<?xml version="1.0"?>
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	<id>https://planeshift.top-ix.org//pswiki/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=C72</id>
	<title>PSwiki - User contributions [en]</title>
	<link rel="self" type="application/atom+xml" href="https://planeshift.top-ix.org//pswiki/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=C72"/>
	<link rel="alternate" type="text/html" href="https://planeshift.top-ix.org//pswiki/index.php/Special:Contributions/C72"/>
	<updated>2026-04-06T23:50:47Z</updated>
	<subtitle>User contributions</subtitle>
	<generator>MediaWiki 1.43.1</generator>
	<entry>
		<id>https://planeshift.top-ix.org//pswiki/index.php?title=PSUnreal_Art&amp;diff=21448</id>
		<title>PSUnreal Art</title>
		<link rel="alternate" type="text/html" href="https://planeshift.top-ix.org//pswiki/index.php?title=PSUnreal_Art&amp;diff=21448"/>
		<updated>2018-08-18T17:30:00Z</updated>

		<summary type="html">&lt;p&gt;C72: /* Art */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
== Art ==&lt;br /&gt;
&lt;br /&gt;
[[Import items]]&lt;br /&gt;
&lt;br /&gt;
[[Import a level]]&lt;br /&gt;
&lt;br /&gt;
[[Import a char 3DSMAX]]&lt;br /&gt;
&lt;br /&gt;
[[Import a char Blender]]&lt;br /&gt;
&lt;br /&gt;
[[Character rigging]] - setting up a character in blender to be used with the standard ue4 skeleton&lt;br /&gt;
&lt;br /&gt;
[[City design workflow]]&lt;/div&gt;</summary>
		<author><name>C72</name></author>
	</entry>
	<entry>
		<id>https://planeshift.top-ix.org//pswiki/index.php?title=Character_rigging&amp;diff=21447</id>
		<title>Character rigging</title>
		<link rel="alternate" type="text/html" href="https://planeshift.top-ix.org//pswiki/index.php?title=Character_rigging&amp;diff=21447"/>
		<updated>2018-08-18T17:27:09Z</updated>

		<summary type="html">&lt;p&gt;C72: Created page with &amp;quot;1) add a new skeleton from the ue4tools plugin, then delete the mesh added by the plugin  2) in object mode, scale the skeleton so the hips are at the right height  3) in pose...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;1) add a new skeleton from the ue4tools plugin, then delete the mesh added by the plugin&lt;br /&gt;
&lt;br /&gt;
2) in object mode, scale the skeleton so the hips are at the right height&lt;br /&gt;
&lt;br /&gt;
3) in pose mode, scale the spine, clavicles, and arms until they&#039;re about the right length&lt;br /&gt;
&lt;br /&gt;
[[File:char_rigging_01.png]]&lt;br /&gt;
&lt;br /&gt;
4) merge the arms, hands, torso, etc&lt;br /&gt;
&lt;br /&gt;
5) in edit mode, move the entire mesh along the Y axis so the neck bone is in the centre of the meshes neck&lt;br /&gt;
&lt;br /&gt;
[[File:char_rigging_02.png]]&lt;br /&gt;
&lt;br /&gt;
6) use edit mode to adjust the mesh until it conforms to the skeleton, alternatively use an additional rig to move the limbs into position &lt;br /&gt;
&lt;br /&gt;
[[File:char_rigging_03.png]]&lt;br /&gt;
&lt;br /&gt;
7) hands: the bone length for the fingers will probably need adjusting, as well as the mesh&lt;/div&gt;</summary>
		<author><name>C72</name></author>
	</entry>
	<entry>
		<id>https://planeshift.top-ix.org//pswiki/index.php?title=File:Char_rigging_03.png&amp;diff=21446</id>
		<title>File:Char rigging 03.png</title>
		<link rel="alternate" type="text/html" href="https://planeshift.top-ix.org//pswiki/index.php?title=File:Char_rigging_03.png&amp;diff=21446"/>
		<updated>2018-08-18T17:23:09Z</updated>

		<summary type="html">&lt;p&gt;C72: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>C72</name></author>
	</entry>
	<entry>
		<id>https://planeshift.top-ix.org//pswiki/index.php?title=File:Char_rigging_02.png&amp;diff=21445</id>
		<title>File:Char rigging 02.png</title>
		<link rel="alternate" type="text/html" href="https://planeshift.top-ix.org//pswiki/index.php?title=File:Char_rigging_02.png&amp;diff=21445"/>
		<updated>2018-08-18T17:22:19Z</updated>

		<summary type="html">&lt;p&gt;C72: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>C72</name></author>
	</entry>
	<entry>
		<id>https://planeshift.top-ix.org//pswiki/index.php?title=File:Char_rigging_01.png&amp;diff=21444</id>
		<title>File:Char rigging 01.png</title>
		<link rel="alternate" type="text/html" href="https://planeshift.top-ix.org//pswiki/index.php?title=File:Char_rigging_01.png&amp;diff=21444"/>
		<updated>2018-08-18T17:20:49Z</updated>

		<summary type="html">&lt;p&gt;C72: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>C72</name></author>
	</entry>
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