<?xml version="1.0"?>
<feed xmlns="http://www.w3.org/2005/Atom" xml:lang="en">
	<id>https://planeshift.top-ix.org//pswiki/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Enderandrew</id>
	<title>PSwiki - User contributions [en]</title>
	<link rel="self" type="application/atom+xml" href="https://planeshift.top-ix.org//pswiki/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Enderandrew"/>
	<link rel="alternate" type="text/html" href="https://planeshift.top-ix.org//pswiki/index.php/Special:Contributions/Enderandrew"/>
	<updated>2026-04-07T14:36:13Z</updated>
	<subtitle>User contributions</subtitle>
	<generator>MediaWiki 1.43.1</generator>
	<entry>
		<id>https://planeshift.top-ix.org//pswiki/index.php?title=Derghir&amp;diff=5429</id>
		<title>Derghir</title>
		<link rel="alternate" type="text/html" href="https://planeshift.top-ix.org//pswiki/index.php?title=Derghir&amp;diff=5429"/>
		<updated>2009-03-23T14:56:27Z</updated>

		<summary type="html">&lt;p&gt;Enderandrew: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Creature&lt;br /&gt;
&lt;br /&gt;
|img=Derghir.jpg&lt;br /&gt;
&lt;br /&gt;
|imgdesc=Azarnith, a derghir living on the dome level&lt;br /&gt;
&lt;br /&gt;
|desc=Like the [[Kran]], they are based out of silicon as opposed to carbon.  Also like the Kran, their diet consists of sand and crystals.  Derghirs are small creatures with a relatively high intelligence. They are able to construct buildings from what looks like stone and crystal, they also appear to have a social order of some kind.  The Derghir also have their own complex language.  Some people claim to have learned this language, stating that they can communicate with the Derghir.  Other people say that the Derghir are a ravaging threat to the civilizations of Yliakum.&lt;br /&gt;
&lt;br /&gt;
|appearance=A short, humanoid creature with a thick rock-like exoskeleton. They have very large, powerful claws and the ability to withstand the [[Azure Sun|Crystal]]&#039;s radiation better than any other race.  They are usually coloured brown and/or grey.&lt;br /&gt;
&lt;br /&gt;
|strength=Their vulnerability has not been documented to this date, but it has been estimated that these creatures are hard to kill with conventional weapons due to their rocky exterior. Blunt weapons such as [[clubs]] and [[maces]] are thought to be more effective.&lt;br /&gt;
&lt;br /&gt;
|habitat=They have been observed through observatory telescopes as living on the Azure Sun itself. Recently however, small villages of derghir have been discovered in remote places on the Dome level.&lt;br /&gt;
&lt;br /&gt;
|add=&lt;br /&gt;
&lt;br /&gt;
|cat=Creature&lt;br /&gt;
&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Enderandrew</name></author>
	</entry>
	<entry>
		<id>https://planeshift.top-ix.org//pswiki/index.php?title=Derghir&amp;diff=5428</id>
		<title>Derghir</title>
		<link rel="alternate" type="text/html" href="https://planeshift.top-ix.org//pswiki/index.php?title=Derghir&amp;diff=5428"/>
		<updated>2009-03-23T06:11:47Z</updated>

		<summary type="html">&lt;p&gt;Enderandrew: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Creature&lt;br /&gt;
&lt;br /&gt;
|img=Derghir.jpg&lt;br /&gt;
&lt;br /&gt;
|imgdesc=Azarnith, a derghir living on the dome level&lt;br /&gt;
&lt;br /&gt;
|desc=Like the [[Kran]], they are based out of silicon as opposed to carbon.  Derghirs are small creatures with a relatively high intelligence. They are able to construct buildings from what looks like stone and crystal, they also appear to have a social order of some kind.  The Derghir also have their own complex language.  Some people claim to have learned this language, stating that they can communicate with the Derghir.  Other people say that the Derghir are a ravaging threat to the civilizations of Yliakum.&lt;br /&gt;
&lt;br /&gt;
|appearance=A short, humanoid creature with a thick rock-like exoskeleton. They have very large, powerful claws and the ability to withstand the [[Azure Sun|Crystal]]&#039;s radiation better than any other race.&lt;br /&gt;
&lt;br /&gt;
|strength=Their vulnerability has not been documented to this date, but it has been estimated that these creatures are hard to kill with conventional weapons due to their rocky exterior. Blunt weapons such as [[clubs]] and [[maces]] are thought to be more effective.&lt;br /&gt;
&lt;br /&gt;
|habitat=They have been observed through observatory telescopes as living on the Azure Sun itself. Recently however, small villages of derghir have been discovered in remote places on the Dome level.&lt;br /&gt;
&lt;br /&gt;
|add=&lt;br /&gt;
&lt;br /&gt;
|cat=Creature&lt;br /&gt;
&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Enderandrew</name></author>
	</entry>
	<entry>
		<id>https://planeshift.top-ix.org//pswiki/index.php?title=Consumers&amp;diff=5427</id>
		<title>Consumers</title>
		<link rel="alternate" type="text/html" href="https://planeshift.top-ix.org//pswiki/index.php?title=Consumers&amp;diff=5427"/>
		<updated>2009-03-23T06:09:02Z</updated>

		<summary type="html">&lt;p&gt;Enderandrew: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Creature&lt;br /&gt;
&lt;br /&gt;
|img=Consumer.jpg&lt;br /&gt;
&lt;br /&gt;
|imgdesc=A Consumer&lt;br /&gt;
&lt;br /&gt;
|desc=Consumers are rarely seen and little is known of them. Only in recent years have consumers been spotted in any numbers, and scientists speculate that they arrived via the great pits into which the dead are thrown. They will eat anything that fits into their large, round mouth, and some people claim that consumers have the ability to &amp;quot;upgrade&amp;quot; themselves from what they eat. For example, if they eat intelligent creatures, they will themselves become more intelligent.&lt;br /&gt;
&lt;br /&gt;
|appearance=A being with a large, slater-like body and a massive maw of needle-like teeth.  They are about 5 meters long.  It has four front claws, and a series of small legs.&lt;br /&gt;
&lt;br /&gt;
|strength=Consumers are aptly named as they have a constant, ravaging hunger and can eat and digest almost any known substance. It is rumoured that the only things consumers cannot digest are certain types of magical weapons and armour, although this information has never been confirmed. Although Consumers have no eyes, they possess the uncanny ability to find prey using some strange sensory organs unknown to the peoples of Yliakum.&lt;br /&gt;
&lt;br /&gt;
|habitat=Consumers are rare, but can be found in the wilds between [[Hydlaa]] and the [[Bronze Doors]]. Some have been spotted near the road between Hydlaa and [[Ojaveda]] as well.  As they are light-sensitive, they often prefer spots where they can hide in shade and shadow.&lt;br /&gt;
&lt;br /&gt;
|add=&lt;br /&gt;
&lt;br /&gt;
|cat=Creature&lt;br /&gt;
&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Enderandrew</name></author>
	</entry>
	<entry>
		<id>https://planeshift.top-ix.org//pswiki/index.php?title=Lands_End&amp;diff=5426</id>
		<title>Lands End</title>
		<link rel="alternate" type="text/html" href="https://planeshift.top-ix.org//pswiki/index.php?title=Lands_End&amp;diff=5426"/>
		<updated>2009-03-23T06:02:06Z</updated>

		<summary type="html">&lt;p&gt;Enderandrew: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Much as the first level of [[Yliakum]] is known as The [[Dome]], the second level is as [[The Barn]], the third level as [[Far Ground]], the fourth level as [[Stronghold]], the fifth level is known as &#039;&#039;&#039;Land&#039;s End&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
[[Category:Geography]]&lt;/div&gt;</summary>
		<author><name>Enderandrew</name></author>
	</entry>
	<entry>
		<id>https://planeshift.top-ix.org//pswiki/index.php?title=Stronghold&amp;diff=5425</id>
		<title>Stronghold</title>
		<link rel="alternate" type="text/html" href="https://planeshift.top-ix.org//pswiki/index.php?title=Stronghold&amp;diff=5425"/>
		<updated>2009-03-23T06:00:50Z</updated>

		<summary type="html">&lt;p&gt;Enderandrew: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Much as the first level of [[Yliakum]] is known as The [[Dome]], the second level is known as [[The Barn]], the third level is known as [[Far Ground]], and the fourth level is known as &#039;&#039;&#039;Stronghold&#039;&#039;&#039;.  Below it lies the [[Lands End]] on the fifth level.&lt;br /&gt;
&lt;br /&gt;
[[Category:Geography]]&lt;/div&gt;</summary>
		<author><name>Enderandrew</name></author>
	</entry>
	<entry>
		<id>https://planeshift.top-ix.org//pswiki/index.php?title=Far_ground&amp;diff=5424</id>
		<title>Far ground</title>
		<link rel="alternate" type="text/html" href="https://planeshift.top-ix.org//pswiki/index.php?title=Far_ground&amp;diff=5424"/>
		<updated>2009-03-23T05:59:27Z</updated>

		<summary type="html">&lt;p&gt;Enderandrew: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Much as the first level of [[Yliakum]] is known as The [[Dome]], and the second level is known as [[The Barn]], the third level is known as &#039;&#039;&#039;Far Ground&#039;&#039;&#039;.  Below it lies the [[Stronghold]] on the fourth level.&lt;br /&gt;
&lt;br /&gt;
[[Category:Geography]]&lt;/div&gt;</summary>
		<author><name>Enderandrew</name></author>
	</entry>
	<entry>
		<id>https://planeshift.top-ix.org//pswiki/index.php?title=Clacker&amp;diff=5423</id>
		<title>Clacker</title>
		<link rel="alternate" type="text/html" href="https://planeshift.top-ix.org//pswiki/index.php?title=Clacker&amp;diff=5423"/>
		<updated>2009-03-23T05:57:17Z</updated>

		<summary type="html">&lt;p&gt;Enderandrew: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Creature&lt;br /&gt;
&lt;br /&gt;
|img=Clacker.jpg&lt;br /&gt;
&lt;br /&gt;
|imgdesc=A small clacker&lt;br /&gt;
&lt;br /&gt;
|desc=Clackers are very closely related to crabs, having a hard exoskeleton, which gives them protection and makes them very robust.  Their two front limbs are tipped with razor-sharp blades, which can be used to inflict serious damage on anyone who comes within range, but they are generally harmless if you keep your distance.  They are named for the sound they produce with their legs.  Clacker legs have been at times fashioned into crude tools, and their meat is considered edible, though an &#039;acquired taste&#039;.  They are one of the few omnivorous insects.&lt;br /&gt;
&lt;br /&gt;
|appearance=An insect-like creature resembling an over-sized hermit crab. &lt;br /&gt;
&lt;br /&gt;
|strength=Fairly stupid and not a serious threat to the experienced. &lt;br /&gt;
&lt;br /&gt;
|habitat=The arena has a fairly large population of these, but mainy can be found in the [[Hydlaa Sewers|sewers]] and dungeons throughout Yliakum.  Clackers are sometimes hunted for their meat, which is used to prepare many flavourful dishes.&lt;br /&gt;
&lt;br /&gt;
|add=&lt;br /&gt;
&lt;br /&gt;
|cat=Creature&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Subspecies===&lt;br /&gt;
&lt;br /&gt;
====Jade clacker====&lt;br /&gt;
{{Creature&lt;br /&gt;
&lt;br /&gt;
|img=jade_clacker.jpg&lt;br /&gt;
&lt;br /&gt;
|imgdesc=Please submit a picture.&lt;br /&gt;
&lt;br /&gt;
|desc=Unlike common Clackers, Thunderclackers are a brilliant, deep green shade.  Because of their coloring, they often blend in with grass and flora, and are rarely seen.&lt;br /&gt;
&lt;br /&gt;
|appearance=Physically, they look just like Clackers, save for their green colouring.&lt;br /&gt;
&lt;br /&gt;
|strength=&lt;br /&gt;
&lt;br /&gt;
|habitat=Jade clackers are the rarest of clackers.  It is not well known where they live.&lt;br /&gt;
&lt;br /&gt;
|add=&lt;br /&gt;
&lt;br /&gt;
|cat=Creature&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
====Thunderclacker====&lt;br /&gt;
{{Creature&lt;br /&gt;
&lt;br /&gt;
|img=thunderclacker.jpg&lt;br /&gt;
&lt;br /&gt;
|imgdesc=A Thunderclacker&lt;br /&gt;
&lt;br /&gt;
|desc=Unlike common Clackers, Thunderclackers are blue in colour.  They also make a great deal more noise, hence the name: thunderclackers.&lt;br /&gt;
&lt;br /&gt;
|appearance=Physically, they look just like Clackers, save for their their royal blue and silvery grey colouring.&lt;br /&gt;
&lt;br /&gt;
|strength=&lt;br /&gt;
&lt;br /&gt;
|habitat=Thunderclackers are found mostly in the wilds, and are quite uncommon near towns.&lt;br /&gt;
&lt;br /&gt;
|add=&lt;br /&gt;
&lt;br /&gt;
|cat=Creature&lt;br /&gt;
&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Enderandrew</name></author>
	</entry>
	<entry>
		<id>https://planeshift.top-ix.org//pswiki/index.php?title=Carkarass&amp;diff=5422</id>
		<title>Carkarass</title>
		<link rel="alternate" type="text/html" href="https://planeshift.top-ix.org//pswiki/index.php?title=Carkarass&amp;diff=5422"/>
		<updated>2009-03-23T05:54:02Z</updated>

		<summary type="html">&lt;p&gt;Enderandrew: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Creature&lt;br /&gt;
&lt;br /&gt;
|img=CommonCarkarass.jpg&lt;br /&gt;
&lt;br /&gt;
|imgdesc=A Carkarass flying around.&lt;br /&gt;
&lt;br /&gt;
|desc=Carkarasses are one of the only type of flying creatures, along with Pterosaurs and Megarases.  They are seldom seen in the world of the living, but many people coming back from the [[Death Realm]] claim to have seen some flying around. Not much is known about them; scientists know only that they live in the Death Realm and that they are reptiles capable of hovering, gliding and low flight.  Coming across one is seen as a bad omen.&lt;br /&gt;
&lt;br /&gt;
|appearance=A feathered, flying creature with two tails.  Their height can very from 1m to 2m.&lt;br /&gt;
&lt;br /&gt;
|strength=Not a hindrance to any experienced adventurer, but amateurs should beware.&lt;br /&gt;
&lt;br /&gt;
|habitat=They are occasionally seen roaming around the Death Realm.&lt;br /&gt;
&lt;br /&gt;
|add=&lt;br /&gt;
&lt;br /&gt;
|cat=Creature&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Subspecies===&lt;br /&gt;
&lt;br /&gt;
====Poison Carkarass====&lt;br /&gt;
{{Creature&lt;br /&gt;
&lt;br /&gt;
|img=Poison_Carkarass.jpg&lt;br /&gt;
&lt;br /&gt;
|imgdesc=A Poison Carkarass&lt;br /&gt;
&lt;br /&gt;
|desc=&lt;br /&gt;
&lt;br /&gt;
|appearance=A Poison Carkarass resembles the normal [[Carkarass]]. Most people cannot distinguish one from the other.&lt;br /&gt;
&lt;br /&gt;
|strength=Poison Carkarasses are far stronger then normal Carkarasses, so beware when engaging them in combat.&lt;br /&gt;
&lt;br /&gt;
|habitat=Just like normal Carkarasses, the Poison Carkarasses live in the [[Death Realm]].&lt;br /&gt;
&lt;br /&gt;
|add=&lt;br /&gt;
&lt;br /&gt;
|cat=Creature&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
====Fire Carkarass====&lt;br /&gt;
{{Creature&lt;br /&gt;
&lt;br /&gt;
|img=fire_carkarass.jpg&lt;br /&gt;
&lt;br /&gt;
|imgdesc=A Fire Carkarass in the Death Realm&lt;br /&gt;
&lt;br /&gt;
|desc=&lt;br /&gt;
&lt;br /&gt;
|appearance=Fire Carkarasses are identical in most respects to other [[Carkarass]]es, but are easily distinguished by their fiery colour.&lt;br /&gt;
&lt;br /&gt;
|strength=Fire Carkarasses are as strong as Poison Carkarasses.&lt;br /&gt;
&lt;br /&gt;
|habitat=As do all other species of Carkarasses, the Fire Carkarass lives in the [[Death Realm]].&lt;br /&gt;
&lt;br /&gt;
|add=&lt;br /&gt;
&lt;br /&gt;
|cat=Creature&lt;br /&gt;
&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Enderandrew</name></author>
	</entry>
	<entry>
		<id>https://planeshift.top-ix.org//pswiki/index.php?title=Far_ground&amp;diff=5421</id>
		<title>Far ground</title>
		<link rel="alternate" type="text/html" href="https://planeshift.top-ix.org//pswiki/index.php?title=Far_ground&amp;diff=5421"/>
		<updated>2009-03-23T05:51:05Z</updated>

		<summary type="html">&lt;p&gt;Enderandrew: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Much as the first level of [[Yliakum]] is known as The [[Dome]], and the second level is known as [[The Barn]], the third level is known as &#039;&#039;&#039;Far Ground&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
[[Category:Geography]]&lt;/div&gt;</summary>
		<author><name>Enderandrew</name></author>
	</entry>
	<entry>
		<id>https://planeshift.top-ix.org//pswiki/index.php?title=The_barn&amp;diff=5420</id>
		<title>The barn</title>
		<link rel="alternate" type="text/html" href="https://planeshift.top-ix.org//pswiki/index.php?title=The_barn&amp;diff=5420"/>
		<updated>2009-03-23T05:50:42Z</updated>

		<summary type="html">&lt;p&gt;Enderandrew: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Much as the first level of [[Yliakum]] is known as The [[Dome]], the second level is known as &#039;&#039;&#039;The Barn&#039;&#039;&#039;, presumably because it is one of the two main levels that support serious agricultural development and provide food for the other levels.  Below it lies [[Far Ground]], the third level.&lt;br /&gt;
&lt;br /&gt;
[[Category:Geography]]&lt;/div&gt;</summary>
		<author><name>Enderandrew</name></author>
	</entry>
	<entry>
		<id>https://planeshift.top-ix.org//pswiki/index.php?title=The_Dome&amp;diff=5419</id>
		<title>The Dome</title>
		<link rel="alternate" type="text/html" href="https://planeshift.top-ix.org//pswiki/index.php?title=The_Dome&amp;diff=5419"/>
		<updated>2009-03-23T05:50:07Z</updated>

		<summary type="html">&lt;p&gt;Enderandrew: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:Jayose-map.jpg|thumb|300px|A painted map of the first level as found at Jayose&#039;s]]&lt;br /&gt;
The &#039;&#039;&#039;First Level&#039;&#039;&#039; commonly referred to as &#039;&#039;&#039;The Dome&#039;&#039;&#039;, is the topmost plateau in [[Yliakum]].  Below it lies [[The Barn]] on the second level, and [[Far Ground]] on the third level.&lt;br /&gt;
&lt;br /&gt;
==Geography==&lt;br /&gt;
The Dome is the largest of all levels, and the most brightly lit, since it is the closest to the [[Azure Sun|Crystal]]. It lies above the point where the stalactite connects to its cave&#039;s ceiling, and is connected to the [[Stone Labyrinths]] around it through the [[Bronze Doors]]. Because of this, it is also the only level where mining is allowed.&lt;br /&gt;
&lt;br /&gt;
There are several major cities, such as [[Hydlaa]], [[Ojaveda]] and [[Gugrontid]], many smaller villages, and the temples of [[Laanx]] and [[Talad]].&lt;br /&gt;
&lt;br /&gt;
==Government==&lt;br /&gt;
The [[Octarchs|Octarch]] of the First Level is [[Iragdun Salikarios]], who is aided by twenty [[vigesimi]], among them [[Amidison Stronghand]] in Hydlaa city, Datal Allavium in the [[Winch]] district.&lt;br /&gt;
&lt;br /&gt;
[[Category:Geography]]&lt;/div&gt;</summary>
		<author><name>Enderandrew</name></author>
	</entry>
	<entry>
		<id>https://planeshift.top-ix.org//pswiki/index.php?title=Far_ground&amp;diff=5418</id>
		<title>Far ground</title>
		<link rel="alternate" type="text/html" href="https://planeshift.top-ix.org//pswiki/index.php?title=Far_ground&amp;diff=5418"/>
		<updated>2009-03-23T05:49:22Z</updated>

		<summary type="html">&lt;p&gt;Enderandrew: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Much as the first level of [[Yliakum]] is known as The [[Dome]], and the second level is known as [[The Barn]], the third level is known as Far Ground.&lt;br /&gt;
&lt;br /&gt;
[[Category:Geography]]&lt;/div&gt;</summary>
		<author><name>Enderandrew</name></author>
	</entry>
	<entry>
		<id>https://planeshift.top-ix.org//pswiki/index.php?title=Barn_Bouncetail&amp;diff=5417</id>
		<title>Barn Bouncetail</title>
		<link rel="alternate" type="text/html" href="https://planeshift.top-ix.org//pswiki/index.php?title=Barn_Bouncetail&amp;diff=5417"/>
		<updated>2009-03-23T05:47:43Z</updated>

		<summary type="html">&lt;p&gt;Enderandrew: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Creature&lt;br /&gt;
&lt;br /&gt;
|img=barn_bouncetail.jpg&lt;br /&gt;
&lt;br /&gt;
|imgdesc=Please submit a picture&lt;br /&gt;
&lt;br /&gt;
|desc=Barn Bouncetails are insects, so named because it jumps on its hind legs while using its tail for control.  Although not rare, they are not very common either. Barn Bouncetails originally come from [[The Barn]], the second level, and just like many other insects, they eat plants.  However, they seem to like certain kinds of rare flowers in particular, which makes them very much disliked in the gardeners&#039; community.  Luckily for gardeners, Barn Bouncetails flee from the odour of consumer pheromones (consumers being one of their natural enemies).&lt;br /&gt;
&lt;br /&gt;
They are said to have a cousin on the third level known as Far Ground Bouncetail that is dark red in colour.&lt;br /&gt;
&lt;br /&gt;
|appearance=A green insect-like creature that is half a centimeter in length.&lt;br /&gt;
&lt;br /&gt;
|strength=Fairly stupid and not a serious threat to the experienced. &lt;br /&gt;
&lt;br /&gt;
|habitat=They are often found around plants and flowers.&lt;br /&gt;
&lt;br /&gt;
|add=&lt;br /&gt;
&lt;br /&gt;
|cat=Creature&lt;br /&gt;
&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Enderandrew</name></author>
	</entry>
	<entry>
		<id>https://planeshift.top-ix.org//pswiki/index.php?title=The_barn&amp;diff=5416</id>
		<title>The barn</title>
		<link rel="alternate" type="text/html" href="https://planeshift.top-ix.org//pswiki/index.php?title=The_barn&amp;diff=5416"/>
		<updated>2009-03-23T05:43:11Z</updated>

		<summary type="html">&lt;p&gt;Enderandrew: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Much as the first level of [[Yliakum]] is known as The [[Dome]], the second level is known as The Barn, presumably because it is one of the two main levels that support serious agricultural development and provide food for the other levels.&lt;br /&gt;
&lt;br /&gt;
[[Category:Geography]]&lt;/div&gt;</summary>
		<author><name>Enderandrew</name></author>
	</entry>
	<entry>
		<id>https://planeshift.top-ix.org//pswiki/index.php?title=The_barn&amp;diff=5415</id>
		<title>The barn</title>
		<link rel="alternate" type="text/html" href="https://planeshift.top-ix.org//pswiki/index.php?title=The_barn&amp;diff=5415"/>
		<updated>2009-03-23T05:42:20Z</updated>

		<summary type="html">&lt;p&gt;Enderandrew: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Much as the first level of [[Yliakum]] is known as The [[Dome]], the second level is known as The Barn.&lt;br /&gt;
&lt;br /&gt;
[[Category:Geography]]&lt;/div&gt;</summary>
		<author><name>Enderandrew</name></author>
	</entry>
	<entry>
		<id>https://planeshift.top-ix.org//pswiki/index.php?title=Biorlitrosans&amp;diff=5414</id>
		<title>Biorlitrosans</title>
		<link rel="alternate" type="text/html" href="https://planeshift.top-ix.org//pswiki/index.php?title=Biorlitrosans&amp;diff=5414"/>
		<updated>2009-03-23T05:39:35Z</updated>

		<summary type="html">&lt;p&gt;Enderandrew: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Creature&lt;br /&gt;
&lt;br /&gt;
|img=biorlitrosans.jpg&lt;br /&gt;
&lt;br /&gt;
|imgdesc=Please submit a picture&lt;br /&gt;
&lt;br /&gt;
|desc=A semi-intelligent, quadrupedal mammal.  It uses limited native speech.  It is herbivorous, and thusly eats grass and grains.  It can manipulate tools using tusks and a thick, forked, prehensile tongue.&lt;br /&gt;
&lt;br /&gt;
|appearance=All grey, and about 1.5m high at the shoulder.&lt;br /&gt;
&lt;br /&gt;
|strength=Unknown&lt;br /&gt;
&lt;br /&gt;
|habitat=Biorlitrosans live in burrows or simple huts on all six levels, but forage in grasslands.&lt;br /&gt;
&lt;br /&gt;
|add=&lt;br /&gt;
&lt;br /&gt;
|cat=Creature&lt;br /&gt;
&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Enderandrew</name></author>
	</entry>
	<entry>
		<id>https://planeshift.top-ix.org//pswiki/index.php?title=Lexicon_of_PlaneShift_Words&amp;diff=5413</id>
		<title>Lexicon of PlaneShift Words</title>
		<link rel="alternate" type="text/html" href="https://planeshift.top-ix.org//pswiki/index.php?title=Lexicon_of_PlaneShift_Words&amp;diff=5413"/>
		<updated>2009-03-23T05:36:48Z</updated>

		<summary type="html">&lt;p&gt;Enderandrew: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;background:#F5DEB3;&amp;quot; | This page will contain a official list of words specific to the land of Yliakum along with their definitions. Please send me something in My Talk if you wish for me to add or modify something. For [[Creatures]] of Yliakum please see the appropriate page. &amp;lt;br&amp;gt;[[User:Venae Rell|Venae Rell]] 17:38, 19 August 2007 (EDT)&lt;br /&gt;
&lt;br /&gt;
| [[image:lexicon.jpg]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;p&amp;gt;&lt;br /&gt;
==Lexicon==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[Yliakum Calendar#Azhord|Azhord]]&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
The sixth month of the [[Yliakum]] calendar.  It brings the Visions of the historic Seers to light as all People look to their past for guidance in their future.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[Azure Sun]]&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
The Crystal that brings light to Yliakum is an enormous raw stone of purest transparency and analogous to the sapphire that hangs from the roof of the stalactite&#039;s internal cave.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[Bronze Doors]]&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Secured and guarded passages to the Stone Labyrinths. The nearest set of Bronze Doors to Hydlaa are the Eagle Bronze Doors.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[Burial Wells]]&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Holes in the ground in which dead bodies are dropped.  No one is certain what happens to the bodies afterward.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[Yliakum Calendar#Byari|Byari]]&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
The second month of the Yliakum calendar.  The time of festivals and rejoicing as the many Peoples celebrate Ierefal, or The Coming.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[Trias|Circle]]&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Circles are a currency currency of Yliakum, equal to 250 Trias.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[Council of Ways]]&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Organization of skilled magic practitioners (anyone know more?)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[Dakkru]]&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Ruler of the Death Realm.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[Death Realm]]&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Destination for the strong-willed after death, a realm from which it is possible to return to the world of the living, provided one does not become hopelessly lost. In Steel Blue the Death Realm is very small, but it will be expanded later.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[Dome]]&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
The first (top-most) level of Yliakum is known as The Dome.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[Yliakum Calendar#Dwanden|Dwanden]]&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
The eighth month of the Yliakum calendar.  Dwanden is marked by the annual formation of hoarfrost on the lower levels of Yliakum.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[External Circle]]&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
The 160 Vigesimi who serve the Octarchs.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[Gemma]]&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Title for a Kran, equivalent to Madam or Sir.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[Gugrontid]]&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Gugrontid is the name of the home town of the Kran race. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[Trias|Hexa]]&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Hexa are a currency currency of Yliakum, equal to 10 Trias.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[Hoka pont|h&#039;oka pont]]&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
The h&#039;oka pont is a three-stringed musical instrument that is popular with the [[Enkidukai]].&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[Hydlaa]]&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
The main city of Yliakum, named for Talad&#039;s most powerful glyph, the one used in the creation of the [[Kran]]. That act also caused the disfigurement of Laanx.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[Ierefal]]&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
The time of festivals to celebrate and recognize the time when races began to appear in Yliakum.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[Inner Circle]]&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
The eight Octarchs.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[Kra]]&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Pronoun for a Kran, equivalent to &#039;he&#039; or &#039;she.&#039; Kras is used to indicate possessive, as with hers/his.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[Yliakum Calendar#Kravaan|Kravaan]]&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
The fourth month of the Yliakum calendar.  Kravaan is the peak of the year, with enhanced plant growth throughout.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[Laanx]]&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Laanx is one of [[PlaneShift]]&#039;s Gods. He is sometimes called the Masquerade God, or the Masked God. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[Lumium]]&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Lumium is a valuable mineral that is plentiful around the [[Kran]] town of Gugrontid. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[Yliakum Calendar#Novari|Novari]]&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
The ninth month of the Yliakum calendar.  The cold month of Novari brings frigid temperatures in the beginning, but a slight warming trend late in the month.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[Trias|Octa]]&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Octa are a currency of Yliakum, equal to 50 Trias.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[Octarchs]]&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Octarchs are eight rulers who compromise the Inner Circle.  Each is responsible for one level of Yliakum.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[Ojaveda]]&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Ojaveda is the home city of the [[Enkidukai]] race within Yliakum.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[Orichalc]]&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
A metal that does not deteriorate whatsoever.  &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[Yliakum Calendar#Quintahl|Quintahl]]&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
The fifth month of the Yliakum calendar.  It represents of the winding down of the crops&#039; growth and festival planning.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[Stone Labyrinths]]&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
A series of artificial and natural caves beyond the Bronze Doors.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[Talad]]&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Talad is one of the Gods in PlaneShift.  The [[Iron Temple]] in Hydlaa is dedicated to Talad. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[Yliakum Calendar#Tremen|Tremen]]&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
The third month of the Yliakum calendar.  Tremen symbolizes the transition to watchfulness and personal growth.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[Trias]]&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Trias are the currency of Yliakum.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[Ultic]]&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
A broad tent, often used as a home in [[Ojaveda]].&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[Yliakum Calendar#Unodin|Unodin]]&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
The first month of the Yliakum calendar.  This month epitomizes the beginnings of life and represents the will needed to persevere.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[Vigesimi]]&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Vigesimi are civil servants who oversee the law and civil order.  They answer directly to the Octarchs, and together they compose the External Circle.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[Vodùl]]&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Vodùl is one of the Gods in PlaneShift.  Vodùl is an ancient and powerful God, known as the God of Future Events.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[Yliakum Calendar#Ylaaren|Ylaaren]]&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
The seventh month of the Yliakum calendar.  Ylaaren is the end of Harvest and the time when Yliakum turns a bit cooler.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[Yliakum Calendar#Yndoli|Yndoli]]&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
The tenth and final month of the Yliakum calendar.  It signals the end of the cold season and the general warming of the climate in the cone.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[Zither]]&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
A [[Lemur]] instrument that they play with their hands.&lt;br /&gt;
&lt;br /&gt;
[[Category:Docs]]&lt;/div&gt;</summary>
		<author><name>Enderandrew</name></author>
	</entry>
	<entry>
		<id>https://planeshift.top-ix.org//pswiki/index.php?title=Zither&amp;diff=5412</id>
		<title>Zither</title>
		<link rel="alternate" type="text/html" href="https://planeshift.top-ix.org//pswiki/index.php?title=Zither&amp;diff=5412"/>
		<updated>2009-03-23T05:35:09Z</updated>

		<summary type="html">&lt;p&gt;Enderandrew: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;A [[Lemur]] instrument that they play with their hands.&lt;/div&gt;</summary>
		<author><name>Enderandrew</name></author>
	</entry>
	<entry>
		<id>https://planeshift.top-ix.org//pswiki/index.php?title=Lexicon_of_PlaneShift_Words&amp;diff=5411</id>
		<title>Lexicon of PlaneShift Words</title>
		<link rel="alternate" type="text/html" href="https://planeshift.top-ix.org//pswiki/index.php?title=Lexicon_of_PlaneShift_Words&amp;diff=5411"/>
		<updated>2009-03-23T05:34:50Z</updated>

		<summary type="html">&lt;p&gt;Enderandrew: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;background:#F5DEB3;&amp;quot; | This page will contain a official list of words specific to the land of Yliakum along with their definitions. Please send me something in My Talk if you wish for me to add or modify something. For [[Creatures]] of Yliakum please see the appropriate page. &amp;lt;br&amp;gt;[[User:Venae Rell|Venae Rell]] 17:38, 19 August 2007 (EDT)&lt;br /&gt;
&lt;br /&gt;
| [[image:lexicon.jpg]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;p&amp;gt;&lt;br /&gt;
==Lexicon==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[Yliakum Calendar#Azhord|Azhord]]&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
The sixth month of the [[Yliakum]] calendar.  It brings the Visions of the historic Seers to light as all People look to their past for guidance in their future.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[Azure Sun]]&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
The Crystal that brings light to Yliakum is an enormous raw stone of purest transparency and analogous to the sapphire that hangs from the roof of the stalactite&#039;s internal cave.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[Bronze Doors]]&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Secured and guarded passages to the Stone Labyrinths. The nearest set of Bronze Doors to Hydlaa are the Eagle Bronze Doors.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[Burial Wells]]&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Holes in the ground in which dead bodies are dropped.  No one is certain what happens to the bodies afterward.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[Yliakum Calendar#Byari|Byari]]&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
The second month of the Yliakum calendar.  The time of festivals and rejoicing as the many Peoples celebrate Ierefal, or The Coming.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[Trias|Circle]]&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Circles are a currency currency of Yliakum, equal to 250 Trias.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[Council of Ways]]&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Organization of skilled magic practitioners (anyone know more?)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[Dakkru]]&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Ruler of the Death Realm.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[Death Realm]]&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Destination for the strong-willed after death, a realm from which it is possible to return to the world of the living, provided one does not become hopelessly lost. In Steel Blue the Death Realm is very small, but it will be expanded later.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[Dome]]&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
The first (top-most) level of Yliakum is known as The Dome.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[Yliakum Calendar#Dwanden|Dwanden]]&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
The eighth month of the Yliakum calendar.  Dwanden is marked by the annual formation of hoarfrost on the lower levels of Yliakum.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[External Circle]]&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
The 160 Vigesimi who serve the Octarchs.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[Gemma]]&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Title for a Kran, equivalent to Madam or Sir.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[Gugrontid]]&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Gugrontid is the name of the home town of the Kran race. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[Trias|Hexa]]&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Hexa are a currency currency of Yliakum, equal to 10 Trias.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[Hoka pont|h&#039;oka pont]]&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
The h&#039;oka pont is a three-stringed musical instrument that is popular with the [[Enkidukai]].&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[Hydlaa]]&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
The main city of Yliakum, named for Talad&#039;s most powerful glyph, the one used in the creation of the [[Kran]]. That act also caused the disfigurement of Laanx.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[Ierefal]]&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
The time of festivals to celebrate and recognize the time when races began to appear in Yliakum.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[Inner Circle]]&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
The eight Octarchs.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[Kra]]&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Pronoun for a Kran, equivalent to &#039;he&#039; or &#039;she.&#039; Kras is used to indicate possessive, as with hers/his.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[Yliakum Calendar#Kravaan|Kravaan]]&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
The fourth month of the Yliakum calendar.  Kravaan is the peak of the year, with enhanced plant growth throughout.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[Laanx]]&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Laanx is one of [[PlaneShift]]&#039;s Gods. He is sometimes called the Masquerade God, or the Masked God. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[Lumium]]&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Lumium is a valuable mineral that is plentiful around the [[Kran]] town of Gugrontid. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[Yliakum Calendar#Novari|Novari]]&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
The ninth month of the Yliakum calendar.  The cold month of Novari brings frigid temperatures in the beginning, but a slight warming trend late in the month.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[Trias|Octa]]&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Octa are a currency of Yliakum, equal to 50 Trias.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[Octarchs]]&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Octarchs are eight rulers who compromise the Inner Circle.  Each is responsible for one level of Yliakum.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[Ojaveda]]&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Ojaveda is the home city of the [[Enkidukai]] race within Yliakum.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[Orichalc]]&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
A metal that does not deteriorate whatsoever.  &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[Yliakum Calendar#Quintahl|Quintahl]]&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
The fifth month of the Yliakum calendar.  It represents of the winding down of the crops&#039; growth and festival planning.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[Stone Labyrinths]]&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
A series of artificial and natural caves beyond the Bronze Doors.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[Talad]]&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Talad is one of the Gods in PlaneShift.  The [[Iron Temple]] in Hydlaa is dedicated to Talad. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[Yliakum Calendar#Tremen|Tremen]]&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
The third month of the Yliakum calendar.  Tremen symbolizes the transition to watchfulness and personal growth.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[Trias]]&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Trias are the currency of Yliakum.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[Ultic]]&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
A broad tent, often used as a home in [[Ojaveda]].&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[Yliakum Calendar#Unodin|Unodin]]&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
The first month of the Yliakum calendar.  This month epitomizes the beginnings of life and represents the will needed to persevere.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[Vigesimi]]&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Vigesimi are civil servants who oversee the law and civil order.  They answer directly to the Octarchs, and together they compose the External Circle.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[Vodùl]]&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Vodùl is one of the Gods in PlaneShift.  Vodùl is an ancient and powerful God, known as the God of Future Events.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[Yliakum Calendar#Ylaaren|Ylaaren]]&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
The seventh month of the Yliakum calendar.  Ylaaren is the end of Harvest and the time when Yliakum turns a bit cooler.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[Yliakum Calendar#Yndoli|Yndoli]]&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
The tenth and final month of the Yliakum calendar.  It signals the end of the cold season and the general warming of the climate in the cone.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[Zither]]&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
A Lemur instrument that they play with their hands.&lt;br /&gt;
&lt;br /&gt;
[[Category:Docs]]&lt;/div&gt;</summary>
		<author><name>Enderandrew</name></author>
	</entry>
	<entry>
		<id>https://planeshift.top-ix.org//pswiki/index.php?title=Lexicon_of_PlaneShift_Words&amp;diff=5410</id>
		<title>Lexicon of PlaneShift Words</title>
		<link rel="alternate" type="text/html" href="https://planeshift.top-ix.org//pswiki/index.php?title=Lexicon_of_PlaneShift_Words&amp;diff=5410"/>
		<updated>2009-03-23T05:33:19Z</updated>

		<summary type="html">&lt;p&gt;Enderandrew: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;background:#F5DEB3;&amp;quot; | This page will contain a official list of words specific to the land of Yliakum along with their definitions. Please send me something in My Talk if you wish for me to add or modify something. For [[Creatures]] of Yliakum please see the appropriate page. &amp;lt;br&amp;gt;[[User:Venae Rell|Venae Rell]] 17:38, 19 August 2007 (EDT)&lt;br /&gt;
&lt;br /&gt;
| [[image:lexicon.jpg]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;p&amp;gt;&lt;br /&gt;
==Lexicon==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[Yliakum Calendar#Azhord|Azhord]]&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
The sixth month of the [[Yliakum]] calendar.  It brings the Visions of the historic Seers to light as all People look to their past for guidance in their future.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[Azure Sun]]&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
The Crystal that brings light to Yliakum is an enormous raw stone of purest transparency and analogous to the sapphire that hangs from the roof of the stalactite&#039;s internal cave.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[Bronze Doors]]&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Secured and guarded passages to the Stone Labyrinths. The nearest set of Bronze Doors to Hydlaa are the Eagle Bronze Doors.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[Burial Wells]]&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Holes in the ground in which dead bodies are dropped.  No one is certain what happens to the bodies afterward.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[Yliakum Calendar#Byari|Byari]]&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
The second month of the Yliakum calendar.  The time of festivals and rejoicing as the many Peoples celebrate Ierefal, or The Coming.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[Trias|Circle]]&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Circles are a currency currency of Yliakum, equal to 250 Trias.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[Council of Ways]]&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Organization of skilled magic practitioners (anyone know more?)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[Dakkru]]&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Ruler of the Death Realm.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[Death Realm]]&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Destination for the strong-willed after death, a realm from which it is possible to return to the world of the living, provided one does not become hopelessly lost. In Steel Blue the Death Realm is very small, but it will be expanded later.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[Dome]]&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
The first (top-most) level of Yliakum is known as The Dome.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[Yliakum Calendar#Dwanden|Dwanden]]&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
The eighth month of the Yliakum calendar.  Dwanden is marked by the annual formation of hoarfrost on the lower levels of Yliakum.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[External Circle]]&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
The 160 Vigesimi who serve the Octarchs.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[Gemma]]&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Title for a Kran, equivalent to Madam or Sir.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[Gugrontid]]&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Gugrontid is the name of the home town of the Kran race. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[Trias|Hexa]]&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Hexa are a currency currency of Yliakum, equal to 10 Trias.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[hoka pont|h&#039;oka pont]]&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
The h&#039;oka pont is a three-stringed musical instrument that is popular with the [[Enkidukai]].&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[Hydlaa]]&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
The main city of Yliakum, named for Talad&#039;s most powerful glyph, the one used in the creation of the [[Kran]]. That act also caused the disfigurement of Laanx.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[Ierefal]]&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
The time of festivals to celebrate and recognize the time when races began to appear in Yliakum.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[Inner Circle]]&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
The eight Octarchs.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[Kra]]&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Pronoun for a Kran, equivalent to &#039;he&#039; or &#039;she.&#039; Kras is used to indicate possessive, as with hers/his.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[Yliakum Calendar#Kravaan|Kravaan]]&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
The fourth month of the Yliakum calendar.  Kravaan is the peak of the year, with enhanced plant growth throughout.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[Laanx]]&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Laanx is one of [[PlaneShift]]&#039;s Gods. He is sometimes called the Masquerade God, or the Masked God. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[Lumium]]&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Lumium is a valuable mineral that is plentiful around the [[Kran]] town of Gugrontid. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[Yliakum Calendar#Novari|Novari]]&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
The ninth month of the Yliakum calendar.  The cold month of Novari brings frigid temperatures in the beginning, but a slight warming trend late in the month.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[Trias|Octa]]&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Octa are a currency of Yliakum, equal to 50 Trias.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[Octarchs]]&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Octarchs are eight rulers who compromise the Inner Circle.  Each is responsible for one level of Yliakum.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[Ojaveda]]&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Ojaveda is the home city of the [[Enkidukai]] race within Yliakum.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[Orichalc]]&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
A metal that does not deteriorate whatsoever.  &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[Yliakum Calendar#Quintahl|Quintahl]]&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
The fifth month of the Yliakum calendar.  It represents of the winding down of the crops&#039; growth and festival planning.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[Stone Labyrinths]]&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
A series of artificial and natural caves beyond the Bronze Doors.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[Talad]]&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Talad is one of the Gods in PlaneShift.  The [[Iron Temple]] in Hydlaa is dedicated to Talad. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[Yliakum Calendar#Tremen|Tremen]]&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
The third month of the Yliakum calendar.  Tremen symbolizes the transition to watchfulness and personal growth.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[Trias]]&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Trias are the currency of Yliakum.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[Ultic]]&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
A broad tent, often used as a home in [[Ojaveda]].&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[Yliakum Calendar#Unodin|Unodin]]&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
The first month of the Yliakum calendar.  This month epitomizes the beginnings of life and represents the will needed to persevere.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[Vigesimi]]&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Vigesimi are civil servants who oversee the law and civil order.  They answer directly to the Octarchs, and together they compose the External Circle.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[Vodùl]]&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Vodùl is one of the Gods in PlaneShift.  Vodùl is an ancient and powerful God, known as the God of Future Events.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[Yliakum Calendar#Ylaaren|Ylaaren]]&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
The seventh month of the Yliakum calendar.  Ylaaren is the end of Harvest and the time when Yliakum turns a bit cooler.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[Yliakum Calendar#Yndoli|Yndoli]]&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
The tenth and final month of the Yliakum calendar.  It signals the end of the cold season and the general warming of the climate in the cone.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Docs]]&lt;/div&gt;</summary>
		<author><name>Enderandrew</name></author>
	</entry>
	<entry>
		<id>https://planeshift.top-ix.org//pswiki/index.php?title=Lexicon_of_PlaneShift_Words&amp;diff=5409</id>
		<title>Lexicon of PlaneShift Words</title>
		<link rel="alternate" type="text/html" href="https://planeshift.top-ix.org//pswiki/index.php?title=Lexicon_of_PlaneShift_Words&amp;diff=5409"/>
		<updated>2009-03-23T05:33:05Z</updated>

		<summary type="html">&lt;p&gt;Enderandrew: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;background:#F5DEB3;&amp;quot; | This page will contain a official list of words specific to the land of Yliakum along with their definitions. Please send me something in My Talk if you wish for me to add or modify something. For [[Creatures]] of Yliakum please see the appropriate page. &amp;lt;br&amp;gt;[[User:Venae Rell|Venae Rell]] 17:38, 19 August 2007 (EDT)&lt;br /&gt;
&lt;br /&gt;
| [[image:lexicon.jpg]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;p&amp;gt;&lt;br /&gt;
==Lexicon==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[Yliakum Calendar#Azhord|Azhord]]&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
The sixth month of the [[Yliakum]] calendar.  It brings the Visions of the historic Seers to light as all People look to their past for guidance in their future.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[Azure Sun]]&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
The Crystal that brings light to Yliakum is an enormous raw stone of purest transparency and analogous to the sapphire that hangs from the roof of the stalactite&#039;s internal cave.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[Bronze Doors]]&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Secured and guarded passages to the Stone Labyrinths. The nearest set of Bronze Doors to Hydlaa are the Eagle Bronze Doors.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[Burial Wells]]&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Holes in the ground in which dead bodies are dropped.  No one is certain what happens to the bodies afterward.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[Yliakum Calendar#Byari|Byari]]&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
The second month of the Yliakum calendar.  The time of festivals and rejoicing as the many Peoples celebrate Ierefal, or The Coming.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[Trias|Circle]]&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Circles are a currency currency of Yliakum, equal to 250 Trias.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[Council of Ways]]&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Organization of skilled magic practitioners (anyone know more?)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[Dakkru]]&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Ruler of the Death Realm.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[Death Realm]]&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Destination for the strong-willed after death, a realm from which it is possible to return to the world of the living, provided one does not become hopelessly lost. In Steel Blue the Death Realm is very small, but it will be expanded later.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[Dome]]&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
The first (top-most) level of Yliakum is known as The Dome.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[Yliakum Calendar#Dwanden|Dwanden]]&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
The eighth month of the Yliakum calendar.  Dwanden is marked by the annual formation of hoarfrost on the lower levels of Yliakum.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[External Circle]]&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
The 160 Vigesimi who serve the Octarchs.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[Gemma]]&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Title for a Kran, equivalent to Madam or Sir.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[Gugrontid]]&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Gugrontid is the name of the home town of the Kran race. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[Trias|Hexa]]&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Hexa are a currency currency of Yliakum, equal to 10 Trias.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[hoke pont|h&#039;oka pont]]&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
The h&#039;oka pont is a three-stringed musical instrument that is popular with the [[Enkidukai]].&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[Hydlaa]]&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
The main city of Yliakum, named for Talad&#039;s most powerful glyph, the one used in the creation of the [[Kran]]. That act also caused the disfigurement of Laanx.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[Ierefal]]&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
The time of festivals to celebrate and recognize the time when races began to appear in Yliakum.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[Inner Circle]]&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
The eight Octarchs.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[Kra]]&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Pronoun for a Kran, equivalent to &#039;he&#039; or &#039;she.&#039; Kras is used to indicate possessive, as with hers/his.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[Yliakum Calendar#Kravaan|Kravaan]]&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
The fourth month of the Yliakum calendar.  Kravaan is the peak of the year, with enhanced plant growth throughout.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[Laanx]]&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Laanx is one of [[PlaneShift]]&#039;s Gods. He is sometimes called the Masquerade God, or the Masked God. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[Lumium]]&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Lumium is a valuable mineral that is plentiful around the [[Kran]] town of Gugrontid. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[Yliakum Calendar#Novari|Novari]]&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
The ninth month of the Yliakum calendar.  The cold month of Novari brings frigid temperatures in the beginning, but a slight warming trend late in the month.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[Trias|Octa]]&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Octa are a currency of Yliakum, equal to 50 Trias.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[Octarchs]]&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Octarchs are eight rulers who compromise the Inner Circle.  Each is responsible for one level of Yliakum.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[Ojaveda]]&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Ojaveda is the home city of the [[Enkidukai]] race within Yliakum.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[Orichalc]]&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
A metal that does not deteriorate whatsoever.  &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[Yliakum Calendar#Quintahl|Quintahl]]&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
The fifth month of the Yliakum calendar.  It represents of the winding down of the crops&#039; growth and festival planning.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[Stone Labyrinths]]&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
A series of artificial and natural caves beyond the Bronze Doors.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[Talad]]&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Talad is one of the Gods in PlaneShift.  The [[Iron Temple]] in Hydlaa is dedicated to Talad. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[Yliakum Calendar#Tremen|Tremen]]&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
The third month of the Yliakum calendar.  Tremen symbolizes the transition to watchfulness and personal growth.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[Trias]]&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Trias are the currency of Yliakum.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[Ultic]]&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
A broad tent, often used as a home in [[Ojaveda]].&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[Yliakum Calendar#Unodin|Unodin]]&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
The first month of the Yliakum calendar.  This month epitomizes the beginnings of life and represents the will needed to persevere.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[Vigesimi]]&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Vigesimi are civil servants who oversee the law and civil order.  They answer directly to the Octarchs, and together they compose the External Circle.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[Vodùl]]&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Vodùl is one of the Gods in PlaneShift.  Vodùl is an ancient and powerful God, known as the God of Future Events.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[Yliakum Calendar#Ylaaren|Ylaaren]]&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
The seventh month of the Yliakum calendar.  Ylaaren is the end of Harvest and the time when Yliakum turns a bit cooler.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[Yliakum Calendar#Yndoli|Yndoli]]&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
The tenth and final month of the Yliakum calendar.  It signals the end of the cold season and the general warming of the climate in the cone.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Docs]]&lt;/div&gt;</summary>
		<author><name>Enderandrew</name></author>
	</entry>
	<entry>
		<id>https://planeshift.top-ix.org//pswiki/index.php?title=Hoka_pont&amp;diff=5408</id>
		<title>Hoka pont</title>
		<link rel="alternate" type="text/html" href="https://planeshift.top-ix.org//pswiki/index.php?title=Hoka_pont&amp;diff=5408"/>
		<updated>2009-03-23T05:32:09Z</updated>

		<summary type="html">&lt;p&gt;Enderandrew: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The h&#039;oka pont is a musical instrument that is popular with the [[Enkidukai]].  It has a harsh sound.  The three strings mesh together to create intricate harmonies and discord.  The slender neck, sleek and elegant holding the strings taught, keeping in tune with the world around.  The strings resonate from the hollow drum with a taut skin so all may hear its beautiful music.  Enkidukia claws make for excellent picks to quickly strum a tune that winds its melody deep in your soul until it is a part of you.  Its fervent rhythm dances within you calling you to battle, perhaps to one of the heart.  It is said that the call of the h&#039;oka pont is like that of an ulbernaut to meat, no Enkidukai can resist the call.&lt;/div&gt;</summary>
		<author><name>Enderandrew</name></author>
	</entry>
	<entry>
		<id>https://planeshift.top-ix.org//pswiki/index.php?title=Lexicon_of_PlaneShift_Words&amp;diff=5406</id>
		<title>Lexicon of PlaneShift Words</title>
		<link rel="alternate" type="text/html" href="https://planeshift.top-ix.org//pswiki/index.php?title=Lexicon_of_PlaneShift_Words&amp;diff=5406"/>
		<updated>2009-03-23T05:24:49Z</updated>

		<summary type="html">&lt;p&gt;Enderandrew: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;background:#F5DEB3;&amp;quot; | This page will contain a official list of words specific to the land of Yliakum along with their definitions. Please send me something in My Talk if you wish for me to add or modify something. For [[Creatures]] of Yliakum please see the appropriate page. &amp;lt;br&amp;gt;[[User:Venae Rell|Venae Rell]] 17:38, 19 August 2007 (EDT)&lt;br /&gt;
&lt;br /&gt;
| [[image:lexicon.jpg]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;p&amp;gt;&lt;br /&gt;
==Lexicon==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[Yliakum Calendar#Azhord|Azhord]]&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
The sixth month of the [[Yliakum]] calendar.  It brings the Visions of the historic Seers to light as all People look to their past for guidance in their future.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[Azure Sun]]&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
The Crystal that brings light to Yliakum is an enormous raw stone of purest transparency and analogous to the sapphire that hangs from the roof of the stalactite&#039;s internal cave.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[Bronze Doors]]&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Secured and guarded passages to the Stone Labyrinths. The nearest set of Bronze Doors to Hydlaa are the Eagle Bronze Doors.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[Burial Wells]]&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Holes in the ground in which dead bodies are dropped.  No one is certain what happens to the bodies afterward.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[Yliakum Calendar#Byari|Byari]]&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
The second month of the Yliakum calendar.  The time of festivals and rejoicing as the many Peoples celebrate Ierefal, or The Coming.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[Trias|Circle]]&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Circles are a currency currency of Yliakum, equal to 250 Trias.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[Council of Ways]]&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Organization of skilled magic practitioners (anyone know more?)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[Dakkru]]&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Ruler of the Death Realm.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[Death Realm]]&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Destination for the strong-willed after death, a realm from which it is possible to return to the world of the living, provided one does not become hopelessly lost. In Steel Blue the Death Realm is very small, but it will be expanded later.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[Dome]]&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
The first (top-most) level of Yliakum is known as The Dome.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[Yliakum Calendar#Dwanden|Dwanden]]&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
The eighth month of the Yliakum calendar.  Dwanden is marked by the annual formation of hoarfrost on the lower levels of Yliakum.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[External Circle]]&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
The 160 Vigesimi who serve the Octarchs.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[Gemma]]&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Title for a Kran, equivalent to Madam or Sir.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[Gugrontid]]&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Gugrontid is the name of the home town of the Kran race. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[Trias|Hexa]]&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Hexa are a currency currency of Yliakum, equal to 10 Trias.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[Hydlaa]]&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
The main city of Yliakum, named for Talad&#039;s most powerful glyph, the one used in the creation of the [[Kran]]. That act also caused the disfigurement of Laanx.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[Ierefal]]&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
The time of festivals to celebrate and recognize the time when races began to appear in Yliakum.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[Inner Circle]]&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
The eight Octarchs.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[Kra]]&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Pronoun for a Kran, equivalent to &#039;he&#039; or &#039;she.&#039; Kras is used to indicate possessive, as with hers/his.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[Yliakum Calendar#Kravaan|Kravaan]]&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
The fourth month of the Yliakum calendar.  Kravaan is the peak of the year, with enhanced plant growth throughout.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[Laanx]]&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Laanx is one of [[PlaneShift]]&#039;s Gods. He is sometimes called the Masquerade God, or the Masked God. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[Lumium]]&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Lumium is a valuable mineral that is plentiful around the [[Kran]] town of Gugrontid. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[Yliakum Calendar#Novari|Novari]]&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
The ninth month of the Yliakum calendar.  The cold month of Novari brings frigid temperatures in the beginning, but a slight warming trend late in the month.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[Trias|Octa]]&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Octa are a currency of Yliakum, equal to 50 Trias.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[Octarchs]]&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Octarchs are eight rulers who compromise the Inner Circle.  Each is responsible for one level of Yliakum.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[Ojaveda]]&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Ojaveda is the home city of the [[Enkidukai]] race within Yliakum.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[Orichalc]]&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
A metal that does not deteriorate whatsoever.  &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[Yliakum Calendar#Quintahl|Quintahl]]&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
The fifth month of the Yliakum calendar.  It represents of the winding down of the crops&#039; growth and festival planning.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[Stone Labyrinths]]&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
A series of artificial and natural caves beyond the Bronze Doors.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[Talad]]&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Talad is one of the Gods in PlaneShift.  The [[Iron Temple]] in Hydlaa is dedicated to Talad. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[Yliakum Calendar#Tremen|Tremen]]&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
The third month of the Yliakum calendar.  Tremen symbolizes the transition to watchfulness and personal growth.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[Trias]]&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Trias are the currency of Yliakum.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[Ultic]]&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
A broad tent, often used as a home in [[Ojaveda]].&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[Yliakum Calendar#Unodin|Unodin]]&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
The first month of the Yliakum calendar.  This month epitomizes the beginnings of life and represents the will needed to persevere.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[Vigesimi]]&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Vigesimi are civil servants who oversee the law and civil order.  They answer directly to the Octarchs, and together they compose the External Circle.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[Vodùl]]&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Vodùl is one of the Gods in PlaneShift.  Vodùl is an ancient and powerful God, known as the God of Future Events.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[Yliakum Calendar#Ylaaren|Ylaaren]]&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
The seventh month of the Yliakum calendar.  Ylaaren is the end of Harvest and the time when Yliakum turns a bit cooler.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[Yliakum Calendar#Yndoli|Yndoli]]&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
The tenth and final month of the Yliakum calendar.  It signals the end of the cold season and the general warming of the climate in the cone.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Docs]]&lt;/div&gt;</summary>
		<author><name>Enderandrew</name></author>
	</entry>
	<entry>
		<id>https://planeshift.top-ix.org//pswiki/index.php?title=Ultic&amp;diff=5407</id>
		<title>Ultic</title>
		<link rel="alternate" type="text/html" href="https://planeshift.top-ix.org//pswiki/index.php?title=Ultic&amp;diff=5407"/>
		<updated>2009-03-23T05:24:02Z</updated>

		<summary type="html">&lt;p&gt;Enderandrew: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Most homes in [[Ojaveda]] are broad tents known as ultics.  An ultic is made of pieces of animal hide, sewn with great care, painted with memorial drawings and oiled to resist bad weather and rain.  An ultic varies in diameter but can be as large as 20 meters across.  It is supported by a clever structure of inclined wooden poles, which are tied with external ropes to maximize the usable space inside.  The floor is usually covered with rugs and many pillows.  Some sections of the ultic&#039;s walls can be opened or rolled up to let in light and fresh air.  Rooms are separated by thin folding screens made of paper or cloth.  Often the rooms are ornate with treasures, weapons or hunting trophies.&lt;/div&gt;</summary>
		<author><name>Enderandrew</name></author>
	</entry>
	<entry>
		<id>https://planeshift.top-ix.org//pswiki/index.php?title=Hydlaa&amp;diff=5405</id>
		<title>Hydlaa</title>
		<link rel="alternate" type="text/html" href="https://planeshift.top-ix.org//pswiki/index.php?title=Hydlaa&amp;diff=5405"/>
		<updated>2009-03-23T04:56:24Z</updated>

		<summary type="html">&lt;p&gt;Enderandrew: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:Hydlaacity.jpg|250px|thumb|right|The City of Hydlaa at Dawn]]&lt;br /&gt;
Hydlaa (&#039;&#039;pronounced Heèd-láh&#039;&#039;), is the capital city of Yliakum and is mainly the home to the [[Ylian]]s and [[Xacha]]s of Yliakum. The sprawling city is found on the first level of Yliakum known as the [[Dome]], the level that is closest to the [[Azure Sun]]. Hydlaa is protected by giant stone walls and gates and defended the City Militia. Famous landmarks define Hydlaa&#039;s skyline. The [[Windowless Tower]] juts out, a huge mysterious hollow tower, containing only stairs and ladders for one to climb to the top. The [[Iron Temple]] of [[Laanx]] can also be seen as the second tallest structure in Hydlaa. There it houses the clergy of Laanx and The [[Book of Names]].  Underneath Hydlaa can be found the dungeon, a labyrinths almost as vast as the city and full of gems and precious ores, as well as the sewage systems, a place where many dark creatures live and feed on what falls in the sewage.  Hydlaa is where all races except the [[Enkidukai]] will spawn for the the first time and when they die. &amp;lt;br&amp;gt;&lt;br /&gt;
This page will guide you through the setting behind the city and the names and purposes of some places. This should help people be able to roleplay their character with more ease after knowing the setting behind their home and so new players will be able to get their bearings.&lt;br /&gt;
=History and Mythology=&lt;br /&gt;
&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
{{ListArticle|Origin of Hydlaa}}&lt;br /&gt;
{{ListArticle|Ylian Takeover}}&lt;br /&gt;
{{ListArticle|Followers of Laanx}}&lt;br /&gt;
&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
=Geography=&lt;br /&gt;
Hydlaa is located on the first level. It is found south of the Eagle [[Bronze Doors]] and west of [[Ojaveda]], the [[Enkidukai]]&#039;s city. It is surrounded by large cliffs and is actually found on the innermost rim of the level, where giant Winches can be found as transportation from level to level. Hydlaa is on the level closest to the [[Azure Sun|Crystal]], meaning it has more light than other levels, it also is more susceptible to the crystals radiation.  The proximity also means that it is one of the best areas to grow crops, and many kinds of flora and fauna can be found in and around the city.&lt;br /&gt;
&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
=Hydlaa Plaza=&lt;br /&gt;
[[Image:Fountain.png|thumb|right|Statue of Laanx on the fountain of Hydlaa Plaza]]&lt;br /&gt;
The Hydlaa Plaza is situated in the middle of the city.  Large stone steps lead down into the recessed plaza surrounding a tranquil fountain, and a statue of Laanx.  The wide open space and fresh air make it a popular spot to stop and relax while taking in the sights of the Hydlaa skyline.  It is also a useful navigational landmark for those unfamiliar or new with the town.  Directions are often given from the Plaza when facing the Windowless Tower, or Iron Temple.  Several shops can be found around the plaza.  Many gathering also take place there for special events.&lt;br /&gt;
&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
{{ListArticle|Iron Temple}}&lt;br /&gt;
{{ListArticle|Smithy}}&lt;br /&gt;
{{ListArticle|Windowless Tower}}&lt;br /&gt;
{{ListArticle|Kada-El Tavern}}&lt;br /&gt;
{{ListArticle|The Emporium}}&lt;br /&gt;
=East Hydlaa=&lt;br /&gt;
If you head east from the main plaza, you will come across East Hydlaa.&lt;br /&gt;
{{ListArticle|Library}}&lt;br /&gt;
{{ListArticle|Dermorian Garden}}&lt;br /&gt;
{{ListArticle|Amidison Stronghands Manor}}&lt;br /&gt;
{{ListArticle|East Gate}}&lt;br /&gt;
=The Hydlaa Winch=&lt;br /&gt;
&amp;lt;br style=&amp;quot;clear:both;&amp;quot; /&amp;gt;&lt;br /&gt;
[[Image:Winch.jpg|thumb|View over the Winch]]&lt;br /&gt;
The Winch is an economically important district of Hydlaa. Access to this area is strictly controlled. The Winch, as one would expect, is also a name for the central building within that district and the mechanism it houses, the most important part of Hydlaa, and all of Yliakum&#039;s infrastructure, that serves the purpose of mostly heaving goods and important people from one level of Yliakum to another.&lt;br /&gt;
&lt;br /&gt;
However, because access is so strictly controlled, not much is known about the landmarks and locations contained within this district, save for the Winch itself.&lt;br /&gt;
&amp;lt;br style=&amp;quot;clear:both;&amp;quot; /&amp;gt;&lt;br /&gt;
=Outlying Areas=&lt;br /&gt;
These areas are outside the city walls of Hydlaa, but are considered part of the city none the less.&lt;br /&gt;
{{ListArticle|Magic Shop}}&lt;br /&gt;
{{ListArticle|Hydlaa Arena}}&lt;br /&gt;
=Underground=&lt;br /&gt;
&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
{{ListArticle|Hydlaa Sewers}}&lt;br /&gt;
{{ListArticle|Laanx Dungeon}}&lt;br /&gt;
=Links/Bibliography=&lt;br /&gt;
[http://pswiki.xordan.com/index.php/Gameplay_FAQ#Why_is_it_that_some_characters_get_spawned_in_Hydlaa_.28main_city.29_and_others_in_Ojaveda_.28Enkidukai_city.29.3F Gameplay FAQ] - The Gameplay FAQ page in this Wiki &amp;lt;br&amp;gt;&lt;br /&gt;
[http://www.planeshift.it/setting.html PlaneShift Settings] - A story behind PlaneShift &amp;lt;br&amp;gt;&lt;br /&gt;
[http://www.planeshift.it/history.html PlaneShift History] - A history of Yliakum and Kadaikos &amp;lt;br&amp;gt;&lt;br /&gt;
[http://hydlaa.com/smf/index.php?topic=27841.0 Windowless Tower] - A discussion on the forums about the Windowless Tower &amp;lt;br&amp;gt;&lt;br /&gt;
[http://hydlaa.com/smf/index.php?topic=27714.0 Yliakum D.C] - A discussion on the forums about the capital of Yliakum&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Due to the changing PlaneShift settings, this information may become out of date and is only gathered from the current setting history as of June 2007&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[Category:Geography]]&lt;/div&gt;</summary>
		<author><name>Enderandrew</name></author>
	</entry>
	<entry>
		<id>https://planeshift.top-ix.org//pswiki/index.php?title=Black_Flame&amp;diff=5404</id>
		<title>Black Flame</title>
		<link rel="alternate" type="text/html" href="https://planeshift.top-ix.org//pswiki/index.php?title=Black_Flame&amp;diff=5404"/>
		<updated>2009-03-23T04:55:34Z</updated>

		<summary type="html">&lt;p&gt;Enderandrew: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The Black Flame is one of [[PlaneShift]]&#039;s Gods.  &lt;br /&gt;
&lt;br /&gt;
Some believe it is as aspect of Laanx&#039;s soul.  It is said that [[Dakkru]] worshipers are charged with helping to combat the influences of the Black Flame.&lt;br /&gt;
&lt;br /&gt;
==Appearance==&lt;br /&gt;
The Black Flame literally appears as a black flame.&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
When [[Talad]] accidentally disfigured [[Laanx]] by channeling too much magical energy in the creation of the [[Kran]], Laanx responded be fleeing into exile in the [[Stone Labyrinths]].  During the [[The_Realm_of_Laanx|Third Epoch]], Laanx searching within herself, wondering if her former serenity was lost forever.  She cast aside her femininity and began to change.  Talad tried to approach her, trying to recognize, in the red dressed figure what remained of the beautiful god.  But he saw simply an empty dress, and this disturbed him.  The more Talad attempted to entreat his former lover, the more annoyed and distranged Laanx became.&lt;br /&gt;
&lt;br /&gt;
After many generations of the Lemur had passed, Laanx wandered into a cave that was hundreds of times bigger than the one he created, where beings without a name dwelt.  At the top he spied a huge stalactite that occupied one third of the vault, and which produced a thin rain of clear water.  It was the conic block of rock that held [[Yliakum]].&lt;br /&gt;
&lt;br /&gt;
At the middle of the cave, he saw a deep lake full of life, whose shores were a fertile soil.  The Lemurs believed that their god had led them to a new home.  Their praises and thanks to Laanx echoed in the cave and many sacrifices were made.&lt;br /&gt;
&lt;br /&gt;
In that moment Laanx became aware of the presence of his followers, and he was stricken by their faith and ingenuity.  His heart became a little softer, and he gave his people many powerful and useful things to brighten the cave and make the lake and its shores a place to live.  The Lemurs multiplied rapidly, built the ten towns of Kadaikos, and they became a prosperous and numerous populations.&lt;br /&gt;
&lt;br /&gt;
For a period, Laanx ruled Kadaikos harshly, giving to the Lemurs inflexible laws and a strict hierarchy.  After discovering the delight of ruling his people, the Masked God became greedy for power.  He remembered the promise made by Vodùl to send people to Yliakum.  They were supposed to arrive in few decades, and he decided to take them all, to lead them to Kadaikos and to become their god.  Thus, he journeyed back to the Stone Labyrinths near Yliakum to await the arrival of the first settlers.&lt;br /&gt;
&lt;br /&gt;
After the departure of Laanx, a black flame appeared in Kadaikos.  Everyone believed that it was a part of Laanx&#039;s soul and was supposed to rule his people till his return.  The Black Flame was sentient and easily took control of the people in Kadaikos. &lt;br /&gt;
&lt;br /&gt;
==Worship==&lt;br /&gt;
The [[Sacred Order of the Black Flame]] is the most difficult path for a player to take, and for a character to walk.  Not only is the order hated, but it is outlawed.  Its practitioners are hunted ruthlessly because they are believed to perform strange homicidal and/or mutilation rituals.  Would-be members must choose an alternate religion to appear to follow and must also maintain their allegiance to the Black Flame.  Anyone exposing the Order is an enemy to the Order.  People attracted to this faith:&lt;br /&gt;
&lt;br /&gt;
* The duplicitous&lt;br /&gt;
* Double-dealers&lt;br /&gt;
* Evil geniuses&lt;br /&gt;
* The criminally insane&lt;br /&gt;
 &lt;br /&gt;
[[Category:God]]&lt;/div&gt;</summary>
		<author><name>Enderandrew</name></author>
	</entry>
	<entry>
		<id>https://planeshift.top-ix.org//pswiki/index.php?title=Sacred_Order_of_the_Black_Flame&amp;diff=5403</id>
		<title>Sacred Order of the Black Flame</title>
		<link rel="alternate" type="text/html" href="https://planeshift.top-ix.org//pswiki/index.php?title=Sacred_Order_of_the_Black_Flame&amp;diff=5403"/>
		<updated>2009-03-23T04:55:00Z</updated>

		<summary type="html">&lt;p&gt;Enderandrew: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;A secret order that worships the [[Black Flame]].  Not only is the order hated, but it is outlawed.  Its practitioners are hunted ruthlessly because they are believed to perform strange homicidal and/or mutilation rituals.  Would-be members must choose an alternate religion to appear to follow and must also maintain their allegiance to the Black Flame.  Anyone exposing the Order is an enemy to the Order.&lt;br /&gt;
&lt;br /&gt;
It is said that [[Dakkru]] worshipers are charged with helping to combat the influences of the Black Flame.&lt;br /&gt;
&lt;br /&gt;
[[Category:Society]]&lt;/div&gt;</summary>
		<author><name>Enderandrew</name></author>
	</entry>
	<entry>
		<id>https://planeshift.top-ix.org//pswiki/index.php?title=Black_Flame&amp;diff=5402</id>
		<title>Black Flame</title>
		<link rel="alternate" type="text/html" href="https://planeshift.top-ix.org//pswiki/index.php?title=Black_Flame&amp;diff=5402"/>
		<updated>2009-03-23T04:52:04Z</updated>

		<summary type="html">&lt;p&gt;Enderandrew: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The Black Flame is one of [[PlaneShift]]&#039;s Gods.  &lt;br /&gt;
&lt;br /&gt;
Some believe it is as aspect of Laanx&#039;s soul.&lt;br /&gt;
&lt;br /&gt;
==Appearance==&lt;br /&gt;
The Black Flame literally appears as a black flame.&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
When [[Talad]] accidentally disfigured [[Laanx]] by channeling too much magical energy in the creation of the [[Kran]], Laanx responded be fleeing into exile in the [[Stone Labyrinths]].  During the [[The_Realm_of_Laanx|Third Epoch]], Laanx searching within herself, wondering if her former serenity was lost forever.  She cast aside her femininity and began to change.  Talad tried to approach her, trying to recognize, in the red dressed figure what remained of the beautiful god.  But he saw simply an empty dress, and this disturbed him.  The more Talad attempted to entreat his former lover, the more annoyed and distranged Laanx became.&lt;br /&gt;
&lt;br /&gt;
After many generations of the Lemur had passed, Laanx wandered into a cave that was hundreds of times bigger than the one he created, where beings without a name dwelt.  At the top he spied a huge stalactite that occupied one third of the vault, and which produced a thin rain of clear water.  It was the conic block of rock that held [[Yliakum]].&lt;br /&gt;
&lt;br /&gt;
At the middle of the cave, he saw a deep lake full of life, whose shores were a fertile soil.  The Lemurs believed that their god had led them to a new home.  Their praises and thanks to Laanx echoed in the cave and many sacrifices were made.&lt;br /&gt;
&lt;br /&gt;
In that moment Laanx became aware of the presence of his followers, and he was stricken by their faith and ingenuity.  His heart became a little softer, and he gave his people many powerful and useful things to brighten the cave and make the lake and its shores a place to live.  The Lemurs multiplied rapidly, built the ten towns of Kadaikos, and they became a prosperous and numerous populations.&lt;br /&gt;
&lt;br /&gt;
For a period, Laanx ruled Kadaikos harshly, giving to the Lemurs inflexible laws and a strict hierarchy.  After discovering the delight of ruling his people, the Masked God became greedy for power.  He remembered the promise made by Vodùl to send people to Yliakum.  They were supposed to arrive in few decades, and he decided to take them all, to lead them to Kadaikos and to become their god.  Thus, he journeyed back to the Stone Labyrinths near Yliakum to await the arrival of the first settlers.&lt;br /&gt;
&lt;br /&gt;
After the departure of Laanx, a black flame appeared in Kadaikos.  Everyone believed that it was a part of Laanx&#039;s soul and was supposed to rule his people till his return.  The Black Flame was sentient and easily took control of the people in Kadaikos. &lt;br /&gt;
&lt;br /&gt;
==Worship==&lt;br /&gt;
The [[Sacred Order of the Black Flame]] is the most difficult path for a player to take, and for a character to walk.  Not only is the order hated, but it is outlawed.  Its practitioners are hunted ruthlessly because they are believed to perform strange homicidal and/or mutilation rituals.  Would-be members must choose an alternate religion to appear to follow and must also maintain their allegiance to the Black Flame.  Anyone exposing the Order is an enemy to the Order.  People attracted to this faith:&lt;br /&gt;
&lt;br /&gt;
* The duplicitous&lt;br /&gt;
* Double-dealers&lt;br /&gt;
* Evil geniuses&lt;br /&gt;
* The criminally insane&lt;br /&gt;
 &lt;br /&gt;
[[Category:God]]&lt;/div&gt;</summary>
		<author><name>Enderandrew</name></author>
	</entry>
	<entry>
		<id>https://planeshift.top-ix.org//pswiki/index.php?title=Iron_Hand&amp;diff=5401</id>
		<title>Iron Hand</title>
		<link rel="alternate" type="text/html" href="https://planeshift.top-ix.org//pswiki/index.php?title=Iron_Hand&amp;diff=5401"/>
		<updated>2009-03-23T04:51:22Z</updated>

		<summary type="html">&lt;p&gt;Enderandrew: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;During the [[Fifth Epoch]], a group of [[Xacha|Xachas]], led by a young man named [[Galeran Tarbius]], created a faith based around the [[Book of Names]] that was supposedly written by Laanx. Galeran was blessed with endless charisma and willpower and was able to transfer the fanatical religion of his group to others.  Galeran led the Xacha cult to Yliakum were they settled on the first level and erected the [[Iron Temple]] of [[Laanx]] in Hydlaa.  Today, Laanx worship has become the most popular religion in Hydlaa.&lt;br /&gt;
&lt;br /&gt;
[[Category:History]]&lt;br /&gt;
[[Category:Society]]&lt;/div&gt;</summary>
		<author><name>Enderandrew</name></author>
	</entry>
	<entry>
		<id>https://planeshift.top-ix.org//pswiki/index.php?title=Iron_Hand&amp;diff=5400</id>
		<title>Iron Hand</title>
		<link rel="alternate" type="text/html" href="https://planeshift.top-ix.org//pswiki/index.php?title=Iron_Hand&amp;diff=5400"/>
		<updated>2009-03-23T04:50:15Z</updated>

		<summary type="html">&lt;p&gt;Enderandrew: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;During the [[Fifth Epoch]], a group of [[Xacha|Xachas]], led by a young man named [[Galeran Tarbius]], created a faith based around the [[Book of Names]] that was supposedly written by Laanx. Galeran was blessed with endless charisma and willpower and was able to transfer the fanatical religion of his group to others. Galeran led the Xacha cult to Yliakum were they settled on the first level and erected the [[Iron Temple of Laanx]] in Hydlaa.&lt;br /&gt;
&lt;br /&gt;
[[Category:History]]&lt;br /&gt;
[[Category:Society]]&lt;/div&gt;</summary>
		<author><name>Enderandrew</name></author>
	</entry>
	<entry>
		<id>https://planeshift.top-ix.org//pswiki/index.php?title=Iron_Hand&amp;diff=5399</id>
		<title>Iron Hand</title>
		<link rel="alternate" type="text/html" href="https://planeshift.top-ix.org//pswiki/index.php?title=Iron_Hand&amp;diff=5399"/>
		<updated>2009-03-23T04:49:12Z</updated>

		<summary type="html">&lt;p&gt;Enderandrew: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;During the [[Fifth Epoch]], a group of [[Xachas]], led by a young man named [[Galeran Tarbius]], created a faith based around the [[Book of Names]] that was supposedly written by Laanx. Galeran was blessed with endless charisma and willpower and was able to transfer the fanatical religion of his group to others. Galeran led the Xacha cult to Yliakum were they settled on the first level and erected the [[Iron Temple of Laanx]] in Hydlaa.&lt;br /&gt;
&lt;br /&gt;
[[Category:History]]&lt;br /&gt;
[[Category:Society]]&lt;/div&gt;</summary>
		<author><name>Enderandrew</name></author>
	</entry>
	<entry>
		<id>https://planeshift.top-ix.org//pswiki/index.php?title=Book_of_Names&amp;diff=5398</id>
		<title>Book of Names</title>
		<link rel="alternate" type="text/html" href="https://planeshift.top-ix.org//pswiki/index.php?title=Book_of_Names&amp;diff=5398"/>
		<updated>2009-03-23T04:42:34Z</updated>

		<summary type="html">&lt;p&gt;Enderandrew: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The Book of Names was written by [[Laanx]] during her exile, after she was disfigured and weakened by [[Talad]]&#039;s blow.  Even if she was confused and her mind distraught, she did not forget her desire to be worshiped by the people.  The Book of Names was written in the Stone Labyrinths during the [[Second Epoch]].  [[Galeran Tarbius]] used this book as the center of his teachings on the Laanx faith.  The book now rests in the [[Iron Temple]] in Hydlaa.&lt;/div&gt;</summary>
		<author><name>Enderandrew</name></author>
	</entry>
	<entry>
		<id>https://planeshift.top-ix.org//pswiki/index.php?title=Ylian_Takeover&amp;diff=5397</id>
		<title>Ylian Takeover</title>
		<link rel="alternate" type="text/html" href="https://planeshift.top-ix.org//pswiki/index.php?title=Ylian_Takeover&amp;diff=5397"/>
		<updated>2009-03-23T04:39:51Z</updated>

		<summary type="html">&lt;p&gt;Enderandrew: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;At the beginning of the [[Fifth Epoch]] it is noted that the new races of Yliakum quickly realized that there was no food for them all to share.  The top two levels were regarded as the only levels that were fertile enough to farm.  [[Ylians]] soon claimed the first level for themselves, refusing to share with other races.  They built fences and walls, and began to look at books about armies and armed defense.  The [[Enkidukai]] that lived in the same area were driven away and this was considered an intrusion in their freedom.  Hydlaa became a Ylian city for a short while before Talad was able to stabilize the conflict.&lt;br /&gt;
&lt;br /&gt;
[[Category:History]]&lt;/div&gt;</summary>
		<author><name>Enderandrew</name></author>
	</entry>
	<entry>
		<id>https://planeshift.top-ix.org//pswiki/index.php?title=Origin_of_Hydlaa&amp;diff=5396</id>
		<title>Origin of Hydlaa</title>
		<link rel="alternate" type="text/html" href="https://planeshift.top-ix.org//pswiki/index.php?title=Origin_of_Hydlaa&amp;diff=5396"/>
		<updated>2009-03-23T04:37:19Z</updated>

		<summary type="html">&lt;p&gt;Enderandrew: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Hydlaa is said to have been constructed by the original natives of [[Yliakum]], comprising of the [[Kran]] and [[Lemur]]s. It was named after the powerful Glyph that [[Laanx]] and [[Talad ]]had used to create their people. Under Talad&#039;s guidance, Hydlaa was soon populated by [[Ylian]]s and [[Enkidukai]]s who had recently migrated to Yliakum from their lands via the [[Stone Labyrinths]]. After the appearance of the portals, more races made Hydlaa their home. The buildings that were built in the city were made in the Ylian and [[Xacha]] style, with the exception of some, like the [[Dermorian]] garden in [[East Hydlaa]].&lt;br /&gt;
&lt;br /&gt;
[[Category:History]]&lt;/div&gt;</summary>
		<author><name>Enderandrew</name></author>
	</entry>
	<entry>
		<id>https://planeshift.top-ix.org//pswiki/index.php?title=Dermorian_Garden&amp;diff=5395</id>
		<title>Dermorian Garden</title>
		<link rel="alternate" type="text/html" href="https://planeshift.top-ix.org//pswiki/index.php?title=Dermorian_Garden&amp;diff=5395"/>
		<updated>2009-03-23T04:30:25Z</updated>

		<summary type="html">&lt;p&gt;Enderandrew: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Location&lt;br /&gt;
&lt;br /&gt;
|img=demoriangarden.jpg&lt;br /&gt;
&lt;br /&gt;
|imgdesc=Please submit a picture&lt;br /&gt;
&lt;br /&gt;
|desc=A beautiful garden created by the [[Dermorian|Dermorians]] with their art and techniques. &lt;br /&gt;
&lt;br /&gt;
|add=&lt;br /&gt;
&lt;br /&gt;
|cat=Geography&lt;br /&gt;
&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Enderandrew</name></author>
	</entry>
	<entry>
		<id>https://planeshift.top-ix.org//pswiki/index.php?title=Hydlaa&amp;diff=5393</id>
		<title>Hydlaa</title>
		<link rel="alternate" type="text/html" href="https://planeshift.top-ix.org//pswiki/index.php?title=Hydlaa&amp;diff=5393"/>
		<updated>2009-03-23T04:29:35Z</updated>

		<summary type="html">&lt;p&gt;Enderandrew: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:Hydlaacity.jpg|250px|thumb|right|The City of Hydlaa at Dawn]]&lt;br /&gt;
Hydlaa (&#039;&#039;pronounced Heèd-láh&#039;&#039;), is the capital city of Yliakum and is mainly the home to the [[Ylian]]s and [[Xacha]]s of Yliakum. The sprawling city is found on the first level of Yliakum known as the [[Dome]], the level that is closest to the [[Azure Sun]]. Hydlaa is protected by giant stone walls and gates and defended the City Militia. Famous landmarks define Hydlaa&#039;s skyline. The [[Windowless Tower]] juts out, a huge mysterious hollow tower, containing only stairs and ladders for one to climb to the top. The [[Iron Temple]] of [[Laanx]] can also be seen as the second tallest structure in Hydlaa. There it houses the clergy of Laanx and The [[Book of Names]].  Underneath Hydlaa can be found the dungeon, a labyrinths almost as vast as the city and full of gems and precious ores, as well as the sewage systems, a place where many dark creatures live and feed on what falls in the sewage.  Hydlaa is where all races except the [[Enkidukai]] will spawn for the the first time and when they die. &amp;lt;br&amp;gt;&lt;br /&gt;
This page will guide you through the setting behind the city and the names and purposes of some places. This should help people be able to roleplay their character with more ease after knowing the setting behind their home and so new players will be able to get their bearings.&lt;br /&gt;
=History and Mythology=&lt;br /&gt;
&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
===The Origin of Hydlaa===&lt;br /&gt;
Hydlaa is said to have been constructed by the original natives of [[Yliakum]], comprising of the [[Kran]] and [[Lemur]]s. It was named after the powerful Glyph that [[Laanx]] and [[Talad ]]had used to create their people. Under Talad&#039;s guidance, Hydlaa was soon populated by [[Ylian]]s and [[Enkidukai]]s who had recently migrated to Yliakum from their lands via the [[Stone Labyrinths]]. After the appearance of the portals, more races made Hydlaa their home. The buildings that were built in the city were made in the Ylian and [[Xacha]] style, with the exception of some, like the [[Dermorian]] garden in [[East Hydlaa]].&lt;br /&gt;
&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
===The Ylian Takeover===&lt;br /&gt;
At the beginning of the fifth epoch it is noted that the new races of Yliakum quickly realized that there was no food for them all to share. The top two levels were regarded as the only levels that were fertile enough to farm. Ylians soon claimed the first level for themselves, refusing to share with other races. They built fences and walls, and began to look at books about armies and armed defense. The Enkidukai that lived in the same area were driven away and this was considered an intrusion in their freedom. Hydlaa became a Ylian city for a short while before Talad was able to stabilize the conflict.&lt;br /&gt;
&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
===The Followers of Laanx===&lt;br /&gt;
During the fifth epoch, a group of Xachas, led by a young man named [[Galeran Tarbius]], created a faith based around the Book of Names that was supposedly written by Laanx. Galeran was blessed with endless charisma and willpower and was able to transfer the fanatical religion of his group to others. Galeran led the Xacha cult to Yliakum were they settled on the first level and erected the [[Iron Temple of Laanx]] in Hydlaa.&lt;br /&gt;
&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
=Geography=&lt;br /&gt;
Hydlaa is located on the first level. It is found south of the Eagle [[Bronze Doors]] and west of [[Ojaveda]], the [[Enkidukai]]&#039;s city. It is surrounded by large cliffs and is actually found on the innermost rim of the level, where giant Winches can be found as transportation from level to level. Hydlaa is on the level closest to the [[Azure Sun|Crystal]], meaning it has more light than other levels, it also is more susceptible to the crystals radiation.  The proximity also means that it is one of the best areas to grow crops, and many kinds of flora and fauna can be found in and around the city.&lt;br /&gt;
&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
=Hydlaa Plaza=&lt;br /&gt;
[[Image:Fountain.png|thumb|right|Statue of Laanx on the fountain of Hydlaa Plaza]]&lt;br /&gt;
The Hydlaa Plaza is situated in the middle of the city.  Large stone steps lead down into the recessed plaza surrounding a tranquil fountain, and a statue of Laanx.  The wide open space and fresh air make it a popular spot to stop and relax while taking in the sights of the Hydlaa skyline.  It is also a useful navigational landmark for those unfamiliar or new with the town.  Directions are often given from the Plaza when facing the Windowless Tower, or Iron Temple.  Several shops can be found around the plaza.  Many gathering also take place there for special events.&lt;br /&gt;
&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
{{ListArticle|Iron Temple}}&lt;br /&gt;
{{ListArticle|Smithy}}&lt;br /&gt;
{{ListArticle|Windowless Tower}}&lt;br /&gt;
{{ListArticle|Kada-El Tavern}}&lt;br /&gt;
{{ListArticle|The Emporium}}&lt;br /&gt;
=East Hydlaa=&lt;br /&gt;
If you head east from the main plaza, you will come across East Hydlaa.&lt;br /&gt;
{{ListArticle|Library}}&lt;br /&gt;
{{ListArticle|Dermorian Garden}}&lt;br /&gt;
{{ListArticle|Amidison Stronghands Manor}}&lt;br /&gt;
{{ListArticle|East Gate}}&lt;br /&gt;
=The Hydlaa Winch=&lt;br /&gt;
&amp;lt;br style=&amp;quot;clear:both;&amp;quot; /&amp;gt;&lt;br /&gt;
[[Image:Winch.jpg|thumb|View over the Winch]]&lt;br /&gt;
The Winch is an economically important district of Hydlaa. Access to this area is strictly controlled. The Winch, as one would expect, is also a name for the central building within that district and the mechanism it houses, the most important part of Hydlaa, and all of Yliakum&#039;s infrastructure, that serves the purpose of mostly heaving goods and important people from one level of Yliakum to another.&lt;br /&gt;
&lt;br /&gt;
However, because access is so strictly controlled, not much is known about the landmarks and locations contained within this district, save for the Winch itself.&lt;br /&gt;
&amp;lt;br style=&amp;quot;clear:both;&amp;quot; /&amp;gt;&lt;br /&gt;
=Outlying Areas=&lt;br /&gt;
These areas are outside the city walls of Hydlaa, but are considered part of the city none the less.&lt;br /&gt;
{{ListArticle|Magic Shop}}&lt;br /&gt;
{{ListArticle|Hydlaa Arena}}&lt;br /&gt;
=Underground=&lt;br /&gt;
&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
{{ListArticle|Hydlaa Sewers}}&lt;br /&gt;
{{ListArticle|Laanx Dungeon}}&lt;br /&gt;
=Links/Bibliography=&lt;br /&gt;
[http://pswiki.xordan.com/index.php/Gameplay_FAQ#Why_is_it_that_some_characters_get_spawned_in_Hydlaa_.28main_city.29_and_others_in_Ojaveda_.28Enkidukai_city.29.3F Gameplay FAQ] - The Gameplay FAQ page in this Wiki &amp;lt;br&amp;gt;&lt;br /&gt;
[http://www.planeshift.it/setting.html PlaneShift Settings] - A story behind PlaneShift &amp;lt;br&amp;gt;&lt;br /&gt;
[http://www.planeshift.it/history.html PlaneShift History] - A history of Yliakum and Kadaikos &amp;lt;br&amp;gt;&lt;br /&gt;
[http://hydlaa.com/smf/index.php?topic=27841.0 Windowless Tower] - A discussion on the forums about the Windowless Tower &amp;lt;br&amp;gt;&lt;br /&gt;
[http://hydlaa.com/smf/index.php?topic=27714.0 Yliakum D.C] - A discussion on the forums about the capital of Yliakum&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Due to the changing PlaneShift settings, this information may become out of date and is only gathered from the current setting history as of June 2007&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[Category:Geography]]&lt;/div&gt;</summary>
		<author><name>Enderandrew</name></author>
	</entry>
	<entry>
		<id>https://planeshift.top-ix.org//pswiki/index.php?title=Galeran_Tarbius&amp;diff=5392</id>
		<title>Galeran Tarbius</title>
		<link rel="alternate" type="text/html" href="https://planeshift.top-ix.org//pswiki/index.php?title=Galeran_Tarbius&amp;diff=5392"/>
		<updated>2009-03-23T04:19:36Z</updated>

		<summary type="html">&lt;p&gt;Enderandrew: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Galeran Tarbius was the leader of a [[Xacha]] group who created a clergy and faith based on the [[Book of Names]] written by [[Laanx]]. Galeran was a handsome young man endowed with endless charisma and with an overwhelming will power. [[Laanx]] was immediately interested in him and one day he appeared to him. When Laanx left Galeran, his eyes sparkled with mystic fury, and his body glittered of the chaotic power of raw magic.&lt;br /&gt;
&lt;br /&gt;
Galeran had the power to transmit his fanaticism to the most possessed of his followers. In their opinion, Laanx was the god that had given new life to their race and therefore had the right to claim their lives whenever it was necessary. Galeran led the [[Xacha]] to [[Yliakum]] and there, they settled on the first level and began immediately to use their ancient knowledge to built an [[Iron Temple]] consecrated to Laanx.&lt;br /&gt;
&lt;br /&gt;
[[Category:People]]&lt;/div&gt;</summary>
		<author><name>Enderandrew</name></author>
	</entry>
	<entry>
		<id>https://planeshift.top-ix.org//pswiki/index.php?title=Iragdun_Salikarios&amp;diff=5391</id>
		<title>Iragdun Salikarios</title>
		<link rel="alternate" type="text/html" href="https://planeshift.top-ix.org//pswiki/index.php?title=Iragdun_Salikarios&amp;diff=5391"/>
		<updated>2009-03-23T04:19:22Z</updated>

		<summary type="html">&lt;p&gt;Enderandrew: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Iragdun Salikarios is the [[Octarchs|Octarch]] for the [[Dome]] level of Yliakum.  The Octarchs of other levels respect how well the Dome level is run.&lt;br /&gt;
&lt;br /&gt;
Datal Allavium, Davikel Iramok, Molveni Qued, Torkesyn Rabani, Brankyn Clamod, Otlidi Eam, Dazirah, Rikania Torwen, Adanius Ludrax, and [[Amidison Stronghand]] are half of his [[Vigesimi]] serving him.&lt;br /&gt;
&lt;br /&gt;
[[Category:People]]&lt;/div&gt;</summary>
		<author><name>Enderandrew</name></author>
	</entry>
	<entry>
		<id>https://planeshift.top-ix.org//pswiki/index.php?title=Category:People&amp;diff=5390</id>
		<title>Category:People</title>
		<link rel="alternate" type="text/html" href="https://planeshift.top-ix.org//pswiki/index.php?title=Category:People&amp;diff=5390"/>
		<updated>2009-03-23T04:19:04Z</updated>

		<summary type="html">&lt;p&gt;Enderandrew: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;NPC entries should be very careful not to include any spoiler information, especially related to quests.&lt;/div&gt;</summary>
		<author><name>Enderandrew</name></author>
	</entry>
	<entry>
		<id>https://planeshift.top-ix.org//pswiki/index.php?title=Amidison_Stronghand&amp;diff=5389</id>
		<title>Amidison Stronghand</title>
		<link rel="alternate" type="text/html" href="https://planeshift.top-ix.org//pswiki/index.php?title=Amidison_Stronghand&amp;diff=5389"/>
		<updated>2009-03-23T04:18:37Z</updated>

		<summary type="html">&lt;p&gt;Enderandrew: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Amidison Stronghand is one of twenty [[Vigesimi]] that serve on the [[Dome]] level under [[Octarchs|Octarch]] [[Iragdun Salikarios]].  She is the Vigesimi of [[Hydlaa]] and the Eagle Bronze Doors by the people&#039;s will in the fourth generation of succession.  Her father was the Vigesimi before her, but disappeared when she was still young.  Those duties then fell to her.  Amidison takes those responsibilities very seriously and feels a strong connection to the people she serves.&lt;br /&gt;
&lt;br /&gt;
She views it her duty to understand those she looks over, and to protect them from the vicious [[creatures]] from the [[Stone Labyrinths]].&lt;br /&gt;
&lt;br /&gt;
She has a house in [[East Hydlaa]].&lt;br /&gt;
&lt;br /&gt;
[[Category:People]]&lt;/div&gt;</summary>
		<author><name>Enderandrew</name></author>
	</entry>
	<entry>
		<id>https://planeshift.top-ix.org//pswiki/index.php?title=Hydlaa&amp;diff=5388</id>
		<title>Hydlaa</title>
		<link rel="alternate" type="text/html" href="https://planeshift.top-ix.org//pswiki/index.php?title=Hydlaa&amp;diff=5388"/>
		<updated>2009-03-23T04:17:29Z</updated>

		<summary type="html">&lt;p&gt;Enderandrew: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:Hydlaacity.jpg|250px|thumb|right|The City of Hydlaa at Dawn]]&lt;br /&gt;
Hydlaa (&#039;&#039;pronounced Heèd-láh&#039;&#039;), is the capital city of Yliakum and is mainly the home to the [[Ylian]]s and [[Xacha]]s of Yliakum. The sprawling city is found on the first level of Yliakum known as the [[Dome]], the level that is closest to the [[Azure Sun]]. Hydlaa is protected by giant stone walls and gates and defended the City Militia. Famous landmarks define Hydlaa&#039;s skyline. The [[Windowless Tower]] juts out, a huge mysterious hollow tower, containing only stairs and ladders for one to climb to the top. The [[Iron Temple]] of [[Laanx]] can also be seen as the second tallest structure in Hydlaa. There it houses the clergy of Laanx and The [[Book of Names]].  Underneath Hydlaa can be found the dungeon, a labyrinths almost as vast as the city and full of gems and precious ores, as well as the sewage systems, a place where many dark creatures live and feed on what falls in the sewage.  Hydlaa is where all races except the [[Enkidukai]] will spawn for the the first time and when they die. &amp;lt;br&amp;gt;&lt;br /&gt;
This page will guide you through the setting behind the city and the names and purposes of some places. This should help people be able to roleplay their character with more ease after knowing the setting behind their home and so new players will be able to get their bearings.&lt;br /&gt;
=History and Mythology=&lt;br /&gt;
&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
===The Origin of Hydlaa===&lt;br /&gt;
Hydlaa is said to have been constructed by the original natives of [[Yliakum]], comprising of the [[Kran]] and [[Lemur]]s. It was named after the powerful Glyph that [[Laanx]] and [[Talad ]]had used to create their people. Under Talad&#039;s guidance, Hydlaa was soon populated by [[Ylian]]s and [[Enkidukai]]s who had recently migrated to Yliakum from their lands via the [[Stone Labyrinths]]. After the appearance of the portals, more races made Hydlaa their home. The buildings that were built in the city were made in the Ylian and [[Xacha]] style, with the exception of some, like the [[Dermorian]] garden in [[East Hydlaa]].&lt;br /&gt;
&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
===The Ylian Takeover===&lt;br /&gt;
At the beginning of the fifth epoch it is noted that the new races of Yliakum quickly realized that there was no food for them all to share. The top two levels were regarded as the only levels that were fertile enough to farm. Ylians soon claimed the first level for themselves, refusing to share with other races. They built fences and walls, and began to look at books about armies and armed defense. The Enkidukai that lived in the same area were driven away and this was considered an intrusion in their freedom. Hydlaa became a Ylian city for a short while before Talad was able to stabilize the conflict.&lt;br /&gt;
&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
===The Followers of Laanx===&lt;br /&gt;
During the fifth epoch, a group of Xachas, led by a young man named [[Galeran Tarbius]], created a faith based around the Book of Names that was supposedly written by Laanx. Galeran was blessed with endless charisma and willpower and was able to transfer the fanatical religion of his group to others. Galeran led the Xacha cult to Yliakum were they settled on the first level and erected the [[Iron Temple of Laanx]] in Hydlaa.&lt;br /&gt;
&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
=Geography=&lt;br /&gt;
Hydlaa is located on the first level. It is found south of the Eagle [[Bronze Doors]] and west of [[Ojaveda]], the [[Enkidukai]]&#039;s city. It is surrounded by large cliffs and is actually found on the innermost rim of the level, where giant Winches can be found as transportation from level to level. Hydlaa is on the level closest to the [[Azure Sun|Crystal]], meaning it has more light than other levels, it also is more susceptible to the crystals radiation.  The proximity also means that it is one of the best areas to grow crops, and many kinds of flora and fauna can be found in and around the city.&lt;br /&gt;
&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
=Hydlaa Plaza=&lt;br /&gt;
[[Image:Fountain.png|thumb|right|Statue of Laanx on the fountain of Hydlaa Plaza]]&lt;br /&gt;
The Hydlaa Plaza is situated in the middle of the city.  Large stone steps lead down into the recessed plaza surrounding a tranquil fountain, and a statue of Laanx.  The wide open space and fresh air make it a popular spot to stop and relax while taking in the sights of the Hydlaa skyline.  It is also a useful navigational landmark for those unfamiliar or new with the town.  Directions are often given from the Plaza when facing the Windowless Tower, or Iron Temple.  Several shops can be found around the plaza.  Many gathering also take place there for special events.&lt;br /&gt;
&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
{{ListArticle|Iron Temple}}&lt;br /&gt;
{{ListArticle|Smithy}}&lt;br /&gt;
{{ListArticle|Windowless Tower}}&lt;br /&gt;
{{ListArticle|Kada-El Tavern}}&lt;br /&gt;
{{ListArticle|The Emporium}}&lt;br /&gt;
=East Hydlaa=&lt;br /&gt;
If you head east from the main plaza, you will come across East Hydlaa.&lt;br /&gt;
{{ListArticle|Library}}&lt;br /&gt;
{{ListArticle|Demorian Garden}}&lt;br /&gt;
{{ListArticle|Amidison Stronghands Manor}}&lt;br /&gt;
{{ListArticle|East Gate}}&lt;br /&gt;
=The Hydlaa Winch=&lt;br /&gt;
&amp;lt;br style=&amp;quot;clear:both;&amp;quot; /&amp;gt;&lt;br /&gt;
[[Image:Winch.jpg|thumb|View over the Winch]]&lt;br /&gt;
The Winch is an economically important district of Hydlaa. Access to this area is strictly controlled. The Winch, as one would expect, is also a name for the central building within that district and the mechanism it houses, the most important part of Hydlaa, and all of Yliakum&#039;s infrastructure, that serves the purpose of mostly heaving goods and important people from one level of Yliakum to another.&lt;br /&gt;
&lt;br /&gt;
However, because access is so strictly controlled, not much is known about the landmarks and locations contained within this district, save for the Winch itself.&lt;br /&gt;
&amp;lt;br style=&amp;quot;clear:both;&amp;quot; /&amp;gt;&lt;br /&gt;
=Outlying Areas=&lt;br /&gt;
These areas are outside the city walls of Hydlaa, but are considered part of the city none the less.&lt;br /&gt;
{{ListArticle|Magic Shop}}&lt;br /&gt;
{{ListArticle|Hydlaa Arena}}&lt;br /&gt;
=Underground=&lt;br /&gt;
&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
{{ListArticle|Hydlaa Sewers}}&lt;br /&gt;
{{ListArticle|Laanx Dungeon}}&lt;br /&gt;
=Links/Bibliography=&lt;br /&gt;
[http://pswiki.xordan.com/index.php/Gameplay_FAQ#Why_is_it_that_some_characters_get_spawned_in_Hydlaa_.28main_city.29_and_others_in_Ojaveda_.28Enkidukai_city.29.3F Gameplay FAQ] - The Gameplay FAQ page in this Wiki &amp;lt;br&amp;gt;&lt;br /&gt;
[http://www.planeshift.it/setting.html PlaneShift Settings] - A story behind PlaneShift &amp;lt;br&amp;gt;&lt;br /&gt;
[http://www.planeshift.it/history.html PlaneShift History] - A history of Yliakum and Kadaikos &amp;lt;br&amp;gt;&lt;br /&gt;
[http://hydlaa.com/smf/index.php?topic=27841.0 Windowless Tower] - A discussion on the forums about the Windowless Tower &amp;lt;br&amp;gt;&lt;br /&gt;
[http://hydlaa.com/smf/index.php?topic=27714.0 Yliakum D.C] - A discussion on the forums about the capital of Yliakum&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Due to the changing PlaneShift settings, this information may become out of date and is only gathered from the current setting history as of June 2007&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[Category:Geography]]&lt;/div&gt;</summary>
		<author><name>Enderandrew</name></author>
	</entry>
	<entry>
		<id>https://planeshift.top-ix.org//pswiki/index.php?title=Iron_Temple&amp;diff=5387</id>
		<title>Iron Temple</title>
		<link rel="alternate" type="text/html" href="https://planeshift.top-ix.org//pswiki/index.php?title=Iron_Temple&amp;diff=5387"/>
		<updated>2009-03-23T04:16:38Z</updated>

		<summary type="html">&lt;p&gt;Enderandrew: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Location&lt;br /&gt;
&lt;br /&gt;
|img=irontemple.jpg&lt;br /&gt;
&lt;br /&gt;
|imgdesc=The Iron Temple of Laanx in Hydlaa&lt;br /&gt;
&lt;br /&gt;
|desc=Laanx and the devout followers of Laanx have played a major role in the history of Hydlaa, whose very name comes from Laanx&#039;s glyph.  In addition to the statue in the plaza, in fitting tribute they also erected a large temple.  The Iron Temple of Laanx in Hydlaa was built by the [[Xacha]] people under the leadership of [[Galeran Tarbius]] after they settled on the first level of [[Yliakum]] in the [[Fifth Epoch]].  The temple was consecrated to [[Laanx]] due to his love for the [[Xacha]] people while she spent time in the [[Stone Labyrinths]] during his exile, writing the [[Book of Names]].&lt;br /&gt;
&lt;br /&gt;
The temple boasts spacious greens just to the east, and a large well within its walls.&lt;br /&gt;
&lt;br /&gt;
|add=&lt;br /&gt;
&lt;br /&gt;
|cat=Geography&lt;br /&gt;
&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Enderandrew</name></author>
	</entry>
	<entry>
		<id>https://planeshift.top-ix.org//pswiki/index.php?title=Players_Guide/Yliakum_History&amp;diff=5386</id>
		<title>Players Guide/Yliakum History</title>
		<link rel="alternate" type="text/html" href="https://planeshift.top-ix.org//pswiki/index.php?title=Players_Guide/Yliakum_History&amp;diff=5386"/>
		<updated>2009-03-23T03:53:10Z</updated>

		<summary type="html">&lt;p&gt;Enderandrew: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=Yliakum History=&lt;br /&gt;
&lt;br /&gt;
{| align=&amp;quot;center&amp;quot; border=&amp;quot;3&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| LAST: [[Players Guide/Races|Races]] || [[:Category:Players_Guide|TABLE OF CONTENTS]]|| NEXT: [[Players Guide/Government|Government]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
{{ListArticle|First Epoch}}&lt;br /&gt;
{{ListArticle|Second Epoch}}&lt;br /&gt;
{{ListArticle|Third Epoch}}&lt;br /&gt;
{{ListArticle|Fourth Epoch}}&lt;br /&gt;
{{ListArticle|Fifth Epoch}}&lt;br /&gt;
&lt;br /&gt;
{| align=&amp;quot;center&amp;quot; border=&amp;quot;3&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| LAST: [[Players Guide/Races|Races]] || [[:Category:Players_Guide|TABLE OF CONTENTS]]|| NEXT: [[Players Guide/Government|Government]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:Players Guide]]&lt;/div&gt;</summary>
		<author><name>Enderandrew</name></author>
	</entry>
	<entry>
		<id>https://planeshift.top-ix.org//pswiki/index.php?title=Players_Guide/Yliakum_History&amp;diff=5385</id>
		<title>Players Guide/Yliakum History</title>
		<link rel="alternate" type="text/html" href="https://planeshift.top-ix.org//pswiki/index.php?title=Players_Guide/Yliakum_History&amp;diff=5385"/>
		<updated>2009-03-23T03:49:14Z</updated>

		<summary type="html">&lt;p&gt;Enderandrew: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=Yliakum History=&lt;br /&gt;
&lt;br /&gt;
{| align=&amp;quot;center&amp;quot; border=&amp;quot;3&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| LAST: [[Players Guide/Races|Races]] || [[:Category:Players_Guide|TABLE OF CONTENTS]]|| NEXT: [[Players Guide/Government|Governmentt]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
{{ListArticle|First Epoch}}&lt;br /&gt;
{{ListArticle|Second Epoch}}&lt;br /&gt;
{{ListArticle|Third Epoch}}&lt;br /&gt;
{{ListArticle|Fourth Epoch}}&lt;br /&gt;
{{ListArticle|Fifth Epoch}}&lt;br /&gt;
&lt;br /&gt;
{| align=&amp;quot;center&amp;quot; border=&amp;quot;3&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| LAST: [[Players Guide/Races|Races]] || [[:Category:Players_Guide|TABLE OF CONTENTS]]|| NEXT: [[Players Guide/Government|Government]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:Players Guide]]&lt;/div&gt;</summary>
		<author><name>Enderandrew</name></author>
	</entry>
	<entry>
		<id>https://planeshift.top-ix.org//pswiki/index.php?title=The_Two_Temples&amp;diff=5384</id>
		<title>The Two Temples</title>
		<link rel="alternate" type="text/html" href="https://planeshift.top-ix.org//pswiki/index.php?title=The_Two_Temples&amp;diff=5384"/>
		<updated>2009-03-23T03:48:46Z</updated>

		<summary type="html">&lt;p&gt;Enderandrew: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Navbar|The Civilization|History|none}}&lt;br /&gt;
&#039;&#039;&#039;Fifth Epoch: The Two Temples&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
In the City of the [[Azure Sun]], the people increased their population and their knowledge under [[Talad]]&#039;s silent guidance.  Many of them - except the [[Diaboli]] - slowly gave up the faith in their previous gods to worship the god of the [[Players_Guide/Magic#Glyphs|glyphs]].  There were people already in four of the eight levels and soon there was not enough food for all of them.  Many hunters thought to venture in the [[Stone Labyrinths]] to look for game.  The first two levels of [[Yliakum]] - the only ones where it was possible to farm - were worked more intensely.  On the first level, the stolid [[Ylian|Ylians]] claimed the absolute ownership of the ground that they were farming, refusing to share with other races.  They built fences and walls, and began to look at books about armies and armed defence.  The [[Enkidukai]] that lived in the same area were driven away and this was considered an intrusion in their freedom.  The tension between the two races increased, and some of them clashed, but Talad was able to control their anger and to bring back the stability.&lt;br /&gt;
&lt;br /&gt;
[[Laanx]] observed with interest what was happening in Yliakum, and decided that it was the right moment to present himself again.  He was sure that Talad would receive him warmly, and he would be able to take advantage of this.&lt;br /&gt;
&lt;br /&gt;
For many years, Laanx observed in a subdued way what the [[Xacha]] were doing.  Some of them, circumvented extinction and went back to their ancient traditions, while the others spontaneously created a clergy and faith based on the [[Book of Names]].  The head of this second group was a handsome young man named [[Galeran Tarbius]], endowed with endless charisma and with an overwhelming willpower.  Laanx was immediately interested in him and one day he appeared to him.  When Laanx left Galeran, his eyes sparkled with mystic fury, and his body glittered of the chaotic power of raw magic.&lt;br /&gt;
&lt;br /&gt;
Galeran had the power to transmit his fanaticism to the most possessed of his followers.  In their opinion, Laanx was the god that had given new life to their race and therefore had the right to claim their lives whenever it was necessary.&lt;br /&gt;
&lt;br /&gt;
Galeran led the [[Xacha]] to [[Yliakum]] and there, they settled on the first level and began immediately to use their ancient knowledge to built an iron temple consecrated to Laanx.&lt;br /&gt;
&lt;br /&gt;
Talad was worshipped and welcome in the whole of Yliakum; therefore there were statues, representations and places consecrated to him everywhere.  But never before that moment had Talad thought to build a temple or to encourage his followers to build one.  When the [[Xacha]] began to build the temple to Laanx, Talad felt control of his people&#039;s hearts slipping away.  Many of his people, curious and charmed by Galeran&#039;s power, began to worship Laanx and to forget what Talad had made for them.  Talad retired to meditate and, with the power of his glyphs, to plan the most majestic fortress ever built, a building that would show the power of the [[Players_Guide/Magic#Glyphs|glyphs]] and the strength of the stone, the element from which the [[Kran]] were created.  After years of meditation, Talad created a tremendous wave of heat that melted the secular rock of the walls of the first level and molded this rock in the name of his chosen people.  As it cooled, the wall formed a plethora of drawings and arabesques interspersed with shimmering crystals.  These crystals still glow, illuminating the Temple with their light, showing the power of Talad.&lt;br /&gt;
&lt;br /&gt;
[[Category:History]]&lt;/div&gt;</summary>
		<author><name>Enderandrew</name></author>
	</entry>
	<entry>
		<id>https://planeshift.top-ix.org//pswiki/index.php?title=The_Civilization&amp;diff=5383</id>
		<title>The Civilization</title>
		<link rel="alternate" type="text/html" href="https://planeshift.top-ix.org//pswiki/index.php?title=The_Civilization&amp;diff=5383"/>
		<updated>2009-03-23T03:43:54Z</updated>

		<summary type="html">&lt;p&gt;Enderandrew: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Navbar|The Realm of Laanx|History|The Two Temples}}&lt;br /&gt;
&#039;&#039;&#039;Forth Epoch: The Civilization&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Taking care not to reveal his presence to [[Talad]], [[Laanx]] observed [[Yliakum]] and saw with disappointment that some people had arrived.&lt;br /&gt;
&lt;br /&gt;
Talad was more cautious and less restless after the catastrophic incident that parted him from Laanx.  Under his guidance, [[Hydlaa]] filled quickly; besides the strong presence of [[Lemur|Lemurs]] and [[Kran]], [[Ylian|Ylians]] and [[Enkidukai|Enkidukais]] arrived from the [[Stone Labyrinths]].  Talad sent his Incarnations in material form to spread magic and laws amongst them; thanks to this many altars made of precious metals were forged to pray to Talad.&lt;br /&gt;
&lt;br /&gt;
Seeing this, Laanx became jealous of his old friend.  Talad had the harmony that he had lost and at times Laanx felt the need to have it back.&lt;br /&gt;
&lt;br /&gt;
Observing his regular and quiet face, Laanx remembered with nostalgia the time in which he was a beautiful lunar god.  He got angry, cursing Talad and all [[Yliakum]], and swore that, since Talad made him an unhappy and jealous being, he must suffer the consequences.&lt;br /&gt;
&lt;br /&gt;
During his dull waiting, Laanx investigated the column of blue light above Yliakum, trying to find a way to increase his power by using that infinite source of magic.  Since Talad wanted to have mastery on [[Players_Guide/Magic#Glyphs|glyphs]], Laanx would control the pure and violent power of the [[Azure Sun|Crystal]].&lt;br /&gt;
&lt;br /&gt;
While investigating, he became aware of two remarkable spells that were created in the neighbourhood of the city.  He had never seen anything like them: these seemed to twist or tear holes in the fabric of the universe, creating portals or passages leading to remote and unknown places.  The first was inside Yliakum, so Talad surely has already noticed it, but the second was located in the Stone Labyrinths.  Laanx decided to study the unknown phenomenon and, after seeking the portal, he found himself in front of a liquid surface similar to a mirror that radiated blue light: an irregular and rippling mercury bubble, thin and vertical, surrounded by a powerful aura of magic.  The god remained there for a long time to observe.&lt;br /&gt;
&lt;br /&gt;
At the same time, Talad looked through the eyes of one of his avatars and saw that a curious being was emerging from the second portal, followed by dozens of creatures of the same race.  The appearance was close to a Human or a [[Lemur]], but the creature had horns and a tail and black, oily skin.  The avatar realized that those beings seemed to be civilized, although their behaviour was strange; their name was &amp;quot;[[Diaboli]]&amp;quot;.  After they passed through the portal, they though to have finally reached the &amp;quot;promised land&amp;quot;, and they began to celebrate in a very noisy way, eating and drinking abundantly.&lt;br /&gt;
&lt;br /&gt;
The [[Diaboli]] were lively and intelligent, although they were meddlers and they didn&#039;t understand the concept of &amp;quot;other people&#039;s ownership&amp;quot;.  They integrated themselves with the rising society of Yliakum, and discovered common features with Lemurs in their thirst for new aesthetics experience, and with the [[Enkidukai]] who were wild and instinctive.  All the Talad&#039;s efforts to make the [[Diaboli]] his followers failed.  The [[Diaboli]] were inclined to disappear whenever someone began to discuss about religion.&lt;br /&gt;
&lt;br /&gt;
In the Stone Labyrinths, the [[Laanx|Masked God]] realized that the two portals had been created by [[Vodùl]]&#039;s magic powers.  Laanx asked himself if in future he would be powerful enough to create something similar, and ambition and greed persuaded him even more deeply.&lt;br /&gt;
&lt;br /&gt;
From other tunnels in the [[Stone Labyrinths]] arrived people with copper skin, almond-shaped eyes and sharpened ears.  They were refugees from a land called [[Dermoria]], driven away by a horde of nomadic knights.  They carried with them water, seeds and cattle, and they had been a nomadic race until they found a magic portal and decided to explore new, unknown lands.  To prevent them from reaching Yliakum, Laanx sent one of his avatars to lead lure them into a cave full of water and game.  He returned to study the portal, close to understanding its principle.&lt;br /&gt;
&lt;br /&gt;
Time passed, and two big families of short men arrived.  They had long beards and were solid and tireless.  One of the two groups was called &amp;quot;[[Hammerwielder|Hammerwielders]]&amp;quot;, the other &amp;quot;[[Stonebreaker|Stonebreaker]]&amp;quot;.  They decided to settle down in a place inside the Stone Labyrinths.  These short men - or Dwarves - told stories about a group of tall men who dwelled in the Stone Labyrinths and called themselves [[Xacha]].  Their skin was as white as chalk and they were rich in knowledge and traditions but too weak to live underground.  In the Dwarves&#039; opinion, they would be extinct soon.&lt;br /&gt;
&lt;br /&gt;
Hearing this, Laanx went to these men personally; he didn&#039;t want to run the risk of loosing people that could be valuable.  He found a few hundred of these people.  They were desperate, almost without food, and resigned to ending the glorious history of their race in a moist alley.  Laanx revealed himself of them and showed them all his power.  The [[Xacha]] followed him without exception and he became their god.&lt;br /&gt;
&lt;br /&gt;
Laanx was meditating intensely in front of the portal when its surface trembled for the first time.  He watched a creature slowly rising from the portal.  This creature was emaciated and translucent like a ghost, but seemed to solidify progressively.  It seemed to suffer for passing through the portal, and it didn&#039;t seem to have noticed Laanx.&lt;br /&gt;
&lt;br /&gt;
The being was bent by a spasm when it noticed the red-dressed person, hidden in the shadow, that was observing it.  It stayed motionless, without stopping to scan the god, and it didn&#039;t seem frightened.&lt;br /&gt;
&lt;br /&gt;
Laanx spoke, showing completely his true essence.&lt;br /&gt;
&lt;br /&gt;
-I&#039;m Laanx - she said - and I&#039;m your god.-&lt;br /&gt;
&lt;br /&gt;
The creature gazed resentfully and silently, and then sat on a rock with its chin in its hands.&lt;br /&gt;
&lt;br /&gt;
Seeing that the creature refused to follow his orders, Laanx became enraged and destroyed the creature by whispering a single word.&lt;br /&gt;
&lt;br /&gt;
During the following days, many other [[Klyros]] passed through the portal.  Each time, Laanx tried to impose his will.  Many of them were corrupted, tempted in many ways, or were destroyed or tortured, but none of them yielded to the god&#039;s will.  It seemed their pride did not allow them to bend to any god.  Laanx saw inside them a splinter of the delirium that had taken possession of him and, even though he hated them for their indifference, he did not utterly destroy their race.  Before leaving them to their destiny, he taught them the way to [[Yliakum]], sure that they would create some troubles to Talad, whom he now considered an enemy.&lt;br /&gt;
&lt;br /&gt;
[[Category:History]]&lt;/div&gt;</summary>
		<author><name>Enderandrew</name></author>
	</entry>
	<entry>
		<id>https://planeshift.top-ix.org//pswiki/index.php?title=The_Realm_of_Laanx&amp;diff=5382</id>
		<title>The Realm of Laanx</title>
		<link rel="alternate" type="text/html" href="https://planeshift.top-ix.org//pswiki/index.php?title=The_Realm_of_Laanx&amp;diff=5382"/>
		<updated>2009-03-23T03:30:57Z</updated>

		<summary type="html">&lt;p&gt;Enderandrew: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Navbar|The Division|History|The Civilization}}&lt;br /&gt;
&#039;&#039;&#039;Third Epoch: The Realm of Laanx&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[Laanx]] spent a very long time in the [[Stone Labyrinths]] trying to bring the serenity back into her heart.  Then [[Talad]] tried to approach her, trying to recognize, in the red dressed figure what remained of the beautiful god.  But he saw simply an empty dress, and this disturbed him.&lt;br /&gt;
&lt;br /&gt;
-There must be a remedy. Come back and we will be One again.&lt;br /&gt;
&lt;br /&gt;
Laanx spoke with a cold, male voice:&lt;br /&gt;
&lt;br /&gt;
-You don&#039;t know what you did, Talad. It is not possible anymore to be One. I don&#039;t know you, and you don&#039;t know me. Go away and do not annoy me anymore.-&lt;br /&gt;
&lt;br /&gt;
Many other times Laanx rejected Talad&#039;s entreaties to reconcile with him.  Talad&#039;s insistence seemed insulting to Laanx, who was already annoyed in his painful isolation.  Laanx forgot the millenarian friendship with Talad and sought the loneliness even more deeply in the bowels of the earth, heedless of the large number of [[Lemur|Lemurs]] that followed him, worshipping and offering gifts to him.&lt;br /&gt;
&lt;br /&gt;
Talad gave up any hope to be reconciled with the old friend and, now alone, turned his thoughts to the people left in the town they had created. He called it &amp;quot;[[Hydlaa]]&amp;quot;, the name of the most powerful [[Players_Guide/Magic#Glyphs|glyph]], that [[Vodùl]] had revealed to Laanx and that led Talad to ignore prudence to satisfy his pride.  Waiting for the day when the other peoples would come, he forged magical power into many shapes, suitable to be used by the mortals to help them to survive underground: he created the [[Players_Guide/Magic#Glyphs|glyphs]].&lt;br /&gt;
&lt;br /&gt;
After many generations of the [[Lemur]]s had passed, Laanx wandered into a cave that was hundreds of times bigger than the one he created, where beings without a name dwelt.  At the top he spied a huge stalactite that occupied one third of the vault, and which produced a thin rain of clear water.  It was the conic block of rock that held [[Yliakum]].&lt;br /&gt;
&lt;br /&gt;
At the middle of the cave, he saw a deep lake full of life, whose shores were a fertile soil.  The Lemurs believed that their god had led them to a new home.  Their praises and thanks to Laanx echoed in the cave and many sacrifices were made.&lt;br /&gt;
&lt;br /&gt;
In that moment Laanx became aware of the presence of his followers, and he was stricken by their faith and ingenuity.  His heart became a little softer, and he gave his people many powerful and useful things to brighten the cave and make the lake and its shores a place to live.  The Lemurs multiplied rapidly, built the ten towns of [[Kadaikos]], and they became a prosperous and numerous populations.&lt;br /&gt;
&lt;br /&gt;
For a period, Laanx ruled Kadaikos harshly, giving to the Lemurs inflexible laws and a strict hierarchy.  After discovering the delight of ruling his people, the [[Laanx|Masked God]] became greedy for power.  He remembered the promise made by Vodùl to send people to [[Yliakum]].  They were supposed to arrive in few decades, and he decided to take them all, to lead them to Kadaikos and to become their god.  Thus, he journeyed back to the [[Stone Labyrinths]] near Yliakum to await the arrival of the first settlers.&lt;br /&gt;
&lt;br /&gt;
After the departure of Laanx, a black flame appeared in Kadaikos.  Everyone believed that it was a part of Laanx soul and was supposed to rule his people till his return.  The [[Black Flame]] was sentient and easily took control of the people in Kadaikos.&lt;br /&gt;
&lt;br /&gt;
[[Category:History]]&lt;/div&gt;</summary>
		<author><name>Enderandrew</name></author>
	</entry>
	<entry>
		<id>https://planeshift.top-ix.org//pswiki/index.php?title=The_Division&amp;diff=5381</id>
		<title>The Division</title>
		<link rel="alternate" type="text/html" href="https://planeshift.top-ix.org//pswiki/index.php?title=The_Division&amp;diff=5381"/>
		<updated>2009-03-23T03:24:18Z</updated>

		<summary type="html">&lt;p&gt;Enderandrew: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Navbar|Laanx and Talad|History|The Realm of Laanx}}&lt;br /&gt;
&#039;&#039;&#039;Second Epoch: The Division&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[Talad]] and [[Laanx]] prayed to [[Vodùl]] to lure some races from the other gods and to bring them to [[Yliakum]].  Vodùl agreed their requests, but in exchange wished for Talad to become one of his servants and Laanx to become one of his lovers.  Laanx and Talad accepted the exchange, because Vodùl was a kind master and a pleasant consort.&lt;br /&gt;
&lt;br /&gt;
After leaving Vodùl&#039;s palace, Talad and Laanx noticed that Vodùl had honoured the promise, but a long time had to elapse before the people reached Yliakum and they were impatient. Laanx, young and very pretty, had fascinated the ancient Vodùl and he&#039;d taught her that the energy of the crystal could be used to create life.&lt;br /&gt;
&lt;br /&gt;
She wanted to make Talad happy, for he was more restless and found the wait more unbearable then she did.  To surprise and amaze him, she drew the incommensurable power of the [[Azure Crystal|Crystal]] as much as she could and, in secret, mimicked the rituals of Vodùl to give life to some creatures reproduced in her image. The new people matured and reproduced, they were nice-looking and had a quiet behaviour, like their creator, and they called themselves &amp;quot;[[Lemur|Lemurs]]&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
When Talad discovered Laanx&#039;s creation, he was surprised and astonished, but he was also saddened because Laanx had her people and he did not, even though she insisted she had created the [[Lemur|Lemurs]] for both of them.  He harnessed power from the crystal too, going even farther than Laanx has dared. She thought that Vodùl had taught Talad the secret of the energy and let him work, because she trusted him and she did not want him to be sad.  But she was wrong.  When Talad, imbued with the crystal&#039;s power, came close to her to create the first creature of his people, a tempest of chaos burst forth from the god&#039;s hands and hit Laanx on her face, penetrating deeply into her body, and she became forever disfigured.&lt;br /&gt;
&lt;br /&gt;
A new people were born from the rocks thanks to Talad, and they called themselves &amp;quot;[[Kran]]&amp;quot;.  But Laanx was not beautiful anymore and she fell down into a deep depression that shattered her heart like a mirror.  Mindless of Talad&#039;s pain in causing her harm, she denied her being, her femininity, her people, and drove away the harmony from her heart.&lt;br /&gt;
&lt;br /&gt;
She retired to wander in the [[Stone Labyrinths]], and many Lemurs went with her.  She dressed in a thick red tunic and shaped a mask without features to hide her features.  In her exile, she wrote the [[Book of Names]] for, even if she was confused and her mind distraught, she did not forget her desire to be worshipped by the people.  Hence Laanx, the Masquerade God, wild and inflexible, began to brood over what happened.&lt;br /&gt;
&lt;br /&gt;
[[Category:History]]&lt;/div&gt;</summary>
		<author><name>Enderandrew</name></author>
	</entry>
	<entry>
		<id>https://planeshift.top-ix.org//pswiki/index.php?title=Laanx_and_Talad&amp;diff=5380</id>
		<title>Laanx and Talad</title>
		<link rel="alternate" type="text/html" href="https://planeshift.top-ix.org//pswiki/index.php?title=Laanx_and_Talad&amp;diff=5380"/>
		<updated>2009-03-23T03:18:52Z</updated>

		<summary type="html">&lt;p&gt;Enderandrew: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Navbar|none|History|The Division}}&lt;br /&gt;
&#039;&#039;&#039;First Epoch: Laanx and Talad&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;br /&amp;gt; &amp;lt;br /&amp;gt;&lt;br /&gt;
[[Laanx]] and [[Talad]] were [[God]]s before the races ever existed in [[Yliakum]]. Laanx and Talad were beautiful and harmonious; they were inquisitive and always looking for new knowledge to enrich their eternal lives. Laanx was a tall and perfectly shaped female with long, white hair as silky as the threads of a spider&#039;s web. Her lunar skin reflected the azure beams of the crystal and refracted the light into hypnotic patterns as alluring as her dancing, ruby-coloured eyes. A thin silver band clasped Laanx&#039;s left ankle. She was evanescent, cold and yet yielding, light and ethereal like the evening air.&lt;br /&gt;
&lt;br /&gt;
Talad was like an ebony statue, with powerful muscles and long, proportioned bones. Thick black curls cascaded down over his broad shoulders and down his back, and a thick gold armlet clasped Talad&#039;s right biceps. Talad was solid, warm and determined, dense and impetuous as a river of molten lava.&lt;br /&gt;
&lt;br /&gt;
Guided by an ancient and powerful god, named [[Vodùl]], god of the future events, they discovered one quiet planet with a crystal column full of energy and mystery. Together, they explored the depths of the planet where the majestic obelisk has its roots, full to the brim and quivering with the azure energy.&lt;br /&gt;
&lt;br /&gt;
Together, they reached the lower end of the column and discovering a rocky niche that contained the luminous and faceted extremity that now gives life-energy to [[Yliakum]]. Talad and Laanx realized the nature of the crystal and wanted to create a prosperous dominion with people to worship them. Other gods, older and more powerful than they, told them about great tasks they would have to perform when their worshippers became ready to follow their directions. Blinded by the possibility of creating a new world, the young gods Laanx and Talad didn&#039;t ask any other details, or pay much attention to the warnings. Therefore, they used their powers to enlarge the niche and created the huge cave comprised of eight levels.&lt;br /&gt;
&lt;br /&gt;
They diverted the courses of the underground rivers to feed the fertile and rich land that they had placed on the rock to make it suitable for life. Everything was made to host the people that Talad and Laanx wished to create, but the land was still empty. They were unaware of a huge maze of tunnels present in the crust of the world, later called the Stone Labyrinths, where other creatures were already lurking in the dark.&lt;br /&gt;
&lt;br /&gt;
[[Category:History]]&lt;/div&gt;</summary>
		<author><name>Enderandrew</name></author>
	</entry>
	<entry>
		<id>https://planeshift.top-ix.org//pswiki/index.php?title=Laanx_and_Talad&amp;diff=5379</id>
		<title>Laanx and Talad</title>
		<link rel="alternate" type="text/html" href="https://planeshift.top-ix.org//pswiki/index.php?title=Laanx_and_Talad&amp;diff=5379"/>
		<updated>2009-03-23T03:11:23Z</updated>

		<summary type="html">&lt;p&gt;Enderandrew: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Navbar|none|History|The Division}}&lt;br /&gt;
&#039;&#039;&#039; First Epoch: Laanx and Talad&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;br /&amp;gt; &amp;lt;br /&amp;gt;&lt;br /&gt;
[[Laanx]] and [[Talad]] were [[God]]s before the races ever existed in [[Yliakum]]. Laanx and Talad were beautiful and harmonious; they were inquisitive and always looking for new knowledge to enrich their eternal lives. Laanx was a tall and perfectly shaped female with long, white hair as silky as the threads of a spider&#039;s web. Her lunar skin reflected the azure beams of the crystal and refracted the light into hypnotic patterns as alluring as her dancing, ruby-coloured eyes. A thin silver band clasped Laanx&#039;s left ankle. She was evanescent, cold and yet yielding, light and ethereal like the evening air.&lt;br /&gt;
&lt;br /&gt;
Talad was like an ebony statue, with powerful muscles and long, proportioned bones. Thick black curls cascaded down over his broad shoulders and down his back, and a thick gold armlet clasped Talad&#039;s right biceps. Talad was solid, warm and determined, dense and impetuous as a river of molten lava.&lt;br /&gt;
&lt;br /&gt;
Guided by an ancient and powerful god, named [[Vodùl]], god of the future events, they discovered one quiet planet with a crystal column full of energy and mystery. Together, they explored the depths of the planet where the majestic obelisk has its roots, full to the brim and quivering with the azure energy.&lt;br /&gt;
&lt;br /&gt;
Together, they reached the lower end of the column and discovering a rocky niche that contained the luminous and faceted extremity that now gives life-energy to [[Yliakum]]. Talad and Laanx realized the nature of the crystal and wanted to create a prosperous dominion with people to worship them. Other gods, older and more powerful than they, told them about great tasks they would have to perform when their worshippers became ready to follow their directions. Blinded by the possibility of creating a new world, the young gods Laanx and Talad didn&#039;t ask any other details, or pay much attention to the warnings. Therefore, they used their powers to enlarge the niche and created the huge cave comprised of eight levels.&lt;br /&gt;
&lt;br /&gt;
They diverted the courses of the underground rivers to feed the fertile and rich land that they had placed on the rock to make it suitable for life. Everything was made to host the people that Talad and Laanx wished to create, but the land was still empty. They were unaware of a huge maze of tunnels present in the crust of the world, later called the Stone Labyrinths, where other creatures were already lurking in the dark.&lt;br /&gt;
&lt;br /&gt;
[[Category:History]]&lt;/div&gt;</summary>
		<author><name>Enderandrew</name></author>
	</entry>
</feed>