;br /&amp;gt;&lt;br /&gt;
               &amp;lt;strong&amp;gt;cd /Applications/PlaneShift&amp;lt;/strong&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
               &amp;lt;strong&amp;gt;Attention:&amp;lt;/strong&amp;gt; This path is only valid if you installed the game into the folder suggested by the installer (&amp;quot;Applications&amp;quot;)&lt;br /&gt;
            &amp;lt;/li&amp;gt;&lt;br /&gt;
            &amp;lt;li&amp;gt;Run this command (again, you can copy/paste it):&amp;lt;br /&amp;gt;&lt;br /&gt;
               &amp;lt;strong&amp;gt;./psupdater.app/Contents/MacOS/psupdater_static -repair&amp;lt;/strong&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
               &amp;lt;strong&amp;gt;Attention:&amp;lt;/strong&amp;gt; As with the last step, this path is only valid if you installed the game into the &amp;quot;Applications&amp;quot;-folder&lt;br /&gt;
            &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ol&amp;gt;&lt;br /&gt;
      &amp;lt;/td&amp;gt;&lt;br /&gt;
   &amp;lt;/tr&amp;gt;&lt;br /&gt;
   &amp;lt;tr&amp;gt;&lt;br /&gt;
      &amp;lt;td style=&amp;quot;padding:5px 10px; border:solid 1px black;&amp;quot;&amp;gt; Linux &amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;td style=&amp;quot;padding:5px 10px; border:solid 1px black;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;ol&amp;gt;&lt;br /&gt;
            &amp;lt;li&amp;gt;start your commandline-utiliy (Console, Terminal, whatever you have)&amp;lt;/li&amp;gt;&lt;br /&gt;
            &amp;lt;li&amp;gt;cd into your planeshift-directory with this command (you can copy/paste it):&amp;lt;br /&amp;gt;&lt;br /&gt;
               &amp;lt;strong&amp;gt;cd /opt/PlaneShift&amp;lt;/strong&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
               &amp;lt;strong&amp;gt;Attention:&amp;lt;/strong&amp;gt; This path is only valid if you installed the game into the folder suggested by the installer (&amp;quot;opt&amp;quot;)&lt;br /&gt;
            &amp;lt;/li&amp;gt;&lt;br /&gt;
            &amp;lt;li&amp;gt;Run this command (again, you can copy/paste it):&amp;lt;br /&amp;gt;&lt;br /&gt;
               &amp;lt;strong&amp;gt;./psupdater -repair&amp;lt;/strong&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
               &amp;lt;strong&amp;gt;Attention:&amp;lt;/strong&amp;gt; As with the last step, this path is only valid if you installed the game into the &amp;quot;opt&amp;quot;-folder&lt;br /&gt;
            &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ol&amp;gt;&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
   &amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Docs]]&lt;/div&gt;</summary>
		<author><name>Venalan</name></author>
	</entry>
	<entry>
		<id>https://planeshift.top-ix.org//pswiki/index.php?title=Quickguide&amp;diff=10239</id>
		<title>Quickguide</title>
		<link rel="alternate" type="text/html" href="https://planeshift.top-ix.org//pswiki/index.php?title=Quickguide&amp;diff=10239"/>
		<updated>2013-05-27T00:46:20Z</updated>

		<summary type="html">&lt;p&gt;Venalan: /* File locations */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=== Verify this checklist to play PlaneShift ===&lt;br /&gt;
:*You need a Windows, Linux or Macintosh computer (laptop or desktop)&lt;br /&gt;
:*You need at least 1Gb of free space on your Hard Disk&lt;br /&gt;
:*You need a good video card. The minimum is around a GeForce2 MX or ATI Radeon 8500. Usually the video card is more important than the CPU&lt;br /&gt;
:*You need 1Gb of RAM or more (2Gb ideal). (Reported to work with 256MB as well but Swap file up to 1GB is highly recommended)&lt;br /&gt;
:*You will be connected to the internet while playing, so you need a permanent and stable connection, like ADSL (someone reported to play well also on a 56k modem).&lt;br /&gt;
:*To download the game you need a good internet connection or it will take long time&lt;br /&gt;
:*You should disable firewalls or routers blocking port 7777. Usually it&#039;s not possible to play when behind a corporate firewall (from work for example!)&lt;br /&gt;
&lt;br /&gt;
=== Installing and registration ===&lt;br /&gt;
You need 3 things to play PlaneShift:&lt;br /&gt;
:*The base installation file (around 1Gb in size), that you can get in the [http://www.planeshift.it/download.html Download page] with direct download or with bittorrent.&lt;br /&gt;
:*Update PlaneShift by using the built in updater in PSlaunch, located in Windows under Start-&amp;gt;Programs-&amp;gt;PlaneShift-&amp;gt;PSlaunch.exe  Once you run the program it will automatically detect any necessary updates and you can chose to download and install them. On windows Visa/7/8 you may need to open the PSlaunch.exe program with &#039;Run as Administrator&#039; by right clicking on the file.&lt;br /&gt;
:*An account. This is totally free, but we require an email verification. Go to [http://209.59.234.149/register/ this page], click on Create New Account, insert your data and wait a verification email. The email will require you to click on a link an choose a password to activate the account.&lt;br /&gt;
&lt;br /&gt;
=== First login and char creation ===&lt;br /&gt;
:*When the game starts you have to enter your email as login, and the same password you choose on the registration page.&lt;br /&gt;
:*If you see numbers to the right of server name, this means the server is up and running, if you read &amp;quot;Fail&amp;quot;, means that the server is down or you cannot reach it due to firewall issues. To see if the server is up go the main web page of the server, [http://planeshift.subhosting.net HERE] and check on the left columns the &amp;quot;Total Online&amp;quot; players connected; if this number is greater than 0 then the server is up.&lt;br /&gt;
:*You will be requested to create a new character, you can go for the &amp;quot;Quick&amp;quot; creation where most options are chosen for you, or the &amp;quot;Custom&amp;quot; option. For now select the Quick, and come back later with another char. You can have up to 4 characters. You can delete them at any time.&lt;br /&gt;
&lt;br /&gt;
=== Enter the PlaneShift 3D world ===&lt;br /&gt;
When a character is created, you will enter the PlaneShift 3D world. We hope to provide many different possibilities to players, but at the moment the game is not so developed as we would like, so your options are limited, but always expanding. The next steps explain how to gain money, items and complete quests to gain experience and improve your character.&lt;br /&gt;
:*You can move with the arrow keys and explore the world, press &#039;m&#039; to change the camera setting. Clicking on Option icon (to the top left) you can access the keyboard configuration, and check there all keys used in the game to control your character.&lt;br /&gt;
:*Every race will start in [[Hydlaa]], the main city. Explore the surroundings a bit, and locate the [[Smithy|blacksmith]] by the plaza - his name is [[Harnquist]]. You can get some quests from him. You can also walk between the houses to find the entrance to the [[Hydlaa Sewers|sewers]] where you will find some rats to kill.&lt;br /&gt;
&lt;br /&gt;
=== Roleplay ===&lt;br /&gt;
:*PlaneShift is a roleplaying game and players are encouraged to always roleplay their character while in game, please read this brief introduction to roleplay.&lt;br /&gt;
:*Roleplaying puts you into your characters shoes. You ARE the character, it is a medieval world, so try and pretend that you lived back then.&lt;br /&gt;
:*Words such as &#039;lol&#039;, or &#039;rofl&#039;, take away from the roleplaying experience. Please spell out your words and use correct grammar.&lt;br /&gt;
&lt;br /&gt;
=== Combat ===&lt;br /&gt;
:*Your character is pretty young and inexperienced, with little or no knowledge on fighting and magic. For this reason you can just afford to kill some rats to practice combat. This is probably the best way to start making some experience and money.&lt;br /&gt;
:*Be careful about which rats you choose, right click on them and check their description, avoid the &amp;quot;robust&amp;quot; ones, attack the normal ones. You can attack them with bare hands.&lt;br /&gt;
:*To attack just right click on the monster and click the sword icon. Look at the top right of the screen and you will see your and its life going down. Be sure not to die! If you are in trouble run away and return later.&lt;br /&gt;
&lt;br /&gt;
=== Magic ===&lt;br /&gt;
:*If you want to start with magic you need some glyphs. Glyphs are the base of creating and casting any spell. If you have some money you should visit Levrus in the [[Magic Shop]], that resides between Hydlaa and the [[Bronze Doors]], quite close to Hydlaa.&lt;br /&gt;
:*When you got at least one glyph you can open your spellbook and first of all you should drag your glyph on the purify icon. After some time the glyph will be purified and ready for usage. Then move the glyph to the slots at the bottom of the spell screen and save the spell. You can now launch the new spell.&lt;br /&gt;
&lt;br /&gt;
=== Training ===&lt;br /&gt;
:*As soon as you gain experience and some money, you can go to a trainer and advance a &amp;quot;rank&amp;quot; in a certain skill. For example you can visit Harnquist the [[Smithy|blacksmith]] in Hydlaa to learn how to better handle an axe, or Trasok in Ojaveda for sword.&lt;br /&gt;
:*Just right click on the trainer and select the train icon. The skills window will open, you have to select one skill and click the train button.&lt;br /&gt;
&lt;br /&gt;
=== Quests ===&lt;br /&gt;
:*As you become more experienced in the game, you should try making some quests. These are given by characters like Harnquist and Trasok. A quest requires you to use your brain to solve it, involving riddles, puzzles, combat or magic. Doing quests you will advance in the trust of various persons in the game, being able to gain more powerful items, access hidden places and gain fame.&lt;br /&gt;
:*To get a quest you have to speak to a computer controlled entity (called NPC for short, Non Player Character). So go to Harnquist or Trasok, right click on them and select the speak icon. When you do this available quest options will appear on screen. To chose a quest option just click on the text or &#039;bubble&#039; and your character will say those words to the NPC. The NPC will then answer you. PlaneShift also uses a native language parsing system that allows you to speak to NPCs in plain English if you want to try talking in the free text box. Remember totry to keep your phrases short and precise to give the NPC the best change of answering you correctly.&lt;br /&gt;
:*Simple quests usually requires you to bring some item to the requester or to discover some information.&lt;br /&gt;
&lt;br /&gt;
=== Proceeding further in the game ===&lt;br /&gt;
:*There are a number of options you have in addition to the ones described, like creating a guild, crafting items, participating to live events.&lt;br /&gt;
:*You will discover those options step by step thanks to the community of players and other released material like the player guide.&lt;br /&gt;
:*Check the toolbar to the top left and explore all menus and options.&lt;br /&gt;
&lt;br /&gt;
=== Troubleshooting ===&lt;br /&gt;
:*Before asking, please review the Help present in game, in the Toolbar to the top left of the screen. There you can find most commands and their detailed explanation&lt;br /&gt;
:*If you have problems in game you can ask for help on our forums, or directly in game in the &amp;quot;Help&amp;quot; channel. In the chat window, select the last tab called &amp;quot;Help&amp;quot; and type your questions there, an advisor (expert player or GM) will answer you as soon as possible. Remember that they cannot give hints or cheats, like telling you how to complete a quest.&lt;br /&gt;
&lt;br /&gt;
=== File locations and planeshift-settings ===&lt;br /&gt;
Here is the location for some important files and folders that can help you, either when you need to manually change a setting that is not accessible from the planeshift-gui or if you want to look at a chat you had some time before:&lt;br /&gt;
==== File locations ====&lt;br /&gt;
There is a special Planeshift-folder (Not to confuse with the Planeshift-gamefolder!) which contains user-specific preferences and &amp;quot;chat log files&amp;quot;. The location of it depends on the Operating System you use. Here is a table with the known locations&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;border:solid 1px black; border-collapse:collapse; padding:10px&amp;quot;&lt;br /&gt;
 | style=&amp;quot;padding:5px 10px; border:solid 1px black;&amp;quot; | Windows XP&lt;br /&gt;
 | style=&amp;quot;padding:5px 10px; border:solid 1px black;&amp;quot; | %appdata%\PlaneShift&lt;br /&gt;
 |-&lt;br /&gt;
 | style=&amp;quot;padding:5px 10px; border:solid 1px black;&amp;quot; | Windows 7&lt;br /&gt;
 | style=&amp;quot;padding:5px 10px; border:solid 1px black;&amp;quot; | C:\Users\Username\AppData\Roaming\PlaneShift&lt;br /&gt;
 |-&lt;br /&gt;
 | rowspan=&amp;quot;2&amp;quot; style=&amp;quot;padding:5px 10px; border:solid 1px black;&amp;quot; | Mac OS X&lt;br /&gt;
 | style=&amp;quot;padding:5px 10px; border:solid 1px black;&amp;quot; | ~/Library/Application Support/PlaneShift&lt;br /&gt;
 |-&lt;br /&gt;
 |  style=&amp;quot;padding:5px 10px; border:solid 1px black;&amp;quot; | the &amp;quot;~&amp;quot;-sign is the path to &amp;quot;/Users/UserName&amp;quot;&lt;br /&gt;
 |-&lt;br /&gt;
 | rowspan=&amp;quot;2&amp;quot; style=&amp;quot;padding:5px 10px; border:solid 1px black;&amp;quot; | Linux&lt;br /&gt;
 | style=&amp;quot;padding:5px 10px; border:solid 1px black;&amp;quot; | ~/.PlaneShift&lt;br /&gt;
 |-&lt;br /&gt;
 |  style=&amp;quot;padding:5px 10px; border:solid 1px black;&amp;quot; | the &amp;quot;~&amp;quot;-sign is the path to &amp;quot;/home/UserName&amp;quot;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== User-specific-prefs ====&lt;br /&gt;
&lt;br /&gt;
What follows is a list of some of the files and/or folders that might be of interest&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;folders&#039;&#039;&#039;&lt;br /&gt;
** &#039;&#039;&#039;books&#039;&#039;&#039;: This folder contains books you have saved from planeshift. It is also used to store texts you have created outside of planeshift and want to load into a book&lt;br /&gt;
** &#039;&#039;&#039;logs&#039;&#039;&#039;: This folder contains your chatlogs. The format for the filename is &#039;&#039;&#039;&#039;YourCharactersFirstName_YourCharactersLastName.txt&#039;&#039;&#039;&#039;.&lt;br /&gt;
** &#039;&#039;&#039;options&#039;&#039;&#039;: The files within there contain the options you can set from within planeshift itself.&lt;br /&gt;
** &#039;&#039;&#039;screenshots&#039;&#039;&#039;: The screenshots you take from within planeshift via the command &amp;quot;/screenshot&amp;quot; are saved in here.&lt;br /&gt;
* &#039;&#039;&#039;files&#039;&#039;&#039;&lt;br /&gt;
** &#039;&#039;&#039;options.cfg&#039;&#039;&#039;: This file contains some camera-settings&lt;br /&gt;
** &#039;&#039;&#039;planeshift.cfg&#039;&#039;&#039;: This file contains additional settings, like the email seen on the games&#039; login-screen and options which can be set via the &amp;quot;pssetup&amp;quot;-application.&lt;br /&gt;
** &#039;&#039;&#039;questnotes_YourCharactersFirstName_YourCharactersLastName.xml&#039;&#039;&#039;: This file contains a list of all the quests you have taken in planeshift, together with all the notes you made on them.&lt;br /&gt;
&lt;br /&gt;
=== Using the updater ===&lt;br /&gt;
&lt;br /&gt;
====Auto-Update====&lt;br /&gt;
Just doubleclick the &amp;quot;PSUpdater&amp;quot;-application to start it. However, the Updater isn&#039;t complete yet. At the moment, if you start it, you won&#039;t get many hints that it is actually doing something. This is what happens and what you can do do to see if it worked properly:&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Windows:&#039;&#039;&#039; A dos-box should open and the updater should output status-messages about its behaviour there.&lt;br /&gt;
* &#039;&#039;&#039;Linux / Mac OS X:&#039;&#039;&#039; On these systems, the updater writes its output into a file. So, after running the updater, you can open a file named &amp;quot;updater.log&amp;quot; which resides in the Planeshift-gamefolder.&lt;br /&gt;
&lt;br /&gt;
====Check the integrity of (and repair) your Planeshift-installation====&lt;br /&gt;
PSUpdater can also be started via a console/terminal/dosbox/whatever commandline-tool there is on your system, in conjunction with the &amp;quot;repair&amp;quot;-parameter. It checks your installation and, if any of the files are changed, asks you to replace them with the official version.&lt;br /&gt;
&#039;&#039;&#039;Beware:&#039;&#039;&#039; This will also check and therefore overwrite files like &amp;quot;psclient.cfg&amp;quot; within the Planeshift-gamefolder. So any changes you made to them will be lost. This does &#039;&#039;&#039;not&#039;&#039;&#039; change any of the options you have set from within the options-window within the game itself.&lt;br /&gt;
&lt;br /&gt;
The way to use PSUpdater from the commandline is slightly more complicated and will be explained below (again, OS-specific):&lt;br /&gt;
&lt;br /&gt;
&amp;lt;table style=&amp;quot;border:solid 1px black; border-collapse:collapse; padding:10px&amp;quot;&amp;gt;&lt;br /&gt;
   &amp;lt;tr&amp;gt;&lt;br /&gt;
      &amp;lt;td style=&amp;quot;padding:5px 10px; border:solid 1px black;&amp;quot;&amp;gt;Windows&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;td  style=&amp;quot;padding:5px 10px; border:solid 1px black;&amp;quot; &amp;gt;&lt;br /&gt;
&amp;lt;ol&amp;gt;&lt;br /&gt;
            &amp;lt;li&amp;gt;Click on the &amp;lt;strong&amp;gt;Start&amp;lt;/strong&amp;gt;-Button in your taskbar, then choose &amp;lt;strong&amp;gt;&amp;quot;Run&amp;quot;&amp;lt;/strong&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
            &amp;lt;li&amp;gt;In the upcoming dialog box, type in the following command:&amp;lt;br /&amp;gt;&lt;br /&gt;
               &amp;lt;strong&amp;gt;&amp;quot;C:\thePathToWherePlaneshiftIsInstalled\Planeshift\psupdater.exe&amp;quot; -repair&amp;lt;/strong&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
            &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ol&amp;gt;&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
   &amp;lt;/tr&amp;gt;&lt;br /&gt;
   &amp;lt;tr&amp;gt;&lt;br /&gt;
      &amp;lt;td style=&amp;quot;padding:5px 10px; border:solid 1px black;&amp;quot;&amp;gt;Mac OS X&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;td style=&amp;quot;padding:5px 10px; border:solid 1px black;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;ol&amp;gt;&lt;br /&gt;
            &amp;lt;li&amp;gt;Go to the folder &amp;lt;strong&amp;gt;&amp;quot;/Applications/Utilities&amp;quot;&amp;lt;/strong&amp;gt; and open the application named &amp;lt;strong&amp;gt;&amp;quot;Terminal&amp;quot;&amp;lt;/strong&amp;gt; or &amp;lt;strong&amp;gt;&amp;quot;Terminal.app&amp;quot;&amp;lt;/strong&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
            &amp;lt;li&amp;gt;cd into your planeshift-directory with this command (you can copy/paste it):&amp;lt;br /&amp;gt;&lt;br /&gt;
               &amp;lt;strong&amp;gt;cd /Applications/PlaneShift&amp;lt;/strong&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
               &amp;lt;strong&amp;gt;Attention:&amp;lt;/strong&amp;gt; This path is only valid if you installed the game into the folder suggested by the installer (&amp;quot;Applications&amp;quot;)&lt;br /&gt;
            &amp;lt;/li&amp;gt;&lt;br /&gt;
            &amp;lt;li&amp;gt;Run this command (again, you can copy/paste it):&amp;lt;br /&amp;gt;&lt;br /&gt;
               &amp;lt;strong&amp;gt;./psupdater.app/Contents/MacOS/psupdater_static -repair&amp;lt;/strong&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
               &amp;lt;strong&amp;gt;Attention:&amp;lt;/strong&amp;gt; As with the last step, this path is only valid if you installed the game into the &amp;quot;Applications&amp;quot;-folder&lt;br /&gt;
            &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ol&amp;gt;&lt;br /&gt;
      &amp;lt;/td&amp;gt;&lt;br /&gt;
   &amp;lt;/tr&amp;gt;&lt;br /&gt;
   &amp;lt;tr&amp;gt;&lt;br /&gt;
      &amp;lt;td style=&amp;quot;padding:5px 10px; border:solid 1px black;&amp;quot;&amp;gt; Linux &amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;td style=&amp;quot;padding:5px 10px; border:solid 1px black;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;ol&amp;gt;&lt;br /&gt;
            &amp;lt;li&amp;gt;start your commandline-utiliy (Console, Terminal, whatever you have)&amp;lt;/li&amp;gt;&lt;br /&gt;
            &amp;lt;li&amp;gt;cd into your planeshift-directory with this command (you can copy/paste it):&amp;lt;br /&amp;gt;&lt;br /&gt;
               &amp;lt;strong&amp;gt;cd /opt/PlaneShift&amp;lt;/strong&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
               &amp;lt;strong&amp;gt;Attention:&amp;lt;/strong&amp;gt; This path is only valid if you installed the game into the folder suggested by the installer (&amp;quot;opt&amp;quot;)&lt;br /&gt;
            &amp;lt;/li&amp;gt;&lt;br /&gt;
            &amp;lt;li&amp;gt;Run this command (again, you can copy/paste it):&amp;lt;br /&amp;gt;&lt;br /&gt;
               &amp;lt;strong&amp;gt;./psupdater -repair&amp;lt;/strong&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
               &amp;lt;strong&amp;gt;Attention:&amp;lt;/strong&amp;gt; As with the last step, this path is only valid if you installed the game into the &amp;quot;opt&amp;quot;-folder&lt;br /&gt;
            &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ol&amp;gt;&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
   &amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Docs]]&lt;/div&gt;</summary>
		<author><name>Venalan</name></author>
	</entry>
	<entry>
		<id>https://planeshift.top-ix.org//pswiki/index.php?title=Quickguide&amp;diff=10238</id>
		<title>Quickguide</title>
		<link rel="alternate" type="text/html" href="https://planeshift.top-ix.org//pswiki/index.php?title=Quickguide&amp;diff=10238"/>
		<updated>2013-05-27T00:44:25Z</updated>

		<summary type="html">&lt;p&gt;Venalan: /* File locations */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=== Verify this checklist to play PlaneShift ===&lt;br /&gt;
:*You need a Windows, Linux or Macintosh computer (laptop or desktop)&lt;br /&gt;
:*You need at least 1Gb of free space on your Hard Disk&lt;br /&gt;
:*You need a good video card. The minimum is around a GeForce2 MX or ATI Radeon 8500. Usually the video card is more important than the CPU&lt;br /&gt;
:*You need 1Gb of RAM or more (2Gb ideal). (Reported to work with 256MB as well but Swap file up to 1GB is highly recommended)&lt;br /&gt;
:*You will be connected to the internet while playing, so you need a permanent and stable connection, like ADSL (someone reported to play well also on a 56k modem).&lt;br /&gt;
:*To download the game you need a good internet connection or it will take long time&lt;br /&gt;
:*You should disable firewalls or routers blocking port 7777. Usually it&#039;s not possible to play when behind a corporate firewall (from work for example!)&lt;br /&gt;
&lt;br /&gt;
=== Installing and registration ===&lt;br /&gt;
You need 3 things to play PlaneShift:&lt;br /&gt;
:*The base installation file (around 1Gb in size), that you can get in the [http://www.planeshift.it/download.html Download page] with direct download or with bittorrent.&lt;br /&gt;
:*Update PlaneShift by using the built in updater in PSlaunch, located in Windows under Start-&amp;gt;Programs-&amp;gt;PlaneShift-&amp;gt;PSlaunch.exe  Once you run the program it will automatically detect any necessary updates and you can chose to download and install them. On windows Visa/7/8 you may need to open the PSlaunch.exe program with &#039;Run as Administrator&#039; by right clicking on the file.&lt;br /&gt;
:*An account. This is totally free, but we require an email verification. Go to [http://209.59.234.149/register/ this page], click on Create New Account, insert your data and wait a verification email. The email will require you to click on a link an choose a password to activate the account.&lt;br /&gt;
&lt;br /&gt;
=== First login and char creation ===&lt;br /&gt;
:*When the game starts you have to enter your email as login, and the same password you choose on the registration page.&lt;br /&gt;
:*If you see numbers to the right of server name, this means the server is up and running, if you read &amp;quot;Fail&amp;quot;, means that the server is down or you cannot reach it due to firewall issues. To see if the server is up go the main web page of the server, [http://planeshift.subhosting.net HERE] and check on the left columns the &amp;quot;Total Online&amp;quot; players connected; if this number is greater than 0 then the server is up.&lt;br /&gt;
:*You will be requested to create a new character, you can go for the &amp;quot;Quick&amp;quot; creation where most options are chosen for you, or the &amp;quot;Custom&amp;quot; option. For now select the Quick, and come back later with another char. You can have up to 4 characters. You can delete them at any time.&lt;br /&gt;
&lt;br /&gt;
=== Enter the PlaneShift 3D world ===&lt;br /&gt;
When a character is created, you will enter the PlaneShift 3D world. We hope to provide many different possibilities to players, but at the moment the game is not so developed as we would like, so your options are limited, but always expanding. The next steps explain how to gain money, items and complete quests to gain experience and improve your character.&lt;br /&gt;
:*You can move with the arrow keys and explore the world, press &#039;m&#039; to change the camera setting. Clicking on Option icon (to the top left) you can access the keyboard configuration, and check there all keys used in the game to control your character.&lt;br /&gt;
:*Every race will start in [[Hydlaa]], the main city. Explore the surroundings a bit, and locate the [[Smithy|blacksmith]] by the plaza - his name is [[Harnquist]]. You can get some quests from him. You can also walk between the houses to find the entrance to the [[Hydlaa Sewers|sewers]] where you will find some rats to kill.&lt;br /&gt;
&lt;br /&gt;
=== Roleplay ===&lt;br /&gt;
:*PlaneShift is a roleplaying game and players are encouraged to always roleplay their character while in game, please read this brief introduction to roleplay.&lt;br /&gt;
:*Roleplaying puts you into your characters shoes. You ARE the character, it is a medieval world, so try and pretend that you lived back then.&lt;br /&gt;
:*Words such as &#039;lol&#039;, or &#039;rofl&#039;, take away from the roleplaying experience. Please spell out your words and use correct grammar.&lt;br /&gt;
&lt;br /&gt;
=== Combat ===&lt;br /&gt;
:*Your character is pretty young and inexperienced, with little or no knowledge on fighting and magic. For this reason you can just afford to kill some rats to practice combat. This is probably the best way to start making some experience and money.&lt;br /&gt;
:*Be careful about which rats you choose, right click on them and check their description, avoid the &amp;quot;robust&amp;quot; ones, attack the normal ones. You can attack them with bare hands.&lt;br /&gt;
:*To attack just right click on the monster and click the sword icon. Look at the top right of the screen and you will see your and its life going down. Be sure not to die! If you are in trouble run away and return later.&lt;br /&gt;
&lt;br /&gt;
=== Magic ===&lt;br /&gt;
:*If you want to start with magic you need some glyphs. Glyphs are the base of creating and casting any spell. If you have some money you should visit Levrus in the [[Magic Shop]], that resides between Hydlaa and the [[Bronze Doors]], quite close to Hydlaa.&lt;br /&gt;
:*When you got at least one glyph you can open your spellbook and first of all you should drag your glyph on the purify icon. After some time the glyph will be purified and ready for usage. Then move the glyph to the slots at the bottom of the spell screen and save the spell. You can now launch the new spell.&lt;br /&gt;
&lt;br /&gt;
=== Training ===&lt;br /&gt;
:*As soon as you gain experience and some money, you can go to a trainer and advance a &amp;quot;rank&amp;quot; in a certain skill. For example you can visit Harnquist the [[Smithy|blacksmith]] in Hydlaa to learn how to better handle an axe, or Trasok in Ojaveda for sword.&lt;br /&gt;
:*Just right click on the trainer and select the train icon. The skills window will open, you have to select one skill and click the train button.&lt;br /&gt;
&lt;br /&gt;
=== Quests ===&lt;br /&gt;
:*As you become more experienced in the game, you should try making some quests. These are given by characters like Harnquist and Trasok. A quest requires you to use your brain to solve it, involving riddles, puzzles, combat or magic. Doing quests you will advance in the trust of various persons in the game, being able to gain more powerful items, access hidden places and gain fame.&lt;br /&gt;
:*To get a quest you have to speak to a computer controlled entity (called NPC for short, Non Player Character). So go to Harnquist or Trasok, right click on them and select the speak icon. When you do this available quest options will appear on screen. To chose a quest option just click on the text or &#039;bubble&#039; and your character will say those words to the NPC. The NPC will then answer you. PlaneShift also uses a native language parsing system that allows you to speak to NPCs in plain English if you want to try talking in the free text box. Remember totry to keep your phrases short and precise to give the NPC the best change of answering you correctly.&lt;br /&gt;
:*Simple quests usually requires you to bring some item to the requester or to discover some information.&lt;br /&gt;
&lt;br /&gt;
=== Proceeding further in the game ===&lt;br /&gt;
:*There are a number of options you have in addition to the ones described, like creating a guild, crafting items, participating to live events.&lt;br /&gt;
:*You will discover those options step by step thanks to the community of players and other released material like the player guide.&lt;br /&gt;
:*Check the toolbar to the top left and explore all menus and options.&lt;br /&gt;
&lt;br /&gt;
=== Troubleshooting ===&lt;br /&gt;
:*Before asking, please review the Help present in game, in the Toolbar to the top left of the screen. There you can find most commands and their detailed explanation&lt;br /&gt;
:*If you have problems in game you can ask for help on our forums, or directly in game in the &amp;quot;Help&amp;quot; channel. In the chat window, select the last tab called &amp;quot;Help&amp;quot; and type your questions there, an advisor (expert player or GM) will answer you as soon as possible. Remember that they cannot give hints or cheats, like telling you how to complete a quest.&lt;br /&gt;
&lt;br /&gt;
=== File locations and planeshift-settings ===&lt;br /&gt;
Here is the location for some important files and folders that can help you, either when you need to manually change a setting that is not accessible from the planeshift-gui or if you want to look at a chat you had some time before:&lt;br /&gt;
==== File locations ====&lt;br /&gt;
There is a special Planeshift-folder (Not to confuse with the Planeshift-gamefolder!) which contains user-specific preferences and &amp;quot;chat log files&amp;quot;. The location of it depends on the Operating System you use. Here is a table with the known locations&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;border:solid 1px black; border-collapse:collapse; padding:10px&amp;quot;&lt;br /&gt;
 | style=&amp;quot;padding:5px 10px; border:solid 1px black;&amp;quot; | Windows XP&lt;br /&gt;
 | style=&amp;quot;padding:5px 10px; border:solid 1px black;&amp;quot; | %appdata%\PlaneShift&lt;br /&gt;
 |-&lt;br /&gt;
 | rowspan=&amp;quot;2&amp;quot; style=&amp;quot;padding:5px 10px; border:solid 1px black;&amp;quot; | Mac OS X&lt;br /&gt;
 | style=&amp;quot;padding:5px 10px; border:solid 1px black;&amp;quot; | ~/Library/Application Support/PlaneShift&lt;br /&gt;
 |-&lt;br /&gt;
 |  style=&amp;quot;padding:5px 10px; border:solid 1px black;&amp;quot; | the &amp;quot;~&amp;quot;-sign is the path to &amp;quot;/Users/UserName&amp;quot;&lt;br /&gt;
 |-&lt;br /&gt;
 | rowspan=&amp;quot;2&amp;quot; style=&amp;quot;padding:5px 10px; border:solid 1px black;&amp;quot; | Linux&lt;br /&gt;
 | style=&amp;quot;padding:5px 10px; border:solid 1px black;&amp;quot; | ~/.PlaneShift&lt;br /&gt;
 |-&lt;br /&gt;
 |  style=&amp;quot;padding:5px 10px; border:solid 1px black;&amp;quot; | the &amp;quot;~&amp;quot;-sign is the path to &amp;quot;/home/UserName&amp;quot;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== User-specific-prefs ====&lt;br /&gt;
&lt;br /&gt;
What follows is a list of some of the files and/or folders that might be of interest&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;folders&#039;&#039;&#039;&lt;br /&gt;
** &#039;&#039;&#039;books&#039;&#039;&#039;: This folder contains books you have saved from planeshift. It is also used to store texts you have created outside of planeshift and want to load into a book&lt;br /&gt;
** &#039;&#039;&#039;logs&#039;&#039;&#039;: This folder contains your chatlogs. The format for the filename is &#039;&#039;&#039;&#039;YourCharactersFirstName_YourCharactersLastName.txt&#039;&#039;&#039;&#039;.&lt;br /&gt;
** &#039;&#039;&#039;options&#039;&#039;&#039;: The files within there contain the options you can set from within planeshift itself.&lt;br /&gt;
** &#039;&#039;&#039;screenshots&#039;&#039;&#039;: The screenshots you take from within planeshift via the command &amp;quot;/screenshot&amp;quot; are saved in here.&lt;br /&gt;
* &#039;&#039;&#039;files&#039;&#039;&#039;&lt;br /&gt;
** &#039;&#039;&#039;options.cfg&#039;&#039;&#039;: This file contains some camera-settings&lt;br /&gt;
** &#039;&#039;&#039;planeshift.cfg&#039;&#039;&#039;: This file contains additional settings, like the email seen on the games&#039; login-screen and options which can be set via the &amp;quot;pssetup&amp;quot;-application.&lt;br /&gt;
** &#039;&#039;&#039;questnotes_YourCharactersFirstName_YourCharactersLastName.xml&#039;&#039;&#039;: This file contains a list of all the quests you have taken in planeshift, together with all the notes you made on them.&lt;br /&gt;
&lt;br /&gt;
=== Using the updater ===&lt;br /&gt;
&lt;br /&gt;
====Auto-Update====&lt;br /&gt;
Just doubleclick the &amp;quot;PSUpdater&amp;quot;-application to start it. However, the Updater isn&#039;t complete yet. At the moment, if you start it, you won&#039;t get many hints that it is actually doing something. This is what happens and what you can do do to see if it worked properly:&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Windows:&#039;&#039;&#039; A dos-box should open and the updater should output status-messages about its behaviour there.&lt;br /&gt;
* &#039;&#039;&#039;Linux / Mac OS X:&#039;&#039;&#039; On these systems, the updater writes its output into a file. So, after running the updater, you can open a file named &amp;quot;updater.log&amp;quot; which resides in the Planeshift-gamefolder.&lt;br /&gt;
&lt;br /&gt;
====Check the integrity of (and repair) your Planeshift-installation====&lt;br /&gt;
PSUpdater can also be started via a console/terminal/dosbox/whatever commandline-tool there is on your system, in conjunction with the &amp;quot;repair&amp;quot;-parameter. It checks your installation and, if any of the files are changed, asks you to replace them with the official version.&lt;br /&gt;
&#039;&#039;&#039;Beware:&#039;&#039;&#039; This will also check and therefore overwrite files like &amp;quot;psclient.cfg&amp;quot; within the Planeshift-gamefolder. So any changes you made to them will be lost. This does &#039;&#039;&#039;not&#039;&#039;&#039; change any of the options you have set from within the options-window within the game itself.&lt;br /&gt;
&lt;br /&gt;
The way to use PSUpdater from the commandline is slightly more complicated and will be explained below (again, OS-specific):&lt;br /&gt;
&lt;br /&gt;
&amp;lt;table style=&amp;quot;border:solid 1px black; border-collapse:collapse; padding:10px&amp;quot;&amp;gt;&lt;br /&gt;
   &amp;lt;tr&amp;gt;&lt;br /&gt;
      &amp;lt;td style=&amp;quot;padding:5px 10px; border:solid 1px black;&amp;quot;&amp;gt;Windows&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;td  style=&amp;quot;padding:5px 10px; border:solid 1px black;&amp;quot; &amp;gt;&lt;br /&gt;
&amp;lt;ol&amp;gt;&lt;br /&gt;
            &amp;lt;li&amp;gt;Click on the &amp;lt;strong&amp;gt;Start&amp;lt;/strong&amp;gt;-Button in your taskbar, then choose &amp;lt;strong&amp;gt;&amp;quot;Run&amp;quot;&amp;lt;/strong&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
            &amp;lt;li&amp;gt;In the upcoming dialog box, type in the following command:&amp;lt;br /&amp;gt;&lt;br /&gt;
               &amp;lt;strong&amp;gt;&amp;quot;C:\thePathToWherePlaneshiftIsInstalled\Planeshift\psupdater.exe&amp;quot; -repair&amp;lt;/strong&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
            &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ol&amp;gt;&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
   &amp;lt;/tr&amp;gt;&lt;br /&gt;
   &amp;lt;tr&amp;gt;&lt;br /&gt;
      &amp;lt;td style=&amp;quot;padding:5px 10px; border:solid 1px black;&amp;quot;&amp;gt;Mac OS X&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;td style=&amp;quot;padding:5px 10px; border:solid 1px black;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;ol&amp;gt;&lt;br /&gt;
            &amp;lt;li&amp;gt;Go to the folder &amp;lt;strong&amp;gt;&amp;quot;/Applications/Utilities&amp;quot;&amp;lt;/strong&amp;gt; and open the application named &amp;lt;strong&amp;gt;&amp;quot;Terminal&amp;quot;&amp;lt;/strong&amp;gt; or &amp;lt;strong&amp;gt;&amp;quot;Terminal.app&amp;quot;&amp;lt;/strong&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
            &amp;lt;li&amp;gt;cd into your planeshift-directory with this command (you can copy/paste it):&amp;lt;br /&amp;gt;&lt;br /&gt;
               &amp;lt;strong&amp;gt;cd /Applications/PlaneShift&amp;lt;/strong&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
               &amp;lt;strong&amp;gt;Attention:&amp;lt;/strong&amp;gt; This path is only valid if you installed the game into the folder suggested by the installer (&amp;quot;Applications&amp;quot;)&lt;br /&gt;
            &amp;lt;/li&amp;gt;&lt;br /&gt;
            &amp;lt;li&amp;gt;Run this command (again, you can copy/paste it):&amp;lt;br /&amp;gt;&lt;br /&gt;
               &amp;lt;strong&amp;gt;./psupdater.app/Contents/MacOS/psupdater_static -repair&amp;lt;/strong&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
               &amp;lt;strong&amp;gt;Attention:&amp;lt;/strong&amp;gt; As with the last step, this path is only valid if you installed the game into the &amp;quot;Applications&amp;quot;-folder&lt;br /&gt;
            &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ol&amp;gt;&lt;br /&gt;
      &amp;lt;/td&amp;gt;&lt;br /&gt;
   &amp;lt;/tr&amp;gt;&lt;br /&gt;
   &amp;lt;tr&amp;gt;&lt;br /&gt;
      &amp;lt;td style=&amp;quot;padding:5px 10px; border:solid 1px black;&amp;quot;&amp;gt; Linux &amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;td style=&amp;quot;padding:5px 10px; border:solid 1px black;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;ol&amp;gt;&lt;br /&gt;
            &amp;lt;li&amp;gt;start your commandline-utiliy (Console, Terminal, whatever you have)&amp;lt;/li&amp;gt;&lt;br /&gt;
            &amp;lt;li&amp;gt;cd into your planeshift-directory with this command (you can copy/paste it):&amp;lt;br /&amp;gt;&lt;br /&gt;
               &amp;lt;strong&amp;gt;cd /opt/PlaneShift&amp;lt;/strong&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
               &amp;lt;strong&amp;gt;Attention:&amp;lt;/strong&amp;gt; This path is only valid if you installed the game into the folder suggested by the installer (&amp;quot;opt&amp;quot;)&lt;br /&gt;
            &amp;lt;/li&amp;gt;&lt;br /&gt;
            &amp;lt;li&amp;gt;Run this command (again, you can copy/paste it):&amp;lt;br /&amp;gt;&lt;br /&gt;
               &amp;lt;strong&amp;gt;./psupdater -repair&amp;lt;/strong&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
               &amp;lt;strong&amp;gt;Attention:&amp;lt;/strong&amp;gt; As with the last step, this path is only valid if you installed the game into the &amp;quot;opt&amp;quot;-folder&lt;br /&gt;
            &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ol&amp;gt;&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
   &amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Docs]]&lt;/div&gt;</summary>
		<author><name>Venalan</name></author>
	</entry>
	<entry>
		<id>https://planeshift.top-ix.org//pswiki/index.php?title=Quickguide&amp;diff=10237</id>
		<title>Quickguide</title>
		<link rel="alternate" type="text/html" href="https://planeshift.top-ix.org//pswiki/index.php?title=Quickguide&amp;diff=10237"/>
		<updated>2013-05-27T00:42:39Z</updated>

		<summary type="html">&lt;p&gt;Venalan: /* Quests */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=== Verify this checklist to play PlaneShift ===&lt;br /&gt;
:*You need a Windows, Linux or Macintosh computer (laptop or desktop)&lt;br /&gt;
:*You need at least 1Gb of free space on your Hard Disk&lt;br /&gt;
:*You need a good video card. The minimum is around a GeForce2 MX or ATI Radeon 8500. Usually the video card is more important than the CPU&lt;br /&gt;
:*You need 1Gb of RAM or more (2Gb ideal). (Reported to work with 256MB as well but Swap file up to 1GB is highly recommended)&lt;br /&gt;
:*You will be connected to the internet while playing, so you need a permanent and stable connection, like ADSL (someone reported to play well also on a 56k modem).&lt;br /&gt;
:*To download the game you need a good internet connection or it will take long time&lt;br /&gt;
:*You should disable firewalls or routers blocking port 7777. Usually it&#039;s not possible to play when behind a corporate firewall (from work for example!)&lt;br /&gt;
&lt;br /&gt;
=== Installing and registration ===&lt;br /&gt;
You need 3 things to play PlaneShift:&lt;br /&gt;
:*The base installation file (around 1Gb in size), that you can get in the [http://www.planeshift.it/download.html Download page] with direct download or with bittorrent.&lt;br /&gt;
:*Update PlaneShift by using the built in updater in PSlaunch, located in Windows under Start-&amp;gt;Programs-&amp;gt;PlaneShift-&amp;gt;PSlaunch.exe  Once you run the program it will automatically detect any necessary updates and you can chose to download and install them. On windows Visa/7/8 you may need to open the PSlaunch.exe program with &#039;Run as Administrator&#039; by right clicking on the file.&lt;br /&gt;
:*An account. This is totally free, but we require an email verification. Go to [http://209.59.234.149/register/ this page], click on Create New Account, insert your data and wait a verification email. The email will require you to click on a link an choose a password to activate the account.&lt;br /&gt;
&lt;br /&gt;
=== First login and char creation ===&lt;br /&gt;
:*When the game starts you have to enter your email as login, and the same password you choose on the registration page.&lt;br /&gt;
:*If you see numbers to the right of server name, this means the server is up and running, if you read &amp;quot;Fail&amp;quot;, means that the server is down or you cannot reach it due to firewall issues. To see if the server is up go the main web page of the server, [http://planeshift.subhosting.net HERE] and check on the left columns the &amp;quot;Total Online&amp;quot; players connected; if this number is greater than 0 then the server is up.&lt;br /&gt;
:*You will be requested to create a new character, you can go for the &amp;quot;Quick&amp;quot; creation where most options are chosen for you, or the &amp;quot;Custom&amp;quot; option. For now select the Quick, and come back later with another char. You can have up to 4 characters. You can delete them at any time.&lt;br /&gt;
&lt;br /&gt;
=== Enter the PlaneShift 3D world ===&lt;br /&gt;
When a character is created, you will enter the PlaneShift 3D world. We hope to provide many different possibilities to players, but at the moment the game is not so developed as we would like, so your options are limited, but always expanding. The next steps explain how to gain money, items and complete quests to gain experience and improve your character.&lt;br /&gt;
:*You can move with the arrow keys and explore the world, press &#039;m&#039; to change the camera setting. Clicking on Option icon (to the top left) you can access the keyboard configuration, and check there all keys used in the game to control your character.&lt;br /&gt;
:*Every race will start in [[Hydlaa]], the main city. Explore the surroundings a bit, and locate the [[Smithy|blacksmith]] by the plaza - his name is [[Harnquist]]. You can get some quests from him. You can also walk between the houses to find the entrance to the [[Hydlaa Sewers|sewers]] where you will find some rats to kill.&lt;br /&gt;
&lt;br /&gt;
=== Roleplay ===&lt;br /&gt;
:*PlaneShift is a roleplaying game and players are encouraged to always roleplay their character while in game, please read this brief introduction to roleplay.&lt;br /&gt;
:*Roleplaying puts you into your characters shoes. You ARE the character, it is a medieval world, so try and pretend that you lived back then.&lt;br /&gt;
:*Words such as &#039;lol&#039;, or &#039;rofl&#039;, take away from the roleplaying experience. Please spell out your words and use correct grammar.&lt;br /&gt;
&lt;br /&gt;
=== Combat ===&lt;br /&gt;
:*Your character is pretty young and inexperienced, with little or no knowledge on fighting and magic. For this reason you can just afford to kill some rats to practice combat. This is probably the best way to start making some experience and money.&lt;br /&gt;
:*Be careful about which rats you choose, right click on them and check their description, avoid the &amp;quot;robust&amp;quot; ones, attack the normal ones. You can attack them with bare hands.&lt;br /&gt;
:*To attack just right click on the monster and click the sword icon. Look at the top right of the screen and you will see your and its life going down. Be sure not to die! If you are in trouble run away and return later.&lt;br /&gt;
&lt;br /&gt;
=== Magic ===&lt;br /&gt;
:*If you want to start with magic you need some glyphs. Glyphs are the base of creating and casting any spell. If you have some money you should visit Levrus in the [[Magic Shop]], that resides between Hydlaa and the [[Bronze Doors]], quite close to Hydlaa.&lt;br /&gt;
:*When you got at least one glyph you can open your spellbook and first of all you should drag your glyph on the purify icon. After some time the glyph will be purified and ready for usage. Then move the glyph to the slots at the bottom of the spell screen and save the spell. You can now launch the new spell.&lt;br /&gt;
&lt;br /&gt;
=== Training ===&lt;br /&gt;
:*As soon as you gain experience and some money, you can go to a trainer and advance a &amp;quot;rank&amp;quot; in a certain skill. For example you can visit Harnquist the [[Smithy|blacksmith]] in Hydlaa to learn how to better handle an axe, or Trasok in Ojaveda for sword.&lt;br /&gt;
:*Just right click on the trainer and select the train icon. The skills window will open, you have to select one skill and click the train button.&lt;br /&gt;
&lt;br /&gt;
=== Quests ===&lt;br /&gt;
:*As you become more experienced in the game, you should try making some quests. These are given by characters like Harnquist and Trasok. A quest requires you to use your brain to solve it, involving riddles, puzzles, combat or magic. Doing quests you will advance in the trust of various persons in the game, being able to gain more powerful items, access hidden places and gain fame.&lt;br /&gt;
:*To get a quest you have to speak to a computer controlled entity (called NPC for short, Non Player Character). So go to Harnquist or Trasok, right click on them and select the speak icon. When you do this available quest options will appear on screen. To chose a quest option just click on the text or &#039;bubble&#039; and your character will say those words to the NPC. The NPC will then answer you. PlaneShift also uses a native language parsing system that allows you to speak to NPCs in plain English if you want to try talking in the free text box. Remember totry to keep your phrases short and precise to give the NPC the best change of answering you correctly.&lt;br /&gt;
:*Simple quests usually requires you to bring some item to the requester or to discover some information.&lt;br /&gt;
&lt;br /&gt;
=== Proceeding further in the game ===&lt;br /&gt;
:*There are a number of options you have in addition to the ones described, like creating a guild, crafting items, participating to live events.&lt;br /&gt;
:*You will discover those options step by step thanks to the community of players and other released material like the player guide.&lt;br /&gt;
:*Check the toolbar to the top left and explore all menus and options.&lt;br /&gt;
&lt;br /&gt;
=== Troubleshooting ===&lt;br /&gt;
:*Before asking, please review the Help present in game, in the Toolbar to the top left of the screen. There you can find most commands and their detailed explanation&lt;br /&gt;
:*If you have problems in game you can ask for help on our forums, or directly in game in the &amp;quot;Help&amp;quot; channel. In the chat window, select the last tab called &amp;quot;Help&amp;quot; and type your questions there, an advisor (expert player or GM) will answer you as soon as possible. Remember that they cannot give hints or cheats, like telling you how to complete a quest.&lt;br /&gt;
&lt;br /&gt;
=== File locations and planeshift-settings ===&lt;br /&gt;
Here is the location for some important files and folders that can help you, either when you need to manually change a setting that is not accessible from the planeshift-gui or if you want to look at a chat you had some time before:&lt;br /&gt;
==== File locations ====&lt;br /&gt;
There is a special Planeshift-folder (Not to confuse with the Planeshift-gamefolder!) which contains user-specific prefs and logfiles. The location of it depends on the Operating System you use. Here is a table with the known locations&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;border:solid 1px black; border-collapse:collapse; padding:10px&amp;quot;&lt;br /&gt;
 | style=&amp;quot;padding:5px 10px; border:solid 1px black;&amp;quot; | Windows XP&lt;br /&gt;
 | style=&amp;quot;padding:5px 10px; border:solid 1px black;&amp;quot; | %appdata%\PlaneShift&lt;br /&gt;
 |-&lt;br /&gt;
 | rowspan=&amp;quot;2&amp;quot; style=&amp;quot;padding:5px 10px; border:solid 1px black;&amp;quot; | Mac OS X&lt;br /&gt;
 | style=&amp;quot;padding:5px 10px; border:solid 1px black;&amp;quot; | ~/Library/Application Support/PlaneShift&lt;br /&gt;
 |-&lt;br /&gt;
 |  style=&amp;quot;padding:5px 10px; border:solid 1px black;&amp;quot; | the &amp;quot;~&amp;quot;-sign is the path to &amp;quot;/Users/UserName&amp;quot;&lt;br /&gt;
 |-&lt;br /&gt;
 | rowspan=&amp;quot;2&amp;quot; style=&amp;quot;padding:5px 10px; border:solid 1px black;&amp;quot; | Linux&lt;br /&gt;
 | style=&amp;quot;padding:5px 10px; border:solid 1px black;&amp;quot; | ~/.PlaneShift&lt;br /&gt;
 |-&lt;br /&gt;
 |  style=&amp;quot;padding:5px 10px; border:solid 1px black;&amp;quot; | the &amp;quot;~&amp;quot;-sign is the path to &amp;quot;/home/UserName&amp;quot;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== User-specific-prefs ====&lt;br /&gt;
&lt;br /&gt;
What follows is a list of some of the files and/or folders that might be of interest&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;folders&#039;&#039;&#039;&lt;br /&gt;
** &#039;&#039;&#039;books&#039;&#039;&#039;: This folder contains books you have saved from planeshift. It is also used to store texts you have created outside of planeshift and want to load into a book&lt;br /&gt;
** &#039;&#039;&#039;logs&#039;&#039;&#039;: This folder contains your chatlogs. The format for the filename is &#039;&#039;&#039;&#039;YourCharactersFirstName_YourCharactersLastName.txt&#039;&#039;&#039;&#039;.&lt;br /&gt;
** &#039;&#039;&#039;options&#039;&#039;&#039;: The files within there contain the options you can set from within planeshift itself.&lt;br /&gt;
** &#039;&#039;&#039;screenshots&#039;&#039;&#039;: The screenshots you take from within planeshift via the command &amp;quot;/screenshot&amp;quot; are saved in here.&lt;br /&gt;
* &#039;&#039;&#039;files&#039;&#039;&#039;&lt;br /&gt;
** &#039;&#039;&#039;options.cfg&#039;&#039;&#039;: This file contains some camera-settings&lt;br /&gt;
** &#039;&#039;&#039;planeshift.cfg&#039;&#039;&#039;: This file contains additional settings, like the email seen on the games&#039; login-screen and options which can be set via the &amp;quot;pssetup&amp;quot;-application.&lt;br /&gt;
** &#039;&#039;&#039;questnotes_YourCharactersFirstName_YourCharactersLastName.xml&#039;&#039;&#039;: This file contains a list of all the quests you have taken in planeshift, together with all the notes you made on them.&lt;br /&gt;
&lt;br /&gt;
=== Using the updater ===&lt;br /&gt;
&lt;br /&gt;
====Auto-Update====&lt;br /&gt;
Just doubleclick the &amp;quot;PSUpdater&amp;quot;-application to start it. However, the Updater isn&#039;t complete yet. At the moment, if you start it, you won&#039;t get many hints that it is actually doing something. This is what happens and what you can do do to see if it worked properly:&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Windows:&#039;&#039;&#039; A dos-box should open and the updater should output status-messages about its behaviour there.&lt;br /&gt;
* &#039;&#039;&#039;Linux / Mac OS X:&#039;&#039;&#039; On these systems, the updater writes its output into a file. So, after running the updater, you can open a file named &amp;quot;updater.log&amp;quot; which resides in the Planeshift-gamefolder.&lt;br /&gt;
&lt;br /&gt;
====Check the integrity of (and repair) your Planeshift-installation====&lt;br /&gt;
PSUpdater can also be started via a console/terminal/dosbox/whatever commandline-tool there is on your system, in conjunction with the &amp;quot;repair&amp;quot;-parameter. It checks your installation and, if any of the files are changed, asks you to replace them with the official version.&lt;br /&gt;
&#039;&#039;&#039;Beware:&#039;&#039;&#039; This will also check and therefore overwrite files like &amp;quot;psclient.cfg&amp;quot; within the Planeshift-gamefolder. So any changes you made to them will be lost. This does &#039;&#039;&#039;not&#039;&#039;&#039; change any of the options you have set from within the options-window within the game itself.&lt;br /&gt;
&lt;br /&gt;
The way to use PSUpdater from the commandline is slightly more complicated and will be explained below (again, OS-specific):&lt;br /&gt;
&lt;br /&gt;
&amp;lt;table style=&amp;quot;border:solid 1px black; border-collapse:collapse; padding:10px&amp;quot;&amp;gt;&lt;br /&gt;
   &amp;lt;tr&amp;gt;&lt;br /&gt;
      &amp;lt;td style=&amp;quot;padding:5px 10px; border:solid 1px black;&amp;quot;&amp;gt;Windows&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;td  style=&amp;quot;padding:5px 10px; border:solid 1px black;&amp;quot; &amp;gt;&lt;br /&gt;
&amp;lt;ol&amp;gt;&lt;br /&gt;
            &amp;lt;li&amp;gt;Click on the &amp;lt;strong&amp;gt;Start&amp;lt;/strong&amp;gt;-Button in your taskbar, then choose &amp;lt;strong&amp;gt;&amp;quot;Run&amp;quot;&amp;lt;/strong&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
            &amp;lt;li&amp;gt;In the upcoming dialog box, type in the following command:&amp;lt;br /&amp;gt;&lt;br /&gt;
               &amp;lt;strong&amp;gt;&amp;quot;C:\thePathToWherePlaneshiftIsInstalled\Planeshift\psupdater.exe&amp;quot; -repair&amp;lt;/strong&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
            &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ol&amp;gt;&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
   &amp;lt;/tr&amp;gt;&lt;br /&gt;
   &amp;lt;tr&amp;gt;&lt;br /&gt;
      &amp;lt;td style=&amp;quot;padding:5px 10px; border:solid 1px black;&amp;quot;&amp;gt;Mac OS X&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;td style=&amp;quot;padding:5px 10px; border:solid 1px black;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;ol&amp;gt;&lt;br /&gt;
            &amp;lt;li&amp;gt;Go to the folder &amp;lt;strong&amp;gt;&amp;quot;/Applications/Utilities&amp;quot;&amp;lt;/strong&amp;gt; and open the application named &amp;lt;strong&amp;gt;&amp;quot;Terminal&amp;quot;&amp;lt;/strong&amp;gt; or &amp;lt;strong&amp;gt;&amp;quot;Terminal.app&amp;quot;&amp;lt;/strong&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
            &amp;lt;li&amp;gt;cd into your planeshift-directory with this command (you can copy/paste it):&amp;lt;br /&amp;gt;&lt;br /&gt;
               &amp;lt;strong&amp;gt;cd /Applications/PlaneShift&amp;lt;/strong&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
               &amp;lt;strong&amp;gt;Attention:&amp;lt;/strong&amp;gt; This path is only valid if you installed the game into the folder suggested by the installer (&amp;quot;Applications&amp;quot;)&lt;br /&gt;
            &amp;lt;/li&amp;gt;&lt;br /&gt;
            &amp;lt;li&amp;gt;Run this command (again, you can copy/paste it):&amp;lt;br /&amp;gt;&lt;br /&gt;
               &amp;lt;strong&amp;gt;./psupdater.app/Contents/MacOS/psupdater_static -repair&amp;lt;/strong&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
               &amp;lt;strong&amp;gt;Attention:&amp;lt;/strong&amp;gt; As with the last step, this path is only valid if you installed the game into the &amp;quot;Applications&amp;quot;-folder&lt;br /&gt;
            &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ol&amp;gt;&lt;br /&gt;
      &amp;lt;/td&amp;gt;&lt;br /&gt;
   &amp;lt;/tr&amp;gt;&lt;br /&gt;
   &amp;lt;tr&amp;gt;&lt;br /&gt;
      &amp;lt;td style=&amp;quot;padding:5px 10px; border:solid 1px black;&amp;quot;&amp;gt; Linux &amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;td style=&amp;quot;padding:5px 10px; border:solid 1px black;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;ol&amp;gt;&lt;br /&gt;
            &amp;lt;li&amp;gt;start your commandline-utiliy (Console, Terminal, whatever you have)&amp;lt;/li&amp;gt;&lt;br /&gt;
            &amp;lt;li&amp;gt;cd into your planeshift-directory with this command (you can copy/paste it):&amp;lt;br /&amp;gt;&lt;br /&gt;
               &amp;lt;strong&amp;gt;cd /opt/PlaneShift&amp;lt;/strong&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
               &amp;lt;strong&amp;gt;Attention:&amp;lt;/strong&amp;gt; This path is only valid if you installed the game into the folder suggested by the installer (&amp;quot;opt&amp;quot;)&lt;br /&gt;
            &amp;lt;/li&amp;gt;&lt;br /&gt;
            &amp;lt;li&amp;gt;Run this command (again, you can copy/paste it):&amp;lt;br /&amp;gt;&lt;br /&gt;
               &amp;lt;strong&amp;gt;./psupdater -repair&amp;lt;/strong&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
               &amp;lt;strong&amp;gt;Attention:&amp;lt;/strong&amp;gt; As with the last step, this path is only valid if you installed the game into the &amp;quot;opt&amp;quot;-folder&lt;br /&gt;
            &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ol&amp;gt;&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
   &amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Docs]]&lt;/div&gt;</summary>
		<author><name>Venalan</name></author>
	</entry>
	<entry>
		<id>https://planeshift.top-ix.org//pswiki/index.php?title=Quickguide&amp;diff=10236</id>
		<title>Quickguide</title>
		<link rel="alternate" type="text/html" href="https://planeshift.top-ix.org//pswiki/index.php?title=Quickguide&amp;diff=10236"/>
		<updated>2013-05-27T00:39:24Z</updated>

		<summary type="html">&lt;p&gt;Venalan: /* Enter the PlaneShift 3D world */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=== Verify this checklist to play PlaneShift ===&lt;br /&gt;
:*You need a Windows, Linux or Macintosh computer (laptop or desktop)&lt;br /&gt;
:*You need at least 1Gb of free space on your Hard Disk&lt;br /&gt;
:*You need a good video card. The minimum is around a GeForce2 MX or ATI Radeon 8500. Usually the video card is more important than the CPU&lt;br /&gt;
:*You need 1Gb of RAM or more (2Gb ideal). (Reported to work with 256MB as well but Swap file up to 1GB is highly recommended)&lt;br /&gt;
:*You will be connected to the internet while playing, so you need a permanent and stable connection, like ADSL (someone reported to play well also on a 56k modem).&lt;br /&gt;
:*To download the game you need a good internet connection or it will take long time&lt;br /&gt;
:*You should disable firewalls or routers blocking port 7777. Usually it&#039;s not possible to play when behind a corporate firewall (from work for example!)&lt;br /&gt;
&lt;br /&gt;
=== Installing and registration ===&lt;br /&gt;
You need 3 things to play PlaneShift:&lt;br /&gt;
:*The base installation file (around 1Gb in size), that you can get in the [http://www.planeshift.it/download.html Download page] with direct download or with bittorrent.&lt;br /&gt;
:*Update PlaneShift by using the built in updater in PSlaunch, located in Windows under Start-&amp;gt;Programs-&amp;gt;PlaneShift-&amp;gt;PSlaunch.exe  Once you run the program it will automatically detect any necessary updates and you can chose to download and install them. On windows Visa/7/8 you may need to open the PSlaunch.exe program with &#039;Run as Administrator&#039; by right clicking on the file.&lt;br /&gt;
:*An account. This is totally free, but we require an email verification. Go to [http://209.59.234.149/register/ this page], click on Create New Account, insert your data and wait a verification email. The email will require you to click on a link an choose a password to activate the account.&lt;br /&gt;
&lt;br /&gt;
=== First login and char creation ===&lt;br /&gt;
:*When the game starts you have to enter your email as login, and the same password you choose on the registration page.&lt;br /&gt;
:*If you see numbers to the right of server name, this means the server is up and running, if you read &amp;quot;Fail&amp;quot;, means that the server is down or you cannot reach it due to firewall issues. To see if the server is up go the main web page of the server, [http://planeshift.subhosting.net HERE] and check on the left columns the &amp;quot;Total Online&amp;quot; players connected; if this number is greater than 0 then the server is up.&lt;br /&gt;
:*You will be requested to create a new character, you can go for the &amp;quot;Quick&amp;quot; creation where most options are chosen for you, or the &amp;quot;Custom&amp;quot; option. For now select the Quick, and come back later with another char. You can have up to 4 characters. You can delete them at any time.&lt;br /&gt;
&lt;br /&gt;
=== Enter the PlaneShift 3D world ===&lt;br /&gt;
When a character is created, you will enter the PlaneShift 3D world. We hope to provide many different possibilities to players, but at the moment the game is not so developed as we would like, so your options are limited, but always expanding. The next steps explain how to gain money, items and complete quests to gain experience and improve your character.&lt;br /&gt;
:*You can move with the arrow keys and explore the world, press &#039;m&#039; to change the camera setting. Clicking on Option icon (to the top left) you can access the keyboard configuration, and check there all keys used in the game to control your character.&lt;br /&gt;
:*Every race will start in [[Hydlaa]], the main city. Explore the surroundings a bit, and locate the [[Smithy|blacksmith]] by the plaza - his name is [[Harnquist]]. You can get some quests from him. You can also walk between the houses to find the entrance to the [[Hydlaa Sewers|sewers]] where you will find some rats to kill.&lt;br /&gt;
&lt;br /&gt;
=== Roleplay ===&lt;br /&gt;
:*PlaneShift is a roleplaying game and players are encouraged to always roleplay their character while in game, please read this brief introduction to roleplay.&lt;br /&gt;
:*Roleplaying puts you into your characters shoes. You ARE the character, it is a medieval world, so try and pretend that you lived back then.&lt;br /&gt;
:*Words such as &#039;lol&#039;, or &#039;rofl&#039;, take away from the roleplaying experience. Please spell out your words and use correct grammar.&lt;br /&gt;
&lt;br /&gt;
=== Combat ===&lt;br /&gt;
:*Your character is pretty young and inexperienced, with little or no knowledge on fighting and magic. For this reason you can just afford to kill some rats to practice combat. This is probably the best way to start making some experience and money.&lt;br /&gt;
:*Be careful about which rats you choose, right click on them and check their description, avoid the &amp;quot;robust&amp;quot; ones, attack the normal ones. You can attack them with bare hands.&lt;br /&gt;
:*To attack just right click on the monster and click the sword icon. Look at the top right of the screen and you will see your and its life going down. Be sure not to die! If you are in trouble run away and return later.&lt;br /&gt;
&lt;br /&gt;
=== Magic ===&lt;br /&gt;
:*If you want to start with magic you need some glyphs. Glyphs are the base of creating and casting any spell. If you have some money you should visit Levrus in the [[Magic Shop]], that resides between Hydlaa and the [[Bronze Doors]], quite close to Hydlaa.&lt;br /&gt;
:*When you got at least one glyph you can open your spellbook and first of all you should drag your glyph on the purify icon. After some time the glyph will be purified and ready for usage. Then move the glyph to the slots at the bottom of the spell screen and save the spell. You can now launch the new spell.&lt;br /&gt;
&lt;br /&gt;
=== Training ===&lt;br /&gt;
:*As soon as you gain experience and some money, you can go to a trainer and advance a &amp;quot;rank&amp;quot; in a certain skill. For example you can visit Harnquist the [[Smithy|blacksmith]] in Hydlaa to learn how to better handle an axe, or Trasok in Ojaveda for sword.&lt;br /&gt;
:*Just right click on the trainer and select the train icon. The skills window will open, you have to select one skill and click the train button.&lt;br /&gt;
&lt;br /&gt;
=== Quests ===&lt;br /&gt;
:*As you become more experienced in the game, you should try making some quests. These are given by characters like Harnquist and Trasok. A quest requires you to use your brain to solve it, involving riddles, puzzles, combat or magic. Doing quests you will advance in the trust of various persons in the game, being able to gain more powerful items, access hidden places and gain fame.&lt;br /&gt;
:*To get a quest you have to speak to a computer controlled entity (called NPC for short, Non Player Character). So go to Harnquist or Trasok, right click on them and select the speak icon. Now type &amp;quot;Hi&amp;quot; in the chat window. The NPC will answer to you. To get a quest from him you can ask: &amp;quot;Can I help you?&amp;quot; or &amp;quot;Do you have a job for me?&amp;quot; or any similar phrases. PlaneShift uses a native language parsing system that allows you to speak to NPCs in plain English language. Try to keep your phrases short and precise.&lt;br /&gt;
:*Simple quests usually requires you to bring some item to the requester or to discover some information.&lt;br /&gt;
&lt;br /&gt;
=== Proceeding further in the game ===&lt;br /&gt;
:*There are a number of options you have in addition to the ones described, like creating a guild, crafting items, participating to live events.&lt;br /&gt;
:*You will discover those options step by step thanks to the community of players and other released material like the player guide.&lt;br /&gt;
:*Check the toolbar to the top left and explore all menus and options.&lt;br /&gt;
&lt;br /&gt;
=== Troubleshooting ===&lt;br /&gt;
:*Before asking, please review the Help present in game, in the Toolbar to the top left of the screen. There you can find most commands and their detailed explanation&lt;br /&gt;
:*If you have problems in game you can ask for help on our forums, or directly in game in the &amp;quot;Help&amp;quot; channel. In the chat window, select the last tab called &amp;quot;Help&amp;quot; and type your questions there, an advisor (expert player or GM) will answer you as soon as possible. Remember that they cannot give hints or cheats, like telling you how to complete a quest.&lt;br /&gt;
&lt;br /&gt;
=== File locations and planeshift-settings ===&lt;br /&gt;
Here is the location for some important files and folders that can help you, either when you need to manually change a setting that is not accessible from the planeshift-gui or if you want to look at a chat you had some time before:&lt;br /&gt;
==== File locations ====&lt;br /&gt;
There is a special Planeshift-folder (Not to confuse with the Planeshift-gamefolder!) which contains user-specific prefs and logfiles. The location of it depends on the Operating System you use. Here is a table with the known locations&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;border:solid 1px black; border-collapse:collapse; padding:10px&amp;quot;&lt;br /&gt;
 | style=&amp;quot;padding:5px 10px; border:solid 1px black;&amp;quot; | Windows XP&lt;br /&gt;
 | style=&amp;quot;padding:5px 10px; border:solid 1px black;&amp;quot; | %appdata%\PlaneShift&lt;br /&gt;
 |-&lt;br /&gt;
 | rowspan=&amp;quot;2&amp;quot; style=&amp;quot;padding:5px 10px; border:solid 1px black;&amp;quot; | Mac OS X&lt;br /&gt;
 | style=&amp;quot;padding:5px 10px; border:solid 1px black;&amp;quot; | ~/Library/Application Support/PlaneShift&lt;br /&gt;
 |-&lt;br /&gt;
 |  style=&amp;quot;padding:5px 10px; border:solid 1px black;&amp;quot; | the &amp;quot;~&amp;quot;-sign is the path to &amp;quot;/Users/UserName&amp;quot;&lt;br /&gt;
 |-&lt;br /&gt;
 | rowspan=&amp;quot;2&amp;quot; style=&amp;quot;padding:5px 10px; border:solid 1px black;&amp;quot; | Linux&lt;br /&gt;
 | style=&amp;quot;padding:5px 10px; border:solid 1px black;&amp;quot; | ~/.PlaneShift&lt;br /&gt;
 |-&lt;br /&gt;
 |  style=&amp;quot;padding:5px 10px; border:solid 1px black;&amp;quot; | the &amp;quot;~&amp;quot;-sign is the path to &amp;quot;/home/UserName&amp;quot;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== User-specific-prefs ====&lt;br /&gt;
&lt;br /&gt;
What follows is a list of some of the files and/or folders that might be of interest&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;folders&#039;&#039;&#039;&lt;br /&gt;
** &#039;&#039;&#039;books&#039;&#039;&#039;: This folder contains books you have saved from planeshift. It is also used to store texts you have created outside of planeshift and want to load into a book&lt;br /&gt;
** &#039;&#039;&#039;logs&#039;&#039;&#039;: This folder contains your chatlogs. The format for the filename is &#039;&#039;&#039;&#039;YourCharactersFirstName_YourCharactersLastName.txt&#039;&#039;&#039;&#039;.&lt;br /&gt;
** &#039;&#039;&#039;options&#039;&#039;&#039;: The files within there contain the options you can set from within planeshift itself.&lt;br /&gt;
** &#039;&#039;&#039;screenshots&#039;&#039;&#039;: The screenshots you take from within planeshift via the command &amp;quot;/screenshot&amp;quot; are saved in here.&lt;br /&gt;
* &#039;&#039;&#039;files&#039;&#039;&#039;&lt;br /&gt;
** &#039;&#039;&#039;options.cfg&#039;&#039;&#039;: This file contains some camera-settings&lt;br /&gt;
** &#039;&#039;&#039;planeshift.cfg&#039;&#039;&#039;: This file contains additional settings, like the email seen on the games&#039; login-screen and options which can be set via the &amp;quot;pssetup&amp;quot;-application.&lt;br /&gt;
** &#039;&#039;&#039;questnotes_YourCharactersFirstName_YourCharactersLastName.xml&#039;&#039;&#039;: This file contains a list of all the quests you have taken in planeshift, together with all the notes you made on them.&lt;br /&gt;
&lt;br /&gt;
=== Using the updater ===&lt;br /&gt;
&lt;br /&gt;
====Auto-Update====&lt;br /&gt;
Just doubleclick the &amp;quot;PSUpdater&amp;quot;-application to start it. However, the Updater isn&#039;t complete yet. At the moment, if you start it, you won&#039;t get many hints that it is actually doing something. This is what happens and what you can do do to see if it worked properly:&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Windows:&#039;&#039;&#039; A dos-box should open and the updater should output status-messages about its behaviour there.&lt;br /&gt;
* &#039;&#039;&#039;Linux / Mac OS X:&#039;&#039;&#039; On these systems, the updater writes its output into a file. So, after running the updater, you can open a file named &amp;quot;updater.log&amp;quot; which resides in the Planeshift-gamefolder.&lt;br /&gt;
&lt;br /&gt;
====Check the integrity of (and repair) your Planeshift-installation====&lt;br /&gt;
PSUpdater can also be started via a console/terminal/dosbox/whatever commandline-tool there is on your system, in conjunction with the &amp;quot;repair&amp;quot;-parameter. It checks your installation and, if any of the files are changed, asks you to replace them with the official version.&lt;br /&gt;
&#039;&#039;&#039;Beware:&#039;&#039;&#039; This will also check and therefore overwrite files like &amp;quot;psclient.cfg&amp;quot; within the Planeshift-gamefolder. So any changes you made to them will be lost. This does &#039;&#039;&#039;not&#039;&#039;&#039; change any of the options you have set from within the options-window within the game itself.&lt;br /&gt;
&lt;br /&gt;
The way to use PSUpdater from the commandline is slightly more complicated and will be explained below (again, OS-specific):&lt;br /&gt;
&lt;br /&gt;
&amp;lt;table style=&amp;quot;border:solid 1px black; border-collapse:collapse; padding:10px&amp;quot;&amp;gt;&lt;br /&gt;
   &amp;lt;tr&amp;gt;&lt;br /&gt;
      &amp;lt;td style=&amp;quot;padding:5px 10px; border:solid 1px black;&amp;quot;&amp;gt;Windows&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;td  style=&amp;quot;padding:5px 10px; border:solid 1px black;&amp;quot; &amp;gt;&lt;br /&gt;
&amp;lt;ol&amp;gt;&lt;br /&gt;
            &amp;lt;li&amp;gt;Click on the &amp;lt;strong&amp;gt;Start&amp;lt;/strong&amp;gt;-Button in your taskbar, then choose &amp;lt;strong&amp;gt;&amp;quot;Run&amp;quot;&amp;lt;/strong&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
            &amp;lt;li&amp;gt;In the upcoming dialog box, type in the following command:&amp;lt;br /&amp;gt;&lt;br /&gt;
               &amp;lt;strong&amp;gt;&amp;quot;C:\thePathToWherePlaneshiftIsInstalled\Planeshift\psupdater.exe&amp;quot; -repair&amp;lt;/strong&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
            &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ol&amp;gt;&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
   &amp;lt;/tr&amp;gt;&lt;br /&gt;
   &amp;lt;tr&amp;gt;&lt;br /&gt;
      &amp;lt;td style=&amp;quot;padding:5px 10px; border:solid 1px black;&amp;quot;&amp;gt;Mac OS X&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;td style=&amp;quot;padding:5px 10px; border:solid 1px black;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;ol&amp;gt;&lt;br /&gt;
            &amp;lt;li&amp;gt;Go to the folder &amp;lt;strong&amp;gt;&amp;quot;/Applications/Utilities&amp;quot;&amp;lt;/strong&amp;gt; and open the application named &amp;lt;strong&amp;gt;&amp;quot;Terminal&amp;quot;&amp;lt;/strong&amp;gt; or &amp;lt;strong&amp;gt;&amp;quot;Terminal.app&amp;quot;&amp;lt;/strong&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
            &amp;lt;li&amp;gt;cd into your planeshift-directory with this command (you can copy/paste it):&amp;lt;br /&amp;gt;&lt;br /&gt;
               &amp;lt;strong&amp;gt;cd /Applications/PlaneShift&amp;lt;/strong&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
               &amp;lt;strong&amp;gt;Attention:&amp;lt;/strong&amp;gt; This path is only valid if you installed the game into the folder suggested by the installer (&amp;quot;Applications&amp;quot;)&lt;br /&gt;
            &amp;lt;/li&amp;gt;&lt;br /&gt;
            &amp;lt;li&amp;gt;Run this command (again, you can copy/paste it):&amp;lt;br /&amp;gt;&lt;br /&gt;
               &amp;lt;strong&amp;gt;./psupdater.app/Contents/MacOS/psupdater_static -repair&amp;lt;/strong&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
               &amp;lt;strong&amp;gt;Attention:&amp;lt;/strong&amp;gt; As with the last step, this path is only valid if you installed the game into the &amp;quot;Applications&amp;quot;-folder&lt;br /&gt;
            &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ol&amp;gt;&lt;br /&gt;
      &amp;lt;/td&amp;gt;&lt;br /&gt;
   &amp;lt;/tr&amp;gt;&lt;br /&gt;
   &amp;lt;tr&amp;gt;&lt;br /&gt;
      &amp;lt;td style=&amp;quot;padding:5px 10px; border:solid 1px black;&amp;quot;&amp;gt; Linux &amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;td style=&amp;quot;padding:5px 10px; border:solid 1px black;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;ol&amp;gt;&lt;br /&gt;
            &amp;lt;li&amp;gt;start your commandline-utiliy (Console, Terminal, whatever you have)&amp;lt;/li&amp;gt;&lt;br /&gt;
            &amp;lt;li&amp;gt;cd into your planeshift-directory with this command (you can copy/paste it):&amp;lt;br /&amp;gt;&lt;br /&gt;
               &amp;lt;strong&amp;gt;cd /opt/PlaneShift&amp;lt;/strong&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
               &amp;lt;strong&amp;gt;Attention:&amp;lt;/strong&amp;gt; This path is only valid if you installed the game into the folder suggested by the installer (&amp;quot;opt&amp;quot;)&lt;br /&gt;
            &amp;lt;/li&amp;gt;&lt;br /&gt;
            &amp;lt;li&amp;gt;Run this command (again, you can copy/paste it):&amp;lt;br /&amp;gt;&lt;br /&gt;
               &amp;lt;strong&amp;gt;./psupdater -repair&amp;lt;/strong&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
               &amp;lt;strong&amp;gt;Attention:&amp;lt;/strong&amp;gt; As with the last step, this path is only valid if you installed the game into the &amp;quot;opt&amp;quot;-folder&lt;br /&gt;
            &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ol&amp;gt;&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
   &amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Docs]]&lt;/div&gt;</summary>
		<author><name>Venalan</name></author>
	</entry>
	<entry>
		<id>https://planeshift.top-ix.org//pswiki/index.php?title=Quickguide&amp;diff=10235</id>
		<title>Quickguide</title>
		<link rel="alternate" type="text/html" href="https://planeshift.top-ix.org//pswiki/index.php?title=Quickguide&amp;diff=10235"/>
		<updated>2013-05-27T00:37:16Z</updated>

		<summary type="html">&lt;p&gt;Venalan: /* First login and char creation */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=== Verify this checklist to play PlaneShift ===&lt;br /&gt;
:*You need a Windows, Linux or Macintosh computer (laptop or desktop)&lt;br /&gt;
:*You need at least 1Gb of free space on your Hard Disk&lt;br /&gt;
:*You need a good video card. The minimum is around a GeForce2 MX or ATI Radeon 8500. Usually the video card is more important than the CPU&lt;br /&gt;
:*You need 1Gb of RAM or more (2Gb ideal). (Reported to work with 256MB as well but Swap file up to 1GB is highly recommended)&lt;br /&gt;
:*You will be connected to the internet while playing, so you need a permanent and stable connection, like ADSL (someone reported to play well also on a 56k modem).&lt;br /&gt;
:*To download the game you need a good internet connection or it will take long time&lt;br /&gt;
:*You should disable firewalls or routers blocking port 7777. Usually it&#039;s not possible to play when behind a corporate firewall (from work for example!)&lt;br /&gt;
&lt;br /&gt;
=== Installing and registration ===&lt;br /&gt;
You need 3 things to play PlaneShift:&lt;br /&gt;
:*The base installation file (around 1Gb in size), that you can get in the [http://www.planeshift.it/download.html Download page] with direct download or with bittorrent.&lt;br /&gt;
:*Update PlaneShift by using the built in updater in PSlaunch, located in Windows under Start-&amp;gt;Programs-&amp;gt;PlaneShift-&amp;gt;PSlaunch.exe  Once you run the program it will automatically detect any necessary updates and you can chose to download and install them. On windows Visa/7/8 you may need to open the PSlaunch.exe program with &#039;Run as Administrator&#039; by right clicking on the file.&lt;br /&gt;
:*An account. This is totally free, but we require an email verification. Go to [http://209.59.234.149/register/ this page], click on Create New Account, insert your data and wait a verification email. The email will require you to click on a link an choose a password to activate the account.&lt;br /&gt;
&lt;br /&gt;
=== First login and char creation ===&lt;br /&gt;
:*When the game starts you have to enter your email as login, and the same password you choose on the registration page.&lt;br /&gt;
:*If you see numbers to the right of server name, this means the server is up and running, if you read &amp;quot;Fail&amp;quot;, means that the server is down or you cannot reach it due to firewall issues. To see if the server is up go the main web page of the server, [http://planeshift.subhosting.net HERE] and check on the left columns the &amp;quot;Total Online&amp;quot; players connected; if this number is greater than 0 then the server is up.&lt;br /&gt;
:*You will be requested to create a new character, you can go for the &amp;quot;Quick&amp;quot; creation where most options are chosen for you, or the &amp;quot;Custom&amp;quot; option. For now select the Quick, and come back later with another char. You can have up to 4 characters. You can delete them at any time.&lt;br /&gt;
&lt;br /&gt;
=== Enter the PlaneShift 3D world ===&lt;br /&gt;
When a character is created, you will enter the PlaneShift 3D world. We hope to provide many different possibilities to players, but at the moment the game is not so wide as we would like, so your options are limited. The next steps explain how to gain money, items and complete quests to gain experience and improve your character.&lt;br /&gt;
:*Move with the arrow keys and explore the world, press &#039;m&#039; to change the camera setting. Clicking on Option icon (to the top left) you can access the keyboard configuration, and check there all keys used in the game to control your character.&lt;br /&gt;
:*If you have chosen the cat race you will start in their home city, called [[Ojaveda]]. Explore a bit the surrounding, and locate the tavern of [[Brado]]. Here you can speak with him to get some quests, or look downstairs to find a few rats you can kill.&lt;br /&gt;
:*If you have chosen any other race you will start in [[Hydlaa]] the main city. Explore a bit the surrounding, and locate the [[Smithy|blacksmith]] house, his name is [[Harnquist]]. You can get some quests from him. You can also walk between the houses to find the entrance to the [[Hydlaa Sewers|sewers]] where you will find some rats to kill.&lt;br /&gt;
&lt;br /&gt;
=== Roleplay ===&lt;br /&gt;
:*PlaneShift is a roleplaying game and players are encouraged to always roleplay their character while in game, please read this brief introduction to roleplay.&lt;br /&gt;
:*Roleplaying puts you into your characters shoes. You ARE the character, it is a medieval world, so try and pretend that you lived back then.&lt;br /&gt;
:*Words such as &#039;lol&#039;, or &#039;rofl&#039;, take away from the roleplaying experience. Please spell out your words and use correct grammar.&lt;br /&gt;
&lt;br /&gt;
=== Combat ===&lt;br /&gt;
:*Your character is pretty young and inexperienced, with little or no knowledge on fighting and magic. For this reason you can just afford to kill some rats to practice combat. This is probably the best way to start making some experience and money.&lt;br /&gt;
:*Be careful about which rats you choose, right click on them and check their description, avoid the &amp;quot;robust&amp;quot; ones, attack the normal ones. You can attack them with bare hands.&lt;br /&gt;
:*To attack just right click on the monster and click the sword icon. Look at the top right of the screen and you will see your and its life going down. Be sure not to die! If you are in trouble run away and return later.&lt;br /&gt;
&lt;br /&gt;
=== Magic ===&lt;br /&gt;
:*If you want to start with magic you need some glyphs. Glyphs are the base of creating and casting any spell. If you have some money you should visit Levrus in the [[Magic Shop]], that resides between Hydlaa and the [[Bronze Doors]], quite close to Hydlaa.&lt;br /&gt;
:*When you got at least one glyph you can open your spellbook and first of all you should drag your glyph on the purify icon. After some time the glyph will be purified and ready for usage. Then move the glyph to the slots at the bottom of the spell screen and save the spell. You can now launch the new spell.&lt;br /&gt;
&lt;br /&gt;
=== Training ===&lt;br /&gt;
:*As soon as you gain experience and some money, you can go to a trainer and advance a &amp;quot;rank&amp;quot; in a certain skill. For example you can visit Harnquist the [[Smithy|blacksmith]] in Hydlaa to learn how to better handle an axe, or Trasok in Ojaveda for sword.&lt;br /&gt;
:*Just right click on the trainer and select the train icon. The skills window will open, you have to select one skill and click the train button.&lt;br /&gt;
&lt;br /&gt;
=== Quests ===&lt;br /&gt;
:*As you become more experienced in the game, you should try making some quests. These are given by characters like Harnquist and Trasok. A quest requires you to use your brain to solve it, involving riddles, puzzles, combat or magic. Doing quests you will advance in the trust of various persons in the game, being able to gain more powerful items, access hidden places and gain fame.&lt;br /&gt;
:*To get a quest you have to speak to a computer controlled entity (called NPC for short, Non Player Character). So go to Harnquist or Trasok, right click on them and select the speak icon. Now type &amp;quot;Hi&amp;quot; in the chat window. The NPC will answer to you. To get a quest from him you can ask: &amp;quot;Can I help you?&amp;quot; or &amp;quot;Do you have a job for me?&amp;quot; or any similar phrases. PlaneShift uses a native language parsing system that allows you to speak to NPCs in plain English language. Try to keep your phrases short and precise.&lt;br /&gt;
:*Simple quests usually requires you to bring some item to the requester or to discover some information.&lt;br /&gt;
&lt;br /&gt;
=== Proceeding further in the game ===&lt;br /&gt;
:*There are a number of options you have in addition to the ones described, like creating a guild, crafting items, participating to live events.&lt;br /&gt;
:*You will discover those options step by step thanks to the community of players and other released material like the player guide.&lt;br /&gt;
:*Check the toolbar to the top left and explore all menus and options.&lt;br /&gt;
&lt;br /&gt;
=== Troubleshooting ===&lt;br /&gt;
:*Before asking, please review the Help present in game, in the Toolbar to the top left of the screen. There you can find most commands and their detailed explanation&lt;br /&gt;
:*If you have problems in game you can ask for help on our forums, or directly in game in the &amp;quot;Help&amp;quot; channel. In the chat window, select the last tab called &amp;quot;Help&amp;quot; and type your questions there, an advisor (expert player or GM) will answer you as soon as possible. Remember that they cannot give hints or cheats, like telling you how to complete a quest.&lt;br /&gt;
&lt;br /&gt;
=== File locations and planeshift-settings ===&lt;br /&gt;
Here is the location for some important files and folders that can help you, either when you need to manually change a setting that is not accessible from the planeshift-gui or if you want to look at a chat you had some time before:&lt;br /&gt;
==== File locations ====&lt;br /&gt;
There is a special Planeshift-folder (Not to confuse with the Planeshift-gamefolder!) which contains user-specific prefs and logfiles. The location of it depends on the Operating System you use. Here is a table with the known locations&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;border:solid 1px black; border-collapse:collapse; padding:10px&amp;quot;&lt;br /&gt;
 | style=&amp;quot;padding:5px 10px; border:solid 1px black;&amp;quot; | Windows XP&lt;br /&gt;
 | style=&amp;quot;padding:5px 10px; border:solid 1px black;&amp;quot; | %appdata%\PlaneShift&lt;br /&gt;
 |-&lt;br /&gt;
 | rowspan=&amp;quot;2&amp;quot; style=&amp;quot;padding:5px 10px; border:solid 1px black;&amp;quot; | Mac OS X&lt;br /&gt;
 | style=&amp;quot;padding:5px 10px; border:solid 1px black;&amp;quot; | ~/Library/Application Support/PlaneShift&lt;br /&gt;
 |-&lt;br /&gt;
 |  style=&amp;quot;padding:5px 10px; border:solid 1px black;&amp;quot; | the &amp;quot;~&amp;quot;-sign is the path to &amp;quot;/Users/UserName&amp;quot;&lt;br /&gt;
 |-&lt;br /&gt;
 | rowspan=&amp;quot;2&amp;quot; style=&amp;quot;padding:5px 10px; border:solid 1px black;&amp;quot; | Linux&lt;br /&gt;
 | style=&amp;quot;padding:5px 10px; border:solid 1px black;&amp;quot; | ~/.PlaneShift&lt;br /&gt;
 |-&lt;br /&gt;
 |  style=&amp;quot;padding:5px 10px; border:solid 1px black;&amp;quot; | the &amp;quot;~&amp;quot;-sign is the path to &amp;quot;/home/UserName&amp;quot;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== User-specific-prefs ====&lt;br /&gt;
&lt;br /&gt;
What follows is a list of some of the files and/or folders that might be of interest&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;folders&#039;&#039;&#039;&lt;br /&gt;
** &#039;&#039;&#039;books&#039;&#039;&#039;: This folder contains books you have saved from planeshift. It is also used to store texts you have created outside of planeshift and want to load into a book&lt;br /&gt;
** &#039;&#039;&#039;logs&#039;&#039;&#039;: This folder contains your chatlogs. The format for the filename is &#039;&#039;&#039;&#039;YourCharactersFirstName_YourCharactersLastName.txt&#039;&#039;&#039;&#039;.&lt;br /&gt;
** &#039;&#039;&#039;options&#039;&#039;&#039;: The files within there contain the options you can set from within planeshift itself.&lt;br /&gt;
** &#039;&#039;&#039;screenshots&#039;&#039;&#039;: The screenshots you take from within planeshift via the command &amp;quot;/screenshot&amp;quot; are saved in here.&lt;br /&gt;
* &#039;&#039;&#039;files&#039;&#039;&#039;&lt;br /&gt;
** &#039;&#039;&#039;options.cfg&#039;&#039;&#039;: This file contains some camera-settings&lt;br /&gt;
** &#039;&#039;&#039;planeshift.cfg&#039;&#039;&#039;: This file contains additional settings, like the email seen on the games&#039; login-screen and options which can be set via the &amp;quot;pssetup&amp;quot;-application.&lt;br /&gt;
** &#039;&#039;&#039;questnotes_YourCharactersFirstName_YourCharactersLastName.xml&#039;&#039;&#039;: This file contains a list of all the quests you have taken in planeshift, together with all the notes you made on them.&lt;br /&gt;
&lt;br /&gt;
=== Using the updater ===&lt;br /&gt;
&lt;br /&gt;
====Auto-Update====&lt;br /&gt;
Just doubleclick the &amp;quot;PSUpdater&amp;quot;-application to start it. However, the Updater isn&#039;t complete yet. At the moment, if you start it, you won&#039;t get many hints that it is actually doing something. This is what happens and what you can do do to see if it worked properly:&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Windows:&#039;&#039;&#039; A dos-box should open and the updater should output status-messages about its behaviour there.&lt;br /&gt;
* &#039;&#039;&#039;Linux / Mac OS X:&#039;&#039;&#039; On these systems, the updater writes its output into a file. So, after running the updater, you can open a file named &amp;quot;updater.log&amp;quot; which resides in the Planeshift-gamefolder.&lt;br /&gt;
&lt;br /&gt;
====Check the integrity of (and repair) your Planeshift-installation====&lt;br /&gt;
PSUpdater can also be started via a console/terminal/dosbox/whatever commandline-tool there is on your system, in conjunction with the &amp;quot;repair&amp;quot;-parameter. It checks your installation and, if any of the files are changed, asks you to replace them with the official version.&lt;br /&gt;
&#039;&#039;&#039;Beware:&#039;&#039;&#039; This will also check and therefore overwrite files like &amp;quot;psclient.cfg&amp;quot; within the Planeshift-gamefolder. So any changes you made to them will be lost. This does &#039;&#039;&#039;not&#039;&#039;&#039; change any of the options you have set from within the options-window within the game itself.&lt;br /&gt;
&lt;br /&gt;
The way to use PSUpdater from the commandline is slightly more complicated and will be explained below (again, OS-specific):&lt;br /&gt;
&lt;br /&gt;
&amp;lt;table style=&amp;quot;border:solid 1px black; border-collapse:collapse; padding:10px&amp;quot;&amp;gt;&lt;br /&gt;
   &amp;lt;tr&amp;gt;&lt;br /&gt;
      &amp;lt;td style=&amp;quot;padding:5px 10px; border:solid 1px black;&amp;quot;&amp;gt;Windows&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;td  style=&amp;quot;padding:5px 10px; border:solid 1px black;&amp;quot; &amp;gt;&lt;br /&gt;
&amp;lt;ol&amp;gt;&lt;br /&gt;
            &amp;lt;li&amp;gt;Click on the &amp;lt;strong&amp;gt;Start&amp;lt;/strong&amp;gt;-Button in your taskbar, then choose &amp;lt;strong&amp;gt;&amp;quot;Run&amp;quot;&amp;lt;/strong&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
            &amp;lt;li&amp;gt;In the upcoming dialog box, type in the following command:&amp;lt;br /&amp;gt;&lt;br /&gt;
               &amp;lt;strong&amp;gt;&amp;quot;C:\thePathToWherePlaneshiftIsInstalled\Planeshift\psupdater.exe&amp;quot; -repair&amp;lt;/strong&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
            &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ol&amp;gt;&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
   &amp;lt;/tr&amp;gt;&lt;br /&gt;
   &amp;lt;tr&amp;gt;&lt;br /&gt;
      &amp;lt;td style=&amp;quot;padding:5px 10px; border:solid 1px black;&amp;quot;&amp;gt;Mac OS X&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;td style=&amp;quot;padding:5px 10px; border:solid 1px black;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;ol&amp;gt;&lt;br /&gt;
            &amp;lt;li&amp;gt;Go to the folder &amp;lt;strong&amp;gt;&amp;quot;/Applications/Utilities&amp;quot;&amp;lt;/strong&amp;gt; and open the application named &amp;lt;strong&amp;gt;&amp;quot;Terminal&amp;quot;&amp;lt;/strong&amp;gt; or &amp;lt;strong&amp;gt;&amp;quot;Terminal.app&amp;quot;&amp;lt;/strong&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
            &amp;lt;li&amp;gt;cd into your planeshift-directory with this command (you can copy/paste it):&amp;lt;br /&amp;gt;&lt;br /&gt;
               &amp;lt;strong&amp;gt;cd /Applications/PlaneShift&amp;lt;/strong&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
               &amp;lt;strong&amp;gt;Attention:&amp;lt;/strong&amp;gt; This path is only valid if you installed the game into the folder suggested by the installer (&amp;quot;Applications&amp;quot;)&lt;br /&gt;
            &amp;lt;/li&amp;gt;&lt;br /&gt;
            &amp;lt;li&amp;gt;Run this command (again, you can copy/paste it):&amp;lt;br /&amp;gt;&lt;br /&gt;
               &amp;lt;strong&amp;gt;./psupdater.app/Contents/MacOS/psupdater_static -repair&amp;lt;/strong&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
               &amp;lt;strong&amp;gt;Attention:&amp;lt;/strong&amp;gt; As with the last step, this path is only valid if you installed the game into the &amp;quot;Applications&amp;quot;-folder&lt;br /&gt;
            &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ol&amp;gt;&lt;br /&gt;
      &amp;lt;/td&amp;gt;&lt;br /&gt;
   &amp;lt;/tr&amp;gt;&lt;br /&gt;
   &amp;lt;tr&amp;gt;&lt;br /&gt;
      &amp;lt;td style=&amp;quot;padding:5px 10px; border:solid 1px black;&amp;quot;&amp;gt; Linux &amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;td style=&amp;quot;padding:5px 10px; border:solid 1px black;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;ol&amp;gt;&lt;br /&gt;
            &amp;lt;li&amp;gt;start your commandline-utiliy (Console, Terminal, whatever you have)&amp;lt;/li&amp;gt;&lt;br /&gt;
            &amp;lt;li&amp;gt;cd into your planeshift-directory with this command (you can copy/paste it):&amp;lt;br /&amp;gt;&lt;br /&gt;
               &amp;lt;strong&amp;gt;cd /opt/PlaneShift&amp;lt;/strong&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
               &amp;lt;strong&amp;gt;Attention:&amp;lt;/strong&amp;gt; This path is only valid if you installed the game into the folder suggested by the installer (&amp;quot;opt&amp;quot;)&lt;br /&gt;
            &amp;lt;/li&amp;gt;&lt;br /&gt;
            &amp;lt;li&amp;gt;Run this command (again, you can copy/paste it):&amp;lt;br /&amp;gt;&lt;br /&gt;
               &amp;lt;strong&amp;gt;./psupdater -repair&amp;lt;/strong&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
               &amp;lt;strong&amp;gt;Attention:&amp;lt;/strong&amp;gt; As with the last step, this path is only valid if you installed the game into the &amp;quot;opt&amp;quot;-folder&lt;br /&gt;
            &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ol&amp;gt;&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
   &amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Docs]]&lt;/div&gt;</summary>
		<author><name>Venalan</name></author>
	</entry>
	<entry>
		<id>https://planeshift.top-ix.org//pswiki/index.php?title=Quickguide&amp;diff=10234</id>
		<title>Quickguide</title>
		<link rel="alternate" type="text/html" href="https://planeshift.top-ix.org//pswiki/index.php?title=Quickguide&amp;diff=10234"/>
		<updated>2013-05-27T00:34:24Z</updated>

		<summary type="html">&lt;p&gt;Venalan: /* Installing and registration */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=== Verify this checklist to play PlaneShift ===&lt;br /&gt;
:*You need a Windows, Linux or Macintosh computer (laptop or desktop)&lt;br /&gt;
:*You need at least 1Gb of free space on your Hard Disk&lt;br /&gt;
:*You need a good video card. The minimum is around a GeForce2 MX or ATI Radeon 8500. Usually the video card is more important than the CPU&lt;br /&gt;
:*You need 1Gb of RAM or more (2Gb ideal). (Reported to work with 256MB as well but Swap file up to 1GB is highly recommended)&lt;br /&gt;
:*You will be connected to the internet while playing, so you need a permanent and stable connection, like ADSL (someone reported to play well also on a 56k modem).&lt;br /&gt;
:*To download the game you need a good internet connection or it will take long time&lt;br /&gt;
:*You should disable firewalls or routers blocking port 7777. Usually it&#039;s not possible to play when behind a corporate firewall (from work for example!)&lt;br /&gt;
&lt;br /&gt;
=== Installing and registration ===&lt;br /&gt;
You need 3 things to play PlaneShift:&lt;br /&gt;
:*The base installation file (around 1Gb in size), that you can get in the [http://www.planeshift.it/download.html Download page] with direct download or with bittorrent.&lt;br /&gt;
:*Update PlaneShift by using the built in updater in PSlaunch, located in Windows under Start-&amp;gt;Programs-&amp;gt;PlaneShift-&amp;gt;PSlaunch.exe  Once you run the program it will automatically detect any necessary updates and you can chose to download and install them. On windows Visa/7/8 you may need to open the PSlaunch.exe program with &#039;Run as Administrator&#039; by right clicking on the file.&lt;br /&gt;
:*An account. This is totally free, but we require an email verification. Go to [http://209.59.234.149/register/ this page], click on Create New Account, insert your data and wait a verification email. The email will require you to click on a link an choose a password to activate the account.&lt;br /&gt;
&lt;br /&gt;
=== First login and char creation ===&lt;br /&gt;
:*When the game starts you have to enter your email as login, and the same password you choose on the registration page.&lt;br /&gt;
:*We have just one server for now, so you have no other options. If you see numbers to the left of laanx.fragnetics.com name, means the server is up and running, if you read &amp;quot;Fail&amp;quot;, means that the server is down or you cannot reach it due to firewall issues. To see if the server is up go here and check on the left columns the &amp;quot;Total Online&amp;quot; players connected, if this number is greater than 0 then the server is up.&lt;br /&gt;
:*You will be requested to create a new character, you can go for the &amp;quot;Quick&amp;quot; creation where most options are chosen for you, or the &amp;quot;Custom&amp;quot; option. For now select the Quick, and come back later with another char. You can have up to 4 characters. You can delete them at any time.&lt;br /&gt;
&lt;br /&gt;
=== Enter the PlaneShift 3D world ===&lt;br /&gt;
When a character is created, you will enter the PlaneShift 3D world. We hope to provide many different possibilities to players, but at the moment the game is not so wide as we would like, so your options are limited. The next steps explain how to gain money, items and complete quests to gain experience and improve your character.&lt;br /&gt;
:*Move with the arrow keys and explore the world, press &#039;m&#039; to change the camera setting. Clicking on Option icon (to the top left) you can access the keyboard configuration, and check there all keys used in the game to control your character.&lt;br /&gt;
:*If you have chosen the cat race you will start in their home city, called [[Ojaveda]]. Explore a bit the surrounding, and locate the tavern of [[Brado]]. Here you can speak with him to get some quests, or look downstairs to find a few rats you can kill.&lt;br /&gt;
:*If you have chosen any other race you will start in [[Hydlaa]] the main city. Explore a bit the surrounding, and locate the [[Smithy|blacksmith]] house, his name is [[Harnquist]]. You can get some quests from him. You can also walk between the houses to find the entrance to the [[Hydlaa Sewers|sewers]] where you will find some rats to kill.&lt;br /&gt;
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=== Roleplay ===&lt;br /&gt;
:*PlaneShift is a roleplaying game and players are encouraged to always roleplay their character while in game, please read this brief introduction to roleplay.&lt;br /&gt;
:*Roleplaying puts you into your characters shoes. You ARE the character, it is a medieval world, so try and pretend that you lived back then.&lt;br /&gt;
:*Words such as &#039;lol&#039;, or &#039;rofl&#039;, take away from the roleplaying experience. Please spell out your words and use correct grammar.&lt;br /&gt;
&lt;br /&gt;
=== Combat ===&lt;br /&gt;
:*Your character is pretty young and inexperienced, with little or no knowledge on fighting and magic. For this reason you can just afford to kill some rats to practice combat. This is probably the best way to start making some experience and money.&lt;br /&gt;
:*Be careful about which rats you choose, right click on them and check their description, avoid the &amp;quot;robust&amp;quot; ones, attack the normal ones. You can attack them with bare hands.&lt;br /&gt;
:*To attack just right click on the monster and click the sword icon. Look at the top right of the screen and you will see your and its life going down. Be sure not to die! If you are in trouble run away and return later.&lt;br /&gt;
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=== Magic ===&lt;br /&gt;
:*If you want to start with magic you need some glyphs. Glyphs are the base of creating and casting any spell. If you have some money you should visit Levrus in the [[Magic Shop]], that resides between Hydlaa and the [[Bronze Doors]], quite close to Hydlaa.&lt;br /&gt;
:*When you got at least one glyph you can open your spellbook and first of all you should drag your glyph on the purify icon. After some time the glyph will be purified and ready for usage. Then move the glyph to the slots at the bottom of the spell screen and save the spell. You can now launch the new spell.&lt;br /&gt;
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=== Training ===&lt;br /&gt;
:*As soon as you gain experience and some money, you can go to a trainer and advance a &amp;quot;rank&amp;quot; in a certain skill. For example you can visit Harnquist the [[Smithy|blacksmith]] in Hydlaa to learn how to better handle an axe, or Trasok in Ojaveda for sword.&lt;br /&gt;
:*Just right click on the trainer and select the train icon. The skills window will open, you have to select one skill and click the train button.&lt;br /&gt;
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=== Quests ===&lt;br /&gt;
:*As you become more experienced in the game, you should try making some quests. These are given by characters like Harnquist and Trasok. A quest requires you to use your brain to solve it, involving riddles, puzzles, combat or magic. Doing quests you will advance in the trust of various persons in the game, being able to gain more powerful items, access hidden places and gain fame.&lt;br /&gt;
:*To get a quest you have to speak to a computer controlled entity (called NPC for short, Non Player Character). So go to Harnquist or Trasok, right click on them and select the speak icon. Now type &amp;quot;Hi&amp;quot; in the chat window. The NPC will answer to you. To get a quest from him you can ask: &amp;quot;Can I help you?&amp;quot; or &amp;quot;Do you have a job for me?&amp;quot; or any similar phrases. PlaneShift uses a native language parsing system that allows you to speak to NPCs in plain English language. Try to keep your phrases short and precise.&lt;br /&gt;
:*Simple quests usually requires you to bring some item to the requester or to discover some information.&lt;br /&gt;
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=== Proceeding further in the game ===&lt;br /&gt;
:*There are a number of options you have in addition to the ones described, like creating a guild, crafting items, participating to live events.&lt;br /&gt;
:*You will discover those options step by step thanks to the community of players and other released material like the player guide.&lt;br /&gt;
:*Check the toolbar to the top left and explore all menus and options.&lt;br /&gt;
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=== Troubleshooting ===&lt;br /&gt;
:*Before asking, please review the Help present in game, in the Toolbar to the top left of the screen. There you can find most commands and their detailed explanation&lt;br /&gt;
:*If you have problems in game you can ask for help on our forums, or directly in game in the &amp;quot;Help&amp;quot; channel. In the chat window, select the last tab called &amp;quot;Help&amp;quot; and type your questions there, an advisor (expert player or GM) will answer you as soon as possible. Remember that they cannot give hints or cheats, like telling you how to complete a quest.&lt;br /&gt;
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=== File locations and planeshift-settings ===&lt;br /&gt;
Here is the location for some important files and folders that can help you, either when you need to manually change a setting that is not accessible from the planeshift-gui or if you want to look at a chat you had some time before:&lt;br /&gt;
==== File locations ====&lt;br /&gt;
There is a special Planeshift-folder (Not to confuse with the Planeshift-gamefolder!) which contains user-specific prefs and logfiles. The location of it depends on the Operating System you use. Here is a table with the known locations&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;border:solid 1px black; border-collapse:collapse; padding:10px&amp;quot;&lt;br /&gt;
 | style=&amp;quot;padding:5px 10px; border:solid 1px black;&amp;quot; | Windows XP&lt;br /&gt;
 | style=&amp;quot;padding:5px 10px; border:solid 1px black;&amp;quot; | %appdata%\PlaneShift&lt;br /&gt;
 |-&lt;br /&gt;
 | rowspan=&amp;quot;2&amp;quot; style=&amp;quot;padding:5px 10px; border:solid 1px black;&amp;quot; | Mac OS X&lt;br /&gt;
 | style=&amp;quot;padding:5px 10px; border:solid 1px black;&amp;quot; | ~/Library/Application Support/PlaneShift&lt;br /&gt;
 |-&lt;br /&gt;
 |  style=&amp;quot;padding:5px 10px; border:solid 1px black;&amp;quot; | the &amp;quot;~&amp;quot;-sign is the path to &amp;quot;/Users/UserName&amp;quot;&lt;br /&gt;
 |-&lt;br /&gt;
 | rowspan=&amp;quot;2&amp;quot; style=&amp;quot;padding:5px 10px; border:solid 1px black;&amp;quot; | Linux&lt;br /&gt;
 | style=&amp;quot;padding:5px 10px; border:solid 1px black;&amp;quot; | ~/.PlaneShift&lt;br /&gt;
 |-&lt;br /&gt;
 |  style=&amp;quot;padding:5px 10px; border:solid 1px black;&amp;quot; | the &amp;quot;~&amp;quot;-sign is the path to &amp;quot;/home/UserName&amp;quot;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== User-specific-prefs ====&lt;br /&gt;
&lt;br /&gt;
What follows is a list of some of the files and/or folders that might be of interest&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;folders&#039;&#039;&#039;&lt;br /&gt;
** &#039;&#039;&#039;books&#039;&#039;&#039;: This folder contains books you have saved from planeshift. It is also used to store texts you have created outside of planeshift and want to load into a book&lt;br /&gt;
** &#039;&#039;&#039;logs&#039;&#039;&#039;: This folder contains your chatlogs. The format for the filename is &#039;&#039;&#039;&#039;YourCharactersFirstName_YourCharactersLastName.txt&#039;&#039;&#039;&#039;.&lt;br /&gt;
** &#039;&#039;&#039;options&#039;&#039;&#039;: The files within there contain the options you can set from within planeshift itself.&lt;br /&gt;
** &#039;&#039;&#039;screenshots&#039;&#039;&#039;: The screenshots you take from within planeshift via the command &amp;quot;/screenshot&amp;quot; are saved in here.&lt;br /&gt;
* &#039;&#039;&#039;files&#039;&#039;&#039;&lt;br /&gt;
** &#039;&#039;&#039;options.cfg&#039;&#039;&#039;: This file contains some camera-settings&lt;br /&gt;
** &#039;&#039;&#039;planeshift.cfg&#039;&#039;&#039;: This file contains additional settings, like the email seen on the games&#039; login-screen and options which can be set via the &amp;quot;pssetup&amp;quot;-application.&lt;br /&gt;
** &#039;&#039;&#039;questnotes_YourCharactersFirstName_YourCharactersLastName.xml&#039;&#039;&#039;: This file contains a list of all the quests you have taken in planeshift, together with all the notes you made on them.&lt;br /&gt;
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=== Using the updater ===&lt;br /&gt;
&lt;br /&gt;
====Auto-Update====&lt;br /&gt;
Just doubleclick the &amp;quot;PSUpdater&amp;quot;-application to start it. However, the Updater isn&#039;t complete yet. At the moment, if you start it, you won&#039;t get many hints that it is actually doing something. This is what happens and what you can do do to see if it worked properly:&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Windows:&#039;&#039;&#039; A dos-box should open and the updater should output status-messages about its behaviour there.&lt;br /&gt;
* &#039;&#039;&#039;Linux / Mac OS X:&#039;&#039;&#039; On these systems, the updater writes its output into a file. So, after running the updater, you can open a file named &amp;quot;updater.log&amp;quot; which resides in the Planeshift-gamefolder.&lt;br /&gt;
&lt;br /&gt;
====Check the integrity of (and repair) your Planeshift-installation====&lt;br /&gt;
PSUpdater can also be started via a console/terminal/dosbox/whatever commandline-tool there is on your system, in conjunction with the &amp;quot;repair&amp;quot;-parameter. It checks your installation and, if any of the files are changed, asks you to replace them with the official version.&lt;br /&gt;
&#039;&#039;&#039;Beware:&#039;&#039;&#039; This will also check and therefore overwrite files like &amp;quot;psclient.cfg&amp;quot; within the Planeshift-gamefolder. So any changes you made to them will be lost. This does &#039;&#039;&#039;not&#039;&#039;&#039; change any of the options you have set from within the options-window within the game itself.&lt;br /&gt;
&lt;br /&gt;
The way to use PSUpdater from the commandline is slightly more complicated and will be explained below (again, OS-specific):&lt;br /&gt;
&lt;br /&gt;
&amp;lt;table style=&amp;quot;border:solid 1px black; border-collapse:collapse; padding:10px&amp;quot;&amp;gt;&lt;br /&gt;
   &amp;lt;tr&amp;gt;&lt;br /&gt;
      &amp;lt;td style=&amp;quot;padding:5px 10px; border:solid 1px black;&amp;quot;&amp;gt;Windows&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;td  style=&amp;quot;padding:5px 10px; border:solid 1px black;&amp;quot; &amp;gt;&lt;br /&gt;
&amp;lt;ol&amp;gt;&lt;br /&gt;
            &amp;lt;li&amp;gt;Click on the &amp;lt;strong&amp;gt;Start&amp;lt;/strong&amp;gt;-Button in your taskbar, then choose &amp;lt;strong&amp;gt;&amp;quot;Run&amp;quot;&amp;lt;/strong&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
            &amp;lt;li&amp;gt;In the upcoming dialog box, type in the following command:&amp;lt;br /&amp;gt;&lt;br /&gt;
               &amp;lt;strong&amp;gt;&amp;quot;C:\thePathToWherePlaneshiftIsInstalled\Planeshift\psupdater.exe&amp;quot; -repair&amp;lt;/strong&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
            &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ol&amp;gt;&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
   &amp;lt;/tr&amp;gt;&lt;br /&gt;
   &amp;lt;tr&amp;gt;&lt;br /&gt;
      &amp;lt;td style=&amp;quot;padding:5px 10px; border:solid 1px black;&amp;quot;&amp;gt;Mac OS X&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;td style=&amp;quot;padding:5px 10px; border:solid 1px black;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;ol&amp;gt;&lt;br /&gt;
            &amp;lt;li&amp;gt;Go to the folder &amp;lt;strong&amp;gt;&amp;quot;/Applications/Utilities&amp;quot;&amp;lt;/strong&amp;gt; and open the application named &amp;lt;strong&amp;gt;&amp;quot;Terminal&amp;quot;&amp;lt;/strong&amp;gt; or &amp;lt;strong&amp;gt;&amp;quot;Terminal.app&amp;quot;&amp;lt;/strong&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
            &amp;lt;li&amp;gt;cd into your planeshift-directory with this command (you can copy/paste it):&amp;lt;br /&amp;gt;&lt;br /&gt;
               &amp;lt;strong&amp;gt;cd /Applications/PlaneShift&amp;lt;/strong&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
               &amp;lt;strong&amp;gt;Attention:&amp;lt;/strong&amp;gt; This path is only valid if you installed the game into the folder suggested by the installer (&amp;quot;Applications&amp;quot;)&lt;br /&gt;
            &amp;lt;/li&amp;gt;&lt;br /&gt;
            &amp;lt;li&amp;gt;Run this command (again, you can copy/paste it):&amp;lt;br /&amp;gt;&lt;br /&gt;
               &amp;lt;strong&amp;gt;./psupdater.app/Contents/MacOS/psupdater_static -repair&amp;lt;/strong&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
               &amp;lt;strong&amp;gt;Attention:&amp;lt;/strong&amp;gt; As with the last step, this path is only valid if you installed the game into the &amp;quot;Applications&amp;quot;-folder&lt;br /&gt;
            &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ol&amp;gt;&lt;br /&gt;
      &amp;lt;/td&amp;gt;&lt;br /&gt;
   &amp;lt;/tr&amp;gt;&lt;br /&gt;
   &amp;lt;tr&amp;gt;&lt;br /&gt;
      &amp;lt;td style=&amp;quot;padding:5px 10px; border:solid 1px black;&amp;quot;&amp;gt; Linux &amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;td style=&amp;quot;padding:5px 10px; border:solid 1px black;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;ol&amp;gt;&lt;br /&gt;
            &amp;lt;li&amp;gt;start your commandline-utiliy (Console, Terminal, whatever you have)&amp;lt;/li&amp;gt;&lt;br /&gt;
            &amp;lt;li&amp;gt;cd into your planeshift-directory with this command (you can copy/paste it):&amp;lt;br /&amp;gt;&lt;br /&gt;
               &amp;lt;strong&amp;gt;cd /opt/PlaneShift&amp;lt;/strong&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
               &amp;lt;strong&amp;gt;Attention:&amp;lt;/strong&amp;gt; This path is only valid if you installed the game into the folder suggested by the installer (&amp;quot;opt&amp;quot;)&lt;br /&gt;
            &amp;lt;/li&amp;gt;&lt;br /&gt;
            &amp;lt;li&amp;gt;Run this command (again, you can copy/paste it):&amp;lt;br /&amp;gt;&lt;br /&gt;
               &amp;lt;strong&amp;gt;./psupdater -repair&amp;lt;/strong&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
               &amp;lt;strong&amp;gt;Attention:&amp;lt;/strong&amp;gt; As with the last step, this path is only valid if you installed the game into the &amp;quot;opt&amp;quot;-folder&lt;br /&gt;
            &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ol&amp;gt;&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
   &amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Docs]]&lt;/div&gt;</summary>
		<author><name>Venalan</name></author>
	</entry>
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