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	<id>https://planeshift.top-ix.org//pswiki/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Tuathanach</id>
	<title>PSwiki - User contributions [en]</title>
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	<link rel="alternate" type="text/html" href="https://planeshift.top-ix.org//pswiki/index.php/Special:Contributions/Tuathanach"/>
	<updated>2026-04-08T04:32:40Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>https://planeshift.top-ix.org//pswiki/index.php?title=PSUnreal_Programming&amp;diff=23508</id>
		<title>PSUnreal Programming</title>
		<link rel="alternate" type="text/html" href="https://planeshift.top-ix.org//pswiki/index.php?title=PSUnreal_Programming&amp;diff=23508"/>
		<updated>2020-07-28T20:44:14Z</updated>

		<summary type="html">&lt;p&gt;Tuathanach: /* Alternative Update Unreal Engine using Tortoise Git GUI */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
== Installation of Unreal Engine ==&lt;br /&gt;
&lt;br /&gt;
The overall process begins by installing Unreal Engine and building from source, then follows through the PSUnreal setup page.&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width: 85%;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| http://www.planeshift.it/graphics/bullets/windows_icon.png|| http://www.planeshift.it/graphics/bullets/linux_icon.png || http://www.planeshift.it/graphics/bullets/mac_icon.png&lt;br /&gt;
|-&lt;br /&gt;
| [[Building PSUnreal on Windows]]|| [[Building PSUnreal on Linux]]|| [[Building PSUnreal on macOS]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Errors Unreal Compile]]&lt;br /&gt;
&lt;br /&gt;
[[Errors in Running the client]]&lt;br /&gt;
&lt;br /&gt;
== Engine ==&lt;br /&gt;
&lt;br /&gt;
[[Best tutorials to start]] with UE&lt;br /&gt;
&lt;br /&gt;
[[Packing and shipping a project]]&lt;br /&gt;
&lt;br /&gt;
[[CS Code convertion]]&lt;br /&gt;
&lt;br /&gt;
[[PSUnreal Classes]]&lt;br /&gt;
&lt;br /&gt;
[[Engine inner working]]&lt;br /&gt;
&lt;br /&gt;
[[List of all Unreal Engine Log categories]]&lt;br /&gt;
&lt;br /&gt;
Check this article if you are suffering from slow Intellisense parsing: https://forums.unrealengine.com/development-discussion/c-gameplay-programming/65252-for-those-who-suffer-from-visual-studio-intellisense-slowness&lt;br /&gt;
&lt;br /&gt;
== PS Unreal Engine ==&lt;br /&gt;
&lt;br /&gt;
Put here the notes of our architecture for Unreal.&lt;br /&gt;
&lt;br /&gt;
[[PSUECharacter setup]]&lt;br /&gt;
&lt;br /&gt;
== Update Unreal Engine and Git commands ==&lt;br /&gt;
If you messed up your repository, try: git reset --hard&lt;br /&gt;
&lt;br /&gt;
If you miss files try : git checkout .&lt;br /&gt;
&lt;br /&gt;
To update to a newer UE version:&lt;br /&gt;
&lt;br /&gt;
* git fetch&lt;br /&gt;
* git reset --hard (to discard local changes in case you have)&lt;br /&gt;
* git checkout 4.25.2-release --force&lt;br /&gt;
* (OPTIONAL to check if you have the right version now) git status&lt;br /&gt;
* (OPTIONAL if things go bad) Delete all files contained in PSUnreal\Intermediate&lt;br /&gt;
* launch Setup.bat to update dependencies&lt;br /&gt;
* launch GenerateProjectFiles.bat&lt;br /&gt;
* Clean the UE4 project from VS&lt;br /&gt;
* Rebuild UE from VS&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
To see tags:&lt;br /&gt;
* git tag --list (to list all available new tags)&lt;br /&gt;
* git log --tags --simplify-by-decoration --pretty=&amp;quot;format:%ai %d&amp;quot;  (to see all tags with dates)&lt;br /&gt;
&lt;br /&gt;
== Alternative Update Unreal Engine using Tortoise Git GUI ==&lt;br /&gt;
&lt;br /&gt;
[https://tortoisegit.org/download/ Get TortoiseGit here].&lt;br /&gt;
&lt;br /&gt;
To update to a newer UE version, In windows explorer right click on folder containing Unreal engine then:&lt;br /&gt;
&lt;br /&gt;
* Delete all files contained in PSUnreal\Intermediate and UnrealEngine\Engine\Intermediate&lt;br /&gt;
* select &amp;gt; TortoiseGit &amp;gt; fetch. (make sure in window that opens &amp;quot;tags&amp;quot; is selected under options&lt;br /&gt;
* TortoiseGit &amp;gt; revert (to discard local changes in case you have)&lt;br /&gt;
* TortoiseGit &amp;gt; switch/checkout&lt;br /&gt;
** Then select tag and choose 4.25.2-release from dropdown&lt;br /&gt;
** Under options only have &amp;quot;overwrite working tree changes (force)&amp;quot; selected&lt;br /&gt;
** Press &amp;quot;ok&amp;quot; and allow it to update.&lt;br /&gt;
* Copy files in PSUnreal\UESource &amp;gt; to the appropriate folder in UnrealEngine\Engine\Source.&lt;br /&gt;
* launch Setup.bat to update dependencies&lt;br /&gt;
* launch GenerateProjectFiles.bat&lt;br /&gt;
* Clean the UE4 project from VS&lt;br /&gt;
* Rebuild&lt;/div&gt;</summary>
		<author><name>Tuathanach</name></author>
	</entry>
	<entry>
		<id>https://planeshift.top-ix.org//pswiki/index.php?title=PSUnreal_Programming&amp;diff=23507</id>
		<title>PSUnreal Programming</title>
		<link rel="alternate" type="text/html" href="https://planeshift.top-ix.org//pswiki/index.php?title=PSUnreal_Programming&amp;diff=23507"/>
		<updated>2020-07-28T20:43:50Z</updated>

		<summary type="html">&lt;p&gt;Tuathanach: /* Alternative Update Unreal Engine using Tortoise Git GUI */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
== Installation of Unreal Engine ==&lt;br /&gt;
&lt;br /&gt;
The overall process begins by installing Unreal Engine and building from source, then follows through the PSUnreal setup page.&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width: 85%;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| http://www.planeshift.it/graphics/bullets/windows_icon.png|| http://www.planeshift.it/graphics/bullets/linux_icon.png || http://www.planeshift.it/graphics/bullets/mac_icon.png&lt;br /&gt;
|-&lt;br /&gt;
| [[Building PSUnreal on Windows]]|| [[Building PSUnreal on Linux]]|| [[Building PSUnreal on macOS]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Errors Unreal Compile]]&lt;br /&gt;
&lt;br /&gt;
[[Errors in Running the client]]&lt;br /&gt;
&lt;br /&gt;
== Engine ==&lt;br /&gt;
&lt;br /&gt;
[[Best tutorials to start]] with UE&lt;br /&gt;
&lt;br /&gt;
[[Packing and shipping a project]]&lt;br /&gt;
&lt;br /&gt;
[[CS Code convertion]]&lt;br /&gt;
&lt;br /&gt;
[[PSUnreal Classes]]&lt;br /&gt;
&lt;br /&gt;
[[Engine inner working]]&lt;br /&gt;
&lt;br /&gt;
[[List of all Unreal Engine Log categories]]&lt;br /&gt;
&lt;br /&gt;
Check this article if you are suffering from slow Intellisense parsing: https://forums.unrealengine.com/development-discussion/c-gameplay-programming/65252-for-those-who-suffer-from-visual-studio-intellisense-slowness&lt;br /&gt;
&lt;br /&gt;
== PS Unreal Engine ==&lt;br /&gt;
&lt;br /&gt;
Put here the notes of our architecture for Unreal.&lt;br /&gt;
&lt;br /&gt;
[[PSUECharacter setup]]&lt;br /&gt;
&lt;br /&gt;
== Update Unreal Engine and Git commands ==&lt;br /&gt;
If you messed up your repository, try: git reset --hard&lt;br /&gt;
&lt;br /&gt;
If you miss files try : git checkout .&lt;br /&gt;
&lt;br /&gt;
To update to a newer UE version:&lt;br /&gt;
&lt;br /&gt;
* git fetch&lt;br /&gt;
* git reset --hard (to discard local changes in case you have)&lt;br /&gt;
* git checkout 4.25.2-release --force&lt;br /&gt;
* (OPTIONAL to check if you have the right version now) git status&lt;br /&gt;
* (OPTIONAL if things go bad) Delete all files contained in PSUnreal\Intermediate&lt;br /&gt;
* launch Setup.bat to update dependencies&lt;br /&gt;
* launch GenerateProjectFiles.bat&lt;br /&gt;
* Clean the UE4 project from VS&lt;br /&gt;
* Rebuild UE from VS&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
To see tags:&lt;br /&gt;
* git tag --list (to list all available new tags)&lt;br /&gt;
* git log --tags --simplify-by-decoration --pretty=&amp;quot;format:%ai %d&amp;quot;  (to see all tags with dates)&lt;br /&gt;
&lt;br /&gt;
== Alternative Update Unreal Engine using Tortoise Git GUI ==&lt;br /&gt;
&lt;br /&gt;
[https://tortoisegit.org/download/ Get TortoiseGit here].&lt;br /&gt;
&lt;br /&gt;
To update to a newer UE version, In windows explorer right click on folder containing Unreal engine then:&lt;br /&gt;
&lt;br /&gt;
* Delete all files contained in PSUnreal\Intermediate and UnrealEngine\Engine\Intermediate&lt;br /&gt;
* select &amp;gt; TortoiseGit &amp;gt; fetch. (make sure in window that opens &amp;quot;tags&amp;quot; is selected under options&lt;br /&gt;
* TortoiseGit &amp;gt; revert (to discard local changes in case you have)&lt;br /&gt;
* TortoiseGit &amp;gt; switch/checkout&lt;br /&gt;
** Then select tag and choose 4.25.2-release from dropdown&lt;br /&gt;
** Under options only have &amp;quot;overwrite working tree changes (force)&amp;quot; selected&lt;br /&gt;
** Press &amp;quot;ok&amp;quot; and allow it to update.&lt;br /&gt;
* launch Setup.bat to update dependencies&lt;br /&gt;
* launch GenerateProjectFiles.bat&lt;br /&gt;
* Copy files in PSUnreal\UESource &amp;gt; to the appropriate folder in UnrealEngine\Engine\Source &lt;br /&gt;
* Clean the UE4 project from VS&lt;br /&gt;
* Rebuild&lt;/div&gt;</summary>
		<author><name>Tuathanach</name></author>
	</entry>
	<entry>
		<id>https://planeshift.top-ix.org//pswiki/index.php?title=PSUnreal_Programming&amp;diff=23506</id>
		<title>PSUnreal Programming</title>
		<link rel="alternate" type="text/html" href="https://planeshift.top-ix.org//pswiki/index.php?title=PSUnreal_Programming&amp;diff=23506"/>
		<updated>2020-07-28T16:58:06Z</updated>

		<summary type="html">&lt;p&gt;Tuathanach: /* Alternative Update Unreal Engine using Tortoise Git GUI */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
== Installation of Unreal Engine ==&lt;br /&gt;
&lt;br /&gt;
The overall process begins by installing Unreal Engine and building from source, then follows through the PSUnreal setup page.&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width: 85%;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| http://www.planeshift.it/graphics/bullets/windows_icon.png|| http://www.planeshift.it/graphics/bullets/linux_icon.png || http://www.planeshift.it/graphics/bullets/mac_icon.png&lt;br /&gt;
|-&lt;br /&gt;
| [[Building PSUnreal on Windows]]|| [[Building PSUnreal on Linux]]|| [[Building PSUnreal on macOS]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Errors Unreal Compile]]&lt;br /&gt;
&lt;br /&gt;
[[Errors in Running the client]]&lt;br /&gt;
&lt;br /&gt;
== Engine ==&lt;br /&gt;
&lt;br /&gt;
[[Best tutorials to start]] with UE&lt;br /&gt;
&lt;br /&gt;
[[Packing and shipping a project]]&lt;br /&gt;
&lt;br /&gt;
[[CS Code convertion]]&lt;br /&gt;
&lt;br /&gt;
[[PSUnreal Classes]]&lt;br /&gt;
&lt;br /&gt;
[[Engine inner working]]&lt;br /&gt;
&lt;br /&gt;
[[List of all Unreal Engine Log categories]]&lt;br /&gt;
&lt;br /&gt;
Check this article if you are suffering from slow Intellisense parsing: https://forums.unrealengine.com/development-discussion/c-gameplay-programming/65252-for-those-who-suffer-from-visual-studio-intellisense-slowness&lt;br /&gt;
&lt;br /&gt;
== PS Unreal Engine ==&lt;br /&gt;
&lt;br /&gt;
Put here the notes of our architecture for Unreal.&lt;br /&gt;
&lt;br /&gt;
[[PSUECharacter setup]]&lt;br /&gt;
&lt;br /&gt;
== Update Unreal Engine and Git commands ==&lt;br /&gt;
If you messed up your repository, try: git reset --hard&lt;br /&gt;
&lt;br /&gt;
If you miss files try : git checkout .&lt;br /&gt;
&lt;br /&gt;
To update to a newer UE version:&lt;br /&gt;
&lt;br /&gt;
* git fetch&lt;br /&gt;
* git reset --hard (to discard local changes in case you have)&lt;br /&gt;
* git checkout 4.25.2-release --force&lt;br /&gt;
* (OPTIONAL to check if you have the right version now) git status&lt;br /&gt;
* (OPTIONAL if things go bad) Delete all files contained in PSUnreal\Intermediate&lt;br /&gt;
* launch Setup.bat to update dependencies&lt;br /&gt;
* launch GenerateProjectFiles.bat&lt;br /&gt;
* Clean the UE4 project from VS&lt;br /&gt;
* Rebuild UE from VS&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
To see tags:&lt;br /&gt;
* git tag --list (to list all available new tags)&lt;br /&gt;
* git log --tags --simplify-by-decoration --pretty=&amp;quot;format:%ai %d&amp;quot;  (to see all tags with dates)&lt;br /&gt;
&lt;br /&gt;
== Alternative Update Unreal Engine using Tortoise Git GUI ==&lt;br /&gt;
&lt;br /&gt;
[https://tortoisegit.org/download/ Get TortoiseGit here].&lt;br /&gt;
&lt;br /&gt;
To update to a newer UE version, In windows explorer right click on folder containing Unreal engine then:&lt;br /&gt;
&lt;br /&gt;
* Delete all files contained in PSUnreal\Intermediate and UnrealEngine\Engine\Intermediate&lt;br /&gt;
* select &amp;gt; TortoiseGit &amp;gt; fetch. (make sure in window that opens &amp;quot;tags&amp;quot; is selected under options&lt;br /&gt;
* TortoiseGit &amp;gt; revert (to discard local changes in case you have)&lt;br /&gt;
* TortoiseGit &amp;gt; switch/checkout&lt;br /&gt;
** Then select tag and choose 4.25.2-release from dropdown&lt;br /&gt;
** Under options only have &amp;quot;overwrite working tree changes (force)&amp;quot; selected&lt;br /&gt;
** Press &amp;quot;ok&amp;quot; and allow it to update.&lt;br /&gt;
* launch Setup.bat to update dependencies&lt;br /&gt;
* launch GenerateProjectFiles.bat&lt;br /&gt;
* Clean the UE4 project from VS&lt;br /&gt;
* Rebuild&lt;/div&gt;</summary>
		<author><name>Tuathanach</name></author>
	</entry>
	<entry>
		<id>https://planeshift.top-ix.org//pswiki/index.php?title=PSUnreal_Programming&amp;diff=23505</id>
		<title>PSUnreal Programming</title>
		<link rel="alternate" type="text/html" href="https://planeshift.top-ix.org//pswiki/index.php?title=PSUnreal_Programming&amp;diff=23505"/>
		<updated>2020-07-28T16:56:33Z</updated>

		<summary type="html">&lt;p&gt;Tuathanach: /* Alternative Update Unreal Engine using Tortoise Git GUI */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
== Installation of Unreal Engine ==&lt;br /&gt;
&lt;br /&gt;
The overall process begins by installing Unreal Engine and building from source, then follows through the PSUnreal setup page.&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width: 85%;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| http://www.planeshift.it/graphics/bullets/windows_icon.png|| http://www.planeshift.it/graphics/bullets/linux_icon.png || http://www.planeshift.it/graphics/bullets/mac_icon.png&lt;br /&gt;
|-&lt;br /&gt;
| [[Building PSUnreal on Windows]]|| [[Building PSUnreal on Linux]]|| [[Building PSUnreal on macOS]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Errors Unreal Compile]]&lt;br /&gt;
&lt;br /&gt;
[[Errors in Running the client]]&lt;br /&gt;
&lt;br /&gt;
== Engine ==&lt;br /&gt;
&lt;br /&gt;
[[Best tutorials to start]] with UE&lt;br /&gt;
&lt;br /&gt;
[[Packing and shipping a project]]&lt;br /&gt;
&lt;br /&gt;
[[CS Code convertion]]&lt;br /&gt;
&lt;br /&gt;
[[PSUnreal Classes]]&lt;br /&gt;
&lt;br /&gt;
[[Engine inner working]]&lt;br /&gt;
&lt;br /&gt;
[[List of all Unreal Engine Log categories]]&lt;br /&gt;
&lt;br /&gt;
Check this article if you are suffering from slow Intellisense parsing: https://forums.unrealengine.com/development-discussion/c-gameplay-programming/65252-for-those-who-suffer-from-visual-studio-intellisense-slowness&lt;br /&gt;
&lt;br /&gt;
== PS Unreal Engine ==&lt;br /&gt;
&lt;br /&gt;
Put here the notes of our architecture for Unreal.&lt;br /&gt;
&lt;br /&gt;
[[PSUECharacter setup]]&lt;br /&gt;
&lt;br /&gt;
== Update Unreal Engine and Git commands ==&lt;br /&gt;
If you messed up your repository, try: git reset --hard&lt;br /&gt;
&lt;br /&gt;
If you miss files try : git checkout .&lt;br /&gt;
&lt;br /&gt;
To update to a newer UE version:&lt;br /&gt;
&lt;br /&gt;
* git fetch&lt;br /&gt;
* git reset --hard (to discard local changes in case you have)&lt;br /&gt;
* git checkout 4.25.2-release --force&lt;br /&gt;
* (OPTIONAL to check if you have the right version now) git status&lt;br /&gt;
* (OPTIONAL if things go bad) Delete all files contained in PSUnreal\Intermediate&lt;br /&gt;
* launch Setup.bat to update dependencies&lt;br /&gt;
* launch GenerateProjectFiles.bat&lt;br /&gt;
* Clean the UE4 project from VS&lt;br /&gt;
* Rebuild UE from VS&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
To see tags:&lt;br /&gt;
* git tag --list (to list all available new tags)&lt;br /&gt;
* git log --tags --simplify-by-decoration --pretty=&amp;quot;format:%ai %d&amp;quot;  (to see all tags with dates)&lt;br /&gt;
&lt;br /&gt;
== Alternative Update Unreal Engine using Tortoise Git GUI ==&lt;br /&gt;
&lt;br /&gt;
[https://tortoisegit.org/download/ Get TortoiseGit here].&lt;br /&gt;
&lt;br /&gt;
To update to a newer UE version, In windows explorer right click on folder containing Unreal engine then:&lt;br /&gt;
&lt;br /&gt;
* Delete all files contained in PSUnreal\Intermediate&lt;br /&gt;
* select &amp;gt; TortoiseGit &amp;gt; fetch. (make sure in window that opens &amp;quot;tags&amp;quot; is selected under options&lt;br /&gt;
* TortoiseGit &amp;gt; revert (to discard local changes in case you have)&lt;br /&gt;
* TortoiseGit &amp;gt; switch/checkout&lt;br /&gt;
** Then select tag and choose 4.25.2-release from dropdown&lt;br /&gt;
** Under options only have &amp;quot;overwrite working tree changes (force)&amp;quot; selected&lt;br /&gt;
** Press &amp;quot;ok&amp;quot; and allow it to update.&lt;br /&gt;
* launch Setup.bat to update dependencies&lt;br /&gt;
* launch GenerateProjectFiles.bat&lt;br /&gt;
* Clean the UE4 project from VS&lt;br /&gt;
* Rebuild&lt;/div&gt;</summary>
		<author><name>Tuathanach</name></author>
	</entry>
	<entry>
		<id>https://planeshift.top-ix.org//pswiki/index.php?title=PSUnreal_Programming&amp;diff=23504</id>
		<title>PSUnreal Programming</title>
		<link rel="alternate" type="text/html" href="https://planeshift.top-ix.org//pswiki/index.php?title=PSUnreal_Programming&amp;diff=23504"/>
		<updated>2020-07-28T16:55:53Z</updated>

		<summary type="html">&lt;p&gt;Tuathanach: /* Alternative Update Unreal Engine using Tortoise Git GUI */ set to 4.25.2&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
== Installation of Unreal Engine ==&lt;br /&gt;
&lt;br /&gt;
The overall process begins by installing Unreal Engine and building from source, then follows through the PSUnreal setup page.&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width: 85%;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| http://www.planeshift.it/graphics/bullets/windows_icon.png|| http://www.planeshift.it/graphics/bullets/linux_icon.png || http://www.planeshift.it/graphics/bullets/mac_icon.png&lt;br /&gt;
|-&lt;br /&gt;
| [[Building PSUnreal on Windows]]|| [[Building PSUnreal on Linux]]|| [[Building PSUnreal on macOS]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Errors Unreal Compile]]&lt;br /&gt;
&lt;br /&gt;
[[Errors in Running the client]]&lt;br /&gt;
&lt;br /&gt;
== Engine ==&lt;br /&gt;
&lt;br /&gt;
[[Best tutorials to start]] with UE&lt;br /&gt;
&lt;br /&gt;
[[Packing and shipping a project]]&lt;br /&gt;
&lt;br /&gt;
[[CS Code convertion]]&lt;br /&gt;
&lt;br /&gt;
[[PSUnreal Classes]]&lt;br /&gt;
&lt;br /&gt;
[[Engine inner working]]&lt;br /&gt;
&lt;br /&gt;
[[List of all Unreal Engine Log categories]]&lt;br /&gt;
&lt;br /&gt;
Check this article if you are suffering from slow Intellisense parsing: https://forums.unrealengine.com/development-discussion/c-gameplay-programming/65252-for-those-who-suffer-from-visual-studio-intellisense-slowness&lt;br /&gt;
&lt;br /&gt;
== PS Unreal Engine ==&lt;br /&gt;
&lt;br /&gt;
Put here the notes of our architecture for Unreal.&lt;br /&gt;
&lt;br /&gt;
[[PSUECharacter setup]]&lt;br /&gt;
&lt;br /&gt;
== Update Unreal Engine and Git commands ==&lt;br /&gt;
If you messed up your repository, try: git reset --hard&lt;br /&gt;
&lt;br /&gt;
If you miss files try : git checkout .&lt;br /&gt;
&lt;br /&gt;
To update to a newer UE version:&lt;br /&gt;
&lt;br /&gt;
* git fetch&lt;br /&gt;
* git reset --hard (to discard local changes in case you have)&lt;br /&gt;
* git checkout 4.25.2-release --force&lt;br /&gt;
* (OPTIONAL to check if you have the right version now) git status&lt;br /&gt;
* (OPTIONAL if things go bad) Delete all files contained in PSUnreal\Intermediate&lt;br /&gt;
* launch Setup.bat to update dependencies&lt;br /&gt;
* launch GenerateProjectFiles.bat&lt;br /&gt;
* Clean the UE4 project from VS&lt;br /&gt;
* Rebuild UE from VS&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
To see tags:&lt;br /&gt;
* git tag --list (to list all available new tags)&lt;br /&gt;
* git log --tags --simplify-by-decoration --pretty=&amp;quot;format:%ai %d&amp;quot;  (to see all tags with dates)&lt;br /&gt;
&lt;br /&gt;
== Alternative Update Unreal Engine using Tortoise Git GUI ==&lt;br /&gt;
&lt;br /&gt;
[https://tortoisegit.org/download/ Get TortoiseGit here].&lt;br /&gt;
&lt;br /&gt;
To update to a newer UE version, In windows explorer right click on folder containing Unreal engine then:&lt;br /&gt;
&lt;br /&gt;
* select &amp;gt; TortoiseGit &amp;gt; fetch. (make sure in window that opens &amp;quot;tags&amp;quot; is selected under options&lt;br /&gt;
* TortoiseGit &amp;gt; revert (to discard local changes in case you have)&lt;br /&gt;
* TortoiseGit &amp;gt; switch/checkout&lt;br /&gt;
** Then select tag and choose 4.25.2-release from dropdown&lt;br /&gt;
** Under options only have &amp;quot;overwrite working tree changes (force)&amp;quot; selected&lt;br /&gt;
** Press &amp;quot;ok&amp;quot; and allow it to update.&lt;br /&gt;
* launch Setup.bat to update dependencies&lt;br /&gt;
* launch GenerateProjectFiles.bat&lt;br /&gt;
* Delete all files contained in PSUnreal\Intermediate&lt;br /&gt;
* Clean the UE4 project from VS&lt;br /&gt;
* Rebuild&lt;/div&gt;</summary>
		<author><name>Tuathanach</name></author>
	</entry>
	<entry>
		<id>https://planeshift.top-ix.org//pswiki/index.php?title=UE_Roadmap&amp;diff=23306</id>
		<title>UE Roadmap</title>
		<link rel="alternate" type="text/html" href="https://planeshift.top-ix.org//pswiki/index.php?title=UE_Roadmap&amp;diff=23306"/>
		<updated>2020-04-02T22:47:22Z</updated>

		<summary type="html">&lt;p&gt;Tuathanach: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:Gear.png|50px]] This icon represents the items under work, which are needed as soon as possible.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|Splash Screen&lt;br /&gt;
|MISSING&lt;br /&gt;
|-&lt;br /&gt;
|Authentication&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|Character Selection&lt;br /&gt;
|Basics done, improve UI needed&lt;br /&gt;
|-&lt;br /&gt;
|Character Creation - Name, Gender, Race&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|Character Creation - Quick Paths&lt;br /&gt;
|Basics done&lt;br /&gt;
|-&lt;br /&gt;
|Character Creation - Custom&lt;br /&gt;
| MISSING&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|UI - Inventory (display items, pick up / drop items)&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|UI - Inventory (stacks management)&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|UI - Inventory (view item details, tooltip window)&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|UI - Inventory (Slots movement within inventory window)&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|UI - Inventory (Containers management)&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|UI - Inventory (3d doll view)&lt;br /&gt;
|MISSING&lt;br /&gt;
|-&lt;br /&gt;
|UI - Character Skills&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|UI - Quickbar / Shortcut Window&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|UI - Guilds/Alliances&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|UI - Chat (text)&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|UI - Chat Bubbles on top of characters&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|UI - Options - Display&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|UI - Options - Audio&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|UI - Options - Key Bindings&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|UI - Options - Chat&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|UI - Stats (HP, Mana, Stamina)&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|UI - Buddies/Friends/Group&lt;br /&gt;
|MISSING&lt;br /&gt;
|-&lt;br /&gt;
|UI - Help&lt;br /&gt;
|MISSING&lt;br /&gt;
|-&lt;br /&gt;
|UI - Petitions&lt;br /&gt;
|MISSING&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|Books - Display content of a book (text and images)&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|Books - Write a book&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:Gear.png|50px]]  Harvesting - /dig /harvest&lt;br /&gt;
|PARTIAL&lt;br /&gt;
|-&lt;br /&gt;
|Maps - Display content of a map&lt;br /&gt;
|MISSING&lt;br /&gt;
|-&lt;br /&gt;
|Maps - Draw a map&lt;br /&gt;
|MISSING&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:Gear.png|50px]] Items - Lock/Unlock&lt;br /&gt;
|PARTIAL&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|Context Menu - Items on ground (pick up / view details)&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|Context Menu - Containers on ground (pick up / view details)&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|Context Menu - NPCs (display items, pick up / drop items)&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|Context Menu - Action locations (enter, lock, view details, ...)&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|Character - show equipment (helm, weapon, shield, ..)&lt;br /&gt;
|PARTIAL (missing bracers?)&lt;br /&gt;
|-&lt;br /&gt;
|Character - traits (hair, skin color, tattoos, ...)&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|Character - movement (walk, run, sprint, jump)&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|Character - Climb (players and NPC)&lt;br /&gt;
|MISSING&lt;br /&gt;
|-&lt;br /&gt;
|Character - Emotes&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:Gear.png|50px]] Character - Upper torso animations (spellcasting, shooting with bow)&lt;br /&gt;
|PARTIAL&lt;br /&gt;
|-&lt;br /&gt;
|Character - Riding (horses, creatures)&lt;br /&gt;
|PARTIAL&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|Quests - UI&lt;br /&gt;
|DONE basics, missing personal notes&lt;br /&gt;
|-&lt;br /&gt;
|Quests - Talk&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|Quests - Give Item&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|Quests - Receive Item&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|Quests - Rewards (items, factions, exp)&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|Quests/NPC Responses - Audio Voiceovers&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|Loot window - UI&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:Gear.png|50px]] Combat - PVP&lt;br /&gt;
|MISSING&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:Gear.png|50px]] Combat - PVE (attack, roll)&lt;br /&gt;
|PARTIAL preliminary version, missing BLOCK&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:Gear.png|50px]] Combat - Spells&lt;br /&gt;
|PARTIAL need to test more spells, convert the particles&lt;br /&gt;
|-&lt;br /&gt;
|Combat - Attack queue&lt;br /&gt;
|MISSING&lt;br /&gt;
|-&lt;br /&gt;
|Combat - Stances&lt;br /&gt;
|MISSING&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:Gear.png|50px]] Combat - Death&lt;br /&gt;
|MISSING&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|Spell/research - UI&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:Gear.png|50px]] Spells - Cast and apply effect&lt;br /&gt;
|PARTIAL, need more spells&lt;br /&gt;
|-&lt;br /&gt;
|Spells - Spell list UI&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|Spells - Research Window UI&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:Gear.png|50px]] Spells - Active spell UI&lt;br /&gt;
|MISSING&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:Gear.png|50px]] Spells - Particles (convert to new system)&lt;br /&gt;
|MISSING&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|Action Manager&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|Advice Manager&lt;br /&gt;
|MISSING&lt;br /&gt;
|-&lt;br /&gt;
|Economy Manager&lt;br /&gt;
|MISSING&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:Gear.png|50px]] GM Event Manager&lt;br /&gt;
|MISSING&lt;br /&gt;
|-&lt;br /&gt;
|Hire NPC Manager&lt;br /&gt;
|MISSING&lt;br /&gt;
|-&lt;br /&gt;
|Introduction Manager&lt;br /&gt;
|MISSING&lt;br /&gt;
|-&lt;br /&gt;
|Marriage Manager&lt;br /&gt;
|MISSING&lt;br /&gt;
|-&lt;br /&gt;
|Minigame Manager&lt;br /&gt;
|MISSING&lt;br /&gt;
|-&lt;br /&gt;
|Paladin Jr (Anticheat system)&lt;br /&gt;
|MISSING&lt;br /&gt;
|-&lt;br /&gt;
|Server Song Manager (Scores, play, instruments)&lt;br /&gt;
|MISSING&lt;br /&gt;
|-&lt;br /&gt;
|Tutorial Manager&lt;br /&gt;
|MISSING&lt;br /&gt;
|-&lt;br /&gt;
|Weather Manager (day/night cycle)&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|Weather Manager (rain/snow/fog)&lt;br /&gt;
|PARTIAL, we have rain/snow/fog but not scheduled&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|Decal Manager - managing icons on shields, mantle, weapon,&lt;br /&gt;
|MISSING&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|Crafting&lt;br /&gt;
|DONE, needs lot of testing&lt;br /&gt;
|-&lt;br /&gt;
|Banking - UI&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|Banking - Server side&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|Storage- UI&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|Storage - Server side&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:Gear.png|50px]] Progression&lt;br /&gt;
|PARTIAL player gets experience in quests and combat&lt;br /&gt;
|-&lt;br /&gt;
|Music (musical scores, instruments, ...)&lt;br /&gt;
|MISSING&lt;br /&gt;
|-&lt;br /&gt;
|Tutorial&lt;br /&gt;
|MISSING&lt;br /&gt;
|-&lt;br /&gt;
|commands in the chat /who /me /advise /help ....&lt;br /&gt;
|Partial, we have admin manager in&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|Social - Buddies&lt;br /&gt;
|MISSING&lt;br /&gt;
|-&lt;br /&gt;
|Social - Friends&lt;br /&gt;
|MISSING&lt;br /&gt;
|-&lt;br /&gt;
|Social - Alliances&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|Social - Guilds&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|[[Image:Gear.png|50px]] NPCs - movement / daily cycle&lt;br /&gt;
|Partial, NPC AI is working&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:Gear.png|50px]] NPCs - perceptions (listen, get attacked, proximity...)&lt;br /&gt;
|Partial, they react to time&lt;br /&gt;
|-&lt;br /&gt;
|NPCs - speech (audio)&lt;br /&gt;
|MISSING&lt;br /&gt;
|-&lt;br /&gt;
|NPCs - tribes (tribe growth)&lt;br /&gt;
|MISSING&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:Gear.png|50px]] NPCs - combat&lt;br /&gt;
|PARTIAL , they take damage, and fight back&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:Gear.png|50px]] NPCs - combat spells&lt;br /&gt;
|MISSING&lt;br /&gt;
|-&lt;br /&gt;
|NPCs - Pets (acquisition, follow, summon/unsummon, ...)&lt;br /&gt;
|MISSING&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|[[Image:Gear.png|50px]] Instances - for Guilds and Dungeons&lt;br /&gt;
|MISSING&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|World - Podium map (char creation)&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|World - Tutorial&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|World - Hydlaa Plaza&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|World - Hydlaa East (Jayose)&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|World - Hydlaa Jayose Shop&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|World - Hydlaa Smith Shop&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|World - Hydlaa Tavern De Kadel&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|World - Hydlaa Laanx Temple&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|World - Hydlaa Laanx Dungeon&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|World - Hydlaa Windowless Tower&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|World - Hydlaa Arena + corridor&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|World - Hydlaa Sewers&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|World - Hydlaa-&amp;gt;Ojaveda&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|World - Hydlaa-&amp;gt;Gugrontid&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|World - Ojaveda&lt;br /&gt;
|DONE(STILL MISSING DSARS)&lt;br /&gt;
|-&lt;br /&gt;
|World - Korogan (connection under Stalagmite in Ojaroad and BDRoad)&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|World - Gugrontid + Gug Tavern&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|World - Gugrontid-&amp;gt;Bronze Doors&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|World - Bronze Doors&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|World - Magic Shop&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|World - Amdeneir&lt;br /&gt;
|MAIN CITY DONE; STALACTITES, AQUIFER AND QUARRIES PARTIAL&lt;br /&gt;
|-&lt;br /&gt;
|World - Death Realm&lt;br /&gt;
|DONE; WORKING ON ARENA&lt;br /&gt;
|-&lt;br /&gt;
|World - Winch&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|World - Caves 01&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|World - Caves 02&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|World - Caves 03&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|World - Lava Cave&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|World - Cave Room&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|World - Guild Simple&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|World - Guild Law&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|World - Guild Gugrontid&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|World - Guild Ojaveda&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|World - Guild Amdeneir&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|World - Blackflame&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|Launcher&lt;br /&gt;
|MISSING&lt;br /&gt;
|-&lt;br /&gt;
|Updater&lt;br /&gt;
|MISSING&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|Items - books&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|Items - food&lt;br /&gt;
|PARTIAL&lt;br /&gt;
|-&lt;br /&gt;
|Items - furniture&lt;br /&gt;
|DONE &lt;br /&gt;
|-&lt;br /&gt;
|Items - glyphs&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|Items - helms&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|Items - items&lt;br /&gt;
|MISSING&lt;br /&gt;
|-&lt;br /&gt;
|Items - jewelry&lt;br /&gt;
|PARTIAL (Ring mesh)&lt;br /&gt;
|-&lt;br /&gt;
|Items - money&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|Items - naturalres&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|Items - plants&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|Items - potions&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|Items - shields&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|Items - tools&lt;br /&gt;
|PARTIAL (3 MESH AND TEX)&lt;br /&gt;
|-&lt;br /&gt;
|Items - weapons&lt;br /&gt;
|PARTIAL&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|[[Image:Gear.png|50px]] Database - Coordinates convertion system characters.loc_*&lt;br /&gt;
|MISSING&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:Gear.png|50px]] Database - Coordinates convertion system action_locations.position and action_locations.response&lt;br /&gt;
|MISSING&lt;br /&gt;
|-&lt;br /&gt;
|Database - Convert textures and meshes of item_stats table&lt;br /&gt;
|MISSING&lt;br /&gt;
|-&lt;br /&gt;
|Database - update traits table to use IDs instead of strings&lt;br /&gt;
|MISSING&lt;br /&gt;
|-&lt;br /&gt;
|Database - fill out spells.casting_effect&lt;br /&gt;
|MISSING&lt;br /&gt;
|-&lt;br /&gt;
|Database - fix item_instances.location_in_parent for the items in a container&lt;br /&gt;
|MISSING&lt;br /&gt;
|-&lt;br /&gt;
|Database - books changed XML format&lt;br /&gt;
|MISSING&lt;br /&gt;
|-&lt;br /&gt;
|Database - action location quotes&lt;br /&gt;
|MISSING&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
----&lt;/div&gt;</summary>
		<author><name>Tuathanach</name></author>
	</entry>
	<entry>
		<id>https://planeshift.top-ix.org//pswiki/index.php?title=UE_Roadmap&amp;diff=23305</id>
		<title>UE Roadmap</title>
		<link rel="alternate" type="text/html" href="https://planeshift.top-ix.org//pswiki/index.php?title=UE_Roadmap&amp;diff=23305"/>
		<updated>2020-04-02T20:38:19Z</updated>

		<summary type="html">&lt;p&gt;Tuathanach: Update the item tble&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:Gear.png|50px]] This icon represents the items under work, which are needed as soon as possible.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|Splash Screen&lt;br /&gt;
|MISSING&lt;br /&gt;
|-&lt;br /&gt;
|Authentication&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|Character Selection&lt;br /&gt;
|Basics done, improve UI needed&lt;br /&gt;
|-&lt;br /&gt;
|Character Creation - Name, Gender, Race&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|Character Creation - Quick Paths&lt;br /&gt;
|Basics done&lt;br /&gt;
|-&lt;br /&gt;
|Character Creation - Custom&lt;br /&gt;
| MISSING&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|UI - Inventory (display items, pick up / drop items)&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|UI - Inventory (stacks management)&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|UI - Inventory (view item details, tooltip window)&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|UI - Inventory (Slots movement within inventory window)&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|UI - Inventory (Containers management)&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|UI - Inventory (3d doll view)&lt;br /&gt;
|MISSING&lt;br /&gt;
|-&lt;br /&gt;
|UI - Character Skills&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|UI - Quickbar / Shortcut Window&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|UI - Guilds/Alliances&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|UI - Chat (text)&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|UI - Chat Bubbles on top of characters&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|UI - Options - Display&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|UI - Options - Audio&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|UI - Options - Key Bindings&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|UI - Options - Chat&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|UI - Stats (HP, Mana, Stamina)&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|UI - Buddies/Friends/Group&lt;br /&gt;
|MISSING&lt;br /&gt;
|-&lt;br /&gt;
|UI - Help&lt;br /&gt;
|MISSING&lt;br /&gt;
|-&lt;br /&gt;
|UI - Petitions&lt;br /&gt;
|MISSING&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|Books - Display content of a book (text and images)&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|Books - Write a book&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:Gear.png|50px]]  Harvesting - /dig /harvest&lt;br /&gt;
|PARTIAL&lt;br /&gt;
|-&lt;br /&gt;
|Maps - Display content of a map&lt;br /&gt;
|MISSING&lt;br /&gt;
|-&lt;br /&gt;
|Maps - Draw a map&lt;br /&gt;
|MISSING&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:Gear.png|50px]] Items - Lock/Unlock&lt;br /&gt;
|PARTIAL&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|Context Menu - Items on ground (pick up / view details)&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|Context Menu - Containers on ground (pick up / view details)&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|Context Menu - NPCs (display items, pick up / drop items)&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|Context Menu - Action locations (enter, lock, view details, ...)&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|Character - show equipment (helm, weapon, shield, ..)&lt;br /&gt;
|PARTIAL (missing bracers?)&lt;br /&gt;
|-&lt;br /&gt;
|Character - traits (hair, skin color, tattoos, ...)&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|Character - movement (walk, run, sprint, jump)&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|Character - Climb (players and NPC)&lt;br /&gt;
|MISSING&lt;br /&gt;
|-&lt;br /&gt;
|Character - Emotes&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:Gear.png|50px]] Character - Upper torso animations (spellcasting, shooting with bow)&lt;br /&gt;
|PARTIAL&lt;br /&gt;
|-&lt;br /&gt;
|Character - Riding (horses, creatures)&lt;br /&gt;
|PARTIAL&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|Quests - UI&lt;br /&gt;
|DONE basics, missing personal notes&lt;br /&gt;
|-&lt;br /&gt;
|Quests - Talk&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|Quests - Give Item&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|Quests - Receive Item&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|Quests - Rewards (items, factions, exp)&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|Quests/NPC Responses - Audio Voiceovers&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|Loot window - UI&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:Gear.png|50px]] Combat - PVP&lt;br /&gt;
|MISSING&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:Gear.png|50px]] Combat - PVE (attack, roll)&lt;br /&gt;
|PARTIAL preliminary version, missing BLOCK&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:Gear.png|50px]] Combat - Spells&lt;br /&gt;
|PARTIAL need to test more spells, convert the particles&lt;br /&gt;
|-&lt;br /&gt;
|Combat - Attack queue&lt;br /&gt;
|MISSING&lt;br /&gt;
|-&lt;br /&gt;
|Combat - Stances&lt;br /&gt;
|MISSING&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:Gear.png|50px]] Combat - Death&lt;br /&gt;
|MISSING&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|Spell/research - UI&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:Gear.png|50px]] Spells - Cast and apply effect&lt;br /&gt;
|PARTIAL, need more spells&lt;br /&gt;
|-&lt;br /&gt;
|Spells - Spell list UI&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|Spells - Research Window UI&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:Gear.png|50px]] Spells - Active spell UI&lt;br /&gt;
|MISSING&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:Gear.png|50px]] Spells - Particles (convert to new system)&lt;br /&gt;
|MISSING&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|Action Manager&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|Advice Manager&lt;br /&gt;
|MISSING&lt;br /&gt;
|-&lt;br /&gt;
|Economy Manager&lt;br /&gt;
|MISSING&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:Gear.png|50px]] GM Event Manager&lt;br /&gt;
|MISSING&lt;br /&gt;
|-&lt;br /&gt;
|Hire NPC Manager&lt;br /&gt;
|MISSING&lt;br /&gt;
|-&lt;br /&gt;
|Introduction Manager&lt;br /&gt;
|MISSING&lt;br /&gt;
|-&lt;br /&gt;
|Marriage Manager&lt;br /&gt;
|MISSING&lt;br /&gt;
|-&lt;br /&gt;
|Minigame Manager&lt;br /&gt;
|MISSING&lt;br /&gt;
|-&lt;br /&gt;
|Paladin Jr (Anticheat system)&lt;br /&gt;
|MISSING&lt;br /&gt;
|-&lt;br /&gt;
|Server Song Manager (Scores, play, instruments)&lt;br /&gt;
|MISSING&lt;br /&gt;
|-&lt;br /&gt;
|Tutorial Manager&lt;br /&gt;
|MISSING&lt;br /&gt;
|-&lt;br /&gt;
|Weather Manager (day/night cycle)&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|Weather Manager (rain/snow/fog)&lt;br /&gt;
|PARTIAL, we have rain/snow/fog but not scheduled&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|Decal Manager - managing icons on shields, mantle, weapon,&lt;br /&gt;
|MISSING&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|Crafting&lt;br /&gt;
|DONE, needs lot of testing&lt;br /&gt;
|-&lt;br /&gt;
|Banking - UI&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|Banking - Server side&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|Storage- UI&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|Storage - Server side&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:Gear.png|50px]] Progression&lt;br /&gt;
|PARTIAL player gets experience in quests and combat&lt;br /&gt;
|-&lt;br /&gt;
|Music (musical scores, instruments, ...)&lt;br /&gt;
|MISSING&lt;br /&gt;
|-&lt;br /&gt;
|Tutorial&lt;br /&gt;
|MISSING&lt;br /&gt;
|-&lt;br /&gt;
|commands in the chat /who /me /advise /help ....&lt;br /&gt;
|Partial, we have admin manager in&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|Social - Buddies&lt;br /&gt;
|MISSING&lt;br /&gt;
|-&lt;br /&gt;
|Social - Friends&lt;br /&gt;
|MISSING&lt;br /&gt;
|-&lt;br /&gt;
|Social - Alliances&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|Social - Guilds&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|[[Image:Gear.png|50px]] NPCs - movement / daily cycle&lt;br /&gt;
|Partial, NPC AI is working&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:Gear.png|50px]] NPCs - perceptions (listen, get attacked, proximity...)&lt;br /&gt;
|Partial, they react to time&lt;br /&gt;
|-&lt;br /&gt;
|NPCs - speech (audio)&lt;br /&gt;
|MISSING&lt;br /&gt;
|-&lt;br /&gt;
|NPCs - tribes (tribe growth)&lt;br /&gt;
|MISSING&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:Gear.png|50px]] NPCs - combat&lt;br /&gt;
|PARTIAL , they take damage, and fight back&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:Gear.png|50px]] NPCs - combat spells&lt;br /&gt;
|MISSING&lt;br /&gt;
|-&lt;br /&gt;
|NPCs - Pets (acquisition, follow, summon/unsummon, ...)&lt;br /&gt;
|MISSING&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|[[Image:Gear.png|50px]] Instances - for Guilds and Dungeons&lt;br /&gt;
|MISSING&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|World - Podium map (char creation)&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|World - Tutorial&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|World - Hydlaa Plaza&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|World - Hydlaa East (Jayose)&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|World - Hydlaa Jayose Shop&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|World - Hydlaa Smith Shop&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|World - Hydlaa Tavern De Kadel&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|World - Hydlaa Laanx Temple&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|World - Hydlaa Laanx Dungeon&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|World - Hydlaa Windowless Tower&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|World - Hydlaa Arena + corridor&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|World - Hydlaa Sewers&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|World - Hydlaa-&amp;gt;Ojaveda&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|World - Hydlaa-&amp;gt;Gugrontid&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|World - Ojaveda&lt;br /&gt;
|DONE(STILL MISSING DSARS)&lt;br /&gt;
|-&lt;br /&gt;
|World - Korogan (connection under Stalagmite in Ojaroad and BDRoad)&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|World - Gugrontid + Gug Tavern&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|World - Gugrontid-&amp;gt;Bronze Doors&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|World - Bronze Doors&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|World - Magic Shop&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|World - Amdeneir&lt;br /&gt;
|MAIN CITY DONE; STALACTITES, AQUIFER AND QUARRIES PARTIAL&lt;br /&gt;
|-&lt;br /&gt;
|World - Death Realm&lt;br /&gt;
|DONE; WORKING ON ARENA&lt;br /&gt;
|-&lt;br /&gt;
|World - Winch&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|World - Caves 01&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|World - Caves 02&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|World - Caves 03&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|World - Lava Cave&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|World - Cave Room&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|World - Guild Simple&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|World - Guild Law&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|World - Guild Gugrontid&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|World - Guild Ojaveda&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|World - Guild Amdeneir&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|World - Blackflame&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|Launcher&lt;br /&gt;
|MISSING&lt;br /&gt;
|-&lt;br /&gt;
|Updater&lt;br /&gt;
|MISSING&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|Items - books&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|Items - food&lt;br /&gt;
|MISSING&lt;br /&gt;
|-&lt;br /&gt;
|Items - furniture&lt;br /&gt;
|DONE &lt;br /&gt;
|-&lt;br /&gt;
|Items - glyphs&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|Items - helms&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|Items - items&lt;br /&gt;
|MISSING&lt;br /&gt;
|-&lt;br /&gt;
|Items - jewelry&lt;br /&gt;
|PARTIAL (Ring mesh)&lt;br /&gt;
|-&lt;br /&gt;
|Items - money&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|Items - naturalres&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|Items - plants&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|Items - potions&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|Items - shields&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|Items - tools&lt;br /&gt;
|PARTIAL (3 MESH AND TEX)&lt;br /&gt;
|-&lt;br /&gt;
|Items - weapons&lt;br /&gt;
|PARTIAL&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|[[Image:Gear.png|50px]] Database - Coordinates convertion system characters.loc_*&lt;br /&gt;
|MISSING&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:Gear.png|50px]] Database - Coordinates convertion system action_locations.position and action_locations.response&lt;br /&gt;
|MISSING&lt;br /&gt;
|-&lt;br /&gt;
|Database - Convert textures and meshes of item_stats table&lt;br /&gt;
|MISSING&lt;br /&gt;
|-&lt;br /&gt;
|Database - update traits table to use IDs instead of strings&lt;br /&gt;
|MISSING&lt;br /&gt;
|-&lt;br /&gt;
|Database - fill out spells.casting_effect&lt;br /&gt;
|MISSING&lt;br /&gt;
|-&lt;br /&gt;
|Database - fix item_instances.location_in_parent for the items in a container&lt;br /&gt;
|MISSING&lt;br /&gt;
|-&lt;br /&gt;
|Database - books changed XML format&lt;br /&gt;
|MISSING&lt;br /&gt;
|-&lt;br /&gt;
|Database - action location quotes&lt;br /&gt;
|MISSING&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
----&lt;/div&gt;</summary>
		<author><name>Tuathanach</name></author>
	</entry>
	<entry>
		<id>https://planeshift.top-ix.org//pswiki/index.php?title=UE_Roadmap&amp;diff=23304</id>
		<title>UE Roadmap</title>
		<link rel="alternate" type="text/html" href="https://planeshift.top-ix.org//pswiki/index.php?title=UE_Roadmap&amp;diff=23304"/>
		<updated>2020-04-02T20:33:16Z</updated>

		<summary type="html">&lt;p&gt;Tuathanach: pdating item table&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:Gear.png|50px]] This icon represents the items under work, which are needed as soon as possible.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|Splash Screen&lt;br /&gt;
|MISSING&lt;br /&gt;
|-&lt;br /&gt;
|Authentication&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|Character Selection&lt;br /&gt;
|Basics done, improve UI needed&lt;br /&gt;
|-&lt;br /&gt;
|Character Creation - Name, Gender, Race&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|Character Creation - Quick Paths&lt;br /&gt;
|Basics done&lt;br /&gt;
|-&lt;br /&gt;
|Character Creation - Custom&lt;br /&gt;
| MISSING&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|UI - Inventory (display items, pick up / drop items)&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|UI - Inventory (stacks management)&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|UI - Inventory (view item details, tooltip window)&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|UI - Inventory (Slots movement within inventory window)&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|UI - Inventory (Containers management)&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|UI - Inventory (3d doll view)&lt;br /&gt;
|MISSING&lt;br /&gt;
|-&lt;br /&gt;
|UI - Character Skills&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|UI - Quickbar / Shortcut Window&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|UI - Guilds/Alliances&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|UI - Chat (text)&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|UI - Chat Bubbles on top of characters&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|UI - Options - Display&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|UI - Options - Audio&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|UI - Options - Key Bindings&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|UI - Options - Chat&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|UI - Stats (HP, Mana, Stamina)&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|UI - Buddies/Friends/Group&lt;br /&gt;
|MISSING&lt;br /&gt;
|-&lt;br /&gt;
|UI - Help&lt;br /&gt;
|MISSING&lt;br /&gt;
|-&lt;br /&gt;
|UI - Petitions&lt;br /&gt;
|MISSING&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|Books - Display content of a book (text and images)&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|Books - Write a book&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:Gear.png|50px]]  Harvesting - /dig /harvest&lt;br /&gt;
|PARTIAL&lt;br /&gt;
|-&lt;br /&gt;
|Maps - Display content of a map&lt;br /&gt;
|MISSING&lt;br /&gt;
|-&lt;br /&gt;
|Maps - Draw a map&lt;br /&gt;
|MISSING&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:Gear.png|50px]] Items - Lock/Unlock&lt;br /&gt;
|PARTIAL&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|Context Menu - Items on ground (pick up / view details)&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|Context Menu - Containers on ground (pick up / view details)&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|Context Menu - NPCs (display items, pick up / drop items)&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|Context Menu - Action locations (enter, lock, view details, ...)&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|Character - show equipment (helm, weapon, shield, ..)&lt;br /&gt;
|PARTIAL (missing bracers?)&lt;br /&gt;
|-&lt;br /&gt;
|Character - traits (hair, skin color, tattoos, ...)&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|Character - movement (walk, run, sprint, jump)&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|Character - Climb (players and NPC)&lt;br /&gt;
|MISSING&lt;br /&gt;
|-&lt;br /&gt;
|Character - Emotes&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:Gear.png|50px]] Character - Upper torso animations (spellcasting, shooting with bow)&lt;br /&gt;
|PARTIAL&lt;br /&gt;
|-&lt;br /&gt;
|Character - Riding (horses, creatures)&lt;br /&gt;
|PARTIAL&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|Quests - UI&lt;br /&gt;
|DONE basics, missing personal notes&lt;br /&gt;
|-&lt;br /&gt;
|Quests - Talk&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|Quests - Give Item&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|Quests - Receive Item&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|Quests - Rewards (items, factions, exp)&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|Quests/NPC Responses - Audio Voiceovers&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|Loot window - UI&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:Gear.png|50px]] Combat - PVP&lt;br /&gt;
|MISSING&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:Gear.png|50px]] Combat - PVE (attack, roll)&lt;br /&gt;
|PARTIAL preliminary version, missing BLOCK&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:Gear.png|50px]] Combat - Spells&lt;br /&gt;
|PARTIAL need to test more spells, convert the particles&lt;br /&gt;
|-&lt;br /&gt;
|Combat - Attack queue&lt;br /&gt;
|MISSING&lt;br /&gt;
|-&lt;br /&gt;
|Combat - Stances&lt;br /&gt;
|MISSING&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:Gear.png|50px]] Combat - Death&lt;br /&gt;
|MISSING&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|Spell/research - UI&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:Gear.png|50px]] Spells - Cast and apply effect&lt;br /&gt;
|PARTIAL, need more spells&lt;br /&gt;
|-&lt;br /&gt;
|Spells - Spell list UI&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|Spells - Research Window UI&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:Gear.png|50px]] Spells - Active spell UI&lt;br /&gt;
|MISSING&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:Gear.png|50px]] Spells - Particles (convert to new system)&lt;br /&gt;
|MISSING&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|Action Manager&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|Advice Manager&lt;br /&gt;
|MISSING&lt;br /&gt;
|-&lt;br /&gt;
|Economy Manager&lt;br /&gt;
|MISSING&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:Gear.png|50px]] GM Event Manager&lt;br /&gt;
|MISSING&lt;br /&gt;
|-&lt;br /&gt;
|Hire NPC Manager&lt;br /&gt;
|MISSING&lt;br /&gt;
|-&lt;br /&gt;
|Introduction Manager&lt;br /&gt;
|MISSING&lt;br /&gt;
|-&lt;br /&gt;
|Marriage Manager&lt;br /&gt;
|MISSING&lt;br /&gt;
|-&lt;br /&gt;
|Minigame Manager&lt;br /&gt;
|MISSING&lt;br /&gt;
|-&lt;br /&gt;
|Paladin Jr (Anticheat system)&lt;br /&gt;
|MISSING&lt;br /&gt;
|-&lt;br /&gt;
|Server Song Manager (Scores, play, instruments)&lt;br /&gt;
|MISSING&lt;br /&gt;
|-&lt;br /&gt;
|Tutorial Manager&lt;br /&gt;
|MISSING&lt;br /&gt;
|-&lt;br /&gt;
|Weather Manager (day/night cycle)&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|Weather Manager (rain/snow/fog)&lt;br /&gt;
|PARTIAL, we have rain/snow/fog but not scheduled&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|Decal Manager - managing icons on shields, mantle, weapon,&lt;br /&gt;
|MISSING&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|Crafting&lt;br /&gt;
|DONE, needs lot of testing&lt;br /&gt;
|-&lt;br /&gt;
|Banking - UI&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|Banking - Server side&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|Storage- UI&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|Storage - Server side&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:Gear.png|50px]] Progression&lt;br /&gt;
|PARTIAL player gets experience in quests and combat&lt;br /&gt;
|-&lt;br /&gt;
|Music (musical scores, instruments, ...)&lt;br /&gt;
|MISSING&lt;br /&gt;
|-&lt;br /&gt;
|Tutorial&lt;br /&gt;
|MISSING&lt;br /&gt;
|-&lt;br /&gt;
|commands in the chat /who /me /advise /help ....&lt;br /&gt;
|Partial, we have admin manager in&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|Social - Buddies&lt;br /&gt;
|MISSING&lt;br /&gt;
|-&lt;br /&gt;
|Social - Friends&lt;br /&gt;
|MISSING&lt;br /&gt;
|-&lt;br /&gt;
|Social - Alliances&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|Social - Guilds&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|[[Image:Gear.png|50px]] NPCs - movement / daily cycle&lt;br /&gt;
|Partial, NPC AI is working&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:Gear.png|50px]] NPCs - perceptions (listen, get attacked, proximity...)&lt;br /&gt;
|Partial, they react to time&lt;br /&gt;
|-&lt;br /&gt;
|NPCs - speech (audio)&lt;br /&gt;
|MISSING&lt;br /&gt;
|-&lt;br /&gt;
|NPCs - tribes (tribe growth)&lt;br /&gt;
|MISSING&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:Gear.png|50px]] NPCs - combat&lt;br /&gt;
|PARTIAL , they take damage, and fight back&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:Gear.png|50px]] NPCs - combat spells&lt;br /&gt;
|MISSING&lt;br /&gt;
|-&lt;br /&gt;
|NPCs - Pets (acquisition, follow, summon/unsummon, ...)&lt;br /&gt;
|MISSING&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|[[Image:Gear.png|50px]] Instances - for Guilds and Dungeons&lt;br /&gt;
|MISSING&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|World - Podium map (char creation)&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|World - Tutorial&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|World - Hydlaa Plaza&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|World - Hydlaa East (Jayose)&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|World - Hydlaa Jayose Shop&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|World - Hydlaa Smith Shop&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|World - Hydlaa Tavern De Kadel&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|World - Hydlaa Laanx Temple&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|World - Hydlaa Laanx Dungeon&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|World - Hydlaa Windowless Tower&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|World - Hydlaa Arena + corridor&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|World - Hydlaa Sewers&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|World - Hydlaa-&amp;gt;Ojaveda&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|World - Hydlaa-&amp;gt;Gugrontid&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|World - Ojaveda&lt;br /&gt;
|DONE(STILL MISSING DSARS)&lt;br /&gt;
|-&lt;br /&gt;
|World - Korogan (connection under Stalagmite in Ojaroad and BDRoad)&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|World - Gugrontid + Gug Tavern&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|World - Gugrontid-&amp;gt;Bronze Doors&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|World - Bronze Doors&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|World - Magic Shop&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|World - Amdeneir&lt;br /&gt;
|MAIN CITY DONE; STALACTITES, AQUIFER AND QUARRIES PARTIAL&lt;br /&gt;
|-&lt;br /&gt;
|World - Death Realm&lt;br /&gt;
|DONE; WORKING ON ARENA&lt;br /&gt;
|-&lt;br /&gt;
|World - Winch&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|World - Caves 01&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|World - Caves 02&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|World - Caves 03&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|World - Lava Cave&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|World - Cave Room&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|World - Guild Simple&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|World - Guild Law&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|World - Guild Gugrontid&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|World - Guild Ojaveda&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|World - Guild Amdeneir&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|World - Blackflame&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|Launcher&lt;br /&gt;
|MISSING&lt;br /&gt;
|-&lt;br /&gt;
|Updater&lt;br /&gt;
|MISSING&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|Items - books&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|Items - food&lt;br /&gt;
|MISSING&lt;br /&gt;
|-&lt;br /&gt;
|Items - furniture&lt;br /&gt;
|PARTIAL &lt;br /&gt;
|-&lt;br /&gt;
|Items - glyphs&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|Items - helms&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|Items - items&lt;br /&gt;
|MISSING&lt;br /&gt;
|-&lt;br /&gt;
|Items - jewelry&lt;br /&gt;
|PARTIAL&lt;br /&gt;
|-&lt;br /&gt;
|Items - money&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|Items - naturalres&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|Items - plants&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|Items - potions&lt;br /&gt;
|MISSING&lt;br /&gt;
|-&lt;br /&gt;
|Items - shields&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|Items - tools&lt;br /&gt;
|PARTIAL&lt;br /&gt;
|-&lt;br /&gt;
|Items - weapons&lt;br /&gt;
|PARTIAL&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|[[Image:Gear.png|50px]] Database - Coordinates convertion system characters.loc_*&lt;br /&gt;
|MISSING&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:Gear.png|50px]] Database - Coordinates convertion system action_locations.position and action_locations.response&lt;br /&gt;
|MISSING&lt;br /&gt;
|-&lt;br /&gt;
|Database - Convert textures and meshes of item_stats table&lt;br /&gt;
|MISSING&lt;br /&gt;
|-&lt;br /&gt;
|Database - update traits table to use IDs instead of strings&lt;br /&gt;
|MISSING&lt;br /&gt;
|-&lt;br /&gt;
|Database - fill out spells.casting_effect&lt;br /&gt;
|MISSING&lt;br /&gt;
|-&lt;br /&gt;
|Database - fix item_instances.location_in_parent for the items in a container&lt;br /&gt;
|MISSING&lt;br /&gt;
|-&lt;br /&gt;
|Database - books changed XML format&lt;br /&gt;
|MISSING&lt;br /&gt;
|-&lt;br /&gt;
|Database - action location quotes&lt;br /&gt;
|MISSING&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
----&lt;/div&gt;</summary>
		<author><name>Tuathanach</name></author>
	</entry>
	<entry>
		<id>https://planeshift.top-ix.org//pswiki/index.php?title=UE_Roadmap&amp;diff=23303</id>
		<title>UE Roadmap</title>
		<link rel="alternate" type="text/html" href="https://planeshift.top-ix.org//pswiki/index.php?title=UE_Roadmap&amp;diff=23303"/>
		<updated>2020-04-01T21:42:36Z</updated>

		<summary type="html">&lt;p&gt;Tuathanach: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:Gear.png|50px]] This icon represents the items under work, which are needed as soon as possible.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|Splash Screen&lt;br /&gt;
|MISSING&lt;br /&gt;
|-&lt;br /&gt;
|Authentication&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|Character Selection&lt;br /&gt;
|Basics done, improve UI needed&lt;br /&gt;
|-&lt;br /&gt;
|Character Creation - Name, Gender, Race&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|Character Creation - Quick Paths&lt;br /&gt;
|Basics done&lt;br /&gt;
|-&lt;br /&gt;
|Character Creation - Custom&lt;br /&gt;
| MISSING&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|UI - Inventory (display items, pick up / drop items)&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|UI - Inventory (stacks management)&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|UI - Inventory (view item details, tooltip window)&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|UI - Inventory (Slots movement within inventory window)&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|UI - Inventory (Containers management)&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|UI - Inventory (3d doll view)&lt;br /&gt;
|MISSING&lt;br /&gt;
|-&lt;br /&gt;
|UI - Character Skills&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|UI - Quickbar / Shortcut Window&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|UI - Guilds/Alliances&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|UI - Chat (text)&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|UI - Chat Bubbles on top of characters&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|UI - Options - Display&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|UI - Options - Audio&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|UI - Options - Key Bindings&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|UI - Options - Chat&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|UI - Stats (HP, Mana, Stamina)&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|UI - Buddies/Friends/Group&lt;br /&gt;
|MISSING&lt;br /&gt;
|-&lt;br /&gt;
|UI - Help&lt;br /&gt;
|MISSING&lt;br /&gt;
|-&lt;br /&gt;
|UI - Petitions&lt;br /&gt;
|MISSING&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|Books - Display content of a book (text and images)&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|Books - Write a book&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:Gear.png|50px]]  Harvesting - /dig /harvest&lt;br /&gt;
|PARTIAL&lt;br /&gt;
|-&lt;br /&gt;
|Maps - Display content of a map&lt;br /&gt;
|MISSING&lt;br /&gt;
|-&lt;br /&gt;
|Maps - Draw a map&lt;br /&gt;
|MISSING&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:Gear.png|50px]] Items - Lock/Unlock&lt;br /&gt;
|PARTIAL&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|Context Menu - Items on ground (pick up / view details)&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|Context Menu - Containers on ground (pick up / view details)&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|Context Menu - NPCs (display items, pick up / drop items)&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|Context Menu - Action locations (enter, lock, view details, ...)&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|Character - show equipment (helm, weapon, shield, ..)&lt;br /&gt;
|PARTIAL (missing bracers?)&lt;br /&gt;
|-&lt;br /&gt;
|Character - traits (hair, skin color, tattoos, ...)&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|Character - movement (walk, run, sprint, jump)&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|Character - Climb (players and NPC)&lt;br /&gt;
|MISSING&lt;br /&gt;
|-&lt;br /&gt;
|Character - Emotes&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:Gear.png|50px]] Character - Upper torso animations (spellcasting, shooting with bow)&lt;br /&gt;
|PARTIAL&lt;br /&gt;
|-&lt;br /&gt;
|Character - Riding (horses, creatures)&lt;br /&gt;
|PARTIAL&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|Quests - UI&lt;br /&gt;
|DONE basics, missing personal notes&lt;br /&gt;
|-&lt;br /&gt;
|Quests - Talk&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|Quests - Give Item&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|Quests - Receive Item&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|Quests - Rewards (items, factions, exp)&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|Quests/NPC Responses - Audio Voiceovers&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|Loot window - UI&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:Gear.png|50px]] Combat - PVP&lt;br /&gt;
|MISSING&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:Gear.png|50px]] Combat - PVE (attack, roll)&lt;br /&gt;
|PARTIAL preliminary version, missing BLOCK&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:Gear.png|50px]] Combat - Spells&lt;br /&gt;
|PARTIAL need to test more spells, convert the particles&lt;br /&gt;
|-&lt;br /&gt;
|Combat - Attack queue&lt;br /&gt;
|MISSING&lt;br /&gt;
|-&lt;br /&gt;
|Combat - Stances&lt;br /&gt;
|MISSING&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:Gear.png|50px]] Combat - Death&lt;br /&gt;
|MISSING&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|Spell/research - UI&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:Gear.png|50px]] Spells - Cast and apply effect&lt;br /&gt;
|PARTIAL, need more spells&lt;br /&gt;
|-&lt;br /&gt;
|Spells - Spell list UI&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|Spells - Research Window UI&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:Gear.png|50px]] Spells - Active spell UI&lt;br /&gt;
|MISSING&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:Gear.png|50px]] Spells - Particles (convert to new system)&lt;br /&gt;
|MISSING&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|Action Manager&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|Advice Manager&lt;br /&gt;
|MISSING&lt;br /&gt;
|-&lt;br /&gt;
|Economy Manager&lt;br /&gt;
|MISSING&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:Gear.png|50px]] GM Event Manager&lt;br /&gt;
|MISSING&lt;br /&gt;
|-&lt;br /&gt;
|Hire NPC Manager&lt;br /&gt;
|MISSING&lt;br /&gt;
|-&lt;br /&gt;
|Introduction Manager&lt;br /&gt;
|MISSING&lt;br /&gt;
|-&lt;br /&gt;
|Marriage Manager&lt;br /&gt;
|MISSING&lt;br /&gt;
|-&lt;br /&gt;
|Minigame Manager&lt;br /&gt;
|MISSING&lt;br /&gt;
|-&lt;br /&gt;
|Paladin Jr (Anticheat system)&lt;br /&gt;
|MISSING&lt;br /&gt;
|-&lt;br /&gt;
|Server Song Manager (Scores, play, instruments)&lt;br /&gt;
|MISSING&lt;br /&gt;
|-&lt;br /&gt;
|Tutorial Manager&lt;br /&gt;
|MISSING&lt;br /&gt;
|-&lt;br /&gt;
|Weather Manager (day/night cycle)&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|Weather Manager (rain/snow/fog)&lt;br /&gt;
|PARTIAL, we have rain/snow/fog but not scheduled&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|Decal Manager - managing icons on shields, mantle, weapon,&lt;br /&gt;
|MISSING&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|Crafting&lt;br /&gt;
|DONE, needs lot of testing&lt;br /&gt;
|-&lt;br /&gt;
|Banking - UI&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|Banking - Server side&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|Storage- UI&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|Storage - Server side&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:Gear.png|50px]] Progression&lt;br /&gt;
|PARTIAL player gets experience in quests and combat&lt;br /&gt;
|-&lt;br /&gt;
|Music (musical scores, instruments, ...)&lt;br /&gt;
|MISSING&lt;br /&gt;
|-&lt;br /&gt;
|Tutorial&lt;br /&gt;
|MISSING&lt;br /&gt;
|-&lt;br /&gt;
|commands in the chat /who /me /advise /help ....&lt;br /&gt;
|Partial, we have admin manager in&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|Social - Buddies&lt;br /&gt;
|MISSING&lt;br /&gt;
|-&lt;br /&gt;
|Social - Friends&lt;br /&gt;
|MISSING&lt;br /&gt;
|-&lt;br /&gt;
|Social - Alliances&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|Social - Guilds&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|[[Image:Gear.png|50px]] NPCs - movement / daily cycle&lt;br /&gt;
|Partial, NPC AI is working&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:Gear.png|50px]] NPCs - perceptions (listen, get attacked, proximity...)&lt;br /&gt;
|Partial, they react to time&lt;br /&gt;
|-&lt;br /&gt;
|NPCs - speech (audio)&lt;br /&gt;
|MISSING&lt;br /&gt;
|-&lt;br /&gt;
|NPCs - tribes (tribe growth)&lt;br /&gt;
|MISSING&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:Gear.png|50px]] NPCs - combat&lt;br /&gt;
|PARTIAL , they take damage, and fight back&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:Gear.png|50px]] NPCs - combat spells&lt;br /&gt;
|MISSING&lt;br /&gt;
|-&lt;br /&gt;
|NPCs - Pets (acquisition, follow, summon/unsummon, ...)&lt;br /&gt;
|MISSING&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|[[Image:Gear.png|50px]] Instances - for Guilds and Dungeons&lt;br /&gt;
|MISSING&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|World - Podium map (char creation)&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|World - Tutorial&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|World - Hydlaa Plaza&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|World - Hydlaa East (Jayose)&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|World - Hydlaa Jayose Shop&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|World - Hydlaa Smith Shop&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|World - Hydlaa Tavern De Kadel&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|World - Hydlaa Laanx Temple&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|World - Hydlaa Laanx Dungeon&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|World - Hydlaa Windowless Tower&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|World - Hydlaa Arena + corridor&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|World - Hydlaa Sewers&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|World - Hydlaa-&amp;gt;Ojaveda&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|World - Hydlaa-&amp;gt;Gugrontid&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|World - Ojaveda&lt;br /&gt;
|DONE(STILL MISSING DSARS)&lt;br /&gt;
|-&lt;br /&gt;
|World - Korogan (connection under Stalagmite in Ojaroad and BDRoad)&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|World - Gugrontid + Gug Tavern&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|World - Gugrontid-&amp;gt;Bronze Doors&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|World - Bronze Doors&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|World - Magic Shop&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|World - Amdeneir&lt;br /&gt;
|MAIN CITY DONE; STALACTITES, AQUIFER AND QUARRIES PARTIAL&lt;br /&gt;
|-&lt;br /&gt;
|World - Death Realm&lt;br /&gt;
|DONE; WORKING ON ARENA&lt;br /&gt;
|-&lt;br /&gt;
|World - Winch&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|World - Caves 01&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|World - Caves 02&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|World - Caves 03&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|World - Lava Cave&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|World - Cave Room&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|World - Guild Simple&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|World - Guild Law&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|World - Guild Gugrontid&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|World - Guild Ojaveda&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|World - Guild Amdeneir&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|World - Blackflame&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|Launcher&lt;br /&gt;
|MISSING&lt;br /&gt;
|-&lt;br /&gt;
|Updater&lt;br /&gt;
|MISSING&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|Items - books&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|Items - food&lt;br /&gt;
|MISSING&lt;br /&gt;
|-&lt;br /&gt;
|Items - furniture&lt;br /&gt;
|PARTIAL &lt;br /&gt;
|-&lt;br /&gt;
|Items - glyphs&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|Items - helms&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|Items - items&lt;br /&gt;
|MISSING&lt;br /&gt;
|-&lt;br /&gt;
|Items - jewelry&lt;br /&gt;
|PARTIAL&lt;br /&gt;
|-&lt;br /&gt;
|Items - money&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|Items - naturalres&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|Items - plants&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|Items - potions&lt;br /&gt;
|MISSING&lt;br /&gt;
|-&lt;br /&gt;
|Items - shields&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|Items - tools&lt;br /&gt;
|MISSING&lt;br /&gt;
|-&lt;br /&gt;
|Items - weapons&lt;br /&gt;
|PARTIAL&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|[[Image:Gear.png|50px]] Database - Coordinates convertion system characters.loc_*&lt;br /&gt;
|MISSING&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:Gear.png|50px]] Database - Coordinates convertion system action_locations.position and action_locations.response&lt;br /&gt;
|MISSING&lt;br /&gt;
|-&lt;br /&gt;
|Database - Convert textures and meshes of item_stats table&lt;br /&gt;
|MISSING&lt;br /&gt;
|-&lt;br /&gt;
|Database - update traits table to use IDs instead of strings&lt;br /&gt;
|MISSING&lt;br /&gt;
|-&lt;br /&gt;
|Database - fill out spells.casting_effect&lt;br /&gt;
|MISSING&lt;br /&gt;
|-&lt;br /&gt;
|Database - fix item_instances.location_in_parent for the items in a container&lt;br /&gt;
|MISSING&lt;br /&gt;
|-&lt;br /&gt;
|Database - books changed XML format&lt;br /&gt;
|MISSING&lt;br /&gt;
|-&lt;br /&gt;
|Database - action location quotes&lt;br /&gt;
|MISSING&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
----&lt;/div&gt;</summary>
		<author><name>Tuathanach</name></author>
	</entry>
	<entry>
		<id>https://planeshift.top-ix.org//pswiki/index.php?title=UE_Roadmap&amp;diff=23302</id>
		<title>UE Roadmap</title>
		<link rel="alternate" type="text/html" href="https://planeshift.top-ix.org//pswiki/index.php?title=UE_Roadmap&amp;diff=23302"/>
		<updated>2020-04-01T19:42:03Z</updated>

		<summary type="html">&lt;p&gt;Tuathanach: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:Gear.png|50px]] This icon represents the items under work, which are needed as soon as possible.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|Splash Screen&lt;br /&gt;
|MISSING&lt;br /&gt;
|-&lt;br /&gt;
|Authentication&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|Character Selection&lt;br /&gt;
|Basics done, improve UI needed&lt;br /&gt;
|-&lt;br /&gt;
|Character Creation - Name, Gender, Race&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|Character Creation - Quick Paths&lt;br /&gt;
|Basics done&lt;br /&gt;
|-&lt;br /&gt;
|Character Creation - Custom&lt;br /&gt;
| MISSING&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|UI - Inventory (display items, pick up / drop items)&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|UI - Inventory (stacks management)&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|UI - Inventory (view item details, tooltip window)&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|UI - Inventory (Slots movement within inventory window)&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|UI - Inventory (Containers management)&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|UI - Inventory (3d doll view)&lt;br /&gt;
|MISSING&lt;br /&gt;
|-&lt;br /&gt;
|UI - Character Skills&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|UI - Quickbar / Shortcut Window&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|UI - Guilds/Alliances&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|UI - Chat (text)&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|UI - Chat Bubbles on top of characters&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|UI - Options - Display&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|UI - Options - Audio&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|UI - Options - Key Bindings&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|UI - Options - Chat&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|UI - Stats (HP, Mana, Stamina)&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|UI - Buddies/Friends/Group&lt;br /&gt;
|MISSING&lt;br /&gt;
|-&lt;br /&gt;
|UI - Help&lt;br /&gt;
|MISSING&lt;br /&gt;
|-&lt;br /&gt;
|UI - Petitions&lt;br /&gt;
|MISSING&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|Books - Display content of a book (text and images)&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|Books - Write a book&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:Gear.png|50px]]  Harvesting - /dig /harvest&lt;br /&gt;
|PARTIAL&lt;br /&gt;
|-&lt;br /&gt;
|Maps - Display content of a map&lt;br /&gt;
|MISSING&lt;br /&gt;
|-&lt;br /&gt;
|Maps - Draw a map&lt;br /&gt;
|MISSING&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:Gear.png|50px]] Items - Lock/Unlock&lt;br /&gt;
|PARTIAL&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|Context Menu - Items on ground (pick up / view details)&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|Context Menu - Containers on ground (pick up / view details)&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|Context Menu - NPCs (display items, pick up / drop items)&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|Context Menu - Action locations (enter, lock, view details, ...)&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|Character - show equipment (helm, weapon, shield, ..)&lt;br /&gt;
|PARTIAL (missing bracers?)&lt;br /&gt;
|-&lt;br /&gt;
|Character - traits (hair, skin color, tattoos, ...)&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|Character - movement (walk, run, sprint, jump)&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|Character - Climb (players and NPC)&lt;br /&gt;
|MISSING&lt;br /&gt;
|-&lt;br /&gt;
|Character - Emotes&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:Gear.png|50px]] Character - Upper torso animations (spellcasting, shooting with bow)&lt;br /&gt;
|PARTIAL&lt;br /&gt;
|-&lt;br /&gt;
|Character - Riding (horses, creatures)&lt;br /&gt;
|PARTIAL&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|Quests - UI&lt;br /&gt;
|DONE basics, missing personal notes&lt;br /&gt;
|-&lt;br /&gt;
|Quests - Talk&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|Quests - Give Item&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|Quests - Receive Item&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|Quests - Rewards (items, factions, exp)&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|Quests/NPC Responses - Audio Voiceovers&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|Loot window - UI&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:Gear.png|50px]] Combat - PVP&lt;br /&gt;
|MISSING&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:Gear.png|50px]] Combat - PVE (attack, roll)&lt;br /&gt;
|PARTIAL preliminary version, missing BLOCK&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:Gear.png|50px]] Combat - Spells&lt;br /&gt;
|PARTIAL need to test more spells, convert the particles&lt;br /&gt;
|-&lt;br /&gt;
|Combat - Attack queue&lt;br /&gt;
|MISSING&lt;br /&gt;
|-&lt;br /&gt;
|Combat - Stances&lt;br /&gt;
|MISSING&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:Gear.png|50px]] Combat - Death&lt;br /&gt;
|MISSING&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|Spell/research - UI&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:Gear.png|50px]] Spells - Cast and apply effect&lt;br /&gt;
|PARTIAL, need more spells&lt;br /&gt;
|-&lt;br /&gt;
|Spells - Spell list UI&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|Spells - Research Window UI&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:Gear.png|50px]] Spells - Active spell UI&lt;br /&gt;
|MISSING&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:Gear.png|50px]] Spells - Particles (convert to new system)&lt;br /&gt;
|MISSING&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|Action Manager&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|Advice Manager&lt;br /&gt;
|MISSING&lt;br /&gt;
|-&lt;br /&gt;
|Economy Manager&lt;br /&gt;
|MISSING&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:Gear.png|50px]] GM Event Manager&lt;br /&gt;
|MISSING&lt;br /&gt;
|-&lt;br /&gt;
|Hire NPC Manager&lt;br /&gt;
|MISSING&lt;br /&gt;
|-&lt;br /&gt;
|Introduction Manager&lt;br /&gt;
|MISSING&lt;br /&gt;
|-&lt;br /&gt;
|Marriage Manager&lt;br /&gt;
|MISSING&lt;br /&gt;
|-&lt;br /&gt;
|Minigame Manager&lt;br /&gt;
|MISSING&lt;br /&gt;
|-&lt;br /&gt;
|Paladin Jr (Anticheat system)&lt;br /&gt;
|MISSING&lt;br /&gt;
|-&lt;br /&gt;
|Server Song Manager (Scores, play, instruments)&lt;br /&gt;
|MISSING&lt;br /&gt;
|-&lt;br /&gt;
|Tutorial Manager&lt;br /&gt;
|MISSING&lt;br /&gt;
|-&lt;br /&gt;
|Weather Manager (day/night cycle)&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|Weather Manager (rain/snow/fog)&lt;br /&gt;
|PARTIAL, we have rain/snow/fog but not scheduled&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|Decal Manager - managing icons on shields, mantle, weapon,&lt;br /&gt;
|MISSING&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|Crafting&lt;br /&gt;
|DONE, needs lot of testing&lt;br /&gt;
|-&lt;br /&gt;
|Banking - UI&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|Banking - Server side&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|Storage- UI&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|Storage - Server side&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:Gear.png|50px]] Progression&lt;br /&gt;
|PARTIAL player gets experience in quests and combat&lt;br /&gt;
|-&lt;br /&gt;
|Music (musical scores, instruments, ...)&lt;br /&gt;
|MISSING&lt;br /&gt;
|-&lt;br /&gt;
|Tutorial&lt;br /&gt;
|MISSING&lt;br /&gt;
|-&lt;br /&gt;
|commands in the chat /who /me /advise /help ....&lt;br /&gt;
|Partial, we have admin manager in&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|Social - Buddies&lt;br /&gt;
|MISSING&lt;br /&gt;
|-&lt;br /&gt;
|Social - Friends&lt;br /&gt;
|MISSING&lt;br /&gt;
|-&lt;br /&gt;
|Social - Alliances&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|Social - Guilds&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|[[Image:Gear.png|50px]] NPCs - movement / daily cycle&lt;br /&gt;
|Partial, NPC AI is working&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:Gear.png|50px]] NPCs - perceptions (listen, get attacked, proximity...)&lt;br /&gt;
|Partial, they react to time&lt;br /&gt;
|-&lt;br /&gt;
|NPCs - speech (audio)&lt;br /&gt;
|MISSING&lt;br /&gt;
|-&lt;br /&gt;
|NPCs - tribes (tribe growth)&lt;br /&gt;
|MISSING&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:Gear.png|50px]] NPCs - combat&lt;br /&gt;
|PARTIAL , they take damage, and fight back&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:Gear.png|50px]] NPCs - combat spells&lt;br /&gt;
|MISSING&lt;br /&gt;
|-&lt;br /&gt;
|NPCs - Pets (acquisition, follow, summon/unsummon, ...)&lt;br /&gt;
|MISSING&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|[[Image:Gear.png|50px]] Instances - for Guilds and Dungeons&lt;br /&gt;
|MISSING&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|World - Podium map (char creation)&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|World - Tutorial&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|World - Hydlaa Plaza&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|World - Hydlaa East (Jayose)&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|World - Hydlaa Jayose Shop&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|World - Hydlaa Smith Shop&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|World - Hydlaa Tavern De Kadel&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|World - Hydlaa Laanx Temple&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|World - Hydlaa Laanx Dungeon&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|World - Hydlaa Windowless Tower&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|World - Hydlaa Arena + corridor&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|World - Hydlaa Sewers&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|World - Hydlaa-&amp;gt;Ojaveda&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|World - Hydlaa-&amp;gt;Gugrontid&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|World - Ojaveda&lt;br /&gt;
|DONE(STILL MISSING DSARS)&lt;br /&gt;
|-&lt;br /&gt;
|World - Korogan (connection under Stalagmite in Ojaroad and BDRoad)&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|World - Gugrontid + Gug Tavern&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|World - Gugrontid-&amp;gt;Bronze Doors&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|World - Bronze Doors&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|World - Magic Shop&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|World - Amdeneir&lt;br /&gt;
|MAIN CITY DONE; STALACTITES, AQUIFER AND QUARRIES PARTIAL&lt;br /&gt;
|-&lt;br /&gt;
|World - Death Realm&lt;br /&gt;
|DONE; WORKING ON ARENA&lt;br /&gt;
|-&lt;br /&gt;
|World - Winch&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|World - Caves 01&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|World - Caves 02&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|World - Caves 03&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|World - Lava Cave&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|World - Cave Room&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|World - Guild Simple&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|World - Guild Law&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|World - Guild Gugrontid&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|World - Guild Ojaveda&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|World - Guild Amdeneir&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|World - Blackflame&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|Launcher&lt;br /&gt;
|MISSING&lt;br /&gt;
|-&lt;br /&gt;
|Updater&lt;br /&gt;
|MISSING&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|Items - books&lt;br /&gt;
|MISSING&lt;br /&gt;
|-&lt;br /&gt;
|Items - food&lt;br /&gt;
|MISSING&lt;br /&gt;
|-&lt;br /&gt;
|Items - furniture&lt;br /&gt;
|PARTIAL &lt;br /&gt;
|-&lt;br /&gt;
|Items - glyphs&lt;br /&gt;
|MISSING&lt;br /&gt;
|-&lt;br /&gt;
|Items - helms&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|Items - items&lt;br /&gt;
|MISSING&lt;br /&gt;
|-&lt;br /&gt;
|Items - jewelry&lt;br /&gt;
|PARTIAL&lt;br /&gt;
|-&lt;br /&gt;
|Items - money&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|Items - naturalres&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|Items - plants&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|Items - potions&lt;br /&gt;
|MISSING&lt;br /&gt;
|-&lt;br /&gt;
|Items - shields&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|Items - tools&lt;br /&gt;
|MISSING&lt;br /&gt;
|-&lt;br /&gt;
|Items - weapons&lt;br /&gt;
|PARTIAL&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|[[Image:Gear.png|50px]] Database - Coordinates convertion system characters.loc_*&lt;br /&gt;
|MISSING&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:Gear.png|50px]] Database - Coordinates convertion system action_locations.position and action_locations.response&lt;br /&gt;
|MISSING&lt;br /&gt;
|-&lt;br /&gt;
|Database - Convert textures and meshes of item_stats table&lt;br /&gt;
|MISSING&lt;br /&gt;
|-&lt;br /&gt;
|Database - update traits table to use IDs instead of strings&lt;br /&gt;
|MISSING&lt;br /&gt;
|-&lt;br /&gt;
|Database - fill out spells.casting_effect&lt;br /&gt;
|MISSING&lt;br /&gt;
|-&lt;br /&gt;
|Database - fix item_instances.location_in_parent for the items in a container&lt;br /&gt;
|MISSING&lt;br /&gt;
|-&lt;br /&gt;
|Database - books changed XML format&lt;br /&gt;
|MISSING&lt;br /&gt;
|-&lt;br /&gt;
|Database - action location quotes&lt;br /&gt;
|MISSING&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
----&lt;/div&gt;</summary>
		<author><name>Tuathanach</name></author>
	</entry>
	<entry>
		<id>https://planeshift.top-ix.org//pswiki/index.php?title=UE_Roadmap&amp;diff=23301</id>
		<title>UE Roadmap</title>
		<link rel="alternate" type="text/html" href="https://planeshift.top-ix.org//pswiki/index.php?title=UE_Roadmap&amp;diff=23301"/>
		<updated>2020-04-01T17:46:26Z</updated>

		<summary type="html">&lt;p&gt;Tuathanach: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:Gear.png|50px]] This icon represents the items under work, which are needed as soon as possible.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|Splash Screen&lt;br /&gt;
|MISSING&lt;br /&gt;
|-&lt;br /&gt;
|Authentication&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|Character Selection&lt;br /&gt;
|Basics done, improve UI needed&lt;br /&gt;
|-&lt;br /&gt;
|Character Creation - Name, Gender, Race&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|Character Creation - Quick Paths&lt;br /&gt;
|Basics done&lt;br /&gt;
|-&lt;br /&gt;
|Character Creation - Custom&lt;br /&gt;
| MISSING&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|UI - Inventory (display items, pick up / drop items)&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|UI - Inventory (stacks management)&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|UI - Inventory (view item details, tooltip window)&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|UI - Inventory (Slots movement within inventory window)&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|UI - Inventory (Containers management)&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|UI - Inventory (3d doll view)&lt;br /&gt;
|MISSING&lt;br /&gt;
|-&lt;br /&gt;
|UI - Character Skills&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|UI - Quickbar / Shortcut Window&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|UI - Guilds/Alliances&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|UI - Chat (text)&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|UI - Chat Bubbles on top of characters&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|UI - Options - Display&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|UI - Options - Audio&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|UI - Options - Key Bindings&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|UI - Options - Chat&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|UI - Stats (HP, Mana, Stamina)&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|UI - Buddies/Friends/Group&lt;br /&gt;
|MISSING&lt;br /&gt;
|-&lt;br /&gt;
|UI - Help&lt;br /&gt;
|MISSING&lt;br /&gt;
|-&lt;br /&gt;
|UI - Petitions&lt;br /&gt;
|MISSING&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|Books - Display content of a book (text and images)&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|Books - Write a book&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:Gear.png|50px]]  Harvesting - /dig /harvest&lt;br /&gt;
|PARTIAL&lt;br /&gt;
|-&lt;br /&gt;
|Maps - Display content of a map&lt;br /&gt;
|MISSING&lt;br /&gt;
|-&lt;br /&gt;
|Maps - Draw a map&lt;br /&gt;
|MISSING&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:Gear.png|50px]] Items - Lock/Unlock&lt;br /&gt;
|PARTIAL&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|Context Menu - Items on ground (pick up / view details)&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|Context Menu - Containers on ground (pick up / view details)&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|Context Menu - NPCs (display items, pick up / drop items)&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|Context Menu - Action locations (enter, lock, view details, ...)&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|Character - show equipment (helm, weapon, shield, ..)&lt;br /&gt;
|PARTIAL (missing bracers?)&lt;br /&gt;
|-&lt;br /&gt;
|Character - traits (hair, skin color, tattoos, ...)&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|Character - movement (walk, run, sprint, jump)&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|Character - Climb (players and NPC)&lt;br /&gt;
|MISSING&lt;br /&gt;
|-&lt;br /&gt;
|Character - Emotes&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:Gear.png|50px]] Character - Upper torso animations (spellcasting, shooting with bow)&lt;br /&gt;
|PARTIAL&lt;br /&gt;
|-&lt;br /&gt;
|Character - Riding (horses, creatures)&lt;br /&gt;
|PARTIAL&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|Quests - UI&lt;br /&gt;
|DONE basics, missing personal notes&lt;br /&gt;
|-&lt;br /&gt;
|Quests - Talk&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|Quests - Give Item&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|Quests - Receive Item&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|Quests - Rewards (items, factions, exp)&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|Quests/NPC Responses - Audio Voiceovers&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|Loot window - UI&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:Gear.png|50px]] Combat - PVP&lt;br /&gt;
|MISSING&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:Gear.png|50px]] Combat - PVE (attack, roll)&lt;br /&gt;
|PARTIAL preliminary version, missing BLOCK&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:Gear.png|50px]] Combat - Spells&lt;br /&gt;
|PARTIAL need to test more spells, convert the particles&lt;br /&gt;
|-&lt;br /&gt;
|Combat - Attack queue&lt;br /&gt;
|MISSING&lt;br /&gt;
|-&lt;br /&gt;
|Combat - Stances&lt;br /&gt;
|MISSING&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:Gear.png|50px]] Combat - Death&lt;br /&gt;
|MISSING&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|Spell/research - UI&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:Gear.png|50px]] Spells - Cast and apply effect&lt;br /&gt;
|PARTIAL, need more spells&lt;br /&gt;
|-&lt;br /&gt;
|Spells - Spell list UI&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|Spells - Research Window UI&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:Gear.png|50px]] Spells - Active spell UI&lt;br /&gt;
|MISSING&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:Gear.png|50px]] Spells - Particles (convert to new system)&lt;br /&gt;
|MISSING&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|Action Manager&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|Advice Manager&lt;br /&gt;
|MISSING&lt;br /&gt;
|-&lt;br /&gt;
|Economy Manager&lt;br /&gt;
|MISSING&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:Gear.png|50px]] GM Event Manager&lt;br /&gt;
|MISSING&lt;br /&gt;
|-&lt;br /&gt;
|Hire NPC Manager&lt;br /&gt;
|MISSING&lt;br /&gt;
|-&lt;br /&gt;
|Introduction Manager&lt;br /&gt;
|MISSING&lt;br /&gt;
|-&lt;br /&gt;
|Marriage Manager&lt;br /&gt;
|MISSING&lt;br /&gt;
|-&lt;br /&gt;
|Minigame Manager&lt;br /&gt;
|MISSING&lt;br /&gt;
|-&lt;br /&gt;
|Paladin Jr (Anticheat system)&lt;br /&gt;
|MISSING&lt;br /&gt;
|-&lt;br /&gt;
|Server Song Manager (Scores, play, instruments)&lt;br /&gt;
|MISSING&lt;br /&gt;
|-&lt;br /&gt;
|Tutorial Manager&lt;br /&gt;
|MISSING&lt;br /&gt;
|-&lt;br /&gt;
|Weather Manager (day/night cycle)&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|Weather Manager (rain/snow/fog)&lt;br /&gt;
|PARTIAL, we have rain/snow/fog but not scheduled&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|Decal Manager - managing icons on shields, mantle, weapon,&lt;br /&gt;
|MISSING&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|Crafting&lt;br /&gt;
|DONE, needs lot of testing&lt;br /&gt;
|-&lt;br /&gt;
|Banking - UI&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|Banking - Server side&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|Storage- UI&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|Storage - Server side&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:Gear.png|50px]] Progression&lt;br /&gt;
|PARTIAL player gets experience in quests and combat&lt;br /&gt;
|-&lt;br /&gt;
|Music (musical scores, instruments, ...)&lt;br /&gt;
|MISSING&lt;br /&gt;
|-&lt;br /&gt;
|Tutorial&lt;br /&gt;
|MISSING&lt;br /&gt;
|-&lt;br /&gt;
|commands in the chat /who /me /advise /help ....&lt;br /&gt;
|Partial, we have admin manager in&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|Social - Buddies&lt;br /&gt;
|MISSING&lt;br /&gt;
|-&lt;br /&gt;
|Social - Friends&lt;br /&gt;
|MISSING&lt;br /&gt;
|-&lt;br /&gt;
|Social - Alliances&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|Social - Guilds&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|[[Image:Gear.png|50px]] NPCs - movement / daily cycle&lt;br /&gt;
|Partial, NPC AI is working&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:Gear.png|50px]] NPCs - perceptions (listen, get attacked, proximity...)&lt;br /&gt;
|Partial, they react to time&lt;br /&gt;
|-&lt;br /&gt;
|NPCs - speech (audio)&lt;br /&gt;
|MISSING&lt;br /&gt;
|-&lt;br /&gt;
|NPCs - tribes (tribe growth)&lt;br /&gt;
|MISSING&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:Gear.png|50px]] NPCs - combat&lt;br /&gt;
|PARTIAL , they take damage, and fight back&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:Gear.png|50px]] NPCs - combat spells&lt;br /&gt;
|MISSING&lt;br /&gt;
|-&lt;br /&gt;
|NPCs - Pets (acquisition, follow, summon/unsummon, ...)&lt;br /&gt;
|MISSING&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|[[Image:Gear.png|50px]] Instances - for Guilds and Dungeons&lt;br /&gt;
|MISSING&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|World - Podium map (char creation)&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|World - Tutorial&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|World - Hydlaa Plaza&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|World - Hydlaa East (Jayose)&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|World - Hydlaa Jayose Shop&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|World - Hydlaa Smith Shop&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|World - Hydlaa Tavern De Kadel&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|World - Hydlaa Laanx Temple&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|World - Hydlaa Laanx Dungeon&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|World - Hydlaa Windowless Tower&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|World - Hydlaa Arena + corridor&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|World - Hydlaa Sewers&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|World - Hydlaa-&amp;gt;Ojaveda&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|World - Hydlaa-&amp;gt;Gugrontid&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|World - Ojaveda&lt;br /&gt;
|DONE(STILL MISSING DSARS)&lt;br /&gt;
|-&lt;br /&gt;
|World - Korogan (connection under Stalagmite in Ojaroad and BDRoad)&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|World - Gugrontid + Gug Tavern&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|World - Gugrontid-&amp;gt;Bronze Doors&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|World - Bronze Doors&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|World - Magic Shop&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|World - Amdeneir&lt;br /&gt;
|MAIN CITY DONE; STALACTITES, AQUIFER AND QUARRIES PARTIAL&lt;br /&gt;
|-&lt;br /&gt;
|World - Death Realm&lt;br /&gt;
|DONE; WORKING ON ARENA&lt;br /&gt;
|-&lt;br /&gt;
|World - Winch&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|World - Caves 01&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|World - Caves 02&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|World - Caves 03&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|World - Lava Cave&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|World - Cave Room&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|World - Guild Simple&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|World - Guild Law&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|World - Guild Gugrontid&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|World - Guild Ojaveda&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|World - Guild Amdeneir&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|World - Blackflame&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|Launcher&lt;br /&gt;
|MISSING&lt;br /&gt;
|-&lt;br /&gt;
|Updater&lt;br /&gt;
|MISSING&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|Items - books&lt;br /&gt;
|MISSING&lt;br /&gt;
|-&lt;br /&gt;
|Items - food&lt;br /&gt;
|MISSING&lt;br /&gt;
|-&lt;br /&gt;
|Items - furniture&lt;br /&gt;
|PARTIAL &lt;br /&gt;
|-&lt;br /&gt;
|Items - glyphs&lt;br /&gt;
|MISSING&lt;br /&gt;
|-&lt;br /&gt;
|Items - helms&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|Items - items&lt;br /&gt;
|MISSING&lt;br /&gt;
|-&lt;br /&gt;
|Items - jewelry&lt;br /&gt;
|MISSING&lt;br /&gt;
|-&lt;br /&gt;
|Items - money&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|Items - naturalres&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|Items - plants&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|Items - potions&lt;br /&gt;
|MISSING&lt;br /&gt;
|-&lt;br /&gt;
|Items - shields&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|Items - tools&lt;br /&gt;
|MISSING&lt;br /&gt;
|-&lt;br /&gt;
|Items - weapons&lt;br /&gt;
|PARTIAL&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|[[Image:Gear.png|50px]] Database - Coordinates convertion system characters.loc_*&lt;br /&gt;
|MISSING&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:Gear.png|50px]] Database - Coordinates convertion system action_locations.position and action_locations.response&lt;br /&gt;
|MISSING&lt;br /&gt;
|-&lt;br /&gt;
|Database - Convert textures and meshes of item_stats table&lt;br /&gt;
|MISSING&lt;br /&gt;
|-&lt;br /&gt;
|Database - update traits table to use IDs instead of strings&lt;br /&gt;
|MISSING&lt;br /&gt;
|-&lt;br /&gt;
|Database - fill out spells.casting_effect&lt;br /&gt;
|MISSING&lt;br /&gt;
|-&lt;br /&gt;
|Database - fix item_instances.location_in_parent for the items in a container&lt;br /&gt;
|MISSING&lt;br /&gt;
|-&lt;br /&gt;
|Database - books changed XML format&lt;br /&gt;
|MISSING&lt;br /&gt;
|-&lt;br /&gt;
|Database - action location quotes&lt;br /&gt;
|MISSING&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
----&lt;/div&gt;</summary>
		<author><name>Tuathanach</name></author>
	</entry>
	<entry>
		<id>https://planeshift.top-ix.org//pswiki/index.php?title=UE_Roadmap&amp;diff=23300</id>
		<title>UE Roadmap</title>
		<link rel="alternate" type="text/html" href="https://planeshift.top-ix.org//pswiki/index.php?title=UE_Roadmap&amp;diff=23300"/>
		<updated>2020-04-01T17:45:46Z</updated>

		<summary type="html">&lt;p&gt;Tuathanach: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:Gear.png|50px]] This icon represents the items under work, which are needed as soon as possible.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|Splash Screen&lt;br /&gt;
|MISSING&lt;br /&gt;
|-&lt;br /&gt;
|Authentication&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|Character Selection&lt;br /&gt;
|Basics done, improve UI needed&lt;br /&gt;
|-&lt;br /&gt;
|Character Creation - Name, Gender, Race&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|Character Creation - Quick Paths&lt;br /&gt;
|Basics done&lt;br /&gt;
|-&lt;br /&gt;
|Character Creation - Custom&lt;br /&gt;
| MISSING&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|UI - Inventory (display items, pick up / drop items)&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|UI - Inventory (stacks management)&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|UI - Inventory (view item details, tooltip window)&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|UI - Inventory (Slots movement within inventory window)&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|UI - Inventory (Containers management)&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|UI - Inventory (3d doll view)&lt;br /&gt;
|MISSING&lt;br /&gt;
|-&lt;br /&gt;
|UI - Character Skills&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|UI - Quickbar / Shortcut Window&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|UI - Guilds/Alliances&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|UI - Chat (text)&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|UI - Chat Bubbles on top of characters&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|UI - Options - Display&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|UI - Options - Audio&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|UI - Options - Key Bindings&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|UI - Options - Chat&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|UI - Stats (HP, Mana, Stamina)&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|UI - Buddies/Friends/Group&lt;br /&gt;
|MISSING&lt;br /&gt;
|-&lt;br /&gt;
|UI - Help&lt;br /&gt;
|MISSING&lt;br /&gt;
|-&lt;br /&gt;
|UI - Petitions&lt;br /&gt;
|MISSING&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|Books - Display content of a book (text and images)&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|Books - Write a book&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:Gear.png|50px]]  Harvesting - /dig /harvest&lt;br /&gt;
|PARTIAL&lt;br /&gt;
|-&lt;br /&gt;
|Maps - Display content of a map&lt;br /&gt;
|MISSING&lt;br /&gt;
|-&lt;br /&gt;
|Maps - Draw a map&lt;br /&gt;
|MISSING&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:Gear.png|50px]] Items - Lock/Unlock&lt;br /&gt;
|PARTIAL&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|Context Menu - Items on ground (pick up / view details)&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|Context Menu - Containers on ground (pick up / view details)&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|Context Menu - NPCs (display items, pick up / drop items)&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|Context Menu - Action locations (enter, lock, view details, ...)&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|Character - show equipment (helm, weapon, shield, ..)&lt;br /&gt;
|PARTIAL (missing bracers?)&lt;br /&gt;
|-&lt;br /&gt;
|Character - traits (hair, skin color, tattoos, ...)&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|Character - movement (walk, run, sprint, jump)&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|Character - Climb (players and NPC)&lt;br /&gt;
|MISSING&lt;br /&gt;
|-&lt;br /&gt;
|Character - Emotes&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:Gear.png|50px]] Character - Upper torso animations (spellcasting, shooting with bow)&lt;br /&gt;
|PARTIAL&lt;br /&gt;
|-&lt;br /&gt;
|Character - Riding (horses, creatures)&lt;br /&gt;
|PARTIAL&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|Quests - UI&lt;br /&gt;
|DONE basics, missing personal notes&lt;br /&gt;
|-&lt;br /&gt;
|Quests - Talk&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|Quests - Give Item&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|Quests - Receive Item&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|Quests - Rewards (items, factions, exp)&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|Quests/NPC Responses - Audio Voiceovers&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|Loot window - UI&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:Gear.png|50px]] Combat - PVP&lt;br /&gt;
|MISSING&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:Gear.png|50px]] Combat - PVE (attack, roll)&lt;br /&gt;
|PARTIAL preliminary version, missing BLOCK&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:Gear.png|50px]] Combat - Spells&lt;br /&gt;
|PARTIAL need to test more spells, convert the particles&lt;br /&gt;
|-&lt;br /&gt;
|Combat - Attack queue&lt;br /&gt;
|MISSING&lt;br /&gt;
|-&lt;br /&gt;
|Combat - Stances&lt;br /&gt;
|MISSING&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:Gear.png|50px]] Combat - Death&lt;br /&gt;
|MISSING&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|Spell/research - UI&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:Gear.png|50px]] Spells - Cast and apply effect&lt;br /&gt;
|PARTIAL, need more spells&lt;br /&gt;
|-&lt;br /&gt;
|Spells - Spell list UI&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|Spells - Research Window UI&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:Gear.png|50px]] Spells - Active spell UI&lt;br /&gt;
|MISSING&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:Gear.png|50px]] Spells - Particles (convert to new system)&lt;br /&gt;
|MISSING&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|Action Manager&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|Advice Manager&lt;br /&gt;
|MISSING&lt;br /&gt;
|-&lt;br /&gt;
|Economy Manager&lt;br /&gt;
|MISSING&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:Gear.png|50px]] GM Event Manager&lt;br /&gt;
|MISSING&lt;br /&gt;
|-&lt;br /&gt;
|Hire NPC Manager&lt;br /&gt;
|MISSING&lt;br /&gt;
|-&lt;br /&gt;
|Introduction Manager&lt;br /&gt;
|MISSING&lt;br /&gt;
|-&lt;br /&gt;
|Marriage Manager&lt;br /&gt;
|MISSING&lt;br /&gt;
|-&lt;br /&gt;
|Minigame Manager&lt;br /&gt;
|MISSING&lt;br /&gt;
|-&lt;br /&gt;
|Paladin Jr (Anticheat system)&lt;br /&gt;
|MISSING&lt;br /&gt;
|-&lt;br /&gt;
|Server Song Manager (Scores, play, instruments)&lt;br /&gt;
|MISSING&lt;br /&gt;
|-&lt;br /&gt;
|Tutorial Manager&lt;br /&gt;
|MISSING&lt;br /&gt;
|-&lt;br /&gt;
|Weather Manager (day/night cycle)&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|Weather Manager (rain/snow/fog)&lt;br /&gt;
|PARTIAL, we have rain/snow/fog but not scheduled&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|Decal Manager - managing icons on shields, mantle, weapon,&lt;br /&gt;
|MISSING&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|Crafting&lt;br /&gt;
|DONE, needs lot of testing&lt;br /&gt;
|-&lt;br /&gt;
|Banking - UI&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|Banking - Server side&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|Storage- UI&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|Storage - Server side&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:Gear.png|50px]] Progression&lt;br /&gt;
|PARTIAL player gets experience in quests and combat&lt;br /&gt;
|-&lt;br /&gt;
|Music (musical scores, instruments, ...)&lt;br /&gt;
|MISSING&lt;br /&gt;
|-&lt;br /&gt;
|Tutorial&lt;br /&gt;
|MISSING&lt;br /&gt;
|-&lt;br /&gt;
|commands in the chat /who /me /advise /help ....&lt;br /&gt;
|Partial, we have admin manager in&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|Social - Buddies&lt;br /&gt;
|MISSING&lt;br /&gt;
|-&lt;br /&gt;
|Social - Friends&lt;br /&gt;
|MISSING&lt;br /&gt;
|-&lt;br /&gt;
|Social - Alliances&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|Social - Guilds&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|[[Image:Gear.png|50px]] NPCs - movement / daily cycle&lt;br /&gt;
|Partial, NPC AI is working&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:Gear.png|50px]] NPCs - perceptions (listen, get attacked, proximity...)&lt;br /&gt;
|Partial, they react to time&lt;br /&gt;
|-&lt;br /&gt;
|NPCs - speech (audio)&lt;br /&gt;
|MISSING&lt;br /&gt;
|-&lt;br /&gt;
|NPCs - tribes (tribe growth)&lt;br /&gt;
|MISSING&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:Gear.png|50px]] NPCs - combat&lt;br /&gt;
|PARTIAL , they take damage, and fight back&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:Gear.png|50px]] NPCs - combat spells&lt;br /&gt;
|MISSING&lt;br /&gt;
|-&lt;br /&gt;
|NPCs - Pets (acquisition, follow, summon/unsummon, ...)&lt;br /&gt;
|MISSING&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|[[Image:Gear.png|50px]] Instances - for Guilds and Dungeons&lt;br /&gt;
|MISSING&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|World - Podium map (char creation)&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|World - Tutorial&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|World - Hydlaa Plaza&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|World - Hydlaa East (Jayose)&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|World - Hydlaa Jayose Shop&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|World - Hydlaa Smith Shop&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|World - Hydlaa Tavern De Kadel&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|World - Hydlaa Laanx Temple&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|World - Hydlaa Laanx Dungeon&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|World - Hydlaa Windowless Tower&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|World - Hydlaa Arena + corridor&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|World - Hydlaa Sewers&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|World - Hydlaa-&amp;gt;Ojaveda&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|World - Hydlaa-&amp;gt;Gugrontid&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|World - Ojaveda&lt;br /&gt;
|DONE(STILL MISSING DSARS)&lt;br /&gt;
|-&lt;br /&gt;
|World - Korogan (connection under Stalagmite in Ojaroad and BDRoad)&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|World - Gugrontid + Gug Tavern&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|World - Gugrontid-&amp;gt;Bronze Doors&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|World - Bronze Doors&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|World - Magic Shop&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|World - Amdeneir&lt;br /&gt;
|MAIN CITY DONE; STALACTITES, AQUIFER AND QUARRIES PARTIAL&lt;br /&gt;
|-&lt;br /&gt;
|World - Death Realm&lt;br /&gt;
|DONE; WORKING ON ARENA&lt;br /&gt;
|-&lt;br /&gt;
|World - Winch&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|World - Caves 01&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|World - Caves 02&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|World - Caves 03&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|World - Lava Cave&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|World - Cave Room&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|World - Guild Simple&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|World - Guild Law&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|World - Guild Gugrontid&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|World - Guild Ojaveda&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|World - Guild Amdeneir&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|World - Blackflame&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|Launcher&lt;br /&gt;
|MISSING&lt;br /&gt;
|-&lt;br /&gt;
|Updater&lt;br /&gt;
|MISSING&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|Items - books&lt;br /&gt;
|MISSING&lt;br /&gt;
|-&lt;br /&gt;
|Items - food&lt;br /&gt;
|MISSING&lt;br /&gt;
|-&lt;br /&gt;
|Items - furniture&lt;br /&gt;
|PARTIAL &lt;br /&gt;
|-&lt;br /&gt;
|Items - glyphs&lt;br /&gt;
|MISSING&lt;br /&gt;
|-&lt;br /&gt;
|Items - helms&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|Items - items&lt;br /&gt;
|MISSING&lt;br /&gt;
|-&lt;br /&gt;
|Items - jewelry&lt;br /&gt;
|MISSING&lt;br /&gt;
|-&lt;br /&gt;
|Items - money&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|Items - naturalres&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|Items - plants&lt;br /&gt;
|DONE|-&lt;br /&gt;
|Items - potions&lt;br /&gt;
|MISSING&lt;br /&gt;
|-&lt;br /&gt;
|Items - shields&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|Items - tools&lt;br /&gt;
|MISSING&lt;br /&gt;
|-&lt;br /&gt;
|Items - weapons&lt;br /&gt;
|PARTIAL&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|[[Image:Gear.png|50px]] Database - Coordinates convertion system characters.loc_*&lt;br /&gt;
|MISSING&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:Gear.png|50px]] Database - Coordinates convertion system action_locations.position and action_locations.response&lt;br /&gt;
|MISSING&lt;br /&gt;
|-&lt;br /&gt;
|Database - Convert textures and meshes of item_stats table&lt;br /&gt;
|MISSING&lt;br /&gt;
|-&lt;br /&gt;
|Database - update traits table to use IDs instead of strings&lt;br /&gt;
|MISSING&lt;br /&gt;
|-&lt;br /&gt;
|Database - fill out spells.casting_effect&lt;br /&gt;
|MISSING&lt;br /&gt;
|-&lt;br /&gt;
|Database - fix item_instances.location_in_parent for the items in a container&lt;br /&gt;
|MISSING&lt;br /&gt;
|-&lt;br /&gt;
|Database - books changed XML format&lt;br /&gt;
|MISSING&lt;br /&gt;
|-&lt;br /&gt;
|Database - action location quotes&lt;br /&gt;
|MISSING&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
----&lt;/div&gt;</summary>
		<author><name>Tuathanach</name></author>
	</entry>
	<entry>
		<id>https://planeshift.top-ix.org//pswiki/index.php?title=UE_Roadmap&amp;diff=23296</id>
		<title>UE Roadmap</title>
		<link rel="alternate" type="text/html" href="https://planeshift.top-ix.org//pswiki/index.php?title=UE_Roadmap&amp;diff=23296"/>
		<updated>2020-03-29T19:53:09Z</updated>

		<summary type="html">&lt;p&gt;Tuathanach: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:Gear.png|50px]] This icon represents the items under work, which are needed as soon as possible.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|Splash Screen&lt;br /&gt;
|MISSING&lt;br /&gt;
|-&lt;br /&gt;
|Authentication&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|Character Selection&lt;br /&gt;
|Basics done, improve UI needed&lt;br /&gt;
|-&lt;br /&gt;
|Character Creation - Name, Gender, Race&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|Character Creation - Quick Paths&lt;br /&gt;
|Basics done&lt;br /&gt;
|-&lt;br /&gt;
|Character Creation - Custom&lt;br /&gt;
| MISSING&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|UI - Inventory (display items, pick up / drop items)&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|UI - Inventory (stacks management)&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|UI - Inventory (view item details, tooltip window)&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|UI - Inventory (Slots movement within inventory window)&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|UI - Inventory (Containers management)&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|UI - Inventory (3d doll view)&lt;br /&gt;
|MISSING&lt;br /&gt;
|-&lt;br /&gt;
|UI - Character Skills&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|UI - Quickbar / Shortcut Window&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|UI - Guilds/Alliances&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|UI - Chat (text)&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|UI - Chat Bubbles on top of characters&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|UI - Options - Display&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|UI - Options - Audio&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|UI - Options - Key Bindings&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|UI - Options - Chat&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|UI - Stats (HP, Mana, Stamina)&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|UI - Buddies/Friends/Group&lt;br /&gt;
|MISSING&lt;br /&gt;
|-&lt;br /&gt;
|UI - Help&lt;br /&gt;
|MISSING&lt;br /&gt;
|-&lt;br /&gt;
|UI - Petitions&lt;br /&gt;
|MISSING&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|Books - Display content of a book (text and images)&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|Books - Write a book&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:Gear.png|50px]]  Harvesting - /dig /harvest&lt;br /&gt;
|PARTIAL&lt;br /&gt;
|-&lt;br /&gt;
|Maps - Display content of a map&lt;br /&gt;
|MISSING&lt;br /&gt;
|-&lt;br /&gt;
|Maps - Draw a map&lt;br /&gt;
|MISSING&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:Gear.png|50px]] Items - Lock/Unlock&lt;br /&gt;
|PARTIAL&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|Context Menu - Items on ground (pick up / view details)&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|Context Menu - Containers on ground (pick up / view details)&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|Context Menu - NPCs (display items, pick up / drop items)&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|Context Menu - Action locations (enter, lock, view details, ...)&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|Character - show equipment (helm, weapon, shield, ..)&lt;br /&gt;
|PARTIAL (missing bracers?)&lt;br /&gt;
|-&lt;br /&gt;
|Character - traits (hair, skin color, tattoos, ...)&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|Character - movement (walk, run, sprint, jump)&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|Character - Climb (players and NPC)&lt;br /&gt;
|MISSING&lt;br /&gt;
|-&lt;br /&gt;
|Character - Emotes&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:Gear.png|50px]] Character - Upper torso animations (spellcasting, shooting with bow)&lt;br /&gt;
|PARTIAL&lt;br /&gt;
|-&lt;br /&gt;
|Character - Riding (horses, creatures)&lt;br /&gt;
|PARTIAL&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|Quests - UI&lt;br /&gt;
|DONE basics, missing personal notes&lt;br /&gt;
|-&lt;br /&gt;
|Quests - Talk&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|Quests - Give Item&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|Quests - Receive Item&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|Quests - Rewards (items, factions, exp)&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|Quests/NPC Responses - Audio Voiceovers&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|Loot window - UI&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:Gear.png|50px]] Combat - PVP&lt;br /&gt;
|MISSING&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:Gear.png|50px]] Combat - PVE (attack, roll)&lt;br /&gt;
|PARTIAL preliminary version, missing BLOCK&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:Gear.png|50px]] Combat - Spells&lt;br /&gt;
|PARTIAL need to test more spells, convert the particles&lt;br /&gt;
|-&lt;br /&gt;
|Combat - Attack queue&lt;br /&gt;
|MISSING&lt;br /&gt;
|-&lt;br /&gt;
|Combat - Stances&lt;br /&gt;
|MISSING&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:Gear.png|50px]] Combat - Death&lt;br /&gt;
|MISSING&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|Spell/research - UI&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:Gear.png|50px]] Spells - Cast and apply effect&lt;br /&gt;
|PARTIAL, need more spells&lt;br /&gt;
|-&lt;br /&gt;
|Spells - Spell list UI&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|Spells - Research Window UI&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:Gear.png|50px]] Spells - Active spell UI&lt;br /&gt;
|MISSING&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:Gear.png|50px]] Spells - Particles (convert to new system)&lt;br /&gt;
|MISSING&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|Action Manager&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|Advice Manager&lt;br /&gt;
|MISSING&lt;br /&gt;
|-&lt;br /&gt;
|Economy Manager&lt;br /&gt;
|MISSING&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:Gear.png|50px]] GM Event Manager&lt;br /&gt;
|MISSING&lt;br /&gt;
|-&lt;br /&gt;
|Hire NPC Manager&lt;br /&gt;
|MISSING&lt;br /&gt;
|-&lt;br /&gt;
|Introduction Manager&lt;br /&gt;
|MISSING&lt;br /&gt;
|-&lt;br /&gt;
|Marriage Manager&lt;br /&gt;
|MISSING&lt;br /&gt;
|-&lt;br /&gt;
|Minigame Manager&lt;br /&gt;
|MISSING&lt;br /&gt;
|-&lt;br /&gt;
|Paladin Jr (Anticheat system)&lt;br /&gt;
|MISSING&lt;br /&gt;
|-&lt;br /&gt;
|Server Song Manager (Scores, play, instruments)&lt;br /&gt;
|MISSING&lt;br /&gt;
|-&lt;br /&gt;
|Tutorial Manager&lt;br /&gt;
|MISSING&lt;br /&gt;
|-&lt;br /&gt;
|Weather Manager (day/night cycle)&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|Weather Manager (rain/snow/fog)&lt;br /&gt;
|PARTIAL, we have rain/snow/fog but not scheduled&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|Decal Manager - managing icons on shields, mantle, weapon,&lt;br /&gt;
|MISSING&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|Crafting&lt;br /&gt;
|DONE, needs lot of testing&lt;br /&gt;
|-&lt;br /&gt;
|Banking - UI&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|Banking - Server side&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|Storage- UI&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|Storage - Server side&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:Gear.png|50px]] Progression&lt;br /&gt;
|PARTIAL player gets experience in quests and combat&lt;br /&gt;
|-&lt;br /&gt;
|Music (musical scores, instruments, ...)&lt;br /&gt;
|MISSING&lt;br /&gt;
|-&lt;br /&gt;
|Tutorial&lt;br /&gt;
|MISSING&lt;br /&gt;
|-&lt;br /&gt;
|commands in the chat /who /me /advise /help ....&lt;br /&gt;
|Partial, we have admin manager in&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|Social - Buddies&lt;br /&gt;
|MISSING&lt;br /&gt;
|-&lt;br /&gt;
|Social - Friends&lt;br /&gt;
|MISSING&lt;br /&gt;
|-&lt;br /&gt;
|Social - Alliances&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|Social - Guilds&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|[[Image:Gear.png|50px]] NPCs - movement / daily cycle&lt;br /&gt;
|Partial, NPC AI is working&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:Gear.png|50px]] NPCs - perceptions (listen, get attacked, proximity...)&lt;br /&gt;
|Partial, they react to time&lt;br /&gt;
|-&lt;br /&gt;
|NPCs - speech (audio)&lt;br /&gt;
|MISSING&lt;br /&gt;
|-&lt;br /&gt;
|NPCs - tribes (tribe growth)&lt;br /&gt;
|MISSING&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:Gear.png|50px]] NPCs - combat&lt;br /&gt;
|PARTIAL , they take damage, and fight back&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:Gear.png|50px]] NPCs - combat spells&lt;br /&gt;
|MISSING&lt;br /&gt;
|-&lt;br /&gt;
|NPCs - Pets (acquisition, follow, summon/unsummon, ...)&lt;br /&gt;
|MISSING&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|[[Image:Gear.png|50px]] Instances - for Guilds and Dungeons&lt;br /&gt;
|MISSING&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|World - Podium map (char creation)&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|World - Tutorial&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|World - Hydlaa Plaza&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|World - Hydlaa East (Jayose)&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|World - Hydlaa Jayose Shop&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|World - Hydlaa Smith Shop&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|World - Hydlaa Tavern De Kadel&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|World - Hydlaa Laanx Temple&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|World - Hydlaa Laanx Dungeon&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|World - Hydlaa Windowless Tower&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|World - Hydlaa Arena + corridor&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|World - Hydlaa Sewers&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|World - Hydlaa-&amp;gt;Ojaveda&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|World - Hydlaa-&amp;gt;Gugrontid&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|World - Ojaveda&lt;br /&gt;
|DONE(STILL MISSING DSARS)&lt;br /&gt;
|-&lt;br /&gt;
|World - Korogan (connection under Stalagmite in Ojaroad and BDRoad)&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|World - Gugrontid + Gug Tavern&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|World - Gugrontid-&amp;gt;Bronze Doors&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|World - Bronze Doors&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|World - Magic Shop&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|World - Amdeneir&lt;br /&gt;
|MAIN CITY DONE; STALACTITES, AQUIFER AND QUARRIES PARTIAL&lt;br /&gt;
|-&lt;br /&gt;
|World - Death Realm&lt;br /&gt;
|DONE; WORKING ON ARENA&lt;br /&gt;
|-&lt;br /&gt;
|World - Winch&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|World - Caves 01&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|World - Caves 02&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|World - Caves 03&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|World - Lava Cave&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|World - Cave Room&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|World - Guild Simple&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|World - Guild Law&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|World - Guild Gugrontid&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|World - Guild Ojaveda&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|World - Guild Amdeneir&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|World - Blackflame&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|Launcher&lt;br /&gt;
|MISSING&lt;br /&gt;
|-&lt;br /&gt;
|Updater&lt;br /&gt;
|MISSING&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|Items - alchemy&lt;br /&gt;
|MISSING&lt;br /&gt;
|-&lt;br /&gt;
|Items - books&lt;br /&gt;
|MISSING&lt;br /&gt;
|-&lt;br /&gt;
|Items - food&lt;br /&gt;
|MISSING&lt;br /&gt;
|-&lt;br /&gt;
|Items - furniture&lt;br /&gt;
|PARTIAL &lt;br /&gt;
|-&lt;br /&gt;
|Items - glyphs&lt;br /&gt;
|MISSING&lt;br /&gt;
|-&lt;br /&gt;
|Items - helms&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|Items - item&lt;br /&gt;
|MISSING&lt;br /&gt;
|-&lt;br /&gt;
|Items - items&lt;br /&gt;
|MISSING&lt;br /&gt;
|-&lt;br /&gt;
|Items - jewelry&lt;br /&gt;
|MISSING&lt;br /&gt;
|-&lt;br /&gt;
|Items - money&lt;br /&gt;
|MISSING&lt;br /&gt;
|-&lt;br /&gt;
|Items - naturalres&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|Items - plants&lt;br /&gt;
|MISSING&lt;br /&gt;
|-&lt;br /&gt;
|Items - potions&lt;br /&gt;
|MISSING&lt;br /&gt;
|-&lt;br /&gt;
|Items - shields&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|Items - tools&lt;br /&gt;
|MISSING&lt;br /&gt;
|-&lt;br /&gt;
|Items - weapons&lt;br /&gt;
|PARTIAL&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|[[Image:Gear.png|50px]] Database - Coordinates convertion system characters.loc_*&lt;br /&gt;
|MISSING&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:Gear.png|50px]] Database - Coordinates convertion system action_locations.position and action_locations.response&lt;br /&gt;
|MISSING&lt;br /&gt;
|-&lt;br /&gt;
|Database - Convert textures and meshes of item_stats table&lt;br /&gt;
|MISSING&lt;br /&gt;
|-&lt;br /&gt;
|Database - update traits table to use IDs instead of strings&lt;br /&gt;
|MISSING&lt;br /&gt;
|-&lt;br /&gt;
|Database - fill out spells.casting_effect&lt;br /&gt;
|MISSING&lt;br /&gt;
|-&lt;br /&gt;
|Database - fix item_instances.location_in_parent for the items in a container&lt;br /&gt;
|MISSING&lt;br /&gt;
|-&lt;br /&gt;
|Database - books changed XML format&lt;br /&gt;
|MISSING&lt;br /&gt;
|-&lt;br /&gt;
|Database - action location quotes&lt;br /&gt;
|MISSING&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
----&lt;/div&gt;</summary>
		<author><name>Tuathanach</name></author>
	</entry>
	<entry>
		<id>https://planeshift.top-ix.org//pswiki/index.php?title=UE_Roadmap&amp;diff=23288</id>
		<title>UE Roadmap</title>
		<link rel="alternate" type="text/html" href="https://planeshift.top-ix.org//pswiki/index.php?title=UE_Roadmap&amp;diff=23288"/>
		<updated>2020-03-23T22:21:33Z</updated>

		<summary type="html">&lt;p&gt;Tuathanach: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:Gear.png|50px]] This icon represents the items under work, which are needed as soon as possible.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|Splash Screen&lt;br /&gt;
|MISSING&lt;br /&gt;
|-&lt;br /&gt;
|Authentication&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|Character Selection&lt;br /&gt;
|Basics done, improve UI needed&lt;br /&gt;
|-&lt;br /&gt;
|Character Creation - Name, Gender, Race&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|Character Creation - Quick Paths&lt;br /&gt;
|Basics done&lt;br /&gt;
|-&lt;br /&gt;
|Character Creation - Custom&lt;br /&gt;
| MISSING&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|UI - Inventory (display items, pick up / drop items)&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|UI - Inventory (stacks management)&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|UI - Inventory (view item details, tooltip window)&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|UI - Inventory (Slots movement within inventory window)&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|UI - Inventory (Containers management)&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|UI - Inventory (3d doll view)&lt;br /&gt;
|MISSING&lt;br /&gt;
|-&lt;br /&gt;
|UI - Character Skills&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|UI - Quickbar / Shortcut Window&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|UI - Guilds/Alliances&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|UI - Chat (text)&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|UI - Chat Bubbles on top of characters&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|UI - Options - Display&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|UI - Options - Audio&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|UI - Options - Key Bindings&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|UI - Options - Chat&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|UI - Stats (HP, Mana, Stamina)&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|UI - Buddies/Friends/Group&lt;br /&gt;
|MISSING&lt;br /&gt;
|-&lt;br /&gt;
|UI - Help&lt;br /&gt;
|MISSING&lt;br /&gt;
|-&lt;br /&gt;
|UI - Petitions&lt;br /&gt;
|MISSING&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|Books - Display content of a book (text and images)&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|Books - Write a book&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:Gear.png|50px]]  Harvesting - /dig /harvest&lt;br /&gt;
|PARTIAL&lt;br /&gt;
|-&lt;br /&gt;
|Maps - Display content of a map&lt;br /&gt;
|MISSING&lt;br /&gt;
|-&lt;br /&gt;
|Maps - Draw a map&lt;br /&gt;
|MISSING&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:Gear.png|50px]] Items - Lock/Unlock&lt;br /&gt;
|PARTIAL&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|Context Menu - Items on ground (pick up / view details)&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|Context Menu - Containers on ground (pick up / view details)&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|Context Menu - NPCs (display items, pick up / drop items)&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|Context Menu - Action locations (enter, lock, view details, ...)&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|Character - show equipment (helm, weapon, shield, ..)&lt;br /&gt;
|PARTIAL (missing bracers?)&lt;br /&gt;
|-&lt;br /&gt;
|Character - traits (hair, skin color, tattoos, ...)&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|Character - movement (walk, run, sprint, jump)&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|Character - Climb (players and NPC)&lt;br /&gt;
|MISSING&lt;br /&gt;
|-&lt;br /&gt;
|Character - Emotes&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:Gear.png|50px]] Character - Upper torso animations (spellcasting, shooting with bow)&lt;br /&gt;
|PARTIAL&lt;br /&gt;
|-&lt;br /&gt;
|Character - Riding (horses, creatures)&lt;br /&gt;
|PARTIAL&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|Quests - UI&lt;br /&gt;
|DONE basics, missing personal notes&lt;br /&gt;
|-&lt;br /&gt;
|Quests - Talk&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|Quests - Give Item&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|Quests - Receive Item&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|Quests - Rewards (items, factions, exp)&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|Quests/NPC Responses - Audio Voiceovers&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|Loot window - UI&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:Gear.png|50px]] Combat - PVP&lt;br /&gt;
|MISSING&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:Gear.png|50px]] Combat - PVE (attack, roll)&lt;br /&gt;
|PARTIAL preliminary version, missing BLOCK&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:Gear.png|50px]] Combat - Spells&lt;br /&gt;
|PARTIAL need to test more spells, convert the particles&lt;br /&gt;
|-&lt;br /&gt;
|Combat - Attack queue&lt;br /&gt;
|MISSING&lt;br /&gt;
|-&lt;br /&gt;
|Combat - Stances&lt;br /&gt;
|MISSING&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:Gear.png|50px]] Combat - Death&lt;br /&gt;
|MISSING&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|Spell/research - UI&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:Gear.png|50px]] Spells - Cast and apply effect&lt;br /&gt;
|PARTIAL, need more spells&lt;br /&gt;
|-&lt;br /&gt;
|Spells - Spell list UI&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|Spells - Research Window UI&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:Gear.png|50px]] Spells - Active spell UI&lt;br /&gt;
|MISSING&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:Gear.png|50px]] Spells - Particles (convert to new system)&lt;br /&gt;
|MISSING&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|Action Manager&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|Advice Manager&lt;br /&gt;
|MISSING&lt;br /&gt;
|-&lt;br /&gt;
|Economy Manager&lt;br /&gt;
|MISSING&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:Gear.png|50px]] GM Event Manager&lt;br /&gt;
|MISSING&lt;br /&gt;
|-&lt;br /&gt;
|Hire NPC Manager&lt;br /&gt;
|MISSING&lt;br /&gt;
|-&lt;br /&gt;
|Introduction Manager&lt;br /&gt;
|MISSING&lt;br /&gt;
|-&lt;br /&gt;
|Marriage Manager&lt;br /&gt;
|MISSING&lt;br /&gt;
|-&lt;br /&gt;
|Minigame Manager&lt;br /&gt;
|MISSING&lt;br /&gt;
|-&lt;br /&gt;
|Paladin Jr (Anticheat system)&lt;br /&gt;
|MISSING&lt;br /&gt;
|-&lt;br /&gt;
|Server Song Manager (Scores, play, instruments)&lt;br /&gt;
|MISSING&lt;br /&gt;
|-&lt;br /&gt;
|Tutorial Manager&lt;br /&gt;
|MISSING&lt;br /&gt;
|-&lt;br /&gt;
|Weather Manager (day/night cycle)&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|Weather Manager (rain/snow/fog)&lt;br /&gt;
|PARTIAL, we have rain/snow/fog but not scheduled&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|Decal Manager - managing icons on shields, mantle, weapon,&lt;br /&gt;
|MISSING&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|Crafting&lt;br /&gt;
|DONE, needs lot of testing&lt;br /&gt;
|-&lt;br /&gt;
|Banking - UI&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|Banking - Server side&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|Storage- UI&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|Storage - Server side&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:Gear.png|50px]] Progression&lt;br /&gt;
|PARTIAL player gets experience in quests and combat&lt;br /&gt;
|-&lt;br /&gt;
|Music (musical scores, instruments, ...)&lt;br /&gt;
|MISSING&lt;br /&gt;
|-&lt;br /&gt;
|Tutorial&lt;br /&gt;
|MISSING&lt;br /&gt;
|-&lt;br /&gt;
|commands in the chat /who /me /advise /help ....&lt;br /&gt;
|Partial, we have admin manager in&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|Social - Buddies&lt;br /&gt;
|MISSING&lt;br /&gt;
|-&lt;br /&gt;
|Social - Friends&lt;br /&gt;
|MISSING&lt;br /&gt;
|-&lt;br /&gt;
|Social - Alliances&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|Social - Guilds&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|[[Image:Gear.png|50px]] NPCs - movement / daily cycle&lt;br /&gt;
|Partial, NPC AI is working&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:Gear.png|50px]] NPCs - perceptions (listen, get attacked, proximity...)&lt;br /&gt;
|Partial, they react to time&lt;br /&gt;
|-&lt;br /&gt;
|NPCs - speech (audio)&lt;br /&gt;
|MISSING&lt;br /&gt;
|-&lt;br /&gt;
|NPCs - tribes (tribe growth)&lt;br /&gt;
|MISSING&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:Gear.png|50px]] NPCs - combat&lt;br /&gt;
|PARTIAL , they take damage, and fight back&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:Gear.png|50px]] NPCs - combat spells&lt;br /&gt;
|MISSING&lt;br /&gt;
|-&lt;br /&gt;
|NPCs - Pets (acquisition, follow, summon/unsummon, ...)&lt;br /&gt;
|MISSING&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|[[Image:Gear.png|50px]] Instances - for Guilds and Dungeons&lt;br /&gt;
|MISSING&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|World - Podium map (char creation)&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|World - Tutorial&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|World - Hydlaa Plaza&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|World - Hydlaa East (Jayose)&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|World - Hydlaa Jayose Shop&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|World - Hydlaa Smith Shop&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|World - Hydlaa Tavern De Kadel&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|World - Hydlaa Laanx Temple&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|World - Hydlaa Laanx Dungeon&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|World - Hydlaa Windowless Tower&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|World - Hydlaa Arena + corridor&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|World - Hydlaa Sewers&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|World - Hydlaa-&amp;gt;Ojaveda&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|World - Hydlaa-&amp;gt;Gugrontid&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|World - Ojaveda&lt;br /&gt;
|DONE(STILL MISSING DSARS)&lt;br /&gt;
|-&lt;br /&gt;
|World - Korogan (connection under Stalagmite in Ojaroad and BDRoad)&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|World - Gugrontid + Gug Tavern&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|World - Gugrontid-&amp;gt;Bronze Doors&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|World - Bronze Doors&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|World - Magic Shop&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|World - Amdeneir&lt;br /&gt;
|MAIN CITY DONE; STALACTITES, AQUIFER AND QUARRIES PARTIAL&lt;br /&gt;
|-&lt;br /&gt;
|World - Death Realm&lt;br /&gt;
|DONE; WORKING ON ARENA&lt;br /&gt;
|-&lt;br /&gt;
|World - Winch&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|World - Caves 01&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|World - Caves 02&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|World - Caves 03&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|World - Lava Cave&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|World - Cave Room&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|World - Guild Simple&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|World - Guild Law&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|World - Guild Gugrontid&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|World - Guild Ojaveda&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|World - Guild Amdeneir&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|World - Blackflame&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|Launcher&lt;br /&gt;
|MISSING&lt;br /&gt;
|-&lt;br /&gt;
|Updater&lt;br /&gt;
|MISSING&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|Items - alchemy&lt;br /&gt;
|MISSING&lt;br /&gt;
|-&lt;br /&gt;
|Items - books&lt;br /&gt;
|MISSING&lt;br /&gt;
|-&lt;br /&gt;
|Items - food&lt;br /&gt;
|MISSING&lt;br /&gt;
|-&lt;br /&gt;
|Items - furniture&lt;br /&gt;
|MISSING&lt;br /&gt;
|-&lt;br /&gt;
|Items - glyphs&lt;br /&gt;
|MISSING&lt;br /&gt;
|-&lt;br /&gt;
|Items - helms&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|Items - item&lt;br /&gt;
|MISSING&lt;br /&gt;
|-&lt;br /&gt;
|Items - items&lt;br /&gt;
|MISSING&lt;br /&gt;
|-&lt;br /&gt;
|Items - jewelry&lt;br /&gt;
|MISSING&lt;br /&gt;
|-&lt;br /&gt;
|Items - money&lt;br /&gt;
|MISSING&lt;br /&gt;
|-&lt;br /&gt;
|Items - naturalres&lt;br /&gt;
|MISSING&lt;br /&gt;
|-&lt;br /&gt;
|Items - plants&lt;br /&gt;
|MISSING&lt;br /&gt;
|-&lt;br /&gt;
|Items - potions&lt;br /&gt;
|MISSING&lt;br /&gt;
|-&lt;br /&gt;
|Items - shields&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|Items - tools&lt;br /&gt;
|MISSING&lt;br /&gt;
|-&lt;br /&gt;
|Items - weapons&lt;br /&gt;
|PARTIAL&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|[[Image:Gear.png|50px]] Database - Coordinates convertion system characters.loc_*&lt;br /&gt;
|MISSING&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:Gear.png|50px]] Database - Coordinates convertion system action_locations.position and action_locations.response&lt;br /&gt;
|MISSING&lt;br /&gt;
|-&lt;br /&gt;
|Database - Convert textures and meshes of item_stats table&lt;br /&gt;
|MISSING&lt;br /&gt;
|-&lt;br /&gt;
|Database - update traits table to use IDs instead of strings&lt;br /&gt;
|MISSING&lt;br /&gt;
|-&lt;br /&gt;
|Database - fill out spells.casting_effect&lt;br /&gt;
|MISSING&lt;br /&gt;
|-&lt;br /&gt;
|Database - fix item_instances.location_in_parent for the items in a container&lt;br /&gt;
|MISSING&lt;br /&gt;
|-&lt;br /&gt;
|Database - books changed XML format&lt;br /&gt;
|MISSING&lt;br /&gt;
|-&lt;br /&gt;
|Database - action location quotes&lt;br /&gt;
|MISSING&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
----&lt;/div&gt;</summary>
		<author><name>Tuathanach</name></author>
	</entry>
	<entry>
		<id>https://planeshift.top-ix.org//pswiki/index.php?title=UE_Roadmap&amp;diff=23287</id>
		<title>UE Roadmap</title>
		<link rel="alternate" type="text/html" href="https://planeshift.top-ix.org//pswiki/index.php?title=UE_Roadmap&amp;diff=23287"/>
		<updated>2020-03-23T21:34:43Z</updated>

		<summary type="html">&lt;p&gt;Tuathanach: Added Items to Roadmap&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:Gear.png|50px]] This icon represents the items under work, which are needed as soon as possible.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|Splash Screen&lt;br /&gt;
|MISSING&lt;br /&gt;
|-&lt;br /&gt;
|Authentication&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|Character Selection&lt;br /&gt;
|Basics done, improve UI needed&lt;br /&gt;
|-&lt;br /&gt;
|Character Creation - Name, Gender, Race&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|Character Creation - Quick Paths&lt;br /&gt;
|Basics done&lt;br /&gt;
|-&lt;br /&gt;
|Character Creation - Custom&lt;br /&gt;
| MISSING&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|UI - Inventory (display items, pick up / drop items)&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|UI - Inventory (stacks management)&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|UI - Inventory (view item details, tooltip window)&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|UI - Inventory (Slots movement within inventory window)&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|UI - Inventory (Containers management)&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|UI - Inventory (3d doll view)&lt;br /&gt;
|MISSING&lt;br /&gt;
|-&lt;br /&gt;
|UI - Character Skills&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|UI - Quickbar / Shortcut Window&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|UI - Guilds/Alliances&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|UI - Chat (text)&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|UI - Chat Bubbles on top of characters&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|UI - Options - Display&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|UI - Options - Audio&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|UI - Options - Key Bindings&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|UI - Options - Chat&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|UI - Stats (HP, Mana, Stamina)&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|UI - Buddies/Friends/Group&lt;br /&gt;
|MISSING&lt;br /&gt;
|-&lt;br /&gt;
|UI - Help&lt;br /&gt;
|MISSING&lt;br /&gt;
|-&lt;br /&gt;
|UI - Petitions&lt;br /&gt;
|MISSING&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|Books - Display content of a book (text and images)&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|Books - Write a book&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:Gear.png|50px]]  Harvesting - /dig /harvest&lt;br /&gt;
|PARTIAL&lt;br /&gt;
|-&lt;br /&gt;
|Maps - Display content of a map&lt;br /&gt;
|MISSING&lt;br /&gt;
|-&lt;br /&gt;
|Maps - Draw a map&lt;br /&gt;
|MISSING&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:Gear.png|50px]] Items - Lock/Unlock&lt;br /&gt;
|PARTIAL&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|Context Menu - Items on ground (pick up / view details)&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|Context Menu - Containers on ground (pick up / view details)&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|Context Menu - NPCs (display items, pick up / drop items)&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|Context Menu - Action locations (enter, lock, view details, ...)&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|Character - show equipment (helm, weapon, shield, ..)&lt;br /&gt;
|PARTIAL (missing bracers?)&lt;br /&gt;
|-&lt;br /&gt;
|Character - traits (hair, skin color, tattoos, ...)&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|Character - movement (walk, run, sprint, jump)&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|Character - Climb (players and NPC)&lt;br /&gt;
|MISSING&lt;br /&gt;
|-&lt;br /&gt;
|Character - Emotes&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:Gear.png|50px]] Character - Upper torso animations (spellcasting, shooting with bow)&lt;br /&gt;
|PARTIAL&lt;br /&gt;
|-&lt;br /&gt;
|Character - Riding (horses, creatures)&lt;br /&gt;
|PARTIAL&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|Quests - UI&lt;br /&gt;
|DONE basics, missing personal notes&lt;br /&gt;
|-&lt;br /&gt;
|Quests - Talk&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|Quests - Give Item&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|Quests - Receive Item&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|Quests - Rewards (items, factions, exp)&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|Quests/NPC Responses - Audio Voiceovers&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|Loot window - UI&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:Gear.png|50px]] Combat - PVP&lt;br /&gt;
|MISSING&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:Gear.png|50px]] Combat - PVE (attack, roll)&lt;br /&gt;
|PARTIAL preliminary version, missing BLOCK&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:Gear.png|50px]] Combat - Spells&lt;br /&gt;
|PARTIAL need to test more spells, convert the particles&lt;br /&gt;
|-&lt;br /&gt;
|Combat - Attack queue&lt;br /&gt;
|MISSING&lt;br /&gt;
|-&lt;br /&gt;
|Combat - Stances&lt;br /&gt;
|MISSING&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:Gear.png|50px]] Combat - Death&lt;br /&gt;
|MISSING&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|Spell/research - UI&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:Gear.png|50px]] Spells - Cast and apply effect&lt;br /&gt;
|PARTIAL, need more spells&lt;br /&gt;
|-&lt;br /&gt;
|Spells - Spell list UI&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|Spells - Research Window UI&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:Gear.png|50px]] Spells - Active spell UI&lt;br /&gt;
|MISSING&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:Gear.png|50px]] Spells - Particles (convert to new system)&lt;br /&gt;
|MISSING&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|Action Manager&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|Advice Manager&lt;br /&gt;
|MISSING&lt;br /&gt;
|-&lt;br /&gt;
|Economy Manager&lt;br /&gt;
|MISSING&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:Gear.png|50px]] GM Event Manager&lt;br /&gt;
|MISSING&lt;br /&gt;
|-&lt;br /&gt;
|Hire NPC Manager&lt;br /&gt;
|MISSING&lt;br /&gt;
|-&lt;br /&gt;
|Introduction Manager&lt;br /&gt;
|MISSING&lt;br /&gt;
|-&lt;br /&gt;
|Marriage Manager&lt;br /&gt;
|MISSING&lt;br /&gt;
|-&lt;br /&gt;
|Minigame Manager&lt;br /&gt;
|MISSING&lt;br /&gt;
|-&lt;br /&gt;
|Paladin Jr (Anticheat system)&lt;br /&gt;
|MISSING&lt;br /&gt;
|-&lt;br /&gt;
|Server Song Manager (Scores, play, instruments)&lt;br /&gt;
|MISSING&lt;br /&gt;
|-&lt;br /&gt;
|Tutorial Manager&lt;br /&gt;
|MISSING&lt;br /&gt;
|-&lt;br /&gt;
|Weather Manager (day/night cycle)&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|Weather Manager (rain/snow/fog)&lt;br /&gt;
|PARTIAL, we have rain/snow/fog but not scheduled&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|Decal Manager - managing icons on shields, mantle, weapon,&lt;br /&gt;
|MISSING&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|Crafting&lt;br /&gt;
|DONE, needs lot of testing&lt;br /&gt;
|-&lt;br /&gt;
|Banking - UI&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|Banking - Server side&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|Storage- UI&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|Storage - Server side&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:Gear.png|50px]] Progression&lt;br /&gt;
|PARTIAL player gets experience in quests and combat&lt;br /&gt;
|-&lt;br /&gt;
|Music (musical scores, instruments, ...)&lt;br /&gt;
|MISSING&lt;br /&gt;
|-&lt;br /&gt;
|Tutorial&lt;br /&gt;
|MISSING&lt;br /&gt;
|-&lt;br /&gt;
|commands in the chat /who /me /advise /help ....&lt;br /&gt;
|Partial, we have admin manager in&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|Social - Buddies&lt;br /&gt;
|MISSING&lt;br /&gt;
|-&lt;br /&gt;
|Social - Friends&lt;br /&gt;
|MISSING&lt;br /&gt;
|-&lt;br /&gt;
|Social - Alliances&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|Social - Guilds&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|[[Image:Gear.png|50px]] NPCs - movement / daily cycle&lt;br /&gt;
|Partial, NPC AI is working&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:Gear.png|50px]] NPCs - perceptions (listen, get attacked, proximity...)&lt;br /&gt;
|Partial, they react to time&lt;br /&gt;
|-&lt;br /&gt;
|NPCs - speech (audio)&lt;br /&gt;
|MISSING&lt;br /&gt;
|-&lt;br /&gt;
|NPCs - tribes (tribe growth)&lt;br /&gt;
|MISSING&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:Gear.png|50px]] NPCs - combat&lt;br /&gt;
|PARTIAL , they take damage, and fight back&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:Gear.png|50px]] NPCs - combat spells&lt;br /&gt;
|MISSING&lt;br /&gt;
|-&lt;br /&gt;
|NPCs - Pets (acquisition, follow, summon/unsummon, ...)&lt;br /&gt;
|MISSING&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|[[Image:Gear.png|50px]] Instances - for Guilds and Dungeons&lt;br /&gt;
|MISSING&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|World - Podium map (char creation)&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|World - Tutorial&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|World - Hydlaa Plaza&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|World - Hydlaa East (Jayose)&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|World - Hydlaa Jayose Shop&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|World - Hydlaa Smith Shop&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|World - Hydlaa Tavern De Kadel&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|World - Hydlaa Laanx Temple&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|World - Hydlaa Laanx Dungeon&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|World - Hydlaa Windowless Tower&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|World - Hydlaa Arena + corridor&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|World - Hydlaa Sewers&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|World - Hydlaa-&amp;gt;Ojaveda&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|World - Hydlaa-&amp;gt;Gugrontid&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|World - Ojaveda&lt;br /&gt;
|DONE(STILL MISSING DSARS)&lt;br /&gt;
|-&lt;br /&gt;
|World - Korogan (connection under Stalagmite in Ojaroad and BDRoad)&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|World - Gugrontid + Gug Tavern&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|World - Gugrontid-&amp;gt;Bronze Doors&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|World - Bronze Doors&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|World - Magic Shop&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|World - Amdeneir&lt;br /&gt;
|MAIN CITY DONE; STALACTITES, AQUIFER AND QUARRIES PARTIAL&lt;br /&gt;
|-&lt;br /&gt;
|World - Death Realm&lt;br /&gt;
|DONE; WORKING ON ARENA&lt;br /&gt;
|-&lt;br /&gt;
|World - Winch&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|World - Caves 01&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|World - Caves 02&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|World - Caves 03&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|World - Lava Cave&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|World - Cave Room&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|World - Guild Simple&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|World - Guild Law&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|World - Guild Gugrontid&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|World - Guild Ojaveda&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|World - Guild Amdeneir&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|World - Blackflame&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|Launcher&lt;br /&gt;
|MISSING&lt;br /&gt;
|-&lt;br /&gt;
|Updater&lt;br /&gt;
|MISSING&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|Items - alchemy&lt;br /&gt;
|MISSING&lt;br /&gt;
|-&lt;br /&gt;
|Items - books&lt;br /&gt;
|MISSING&lt;br /&gt;
|-&lt;br /&gt;
|Items - food&lt;br /&gt;
|MISSING&lt;br /&gt;
|-&lt;br /&gt;
|Items - furniture&lt;br /&gt;
|MISSING&lt;br /&gt;
|-&lt;br /&gt;
|Items - glyphs&lt;br /&gt;
|MISSING&lt;br /&gt;
|-&lt;br /&gt;
|Items - helms&lt;br /&gt;
|MISSING&lt;br /&gt;
|-&lt;br /&gt;
|Items - item&lt;br /&gt;
|MISSING&lt;br /&gt;
|-&lt;br /&gt;
|Items - items&lt;br /&gt;
|MISSING&lt;br /&gt;
|-&lt;br /&gt;
|Items - jewelry&lt;br /&gt;
|MISSING&lt;br /&gt;
|-&lt;br /&gt;
|Items - money&lt;br /&gt;
|MISSING&lt;br /&gt;
|-&lt;br /&gt;
|Items - naturalres&lt;br /&gt;
|MISSING&lt;br /&gt;
|-&lt;br /&gt;
|Items - plants&lt;br /&gt;
|MISSING&lt;br /&gt;
|-&lt;br /&gt;
|Items - potions&lt;br /&gt;
|MISSING&lt;br /&gt;
|-&lt;br /&gt;
|Items - shields&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|Items - tools&lt;br /&gt;
|MISSING&lt;br /&gt;
|-&lt;br /&gt;
|Items - weapons&lt;br /&gt;
|PARTIAL&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|[[Image:Gear.png|50px]] Database - Coordinates convertion system characters.loc_*&lt;br /&gt;
|MISSING&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:Gear.png|50px]] Database - Coordinates convertion system action_locations.position and action_locations.response&lt;br /&gt;
|MISSING&lt;br /&gt;
|-&lt;br /&gt;
|Database - Convert textures and meshes of item_stats table&lt;br /&gt;
|MISSING&lt;br /&gt;
|-&lt;br /&gt;
|Database - update traits table to use IDs instead of strings&lt;br /&gt;
|MISSING&lt;br /&gt;
|-&lt;br /&gt;
|Database - fill out spells.casting_effect&lt;br /&gt;
|MISSING&lt;br /&gt;
|-&lt;br /&gt;
|Database - fix item_instances.location_in_parent for the items in a container&lt;br /&gt;
|MISSING&lt;br /&gt;
|-&lt;br /&gt;
|Database - books changed XML format&lt;br /&gt;
|MISSING&lt;br /&gt;
|-&lt;br /&gt;
|Database - action location quotes&lt;br /&gt;
|MISSING&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
----&lt;/div&gt;</summary>
		<author><name>Tuathanach</name></author>
	</entry>
	<entry>
		<id>https://planeshift.top-ix.org//pswiki/index.php?title=UE_Roadmap&amp;diff=23276</id>
		<title>UE Roadmap</title>
		<link rel="alternate" type="text/html" href="https://planeshift.top-ix.org//pswiki/index.php?title=UE_Roadmap&amp;diff=23276"/>
		<updated>2020-03-11T18:57:55Z</updated>

		<summary type="html">&lt;p&gt;Tuathanach: Smith now has interior aswell as exterior&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:Gear.png|50px]] This icon represents the items under work, which are needed as soon as possible.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|Splash Screen&lt;br /&gt;
|MISSING&lt;br /&gt;
|-&lt;br /&gt;
|Authentication&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|Character Selection&lt;br /&gt;
|Basics done, improve UI needed&lt;br /&gt;
|-&lt;br /&gt;
|Character Creation - Name, Gender, Race&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|Character Creation - Quick Paths&lt;br /&gt;
|Basics done&lt;br /&gt;
|-&lt;br /&gt;
|Character Creation - Custom&lt;br /&gt;
| MISSING&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|UI - Inventory (display items, pick up / drop items)&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|UI - Inventory (stacks management)&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|UI - Inventory (view item details, tooltip window)&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|UI - Inventory (Slots movement within inventory window)&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|UI - Inventory (Containers management)&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|UI - Inventory (3d doll view)&lt;br /&gt;
|MISSING&lt;br /&gt;
|-&lt;br /&gt;
|UI - Character Skills&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|UI - Quickbar / Shortcut Window&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|UI - Guilds/Alliances&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|UI - Chat (text)&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|UI - Chat Bubbles on top of characters&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|UI - Options - Display&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|UI - Options - Audio&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|UI - Options - Key Bindings&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|UI - Options - Chat&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|UI - Stats (HP, Mana, Stamina)&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|UI - Buddies/Friends/Group&lt;br /&gt;
|MISSING&lt;br /&gt;
|-&lt;br /&gt;
|UI - Help&lt;br /&gt;
|MISSING&lt;br /&gt;
|-&lt;br /&gt;
|UI - Petitions&lt;br /&gt;
|MISSING&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|Books - Display content of a book (text and images)&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|Books - Write a book&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:Gear.png|50px]]  Harvesting - /dig /harvest&lt;br /&gt;
|PARTIAL&lt;br /&gt;
|-&lt;br /&gt;
|Maps - Display content of a map&lt;br /&gt;
|MISSING&lt;br /&gt;
|-&lt;br /&gt;
|Maps - Draw a map&lt;br /&gt;
|MISSING&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:Gear.png|50px]] Items - Lock/Unlock&lt;br /&gt;
|MISSING&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|Context Menu - Items on ground (pick up / view details)&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|Context Menu - Containers on ground (pick up / view details)&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|Context Menu - NPCs (display items, pick up / drop items)&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|Character - show equipment (helm, weapon, shield, ..)&lt;br /&gt;
|PARTIAL (missing bracers?)&lt;br /&gt;
|-&lt;br /&gt;
|Character - traits (hair, skin color, tattoos, ...)&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|Character - movement (walk, run, sprint, jump)&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|Character - Climb (players and NPC)&lt;br /&gt;
|MISSING&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:Gear.png|50px]] Character - Emotes&lt;br /&gt;
|PARTIAL&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:Gear.png|50px]] Character - Upper torso animations (spellcasting, shooting with bow)&lt;br /&gt;
|PARTIAL&lt;br /&gt;
|-&lt;br /&gt;
|Character - Riding (horses, creatures)&lt;br /&gt;
|PARTIAL&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|Quests - UI&lt;br /&gt;
|DONE basics, missing personal notes&lt;br /&gt;
|-&lt;br /&gt;
|Quests - Talk&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|Quests - Give Item&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|Quests - Receive Item&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|Quests - Rewards (items, factions, exp)&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|Quests/NPC Responses - Audio Voiceovers&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|Loot window - UI&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:Gear.png|50px]] Combat - PVP&lt;br /&gt;
|MISSING&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:Gear.png|50px]] Combat - PVE (attack, roll)&lt;br /&gt;
|PARTIAL preliminary version, missing BLOCK&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:Gear.png|50px]] Combat - Spells&lt;br /&gt;
|PARTIAL need to test more spells, convert the particles&lt;br /&gt;
|-&lt;br /&gt;
|Combat - Attack queue&lt;br /&gt;
|MISSING&lt;br /&gt;
|-&lt;br /&gt;
|Combat - Stances&lt;br /&gt;
|MISSING&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:Gear.png|50px]] Combat - Death&lt;br /&gt;
|MISSING&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|Spell/research - UI&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:Gear.png|50px]] Spells - Cast and apply effect&lt;br /&gt;
|PARTIAL, need more spells&lt;br /&gt;
|-&lt;br /&gt;
|Spells - Spell list UI&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|Spells - Research Window UI&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:Gear.png|50px]] Spells - Active spell UI&lt;br /&gt;
|MISSING&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:Gear.png|50px]] Spells - Particles (convert to new system)&lt;br /&gt;
|MISSING&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|Action Manager&lt;br /&gt;
|MISSING&lt;br /&gt;
|-&lt;br /&gt;
|Advice Manager&lt;br /&gt;
|MISSING&lt;br /&gt;
|-&lt;br /&gt;
|Economy Manager&lt;br /&gt;
|MISSING&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:Gear.png|50px]] GM Event Manager&lt;br /&gt;
|MISSING&lt;br /&gt;
|-&lt;br /&gt;
|Hire NPC Manager&lt;br /&gt;
|MISSING&lt;br /&gt;
|-&lt;br /&gt;
|Introduction Manager&lt;br /&gt;
|MISSING&lt;br /&gt;
|-&lt;br /&gt;
|Marriage Manager&lt;br /&gt;
|MISSING&lt;br /&gt;
|-&lt;br /&gt;
|Minigame Manager&lt;br /&gt;
|MISSING&lt;br /&gt;
|-&lt;br /&gt;
|Paladin Jr (Anticheat system)&lt;br /&gt;
|MISSING&lt;br /&gt;
|-&lt;br /&gt;
|Server Song Manager (Scores, play, instruments)&lt;br /&gt;
|MISSING&lt;br /&gt;
|-&lt;br /&gt;
|Tutorial Manager&lt;br /&gt;
|MISSING&lt;br /&gt;
|-&lt;br /&gt;
|Weather Manager (day/night cycle)&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:Gear.png|50px]] Weather Manager (rain/snow/fog)&lt;br /&gt;
|PARTIAL, we have rain/snow/fog but not scheduled&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|Decal Manager - managing icons on shields, mantle, weapon,&lt;br /&gt;
|MISSING&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|Crafting&lt;br /&gt;
|DONE, needs lot of testing&lt;br /&gt;
|-&lt;br /&gt;
|Banking - UI&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|Banking - Server side&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|Storage- UI&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|Storage - Server side&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:Gear.png|50px]] Progression&lt;br /&gt;
|PARTIAL player gets experience in quests and combat&lt;br /&gt;
|-&lt;br /&gt;
|Music (musical scores, instruments, ...)&lt;br /&gt;
|MISSING&lt;br /&gt;
|-&lt;br /&gt;
|Tutorial&lt;br /&gt;
|MISSING&lt;br /&gt;
|-&lt;br /&gt;
|commands in the chat /who /me /advise /help ....&lt;br /&gt;
|Partial, we have admin manager in&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|Social - Buddies&lt;br /&gt;
|MISSING&lt;br /&gt;
|-&lt;br /&gt;
|Social - Friends&lt;br /&gt;
|MISSING&lt;br /&gt;
|-&lt;br /&gt;
|Social - Alliances&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|Social - Guilds&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|[[Image:Gear.png|50px]] NPCs - movement / daily cycle&lt;br /&gt;
|Partial, NPC AI is working&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:Gear.png|50px]] NPCs - perceptions (listen, get attacked, proximity...)&lt;br /&gt;
|Partial, they react to time&lt;br /&gt;
|-&lt;br /&gt;
|NPCs - speech (audio)&lt;br /&gt;
|MISSING&lt;br /&gt;
|-&lt;br /&gt;
|NPCs - tribes (tribe growth)&lt;br /&gt;
|MISSING&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:Gear.png|50px]] NPCs - combat&lt;br /&gt;
|PARTIAL , they take damage, and fight back&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:Gear.png|50px]] NPCs - combat spells&lt;br /&gt;
|MISSING&lt;br /&gt;
|-&lt;br /&gt;
|NPCs - Pets (acquisition, follow, summon/unsummon, ...)&lt;br /&gt;
|MISSING&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|[[Image:Gear.png|50px]] Instances - for Guilds and Dungeons&lt;br /&gt;
|MISSING&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|World - Podium map (char creation)&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|World - Tutorial&lt;br /&gt;
|PARTIAL, NEED IMPORT&lt;br /&gt;
|-&lt;br /&gt;
|World - Hydlaa Plaza&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|World - Hydlaa East (Jayose)&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|World - Hydlaa Jayose Shop&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|World - Hydlaa Smith Shop&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|World - Hydlaa Tavern De Kadel&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|World - Hydlaa Laanx Temple&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|World - Hydlaa Laanx Dungeon&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|World - Hydlaa Windowless Tower&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|World - Hydlaa Arena + corridor&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|World - Hydlaa Sewers&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|World - Hydlaa-&amp;gt;Ojaveda&lt;br /&gt;
|PARTIAL&lt;br /&gt;
|-&lt;br /&gt;
|World - Hydlaa-&amp;gt;Gugrontid&lt;br /&gt;
|PARTIAL, NEED IMPORT&lt;br /&gt;
|-&lt;br /&gt;
|World - Ojaveda&lt;br /&gt;
|DONE(STILL MISSING DSARS)&lt;br /&gt;
|-&lt;br /&gt;
|World - Korogan (connection under Stalagmite in Ojaroad and BDRoad)&lt;br /&gt;
|DONE IN OJAROAD, NEED BDROAD IMPORT&lt;br /&gt;
|-&lt;br /&gt;
|World - Gugrontid + Gug Tavern&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|World - Gugrontid-&amp;gt;Bronze Doors&lt;br /&gt;
|PARTIAL, NEED IMPORT&lt;br /&gt;
|-&lt;br /&gt;
|World - Bronze Doors&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|World - Magic Shop&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|World - Amdeneir&lt;br /&gt;
|MAIN CITY DONE; STALACTITES, AQUIFER AND QUARRIES PARTIAL&lt;br /&gt;
|-&lt;br /&gt;
|World - Death Realm&lt;br /&gt;
|DONE; WORKING ON ARENA&lt;br /&gt;
|-&lt;br /&gt;
|World - Winch&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|World - Caves 01&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|World - Caves 02&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|World - Caves 03&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|World - Lava Cave + Cave Room&lt;br /&gt;
|PARTIAL&lt;br /&gt;
|-&lt;br /&gt;
|World - Guild Simple&lt;br /&gt;
|MISSING, NEED IMPORT&lt;br /&gt;
|-&lt;br /&gt;
|World - Guild Law&lt;br /&gt;
|MISSING, NEED IMPORT&lt;br /&gt;
|-&lt;br /&gt;
|World - Guild Gugrontid&lt;br /&gt;
|MISSING, NEED IMPORT&lt;br /&gt;
|-&lt;br /&gt;
|World - Guild Ojaveda&lt;br /&gt;
|MISSING, NEED IMPORT&lt;br /&gt;
|-&lt;br /&gt;
|World - Guild Amdeneir&lt;br /&gt;
|PARTIAL&lt;br /&gt;
|-&lt;br /&gt;
|World - Blackflame&lt;br /&gt;
|DONE&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|Launcher&lt;br /&gt;
|MISSING&lt;br /&gt;
|-&lt;br /&gt;
|Updater&lt;br /&gt;
|MISSING&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
----&lt;/div&gt;</summary>
		<author><name>Tuathanach</name></author>
	</entry>
	<entry>
		<id>https://planeshift.top-ix.org//pswiki/index.php?title=PSUnreal_Programming&amp;diff=23173</id>
		<title>PSUnreal Programming</title>
		<link rel="alternate" type="text/html" href="https://planeshift.top-ix.org//pswiki/index.php?title=PSUnreal_Programming&amp;diff=23173"/>
		<updated>2020-01-26T13:17:10Z</updated>

		<summary type="html">&lt;p&gt;Tuathanach: Added Update Unreal with  GUI&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
The overall process begins by installing Unreal Engine and building from source, then follows through the PSUnreal setup page.&lt;br /&gt;
&lt;br /&gt;
== Install Unreal Engine from sources on windows ==&lt;br /&gt;
&lt;br /&gt;
A reasonably simple guide: http://www.hybridsyntax.com/en/blog/building-unreal-engine-4-on-windows.html&lt;br /&gt;
&lt;br /&gt;
High level steps:&lt;br /&gt;
&lt;br /&gt;
* Step 1:  Register an account at UnrealEngine and GitHub&lt;br /&gt;
* Step 2:  Add your GitHub username to in your UnrealEngine profile under your dashboard&lt;br /&gt;
* Step 3:  Download the source code from UE4 Repo&lt;br /&gt;
** list remote branches with: git ls-remote https://github.com/EpicGames/UnrealEngine.git&lt;br /&gt;
** get source code with: git clone -b 4.24.1-release https://github.com/EpicGames/UnrealEngine.git&lt;br /&gt;
** this will create a &amp;quot;Unreal Engine&amp;quot; directory as child of the dir where you run the command&lt;br /&gt;
* Step 4:  Install Visual Studio 2017, follow [https://docs.unrealengine.com/en-us/Programming/Development/VisualStudioSetup#optionsforanewvisualstudioinstallation these instructions] to get the right components in your Visual Studio&lt;br /&gt;
* Step 5:  Run Setup.bat to download and install the prerequisites&lt;br /&gt;
* Step 6:  Run GenerateProjectFiles.bat to make project files&lt;br /&gt;
** if it complains about windows 8.1 sdk, just install it from [https://developer.microsoft.com/en-us/windows/downloads/windows-8-1-sdk here]&lt;br /&gt;
* Step 7:  If you dont have it yet, you need to make an account to login to Visual Studio.&lt;br /&gt;
* Step 8:  Launch Visual Studio, open UE4.sln and Build Unreal Engine 4 with Development Editor configuration and Win64 Platform&lt;br /&gt;
* Step 9: Copy F:\UnrealEngine\Engine\Source\ThirdParty\zlib\v1.2.8\lib\Win64\VS2015\zlib.dll to F:\Unreal Projects\MyProject2\PSUnreal\Binaries\Win64&lt;br /&gt;
* Step 10:  Run the UE4Editor.exe from Engine\Binaries\Win64\ subdirectory&lt;br /&gt;
&lt;br /&gt;
[[Building UEEditor on Linux]]&lt;br /&gt;
&lt;br /&gt;
Next go here if you want to build UE for PlaneShift:&lt;br /&gt;
&lt;br /&gt;
[[Building PSUnreal on Windows]]&lt;br /&gt;
&lt;br /&gt;
[[Errors Unreal Compile]]&lt;br /&gt;
&lt;br /&gt;
[[Errors in Running the client]]&lt;br /&gt;
&lt;br /&gt;
== Engine ==&lt;br /&gt;
&lt;br /&gt;
[[Best tutorials to start]] with UE&lt;br /&gt;
&lt;br /&gt;
[[Packing and shipping a project]]&lt;br /&gt;
&lt;br /&gt;
[[CS Code convertion]]&lt;br /&gt;
&lt;br /&gt;
[[Engine inner working]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Check this article if you are suffering from slow Intellisense parsing: https://forums.unrealengine.com/development-discussion/c-gameplay-programming/65252-for-those-who-suffer-from-visual-studio-intellisense-slowness&lt;br /&gt;
&lt;br /&gt;
== PS Unreal Engine ==&lt;br /&gt;
&lt;br /&gt;
Put here the notes of our architecture for Unreal.&lt;br /&gt;
&lt;br /&gt;
[[PSUECharacter setup]]&lt;br /&gt;
&lt;br /&gt;
== Update Unreal Engine and Git commands ==&lt;br /&gt;
If you messed up your repository, try: git reset --hard&lt;br /&gt;
&lt;br /&gt;
If you miss files try : git checkout .&lt;br /&gt;
&lt;br /&gt;
To update to a newer UE version:&lt;br /&gt;
&lt;br /&gt;
* git fetch&lt;br /&gt;
* git reset --hard (to discard local changes in case you have)&lt;br /&gt;
* git tag --list (to list all available new tags)&lt;br /&gt;
* git log --tags --simplify-by-decoration --pretty=&amp;quot;format:%ai %d&amp;quot;  (to see all tags with dates)&lt;br /&gt;
* git checkout 4.24.1-release --force&lt;br /&gt;
* launch Setup.bat to update dependencies&lt;br /&gt;
* launch GenerateProjectFiles.bat&lt;br /&gt;
* Delete all files contained in PSUnreal\Intermediate&lt;br /&gt;
* Clean the UE4 project from VS&lt;br /&gt;
* Rebuild&lt;br /&gt;
&lt;br /&gt;
== Alternative Update Unreal Engine using Tortoise Git GUI ==&lt;br /&gt;
&lt;br /&gt;
[https://tortoisegit.org/download/ Get TortoiseGit here].&lt;br /&gt;
&lt;br /&gt;
To update to a newer UE version, In windows explorer right click on folder containing Unreal engine then:&lt;br /&gt;
&lt;br /&gt;
* select &amp;gt; TortoiseGit &amp;gt; fetch. (make sure in window that opens &amp;quot;tags&amp;quot; is selected under options&lt;br /&gt;
* TortoiseGit &amp;gt; revert (to discard local changes in case you have)&lt;br /&gt;
* TortoiseGit &amp;gt; switch/checkout&lt;br /&gt;
** Then select tag and choose 4.24.1-release from dropdown&lt;br /&gt;
** Under options only have &amp;quot;overwrite working tree changes (force)&amp;quot; selected&lt;br /&gt;
** Press &amp;quot;ok&amp;quot; and allow it to update.&lt;br /&gt;
* launch Setup.bat to update dependencies&lt;br /&gt;
* launch GenerateProjectFiles.bat&lt;br /&gt;
* Delete all files contained in PSUnreal\Intermediate&lt;br /&gt;
* Clean the UE4 project from VS&lt;br /&gt;
* Rebuild&lt;/div&gt;</summary>
		<author><name>Tuathanach</name></author>
	</entry>
	<entry>
		<id>https://planeshift.top-ix.org//pswiki/index.php?title=Shindroks_Crater_Project&amp;diff=20973</id>
		<title>Shindroks Crater Project</title>
		<link rel="alternate" type="text/html" href="https://planeshift.top-ix.org//pswiki/index.php?title=Shindroks_Crater_Project&amp;diff=20973"/>
		<updated>2015-06-25T13:58:29Z</updated>

		<summary type="html">&lt;p&gt;Tuathanach: /* The Jade Cutthroats Cave */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The Shindrok Crater Project is a community effort, leaded by Tuathanach (Associate Developer in the Rules Department) and Zunna (Game Master and Associate Developer in the Rules Department). The project is approved by the whole [http://www.planeshift.it/Join%20Us developers team] and its leader Talad. Its goal is to provide an entire dungeon universe to [http://www.planeshift.it/ PlaneShift], entirely designed by volunteer players.&lt;br /&gt;
[[Image:Entrance2.jpg|500px|thumb|Shindrok Crater]]&lt;br /&gt;
&lt;br /&gt;
=Project Organisation=&lt;br /&gt;
==How to participate ? ==&lt;br /&gt;
&lt;br /&gt;
If you want to participate to the Shindrok Project, you just have to contact Tuathanach or Zunna via Private Message on [http://www.hydlaaplaza.com/smf/index.php PlaneShift Forum] or on [[General FAQ#Chat|IRC]] at #ps-shindrok. The team will then fill you in the details toward your choices. &lt;br /&gt;
You can create a character and write their quest, design areas (see [[Shindroks Crater Project#Project Content : Locations | the Location section]] on this page), create and develop items and activities proper to the characters.&lt;br /&gt;
&lt;br /&gt;
If you have ideas or wish to add categories in this page, do not hesitate to contact us, we are open to any proposition. The team will update this page regularly along the project progresses.&lt;br /&gt;
&lt;br /&gt;
==How is it organised ? ==&lt;br /&gt;
&lt;br /&gt;
The Shindrok Crater Project (SCP) is now at the second step of its development. For now, the team is focused on creating a group of [[Creatures#Cutthroat|cutthroats]], in details. Here are the tasks the volunteers followed so far:&lt;br /&gt;
&lt;br /&gt;
===Step One - Complete===&lt;br /&gt;
So far, the Shindrok Crater team created [[Shindroks Crater Project#The Jade Cutthroats|10 NPCs]], with their 10 very unique personalities and descriptions as well as 10 entire new quests to go with. &lt;br /&gt;
The volunteers conceptualized their characters, designed their behaviour, imagined their interaction with player through a quest and learned how to code that quest.&lt;br /&gt;
&lt;br /&gt;
===Step Two===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Task 1&#039;&#039;&#039;&lt;br /&gt;
*Imagine Items fitting in the crater universe, items that rogues could be using: in everyday life (Meals, Brews, tools), for illegal commerce, items they could fence or search for.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Task 2&#039;&#039;&#039;&lt;br /&gt;
*Design the recipe, if needs be for one, using the most possible, ingredients already existing in PlaneShift. We will furnish a list of unused parts if needed. To create the recipe or crafting process, take inspiration in existing ones.&lt;br /&gt;
*Send your creation to Tuathanach and Zunna for validation through out mail or IRC channel #ps-shindrok.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Task 3&#039;&#039;&#039;&lt;br /&gt;
*When the items are validated, incorporate them in a typical &amp;quot;Rules sheet&amp;quot;. We will accompany each volunteer in that task.&lt;br /&gt;
&lt;br /&gt;
===Coming Soon===&lt;br /&gt;
*Design of the characters schedule (i.e. Cutthroat A. 6am Wake up and go to Bar Area / 8am Go to his working spot / etc.). The characters will interact in their daily schedule as a true society.&lt;br /&gt;
*Description and design of the cutthroats cave&#039;s spaces (bar, guard post, training area, etc.)&lt;br /&gt;
*Dive deeper in the dungeon and meet another, more shadowy, group of bandits.&lt;br /&gt;
*Elaborate the boss.&lt;br /&gt;
&lt;br /&gt;
=Project Content : Characters=&lt;br /&gt;
&lt;br /&gt;
Starter quests - Elements of background : &lt;br /&gt;
Dark rumors spread all over the cities : Shindrok the mad mage is back. Since a couple of weeks, merchants, travelers and caravans have been violently assaulted on the road to [[Ojaveda]], people and beasts throats cut, goods plundered. As these attacks exclusively occur around the infamous crater, not far from the Irifon river, rumors have spread that Shindrok is back and haunting the place. As part of the [merchant OR thief OR guard] community, you hear about those rumors, feel the fear that shake most of the people. The guards have been forbidden to take [[Oja road|the road to Ojaveda]], most merchants , caravaners and furnishers refuse to work again along this trade route and the business is going downhill for the rogues, the pressure on the whole community grow as most goods start to be missing. As a trusted part of [chosen community] you are asked by one of its key figures to investigate the &amp;quot;Shindrok case&amp;quot; by the way of infiltration. You learn, via a rather unsavory character, that a group of bandits installed their quarter in the very crater. Only one way for you to know more: infiltrate their lair.&lt;br /&gt;
&lt;br /&gt;
==The Jade Cutthroats==&lt;br /&gt;
The bandits installed in the crater have a hierarchical society organized in 3 entities. The cutthroat group is made of 10 people and is the first the player will meet. Called Jade Cutthroats, they are common cutthroats, slightly more trained then usual ones. They are in charge of the illegal items crafting and trade.&lt;br /&gt;
{|{{Prettytable}}&lt;br /&gt;
 ! width=195 | Cutthroat &lt;br /&gt;
 ! width=130 | Role &lt;br /&gt;
 ! Description &lt;br /&gt;
 ! KA&#039;s&lt;br /&gt;
 ! Quest&lt;br /&gt;
&lt;br /&gt;
 |-&lt;br /&gt;
 | &#039;&#039;&#039;Acckin Theine&#039;&#039;&#039; [by Demagul]|| Cook || You see a male Jade Cutthroat in front of you named Ackkin Theine. A tall and thin Ylian, he stands at almost two meters. He is dressed in a surprisingly spotless grey cloak with a hood that is almost always down. He stands tall and proud, but he has a very casual, relaxed atmosphere around him with the strong smell of beer, wine and gobo oil. He usually has a fairly young and cheerful facial expression with narrow cheeks and salted black beard scruff. His hair is an oily black, with the occasional grey streak. || Complete || Complete&lt;br /&gt;
 |-&lt;br /&gt;
 | &#039;&#039;&#039;Coub Yrotha&#039;&#039;&#039; [by Tuathanach]|| Trainer || A tough looking mature Ynwnn who seems to never stray from the training area. He has a rugged appearance with scars that decorate his face, and carries a straight militaristic posture. His posture serves to enhance his height. Standing at 2.25m and built like an alpha male Ulbernaut . A wide variety of weapons are sheathed on his person, including a dagger, a sword, a mace, and a bronze shield, which barley is the length of his thigh making it look like a buckler on him. His fists are larger than the head of the rusted mace he carries, and look more deadly. He looks sweaty, possibly from strenuous combat training. There is a small dirty metallic object pinned to the shoulder of his chain mail armor, possibly an old Hydlaa Guard sergeant&#039;s badge. || Complete || Complete&lt;br /&gt;
 |-&lt;br /&gt;
 | &#039;&#039;&#039;Darl Skeltor&#039;&#039;&#039; [by Zunna]|| Cutthroat Leader || Before you, is a young long-limbed ethereal female lemur. She &amp;quot;floats&amp;quot; gracefully around in a long silk robe that barely sketches her body shapes or contrast with her pale azure skin. Her fine straight light blue hairs are set free, thought finely adorned of intricate hair jewels. Darl wears platinium steel jewels set of gemstones, which colour matches always with the robe that she chose for the day. Her blue doe-eyed face is almost childlike and she often has a mischievous grin. With her delicate hands, her soft manners, her petite mouth, she might give the impression to be fragile and weak. || Complete || Complete&lt;br /&gt;
 |-&lt;br /&gt;
 | &#039;&#039;&#039;Dral Skeltor&#039;&#039;&#039; [by Tuathanach]|| Cutthroat Leader || A young Lemur is before you. Dressed in a fine silk outfit, deep green in colour with gold thread stitched intricately into the trim. Attached to his belt is a fine leather pouch, which has scrolls and sheets of paper evidently sticking out. Often he is seen reading through his papers or working at his bench. His Azure skin and light hair appear well looked after. || Complete || Complete&lt;br /&gt;
 |-&lt;br /&gt;
 | &#039;&#039;&#039;Draulius Vhargon&#039;&#039;&#039; [by Azeron]|| Door Guard || A strong looking man in dirty clothing stands watch, keeping his eyes stuck on the entrance and seldom looking away, being a guard of some sort. His hand rests idly on the hilt of his weapon, a bloodied steel falchion. He is mostly shrouded by his garments, including his face, where only cold eyes peer out from beneath the wrappings. His muscles are well-pronounced even beneath his outfit, and he&#039;s almost always drinking from a mug of beer in his hand || Complete || Complete&lt;br /&gt;
 |-&lt;br /&gt;
 | &#039;&#039;&#039;Ladoria Uuz&#039;&#039;&#039; [by Zunna]|| Bar Maid || You cannot help but notice Ladoria. She is tall, looks overall vulgar and has a ball of magic light permanently shining above her head. Despite her allure, she is discrete and immediately gives this feeling of familiarity to everyone she meet. Ladoria is a podgy Ynnwn, whom willingly show off her generous body in a very low-cut leather and cotton corseted red dress which worn skirt edges come cover her boots tip. She added a mismatching fine leather belt to hang a clean rag and a leather pouch from which she draws the leaves that she’s constantly chewing. She has no horns as most Ynnwn but a typical Diaboli red tail that seems to move according to her emotion. Her long thick red hairs fall in her back in an impressive cascade, forming a setting to what could have been a natural beauty face if it weren’t covered with a thick layer of make up. Not a centimeter of her skin isn’t hidden behind a light brown foundation cream, her eyes are imprisoned in between large black eyeliner strokes, crushed by a bright red eye shadow powder and its matching lipstick. Even if the make up is applied with care it feels almost like a mask. She adorns no jewels out of a long steel chain which pendant is a small box. &lt;br /&gt;
 || Complete || Complete&lt;br /&gt;
 |-&lt;br /&gt;
 | &#039;&#039;&#039;Rakr Achkin&#039;&#039;&#039; [by Ecthion Felagund]|| Storeman || Rakr is an older Ylian man, perhaps about 70 years of age. His long and narrow face is framed by neatly trimmed light grey hair, which is pulled past his ears in a tidy fashion and hangs to about mid-neck. Blue-grey eyes, with bushy  eyebrows the colour of his hair, peer out of a pair of steel-rimmed spectacles perched on the end his long and sharply pointed nose. He wears a plain white linen shirt with the cuffs rolled up to mid-forearm and the collar undone. The shirt is tucked neatly into his brown homespun pants, which are held up by a pair of leather suspenders. His boots, fairly new and rising to about mid-calf height, are tucked under his pant legs. In his left hand he usually holds a large piece of parchment with sums and lists scribbled all over it, which he frequently refers to and marks with a sharp Kikiri quill pen. His hands are clean, albeit often smudged with ink from the pen, and his fingernails are trimmed. His clean and well-groomed appearance may make him look a bit out of place amongst the rogue band. Despite his age, he seems to be a high-energy person. His eyes constantly dart to and fro, and his movements are quick and decisive. || Complete || Complete &lt;br /&gt;
 |-&lt;br /&gt;
 | &#039;&#039;&#039;Riell Denz&#039;&#039;&#039; [by Zunna]|| Brewer || From his 1m75 tall, Riell imposes a good-humored look and a mischievous grin which might give the feeling that he is always at ease. He speaks in a firm and loud tone and uses Hydlaan slang vocabulary which might be hard to understand for the non familiar. He wears cotton pants with suspenders on a short-sleeved shirt and a black felt hat that he wears slightly tilted on the left. This mature man is firmly planted in his pair of old leather ankle boots that he drags noisily on the floor. A thick falling light brown mustache completes the picture. Riell is robust; his muscles structure is of an energetic body, rather from the work he does then from martial exercise. There is apparently no weapon on his person. When he&#039;s working at the brewing station, Riell wears a long linen stained apron and felt gaiters.&lt;br /&gt;
 || Complete || Complete &lt;br /&gt;
 |-&lt;br /&gt;
 | &#039;&#039;&#039;Samray Serkal&#039;&#039;&#039; [by Tuathanach]|| Door Guard || A ragged female stands before you, she appears on edge. She is slight of build and stands about 1.8m tall. Aging her is quite hard she looks to be in her forties. She is dressed in what looks were once fine clothes, but are well worn and soiled. Her armor was once fine quality leather, now is patched with poor ragged patches. Over the top she has a green hooded cloak which is badly stained. Round her neck is a silver chain. On her back you see an Ynnwn Short bow. Round her right thigh is her quiver. Tucked into her belt at her left hip is a dagger. She also has a small satchel which rests on her right hip. Despite all the leather and cloak you can tell that she is extremely thin, her fingers which are protruding from her gloves look almost skeletal. Beneath her hood you can see she is very pale with almost colourless skin. Her pale green eyes staring out, scanning what is going on, never quite resting or relaxing. Her hair is a greenish hue of silver from the tufts sticking out you can tell it is wavy. Like her eyes, she is restless. She is often muttering to herself when no one is near. She appears to take solace in her hip flask, which she clutches in her left hand, sipping from it occasionally&lt;br /&gt;
 || Complete || Complete &lt;br /&gt;
 |-&lt;br /&gt;
 | &#039;&#039;&#039;Trilam Darkstar&#039;&#039;&#039; [by Azeron]|| Smith || A short but stout man who tirelessly works away at his smithy. His hands and face are smeared with grime, and the precision with which he uses his tools implies great skill. Despite the sweating hot conditions of the forge, he strikes the anvil vigorously. His outfit is worn and tattered from arduous work, and a long dirty beard protrudes from a wide slit at the bottom of his mask as if he has done nothing but work for a long time || Complete || Complete&lt;br /&gt;
 |}&lt;br /&gt;
&lt;br /&gt;
==The Jade Serpents==&lt;br /&gt;
The Second and top tier of bandit in the society. More specialist, a group of elite bandits. Working directly from instructions under the boss.&lt;br /&gt;
{|{{Prettytable}}&lt;br /&gt;
 ! width=195 | Serpent&lt;br /&gt;
 ! width=130 | Role &lt;br /&gt;
 ! Description &lt;br /&gt;
 ! KA&#039;s&lt;br /&gt;
 ! Quest&lt;br /&gt;
 |}&lt;br /&gt;
&lt;br /&gt;
=Project Content: Locations=&lt;br /&gt;
&lt;br /&gt;
Each entity will have a dedicated location and each character a particular place in this location, defined toward his role in the community.&lt;br /&gt;
&lt;br /&gt;
==The Jade Cutthroats Cave==&lt;br /&gt;
The cutthroats are based in a cave inside the crater. They are organised in a society with their warehouse, living and dining area, bar, etc...  Each of these aspects will have to be imagined and furnished.&lt;br /&gt;
{| width=100% {{prettytable}}&lt;br /&gt;
 |&lt;br /&gt;
&#039;&#039;&#039;The Guard Post&#039;&#039;&#039;&lt;br /&gt;
 |-&lt;br /&gt;
 | Where the goods and caravans are first brought. All those that come and go are watched over by Samray and Draulis. The Cutthroats have installed a rampway to make maneuvering carts easier.&lt;br /&gt;
 |-&lt;br /&gt;
 |&lt;br /&gt;
&#039;&#039;&#039;Training Area and Armory&#039;&#039;&#039;&lt;br /&gt;
 |-&lt;br /&gt;
 | Coub&#039;s domain with its own fighting pit, weapon rack and training equipment.&lt;br /&gt;
 |-&lt;br /&gt;
 |&lt;br /&gt;
&#039;&#039;&#039;Warehouse&#039;&#039;&#039;&lt;br /&gt;
 |-&lt;br /&gt;
 | This area is where goods are taken and sorted by Rakr. Beware delving too deeply into storage area for dangers lurk&lt;br /&gt;
 |-&lt;br /&gt;
 |&lt;br /&gt;
&#039;&#039;&#039;Smithing and Tanning Area&#039;&#039;&#039;&lt;br /&gt;
 |-&lt;br /&gt;
 | Complete with all your basic needs including Trilam, the smith.&lt;br /&gt;
 |-&lt;br /&gt;
 |&lt;br /&gt;
&#039;&#039;&#039;Brewing Area&#039;&#039;&#039;&lt;br /&gt;
 |-&lt;br /&gt;
 | Riell&#039;s Laboratory in 2 areas, the first being all that is needed for brewing your standard ales. He also has a second area he uses for his experiments.&lt;br /&gt;
 |-&lt;br /&gt;
 |&lt;br /&gt;
&#039;&#039;&#039;Bar and Dining Area&#039;&#039;&#039;&lt;br /&gt;
 |-&lt;br /&gt;
 | Where you will be greeted by Ladoria and Acckin, They have seated tables and all the facilities you would expect of a tavern, except this is in a cave. Hope your patient Acckin is not the quickest at cooking.&lt;br /&gt;
 |-&lt;br /&gt;
 |&lt;br /&gt;
&#039;&#039;&#039;Sleeping Quarters&#039;&#039;&#039;&lt;br /&gt;
 |-&lt;br /&gt;
 | Where they Sleep.&lt;br /&gt;
 |-&lt;br /&gt;
 |&lt;br /&gt;
&#039;&#039;&#039;Cutthroats Leaders Living Area&#039;&#039;&#039;&lt;br /&gt;
 |-&lt;br /&gt;
 | Welcome to Darl, her pets and also her brother Dral. These two young Lemurs are waiting for you to serve.&lt;br /&gt;
 |}&lt;br /&gt;
&lt;br /&gt;
==The Jade Serpents Cave==&lt;br /&gt;
The serpents have a separate cave, which helps keep their business safe and away from the cutthroats.&lt;br /&gt;
{| width=100% {{prettytable}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=Project Content: Items=&lt;br /&gt;
&lt;br /&gt;
The projects goal is to create a whole « rogue » universe with its characters, its particular locations and its specific items. Keeping in mind the resources of Planeshift and using elements already existing, the volunteers can create new content that will fit in the project.&lt;br /&gt;
&lt;br /&gt;
==The Jade Cutthroats Goods==&lt;br /&gt;
&lt;br /&gt;
As a rogue organization, the cutthroats participate to a general goal that is defined by their chief. Mostly, this low group of bandits is asked to steal or craft items that will serve them to provide goods, be it [[Cooking|cooking]] recipes, brews, weapons, etc.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Cooking Recipes&#039;&#039;&#039;&lt;br /&gt;
*Rat Stew&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Brews&#039;&#039;&#039;&lt;br /&gt;
*Rotgut&lt;br /&gt;
&lt;br /&gt;
[[Category:Yliakum]]&lt;br /&gt;
[[Category:Landscape]]&lt;br /&gt;
[[Category:Society]]&lt;br /&gt;
[[Category:Creature]]&lt;br /&gt;
[[Category:NPCClient Design]]&lt;/div&gt;</summary>
		<author><name>Tuathanach</name></author>
	</entry>
	<entry>
		<id>https://planeshift.top-ix.org//pswiki/index.php?title=Shindroks_Crater_Project&amp;diff=20969</id>
		<title>Shindroks Crater Project</title>
		<link rel="alternate" type="text/html" href="https://planeshift.top-ix.org//pswiki/index.php?title=Shindroks_Crater_Project&amp;diff=20969"/>
		<updated>2015-06-01T21:22:11Z</updated>

		<summary type="html">&lt;p&gt;Tuathanach: /* The Jade Cutthroats */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The Shindrok Crater Project is a community effort, leaded by Tuathanach (Associate Developer in the Rules Department) and Zunna (Game Master and Associate Developer in the Rules Department). The project is approved by the whole [http://www.planeshift.it/Join%20Us developers team] and its leader Talad. Its goal is to provide an entire dungeon universe to [http://www.planeshift.it/ PlaneShift], entirely designed by volunteer players.&lt;br /&gt;
[[Image:Entrance2.jpg|500px|thumb|Shindrok Crater]]&lt;br /&gt;
&lt;br /&gt;
=Project Organisation=&lt;br /&gt;
==How to participate ? ==&lt;br /&gt;
&lt;br /&gt;
If you want to participate to the Shindrok Project, you just have to contact Tuathanach or Zunna via Private Message on [http://www.hydlaaplaza.com/smf/index.php PlaneShift Forum] or on [[General FAQ#Chat|IRC]] at #ps-shindrok. The team will then fill you in the details toward your choices. &lt;br /&gt;
You can create a character and write their quest, design areas (see [[Shindroks Crater Project#Project Content : Locations | the Location section]] on this page), create and develop items and activities proper to the characters.&lt;br /&gt;
&lt;br /&gt;
If you have ideas or wish to add categories in this page, do not hesitate to contact us, we are open to any proposition. The team will update this page regularly along the project progresses.&lt;br /&gt;
&lt;br /&gt;
==How is it organised ? ==&lt;br /&gt;
&lt;br /&gt;
The Shindrok Crater Project (SCP) is now at the second step of its development. For now, the team is focused on creating a group of [[Creatures#Cutthroat|cutthroats]], in details. Here are the tasks the volunteers followed so far:&lt;br /&gt;
&lt;br /&gt;
===Step One - Complete===&lt;br /&gt;
So far, the Shindrok Crater team created [[Shindroks Crater Project#The Jade Cutthroats|10 NPCs]], with their 10 very unique personalities and descriptions as well as 10 entire new quests to go with. &lt;br /&gt;
The volunteers conceptualized their characters, designed their behaviour, imagined their interaction with player through a quest and learned how to code that quest.&lt;br /&gt;
&lt;br /&gt;
===Step Two===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Task 1&#039;&#039;&#039;&lt;br /&gt;
*Imagine Items fitting in the crater universe, items that rogues could be using: in everyday life (Meals, Brews, tools), for illegal commerce, items they could fence or search for.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Task 2&#039;&#039;&#039;&lt;br /&gt;
*Design the recipe, if needs be for one, using the most possible, ingredients already existing in PlaneShift. We will furnish a list of unused parts if needed. To create the recipe or crafting process, take inspiration in existing ones.&lt;br /&gt;
*Send your creation to Tuathanach and Zunna for validation through out mail or IRC channel #ps-shindrok.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Task 3&#039;&#039;&#039;&lt;br /&gt;
*When the items are validated, incorporate them in a typical &amp;quot;Rules sheet&amp;quot;. We will accompany each volunteer in that task.&lt;br /&gt;
&lt;br /&gt;
===Coming Soon===&lt;br /&gt;
*Design of the characters schedule (i.e. Cutthroat A. 6am Wake up and go to Bar Area / 8am Go to his working spot / etc.). The characters will interact in their daily schedule as a true society.&lt;br /&gt;
*Description and design of the cutthroats cave&#039;s spaces (bar, guard post, training area, etc.)&lt;br /&gt;
*Dive deeper in the dungeon and meet another, more shadowy, group of bandits.&lt;br /&gt;
*Elaborate the boss.&lt;br /&gt;
&lt;br /&gt;
=Project Content : Characters=&lt;br /&gt;
&lt;br /&gt;
Starter quests - Elements of background : &lt;br /&gt;
Dark rumors spread all over the cities : Shindrok the mad mage is back. Since a couple of weeks, merchants, travelers and caravans have been violently assaulted on the road to [[Ojaveda]], people and beasts throats cut, goods plundered. As these attacks exclusively occur around the infamous crater, not far from the Irifon river, rumors have spread that Shindrok is back and haunting the place. As part of the [merchant OR thief OR guard] community, you hear about those rumors, feel the fear that shake most of the people. The guards have been forbidden to take [[Oja road|the road to Ojaveda]], most merchants , caravaners and furnishers refuse to work again along this trade route and the business is going downhill for the rogues, the pressure on the whole community grow as most goods start to be missing. As a trusted part of [chosen community] you are asked by one of its key figures to investigate the &amp;quot;Shindrok case&amp;quot; by the way of infiltration. You learn, via a rather unsavory character, that a group of bandits installed their quarter in the very crater. Only one way for you to know more: infiltrate their lair.&lt;br /&gt;
&lt;br /&gt;
==The Jade Cutthroats==&lt;br /&gt;
The bandits installed in the crater have a hierarchical society organized in 3 entities. The cutthroat group is made of 10 people and is the first the player will meet. Called Jade Cutthroats, they are common cutthroats, slightly more trained then usual ones. They are in charge of the illegal items crafting and trade.&lt;br /&gt;
{|{{Prettytable}}&lt;br /&gt;
 ! width=195 | Cutthroat &lt;br /&gt;
 ! width=130 | Role &lt;br /&gt;
 ! Description &lt;br /&gt;
 ! KA&#039;s&lt;br /&gt;
 ! Quest&lt;br /&gt;
&lt;br /&gt;
 |-&lt;br /&gt;
 | &#039;&#039;&#039;Acckin Theine&#039;&#039;&#039; [by Demagul]|| Cook || You see a male Jade Cutthroat in front of you named Ackkin Theine. A tall and thin Ylian, he stands at almost two meters. He is dressed in a surprisingly spotless grey cloak with a hood that is almost always down. He stands tall and proud, but he has a very casual, relaxed atmosphere around him with the strong smell of beer, wine and gobo oil. He usually has a fairly young and cheerful facial expression with narrow cheeks and salted black beard scruff. His hair is an oily black, with the occasional grey streak. || Complete || Draft&lt;br /&gt;
 |-&lt;br /&gt;
 | &#039;&#039;&#039;Coub Yrotha&#039;&#039;&#039; [by Tuathanach]|| Trainer || A tough looking mature Ynwnn who seems to never stray from the training area. He has a rugged appearance with scars that decorate his face, and carries a straight militaristic posture. His posture serves to enhance his height. Standing at 2.25m and built like an alpha male Ulbernaut . A wide variety of weapons are sheathed on his person, including a dagger, a sword, a mace, and a bronze shield, which barley is the length of his thigh making it look like a buckler on him. His fists are larger than the head of the rusted mace he carries, and look more deadly. He looks sweaty, possibly from strenuous combat training. There is a small dirty metallic object pinned to the shoulder of his chain mail armor, possibly an old Hydlaa Guard sergeant&#039;s badge. || Complete || Complete&lt;br /&gt;
 |-&lt;br /&gt;
 | &#039;&#039;&#039;Darl Skeltor&#039;&#039;&#039; [by Zunna]|| Cutthroat Leader || Before you, is a young long-limbed ethereal female lemur. She &amp;quot;floats&amp;quot; gracefully around in a long silk robe that barely sketches her body shapes or contrast with her pale azure skin. Her fine straight light blue hairs are set free, thought finely adorned of intricate hair jewels. Darl wears platinium steel jewels set of gemstones, which colour matches always with the robe that she chose for the day. Her blue doe-eyed face is almost childlike and she often has a mischievous grin. With her delicate hands, her soft manners, her petite mouth, she might give the impression to be fragile and weak. || Complete || Complete&lt;br /&gt;
 |-&lt;br /&gt;
 | &#039;&#039;&#039;Dral Skeltor&#039;&#039;&#039; [by Tuathanach]|| Cutthroat Leader || A young Lemur is before you. Dressed in a fine silk outfit, deep green in colour with gold thread stitched intricately into the trim. Attached to his belt is a fine leather pouch, which has scrolls and sheets of paper evidently sticking out. Often he is seen reading through his papers or working at his bench. His Azure skin and light hair appear well looked after. || Complete || Complete&lt;br /&gt;
 |-&lt;br /&gt;
 | &#039;&#039;&#039;Draulius Vhargon&#039;&#039;&#039; [by Azeron]|| Door Guard || A strong looking man in dirty clothing stands watch, keeping his eyes stuck on the entrance and seldom looking away, being a guard of some sort. His hand rests idly on the hilt of his weapon, a bloodied steel falchion. He is mostly shrouded by his garments, including his face, where only cold eyes peer out from beneath the wrappings. His muscles are well-pronounced even beneath his outfit, and he&#039;s almost always drinking from a mug of beer in his hand || Complete || Complete&lt;br /&gt;
 |-&lt;br /&gt;
 | &#039;&#039;&#039;Ladoria Uuz&#039;&#039;&#039; [by Zunna]|| Bar Maid || You cannot help but notice Ladoria. She is tall, looks overall vulgar and has a ball of magic light permanently shining above her head. Despite her allure, she is discrete and immediately gives this feeling of familiarity to everyone she meet. Ladoria is a podgy Ynnwn, whom willingly show off her generous body in a very low-cut leather and cotton corseted red dress which worn skirt edges come cover her boots tip. She added a mismatching fine leather belt to hang a clean rag and a leather pouch from which she draws the leaves that she’s constantly chewing. She has no horns as most Ynnwn but a typical Diaboli red tail that seems to move according to her emotion. Her long thick red hairs fall in her back in an impressive cascade, forming a setting to what could have been a natural beauty face if it weren’t covered with a thick layer of make up. Not a centimeter of her skin isn’t hidden behind a light brown foundation cream, her eyes are imprisoned in between large black eyeliner strokes, crushed by a bright red eye shadow powder and its matching lipstick. Even if the make up is applied with care it feels almost like a mask. She adorns no jewels out of a long steel chain which pendant is a small box. &lt;br /&gt;
 || Complete || Complete&lt;br /&gt;
 |-&lt;br /&gt;
 | &#039;&#039;&#039;Rakr Achkin&#039;&#039;&#039; [by Ecthion Felagund]|| Storeman || Rakr is an older Ylian man, perhaps about 70 years of age. His long and narrow face is framed by neatly trimmed light grey hair, which is pulled past his ears in a tidy fashion and hangs to about mid-neck. Blue-grey eyes, with bushy  eyebrows the colour of his hair, peer out of a pair of steel-rimmed spectacles perched on the end his long and sharply pointed nose. He wears a plain white linen shirt with the cuffs rolled up to mid-forearm and the collar undone. The shirt is tucked neatly into his brown homespun pants, which are held up by a pair of leather suspenders. His boots, fairly new and rising to about mid-calf height, are tucked under his pant legs. In his left hand he usually holds a large piece of parchment with sums and lists scribbled all over it, which he frequently refers to and marks with a sharp Kikiri quill pen. His hands are clean, albeit often smudged with ink from the pen, and his fingernails are trimmed. His clean and well-groomed appearance may make him look a bit out of place amongst the rogue band. Despite his age, he seems to be a high-energy person. His eyes constantly dart to and fro, and his movements are quick and decisive. || Complete || Draft &lt;br /&gt;
 |-&lt;br /&gt;
 | &#039;&#039;&#039;Riell Denz&#039;&#039;&#039; [by Zunna]|| Brewer || From his 1m75 tall, Riell imposes a good-humored look and a mischievous grin which might give the feeling that he is always at ease. He speaks in a firm and loud tone and uses Hydlaan slang vocabulary which might be hard to understand for the non familiar. He wears cotton pants with suspenders on a short-sleeved shirt and a black felt hat that he wears slightly tilted on the left. This mature man is firmly planted in his pair of old leather ankle boots that he drags noisily on the floor. A thick falling light brown mustache completes the picture. Riell is robust; his muscles structure is of an energetic body, rather from the work he does then from martial exercise. There is apparently no weapon on his person. When he&#039;s working at the brewing station, Riell wears a long linen stained apron and felt gaiters.&lt;br /&gt;
 || Complete || Complete &lt;br /&gt;
 |-&lt;br /&gt;
 | &#039;&#039;&#039;Samray Serkal&#039;&#039;&#039; [by Tuathanach]|| Door Guard || A ragged female stands before you, she appears on edge. She is slight of build and stands about 1.8m tall. Aging her is quite hard she looks to be in her forties. She is dressed in what looks were once fine clothes, but are well worn and soiled. Her armor was once fine quality leather, now is patched with poor ragged patches. Over the top she has a green hooded cloak which is badly stained. Round her neck is a silver chain. On her back you see an Ynnwn Short bow. Round her right thigh is her quiver. Tucked into her belt at her left hip is a dagger. She also has a small satchel which rests on her right hip. Despite all the leather and cloak you can tell that she is extremely thin, her fingers which are protruding from her gloves look almost skeletal. Beneath her hood you can see she is very pale with almost colourless skin. Her pale green eyes staring out, scanning what is going on, never quite resting or relaxing. Her hair is a greenish hue of silver from the tufts sticking out you can tell it is wavy. Like her eyes, she is restless. She is often muttering to herself when no one is near. She appears to take solace in her hip flask, which she clutches in her left hand, sipping from it occasionally&lt;br /&gt;
 || Complete || Complete &lt;br /&gt;
 |-&lt;br /&gt;
 | &#039;&#039;&#039;Trilam Darkstar&#039;&#039;&#039; [by Azeron]|| Smith || A short but stout man who tirelessly works away at his smithy. His hands and face are smeared with grime, and the precision with which he uses his tools implies great skill. Despite the sweating hot conditions of the forge, he strikes the anvil vigorously. His outfit is worn and tattered from arduous work, and a long dirty beard protrudes from a wide slit at the bottom of his mask as if he has done nothing but work for a long time || Complete || Complete&lt;br /&gt;
 |}&lt;br /&gt;
&lt;br /&gt;
==The Jade Serpents==&lt;br /&gt;
The Second and top tier of bandit in the society. More specialist, a group of elite bandits. Working directly from instructions under the boss.&lt;br /&gt;
{|{{Prettytable}}&lt;br /&gt;
 ! width=195 | Serpent&lt;br /&gt;
 ! width=130 | Role &lt;br /&gt;
 ! Description &lt;br /&gt;
 ! KA&#039;s&lt;br /&gt;
 ! Quest&lt;br /&gt;
 |}&lt;br /&gt;
&lt;br /&gt;
=Project Content: Locations=&lt;br /&gt;
&lt;br /&gt;
Each entity will have a dedicated location and each character a particular place in this location, defined toward his role in the community.&lt;br /&gt;
&lt;br /&gt;
==The Jade Cutthroats Cave==&lt;br /&gt;
The cutthroats are based in a cave inside the crater. They are organised in a society with their warehouse, living and dining area, bar, etc...  Each of these aspects will have to be imagined and furnished.&lt;br /&gt;
{| width=100% {{prettytable}}&lt;br /&gt;
 |&lt;br /&gt;
&#039;&#039;&#039;The Guard Post&#039;&#039;&#039;&lt;br /&gt;
 |-&lt;br /&gt;
 | To be defined&lt;br /&gt;
 |-&lt;br /&gt;
 |&lt;br /&gt;
&#039;&#039;&#039;Training Area and Armory&#039;&#039;&#039;&lt;br /&gt;
 |-&lt;br /&gt;
 | To be defined&lt;br /&gt;
 |-&lt;br /&gt;
 |&lt;br /&gt;
&#039;&#039;&#039;Warehouse&#039;&#039;&#039;&lt;br /&gt;
 |-&lt;br /&gt;
 | To be defined&lt;br /&gt;
 |-&lt;br /&gt;
 |&lt;br /&gt;
&#039;&#039;&#039;Smithing and Tanning Area&#039;&#039;&#039;&lt;br /&gt;
 |-&lt;br /&gt;
 | To be defined&lt;br /&gt;
 |-&lt;br /&gt;
 |&lt;br /&gt;
&#039;&#039;&#039;Brewing Area&#039;&#039;&#039;&lt;br /&gt;
 |-&lt;br /&gt;
 | To be defined&lt;br /&gt;
 |-&lt;br /&gt;
 |&lt;br /&gt;
&#039;&#039;&#039;Bar and Dining Area&#039;&#039;&#039;&lt;br /&gt;
 |-&lt;br /&gt;
 | To be defined&lt;br /&gt;
 |-&lt;br /&gt;
 |&lt;br /&gt;
&#039;&#039;&#039;Living Quarters&#039;&#039;&#039;&lt;br /&gt;
 |-&lt;br /&gt;
 | To be defined&lt;br /&gt;
 |-&lt;br /&gt;
 |&lt;br /&gt;
&#039;&#039;&#039;Office&#039;&#039;&#039;&lt;br /&gt;
 |-&lt;br /&gt;
 | To be defined&lt;br /&gt;
 |-&lt;br /&gt;
 |&lt;br /&gt;
&#039;&#039;&#039;Cutthroats Leaders Living Area&#039;&#039;&#039;&lt;br /&gt;
 |-&lt;br /&gt;
 | To be defined&lt;br /&gt;
 |}&lt;br /&gt;
&lt;br /&gt;
==The Jade Serpents Cave==&lt;br /&gt;
The serpents have a separate cave, which helps keep their business safe and away from the cutthroats.&lt;br /&gt;
{| width=100% {{prettytable}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=Project Content: Items=&lt;br /&gt;
&lt;br /&gt;
The projects goal is to create a whole « rogue » universe with its characters, its particular locations and its specific items. Keeping in mind the resources of Planeshift and using elements already existing, the volunteers can create new content that will fit in the project.&lt;br /&gt;
&lt;br /&gt;
==The Jade Cutthroats Goods==&lt;br /&gt;
&lt;br /&gt;
As a rogue organization, the cutthroats participate to a general goal that is defined by their chief. Mostly, this low group of bandits is asked to steal or craft items that will serve them to provide goods, be it [[Cooking|cooking]] recipes, brews, weapons, etc.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Cooking Recipes&#039;&#039;&#039;&lt;br /&gt;
*Rat Stew&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Brews&#039;&#039;&#039;&lt;br /&gt;
*Rotgut&lt;br /&gt;
&lt;br /&gt;
[[Category:Yliakum]]&lt;br /&gt;
[[Category:Landscape]]&lt;br /&gt;
[[Category:Society]]&lt;br /&gt;
[[Category:Creature]]&lt;br /&gt;
[[Category:NPCClient Design]]&lt;/div&gt;</summary>
		<author><name>Tuathanach</name></author>
	</entry>
	<entry>
		<id>https://planeshift.top-ix.org//pswiki/index.php?title=Shindroks_Crater_Project&amp;diff=20932</id>
		<title>Shindroks Crater Project</title>
		<link rel="alternate" type="text/html" href="https://planeshift.top-ix.org//pswiki/index.php?title=Shindroks_Crater_Project&amp;diff=20932"/>
		<updated>2015-03-20T16:13:14Z</updated>

		<summary type="html">&lt;p&gt;Tuathanach: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The Shindrok Crater Project is a community effort, leaded by Tuathanach (Associate Developer in the Rules Department) and Zunna (Game Master and Rules Department Prospect). The project is approved by the whole [http://www.planeshift.it/Join%20Us developers team] and its leader Talad. Its goal is to provide an entire dungeon universe to [http://www.planeshift.it/ PlaneShift], entirely designed by volunteer players.&lt;br /&gt;
[[Image:Entrance2.jpg|500px|thumb|Shindrok Crater]]&lt;br /&gt;
&lt;br /&gt;
=Project Organisation=&lt;br /&gt;
==How to participate ? ==&lt;br /&gt;
&lt;br /&gt;
If you want to participate to the Shindrok Project, you just have to contact Tuathanach or Zunna via Private Message on [http://www.hydlaaplaza.com/smf/index.php PlaneShift Forum] or on [[General FAQ#Chat|IRC]] at #ps-shindrok. The team will then fill you in the details toward your choices. &lt;br /&gt;
You can create a character and write their quest, design areas (see [[Shindroks Crater Project#Project Content : Locations | the Location section]] on this page), create and develop items and activities proper to the characters.&lt;br /&gt;
&lt;br /&gt;
If you have ideas or wish to add categories in this page, do not hesitate to contact us, we are open to any proposition. The team will update this page regularly along the project progresses.&lt;br /&gt;
&lt;br /&gt;
==How is it organised ? ==&lt;br /&gt;
&lt;br /&gt;
The Shindrok Crater Project (SCP) is at the first step of its development. For now, the team is creating a group of [[Creatures#Cutthroat|cutthroats]], in details. Here are the tasks the volunteers followed so far:&lt;br /&gt;
&lt;br /&gt;
===Step One===&lt;br /&gt;
 &lt;br /&gt;
&#039;&#039;&#039;Task 1&#039;&#039;&#039;&lt;br /&gt;
*Imagine a cutthroat character (look, sex, particularly, behavior, etc...).&lt;br /&gt;
*Decide of his role in his community (guard? trainer? smith? bartender? etc...)&lt;br /&gt;
*Choose a location for your character on the map provided&lt;br /&gt;
*Fill in the NPC Form provided (his description, his skills, etc...)&lt;br /&gt;
*Send your creation to Tuathanach and Zunna for validation.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Task 2&#039;&#039;&#039;&lt;br /&gt;
*When the character is validated, imagine his interaction with the players and write a small quest.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Task 3&#039;&#039;&#039;&lt;br /&gt;
*Script your quest. We are helping the volunteers at each steps of the quest creation.&lt;br /&gt;
&lt;br /&gt;
===Coming Soon===&lt;br /&gt;
*Design of the characters schedule (i.e. Cutthroat A. 6am Wake up and go to Bar Area / 8am Go to his working spot / etc.). The characters will interact in their daily schedule as a true society.&lt;br /&gt;
*Creation of items and or recipes to fit in the rogue « universe ».&lt;br /&gt;
*Description and design of the cutthroats cave&#039;s spaces (bar, guard post, training area, etc.)&lt;br /&gt;
*Dive deeper in the dungeon and meet another, more shadowy, group of bandits.&lt;br /&gt;
*Elaborate the boss.&lt;br /&gt;
&lt;br /&gt;
=Project Content : Characters=&lt;br /&gt;
&lt;br /&gt;
Background for the starter quests : &lt;br /&gt;
Dark rumors spread all over the cities : Shindrok the mad mage is back. Since a couple of weeks, merchants, travelers and caravans have been violently assaulted on the road to [[Ojaveda]], people and beasts throats cut, goods plundered. As these attacks exclusively occur around the infamous crater, not far from the Irifon river, rumors have spread that Shindrok is back and haunting the place. As part of the [merchant OR thief OR guard] community, you hear about those rumors, feel the fear that shake most of the people. The guards have been forbidden to take [[Oja road|the road to Ojaveda]], most merchants , caravaners and furnishers refuse to work again along this trade route and the business is going downhill for the rogues, the pressure on the whole community grow as most goods start to be missing. As a trusted part of [chosen community] you are asked by one of its key figures to investigate the &amp;quot;Shindrok case&amp;quot; by the way of infiltration. You learn, via a rather unsavory character, that a group of bandits installed their quarter in the very crater. Only one way for you to know more: infiltrate their lair.&lt;br /&gt;
&lt;br /&gt;
==The Jade Cutthroats==&lt;br /&gt;
The bandits installed in the crater have a hierarchical society organized in 3 entities. The cutthroat group is made of 10 people and is the first the player will meet. Called Jade Cutthroats, they are common cutthroats, slightly more trained then usual ones. They are in charge of the illegal items crafting and trade.&lt;br /&gt;
{|{{Prettytable}}&lt;br /&gt;
 ! width=195 | Cutthroat &lt;br /&gt;
 ! width=130 | Role &lt;br /&gt;
 ! Description &lt;br /&gt;
 ! KA&#039;s&lt;br /&gt;
 ! Quest&lt;br /&gt;
&lt;br /&gt;
 |-&lt;br /&gt;
 | &#039;&#039;&#039;Acckin Theine&#039;&#039;&#039; [by Demagul]|| Cook || You see a male Jade Cutthroat in front of you named Ackkin Theine. A tall and thin Ylian, he stands at almost two meters. He is dressed in a surprisingly spotless grey cloak with a hood that is almost always down. He stands tall and proud, but he has a very casual, relaxed atmosphere around him with the strong smell of beer, wine and gobo oil. He usually has a fairly young and cheerful facial expression with narrow cheeks and salted black beard scruff. His hair is an oily black, with the occasional grey streak. || Complete || Draft&lt;br /&gt;
 |-&lt;br /&gt;
 | &#039;&#039;&#039;Coub Yrotha&#039;&#039;&#039; [by Tuathanach]|| Trainer || A tough looking mature Ynwnn who seems to never stray from the training area. He has a rugged appearance with scars that decorate his face, and carries a straight militaristic posture. His posture serves to enhance his height. Standing at 2.25m and built like an alpha male Ulbernaut . A wide variety of weapons are sheathed on his person, including a dagger, a sword, a mace, and a bronze shield, which barley is the length of his thigh making it look like a buckler on him. His fists are larger than the head of the rusted mace he carries, and look more deadly. He looks sweaty, possibly from strenuous combat training. There is a small dirty metallic object pinned to the shoulder of his chain mail armor, possibly an old Hydlaa Guard sergeant&#039;s badge. || Complete || Complete&lt;br /&gt;
 |-&lt;br /&gt;
 | &#039;&#039;&#039;Darl Skeltor&#039;&#039;&#039; [by Roled]|| Cutthroat Leader || Atop a luxurious dais draped in expensive fabrics and furs, Darl Skeltor, “The Impresario,” regards you hungrily.  Darl is surrounded by a candlelit altar dedicated to herself.  She is encircled by rare, expensive and opulent items, all strewn haphazardly around her feet.  Some of the priceless objects are stained with the pink fingernail polish she wears on her toes and hands, visible as she walks around with toe spreaders on.  She appears to be in her early adulthood but dresses like a teenager who is oblivious to sophistication.  In one hand she holds a bubbly wine cooler in a goblet shaped like a jade skull and in her other hand she holds a fine linen iridescent handkerchief that she occasionally touches to her nose. Her long, golden fibered robe displays filigreed jade decorations. Under her snood of jade and gold, dripping with jewels, Darl barely opens her eyes.  She sighs a rude sigh if you dare to speak. Or else she simply orders you to be executed.  || To do || Draft&lt;br /&gt;
 |-&lt;br /&gt;
 | &#039;&#039;&#039;Dral Skeltor&#039;&#039;&#039; [by Roled]|| Cutthroat Leader || Before you sits Dral Skeltor, “The Controller” of the Jade Cutthroats, at her table surrounded by walls adorned with locked display cases holding priceless treasures.  She is in her early adulthood and dresses like a spoiled teenager’s gaudy version of divine royalty.  She stares with icy disdain as she regards you from her dais, where she poses under a huge portrait of herself that glows with magical green sparks.  She wears a jade jewel in the middle of her forehead and has a gold encrusted accounts ledger near at hand. Close inspection, if you dare, reveals her throne is made of pure gold and encrusted with enchanted jade images of her own face in the guise of a Goddess. A chained pet velnishi growls dangerously beside her throne. || To do || Draft&lt;br /&gt;
 |-&lt;br /&gt;
 | &#039;&#039;&#039;Draulius Vhargon&#039;&#039;&#039; [by Azeron]|| Door Guard || A strong looking man in dirty clothing stands watch, keeping his eyes stuck on the entrance and seldom looking away, being a guard of some sort. His hand rests idly on the hilt of his weapon, a bloodied steel falchion. He is mostly shrouded by his garments, including his face, where only cold eyes peer out from beneath the wrappings. His muscles are well-pronounced even beneath his outfit, and he&#039;s almost always drinking from a mug of beer in his hand || Complete || Complete&lt;br /&gt;
 |-&lt;br /&gt;
 | &#039;&#039;&#039;Ladoria Uuz&#039;&#039;&#039; [by Zunna]|| Bar Maid || You cannot help but notice Ladoria. She is tall, looks overall vulgar and has a ball of magic light permanently shining above her head. Despite her allure, she is discrete and immediately gives this feeling of familiarity to everyone she meet. Ladoria is a podgy Ynnwn, whom willingly show off her generous body in a very low-cut leather and cotton corseted red dress which worn skirt edges come cover her boots tip. She added a mismatching fine leather belt to hang a clean rag and a leather pouch from which she draws the leaves that she’s constantly chewing. She has no horns as most Ynnwn but a typical Diaboli red tail that seems to move according to her emotion. Her long thick red hairs fall in her back in an impressive cascade, forming a setting to what could have been a natural beauty face if it weren’t covered with a thick layer of make up. Not a centimeter of her skin isn’t hidden behind a light brown foundation cream, her eyes are imprisoned in between large black eyeliner strokes, crushed by a bright red eye shadow powder and its matching lipstick. Even if the make up is applied with care it feels almost like a mask. She adorns no jewels out of a long steel chain which pendant is a small box. &lt;br /&gt;
 || Complete || To do&lt;br /&gt;
 |-&lt;br /&gt;
 | &#039;&#039;&#039;Rakr Achkin&#039;&#039;&#039; [by Ecthion Felagund]|| Storeman || Rakr is an older Ylian man, perhaps about 70 years of age. His long and narrow face is framed by neatly trimmed light grey hair, which is pulled past his ears in a tidy fashion and hangs to about mid-neck. Blue-grey eyes, with bushy  eyebrows the colour of his hair, peer out of a pair of steel-rimmed spectacles perched on the end his long and sharply pointed nose. He wears a plain white linen shirt with the cuffs rolled up to mid-forearm and the collar undone. The shirt is tucked neatly into his brown homespun pants, which are held up by a pair of leather suspenders. His boots, fairly new and rising to about mid-calf height, are tucked under his pant legs. In his left hand he usually holds a large piece of parchment with sums and lists scribbled all over it, which he frequently refers to and marks with a sharp Kikiri quill pen. His hands are clean, albeit often smudged with ink from the pen, and his fingernails are trimmed. His clean and well-groomed appearance may make him look a bit out of place amongst the rogue band. Despite his age, he seems to be a high-energy person. His eyes constantly dart to and fro, and his movements are quick and decisive. || Complete || To do &lt;br /&gt;
 |-&lt;br /&gt;
 | &#039;&#039;&#039;Riell Denz&#039;&#039;&#039; [by Zunna]|| Brewer || From his 1m75 tall, Riell imposes a good-humored look and a mischievous grin which might give the feeling that he is always at ease. He speaks in a firm and loud tone and uses Hydlaan slang vocabulary which might be hard to understand for the non familiar. He wears cotton pants with suspenders on a short-sleeved shirt and a black felt hat that he wears slightly tilted on the left. This mature man is firmly planted in his pair of old leather ankle boots that he drags noisily on the floor. A thick falling light brown mustache completes the picture. Riell is robust; his muscles structure is of an energetic body, rather from the work he does then from martial exercise. There is apparently no weapon on his person. When he&#039;s working at the brewing station, Riell wears a long linen stained apron and felt gaiters.&lt;br /&gt;
 || Complete || Complete &lt;br /&gt;
 |-&lt;br /&gt;
 | &#039;&#039;&#039;Samray Serkal&#039;&#039;&#039; [by Tuathanach]|| Door Guard || A ragged female stands before you, she appears on edge. She is slight of build and stands about 1.8m tall. Aging her is quite hard she looks to be in her forties. She is dressed in what looks were once fine clothes, but are well worn and soiled. Her armor was once fine quality leather, now is patched with poor ragged patches. Over the top she has a green hooded cloak which is badly stained. Round her neck is a silver chain. On her back you see an Ynnwn Short bow. Round her right thigh is her quiver. Tucked into her belt at her left hip is a dagger. She also has a small satchel which rests on her right hip. Despite all the leather and cloak you can tell that she is extremely thin, her fingers which are protruding from her gloves look almost skeletal. Beneath her hood you can see she is very pale with almost colourless skin. Her pale green eyes staring out, scanning what is going on, never quite resting or relaxing. Her hair is a greenish hue of silver from the tufts sticking out you can tell it is wavy. Like her eyes, she is restless. She is often muttering to herself when no one is near. She appears to take solace in her hip flask, which she clutches in her left hand, sipping from it occasionally&lt;br /&gt;
 || Complete || Complete &lt;br /&gt;
 |-&lt;br /&gt;
 | &#039;&#039;&#039;Trilam Darkstar&#039;&#039;&#039; [by Azeron]|| Smith || A short but stout man who tirelessly works away at his smithy. His hands and face are smeared with grime, and the precision with which he uses his tools implies great skill. Despite the sweating hot conditions of the forge, he strikes the anvil vigorously. His outfit is worn and tattered from arduous work, and a long dirty beard protrudes from a wide slit at the bottom of his mask as if he has done nothing but work for a long time || Complete || Complete&lt;br /&gt;
 |}&lt;br /&gt;
&lt;br /&gt;
==The Jade Serpents==&lt;br /&gt;
The Second and top tier of bandit in the society. More specialist, a group of elite bandits. Working directly from instructions under the boss.&lt;br /&gt;
{|{{Prettytable}}&lt;br /&gt;
 ! width=195 | Serpent&lt;br /&gt;
 ! width=130 | Role &lt;br /&gt;
 ! Description &lt;br /&gt;
 ! KA&#039;s&lt;br /&gt;
 ! Quest&lt;br /&gt;
 |}&lt;br /&gt;
&lt;br /&gt;
=Project Content: Locations=&lt;br /&gt;
&lt;br /&gt;
Each entity will have a dedicated location and each character a particular place in this location, defined toward his role in the community.&lt;br /&gt;
&lt;br /&gt;
==The Jade Cutthroats Cave==&lt;br /&gt;
The cutthroats are based in a cave inside the crater. They are organised in a society with their warehouse, living and dining area, bar, etc...  Each of these aspects will have to be imagined and furnished.&lt;br /&gt;
{| width=100% {{prettytable}}&lt;br /&gt;
 |&lt;br /&gt;
&#039;&#039;&#039;The Guard Post&#039;&#039;&#039;&lt;br /&gt;
 |-&lt;br /&gt;
 | To be defined&lt;br /&gt;
 |-&lt;br /&gt;
 |&lt;br /&gt;
&#039;&#039;&#039;Training Area and Armory&#039;&#039;&#039;&lt;br /&gt;
 |-&lt;br /&gt;
 | To be defined&lt;br /&gt;
 |-&lt;br /&gt;
 |&lt;br /&gt;
&#039;&#039;&#039;Warehouse&#039;&#039;&#039;&lt;br /&gt;
 |-&lt;br /&gt;
 | To be defined&lt;br /&gt;
 |-&lt;br /&gt;
 |&lt;br /&gt;
&#039;&#039;&#039;Smithing and Tanning Area&#039;&#039;&#039;&lt;br /&gt;
 |-&lt;br /&gt;
 | To be defined&lt;br /&gt;
 |-&lt;br /&gt;
 |&lt;br /&gt;
&#039;&#039;&#039;Brewing Area&#039;&#039;&#039;&lt;br /&gt;
 |-&lt;br /&gt;
 | To be defined&lt;br /&gt;
 |-&lt;br /&gt;
 |&lt;br /&gt;
&#039;&#039;&#039;Bar and Dining Area&#039;&#039;&#039;&lt;br /&gt;
 |-&lt;br /&gt;
 | To be defined&lt;br /&gt;
 |-&lt;br /&gt;
 |&lt;br /&gt;
&#039;&#039;&#039;Living Quarters&#039;&#039;&#039;&lt;br /&gt;
 |-&lt;br /&gt;
 | To be defined&lt;br /&gt;
 |-&lt;br /&gt;
 |&lt;br /&gt;
&#039;&#039;&#039;Office&#039;&#039;&#039;&lt;br /&gt;
 |-&lt;br /&gt;
 | To be defined&lt;br /&gt;
 |-&lt;br /&gt;
 |&lt;br /&gt;
&#039;&#039;&#039;Cutthroats Leaders Living Area&#039;&#039;&#039;&lt;br /&gt;
 |-&lt;br /&gt;
 | To be defined&lt;br /&gt;
 |}&lt;br /&gt;
&lt;br /&gt;
==The Jade Serpents Cave==&lt;br /&gt;
The serpents have a separate cave, which helps keep their business safe and away from the cutthroats.&lt;br /&gt;
{| width=100% {{prettytable}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=Project Content: Items=&lt;br /&gt;
&lt;br /&gt;
The projects goal is to create a whole « rogue » universe with its characters, its particular locations and its specific items. Keeping in mind the resources of Planeshift and using elements already existing, the volunteers can create new content that will fit in the project.&lt;br /&gt;
&lt;br /&gt;
==The Jade Cutthroats Goods==&lt;br /&gt;
&lt;br /&gt;
As a rogue organization, the cutthroats participate to a general goal that is defined by their chief. Mostly, this low group of bandits is asked to steal or craft items that will serve them to provide goods, be it [[Cooking|cooking]] recipes, brews, weapons, etc.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Cooking Recipes&#039;&#039;&#039;&lt;br /&gt;
*Rat Stew&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Brews&#039;&#039;&#039;&lt;br /&gt;
*Rotgut&lt;br /&gt;
&lt;br /&gt;
[[Category:Yliakum]]&lt;br /&gt;
[[Category:Landscape]]&lt;br /&gt;
[[Category:Society]]&lt;br /&gt;
[[Category:Creature]]&lt;br /&gt;
[[Category:NPCClient Design]]&lt;/div&gt;</summary>
		<author><name>Tuathanach</name></author>
	</entry>
	<entry>
		<id>https://planeshift.top-ix.org//pswiki/index.php?title=Shindroks_Crater_Project&amp;diff=20931</id>
		<title>Shindroks Crater Project</title>
		<link rel="alternate" type="text/html" href="https://planeshift.top-ix.org//pswiki/index.php?title=Shindroks_Crater_Project&amp;diff=20931"/>
		<updated>2015-03-20T16:04:35Z</updated>

		<summary type="html">&lt;p&gt;Tuathanach: /* The Jade Cutthroats */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The Shindrok Crater Project is a community effort, leaded by Tuathanach (Associate Developer in the Rules Department) and Zunna (Game Master and Rules Department Prospect). The project is approved by the whole [http://www.planeshift.it/Join%20Us developers team] and its leader Talad. Its goal is to provide an entire dungeon universe to [http://www.planeshift.it/ PlaneShift], entirely designed by volunteer players.&lt;br /&gt;
[[Image:Entrance2.jpg|500px|thumb|Shindrok Crater]]&lt;br /&gt;
&lt;br /&gt;
=Project Organisation=&lt;br /&gt;
==How to participate ? ==&lt;br /&gt;
&lt;br /&gt;
If you want to participate to the Shindrok Project, you just have to contact Tuathanach or Zunna via Private Message on [http://www.hydlaaplaza.com/smf/index.php PlaneShift Forum] or on [[General FAQ#Chat|IRC]] at #ps-shindrok. The team will then fill you in the details toward your choices. &lt;br /&gt;
You can create a character and write their quest, design areas (see [[Shindroks Crater Project#Project Content : Locations | the Location section]] on this page), create and develop items and activities proper to the characters.&lt;br /&gt;
&lt;br /&gt;
If you have ideas or wish to add categories in this page, do not hesitate to contact us, we are open to any proposition. The team will update this page regularly along the project progresses.&lt;br /&gt;
&lt;br /&gt;
==How is it organised ? ==&lt;br /&gt;
&lt;br /&gt;
The Shindrok Crater Project (SCP) is at the first step of its development. For now, the team is creating a group of [[Creatures#Cutthroat|cutthroats]], in details. Here are the tasks the volunteers followed so far:&lt;br /&gt;
&lt;br /&gt;
===Step One===&lt;br /&gt;
 &lt;br /&gt;
&#039;&#039;&#039;Task 1&#039;&#039;&#039;&lt;br /&gt;
*Imagine a cutthroat character (look, sex, particularly, behavior, etc...).&lt;br /&gt;
*Decide of his role in his community (guard? trainer? smith? bartender? etc...)&lt;br /&gt;
*Choose a location for your character on the map provided&lt;br /&gt;
*Fill in the NPC Form provided (his description, his skills, etc...)&lt;br /&gt;
*Send your creation to Tuathanach and Zunna for validation.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Task 2&#039;&#039;&#039;&lt;br /&gt;
*When the character is validated, imagine his interaction with the players and write a small quest.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Task 3&#039;&#039;&#039;&lt;br /&gt;
*Script your quest. We are helping the volunteers at each steps of the quest creation.&lt;br /&gt;
&lt;br /&gt;
===Coming Soon===&lt;br /&gt;
*Design of the characters schedule (i.e. Cutthroat A. 6am Wake up and go to Bar Area / 8am Go to his working spot / etc.). The characters will interact in their daily schedule as a true society.&lt;br /&gt;
*Creation of items and or recipes to fit in the rogue « universe ».&lt;br /&gt;
*Description and design of the cutthroats cave&#039;s spaces (bar, guard post, training area, etc.)&lt;br /&gt;
*Dive deeper in the dungeon and meet another, more shadowy, group of bandits.&lt;br /&gt;
*Elaborate the boss.&lt;br /&gt;
&lt;br /&gt;
=Project Content : Characters=&lt;br /&gt;
&lt;br /&gt;
Background for the starter quests : &lt;br /&gt;
Dark rumors spread all over the cities : Shindrok the mad mage is back. Since a couple of weeks, merchants, travelers and caravans have been violently assaulted on the road to [[Ojaveda]], people and beasts throats cut, goods plundered. As these attacks exclusively occur around the infamous crater, not far from the Irifon river, rumors have spread that Shindrok is back and haunting the place. As part of the [merchant OR thief OR guard] community, you hear about those rumors, feel the fear that shake most of the people. The guards have been forbidden to take [[Oja road|the road to Ojaveda]], most merchants , caravaners and furnishers refuse to work again along this trade route and the business is going downhill for the rogues, the pressure on the whole community grow as most goods start to be missing. As a trusted part of [chosen community] you are asked by one of its key figures to investigate the &amp;quot;Shindrok case&amp;quot; by the way of infiltration. You learn, via a rather unsavory character, that a group of bandits installed their quarter in the very crater. Only one way for you to know more: infiltrate their lair.&lt;br /&gt;
&lt;br /&gt;
==The Jade Cutthroats==&lt;br /&gt;
The bandits installed in the crater have a hierarchical society organized in 3 entities. The cutthroat group is made of 10 people and is the first the player will meet. Called Jade Cutthroats, they are common cutthroats, slightly more trained then usual ones. They are in charge of the illegal items crafting and trade.&lt;br /&gt;
{|{{Prettytable}}&lt;br /&gt;
 ! width=195 | Cutthroat &lt;br /&gt;
 ! width=130 | Role &lt;br /&gt;
 ! Description &lt;br /&gt;
 ! KA&#039;s&lt;br /&gt;
 ! Quest&lt;br /&gt;
&lt;br /&gt;
 |-&lt;br /&gt;
 | &#039;&#039;&#039;Acckin Theine&#039;&#039;&#039; [by Demagul]|| Cook || You see a male Jade Cutthroat in front of you named Ackkin Theine. A tall and thin Ylian, he stands at almost two meters. He is dressed in a surprisingly spotless grey cloak with a hood that is almost always down. He stands tall and proud, but he has a very casual, relaxed atmosphere around him with the strong smell of beer, wine and gobo oil. He usually has a fairly young and cheerful facial expression with narrow cheeks and salted black beard scruff. His hair is an oily black, with the occasional grey streak. || Complete || Draft&lt;br /&gt;
 |-&lt;br /&gt;
 | &#039;&#039;&#039;Coub Yrotha&#039;&#039;&#039; [by Tuathanach]|| Trainer || A tough looking mature Ynwnn who seems to never stray from the training area. He has a rugged appearance with scars that decorate his face, and carries a straight militaristic posture. His posture serves to enhance his height. Standing at 2.25m and built like an alpha male Ulbernaut . A wide variety of weapons are sheathed on his person, including a dagger, a sword, a mace, and a bronze shield, which barley is the length of his thigh making it look like a buckler on him. His fists are larger than the head of the rusted mace he carries, and look more deadly. He looks sweaty, possibly from strenuous combat training. There is a small dirty metallic object pinned to the shoulder of his chain mail armor, possibly an old Hydlaa Guard sergeant&#039;s badge. || Complete || Complete&lt;br /&gt;
 |-&lt;br /&gt;
 | &#039;&#039;&#039;Darl Skeltor&#039;&#039;&#039; [by Roled]|| Cutthroat Leader || Atop a luxurious dais draped in expensive fabrics and furs, Darl Skeltor, “The Impresario,” regards you hungrily.  Darl is surrounded by a candlelit altar dedicated to herself.  She is encircled by rare, expensive and opulent items, all strewn haphazardly around her feet.  Some of the priceless objects are stained with the pink fingernail polish she wears on her toes and hands, visible as she walks around with toe spreaders on.  She appears to be in her early adulthood but dresses like a teenager who is oblivious to sophistication.  In one hand she holds a bubbly wine cooler in a goblet shaped like a jade skull and in her other hand she holds a fine linen iridescent handkerchief that she occasionally touches to her nose. Her long, golden fibered robe displays filigreed jade decorations. Under her snood of jade and gold, dripping with jewels, Darl barely opens her eyes.  She sighs a rude sigh if you dare to speak. Or else she simply orders you to be executed.  || To do || Draft&lt;br /&gt;
 |-&lt;br /&gt;
 | &#039;&#039;&#039;Dral Skeltor&#039;&#039;&#039; [by Roled]|| Cutthroat Leader || Before you sits Dral Skeltor, “The Controller” of the Jade Cutthroats, at her table surrounded by walls adorned with locked display cases holding priceless treasures.  She is in her early adulthood and dresses like a spoiled teenager’s gaudy version of divine royalty.  She stares with icy disdain as she regards you from her dais, where she poses under a huge portrait of herself that glows with magical green sparks.  She wears a jade jewel in the middle of her forehead and has a gold encrusted accounts ledger near at hand. Close inspection, if you dare, reveals her throne is made of pure gold and encrusted with enchanted jade images of her own face in the guise of a Goddess. A chained pet velnishi growls dangerously beside her throne. || To do || Draft&lt;br /&gt;
 |-&lt;br /&gt;
 | &#039;&#039;&#039;Draulius Vhargon&#039;&#039;&#039; [by Azeron]|| Door Guard || A strong looking man in dirty clothing stands watch, keeping his eyes stuck on the entrance and seldom looking away, being a guard of some sort. His hand rests idly on the hilt of his weapon, a bloodied steel falchion. He is mostly shrouded by his garments, including his face, where only cold eyes peer out from beneath the wrappings. His muscles are well-pronounced even beneath his outfit, and he&#039;s almost always drinking from a mug of beer in his hand || Complete || Complete&lt;br /&gt;
 |-&lt;br /&gt;
 | &#039;&#039;&#039;Ladoria Uuz&#039;&#039;&#039; [by Zunna]|| Bar Maid || You cannot help but notice Ladoria. She is tall, looks overall vulgar and has a ball of magic light permanently shining above her head. Despite her allure, she is discrete and immediately gives this feeling of familiarity to everyone she meet. Ladoria is a podgy Ynnwn, whom willingly show off her generous body in a very low-cut leather and cotton corseted red dress which worn skirt edges come cover her boots tip. She added a mismatching fine leather belt to hang a clean rag and a leather pouch from which she draws the leaves that she’s constantly chewing. She has no horns as most Ynnwn but a typical Diaboli red tail that seems to move according to her emotion. Her long thick red hairs fall in her back in an impressive cascade, forming a setting to what could have been a natural beauty face if it weren’t covered with a thick layer of make up. Not a centimeter of her skin isn’t hidden behind a light brown foundation cream, her eyes are imprisoned in between large black eyeliner strokes, crushed by a bright red eye shadow powder and its matching lipstick. Even if the make up is applied with care it feels almost like a mask. She adorns no jewels out of a long steel chain which pendant is a small box. &lt;br /&gt;
 || Complete || To do&lt;br /&gt;
 |-&lt;br /&gt;
 | &#039;&#039;&#039;Rakr Achkin&#039;&#039;&#039; [by Ecthion Felagund]|| Storeman || Rakr is an older Ylian man, perhaps about 70 years of age. His long and narrow face is framed by neatly trimmed light grey hair, which is pulled past his ears in a tidy fashion and hangs to about mid-neck. Blue-grey eyes, with bushy  eyebrows the colour of his hair, peer out of a pair of steel-rimmed spectacles perched on the end his long and sharply pointed nose. He wears a plain white linen shirt with the cuffs rolled up to mid-forearm and the collar undone. The shirt is tucked neatly into his brown homespun pants, which are held up by a pair of leather suspenders. His boots, fairly new and rising to about mid-calf height, are tucked under his pant legs. In his left hand he usually holds a large piece of parchment with sums and lists scribbled all over it, which he frequently refers to and marks with a sharp Kikiri quill pen. His hands are clean, albeit often smudged with ink from the pen, and his fingernails are trimmed. His clean and well-groomed appearance may make him look a bit out of place amongst the rogue band. Despite his age, he seems to be a high-energy person. His eyes constantly dart to and fro, and his movements are quick and decisive. || Complete || To do &lt;br /&gt;
 |-&lt;br /&gt;
 | &#039;&#039;&#039;Riell Denz&#039;&#039;&#039; [by Zunna]|| Brewer || From his 1m75 tall, Riell imposes a good-humored look and a mischievous grin which might give the feeling that he is always at ease. He speaks in a firm and loud tone and uses Hydlaan slang vocabulary which might be hard to understand for the non familiar. He wears cotton pants with suspenders on a short-sleeved shirt and a black felt hat that he wears slightly tilted on the left. This mature man is firmly planted in his pair of old leather ankle boots that he drags noisily on the floor. A thick falling light brown mustache completes the picture. Riell is robust; his muscles structure is of an energetic body, rather from the work he does then from martial exercise. There is apparently no weapon on his person. When he&#039;s working at the brewing station, Riell wears a long linen stained apron and felt gaiters.&lt;br /&gt;
 || Complete || Complete &lt;br /&gt;
 |-&lt;br /&gt;
 | &#039;&#039;&#039;Samray Serkal&#039;&#039;&#039; [by Tuathanach]|| Door Guard || A ragged female stands before you, she appears on edge. She is slight of build and stands about 1.8m tall. Aging her is quite hard she looks to be in her forties. She is dressed in what looks were once fine clothes, but are well worn and soiled. Her armor was once fine quality leather, now is patched with poor ragged patches. Over the top she has a green hooded cloak which is badly stained. Round her neck is a silver chain. On her back you see an Ynnwn Short bow. Round her right thigh is her quiver. Tucked into her belt at her left hip is a dagger. She also has a small satchel which rests on her right hip. Despite all the leather and cloak you can tell that she is extremely thin, her fingers which are protruding from her gloves look almost skeletal. Beneath her hood you can see she is very pale with almost colourless skin. Her pale green eyes staring out, scanning what is going on, never quite resting or relaxing. Her hair is a greenish hue of silver from the tufts sticking out you can tell it is wavy. Like her eyes, she is restless. She is often muttering to herself when no one is near. She appears to take solace in her hip flask, which she clutches in her left hand, sipping from it occasionally&lt;br /&gt;
 || Complete || Complete &lt;br /&gt;
 |-&lt;br /&gt;
 | &#039;&#039;&#039;Trilam Darkstar&#039;&#039;&#039; [by Azeron]|| Smith || A short but stout man who tirelessly works away at his smithy. His hands and face are smeared with grime, and the precision with which he uses his tools implies great skill. Despite the sweating hot conditions of the forge, he strikes the anvil vigorously. His outfit is worn and tattered from arduous work, and a long dirty beard protrudes from a wide slit at the bottom of his mask as if he has done nothing but work for a long time || Complete || Complete&lt;br /&gt;
 |}&lt;br /&gt;
&lt;br /&gt;
=Project Content: Locations=&lt;br /&gt;
&lt;br /&gt;
Each entity will have a dedicated location and each character a particular place in this location, defined toward his role in the community.&lt;br /&gt;
&lt;br /&gt;
==The Jade Cutthroats Cave==&lt;br /&gt;
The cutthroats are based in a cave inside the crater. They are organised in a society with their warehouse, living and dining area, bar, etc...  Each of these aspects will have to be imagined and furnished.&lt;br /&gt;
{| width=100% {{prettytable}}&lt;br /&gt;
 |&lt;br /&gt;
&#039;&#039;&#039;The Guard Post&#039;&#039;&#039;&lt;br /&gt;
 |-&lt;br /&gt;
 | To be defined&lt;br /&gt;
 |-&lt;br /&gt;
 |&lt;br /&gt;
&#039;&#039;&#039;Training Area and Armory&#039;&#039;&#039;&lt;br /&gt;
 |-&lt;br /&gt;
 | To be defined&lt;br /&gt;
 |-&lt;br /&gt;
 |&lt;br /&gt;
&#039;&#039;&#039;Warehouse&#039;&#039;&#039;&lt;br /&gt;
 |-&lt;br /&gt;
 | To be defined&lt;br /&gt;
 |-&lt;br /&gt;
 |&lt;br /&gt;
&#039;&#039;&#039;Smithing and Tanning Area&#039;&#039;&#039;&lt;br /&gt;
 |-&lt;br /&gt;
 | To be defined&lt;br /&gt;
 |-&lt;br /&gt;
 |&lt;br /&gt;
&#039;&#039;&#039;Brewing Area&#039;&#039;&#039;&lt;br /&gt;
 |-&lt;br /&gt;
 | To be defined&lt;br /&gt;
 |-&lt;br /&gt;
 |&lt;br /&gt;
&#039;&#039;&#039;Bar and Dining Area&#039;&#039;&#039;&lt;br /&gt;
 |-&lt;br /&gt;
 | To be defined&lt;br /&gt;
 |-&lt;br /&gt;
 |&lt;br /&gt;
&#039;&#039;&#039;Living Quarters&#039;&#039;&#039;&lt;br /&gt;
 |-&lt;br /&gt;
 | To be defined&lt;br /&gt;
 |-&lt;br /&gt;
 |&lt;br /&gt;
&#039;&#039;&#039;Office&#039;&#039;&#039;&lt;br /&gt;
 |-&lt;br /&gt;
 | To be defined&lt;br /&gt;
 |-&lt;br /&gt;
 |&lt;br /&gt;
&#039;&#039;&#039;Cutthroats Leaders Living Area&#039;&#039;&#039;&lt;br /&gt;
 |-&lt;br /&gt;
 | To be defined&lt;br /&gt;
 |}&lt;br /&gt;
&lt;br /&gt;
=Project Content: Items=&lt;br /&gt;
&lt;br /&gt;
The projects goal is to create a whole « rogue » universe with its characters, its particular locations and its specific items. Keeping in mind the resources of Planeshift and using elements already existing, the volunteers can create new content that will fit in the project.&lt;br /&gt;
&lt;br /&gt;
==The Jade Cutthroats Goods==&lt;br /&gt;
&lt;br /&gt;
As a rogue organization, the cutthroats participate to a general goal that is defined by their chief. Mostly, this low group of bandits is asked to steal or craft items that will serve them to provide goods, be it [[Cooking|cooking]] recipes, brews, weapons, etc.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Cooking Recipes&#039;&#039;&#039;&lt;br /&gt;
*Rat Stew&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Brews&#039;&#039;&#039;&lt;br /&gt;
*Rotgut&lt;br /&gt;
&lt;br /&gt;
[[Category:Yliakum]]&lt;br /&gt;
[[Category:Landscape]]&lt;br /&gt;
[[Category:Society]]&lt;br /&gt;
[[Category:Creature]]&lt;br /&gt;
[[Category:NPCClient Design]]&lt;/div&gt;</summary>
		<author><name>Tuathanach</name></author>
	</entry>
	<entry>
		<id>https://planeshift.top-ix.org//pswiki/index.php?title=Shindroks_Crater_Project&amp;diff=20924</id>
		<title>Shindroks Crater Project</title>
		<link rel="alternate" type="text/html" href="https://planeshift.top-ix.org//pswiki/index.php?title=Shindroks_Crater_Project&amp;diff=20924"/>
		<updated>2015-02-21T10:20:17Z</updated>

		<summary type="html">&lt;p&gt;Tuathanach: /* The Jade Cutthroats */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The Shindrok Crater Project is a community effort, leaded by Tuathanach (Associate Developer in the Rules Department) and Zunna (Game Master and Rules Department Prospect). The project is approved by the whole [http://www.planeshift.it/Join%20Us developers team] and its leader Talad. Its goal is to provide an entire dungeon universe to [http://www.planeshift.it/ PlaneShift], entirely designed by volunteer players.&lt;br /&gt;
[[Image:Entrance2.jpg|500px|thumb|Shindrok Crater]]&lt;br /&gt;
&lt;br /&gt;
=Project Organisation=&lt;br /&gt;
==How to participate ? ==&lt;br /&gt;
&lt;br /&gt;
If you want to participate to the Shindrok Project, you just have to contact Tuathanach or Zunna via Private Message on [http://www.hydlaaplaza.com/smf/index.php PlaneShift Forum] or on [[General FAQ#Chat|IRC]] at #ps-shindrok. The team will then fill you in the details toward your choices. &lt;br /&gt;
You can create a character and write their quest, design areas (see [[Shindroks Crater Project#Project Content : Locations | the Location section]] on this page), create and develop items and activities proper to the characters.&lt;br /&gt;
&lt;br /&gt;
If you have ideas or wish to add categories in this page, do not hesitate to contact us, we are open to any proposition. The team will update this page regularly along the project progresses.&lt;br /&gt;
&lt;br /&gt;
==How is it organised ? ==&lt;br /&gt;
&lt;br /&gt;
The Shindrok Crater Project (SCP) is at the first step of its development. For now, the team is creating a group of [[Creatures#Cutthroat|cutthroats]], in details. Here are the tasks the volunteers followed so far:&lt;br /&gt;
&lt;br /&gt;
===Step One===&lt;br /&gt;
 &lt;br /&gt;
&#039;&#039;&#039;Task 1&#039;&#039;&#039;&lt;br /&gt;
*Imagine a cutthroat character (look, sex, particularly, behavior, etc...).&lt;br /&gt;
*Decide of his role in his community (guard? trainer? smith? bartender? etc...)&lt;br /&gt;
*Choose a location for your character on the map provided&lt;br /&gt;
*Fill in the NPC Form provided (his description, his skills, etc...)&lt;br /&gt;
*Send your creation to Tuathanach and Zunna for validation.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Task 2&#039;&#039;&#039;&lt;br /&gt;
*When the character is validated, imagine his interaction with the players and write a small quest.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Task 3&#039;&#039;&#039;&lt;br /&gt;
*Script your quest. We are helping the volunteers at each steps of the quest creation.&lt;br /&gt;
&lt;br /&gt;
===Coming Soon===&lt;br /&gt;
*Design of the characters schedule (i.e. Cutthroat A. 6am Wake up and go to Bar Area / 8am Go to his working spot / etc.). The characters will interact in their daily schedule as a true society.&lt;br /&gt;
*Creation of items and or recipes to fit in the rogue « universe ».&lt;br /&gt;
*Description and design of the cutthroats cave&#039;s spaces (bar, guard post, training area, etc.)&lt;br /&gt;
*Dive deeper in the dungeon and meet another, more shadowy, group of bandits.&lt;br /&gt;
*Elaborate the boss.&lt;br /&gt;
&lt;br /&gt;
=Project Content : Characters=&lt;br /&gt;
&lt;br /&gt;
Background for the starter quests : &lt;br /&gt;
Dark rumors spread all over the cities : Shindrok the mad mage is back. Since a couple of weeks, merchants, travelers and caravans have been violently assaulted on the road to [[Ojaveda]], people and beasts throats cut, goods plundered. As these attacks exclusively occur around the infamous crater, not far from the Irifon river, rumors have spread that Shindrok is back and haunting the place. As part of the [merchant OR thief OR guard] community, you hear about those rumors, feel the fear that shake most of the people. The guards have been forbidden to take [[Oja road|the road to Ojaveda]], most merchants , caravaners and furnishers refuse to work again along this trade route and the business is going downhill for the rogues, the pressure on the whole community grow as most goods start to be missing. As a trusted part of [chosen community] you are asked by one of its key figures to investigate the &amp;quot;Shindrok case&amp;quot; by the way of infiltration. You learn, via a rather unsavory character, that a group of bandits installed their quarter in the very crater. Only one way for you to know more: infiltrate their lair.&lt;br /&gt;
&lt;br /&gt;
==The Jade Cutthroats==&lt;br /&gt;
The bandits installed in the crater have a hierarchical society organized in 3 entities. The cutthroat group is made of 10 people and is the first the player will meet. Called Jade Cutthroats, they are common cutthroats, slightly more trained then usual ones. They are in charge of the illegal items crafting and trade.&lt;br /&gt;
{|{{Prettytable}}&lt;br /&gt;
 ! width=195 | Cutthroat &lt;br /&gt;
 ! width=130 | Role &lt;br /&gt;
 ! Description &lt;br /&gt;
 ! KA&#039;s&lt;br /&gt;
 ! Quest&lt;br /&gt;
&lt;br /&gt;
 |-&lt;br /&gt;
 | &#039;&#039;&#039;Acckin Theine&#039;&#039;&#039; [by Demagul]|| Cook || You see a male Jade Cutthroat in front of you named Ackkin Theine. A tall and thin Ylian, he stands at almost two meters. He is dressed in a surprisingly spotless grey cloak with a hood that is almost always down. He stands tall and proud, but he has a very casual, relaxed atmosphere around him with the strong smell of beer, wine and gobo oil. He usually has a fairly young and cheerful facial expression with narrow cheeks and salted black beard scruff. His hair is an oily black, with the occasional grey streak. || Complete || To do&lt;br /&gt;
 |-&lt;br /&gt;
 | &#039;&#039;&#039;Airy Aleage&#039;&#039;&#039; || Bar Maid || You see a female jade cutthroat named Airy Aleage. This jade cutthroat is of short, stocky stature. You can&#039;t tell if she is a tall [[Stonehammer]] or a short [[Ylian]]. Wearing dark clothes and having a hood nearly covering her eyes, Airy Aleage is hardly recognizable as a female. A [[Dakkru]] amulet is hanging from her neck. Despite the cleanliness of her clothing, Airy’s sleeves look like  they were often used instead of the rag she hold in her left hand, as if she would care to clean up the bar. A strong smell of cheap liquor surrounds her. She is gazing across the cave around the mess area. Her right hand is flipping around a dagger. If you look into her eyes, she puts up a vapid smile showing several scars crisscrossing her face. || Complete || To do&lt;br /&gt;
 |-&lt;br /&gt;
 | &#039;&#039;&#039;Darl Skeltor&#039;&#039;&#039; [by Roled]|| Cutthroat Leader || To do || To do || To do&lt;br /&gt;
 |-&lt;br /&gt;
 | &#039;&#039;&#039;Dral Skeltor&#039;&#039;&#039; [by Roled]|| Cutthroat Leader || To do || To do || To do&lt;br /&gt;
 |-&lt;br /&gt;
 | &#039;&#039;&#039;Draulius Vhargon&#039;&#039;&#039; [by Azeron]|| Door Guard || A strong looking man in dirty clothing stands watch, keeping his eyes stuck on the entrance and seldom looking away, being a guard of some sort. His hand rests idly on the hilt of his weapon, a bloodied steel falchion. He is mostly shrouded by his garments, including his face, where only cold eyes peer out from beneath the wrappings. His muscles are well-pronounced even beneath his outfit, and he&#039;s almost always drinking from a mug of beer in his hand || Complete || Complete&lt;br /&gt;
 |-&lt;br /&gt;
 | &#039;&#039;&#039;Gnaeon Scarmon&#039;&#039;&#039; [by Azeron]|| Trainer || A rugged looking man who seems to never stray from the training area, always hitting at a dummy or testing a weapon as if he never wants to be unoccupied. He carries a &amp;quot;laid-back&amp;quot; posture that he seems to force sometimes. A wide variety of weapons are sheathed on his person, including a dagger, a sword, a mace and a buckler which he seems used to carrying. He looks sweaty, possibly from strenuous combat training, and often passes a nervous hand through his hair. When conversing, Gnaeon speaks in a fast chopped voice, and plays in his left hand with a small metallic item that he turn in his fingers || Complete || To do&lt;br /&gt;
 |-&lt;br /&gt;
 | &#039;&#039;&#039;Samray Serkal&#039;&#039;&#039; [by Tuathanach]|| Door Guard || A ragged female stands before you, she appears on edge. She is slight of build and stands about 1.8m tall. Aging her is quite hard she looks to be in her forties. She is dressed in what looks were once fine clothes, but are well worn and soiled. Her armor was once fine quality leather, now is patched with poor ragged patches. Over the top she has a green hooded cloak which is badly stained. Round her neck is a silver chain. On her back you see an Ynnwn Short bow. Round her right thigh is her quiver. Tucked into her belt at her left hip is a dagger. She also has a small satchel which rests on her right hip. Despite all the leather and cloak you can tell that she is extremely thin, her fingers which are protruding from her gloves look almost skeletal. Beneath her hood you can see she is very pale with almost colourless skin. Her pale green eyes staring out, scanning what is going on, never quite resting or relaxing. Her hair is a greenish hue of silver from the tufts sticking out you can tell it is wavy. Like her eyes, she is restless. She is often muttering to herself when no one is near. She appears to take solace in her hip flask, which she clutches in her left hand, sipping from it occasionally&lt;br /&gt;
 || Complete || Complete &lt;br /&gt;
 |-&lt;br /&gt;
 | &#039;&#039;&#039;Rakr Achkin&#039;&#039;&#039; [by Ecthion Felagund]|| Storeman || Rakr is an older Ylian man, perhaps about 70 years of age. His long and narrow face is framed by neatly trimmed light grey hair, which is pulled past his ears in a tidy fashion and hangs to about mid-neck. Blue-grey eyes, with bushy  eyebrows the colour of his hair, peer out of a pair of steel-rimmed spectacles perched on the end his long and sharply pointed nose. He wears a plain white linen shirt with the cuffs rolled up to mid-forearm and the collar undone. The shirt is tucked neatly into his brown homespun pants, which are held up by a pair of leather suspenders. His boots, fairly new and rising to about mid-calf height, are tucked under his pant legs. In his left hand he usually holds a large piece of parchment with sums and lists scribbled all over it, which he frequently refers to and marks with a sharp Kikiri quill pen. His hands are clean, albeit often smudged with ink from the pen, and his fingernails are trimmed. His clean and well-groomed appearance may make him look a bit out of place amongst the rogue band. Despite his age, he seems to be a high-energy person. His eyes constantly dart to and fro, and his movements are quick and decisive. || To do || To do &lt;br /&gt;
 |-&lt;br /&gt;
 | &#039;&#039;&#039;Riell Denz&#039;&#039;&#039; [by Zunna]|| Brewer || From his 1m75 tall, Riell imposes a good-humored look and a mischievous grin which might give the feeling that he is always at ease. He speaks in a firm and loud tone and uses Hydlaan slang vocabulary which might be hard to understand for the non familiar. He wears cotton pants with suspenders on a short-sleeved shirt and a black felt hat that he wears slightly tilted on the left. This mature man is firmly planted in his pair of old leather ankle boots that he drags noisily on the floor. A thick falling light brown mustache completes the picture. Riell is robust; his muscles structure is of an energetic body, rather from the work he does then from martial exercise. There is apparently no weapon on his person. When he&#039;s working at the brewing station, Riell wears a long linen stained apron and felt gaiters.&lt;br /&gt;
 || Complete || Complete &lt;br /&gt;
 |-&lt;br /&gt;
 | &#039;&#039;&#039;Trilam Darkstar&#039;&#039;&#039; [by Azeron]|| Smith || A short but stout man who tirelessly works away at his smithy. His hands and face are smeared with grime, and the precision with which he uses his tools implies great skill. Despite the sweating hot conditions of the forge, he strikes the anvil vigorously. His outfit is worn and tattered from arduous work, and a long dirty beard protrudes from a wide slit at the bottom of his mask as if he has done nothing but work for a long time || Complete || Complete&lt;br /&gt;
 |}&lt;br /&gt;
&lt;br /&gt;
=Project Content: Locations=&lt;br /&gt;
&lt;br /&gt;
Each entity will have a dedicated location and each character a particular place in this location, defined toward his role in the community.&lt;br /&gt;
&lt;br /&gt;
==The Jade Cutthroats Cave==&lt;br /&gt;
The cutthroats are based in a cave inside the crater. They are organised in a society with their warehouse, living and dining area, bar, etc...  Each of these aspects will have to be imagined and furnished.&lt;br /&gt;
{| width=100% {{prettytable}}&lt;br /&gt;
 |&lt;br /&gt;
&#039;&#039;&#039;The Guard Post&#039;&#039;&#039;&lt;br /&gt;
 |-&lt;br /&gt;
 | To be defined&lt;br /&gt;
 |-&lt;br /&gt;
 |&lt;br /&gt;
&#039;&#039;&#039;Training Area and Armory&#039;&#039;&#039;&lt;br /&gt;
 |-&lt;br /&gt;
 | To be defined&lt;br /&gt;
 |-&lt;br /&gt;
 |&lt;br /&gt;
&#039;&#039;&#039;Warehouse&#039;&#039;&#039;&lt;br /&gt;
 |-&lt;br /&gt;
 | To be defined&lt;br /&gt;
 |-&lt;br /&gt;
 |&lt;br /&gt;
&#039;&#039;&#039;Smithing and Tanning Area&#039;&#039;&#039;&lt;br /&gt;
 |-&lt;br /&gt;
 | To be defined&lt;br /&gt;
 |-&lt;br /&gt;
 |&lt;br /&gt;
&#039;&#039;&#039;Brewing Area&#039;&#039;&#039;&lt;br /&gt;
 |-&lt;br /&gt;
 | To be defined&lt;br /&gt;
 |-&lt;br /&gt;
 |&lt;br /&gt;
&#039;&#039;&#039;Bar and Dining Area&#039;&#039;&#039;&lt;br /&gt;
 |-&lt;br /&gt;
 | To be defined&lt;br /&gt;
 |-&lt;br /&gt;
 |&lt;br /&gt;
&#039;&#039;&#039;Living Quarters&#039;&#039;&#039;&lt;br /&gt;
 |-&lt;br /&gt;
 | To be defined&lt;br /&gt;
 |-&lt;br /&gt;
 |&lt;br /&gt;
&#039;&#039;&#039;Office&#039;&#039;&#039;&lt;br /&gt;
 |-&lt;br /&gt;
 | To be defined&lt;br /&gt;
 |-&lt;br /&gt;
 |&lt;br /&gt;
&#039;&#039;&#039;Cutthroats Leaders Living Area&#039;&#039;&#039;&lt;br /&gt;
 |-&lt;br /&gt;
 | To be defined&lt;br /&gt;
 |}&lt;br /&gt;
&lt;br /&gt;
=Project Content: Items=&lt;br /&gt;
&lt;br /&gt;
The projects goal is to create a whole « rogue » universe with its characters, its particular locations and its specific items. Keeping in mind the resources of Planeshift and using elements already existing, the volunteers can create new content that will fit in the project.&lt;br /&gt;
&lt;br /&gt;
==The Jade Cutthroats Goods==&lt;br /&gt;
&lt;br /&gt;
As a rogue organization, the cutthroats participate to a general goal that is defined by their chief. Mostly, this low group of bandits is asked to steal or craft items that will serve them to provide goods, be it [[Cooking|cooking]] recipes, brews, weapons, etc.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Cooking Recipes&#039;&#039;&#039;&lt;br /&gt;
*Rat Stew&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Brews&#039;&#039;&#039;&lt;br /&gt;
*Rotgut&lt;br /&gt;
&lt;br /&gt;
[[Category:Yliakum]]&lt;br /&gt;
[[Category:Landscape]]&lt;br /&gt;
[[Category:Society]]&lt;br /&gt;
[[Category:Creature]]&lt;br /&gt;
[[Category:NPCClient Design]]&lt;/div&gt;</summary>
		<author><name>Tuathanach</name></author>
	</entry>
	<entry>
		<id>https://planeshift.top-ix.org//pswiki/index.php?title=Shindroks_Crater_Project&amp;diff=20428</id>
		<title>Shindroks Crater Project</title>
		<link rel="alternate" type="text/html" href="https://planeshift.top-ix.org//pswiki/index.php?title=Shindroks_Crater_Project&amp;diff=20428"/>
		<updated>2015-01-12T09:23:31Z</updated>

		<summary type="html">&lt;p&gt;Tuathanach: Spelling&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The Shindrok Crater Project is a community effort, leaded by Tuathanach (Associate Developer in the Rules Department) and Zunna (Game Master and Rules Department Prospect). The project is approved by the whole [http://www.planeshift.it/Join%20Us developers team] and its leader Talad. Its goal is to provide an entire dungeon universe to [http://www.planeshift.it/ PlaneShift], entirely designed by volunteer players.&lt;br /&gt;
[[Image:Entrance2.jpg|500px|thumb|Shindrok Crater]]&lt;br /&gt;
&lt;br /&gt;
=Project Organisation=&lt;br /&gt;
==How to participate ? ==&lt;br /&gt;
&lt;br /&gt;
If you want to participate to the Shindrok Project, you just have to contact Tuathanach or Zunna via Private Message on [http://www.hydlaaplaza.com/smf/index.php PlaneShift Forum] or on [[General FAQ#Chat|IRC]] at #ps-shindrok. The team will then fill you in the details toward your choices. &lt;br /&gt;
You can create a character and write their quest, design areas (see [[Shindroks Crater Project#Project Content : Locations | the Location section]] on this page), create and develop items and activities proper to the characters.&lt;br /&gt;
&lt;br /&gt;
If you have ideas or wish to add categories in this page, do not hesitate to contact us, we are open to any proposition. The team will update this page regularly along the project progresses.&lt;br /&gt;
&lt;br /&gt;
==How is it organised ? ==&lt;br /&gt;
&lt;br /&gt;
The Shindrok Crater Project (SCP) is at the first step of its development. For now, the team is creating a group of [[Creatures#Cutthroat|cutthroats]], in details. Here are the tasks the volunteers followed so far:&lt;br /&gt;
&lt;br /&gt;
===Step One===&lt;br /&gt;
 &lt;br /&gt;
&#039;&#039;&#039;Task 1&#039;&#039;&#039;&lt;br /&gt;
*Imagine a cutthroat character (look, sex, particularly, behavior, etc...).&lt;br /&gt;
*Decide of his role in his community (guard? trainer? smith? bartender? etc...)&lt;br /&gt;
*Choose a location for your character on the map provided&lt;br /&gt;
*Fill in the NPC Form provided (his description, his skills, etc...)&lt;br /&gt;
*Send your creation to Tuathanach and Zunna for validation.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Task 2&#039;&#039;&#039;&lt;br /&gt;
*When the character is validated, imagine his interaction with the players and write a small quest.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Task 3&#039;&#039;&#039;&lt;br /&gt;
*Script your quest. We are helping the volunteers at each steps of the quest creation.&lt;br /&gt;
&lt;br /&gt;
===Coming Soon===&lt;br /&gt;
*Design of the characters schedule (i.e. Cutthroat A. 6am Wake up and go to Bar Area / 8am Go to his working spot / etc.). The characters will interact in their daily schedule as a true society.&lt;br /&gt;
*Creation of items and or recipes to fit in the rogue « universe ».&lt;br /&gt;
*Description and design of the cutthroats cave&#039;s spaces (bar, guard post, training area, etc.)&lt;br /&gt;
*Dive deeper in the dungeon and meet another, more shadowy, group of bandits.&lt;br /&gt;
*Elaborate the boss.&lt;br /&gt;
&lt;br /&gt;
=Project Content : Characters=&lt;br /&gt;
&lt;br /&gt;
Background for the starter quests : &lt;br /&gt;
Dark rumors spread all over the cities : Shindrok the mad mage is back. Since a couple of weeks, merchants, travelers and caravans have been violently assaulted on the road to [[Ojaveda]], people and beasts throats cut, goods plundered. As these attacks exclusively occur around the infamous crater, not far from the Irifon river, rumors have spread that Shindrok is back and haunting the place. As part of the [merchant OR thief OR guard] community, you hear about those rumors, feel the fear that shake most of the people. The guards have been forbidden to take [[Oja road|the road to Ojaveda]], most merchants , caravaners and furnishers refuse to work again along this trade route and the business is going downhill for the rogues, the pressure on the whole community grow as most goods start to be missing. As a trusted part of [chosen community] you are asked by one of its key figures to investigate the &amp;quot;Shindrok case&amp;quot; by the way of infiltration. You learn, via a rather unsavory character, that a group of bandits installed their quarter in the very crater. Only one way for you to know more: infiltrate their lair.&lt;br /&gt;
&lt;br /&gt;
==The Jade Cutthroats==&lt;br /&gt;
The bandits installed in the crater have a hierarchical society and organized in 3 entities. The cutthroat group is made of 10 people and is the first the player will meet. Called Jade Cutthroats, they are common cutthroats, slightly more trained then usual ones. They are in charge of the illegal items crafting and trade.&lt;br /&gt;
{|{{Prettytable}}&lt;br /&gt;
 ! width=195 | Cutthroat &lt;br /&gt;
 ! width=130 | Role &lt;br /&gt;
 ! Description &lt;br /&gt;
 ! KA&#039;s&lt;br /&gt;
 ! Quest&lt;br /&gt;
&lt;br /&gt;
 |-&lt;br /&gt;
 | &#039;&#039;&#039;Acckin Theine&#039;&#039;&#039; || Cook || To do || To do || To do&lt;br /&gt;
 |-&lt;br /&gt;
 | &#039;&#039;&#039;Airy Aleage&#039;&#039;&#039; || Bar Maid || You see a female jade cutthroat named Airy Aleage. This jade cutthroat is of short, stocky stature. You can&#039;t tell if she is a tall [[Stonehammer]] or a short [[Ylian]]. Wearing dark clothes and having a hood nearly covering her eyes, Airy Aleage is hardly recognizable as a female. A [[Dakkru]] amulet is hanging from her neck. Despite the cleanliness of her clothing, Airy’s sleeves look like  they were often used instead of the rag she hold in her left hand, as if she would care to clean up the bar. A strong smell of cheap liquor surrounds her. She is gazing across the cave around the mess area. Her right hand is flipping around a dagger. If you look into her eyes, she puts up a vapid smile showing several scars crisscrossing her face. || Complete || To do&lt;br /&gt;
 |-&lt;br /&gt;
 | &#039;&#039;&#039;Darl Skeltor&#039;&#039;&#039; || Cutthroat Leader || To do || To do || To do&lt;br /&gt;
 |-&lt;br /&gt;
 | &#039;&#039;&#039;Dral Skeltor&#039;&#039;&#039; || Cutthroat Leader || To do || To do || To do&lt;br /&gt;
 |-&lt;br /&gt;
 | &#039;&#039;&#039;Draulius Vhargon&#039;&#039;&#039; || Door Guard || A strong looking man in dirty clothing stands watch, keeping his eyes stuck on the entrance and seldom looking away, being a guard of some sort. His hand rests idly on the hilt of his weapon, a bloodied steel falchion. He is mostly shrouded by his garments, including his face, where only cold eyes peer out from beneath the wrappings. His muscles are well-pronounced even beneath his outfit, and he&#039;s almost always drinking from a mug of beer in his hand || Complete || Complete&lt;br /&gt;
 |-&lt;br /&gt;
 | &#039;&#039;&#039;Gnaeon Scarmon&#039;&#039;&#039; || Trainer || A rugged looking man who seems to never stray from the training area, always hitting at a dummy or testing a weapon as if he never wants to be unoccupied. He carries a &amp;quot;laid-back&amp;quot; posture that he seems to force sometimes. A wide variety of weapons are sheathed on his person, including a dagger, a sword, a mace and a buckler which he seems used to carrying. He looks sweaty, possibly from strenuous combat training, and often passes a nervous hand through his hair. When conversing, Gnaeon speaks in a fast chopped voice, and plays in his left hand with a small metallic item that he turn in his fingers || Complete || To do&lt;br /&gt;
 |-&lt;br /&gt;
 | &#039;&#039;&#039;Kulor Therver [FREE]&#039;&#039;&#039; ||  ||  ||  ||&lt;br /&gt;
 |-&lt;br /&gt;
 | &#039;&#039;&#039;Rakr Achkin&#039;&#039;&#039; [by Ecthion Felagund] || Warehouse Accountant || To do || To do || To do &lt;br /&gt;
 |-&lt;br /&gt;
 | &#039;&#039;&#039;Riell Denz [FREE]&#039;&#039;&#039; ||  ||  ||  ||&lt;br /&gt;
 |-&lt;br /&gt;
 | &#039;&#039;&#039;Trilam Darkstar&#039;&#039;&#039; || Smith || A short but stout man who tirelessly works away at his smithy. His hands and face are smeared with grime, and the precision with which he uses his tools implies great skill. Despite the sweating hot conditions of the forge, he strikes the anvil vigorously. His outfit is worn and tattered from arduous work, and a long dirty beard protrudes from a wide slit at the bottom of his mask as if he has done nothing but work for a long time || Complete || Complete&lt;br /&gt;
 |}&lt;br /&gt;
&lt;br /&gt;
=Project Content: Locations=&lt;br /&gt;
&lt;br /&gt;
Each entity will have a dedicated location and each character a particular place in this location, defined toward his role in the community.&lt;br /&gt;
&lt;br /&gt;
==The Jade Cutthroats Cave==&lt;br /&gt;
The cutthroats are based in a cave inside the crater. They are organised in a society with their warehouse, living and dining area, bar, etc...  Each of these aspects will have to be imagined and furnished.&lt;br /&gt;
{| width=100% {{prettytable}}&lt;br /&gt;
 |&lt;br /&gt;
====The Guard Post====&lt;br /&gt;
 |-&lt;br /&gt;
 | To be defined&lt;br /&gt;
 |-&lt;br /&gt;
 |&lt;br /&gt;
====Training Area and Armory====&lt;br /&gt;
 |-&lt;br /&gt;
 | To be defined&lt;br /&gt;
 |-&lt;br /&gt;
 |&lt;br /&gt;
====Warehouse====&lt;br /&gt;
 |-&lt;br /&gt;
 | To be defined&lt;br /&gt;
 |-&lt;br /&gt;
 |&lt;br /&gt;
====Smithing and Tanning Area====&lt;br /&gt;
 |-&lt;br /&gt;
 | To be defined&lt;br /&gt;
 |-&lt;br /&gt;
 |&lt;br /&gt;
====Storage and Brewing Area====&lt;br /&gt;
 |-&lt;br /&gt;
 | To be defined&lt;br /&gt;
 |-&lt;br /&gt;
 |&lt;br /&gt;
====Bar and Dining Area====&lt;br /&gt;
 |-&lt;br /&gt;
 | To be defined&lt;br /&gt;
 |-&lt;br /&gt;
 |&lt;br /&gt;
====Living Quarters====&lt;br /&gt;
 |-&lt;br /&gt;
 | To be defined&lt;br /&gt;
 |-&lt;br /&gt;
 |&lt;br /&gt;
====Office====&lt;br /&gt;
 |-&lt;br /&gt;
 | To be defined&lt;br /&gt;
 |-&lt;br /&gt;
 |&lt;br /&gt;
====Cutthroats Leaders Living Area====&lt;br /&gt;
 |-&lt;br /&gt;
 | To be defined&lt;br /&gt;
 |}&lt;br /&gt;
&lt;br /&gt;
=Project Content: Items=&lt;br /&gt;
&lt;br /&gt;
The projects goal is to create a whole « rogue » universe with its characters, its particular locations and its specific items. Keeping in mind the resources of Planeshift and using elements already existing, the volunteers can create new content that will fit in the project.&lt;br /&gt;
&lt;br /&gt;
==The Jade Cutthroats Goods==&lt;br /&gt;
&lt;br /&gt;
As a rogue organization, the cutthroats participate to a general goal that is defined by their chief. Mostly, this low group of bandits is asked to steal or craft items that will serve them to provide goods, be it [[Cooking|cooking]] recipes, brews, weapons, etc.&lt;br /&gt;
&lt;br /&gt;
===Cooking Recipes===&lt;br /&gt;
*Rat Stew&lt;br /&gt;
*Rotgut&lt;br /&gt;
&lt;br /&gt;
[[Category:Yliakum]]&lt;br /&gt;
[[Category:Landscape]]&lt;br /&gt;
[[Category:Society]]&lt;br /&gt;
[[Category:Creatures]]&lt;br /&gt;
[[Category:NPCClient Design]]&lt;/div&gt;</summary>
		<author><name>Tuathanach</name></author>
	</entry>
	<entry>
		<id>https://planeshift.top-ix.org//pswiki/index.php?title=Shindroks_Crater_Project&amp;diff=20377</id>
		<title>Shindroks Crater Project</title>
		<link rel="alternate" type="text/html" href="https://planeshift.top-ix.org//pswiki/index.php?title=Shindroks_Crater_Project&amp;diff=20377"/>
		<updated>2015-01-10T17:04:44Z</updated>

		<summary type="html">&lt;p&gt;Tuathanach: Created page with &amp;quot; == Shindrok Cratere Project ==  The Shindrok Cratere Project is a community effort, leaded by Tuathanach (Associate Developper) and Zunna (Game Master and Prospect). The proj...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
== Shindrok Cratere Project ==&lt;br /&gt;
&lt;br /&gt;
The Shindrok Cratere Project is a community effort, leaded by Tuathanach (Associate Developper) and Zunna (Game Master and Prospect). The project is approved by the whole developpers team and its leader Talad. Its goal is to provide an entire dungeon universe to Planeshift, enterly designed by volunteer players.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== How to participate ? ==&lt;br /&gt;
 &lt;br /&gt;
&lt;br /&gt;
If you want to participate to the Shindrok Project, you just have to contact Tuathanach or Zunna via Private Message on Planshift Forum [insert link] or on IRC at #ps-shindrok. The team will then fill you in the details toward your choices. You can decide to create a character and write his quest, design areas (see Locations section) or create and developpe items and activities proper to the characters.&lt;br /&gt;
If you have ideas or wish to add categories in this page, don’t hesitate and contact us ! We are open to any proposition.&lt;/div&gt;</summary>
		<author><name>Tuathanach</name></author>
	</entry>
</feed>